diff --git a/autogen/common.py b/autogen/common.py
index 9f3ad5714..79be88e1d 100644
--- a/autogen/common.py
+++ b/autogen/common.py
@@ -17,13 +17,40 @@ type_mappings = {
'double': 'f64',
'uintptr_t': 'u64', # this is assumed
+ 'size_t': 'u64', # this is assumed
}
exclude_structs = [
- 'SPTask',
- 'VblankHandler',
+ 'AnimationTable',
+ 'BullyCollisionData',
+ 'CameraFOVStatus',
+ 'CameraStoredInfo',
+ 'CameraTrigger',
+ 'ChainSegment',
+ 'Cutscene',
+ 'CutsceneSplinePoint',
+ 'CutsceneVariable',
+ 'FloorGeometry',
+ 'GraphNode_802A45E4',
+ 'HandheldShakePoint',
+ 'LinearTransitionPoint',
'MarioAnimDmaRelatedThing',
+ 'ModAudioSampleCopies',
+ 'ModFile',
+ 'ModeTransitionInfo',
+ 'OffsetSizePair',
+ 'PaintingMeshVertex',
+ 'ParallelTrackingPoint',
+ 'PlayerGeometry',
+ 'PlayerPalette',
+ 'SPTask',
+ 'SoundState',
+ 'TransitionInfo',
'UnusedArea28',
+ 'VblankHandler',
+ 'Vtx_Interp',
+ 'WarpTransition',
+ 'WarpTransitionData',
]
override_types = { "Gfx", "Vtx" }
diff --git a/autogen/convert_structs.py b/autogen/convert_structs.py
index eb5a2ced6..cbb638874 100644
--- a/autogen/convert_structs.py
+++ b/autogen/convert_structs.py
@@ -116,6 +116,7 @@ override_field_immutable = {
"Object": ["oSyncID", "coopFlags", "oChainChompSegments", "oWigglerSegments", "oHauntedChairUnk100", "oTTCTreadmillBigSurface", "oTTCTreadmillSmallSurface", "bhvStackIndex", "respawnInfoType", "numSurfaces" ],
"GlobalObjectAnimations": [ "*"],
"SpawnParticlesInfo": [ "model" ],
+ "WaterDropletParams": [ "model" ],
"MarioBodyState": [ "updateTorsoTime", "updateHeadPosTime", "animPartsPos", "currAnimPart" ],
"Area": [ "localAreaTimer", "nextSyncID", "objectSpawnInfos", "paintingWarpNodes", "warpNodes" ],
"Mod": [ "*" ],
diff --git a/autogen/lua_definitions/functions.lua b/autogen/lua_definitions/functions.lua
index 40b6f9855..5c2ae3d28 100644
--- a/autogen/lua_definitions/functions.lua
+++ b/autogen/lua_definitions/functions.lua
@@ -3615,12 +3615,6 @@ function rotate_camera_around_walls(c, cPos, avoidYaw, yawRange)
-- ...
end
---- @param pg PlayerGeometry
---- Finds the floor and ceiling directly above and below Mario's position. Updates Mario's geometry information for camera calculations
-function find_mario_floor_and_ceil(pg)
- -- ...
-end
-
--- @param cutscene integer
--- @return integer
--- Starts a cutscene focused on an object without requiring focus to remain locked. This is useful for dynamic events where the camera adjusts freely
@@ -6399,17 +6393,6 @@ function mario_bonk_reflection(m, negateSpeed)
-- ...
end
---- @param data BullyCollisionData
---- @param posX number
---- @param posZ number
---- @param forwardVel number
---- @param yaw integer
---- @param conversionRatio number
---- @param radius number
-function init_bully_collision_data(data, posX, posZ, forwardVel, yaw, conversionRatio, radius)
- -- ...
-end
-
--- @param m MarioState
--- @param sinkingSpeed number
--- @return integer
@@ -8832,13 +8815,6 @@ function cur_obj_init_animation_with_accel_and_sound(animIndex, accel)
-- ...
end
---- @param obj Object
---- @param animations AnimationTable
---- @param animIndex integer
-function obj_init_animation_with_sound(obj, animations, animIndex)
- -- ...
-end
-
--- @param obj Object
function cur_obj_enable_rendering_and_become_tangible(obj)
-- ...
@@ -9450,11 +9426,6 @@ function cur_obj_follow_path(unusedArg)
-- ...
end
---- @param segment ChainSegment
-function chain_segment_init(segment)
- -- ...
-end
-
--- @param diameter number
--- @return number
function random_f32_around_zero(diameter)
@@ -11841,6 +11812,14 @@ function obj_get_temp_spawn_particles_info(modelId)
-- ...
end
+--- @param modelId ModelExtendedId
+--- @param behaviorId BehaviorId
+--- @return WaterDropletParams
+--- Returns a temporary water droplet params pointer with its model and behavior loaded in from `modelId` and `behaviorId`
+function obj_get_temp_water_droplet_params(modelId, behaviorId)
+ -- ...
+end
+
--- @return ObjectHitbox
--- Returns a temporary object hitbox pointer
function get_temp_object_hitbox()
diff --git a/autogen/lua_definitions/structs.lua b/autogen/lua_definitions/structs.lua
index 95e263d89..247babf6d 100644
--- a/autogen/lua_definitions/structs.lua
+++ b/autogen/lua_definitions/structs.lua
@@ -25,9 +25,6 @@
--- @field public valuesLength integer
--- @field public indexLength integer
---- @class AnimationTable
---- @field public count integer
-
--- @class Area
--- @field public index integer
--- @field public flags integer
@@ -203,14 +200,6 @@
--- @field public dialogs BehaviorDialogs
--- @field public trajectories BehaviorTrajectories
---- @class BullyCollisionData
---- @field public conversionRatio number
---- @field public radius number
---- @field public posX number
---- @field public posZ number
---- @field public velX number
---- @field public velZ number
-
--- @class Camera
--- @field public mode integer
--- @field public defMode integer
@@ -228,44 +217,6 @@
--- @field public areaCenY number
--- @field public mtx Mat4
---- @class CameraFOVStatus
---- @field public fovFunc integer
---- @field public fov number
---- @field public fovOffset number
---- @field public unusedIsSleeping integer
---- @field public shakeAmplitude number
---- @field public shakePhase integer
---- @field public shakeSpeed integer
---- @field public decay integer
-
---- @class CameraOverride
---- @field public value integer
---- @field public override boolean
-
---- @class CameraStoredInfo
---- @field public pos Vec3f
---- @field public focus Vec3f
---- @field public panDist number
---- @field public cannonYOffset number
-
---- @class CameraTrigger
---- @field public area integer
---- @field public centerX integer
---- @field public centerY integer
---- @field public centerZ integer
---- @field public boundsX integer
---- @field public boundsY integer
---- @field public boundsZ integer
---- @field public boundsYaw integer
-
---- @class ChainSegment
---- @field public posX number
---- @field public posY number
---- @field public posZ number
---- @field public pitch integer
---- @field public yaw integer
---- @field public roll integer
-
--- @class Character
--- @field public type CharacterType
--- @field public name string
@@ -567,21 +518,6 @@
--- @field public modIndex integer
--- @field public next CustomLevelInfo
---- @class Cutscene
---- @field public duration integer
-
---- @class CutsceneSplinePoint
---- @field public index integer
---- @field public speed integer
---- @field public point Vec3s
-
---- @class CutsceneVariable
---- @field public unused1 integer
---- @field public point Vec3f
---- @field public unusedPoint Vec3f
---- @field public angle Vec3s
---- @field public unused2 integer
-
--- @class DateTime
--- @field public year integer
--- @field public month integer
@@ -651,13 +587,6 @@
--- @field public fov number
--- @field public offset Vec3f
---- @class FloorGeometry
---- @field public unused number[]
---- @field public normalX number
---- @field public normalY number
---- @field public normalZ number
---- @field public originOffset number
-
--- @class FnGraphNode
--- @field public node GraphNode
@@ -1015,19 +944,6 @@
--- @field public translation Vec3s
--- @field public rotation Vec3s
---- @class GraphNode_802A45E4
---- @field public unk18 integer
---- @field public unk1A integer
---- @field public unk1C integer
---- @field public unk1E integer
---- @field public unk20 integer
---- @field public unk22 integer
-
---- @class HandheldShakePoint
---- @field public index integer
---- @field public pad integer
---- @field public point Vec3s
-
--- @class HudUtilsRotation
--- @field public rotation number
--- @field public rotationDiff number
@@ -1139,13 +1055,6 @@
--- @field public floorNormalMinY number
--- @field public ceilNormalMaxY number
---- @class LinearTransitionPoint
---- @field public focus Vec3f
---- @field public pos Vec3f
---- @field public dist number
---- @field public pitch integer
---- @field public yaw integer
-
--- @class MarioAnimation
--- @field public currentAnimAddr Pointer_integer
--- @field public targetAnim Animation
@@ -1277,6 +1186,7 @@
--- @field public renderBehindHud boolean
--- @field public pausable boolean
--- @field public ignoreScriptWarnings boolean
+--- @field public size integer
--- @field public customBehaviorIndex integer
--- @class ModAudio
@@ -1285,19 +1195,6 @@
--- @field public baseVolume number
--- @field public loaded boolean
---- @class ModAudioSampleCopies
---- @field public next ModAudioSampleCopies
---- @field public prev ModAudioSampleCopies
---- @field public parent ModAudio
-
---- @class ModFile
---- @field public relativePath string
---- @field public modifiedTimestamp integer
---- @field public isLoadedLuaModule boolean
---- @field public wroteBytes integer
---- @field public dataHash integer[]
---- @field public cachedPath string
-
--- @class ModFs
--- @field public mod Mod
--- @field public modPath string
@@ -1342,14 +1239,6 @@
--- @field public set_text_mode fun(file: ModFsFile, text: boolean): boolean
--- @field public set_public fun(file: ModFsFile, pub: boolean): boolean
---- @class ModeTransitionInfo
---- @field public newMode integer
---- @field public lastMode integer
---- @field public max integer
---- @field public frame integer
---- @field public transitionStart LinearTransitionPoint
---- @field public transitionEnd LinearTransitionPoint
-
--- @class NametagsSettings
--- @field public showHealth boolean
--- @field public showSelfTag boolean
@@ -1374,7 +1263,6 @@
--- @field public onRxSeqId integer
--- @field public modelIndex integer
--- @field public ping integer
---- @field public palette PlayerPalette
--- @field public name string
--- @field public description string
--- @field public descriptionR integer
@@ -1383,7 +1271,6 @@
--- @field public descriptionA integer
--- @field public overrideLocation string
--- @field public overrideModelIndex integer
---- @field public overridePalette PlayerPalette
--- @field public paletteIndex integer
--- @field public overridePaletteIndex integer
--- @field public overridePaletteIndexLp integer
@@ -1638,7 +1525,6 @@
--- @field public oCannonPlayerIndex integer
--- @field public oCapUnkF4 integer
--- @field public oCapUnkF8 integer
---- @field public oChainChompSegments ChainSegment
--- @field public oChainChompMaxDistFromPivotPerChainPart number
--- @field public oChainChompMaxDistBetweenChainParts number
--- @field public oChainChompDistToPivot number
@@ -2132,7 +2018,6 @@
--- @field public oStrongWindParticlePenguinObj Object
--- @field public oWhompShakeVal integer
--- @field public oWigglerFallThroughFloorsHeight number
---- @field public oWigglerSegments ChainSegment
--- @field public oWigglerWalkAnimSpeed number
--- @field public oWigglerSquishSpeed number
--- @field public oWigglerTimeUntilRandomTurn integer
@@ -2173,10 +2058,6 @@
--- @field public object Object
--- @field public next ObjectWarpNode
---- @class OffsetSizePair
---- @field public offset integer
---- @field public size integer
-
--- @class Painting
--- @field public id integer
--- @field public imageCount integer
@@ -2215,10 +2096,6 @@
--- @field public marioWentUnder integer
--- @field public size number
---- @class PaintingMeshVertex
---- @field public pos integer[]
---- @field public norm integer[]
-
--- @class PaintingValues
--- @field public cotmc_painting Painting
--- @field public bob_painting Painting
@@ -2237,12 +2114,6 @@
--- @field public thi_huge_painting Painting
--- @field public ttm_slide_painting Painting
---- @class ParallelTrackingPoint
---- @field public startOfPath integer
---- @field public pos Vec3f
---- @field public distThresh number
---- @field public zoom number
-
--- @class PlayerCameraState
--- @field public action integer
--- @field public pos Vec3f
@@ -2252,23 +2123,6 @@
--- @field public cameraEvent integer
--- @field public usedObj Object
---- @class PlayerGeometry
---- @field public currFloor Surface
---- @field public currFloorHeight number
---- @field public currFloorType integer
---- @field public currCeil Surface
---- @field public currCeilType integer
---- @field public currCeilHeight number
---- @field public prevFloor Surface
---- @field public prevFloorHeight number
---- @field public prevFloorType integer
---- @field public prevCeil Surface
---- @field public prevCeilHeight number
---- @field public prevCeilType integer
---- @field public waterHeight number
-
---- @class PlayerPalette
-
--- @class RayIntersectionInfo
--- @field public surface Surface
--- @field public hitPos Vec3f
@@ -2300,12 +2154,6 @@
--- @field public maxPlayers integer
--- @field public pauseAnywhere integer
---- @class SoundState
---- @field public playSound integer
---- @field public animFrame1 integer
---- @field public animFrame2 integer
---- @field public soundMagic integer
-
--- @class SpawnInfo
--- @field public startPos Vec3s
--- @field public startAngle Vec3s
@@ -2395,17 +2243,6 @@
--- @field public height integer
--- @field public bitSize integer
---- @class TransitionInfo
---- @field public posPitch integer
---- @field public posYaw integer
---- @field public posDist number
---- @field public focPitch integer
---- @field public focYaw integer
---- @field public focDist number
---- @field public framesLeft integer
---- @field public marioPos Vec3f
---- @field public pad integer
-
--- @class Vtx
--- @field public x number
--- @field public y number
@@ -2421,10 +2258,6 @@
--- @field public nz integer
--- @field public a integer
---- @class Vtx_Interp
---- @field public ob number[]
---- @field public n string
-
--- @class WallCollisionData
--- @field public x number
--- @field public y number
@@ -2443,25 +2276,6 @@
--- @field public destArea integer
--- @field public destNode integer
---- @class WarpTransition
---- @field public isActive integer
---- @field public type integer
---- @field public time integer
---- @field public pauseRendering integer
---- @field public data WarpTransitionData
-
---- @class WarpTransitionData
---- @field public red integer
---- @field public green integer
---- @field public blue integer
---- @field public startTexRadius integer
---- @field public endTexRadius integer
---- @field public startTexX integer
---- @field public startTexY integer
---- @field public endTexX integer
---- @field public endTexY integer
---- @field public texTimer integer
-
--- @class WaterDropletParams
--- @field public flags integer
--- @field public model integer
diff --git a/docs/lua/functions-3.md b/docs/lua/functions-3.md
index cc6eb0c0f..d8c234a94 100644
--- a/docs/lua/functions-3.md
+++ b/docs/lua/functions-3.md
@@ -2121,29 +2121,6 @@ Rotates the camera to avoid walls or other obstructions. Ensures clear visibilit
-## [find_mario_floor_and_ceil](#find_mario_floor_and_ceil)
-
-### Description
-Finds the floor and ceiling directly above and below Mario's position. Updates Mario's geometry information for camera calculations
-
-### Lua Example
-`find_mario_floor_and_ceil(pg)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| pg | [PlayerGeometry](structs.md#PlayerGeometry) |
-
-### Returns
-- None
-
-### C Prototype
-`void find_mario_floor_and_ceil(struct PlayerGeometry *pg);`
-
-[:arrow_up_small:](#)
-
-
-
## [start_object_cutscene_without_focus](#start_object_cutscene_without_focus)
### Description
diff --git a/docs/lua/functions-4.md b/docs/lua/functions-4.md
index 7d4b7c5f1..ecdb479e4 100644
--- a/docs/lua/functions-4.md
+++ b/docs/lua/functions-4.md
@@ -3923,32 +3923,6 @@ Reflects Mario off a wall if he is colliding with one and flips forward velocity
-## [init_bully_collision_data](#init_bully_collision_data)
-
-### Lua Example
-`init_bully_collision_data(data, posX, posZ, forwardVel, yaw, conversionRatio, radius)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| data | [BullyCollisionData](structs.md#BullyCollisionData) |
-| posX | `number` |
-| posZ | `number` |
-| forwardVel | `number` |
-| yaw | `integer` |
-| conversionRatio | `number` |
-| radius | `number` |
-
-### Returns
-- None
-
-### C Prototype
-`void init_bully_collision_data(struct BullyCollisionData *data, f32 posX, f32 posZ, f32 forwardVel, s16 yaw, f32 conversionRatio, f32 radius);`
-
-[:arrow_up_small:](#)
-
-
-
## [mario_update_quicksand](#mario_update_quicksand)
### Description
diff --git a/docs/lua/functions-6.md b/docs/lua/functions-6.md
index 7106da178..c895d8580 100644
--- a/docs/lua/functions-6.md
+++ b/docs/lua/functions-6.md
@@ -1007,28 +1007,6 @@ Multiplies a vector by the transpose of a matrix of the form: `| ? ? ? 0 |` `| ?
