diff --git a/src/pc/gfx/gfx_opengl.c b/src/pc/gfx/gfx_opengl.c index d9f39ac75..2b953a961 100644 --- a/src/pc/gfx/gfx_opengl.c +++ b/src/pc/gfx/gfx_opengl.c @@ -437,12 +437,8 @@ static struct ShaderProgram *gfx_opengl_create_and_load_new_shader(struct ColorC } if (world_geometry) { - char line[64]; - snprintf(line, 64, "uniform int uShaderFlags[%d];", SHADER_FLAG_MAX); - append_line(fs_buf, &fs_len, line); - - snprintf(line, 64, "uniform float uShaderFlagValues[%d];", SHADER_FLAG_MAX); - append_line(fs_buf, &fs_len, line); + fs_len += sprintf(fs_buf + fs_len, "uniform int uShaderFlags[%d];\n", SHADER_FLAG_MAX); + fs_len += sprintf(fs_buf + fs_len, "uniform float uShaderFlagValues[%d];\n", SHADER_FLAG_MAX); } append_line(fs_buf, &fs_len, "uniform int uFilter;");