From 6e14336bf17c506e634ba08bda582dd15f90ee35 Mon Sep 17 00:00:00 2001 From: Agent X <44549182+Agent-11@users.noreply.github.com> Date: Wed, 6 Dec 2023 18:57:58 -0500 Subject: [PATCH] Fix console color code bleeding --- src/pc/network/packets/packet_spawn_objects.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/pc/network/packets/packet_spawn_objects.c b/src/pc/network/packets/packet_spawn_objects.c index bcb6a535e..3978c3273 100644 --- a/src/pc/network/packets/packet_spawn_objects.c +++ b/src/pc/network/packets/packet_spawn_objects.c @@ -159,7 +159,7 @@ void network_receive_spawn_objects(struct Packet* p) { name = gNetworkPlayers[p->localIndex].name; } LOG_INFO("rx spawn object %s from %s (%s)", get_behavior_name_from_id(data.behaviorId), name, id); - LOG_CONSOLE("rx spawn object %s from %s (%s)", get_behavior_name_from_id(data.behaviorId), name, id); + LOG_CONSOLE("rx spawn object %s from %s\\#dcdcdc\\ (%s)", get_behavior_name_from_id(data.behaviorId), name, id); snprintf(gLastRemoteBhv, 256, "%s %s (%s)", get_behavior_name_from_id(data.behaviorId), name, id); struct Object* parentObj = NULL;