-## [obj_init_animation_with_sound](#obj_init_animation_with_sound)
-
-### Lua Example
-`obj_init_animation_with_sound(obj, animations, animIndex)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| obj | [Object](structs.md#Object) |
-| animations | [AnimationTable](structs.md#AnimationTable) |
-| animIndex | `integer` |
-
-### Returns
-- None
-
-### C Prototype
-`void obj_init_animation_with_sound(struct Object *obj, const struct AnimationTable* animations, s32 animIndex);`
-
-[:arrow_up_small:](#)
-
-
-
## [cur_obj_enable_rendering_and_become_tangible](#cur_obj_enable_rendering_and_become_tangible)
### Lua Example
@@ -3214,26 +3192,6 @@ Transforms the vector at `localTranslateIndex` into the object's local coordinat
-## [chain_segment_init](#chain_segment_init)
-
-### Lua Example
-`chain_segment_init(segment)`
-
-### Parameters
-| Field | Type |
-| ----- | ---- |
-| segment | [ChainSegment](structs.md#ChainSegment) |
-
-### Returns
-- None
-
-### C Prototype
-`void chain_segment_init(struct ChainSegment *segment);`
-
-[:arrow_up_small:](#)
-
-
-
## [random_f32_around_zero](#random_f32_around_zero)
### Lua Example
diff --git a/docs/lua/functions-7.md b/docs/lua/functions-7.md
index bfb92be17..8f2047a35 100644
--- a/docs/lua/functions-7.md
+++ b/docs/lua/functions-7.md
@@ -3014,6 +3014,30 @@ Returns a temporary particle spawn info pointer with its model loaded in from `m
+## [obj_get_temp_water_droplet_params](#obj_get_temp_water_droplet_params)
+
+### Description
+Returns a temporary water droplet params pointer with its model and behavior loaded in from `modelId` and `behaviorId`
+
+### Lua Example
+`local WaterDropletParamsValue = obj_get_temp_water_droplet_params(modelId, behaviorId)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
+| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
+
+### Returns
+[WaterDropletParams](structs.md#WaterDropletParams)
+
+### C Prototype
+`struct WaterDropletParams* obj_get_temp_water_droplet_params(enum ModelExtendedId modelId, enum BehaviorId behaviorId);`
+
+[:arrow_up_small:](#)
+
+
+
## [get_temp_object_hitbox](#get_temp_object_hitbox)
### Description
diff --git a/docs/lua/functions.md b/docs/lua/functions.md
index ec4053cd3..b322cb77d 100644
--- a/docs/lua/functions.md
+++ b/docs/lua/functions.md
@@ -711,7 +711,6 @@
- [camera_course_processing](functions-3.md#camera_course_processing)
- [resolve_geometry_collisions](functions-3.md#resolve_geometry_collisions)
- [rotate_camera_around_walls](functions-3.md#rotate_camera_around_walls)
- - [find_mario_floor_and_ceil](functions-3.md#find_mario_floor_and_ceil)
- [start_object_cutscene_without_focus](functions-3.md#start_object_cutscene_without_focus)
- [cutscene_object_with_dialog](functions-3.md#cutscene_object_with_dialog)
- [cutscene_object_without_dialog](functions-3.md#cutscene_object_without_dialog)
@@ -1194,7 +1193,6 @@
- mario_step.h
- [get_additive_y_vel_for_jumps](functions-4.md#get_additive_y_vel_for_jumps)
- [mario_bonk_reflection](functions-4.md#mario_bonk_reflection)
- - [init_bully_collision_data](functions-4.md#init_bully_collision_data)
- [mario_update_quicksand](functions-4.md#mario_update_quicksand)
- [mario_push_off_steep_floor](functions-4.md#mario_push_off_steep_floor)
- [mario_update_moving_sand](functions-4.md#mario_update_moving_sand)
@@ -1566,7 +1564,6 @@
- [cur_obj_init_animation_with_sound](functions-6.md#cur_obj_init_animation_with_sound)
- [obj_init_animation_with_accel_and_sound](functions-6.md#obj_init_animation_with_accel_and_sound)
- [cur_obj_init_animation_with_accel_and_sound](functions-6.md#cur_obj_init_animation_with_accel_and_sound)
- - [obj_init_animation_with_sound](functions-6.md#obj_init_animation_with_sound)
- [cur_obj_enable_rendering_and_become_tangible](functions-6.md#cur_obj_enable_rendering_and_become_tangible)
- [cur_obj_enable_rendering](functions-6.md#cur_obj_enable_rendering)
- [cur_obj_disable_rendering_and_become_intangible](functions-6.md#cur_obj_disable_rendering_and_become_intangible)
@@ -1677,7 +1674,6 @@
- [cur_obj_rotate_face_angle_using_vel](functions-6.md#cur_obj_rotate_face_angle_using_vel)
- [cur_obj_set_face_angle_to_move_angle](functions-6.md#cur_obj_set_face_angle_to_move_angle)
- [cur_obj_follow_path](functions-6.md#cur_obj_follow_path)
- - [chain_segment_init](functions-6.md#chain_segment_init)
- [random_f32_around_zero](functions-6.md#random_f32_around_zero)
- [obj_scale_random](functions-6.md#obj_scale_random)
- [obj_translate_xyz_random](functions-6.md#obj_translate_xyz_random)
@@ -2103,6 +2099,7 @@
- [obj_set_field_f32](functions-7.md#obj_set_field_f32)
- [obj_set_field_s16](functions-7.md#obj_set_field_s16)
- [obj_get_temp_spawn_particles_info](functions-7.md#obj_get_temp_spawn_particles_info)
+ - [obj_get_temp_water_droplet_params](functions-7.md#obj_get_temp_water_droplet_params)
- [get_temp_object_hitbox](functions-7.md#get_temp_object_hitbox)
- [obj_is_attackable](functions-7.md#obj_is_attackable)
- [obj_is_breakable_object](functions-7.md#obj_is_breakable_object)
diff --git a/docs/lua/structs.md b/docs/lua/structs.md
index e11caf9f4..730d02e78 100644
--- a/docs/lua/structs.md
+++ b/docs/lua/structs.md
@@ -11,7 +11,6 @@
- [BullyCollisionData](#BullyCollisionData)
- [Camera](#Camera)
- [CameraFOVStatus](#CameraFOVStatus)
-- [CameraOverride](#CameraOverride)
- [CameraStoredInfo](#CameraStoredInfo)
- [CameraTrigger](#CameraTrigger)
- [ChainSegment](#ChainSegment)
@@ -171,16 +170,6 @@
-## [AnimationTable](#AnimationTable)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| count | `integer` | read-only |
-
-[:arrow_up_small:](#)
-
-
-
## [Area](#Area)
| Field | Type | Access |
@@ -384,21 +373,6 @@
-## [BullyCollisionData](#BullyCollisionData)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| conversionRatio | `number` | |
-| radius | `number` | |
-| posX | `number` | |
-| posZ | `number` | |
-| velX | `number` | |
-| velZ | `number` | |
-
-[:arrow_up_small:](#)
-
-
-
## [Camera](#Camera)
| Field | Type | Access |
@@ -423,79 +397,6 @@
-## [CameraFOVStatus](#CameraFOVStatus)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| fovFunc | `integer` | |
-| fov | `number` | |
-| fovOffset | `number` | |
-| unusedIsSleeping | `integer` | |
-| shakeAmplitude | `number` | |
-| shakePhase | `integer` | |
-| shakeSpeed | `integer` | |
-| decay | `integer` | |
-
-[:arrow_up_small:](#)
-
-
-
-## [CameraOverride](#CameraOverride)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| value | `integer` | |
-| override | `boolean` | |
-
-[:arrow_up_small:](#)
-
-
-
-## [CameraStoredInfo](#CameraStoredInfo)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| pos | [Vec3f](structs.md#Vec3f) | read-only |
-| focus | [Vec3f](structs.md#Vec3f) | read-only |
-| panDist | `number` | |
-| cannonYOffset | `number` | |
-
-[:arrow_up_small:](#)
-
-
-
-## [CameraTrigger](#CameraTrigger)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| area | `integer` | |
-| centerX | `integer` | |
-| centerY | `integer` | |
-| centerZ | `integer` | |
-| boundsX | `integer` | |
-| boundsY | `integer` | |
-| boundsZ | `integer` | |
-| boundsYaw | `integer` | |
-
-[:arrow_up_small:](#)
-
-
-
-## [ChainSegment](#ChainSegment)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| posX | `number` | |
-| posY | `number` | |
-| posZ | `number` | |
-| pitch | `integer` | |
-| yaw | `integer` | |
-| roll | `integer` | |
-
-[:arrow_up_small:](#)
-
-
-
## [Character](#Character)
| Field | Type | Access |
@@ -830,42 +731,6 @@
-## [Cutscene](#Cutscene)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| duration | `integer` | |
-
-[:arrow_up_small:](#)
-
-
-
-## [CutsceneSplinePoint](#CutsceneSplinePoint)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| index | `integer` | |
-| speed | `integer` | |
-| point | [Vec3s](structs.md#Vec3s) | read-only |
-
-[:arrow_up_small:](#)
-
-
-
-## [CutsceneVariable](#CutsceneVariable)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| unused1 | `integer` | |
-| point | [Vec3f](structs.md#Vec3f) | read-only |
-| unusedPoint | [Vec3f](structs.md#Vec3f) | read-only |
-| angle | [Vec3s](structs.md#Vec3s) | read-only |
-| unused2 | `integer` | |
-
-[:arrow_up_small:](#)
-
-
-
## [DateTime](#DateTime)
| Field | Type | Access |
@@ -1005,20 +870,6 @@
-## [FloorGeometry](#FloorGeometry)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| unused | `Array` <`number`> | |
-| normalX | `number` | |
-| normalY | `number` | |
-| normalZ | `number` | |
-| originOffset | `number` | |
-
-[:arrow_up_small:](#)
-
-
-
## [FnGraphNode](#FnGraphNode)
| Field | Type | Access |
@@ -1586,33 +1437,6 @@
-## [GraphNode_802A45E4](#GraphNode_802A45E4)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| unk18 | `integer` | |
-| unk1A | `integer` | |
-| unk1C | `integer` | |
-| unk1E | `integer` | |
-| unk20 | `integer` | |
-| unk22 | `integer` | |
-
-[:arrow_up_small:](#)
-
-
-
-## [HandheldShakePoint](#HandheldShakePoint)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| index | `integer` | |
-| pad | `integer` | |
-| point | [Vec3s](structs.md#Vec3s) | read-only |
-
-[:arrow_up_small:](#)
-
-
-
## [HudUtilsRotation](#HudUtilsRotation)
| Field | Type | Access |
@@ -1752,20 +1576,6 @@
-## [LinearTransitionPoint](#LinearTransitionPoint)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| focus | [Vec3f](structs.md#Vec3f) | read-only |
-| pos | [Vec3f](structs.md#Vec3f) | read-only |
-| dist | `number` | |
-| pitch | `integer` | |
-| yaw | `integer` | |
-
-[:arrow_up_small:](#)
-
-
-
## [MarioAnimation](#MarioAnimation)
| Field | Type | Access |
@@ -1946,6 +1756,7 @@
| renderBehindHud | `boolean` | read-only |
| pausable | `boolean` | read-only |
| ignoreScriptWarnings | `boolean` | read-only |
+| size | `integer` | read-only |
| customBehaviorIndex | `integer` | read-only |
[:arrow_up_small:](#)
@@ -1965,33 +1776,6 @@
-## [ModAudioSampleCopies](#ModAudioSampleCopies)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| next | [ModAudioSampleCopies](structs.md#ModAudioSampleCopies) | |
-| prev | [ModAudioSampleCopies](structs.md#ModAudioSampleCopies) | |
-| parent | [ModAudio](structs.md#ModAudio) | |
-
-[:arrow_up_small:](#)
-
-
-
-## [ModFile](#ModFile)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| relativePath | `string` | read-only |
-| modifiedTimestamp | `integer` | read-only |
-| isLoadedLuaModule | `boolean` | read-only |
-| wroteBytes | `integer` | read-only |
-| dataHash | `Array` <`integer`> | read-only |
-| cachedPath | `string` | read-only |
-
-[:arrow_up_small:](#)
-
-
-
## [ModFs](#ModFs)
| Field | Type | Access |
@@ -2060,21 +1844,6 @@
-## [ModeTransitionInfo](#ModeTransitionInfo)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| newMode | `integer` | |
-| lastMode | `integer` | |
-| max | `integer` | |
-| frame | `integer` | |
-| transitionStart | [LinearTransitionPoint](structs.md#LinearTransitionPoint) | read-only |
-| transitionEnd | [LinearTransitionPoint](structs.md#LinearTransitionPoint) | read-only |
-
-[:arrow_up_small:](#)
-
-
-
## [NametagsSettings](#NametagsSettings)
| Field | Type | Access |
@@ -2109,7 +1878,6 @@
| onRxSeqId | `integer` | read-only |
| modelIndex | `integer` | read-only |
| ping | `integer` | read-only |
-| palette | [PlayerPalette](structs.md#PlayerPalette) | read-only |
| name | `string` | read-only |
| description | `string` | read-only |
| descriptionR | `integer` | read-only |
@@ -2118,7 +1886,6 @@
| descriptionA | `integer` | read-only |
