diff --git a/src/game/spawn_object.c b/src/game/spawn_object.c index d0e4c65ca..9972d5535 100644 --- a/src/game/spawn_object.c +++ b/src/game/spawn_object.c @@ -331,6 +331,9 @@ struct Object *allocate_object(struct ObjectNode *objList) { vec3s_zero(obj->header.gfx.angle); obj->header.gfx.throwMatrix = NULL; obj->header.gfx.inited = false; + obj->header.gfx.disableAutomaticShadowPos = false; + obj->header.gfx.shadowInvisible = false; + obj->header.gfx.skipInViewCheck = false; obj->coopFlags = 0; obj->hookRender = 0;