From 99b8f31900668eac346d5b225b5dc17edd8cf520 Mon Sep 17 00:00:00 2001 From: Isaac0-dev <62234577+Isaac0-dev@users.noreply.github.com> Date: Thu, 6 Mar 2025 17:33:17 +1000 Subject: [PATCH] init mario from save file on network shutdown --- src/pc/network/network.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/pc/network/network.c b/src/pc/network/network.c index 4c29aa7bb..e6f2d741f 100644 --- a/src/pc/network/network.c +++ b/src/pc/network/network.c @@ -34,6 +34,7 @@ #include "game/first_person_cam.h" #include "game/envfx_snow.h" #include "engine/math_util.h" +#include "game/mario.h" #ifdef DISCORD_SDK #include "pc/discord/discord.h" @@ -673,9 +674,7 @@ void network_shutdown(bool sendLeaving, bool exiting, bool popup, bool reconnect gCurrActStarNum = 0; gCurrActNum = 0; gCurrCreditsEntry = NULL; - gLightingDir[0] = 0; - gLightingDir[1] = 0; - gLightingDir[2] = 0; + vec3f_set(gLightingDir, 0xFF, 0xFF, 0xFF); gLightingColor[0][0] = 255; gLightingColor[0][1] = 255; gLightingColor[0][2] = 255; @@ -752,6 +751,8 @@ void network_shutdown(bool sendLeaving, bool exiting, bool popup, bool reconnect reset_window_title(); + init_mario_from_save_file(); + djui_panel_shutdown(); extern bool gDjuiInMainMenu; if (!gDjuiInMainMenu) {