| overrideLocation | `string` | read-only |
| overrideModelIndex | `integer` | |
-| overridePalette | [PlayerPalette](structs.md#PlayerPalette) | |
[:arrow_up_small:](#)
@@ -2385,7 +2152,6 @@
| oCannonPlayerIndex | `integer` | |
| oCapUnkF4 | `integer` | |
| oCapUnkF8 | `integer` | |
-| oChainChompSegments | [ChainSegment](structs.md#ChainSegment) | read-only |
| oChainChompMaxDistFromPivotPerChainPart | `number` | |
| oChainChompMaxDistBetweenChainParts | `number` | |
| oChainChompDistToPivot | `number` | |
@@ -2879,7 +2645,6 @@
| oStrongWindParticlePenguinObj | [Object](structs.md#Object) | |
| oWhompShakeVal | `integer` | |
| oWigglerFallThroughFloorsHeight | `number` | |
-| oWigglerSegments | [ChainSegment](structs.md#ChainSegment) | read-only |
| oWigglerWalkAnimSpeed | `number` | |
| oWigglerSquishSpeed | `number` | |
| oWigglerTimeUntilRandomTurn | `integer` | |
@@ -2945,17 +2710,6 @@
-## [OffsetSizePair](#OffsetSizePair)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| offset | `integer` | |
-| size | `integer` | |
-
-[:arrow_up_small:](#)
-
-
-
## [Painting](#Painting)
| Field | Type | Access |
@@ -3001,17 +2755,6 @@
-## [PaintingMeshVertex](#PaintingMeshVertex)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| pos | `Array` <`integer`> | |
-| norm | `Array` <`integer`> | |
-
-[:arrow_up_small:](#)
-
-
-
## [PaintingValues](#PaintingValues)
| Field | Type | Access |
@@ -3037,19 +2780,6 @@
-## [ParallelTrackingPoint](#ParallelTrackingPoint)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| startOfPath | `integer` | |
-| pos | [Vec3f](structs.md#Vec3f) | read-only |
-| distThresh | `number` | |
-| zoom | `number` | |
-
-[:arrow_up_small:](#)
-
-
-
## [PlayerCameraState](#PlayerCameraState)
| Field | Type | Access |
@@ -3066,37 +2796,6 @@
-## [PlayerGeometry](#PlayerGeometry)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| currFloor | [Surface](structs.md#Surface) | |
-| currFloorHeight | `number` | |
-| currFloorType | `integer` | |
-| currCeil | [Surface](structs.md#Surface) | |
-| currCeilType | `integer` | |
-| currCeilHeight | `number` | |
-| prevFloor | [Surface](structs.md#Surface) | |
-| prevFloorHeight | `number` | |
-| prevFloorType | `integer` | |
-| prevCeil | [Surface](structs.md#Surface) | |
-| prevCeilHeight | `number` | |
-| prevCeilType | `integer` | |
-| waterHeight | `number` | |
-
-[:arrow_up_small:](#)
-
-
-
-## [PlayerPalette](#PlayerPalette)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-
-[:arrow_up_small:](#)
-
-
-
## [RayIntersectionInfo](#RayIntersectionInfo)
| Field | Type | Access |
@@ -3149,19 +2848,6 @@
-## [SoundState](#SoundState)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| playSound | `integer` | |
-| animFrame1 | `integer` | |
-| animFrame2 | `integer` | |
-| soundMagic | `integer` | |
-
-[:arrow_up_small:](#)
-
-
-
## [SpawnInfo](#SpawnInfo)
| Field | Type | Access |
@@ -3300,24 +2986,6 @@
-## [TransitionInfo](#TransitionInfo)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| posPitch | `integer` | |
-| posYaw | `integer` | |
-| posDist | `number` | |
-| focPitch | `integer` | |
-| focYaw | `integer` | |
-| focDist | `number` | |
-| framesLeft | `integer` | |
-| marioPos | [Vec3f](structs.md#Vec3f) | read-only |
-| pad | `integer` | |
-
-[:arrow_up_small:](#)
-
-
-
## [Vec2f](#Vec2f)
| Field | Type | Access |
@@ -3448,17 +3116,6 @@
-## [Vtx_Interp](#Vtx_Interp)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| ob | `Array` <`number`> | |
-| n | `string` | |
-
-[:arrow_up_small:](#)
-
-
-
## [WallCollisionData](#WallCollisionData)
| Field | Type | Access |
@@ -3491,45 +3148,12 @@
-## [WarpTransition](#WarpTransition)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| isActive | `integer` | |
-| type | `integer` | |
-| time | `integer` | |
-| pauseRendering | `integer` | |
-| data | [WarpTransitionData](structs.md#WarpTransitionData) | read-only |
-
-[:arrow_up_small:](#)
-
-
-
-## [WarpTransitionData](#WarpTransitionData)
-
-| Field | Type | Access |
-| ----- | ---- | ------ |
-| red | `integer` | |
-| green | `integer` | |
-| blue | `integer` | |
-| startTexRadius | `integer` | |
-| endTexRadius | `integer` | |
-| startTexX | `integer` | |
-| startTexY | `integer` | |
-| endTexX | `integer` | |
-| endTexY | `integer` | |
-| texTimer | `integer` | |
-
-[:arrow_up_small:](#)
-
-
-
## [WaterDropletParams](#WaterDropletParams)
| Field | Type | Access |
| ----- | ---- | ------ |
| flags | `integer` | |
-| model | `integer` | |
+| model | `integer` | read-only |
| behavior | `Pointer` <`BehaviorScript`> | read-only |
| moveAngleRange | `integer` | |
| moveRange | `integer` | |
diff --git a/src/pc/lua/smlua_cobject_autogen.c b/src/pc/lua/smlua_cobject_autogen.c
index aeec902f6..c0c009161 100644
--- a/src/pc/lua/smlua_cobject_autogen.c
+++ b/src/pc/lua/smlua_cobject_autogen.c
@@ -192,12 +192,6 @@ static struct LuaObjectField sAnimationFields[LUA_ANIMATION_FIELD_COUNT] = {
{ "valuesLength", LVT_U32, offsetof(struct Animation, valuesLength), true, LOT_NONE, 1, sizeof(u32) },
};
-#define LUA_ANIMATION_TABLE_FIELD_COUNT 1
-static struct LuaObjectField sAnimationTableFields[LUA_ANIMATION_TABLE_FIELD_COUNT] = {
-// { "const anims", LVT_???, offsetof(struct AnimationTable, const anims), true, LOT_???, 1, sizeof(const struct Animation* []) }, <--- UNIMPLEMENTED
- { "count", LVT_U32, offsetof(struct AnimationTable, count), true, LOT_NONE, 1, sizeof(u32) },
-};
-
#define LUA_AREA_FIELD_COUNT 21
static struct LuaObjectField sAreaFields[LUA_AREA_FIELD_COUNT] = {
{ "camera", LVT_COBJECT_P, offsetof(struct Area, camera), false, LOT_CAMERA, 1, sizeof(struct Camera*) },
@@ -382,16 +376,6 @@ static struct LuaObjectField sBehaviorValuesFields[LUA_BEHAVIOR_VALUES_FIELD_COU
{ "trajectories", LVT_COBJECT, offsetof(struct BehaviorValues, trajectories), true, LOT_BEHAVIORTRAJECTORIES, 1, sizeof(struct BehaviorTrajectories) },
};
-#define LUA_BULLY_COLLISION_DATA_FIELD_COUNT 6
-static struct LuaObjectField sBullyCollisionDataFields[LUA_BULLY_COLLISION_DATA_FIELD_COUNT] = {
- { "conversionRatio", LVT_F32, offsetof(struct BullyCollisionData, conversionRatio), false, LOT_NONE, 1, sizeof(f32) },
- { "posX", LVT_F32, offsetof(struct BullyCollisionData, posX), false, LOT_NONE, 1, sizeof(f32) },
- { "posZ", LVT_F32, offsetof(struct BullyCollisionData, posZ), false, LOT_NONE, 1, sizeof(f32) },
- { "radius", LVT_F32, offsetof(struct BullyCollisionData, radius), false, LOT_NONE, 1, sizeof(f32) },
- { "velX", LVT_F32, offsetof(struct BullyCollisionData, velX), false, LOT_NONE, 1, sizeof(f32) },
- { "velZ", LVT_F32, offsetof(struct BullyCollisionData, velZ), false, LOT_NONE, 1, sizeof(f32) },
-};
-
#define LUA_CAMERA_FIELD_COUNT 15
static struct LuaObjectField sCameraFields[LUA_CAMERA_FIELD_COUNT] = {
{ "areaCenX", LVT_F32, offsetof(struct Camera, areaCenX), false, LOT_NONE, 1, sizeof(f32) },
@@ -411,55 +395,6 @@ static struct LuaObjectField sCameraFields[LUA_CAMERA_FIELD_COUNT] = {
{ "yaw", LVT_S16, offsetof(struct Camera, yaw), false, LOT_NONE, 1, sizeof(s16) },
};
-#define LUA_CAMERA_FOVSTATUS_FIELD_COUNT 8
-static struct LuaObjectField sCameraFOVStatusFields[LUA_CAMERA_FOVSTATUS_FIELD_COUNT] = {
- { "decay", LVT_S16, offsetof(struct CameraFOVStatus, decay), false, LOT_NONE, 1, sizeof(s16) },
- { "fov", LVT_F32, offsetof(struct CameraFOVStatus, fov), false, LOT_NONE, 1, sizeof(f32) },
- { "fovFunc", LVT_U8, offsetof(struct CameraFOVStatus, fovFunc), false, LOT_NONE, 1, sizeof(u8) },
- { "fovOffset", LVT_F32, offsetof(struct CameraFOVStatus, fovOffset), false, LOT_NONE, 1, sizeof(f32) },
- { "shakeAmplitude", LVT_F32, offsetof(struct CameraFOVStatus, shakeAmplitude), false, LOT_NONE, 1, sizeof(f32) },
- { "shakePhase", LVT_S16, offsetof(struct CameraFOVStatus, shakePhase), false, LOT_NONE, 1, sizeof(s16) },
- { "shakeSpeed", LVT_S16, offsetof(struct CameraFOVStatus, shakeSpeed), false, LOT_NONE, 1, sizeof(s16) },
- { "unusedIsSleeping", LVT_U32, offsetof(struct CameraFOVStatus, unusedIsSleeping), false, LOT_NONE, 1, sizeof(u32) },
-};
-
-#define LUA_CAMERA_OVERRIDE_FIELD_COUNT 2
-static struct LuaObjectField sCameraOverrideFields[LUA_CAMERA_OVERRIDE_FIELD_COUNT] = {
- { "override", LVT_BOOL, offsetof(struct CameraOverride, override), false, LOT_NONE, 1, sizeof(bool) },
- { "value", LVT_U32, offsetof(struct CameraOverride, value), false, LOT_NONE, 1, sizeof(unsigned int) },
-};
-
-#define LUA_CAMERA_STORED_INFO_FIELD_COUNT 4
-static struct LuaObjectField sCameraStoredInfoFields[LUA_CAMERA_STORED_INFO_FIELD_COUNT] = {
- { "cannonYOffset", LVT_F32, offsetof(struct CameraStoredInfo, cannonYOffset), false, LOT_NONE, 1, sizeof(f32) },
- { "focus", LVT_COBJECT, offsetof(struct CameraStoredInfo, focus), true, LOT_VEC3F, 1, sizeof(Vec3f) },
- { "panDist", LVT_F32, offsetof(struct CameraStoredInfo, panDist), false, LOT_NONE, 1, sizeof(f32) },
- { "pos", LVT_COBJECT, offsetof(struct CameraStoredInfo, pos), true, LOT_VEC3F, 1, sizeof(Vec3f) },
-};
-
-#define LUA_CAMERA_TRIGGER_FIELD_COUNT 8
-static struct LuaObjectField sCameraTriggerFields[LUA_CAMERA_TRIGGER_FIELD_COUNT] = {
- { "area", LVT_S8, offsetof(struct CameraTrigger, area), false, LOT_NONE, 1, sizeof(s8) },
- { "boundsX", LVT_S16, offsetof(struct CameraTrigger, boundsX), false, LOT_NONE, 1, sizeof(s16) },
- { "boundsY", LVT_S16, offsetof(struct CameraTrigger, boundsY), false, LOT_NONE, 1, sizeof(s16) },
- { "boundsYaw", LVT_S16, offsetof(struct CameraTrigger, boundsYaw), false, LOT_NONE, 1, sizeof(s16) },
- { "boundsZ", LVT_S16, offsetof(struct CameraTrigger, boundsZ), false, LOT_NONE, 1, sizeof(s16) },
- { "centerX", LVT_S16, offsetof(struct CameraTrigger, centerX), false, LOT_NONE, 1, sizeof(s16) },
- { "centerY", LVT_S16, offsetof(struct CameraTrigger, centerY), false, LOT_NONE, 1, sizeof(s16) },
- { "centerZ", LVT_S16, offsetof(struct CameraTrigger, centerZ), false, LOT_NONE, 1, sizeof(s16) },
-// { "event", LVT_???, offsetof(struct CameraTrigger, event), false, LOT_???, 1, sizeof(CameraEvent) }, <--- UNIMPLEMENTED
-};
-
-#define LUA_CHAIN_SEGMENT_FIELD_COUNT 6
-static struct LuaObjectField sChainSegmentFields[LUA_CHAIN_SEGMENT_FIELD_COUNT] = {
- { "pitch", LVT_S16, offsetof(struct ChainSegment, pitch), false, LOT_NONE, 1, sizeof(s16) },
- { "posX", LVT_F32, offsetof(struct ChainSegment, posX), false, LOT_NONE, 1, sizeof(f32) },
- { "posY", LVT_F32, offsetof(struct ChainSegment, posY), false, LOT_NONE, 1, sizeof(f32) },
- { "posZ", LVT_F32, offsetof(struct ChainSegment, posZ), false, LOT_NONE, 1, sizeof(f32) },
- { "roll", LVT_S16, offsetof(struct ChainSegment, roll), false, LOT_NONE, 1, sizeof(s16) },
- { "yaw", LVT_S16, offsetof(struct ChainSegment, yaw), false, LOT_NONE, 1, sizeof(s16) },
-};
-
#define LUA_CHARACTER_FIELD_COUNT 272
static struct LuaObjectField sCharacterFields[LUA_CHARACTER_FIELD_COUNT] = {
{ "animAPose", LVT_S32, offsetof(struct Character, animAPose), true, LOT_NONE, 1, sizeof(s32) },
@@ -771,28 +706,6 @@ static struct LuaObjectField sCustomLevelInfoFields[LUA_CUSTOM_LEVEL_INFO_FIELD_
{ "shortName", LVT_STRING_P, offsetof(struct CustomLevelInfo, shortName), true, LOT_NONE, 1, sizeof(char*) },
};
-#define LUA_CUTSCENE_FIELD_COUNT 1
-static struct LuaObjectField sCutsceneFields[LUA_CUTSCENE_FIELD_COUNT] = {
- { "duration", LVT_S16, offsetof(struct Cutscene, duration), false, LOT_NONE, 1, sizeof(s16) },
-// { "shot", LVT_???, offsetof(struct Cutscene, shot), false, LOT_???, 1, sizeof(CutsceneShot) }, <--- UNIMPLEMENTED
-};
-
