diff --git a/src/game/object_list_processor.c b/src/game/object_list_processor.c index 1617783f6..347c5c9ba 100644 --- a/src/game/object_list_processor.c +++ b/src/game/object_list_processor.c @@ -266,6 +266,8 @@ void bhv_mario_update(void) { gMarioState->particleFlags = 0; } + gMarioState->visibleToObjects = TRUE; + smlua_call_event_hooks(HOOK_BEFORE_MARIO_UPDATE, gMarioState); u32 particleFlags = execute_mario_action(gCurrentObject);