From 454e567ca8ca05e72b4a82f329e6ff8ad55a225b Mon Sep 17 00:00:00 2001 From: PeachyPeachSM64 <72323920+PeachyPeachSM64@users.noreply.github.com> Date: Mon, 24 Nov 2025 22:16:51 +0100 Subject: [PATCH] Fix a rare bug where Mario becomes indefinitely intangible when respawning --- src/game/mario.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/game/mario.c b/src/game/mario.c index 99db7a0fd..236776b4a 100644 --- a/src/game/mario.c +++ b/src/game/mario.c @@ -1577,7 +1577,6 @@ void update_mario_geometry_inputs(struct MarioState *m) { } else { vec3s_to_vec3f(m->pos, m->spawnInfo->startPos); m->faceAngle[1] = m->spawnInfo->startAngle[1]; - if (mario_can_bubble(m)) { mario_set_bubbled(m); } struct Surface* floor = NULL; find_floor(m->pos[0], m->pos[1], m->pos[2], &floor); if (floor == NULL) {