-#define LUA_CUTSCENE_SPLINE_POINT_FIELD_COUNT 3
-static struct LuaObjectField sCutsceneSplinePointFields[LUA_CUTSCENE_SPLINE_POINT_FIELD_COUNT] = {
- { "index", LVT_S8, offsetof(struct CutsceneSplinePoint, index), false, LOT_NONE, 1, sizeof(s8) },
- { "point", LVT_COBJECT, offsetof(struct CutsceneSplinePoint, point), true, LOT_VEC3S, 1, sizeof(Vec3s) },
- { "speed", LVT_U8, offsetof(struct CutsceneSplinePoint, speed), false, LOT_NONE, 1, sizeof(u8) },
-};
-
-#define LUA_CUTSCENE_VARIABLE_FIELD_COUNT 5
-static struct LuaObjectField sCutsceneVariableFields[LUA_CUTSCENE_VARIABLE_FIELD_COUNT] = {
- { "angle", LVT_COBJECT, offsetof(struct CutsceneVariable, angle), true, LOT_VEC3S, 1, sizeof(Vec3s) },
- { "point", LVT_COBJECT, offsetof(struct CutsceneVariable, point), true, LOT_VEC3F, 1, sizeof(Vec3f) },
- { "unused1", LVT_S32, offsetof(struct CutsceneVariable, unused1), false, LOT_NONE, 1, sizeof(s32) },
- { "unused2", LVT_S16, offsetof(struct CutsceneVariable, unused2), false, LOT_NONE, 1, sizeof(s16) },
- { "unusedPoint", LVT_COBJECT, offsetof(struct CutsceneVariable, unusedPoint), true, LOT_VEC3F, 1, sizeof(Vec3f) },
-};
-
#define LUA_DATE_TIME_FIELD_COUNT 6
static struct LuaObjectField sDateTimeFields[LUA_DATE_TIME_FIELD_COUNT] = {
{ "day", LVT_S32, offsetof(struct DateTime, day), false, LOT_NONE, 1, sizeof(s32) },
@@ -884,15 +797,6 @@ static struct LuaObjectField sFirstPersonCameraFields[LUA_FIRST_PERSON_CAMERA_FI
{ "yaw", LVT_S16, offsetof(struct FirstPersonCamera, yaw), false, LOT_NONE, 1, sizeof(s16) },
};
-#define LUA_FLOOR_GEOMETRY_FIELD_COUNT 5
-static struct LuaObjectField sFloorGeometryFields[LUA_FLOOR_GEOMETRY_FIELD_COUNT] = {
- { "normalX", LVT_F32, offsetof(struct FloorGeometry, normalX), false, LOT_NONE, 1, sizeof(f32) },
- { "normalY", LVT_F32, offsetof(struct FloorGeometry, normalY), false, LOT_NONE, 1, sizeof(f32) },
- { "normalZ", LVT_F32, offsetof(struct FloorGeometry, normalZ), false, LOT_NONE, 1, sizeof(f32) },
- { "originOffset", LVT_F32, offsetof(struct FloorGeometry, originOffset), false, LOT_NONE, 1, sizeof(f32) },
- { "unused", LVT_F32, offsetof(struct FloorGeometry, unused), false, LOT_NONE, 4, sizeof(f32) },
-};
-
#define LUA_FN_GRAPH_NODE_FIELD_COUNT 1
static struct LuaObjectField sFnGraphNodeFields[LUA_FN_GRAPH_NODE_FIELD_COUNT] = {
// { "func", LVT_???, offsetof(struct FnGraphNode, func), false, LOT_???, 1, sizeof(GraphNodeFunc) }, <--- UNIMPLEMENTED
@@ -1315,24 +1219,6 @@ static struct LuaObjectField sGraphNodeTranslationRotationFields[LUA_GRAPH_NODE_
{ "translation", LVT_COBJECT, offsetof(struct GraphNodeTranslationRotation, translation), true, LOT_VEC3S, 1, sizeof(Vec3s) },
};
-#define LUA_GRAPH_NODE_802_A45_E4_FIELD_COUNT 6
-static struct LuaObjectField sGraphNode_802A45E4Fields[LUA_GRAPH_NODE_802_A45_E4_FIELD_COUNT] = {
-// { "0x00]", LVT_???, offsetof(struct GraphNode_802A45E4, 0x00]), false, LOT_???, 1, sizeof(s8 filler0[0x18 -) }, <--- UNIMPLEMENTED
- { "unk18", LVT_S16, offsetof(struct GraphNode_802A45E4, unk18), false, LOT_NONE, 1, sizeof(s16) },
- { "unk1A", LVT_S16, offsetof(struct GraphNode_802A45E4, unk1A), false, LOT_NONE, 1, sizeof(s16) },
- { "unk1C", LVT_S16, offsetof(struct GraphNode_802A45E4, unk1C), false, LOT_NONE, 1, sizeof(s16) },
- { "unk1E", LVT_S16, offsetof(struct GraphNode_802A45E4, unk1E), false, LOT_NONE, 1, sizeof(s16) },
- { "unk20", LVT_S16, offsetof(struct GraphNode_802A45E4, unk20), false, LOT_NONE, 1, sizeof(s16) },
- { "unk22", LVT_S16, offsetof(struct GraphNode_802A45E4, unk22), false, LOT_NONE, 1, sizeof(s16) },
-};
-
-#define LUA_HANDHELD_SHAKE_POINT_FIELD_COUNT 3
-static struct LuaObjectField sHandheldShakePointFields[LUA_HANDHELD_SHAKE_POINT_FIELD_COUNT] = {
- { "index", LVT_S8, offsetof(struct HandheldShakePoint, index), false, LOT_NONE, 1, sizeof(s8) },
- { "pad", LVT_U32, offsetof(struct HandheldShakePoint, pad), false, LOT_NONE, 1, sizeof(u32) },
- { "point", LVT_COBJECT, offsetof(struct HandheldShakePoint, point), true, LOT_VEC3S, 1, sizeof(Vec3s) },
-};
-
#define LUA_HUD_UTILS_ROTATION_FIELD_COUNT 6
static struct LuaObjectField sHudUtilsRotationFields[LUA_HUD_UTILS_ROTATION_FIELD_COUNT] = {
{ "pivotX", LVT_F32, offsetof(struct HudUtilsRotation, pivotX), false, LOT_NONE, 1, sizeof(f32) },
@@ -1452,15 +1338,6 @@ static struct LuaObjectField sLevelValuesFields[LUA_LEVEL_VALUES_FIELD_COUNT] =
{ "zoomOutCameraOnPause", LVT_U8, offsetof(struct LevelValues, zoomOutCameraOnPause), false, LOT_NONE, 1, sizeof(u8) },
};
-#define LUA_LINEAR_TRANSITION_POINT_FIELD_COUNT 5
-static struct LuaObjectField sLinearTransitionPointFields[LUA_LINEAR_TRANSITION_POINT_FIELD_COUNT] = {
- { "dist", LVT_F32, offsetof(struct LinearTransitionPoint, dist), false, LOT_NONE, 1, sizeof(f32) },
- { "focus", LVT_COBJECT, offsetof(struct LinearTransitionPoint, focus), true, LOT_VEC3F, 1, sizeof(Vec3f) },
- { "pitch", LVT_S16, offsetof(struct LinearTransitionPoint, pitch), false, LOT_NONE, 1, sizeof(s16) },
- { "pos", LVT_COBJECT, offsetof(struct LinearTransitionPoint, pos), true, LOT_VEC3F, 1, sizeof(Vec3f) },
- { "yaw", LVT_S16, offsetof(struct LinearTransitionPoint, yaw), false, LOT_NONE, 1, sizeof(s16) },
-};
-
#define LUA_MARIO_ANIMATION_FIELD_COUNT 2
static struct LuaObjectField sMarioAnimationFields[LUA_MARIO_ANIMATION_FIELD_COUNT] = {
// { "animDmaTable", LVT_COBJECT_P, offsetof(struct MarioAnimation, animDmaTable), true, LOT_???, 1, sizeof(struct MarioAnimDmaRelatedThing*) }, <--- UNIMPLEMENTED
@@ -1584,7 +1461,7 @@ static struct LuaObjectField sMarioStateFields[LUA_MARIO_STATE_FIELD_COUNT] = {
{ "waterLevel", LVT_S16, offsetof(struct MarioState, waterLevel), false, LOT_NONE, 1, sizeof(s16) },
};
-#define LUA_MOD_FIELD_COUNT 16
+#define LUA_MOD_FIELD_COUNT 17
static struct LuaObjectField sModFields[LUA_MOD_FIELD_COUNT] = {
{ "basePath", LVT_STRING, offsetof(struct Mod, basePath), true, LOT_NONE, 1, sizeof(char) },
{ "category", LVT_STRING_P, offsetof(struct Mod, category), true, LOT_NONE, 1, sizeof(char*) },
@@ -1602,7 +1479,7 @@ static struct LuaObjectField sModFields[LUA_MOD_FIELD_COUNT] = {
{ "relativePath", LVT_STRING, offsetof(struct Mod, relativePath), true, LOT_NONE, 1, sizeof(char) },
{ "renderBehindHud", LVT_BOOL, offsetof(struct Mod, renderBehindHud), true, LOT_NONE, 1, sizeof(bool) },
{ "selectable", LVT_BOOL, offsetof(struct Mod, selectable), true, LOT_NONE, 1, sizeof(bool) },
-// { "size", LVT_???, offsetof(struct Mod, size), true, LOT_???, 1, sizeof(size_t) }, <--- UNIMPLEMENTED
+ { "size", LVT_U64, offsetof(struct Mod, size), true, LOT_NONE, 1, sizeof(size_t) },
};
#define LUA_MOD_AUDIO_FIELD_COUNT 4
@@ -1613,27 +1490,6 @@ static struct LuaObjectField sModAudioFields[LUA_MOD_AUDIO_FIELD_COUNT] = {
{ "loaded", LVT_BOOL, offsetof(struct ModAudio, loaded), true, LOT_NONE, 1, sizeof(bool) },
};
-#define LUA_MOD_AUDIO_SAMPLE_COPIES_FIELD_COUNT 3
-static struct LuaObjectField sModAudioSampleCopiesFields[LUA_MOD_AUDIO_SAMPLE_COPIES_FIELD_COUNT] = {
-// { "decoder", LVT_???, offsetof(struct ModAudioSampleCopies, decoder), false, LOT_???, 1, sizeof(ma_decoder) }, <--- UNIMPLEMENTED
- { "next", LVT_COBJECT_P, offsetof(struct ModAudioSampleCopies, next), false, LOT_MODAUDIOSAMPLECOPIES, 1, sizeof(struct ModAudioSampleCopies*) },
- { "parent", LVT_COBJECT_P, offsetof(struct ModAudioSampleCopies, parent), false, LOT_MODAUDIO, 1, sizeof(struct ModAudio*) },
- { "prev", LVT_COBJECT_P, offsetof(struct ModAudioSampleCopies, prev), false, LOT_MODAUDIOSAMPLECOPIES, 1, sizeof(struct ModAudioSampleCopies*) },
-// { "sound", LVT_???, offsetof(struct ModAudioSampleCopies, sound), false, LOT_???, 1, sizeof(ma_sound) }, <--- UNIMPLEMENTED
-};
-
-#define LUA_MOD_FILE_FIELD_COUNT 6
-static struct LuaObjectField sModFileFields[LUA_MOD_FILE_FIELD_COUNT] = {
- { "cachedPath", LVT_STRING_P, offsetof(struct ModFile, cachedPath), true, LOT_NONE, 1, sizeof(char*) },
- { "dataHash", LVT_U8, offsetof(struct ModFile, dataHash), true, LOT_NONE, 16, sizeof(u8) },
-// { "fp", LVT_???, offsetof(struct ModFile, fp), true, LOT_???, 1, sizeof(FILE*) }, <--- UNIMPLEMENTED
- { "isLoadedLuaModule", LVT_BOOL, offsetof(struct ModFile, isLoadedLuaModule), true, LOT_NONE, 1, sizeof(bool) },
- { "modifiedTimestamp", LVT_U64, offsetof(struct ModFile, modifiedTimestamp), true, LOT_NONE, 1, sizeof(u64) },
- { "relativePath", LVT_STRING, offsetof(struct ModFile, relativePath), true, LOT_NONE, 1, sizeof(char) },
-// { "size", LVT_???, offsetof(struct ModFile, size), true, LOT_???, 1, sizeof(size_t) }, <--- UNIMPLEMENTED
- { "wroteBytes", LVT_U64, offsetof(struct ModFile, wroteBytes), true, LOT_NONE, 1, sizeof(u64) },
-};
-
static const char FUNCTION__mod_fs_clear[] = "mod_fs_clear";
static const char FUNCTION__mod_fs_copy_file[] = "mod_fs_copy_file";
static const char FUNCTION__mod_fs_create_file[] = "mod_fs_create_file";
@@ -1713,839 +1569,829 @@ static struct LuaObjectField sModFsFileFields[LUA_MOD_FS_FILE_FIELD_COUNT] = {
{ "write_string", LVT_FUNCTION, (size_t) FUNCTION__mod_fs_file_write_string, true, LOT_NONE, 1, sizeof(const char *) },
};
-#define LUA_MODE_TRANSITION_INFO_FIELD_COUNT 6
-static struct LuaObjectField sModeTransitionInfoFields[LUA_MODE_TRANSITION_INFO_FIELD_COUNT] = {
- { "frame", LVT_S16, offsetof(struct ModeTransitionInfo, frame), false, LOT_NONE, 1, sizeof(s16) },
- { "lastMode", LVT_S16, offsetof(struct ModeTransitionInfo, lastMode), false, LOT_NONE, 1, sizeof(s16) },
- { "max", LVT_S16, offsetof(struct ModeTransitionInfo, max), false, LOT_NONE, 1, sizeof(s16) },
- { "newMode", LVT_S16, offsetof(struct ModeTransitionInfo, newMode), false, LOT_NONE, 1, sizeof(s16) },
- { "transitionEnd", LVT_COBJECT, offsetof(struct ModeTransitionInfo, transitionEnd), true, LOT_LINEARTRANSITIONPOINT, 1, sizeof(struct LinearTransitionPoint) },
- { "transitionStart", LVT_COBJECT, offsetof(struct ModeTransitionInfo, transitionStart), true, LOT_LINEARTRANSITIONPOINT, 1, sizeof(struct LinearTransitionPoint) },
-};
-
#define LUA_NAMETAGS_SETTINGS_FIELD_COUNT 2
static struct LuaObjectField sNametagsSettingsFields[LUA_NAMETAGS_SETTINGS_FIELD_COUNT] = {
{ "showHealth", LVT_BOOL, offsetof(struct NametagsSettings, showHealth), false, LOT_NONE, 1, sizeof(bool) },
{ "showSelfTag", LVT_BOOL, offsetof(struct NametagsSettings, showSelfTag), false, LOT_NONE, 1, sizeof(bool) },
};
-#define LUA_NETWORK_PLAYER_FIELD_COUNT 32
+#define LUA_NETWORK_PLAYER_FIELD_COUNT 30
static struct LuaObjectField sNetworkPlayerFields[LUA_NETWORK_PLAYER_FIELD_COUNT] = {
- { "connected", LVT_BOOL, offsetof(struct NetworkPlayer, connected), true, LOT_NONE, 1, sizeof(bool) },
- { "currActNum", LVT_S16, offsetof(struct NetworkPlayer, currActNum), true, LOT_NONE, 1, sizeof(s16) },
- { "currAreaIndex", LVT_S16, offsetof(struct NetworkPlayer, currAreaIndex), true, LOT_NONE, 1, sizeof(s16) },
- { "currAreaSyncValid", LVT_BOOL, offsetof(struct NetworkPlayer, currAreaSyncValid), true, LOT_NONE, 1, sizeof(bool) },
- { "currCourseNum", LVT_S16, offsetof(struct NetworkPlayer, currCourseNum), true, LOT_NONE, 1, sizeof(s16) },
- { "currLevelAreaSeqId", LVT_U16, offsetof(struct NetworkPlayer, currLevelAreaSeqId), true, LOT_NONE, 1, sizeof(u16) },
- { "currLevelNum", LVT_S16, offsetof(struct NetworkPlayer, currLevelNum), true, LOT_NONE, 1, sizeof(s16) },
- { "currLevelSyncValid", LVT_BOOL, offsetof(struct NetworkPlayer, currLevelSyncValid), true, LOT_NONE, 1, sizeof(bool) },
- { "currPositionValid", LVT_BOOL, offsetof(struct NetworkPlayer, currPositionValid), true, LOT_NONE, 1, sizeof(bool) },
