From 66af03c41df518c3bdf253bed2e43224541d39c4 Mon Sep 17 00:00:00 2001 From: MysterD Date: Mon, 12 Oct 2020 18:10:40 -0700 Subject: [PATCH] Slight improvement to small breakable box sync --- src/game/behaviors/breakable_box_small.inc.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/game/behaviors/breakable_box_small.inc.c b/src/game/behaviors/breakable_box_small.inc.c index b0de7edb4..7462f36da 100644 --- a/src/game/behaviors/breakable_box_small.inc.c +++ b/src/game/behaviors/breakable_box_small.inc.c @@ -20,9 +20,11 @@ void bhv_breakable_box_small_init(void) { obj_set_hitbox(o, &sBreakableBoxSmallHitbox); o->oAnimState = 1; o->activeFlags |= ACTIVE_FLAG_UNK9; - network_init_object(o, 500.0f); + network_init_object(o, 1000.0f); network_init_object_field(o, &o->oBreakableBoxSmallReleased); network_init_object_field(o, &o->oBreakableBoxSmallFramesSinceReleased); + network_init_object_field(o, &o->oAnimState); + network_init_object_field(o, &o->oFlags); } void small_breakable_box_spawn_dust(void) {