- { "description", LVT_STRING, offsetof(struct NetworkPlayer, description), true, LOT_NONE, 1, sizeof(char) },
- { "descriptionA", LVT_U8, offsetof(struct NetworkPlayer, descriptionA), true, LOT_NONE, 1, sizeof(u8) },
- { "descriptionB", LVT_U8, offsetof(struct NetworkPlayer, descriptionB), true, LOT_NONE, 1, sizeof(u8) },
- { "descriptionG", LVT_U8, offsetof(struct NetworkPlayer, descriptionG), true, LOT_NONE, 1, sizeof(u8) },
- { "descriptionR", LVT_U8, offsetof(struct NetworkPlayer, descriptionR), true, LOT_NONE, 1, sizeof(u8) },
- { "fadeOpacity", LVT_U8, offsetof(struct NetworkPlayer, fadeOpacity), true, LOT_NONE, 1, sizeof(u8) },
- { "globalIndex", LVT_U8, offsetof(struct NetworkPlayer, globalIndex), true, LOT_NONE, 1, sizeof(u8) },
- { "lastPingSent", LVT_F32, offsetof(struct NetworkPlayer, lastPingSent), true, LOT_NONE, 1, sizeof(f32) },
- { "lastReceived", LVT_F32, offsetof(struct NetworkPlayer, lastReceived), true, LOT_NONE, 1, sizeof(f32) },
- { "lastSent", LVT_F32, offsetof(struct NetworkPlayer, lastSent), true, LOT_NONE, 1, sizeof(f32) },
- { "localIndex", LVT_U8, offsetof(struct NetworkPlayer, localIndex), true, LOT_NONE, 1, sizeof(u8) },
- { "modelIndex", LVT_U8, offsetof(struct NetworkPlayer, modelIndex), true, LOT_NONE, 1, sizeof(u8) },
- { "name", LVT_STRING, offsetof(struct NetworkPlayer, name), true, LOT_NONE, 1, sizeof(char) },
- { "onRxSeqId", LVT_U8, offsetof(struct NetworkPlayer, onRxSeqId), true, LOT_NONE, 1, sizeof(u8) },
- { "overrideLocation", LVT_STRING, offsetof(struct NetworkPlayer, overrideLocation), true, LOT_NONE, 1, sizeof(char) },
- { "overrideModelIndex", LVT_U8, offsetof(struct NetworkPlayer, overrideModelIndex), false, LOT_NONE, 1, sizeof(u8) },
- { "overridePalette", LVT_COBJECT, offsetof(struct NetworkPlayer, overridePalette), false, LOT_PLAYERPALETTE, 1, sizeof(struct PlayerPalette) },
- { "overridePaletteIndex", LVT_U8, offsetof(struct NetworkPlayer, overridePaletteIndex), false, LOT_NONE, 1, sizeof(u8) },
- { "overridePaletteIndexLp", LVT_U8, offsetof(struct NetworkPlayer, overridePaletteIndexLp), true, LOT_NONE, 1, sizeof(u8) },
- { "palette", LVT_COBJECT, offsetof(struct NetworkPlayer, palette), true, LOT_PLAYERPALETTE, 1, sizeof(struct PlayerPalette) },
- { "paletteIndex", LVT_U8, offsetof(struct NetworkPlayer, paletteIndex), true, LOT_NONE, 1, sizeof(u8) },
- { "ping", LVT_U32, offsetof(struct NetworkPlayer, ping), true, LOT_NONE, 1, sizeof(u32) },
-// { "rxPacketHash", LVT_???, offsetof(struct NetworkPlayer, rxPacketHash), true, LOT_???, 1, sizeof(u32) }, <--- UNIMPLEMENTED
-// { "rxSeqIds", LVT_???, offsetof(struct NetworkPlayer, rxSeqIds), true, LOT_???, 1, sizeof(u16) }, <--- UNIMPLEMENTED
- { "type", LVT_U8, offsetof(struct NetworkPlayer, type), true, LOT_NONE, 1, sizeof(u8) },
+ { "connected", LVT_BOOL, offsetof(struct NetworkPlayer, connected), true, LOT_NONE, 1, sizeof(bool) },
+ { "currActNum", LVT_S16, offsetof(struct NetworkPlayer, currActNum), true, LOT_NONE, 1, sizeof(s16) },
+ { "currAreaIndex", LVT_S16, offsetof(struct NetworkPlayer, currAreaIndex), true, LOT_NONE, 1, sizeof(s16) },
+ { "currAreaSyncValid", LVT_BOOL, offsetof(struct NetworkPlayer, currAreaSyncValid), true, LOT_NONE, 1, sizeof(bool) },
+ { "currCourseNum", LVT_S16, offsetof(struct NetworkPlayer, currCourseNum), true, LOT_NONE, 1, sizeof(s16) },
+ { "currLevelAreaSeqId", LVT_U16, offsetof(struct NetworkPlayer, currLevelAreaSeqId), true, LOT_NONE, 1, sizeof(u16) },
+ { "currLevelNum", LVT_S16, offsetof(struct NetworkPlayer, currLevelNum), true, LOT_NONE, 1, sizeof(s16) },
+ { "currLevelSyncValid", LVT_BOOL, offsetof(struct NetworkPlayer, currLevelSyncValid), true, LOT_NONE, 1, sizeof(bool) },
+ { "currPositionValid", LVT_BOOL, offsetof(struct NetworkPlayer, currPositionValid), true, LOT_NONE, 1, sizeof(bool) },
+ { "description", LVT_STRING, offsetof(struct NetworkPlayer, description), true, LOT_NONE, 1, sizeof(char) },
+ { "descriptionA", LVT_U8, offsetof(struct NetworkPlayer, descriptionA), true, LOT_NONE, 1, sizeof(u8) },
+ { "descriptionB", LVT_U8, offsetof(struct NetworkPlayer, descriptionB), true, LOT_NONE, 1, sizeof(u8) },
+ { "descriptionG", LVT_U8, offsetof(struct NetworkPlayer, descriptionG), true, LOT_NONE, 1, sizeof(u8) },
+ { "descriptionR", LVT_U8, offsetof(struct NetworkPlayer, descriptionR), true, LOT_NONE, 1, sizeof(u8) },
+ { "fadeOpacity", LVT_U8, offsetof(struct NetworkPlayer, fadeOpacity), true, LOT_NONE, 1, sizeof(u8) },
+ { "globalIndex", LVT_U8, offsetof(struct NetworkPlayer, globalIndex), true, LOT_NONE, 1, sizeof(u8) },
+ { "lastPingSent", LVT_F32, offsetof(struct NetworkPlayer, lastPingSent), true, LOT_NONE, 1, sizeof(f32) },
+ { "lastReceived", LVT_F32, offsetof(struct NetworkPlayer, lastReceived), true, LOT_NONE, 1, sizeof(f32) },
+ { "lastSent", LVT_F32, offsetof(struct NetworkPlayer, lastSent), true, LOT_NONE, 1, sizeof(f32) },
+ { "localIndex", LVT_U8, offsetof(struct NetworkPlayer, localIndex), true, LOT_NONE, 1, sizeof(u8) },
+ { "modelIndex", LVT_U8, offsetof(struct NetworkPlayer, modelIndex), true, LOT_NONE, 1, sizeof(u8) },
+ { "name", LVT_STRING, offsetof(struct NetworkPlayer, name), true, LOT_NONE, 1, sizeof(char) },
+ { "onRxSeqId", LVT_U8, offsetof(struct NetworkPlayer, onRxSeqId), true, LOT_NONE, 1, sizeof(u8) },
+ { "overrideLocation", LVT_STRING, offsetof(struct NetworkPlayer, overrideLocation), true, LOT_NONE, 1, sizeof(char) },
+ { "overrideModelIndex", LVT_U8, offsetof(struct NetworkPlayer, overrideModelIndex), false, LOT_NONE, 1, sizeof(u8) },
+// { "overridePalette", LVT_COBJECT, offsetof(struct NetworkPlayer, overridePalette), false, LOT_???, 1, sizeof(struct PlayerPalette) }, <--- UNIMPLEMENTED
+ { "overridePaletteIndex", LVT_U8, offsetof(struct NetworkPlayer, overridePaletteIndex), false, LOT_NONE, 1, sizeof(u8) },
+ { "overridePaletteIndexLp", LVT_U8, offsetof(struct NetworkPlayer, overridePaletteIndexLp), true, LOT_NONE, 1, sizeof(u8) },
+// { "palette", LVT_COBJECT, offsetof(struct NetworkPlayer, palette), true, LOT_???, 1, sizeof(struct PlayerPalette) }, <--- UNIMPLEMENTED
+ { "paletteIndex", LVT_U8, offsetof(struct NetworkPlayer, paletteIndex), true, LOT_NONE, 1, sizeof(u8) },
+ { "ping", LVT_U32, offsetof(struct NetworkPlayer, ping), true, LOT_NONE, 1, sizeof(u32) },
+// { "rxPacketHash", LVT_???, offsetof(struct NetworkPlayer, rxPacketHash), true, LOT_???, 1, sizeof(u32) }, <--- UNIMPLEMENTED
+// { "rxSeqIds", LVT_???, offsetof(struct NetworkPlayer, rxSeqIds), true, LOT_???, 1, sizeof(u16) }, <--- UNIMPLEMENTED
+ { "type", LVT_U8, offsetof(struct NetworkPlayer, type), true, LOT_NONE, 1, sizeof(u8) },
};
-#define LUA_OBJECT_FIELD_COUNT 762
+#define LUA_OBJECT_FIELD_COUNT 760
static struct LuaObjectField sObjectFields[LUA_OBJECT_FIELD_COUNT] = {
- { "activeFlags", LVT_S16, offsetof(struct Object, activeFlags), false, LOT_NONE, 1, sizeof(s16) },
- { "allowRemoteInteractions", LVT_U8, offsetof(struct Object, allowRemoteInteractions), false, LOT_NONE, 1, sizeof(u8) },
- { "areaTimer", LVT_U32, offsetof(struct Object, areaTimer), false, LOT_NONE, 1, sizeof(u32) },
- { "areaTimerDuration", LVT_U32, offsetof(struct Object, areaTimerDuration), false, LOT_NONE, 1, sizeof(u32) },
-// { "areaTimerRunOnceCallback)(void)", LVT_???, offsetof(struct Object, areaTimerRunOnceCallback)(void)), false, LOT_???, 1, sizeof(void (*) }, <--- UNIMPLEMENTED
- { "areaTimerType", LVT_S32, offsetof(struct Object, areaTimerType), false, LOT_NONE, 1, sizeof(enum AreaTimerType) },
- { "behavior", LVT_BEHAVIORSCRIPT_P, offsetof(struct Object, behavior), true, LOT_POINTER, 1, sizeof(const BehaviorScript*) },
- { "bhvDelayTimer", LVT_S16, offsetof(struct Object, bhvDelayTimer), false, LOT_NONE, 1, sizeof(s16) },
-// { "bhvStack", LVT_???, offsetof(struct Object, bhvStack), false, LOT_???, 1, sizeof(uintptr_t) }, <--- UNIMPLEMENTED
- { "bhvStackIndex", LVT_U32, offsetof(struct Object, bhvStackIndex), true, LOT_NONE, 1, sizeof(u32) },
- { "collidedObjInteractTypes", LVT_U32, offsetof(struct Object, collidedObjInteractTypes), false, LOT_NONE, 1, sizeof(u32) },
- { "collidedObjs", LVT_COBJECT_P, offsetof(struct Object, collidedObjs), false, LOT_OBJECT, 4, sizeof(struct Object*) },
- { "collisionData", LVT_COLLISION_P, offsetof(struct Object, collisionData), false, LOT_POINTER, 1, sizeof(Collision*) },
- { "coopFlags", LVT_U8, offsetof(struct Object, coopFlags), true, LOT_NONE, 1, sizeof(u8) },
- { "ctx", LVT_U8, offsetof(struct Object, ctx), false, LOT_NONE, 1, sizeof(u8) },
- { "curBhvCommand", LVT_BEHAVIORSCRIPT_P, offsetof(struct Object, curBhvCommand), true, LOT_POINTER, 1, sizeof(const BehaviorScript*) },
- { "globalPlayerIndex", LVT_U8, offsetof(struct Object, globalPlayerIndex), false, LOT_NONE, 1, sizeof(u8) },
- { "header", LVT_COBJECT, offsetof(struct Object, header), true, LOT_OBJECTNODE, 1, sizeof(struct ObjectNode) },
- { "heldByPlayerIndex", LVT_U32, offsetof(struct Object, heldByPlayerIndex), false, LOT_NONE, 1, sizeof(u32) },
- { "hitboxDownOffset", LVT_F32, offsetof(struct Object, hitboxDownOffset), false, LOT_NONE, 1, sizeof(f32) },
- { "hitboxHeight", LVT_F32, offsetof(struct Object, hitboxHeight), false, LOT_NONE, 1, sizeof(f32) },
- { "hitboxRadius", LVT_F32, offsetof(struct Object, hitboxRadius), false, LOT_NONE, 1, sizeof(f32) },
- { "hookRender", LVT_U8, offsetof(struct Object, hookRender), false, LOT_NONE, 1, sizeof(u8) },
- { "hurtboxHeight", LVT_F32, offsetof(struct Object, hurtboxHeight), false, LOT_NONE, 1, sizeof(f32) },
- { "hurtboxRadius", LVT_F32, offsetof(struct Object, hurtboxRadius), false, LOT_NONE, 1, sizeof(f32) },
- { "numCollidedObjs", LVT_S16, offsetof(struct Object, numCollidedObjs), false, LOT_NONE, 1, sizeof(s16) },
- { "numSurfaces", LVT_U32, offsetof(struct Object, numSurfaces), true, LOT_NONE, 1, sizeof(u32) },
- { "o1UpForceSpawn", LVT_S32, offsetof(struct Object, o1UpForceSpawn), false, LOT_NONE, 1, sizeof(s32) },
- { "o1UpHiddenUnkF4", LVT_S32, offsetof(struct Object, o1UpHiddenUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oAction", LVT_S32, offsetof(struct Object, oAction), false, LOT_NONE, 1, sizeof(s32) },
- { "oActivatedBackAndForthPlatformCountdown", LVT_S32, offsetof(struct Object, oActivatedBackAndForthPlatformCountdown), false, LOT_NONE, 1, sizeof(s32) },
- { "oActivatedBackAndForthPlatformFlipRotation", LVT_S32, offsetof(struct Object, oActivatedBackAndForthPlatformFlipRotation), false, LOT_NONE, 1, sizeof(s32) },
- { "oActivatedBackAndForthPlatformMaxOffset", LVT_F32, offsetof(struct Object, oActivatedBackAndForthPlatformMaxOffset), false, LOT_NONE, 1, sizeof(f32) },
- { "oActivatedBackAndForthPlatformOffset", LVT_F32, offsetof(struct Object, oActivatedBackAndForthPlatformOffset), false, LOT_NONE, 1, sizeof(f32) },
- { "oActivatedBackAndForthPlatformStartYaw", LVT_S32, offsetof(struct Object, oActivatedBackAndForthPlatformStartYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oActivatedBackAndForthPlatformVel", LVT_F32, offsetof(struct Object, oActivatedBackAndForthPlatformVel), false, LOT_NONE, 1, sizeof(f32) },
- { "oActivatedBackAndForthPlatformVertical", LVT_S32, offsetof(struct Object, oActivatedBackAndForthPlatformVertical), false, LOT_NONE, 1, sizeof(s32) },
- { "oActiveParticleFlags", LVT_U32, offsetof(struct Object, oActiveParticleFlags), false, LOT_NONE, 1, sizeof(u32) },
- { "oAmpRadiusOfRotation", LVT_F32, offsetof(struct Object, oAmpRadiusOfRotation), false, LOT_NONE, 1, sizeof(f32) },
- { "oAmpYPhase", LVT_S32, offsetof(struct Object, oAmpYPhase), false, LOT_NONE, 1, sizeof(s32) },
- { "oAngleToHome", LVT_S32, offsetof(struct Object, oAngleToHome), false, LOT_NONE, 1, sizeof(s32) },
- { "oAngleToMario", LVT_S32, offsetof(struct Object, oAngleToMario), false, LOT_NONE, 1, sizeof(s32) },
- { "oAngleVelPitch", LVT_S32, offsetof(struct Object, oAngleVelPitch), false, LOT_NONE, 1, sizeof(s32) },
- { "oAngleVelRoll", LVT_S32, offsetof(struct Object, oAngleVelRoll), false, LOT_NONE, 1, sizeof(s32) },
- { "oAngleVelYaw", LVT_S32, offsetof(struct Object, oAngleVelYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oAnimState", LVT_S32, offsetof(struct Object, oAnimState), false, LOT_NONE, 1, sizeof(s32) },
- { "oAnimations", LVT_OBJECTANIMPOINTER_P, offsetof(struct Object, oAnimations), false, LOT_POINTER, 1, sizeof(ObjectAnimPointer*) },
- { "oArrowLiftDisplacement", LVT_F32, offsetof(struct Object, oArrowLiftDisplacement), false, LOT_NONE, 1, sizeof(f32) },
- { "oArrowLiftUnk100", LVT_S32, offsetof(struct Object, oArrowLiftUnk100), false, LOT_NONE, 1, sizeof(s32) },
- { "oBBallSpawnerMaxSpawnDist", LVT_F32, offsetof(struct Object, oBBallSpawnerMaxSpawnDist), false, LOT_NONE, 1, sizeof(f32) },
- { "oBBallSpawnerPeriodMinus1", LVT_S32, offsetof(struct Object, oBBallSpawnerPeriodMinus1), false, LOT_NONE, 1, sizeof(s32) },
- { "oBBallSpawnerSpawnOdds", LVT_F32, offsetof(struct Object, oBBallSpawnerSpawnOdds), false, LOT_NONE, 1, sizeof(f32) },
- { "oBackAndForthPlatformDirection", LVT_F32, offsetof(struct Object, oBackAndForthPlatformDirection), false, LOT_NONE, 1, sizeof(f32) },
- { "oBackAndForthPlatformDistance", LVT_F32, offsetof(struct Object, oBackAndForthPlatformDistance), false, LOT_NONE, 1, sizeof(f32) },
- { "oBackAndForthPlatformPathLength", LVT_F32, offsetof(struct Object, oBackAndForthPlatformPathLength), false, LOT_NONE, 1, sizeof(f32) },
- { "oBackAndForthPlatformVel", LVT_F32, offsetof(struct Object, oBackAndForthPlatformVel), false, LOT_NONE, 1, sizeof(f32) },
- { "oBehParams", LVT_S32, offsetof(struct Object, oBehParams), false, LOT_NONE, 1, sizeof(s32) },
- { "oBehParams2ndByte", LVT_S32, offsetof(struct Object, oBehParams2ndByte), false, LOT_NONE, 1, sizeof(s32) },
- { "oBetaTrampolineMarioOnTrampoline", LVT_S32, offsetof(struct Object, oBetaTrampolineMarioOnTrampoline), false, LOT_NONE, 1, sizeof(s32) },
- { "oBigBooNumMinionBoosKilled", LVT_S32, offsetof(struct Object, oBigBooNumMinionBoosKilled), false, LOT_NONE, 1, sizeof(s32) },
- { "oBirdChirpChirpUnkF4", LVT_S32, offsetof(struct Object, oBirdChirpChirpUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oBirdSpeed", LVT_F32, offsetof(struct Object, oBirdSpeed), false, LOT_NONE, 1, sizeof(f32) },
- { "oBirdTargetPitch", LVT_S32, offsetof(struct Object, oBirdTargetPitch), false, LOT_NONE, 1, sizeof(s32) },
- { "oBirdTargetYaw", LVT_S32, offsetof(struct Object, oBirdTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oBlackSmokeBowserUnkF4", LVT_F32, offsetof(struct Object, oBlackSmokeBowserUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oBlueFishRandomAngle", LVT_F32, offsetof(struct Object, oBlueFishRandomAngle), false, LOT_NONE, 1, sizeof(f32) },
- { "oBlueFishRandomTime", LVT_S32, offsetof(struct Object, oBlueFishRandomTime), false, LOT_NONE, 1, sizeof(s32) },
- { "oBlueFishRandomVel", LVT_F32, offsetof(struct Object, oBlueFishRandomVel), false, LOT_NONE, 1, sizeof(f32) },
- { "oBlueFlameNextScale", LVT_F32, offsetof(struct Object, oBlueFlameNextScale), false, LOT_NONE, 1, sizeof(f32) },
- { "oBobombBlinkTimer", LVT_S32, offsetof(struct Object, oBobombBlinkTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oBobombBuddyBlinkTimer", LVT_S32, offsetof(struct Object, oBobombBuddyBlinkTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oBobombBuddyCannonStatus", LVT_S32, offsetof(struct Object, oBobombBuddyCannonStatus), false, LOT_NONE, 1, sizeof(s32) },
- { "oBobombBuddyHasTalkedToMario", LVT_S32, offsetof(struct Object, oBobombBuddyHasTalkedToMario), false, LOT_NONE, 1, sizeof(s32) },
- { "oBobombBuddyPosXCopy", LVT_F32, offsetof(struct Object, oBobombBuddyPosXCopy), false, LOT_NONE, 1, sizeof(f32) },
- { "oBobombBuddyPosYCopy", LVT_F32, offsetof(struct Object, oBobombBuddyPosYCopy), false, LOT_NONE, 1, sizeof(f32) },
- { "oBobombBuddyPosZCopy", LVT_F32, offsetof(struct Object, oBobombBuddyPosZCopy), false, LOT_NONE, 1, sizeof(f32) },
- { "oBobombBuddyRole", LVT_S32, offsetof(struct Object, oBobombBuddyRole), false, LOT_NONE, 1, sizeof(s32) },
- { "oBobombExpBubGfxExpRateX", LVT_S32, offsetof(struct Object, oBobombExpBubGfxExpRateX), false, LOT_NONE, 1, sizeof(s32) },
- { "oBobombExpBubGfxExpRateY", LVT_S32, offsetof(struct Object, oBobombExpBubGfxExpRateY), false, LOT_NONE, 1, sizeof(s32) },
- { "oBobombExpBubGfxScaleFacX", LVT_S32, offsetof(struct Object, oBobombExpBubGfxScaleFacX), false, LOT_NONE, 1, sizeof(s32) },
- { "oBobombExpBubGfxScaleFacY", LVT_S32, offsetof(struct Object, oBobombExpBubGfxScaleFacY), false, LOT_NONE, 1, sizeof(s32) },
- { "oBobombFuseLit", LVT_S32, offsetof(struct Object, oBobombFuseLit), false, LOT_NONE, 1, sizeof(s32) },
- { "oBobombFuseTimer", LVT_S32, offsetof(struct Object, oBobombFuseTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oBooBaseScale", LVT_F32, offsetof(struct Object, oBooBaseScale), false, LOT_NONE, 1, sizeof(f32) },
- { "oBooDeathStatus", LVT_S32, offsetof(struct Object, oBooDeathStatus), false, LOT_NONE, 1, sizeof(s32) },
- { "oBooInitialMoveYaw", LVT_S32, offsetof(struct Object, oBooInitialMoveYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oBooMoveYawBeforeHit", LVT_F32, offsetof(struct Object, oBooMoveYawBeforeHit), false, LOT_NONE, 1, sizeof(f32) },
- { "oBooMoveYawDuringHit", LVT_S32, offsetof(struct Object, oBooMoveYawDuringHit), false, LOT_NONE, 1, sizeof(s32) },
- { "oBooNegatedAggressiveness", LVT_F32, offsetof(struct Object, oBooNegatedAggressiveness), false, LOT_NONE, 1, sizeof(f32) },
- { "oBooOscillationTimer", LVT_S32, offsetof(struct Object, oBooOscillationTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oBooParentBigBoo", LVT_COBJECT_P, offsetof(struct Object, oBooParentBigBoo), false, LOT_OBJECT, 1, sizeof(struct Object*) },
- { "oBooTargetOpacity", LVT_S32, offsetof(struct Object, oBooTargetOpacity), false, LOT_NONE, 1, sizeof(s32) },
- { "oBooTurningSpeed", LVT_S16, offsetof(struct Object, oBooTurningSpeed), false, LOT_NONE, 1, sizeof(s16) },
- { "oBookSwitchManagerUnkF4", LVT_S32, offsetof(struct Object, oBookSwitchManagerUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oBookSwitchManagerUnkF8", LVT_S32, offsetof(struct Object, oBookSwitchManagerUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oBookSwitchUnkF4", LVT_F32, offsetof(struct Object, oBookSwitchUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oBookendUnkF4", LVT_S32, offsetof(struct Object, oBookendUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oBookendUnkF8", LVT_S32, offsetof(struct Object, oBookendUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oBounciness", LVT_F32, offsetof(struct Object, oBounciness), false, LOT_NONE, 1, sizeof(f32) },
- { "oBouncingFireBallUnkF4", LVT_S32, offsetof(struct Object, oBouncingFireBallUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oBowlingBallTargetYaw", LVT_S32, offsetof(struct Object, oBowlingBallTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oBowserAngleToCentre", LVT_S16, offsetof(struct Object, oBowserAngleToCentre), false, LOT_NONE, 1, sizeof(s16) },
- { "oBowserDistToCentre", LVT_F32, offsetof(struct Object, oBowserDistToCentre), false, LOT_NONE, 1, sizeof(f32) },
- { "oBowserEyesShut", LVT_S16, offsetof(struct Object, oBowserEyesShut), false, LOT_NONE, 1, sizeof(s16) },
- { "oBowserHeldAnglePitch", LVT_S16, offsetof(struct Object, oBowserHeldAnglePitch), false, LOT_NONE, 1, sizeof(s16) },
- { "oBowserHeldAngleVelYaw", LVT_S16, offsetof(struct Object, oBowserHeldAngleVelYaw), false, LOT_NONE, 1, sizeof(s16) },
- { "oBowserKeyScale", LVT_F32, offsetof(struct Object, oBowserKeyScale), false, LOT_NONE, 1, sizeof(f32) },
- { "oBowserPuzzleCompletionFlags", LVT_S32, offsetof(struct Object, oBowserPuzzleCompletionFlags), false, LOT_NONE, 1, sizeof(s32) },
-// { "oBowserPuzzlePieceActionList", LVT_???, offsetof(struct Object, oBowserPuzzlePieceActionList), false, LOT_???, 1, sizeof(void*) }, <--- UNIMPLEMENTED
- { "oBowserPuzzlePieceContinuePerformingAction", LVT_S32, offsetof(struct Object, oBowserPuzzlePieceContinuePerformingAction), false, LOT_NONE, 1, sizeof(s32) },
-// { "oBowserPuzzlePieceNextAction", LVT_???, offsetof(struct Object, oBowserPuzzlePieceNextAction), false, LOT_???, 1, sizeof(void*) }, <--- UNIMPLEMENTED
- { "oBowserPuzzlePieceOffsetX", LVT_F32, offsetof(struct Object, oBowserPuzzlePieceOffsetX), false, LOT_NONE, 1, sizeof(f32) },
- { "oBowserPuzzlePieceOffsetY", LVT_F32, offsetof(struct Object, oBowserPuzzlePieceOffsetY), false, LOT_NONE, 1, sizeof(f32) },
- { "oBowserPuzzlePieceOffsetZ", LVT_F32, offsetof(struct Object, oBowserPuzzlePieceOffsetZ), false, LOT_NONE, 1, sizeof(f32) },
- { "oBowserShockWaveUnkF4", LVT_F32, offsetof(struct Object, oBowserShockWaveUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oBowserUnk106", LVT_S16, offsetof(struct Object, oBowserUnk106), false, LOT_NONE, 1, sizeof(s16) },
- { "oBowserUnk108", LVT_S16, offsetof(struct Object, oBowserUnk108), false, LOT_NONE, 1, sizeof(s16) },
- { "oBowserUnk10E", LVT_S16, offsetof(struct Object, oBowserUnk10E), false, LOT_NONE, 1, sizeof(s16) },
- { "oBowserUnk110", LVT_S16, offsetof(struct Object, oBowserUnk110), false, LOT_NONE, 1, sizeof(s16) },
- { "oBowserUnk1AC", LVT_S16, offsetof(struct Object, oBowserUnk1AC), false, LOT_NONE, 1, sizeof(s16) },
- { "oBowserUnk1AE", LVT_S16, offsetof(struct Object, oBowserUnk1AE), false, LOT_NONE, 1, sizeof(s16) },
- { "oBowserUnk1B2", LVT_S16, offsetof(struct Object, oBowserUnk1B2), false, LOT_NONE, 1, sizeof(s16) },
- { "oBowserUnk88", LVT_S32, offsetof(struct Object, oBowserUnk88), false, LOT_NONE, 1, sizeof(s32) },
- { "oBowserUnkF4", LVT_S32, offsetof(struct Object, oBowserUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oBowserUnkF8", LVT_S32, offsetof(struct Object, oBowserUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oBreakableBoxSmallFramesSinceReleased", LVT_S32, offsetof(struct Object, oBreakableBoxSmallFramesSinceReleased), false, LOT_NONE, 1, sizeof(s32) },
- { "oBreakableBoxSmallReleased", LVT_S32, offsetof(struct Object, oBreakableBoxSmallReleased), false, LOT_NONE, 1, sizeof(s32) },
- { "oBreakableWallForce", LVT_S32, offsetof(struct Object, oBreakableWallForce), false, LOT_NONE, 1, sizeof(s32) },
- { "oBubbaUnk100", LVT_S32, offsetof(struct Object, oBubbaUnk100), false, LOT_NONE, 1, sizeof(s32) },
- { "oBubbaUnk104", LVT_S32, offsetof(struct Object, oBubbaUnk104), false, LOT_NONE, 1, sizeof(s32) },
- { "oBubbaUnk108", LVT_F32, offsetof(struct Object, oBubbaUnk108), false, LOT_NONE, 1, sizeof(f32) },
- { "oBubbaUnk10C", LVT_F32, offsetof(struct Object, oBubbaUnk10C), false, LOT_NONE, 1, sizeof(f32) },
- { "oBubbaUnk1AC", LVT_S16, offsetof(struct Object, oBubbaUnk1AC), false, LOT_NONE, 1, sizeof(s16) },
- { "oBubbaUnk1AE", LVT_S16, offsetof(struct Object, oBubbaUnk1AE), false, LOT_NONE, 1, sizeof(s16) },
- { "oBubbaUnk1B0", LVT_S16, offsetof(struct Object, oBubbaUnk1B0), false, LOT_NONE, 1, sizeof(s16) },
- { "oBubbaUnk1B2", LVT_S16, offsetof(struct Object, oBubbaUnk1B2), false, LOT_NONE, 1, sizeof(s16) },
- { "oBubbaUnkF4", LVT_F32, offsetof(struct Object, oBubbaUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oBubbaUnkF8", LVT_S32, offsetof(struct Object, oBubbaUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oBubbaUnkFC", LVT_S32, offsetof(struct Object, oBubbaUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oBulletBillInitialMoveYaw", LVT_S32, offsetof(struct Object, oBulletBillInitialMoveYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oBullyKBTimerAndMinionKOCounter", LVT_S32, offsetof(struct Object, oBullyKBTimerAndMinionKOCounter), false, LOT_NONE, 1, sizeof(s32) },
- { "oBullyLastNetworkPlayerIndex", LVT_S16, offsetof(struct Object, oBullyLastNetworkPlayerIndex), false, LOT_NONE, 1, sizeof(s16) },
- { "oBullyMarioCollisionAngle", LVT_S32, offsetof(struct Object, oBullyMarioCollisionAngle), false, LOT_NONE, 1, sizeof(s32) },
- { "oBullyPrevX", LVT_F32, offsetof(struct Object, oBullyPrevX), false, LOT_NONE, 1, sizeof(f32) },
- { "oBullyPrevY", LVT_F32, offsetof(struct Object, oBullyPrevY), false, LOT_NONE, 1, sizeof(f32) },
- { "oBullyPrevZ", LVT_F32, offsetof(struct Object, oBullyPrevZ), false, LOT_NONE, 1, sizeof(f32) },
- { "oBullySubtype", LVT_S32, offsetof(struct Object, oBullySubtype), false, LOT_NONE, 1, sizeof(s32) },
- { "oBuoyancy", LVT_F32, offsetof(struct Object, oBuoyancy), false, LOT_NONE, 1, sizeof(f32) },
- { "oButterflyYPhase", LVT_S32, offsetof(struct Object, oButterflyYPhase), false, LOT_NONE, 1, sizeof(s32) },
- { "oCameraLakituBlinkTimer", LVT_S32, offsetof(struct Object, oCameraLakituBlinkTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oCameraLakituCircleRadius", LVT_F32, offsetof(struct Object, oCameraLakituCircleRadius), false, LOT_NONE, 1, sizeof(f32) },
- { "oCameraLakituFinishedDialog", LVT_S32, offsetof(struct Object, oCameraLakituFinishedDialog), false, LOT_NONE, 1, sizeof(s32) },
- { "oCameraLakituPitchVel", LVT_S16, offsetof(struct Object, oCameraLakituPitchVel), false, LOT_NONE, 1, sizeof(s16) },
- { "oCameraLakituSpeed", LVT_F32, offsetof(struct Object, oCameraLakituSpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "activeFlags", LVT_S16, offsetof(struct Object, activeFlags), false, LOT_NONE, 1, sizeof(s16) },
+ { "allowRemoteInteractions", LVT_U8, offsetof(struct Object, allowRemoteInteractions), false, LOT_NONE, 1, sizeof(u8) },
+ { "areaTimer", LVT_U32, offsetof(struct Object, areaTimer), false, LOT_NONE, 1, sizeof(u32) },
+ { "areaTimerDuration", LVT_U32, offsetof(struct Object, areaTimerDuration), false, LOT_NONE, 1, sizeof(u32) },
+// { "areaTimerRunOnceCallback)(void)", LVT_???, offsetof(struct Object, areaTimerRunOnceCallback)(void)), false, LOT_???, 1, sizeof(void (*) }, <--- UNIMPLEMENTED
+ { "areaTimerType", LVT_S32, offsetof(struct Object, areaTimerType), false, LOT_NONE, 1, sizeof(enum AreaTimerType) },
+ { "behavior", LVT_BEHAVIORSCRIPT_P, offsetof(struct Object, behavior), true, LOT_POINTER, 1, sizeof(const BehaviorScript*) },
+ { "bhvDelayTimer", LVT_S16, offsetof(struct Object, bhvDelayTimer), false, LOT_NONE, 1, sizeof(s16) },
+// { "bhvStack", LVT_???, offsetof(struct Object, bhvStack), false, LOT_???, 1, sizeof(uintptr_t) }, <--- UNIMPLEMENTED
+ { "bhvStackIndex", LVT_U32, offsetof(struct Object, bhvStackIndex), true, LOT_NONE, 1, sizeof(u32) },
+ { "collidedObjInteractTypes", LVT_U32, offsetof(struct Object, collidedObjInteractTypes), false, LOT_NONE, 1, sizeof(u32) },
+ { "collidedObjs", LVT_COBJECT_P, offsetof(struct Object, collidedObjs), false, LOT_OBJECT, 4, sizeof(struct Object*) },
+ { "collisionData", LVT_COLLISION_P, offsetof(struct Object, collisionData), false, LOT_POINTER, 1, sizeof(Collision*) },
+ { "coopFlags", LVT_U8, offsetof(struct Object, coopFlags), true, LOT_NONE, 1, sizeof(u8) },
+ { "ctx", LVT_U8, offsetof(struct Object, ctx), false, LOT_NONE, 1, sizeof(u8) },
+ { "curBhvCommand", LVT_BEHAVIORSCRIPT_P, offsetof(struct Object, curBhvCommand), true, LOT_POINTER, 1, sizeof(const BehaviorScript*) },
+ { "globalPlayerIndex", LVT_U8, offsetof(struct Object, globalPlayerIndex), false, LOT_NONE, 1, sizeof(u8) },
+ { "header", LVT_COBJECT, offsetof(struct Object, header), true, LOT_OBJECTNODE, 1, sizeof(struct ObjectNode) },
+ { "heldByPlayerIndex", LVT_U32, offsetof(struct Object, heldByPlayerIndex), false, LOT_NONE, 1, sizeof(u32) },
+ { "hitboxDownOffset", LVT_F32, offsetof(struct Object, hitboxDownOffset), false, LOT_NONE, 1, sizeof(f32) },
+ { "hitboxHeight", LVT_F32, offsetof(struct Object, hitboxHeight), false, LOT_NONE, 1, sizeof(f32) },
+ { "hitboxRadius", LVT_F32, offsetof(struct Object, hitboxRadius), false, LOT_NONE, 1, sizeof(f32) },
+ { "hookRender", LVT_U8, offsetof(struct Object, hookRender), false, LOT_NONE, 1, sizeof(u8) },
+ { "hurtboxHeight", LVT_F32, offsetof(struct Object, hurtboxHeight), false, LOT_NONE, 1, sizeof(f32) },
+ { "hurtboxRadius", LVT_F32, offsetof(struct Object, hurtboxRadius), false, LOT_NONE, 1, sizeof(f32) },
+ { "numCollidedObjs", LVT_S16, offsetof(struct Object, numCollidedObjs), false, LOT_NONE, 1, sizeof(s16) },
+ { "numSurfaces", LVT_U32, offsetof(struct Object, numSurfaces), true, LOT_NONE, 1, sizeof(u32) },
+ { "o1UpForceSpawn", LVT_S32, offsetof(struct Object, o1UpForceSpawn), false, LOT_NONE, 1, sizeof(s32) },
+ { "o1UpHiddenUnkF4", LVT_S32, offsetof(struct Object, o1UpHiddenUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oAction", LVT_S32, offsetof(struct Object, oAction), false, LOT_NONE, 1, sizeof(s32) },
+ { "oActivatedBackAndForthPlatformCountdown", LVT_S32, offsetof(struct Object, oActivatedBackAndForthPlatformCountdown), false, LOT_NONE, 1, sizeof(s32) },
+ { "oActivatedBackAndForthPlatformFlipRotation", LVT_S32, offsetof(struct Object, oActivatedBackAndForthPlatformFlipRotation), false, LOT_NONE, 1, sizeof(s32) },
+ { "oActivatedBackAndForthPlatformMaxOffset", LVT_F32, offsetof(struct Object, oActivatedBackAndForthPlatformMaxOffset), false, LOT_NONE, 1, sizeof(f32) },
+ { "oActivatedBackAndForthPlatformOffset", LVT_F32, offsetof(struct Object, oActivatedBackAndForthPlatformOffset), false, LOT_NONE, 1, sizeof(f32) },
+ { "oActivatedBackAndForthPlatformStartYaw", LVT_S32, offsetof(struct Object, oActivatedBackAndForthPlatformStartYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oActivatedBackAndForthPlatformVel", LVT_F32, offsetof(struct Object, oActivatedBackAndForthPlatformVel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oActivatedBackAndForthPlatformVertical", LVT_S32, offsetof(struct Object, oActivatedBackAndForthPlatformVertical), false, LOT_NONE, 1, sizeof(s32) },
+ { "oActiveParticleFlags", LVT_U32, offsetof(struct Object, oActiveParticleFlags), false, LOT_NONE, 1, sizeof(u32) },
+ { "oAmpRadiusOfRotation", LVT_F32, offsetof(struct Object, oAmpRadiusOfRotation), false, LOT_NONE, 1, sizeof(f32) },
+ { "oAmpYPhase", LVT_S32, offsetof(struct Object, oAmpYPhase), false, LOT_NONE, 1, sizeof(s32) },
+ { "oAngleToHome", LVT_S32, offsetof(struct Object, oAngleToHome), false, LOT_NONE, 1, sizeof(s32) },
+ { "oAngleToMario", LVT_S32, offsetof(struct Object, oAngleToMario), false, LOT_NONE, 1, sizeof(s32) },
+ { "oAngleVelPitch", LVT_S32, offsetof(struct Object, oAngleVelPitch), false, LOT_NONE, 1, sizeof(s32) },
+ { "oAngleVelRoll", LVT_S32, offsetof(struct Object, oAngleVelRoll), false, LOT_NONE, 1, sizeof(s32) },
+ { "oAngleVelYaw", LVT_S32, offsetof(struct Object, oAngleVelYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oAnimState", LVT_S32, offsetof(struct Object, oAnimState), false, LOT_NONE, 1, sizeof(s32) },
+ { "oAnimations", LVT_OBJECTANIMPOINTER_P, offsetof(struct Object, oAnimations), false, LOT_POINTER, 1, sizeof(ObjectAnimPointer*) },
+ { "oArrowLiftDisplacement", LVT_F32, offsetof(struct Object, oArrowLiftDisplacement), false, LOT_NONE, 1, sizeof(f32) },
+ { "oArrowLiftUnk100", LVT_S32, offsetof(struct Object, oArrowLiftUnk100), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBBallSpawnerMaxSpawnDist", LVT_F32, offsetof(struct Object, oBBallSpawnerMaxSpawnDist), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBBallSpawnerPeriodMinus1", LVT_S32, offsetof(struct Object, oBBallSpawnerPeriodMinus1), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBBallSpawnerSpawnOdds", LVT_F32, offsetof(struct Object, oBBallSpawnerSpawnOdds), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBackAndForthPlatformDirection", LVT_F32, offsetof(struct Object, oBackAndForthPlatformDirection), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBackAndForthPlatformDistance", LVT_F32, offsetof(struct Object, oBackAndForthPlatformDistance), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBackAndForthPlatformPathLength", LVT_F32, offsetof(struct Object, oBackAndForthPlatformPathLength), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBackAndForthPlatformVel", LVT_F32, offsetof(struct Object, oBackAndForthPlatformVel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBehParams", LVT_S32, offsetof(struct Object, oBehParams), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBehParams2ndByte", LVT_S32, offsetof(struct Object, oBehParams2ndByte), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBetaTrampolineMarioOnTrampoline", LVT_S32, offsetof(struct Object, oBetaTrampolineMarioOnTrampoline), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBigBooNumMinionBoosKilled", LVT_S32, offsetof(struct Object, oBigBooNumMinionBoosKilled), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBirdChirpChirpUnkF4", LVT_S32, offsetof(struct Object, oBirdChirpChirpUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBirdSpeed", LVT_F32, offsetof(struct Object, oBirdSpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBirdTargetPitch", LVT_S32, offsetof(struct Object, oBirdTargetPitch), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBirdTargetYaw", LVT_S32, offsetof(struct Object, oBirdTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBlackSmokeBowserUnkF4", LVT_F32, offsetof(struct Object, oBlackSmokeBowserUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBlueFishRandomAngle", LVT_F32, offsetof(struct Object, oBlueFishRandomAngle), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBlueFishRandomTime", LVT_S32, offsetof(struct Object, oBlueFishRandomTime), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBlueFishRandomVel", LVT_F32, offsetof(struct Object, oBlueFishRandomVel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBlueFlameNextScale", LVT_F32, offsetof(struct Object, oBlueFlameNextScale), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBobombBlinkTimer", LVT_S32, offsetof(struct Object, oBobombBlinkTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBobombBuddyBlinkTimer", LVT_S32, offsetof(struct Object, oBobombBuddyBlinkTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBobombBuddyCannonStatus", LVT_S32, offsetof(struct Object, oBobombBuddyCannonStatus), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBobombBuddyHasTalkedToMario", LVT_S32, offsetof(struct Object, oBobombBuddyHasTalkedToMario), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBobombBuddyPosXCopy", LVT_F32, offsetof(struct Object, oBobombBuddyPosXCopy), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBobombBuddyPosYCopy", LVT_F32, offsetof(struct Object, oBobombBuddyPosYCopy), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBobombBuddyPosZCopy", LVT_F32, offsetof(struct Object, oBobombBuddyPosZCopy), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBobombBuddyRole", LVT_S32, offsetof(struct Object, oBobombBuddyRole), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBobombExpBubGfxExpRateX", LVT_S32, offsetof(struct Object, oBobombExpBubGfxExpRateX), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBobombExpBubGfxExpRateY", LVT_S32, offsetof(struct Object, oBobombExpBubGfxExpRateY), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBobombExpBubGfxScaleFacX", LVT_S32, offsetof(struct Object, oBobombExpBubGfxScaleFacX), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBobombExpBubGfxScaleFacY", LVT_S32, offsetof(struct Object, oBobombExpBubGfxScaleFacY), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBobombFuseLit", LVT_S32, offsetof(struct Object, oBobombFuseLit), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBobombFuseTimer", LVT_S32, offsetof(struct Object, oBobombFuseTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBooBaseScale", LVT_F32, offsetof(struct Object, oBooBaseScale), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBooDeathStatus", LVT_S32, offsetof(struct Object, oBooDeathStatus), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBooInitialMoveYaw", LVT_S32, offsetof(struct Object, oBooInitialMoveYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBooMoveYawBeforeHit", LVT_F32, offsetof(struct Object, oBooMoveYawBeforeHit), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBooMoveYawDuringHit", LVT_S32, offsetof(struct Object, oBooMoveYawDuringHit), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBooNegatedAggressiveness", LVT_F32, offsetof(struct Object, oBooNegatedAggressiveness), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBooOscillationTimer", LVT_S32, offsetof(struct Object, oBooOscillationTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBooParentBigBoo", LVT_COBJECT_P, offsetof(struct Object, oBooParentBigBoo), false, LOT_OBJECT, 1, sizeof(struct Object*) },
+ { "oBooTargetOpacity", LVT_S32, offsetof(struct Object, oBooTargetOpacity), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBooTurningSpeed", LVT_S16, offsetof(struct Object, oBooTurningSpeed), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBookSwitchManagerUnkF4", LVT_S32, offsetof(struct Object, oBookSwitchManagerUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBookSwitchManagerUnkF8", LVT_S32, offsetof(struct Object, oBookSwitchManagerUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBookSwitchUnkF4", LVT_F32, offsetof(struct Object, oBookSwitchUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBookendUnkF4", LVT_S32, offsetof(struct Object, oBookendUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBookendUnkF8", LVT_S32, offsetof(struct Object, oBookendUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBounciness", LVT_F32, offsetof(struct Object, oBounciness), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBouncingFireBallUnkF4", LVT_S32, offsetof(struct Object, oBouncingFireBallUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBowlingBallTargetYaw", LVT_S32, offsetof(struct Object, oBowlingBallTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBowserAngleToCentre", LVT_S16, offsetof(struct Object, oBowserAngleToCentre), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBowserDistToCentre", LVT_F32, offsetof(struct Object, oBowserDistToCentre), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBowserEyesShut", LVT_S16, offsetof(struct Object, oBowserEyesShut), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBowserHeldAnglePitch", LVT_S16, offsetof(struct Object, oBowserHeldAnglePitch), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBowserHeldAngleVelYaw", LVT_S16, offsetof(struct Object, oBowserHeldAngleVelYaw), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBowserKeyScale", LVT_F32, offsetof(struct Object, oBowserKeyScale), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBowserPuzzleCompletionFlags", LVT_S32, offsetof(struct Object, oBowserPuzzleCompletionFlags), false, LOT_NONE, 1, sizeof(s32) },
+// { "oBowserPuzzlePieceActionList", LVT_???, offsetof(struct Object, oBowserPuzzlePieceActionList), false, LOT_???, 1, sizeof(void*) }, <--- UNIMPLEMENTED
+ { "oBowserPuzzlePieceContinuePerformingAction", LVT_S32, offsetof(struct Object, oBowserPuzzlePieceContinuePerformingAction), false, LOT_NONE, 1, sizeof(s32) },
+// { "oBowserPuzzlePieceNextAction", LVT_???, offsetof(struct Object, oBowserPuzzlePieceNextAction), false, LOT_???, 1, sizeof(void*) }, <--- UNIMPLEMENTED
+ { "oBowserPuzzlePieceOffsetX", LVT_F32, offsetof(struct Object, oBowserPuzzlePieceOffsetX), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBowserPuzzlePieceOffsetY", LVT_F32, offsetof(struct Object, oBowserPuzzlePieceOffsetY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBowserPuzzlePieceOffsetZ", LVT_F32, offsetof(struct Object, oBowserPuzzlePieceOffsetZ), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBowserShockWaveUnkF4", LVT_F32, offsetof(struct Object, oBowserShockWaveUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBowserUnk106", LVT_S16, offsetof(struct Object, oBowserUnk106), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBowserUnk108", LVT_S16, offsetof(struct Object, oBowserUnk108), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBowserUnk10E", LVT_S16, offsetof(struct Object, oBowserUnk10E), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBowserUnk110", LVT_S16, offsetof(struct Object, oBowserUnk110), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBowserUnk1AC", LVT_S16, offsetof(struct Object, oBowserUnk1AC), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBowserUnk1AE", LVT_S16, offsetof(struct Object, oBowserUnk1AE), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBowserUnk1B2", LVT_S16, offsetof(struct Object, oBowserUnk1B2), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBowserUnk88", LVT_S32, offsetof(struct Object, oBowserUnk88), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBowserUnkF4", LVT_S32, offsetof(struct Object, oBowserUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBowserUnkF8", LVT_S32, offsetof(struct Object, oBowserUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBreakableBoxSmallFramesSinceReleased", LVT_S32, offsetof(struct Object, oBreakableBoxSmallFramesSinceReleased), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBreakableBoxSmallReleased", LVT_S32, offsetof(struct Object, oBreakableBoxSmallReleased), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBreakableWallForce", LVT_S32, offsetof(struct Object, oBreakableWallForce), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBubbaUnk100", LVT_S32, offsetof(struct Object, oBubbaUnk100), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBubbaUnk104", LVT_S32, offsetof(struct Object, oBubbaUnk104), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBubbaUnk108", LVT_F32, offsetof(struct Object, oBubbaUnk108), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBubbaUnk10C", LVT_F32, offsetof(struct Object, oBubbaUnk10C), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBubbaUnk1AC", LVT_S16, offsetof(struct Object, oBubbaUnk1AC), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBubbaUnk1AE", LVT_S16, offsetof(struct Object, oBubbaUnk1AE), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBubbaUnk1B0", LVT_S16, offsetof(struct Object, oBubbaUnk1B0), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBubbaUnk1B2", LVT_S16, offsetof(struct Object, oBubbaUnk1B2), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBubbaUnkF4", LVT_F32, offsetof(struct Object, oBubbaUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBubbaUnkF8", LVT_S32, offsetof(struct Object, oBubbaUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBubbaUnkFC", LVT_S32, offsetof(struct Object, oBubbaUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBulletBillInitialMoveYaw", LVT_S32, offsetof(struct Object, oBulletBillInitialMoveYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBullyKBTimerAndMinionKOCounter", LVT_S32, offsetof(struct Object, oBullyKBTimerAndMinionKOCounter), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBullyLastNetworkPlayerIndex", LVT_S16, offsetof(struct Object, oBullyLastNetworkPlayerIndex), false, LOT_NONE, 1, sizeof(s16) },
+ { "oBullyMarioCollisionAngle", LVT_S32, offsetof(struct Object, oBullyMarioCollisionAngle), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBullyPrevX", LVT_F32, offsetof(struct Object, oBullyPrevX), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBullyPrevY", LVT_F32, offsetof(struct Object, oBullyPrevY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBullyPrevZ", LVT_F32, offsetof(struct Object, oBullyPrevZ), false, LOT_NONE, 1, sizeof(f32) },
+ { "oBullySubtype", LVT_S32, offsetof(struct Object, oBullySubtype), false, LOT_NONE, 1, sizeof(s32) },
+ { "oBuoyancy", LVT_F32, offsetof(struct Object, oBuoyancy), false, LOT_NONE, 1, sizeof(f32) },
+ { "oButterflyYPhase", LVT_S32, offsetof(struct Object, oButterflyYPhase), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCameraLakituBlinkTimer", LVT_S32, offsetof(struct Object, oCameraLakituBlinkTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCameraLakituCircleRadius", LVT_F32, offsetof(struct Object, oCameraLakituCircleRadius), false, LOT_NONE, 1, sizeof(f32) },
+ { "oCameraLakituFinishedDialog", LVT_S32, offsetof(struct Object, oCameraLakituFinishedDialog), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCameraLakituPitchVel", LVT_S16, offsetof(struct Object, oCameraLakituPitchVel), false, LOT_NONE, 1, sizeof(s16) },
+ { "oCameraLakituSpeed", LVT_F32, offsetof(struct Object, oCameraLakituSpeed), false, LOT_NONE, 1, sizeof(f32) },
#ifndef VERSION_JP
- { "oCameraLakituUnk104", LVT_S32, offsetof(struct Object, oCameraLakituUnk104), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCameraLakituUnk104", LVT_S32, offsetof(struct Object, oCameraLakituUnk104), false, LOT_NONE, 1, sizeof(s32) },
#endif
- { "oCameraLakituYawVel", LVT_S16, offsetof(struct Object, oCameraLakituYawVel), false, LOT_NONE, 1, sizeof(s16) },
- { "oCannonBarrelBubblesUnkF4", LVT_F32, offsetof(struct Object, oCannonBarrelBubblesUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oCannonPlayerIndex", LVT_S32, offsetof(struct Object, oCannonPlayerIndex), false, LOT_NONE, 1, sizeof(s32) },
- { "oCannonUnk10C", LVT_S32, offsetof(struct Object, oCannonUnk10C), false, LOT_NONE, 1, sizeof(s32) },
- { "oCannonUnkF4", LVT_S32, offsetof(struct Object, oCannonUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oCannonUnkF8", LVT_S32, offsetof(struct Object, oCannonUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oCapUnkF4", LVT_S32, offsetof(struct Object, oCapUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oCapUnkF8", LVT_S32, offsetof(struct Object, oCapUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oCelebStarDiameterOfRotation", LVT_S32, offsetof(struct Object, oCelebStarDiameterOfRotation), false, LOT_NONE, 1, sizeof(s32) },
- { "oCelebStarUnkF4", LVT_S32, offsetof(struct Object, oCelebStarUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oChainChompDistToPivot", LVT_F32, offsetof(struct Object, oChainChompDistToPivot), false, LOT_NONE, 1, sizeof(f32) },
- { "oChainChompHitGate", LVT_S32, offsetof(struct Object, oChainChompHitGate), false, LOT_NONE, 1, sizeof(s32) },
- { "oChainChompMaxDistBetweenChainParts", LVT_F32, offsetof(struct Object, oChainChompMaxDistBetweenChainParts), false, LOT_NONE, 1, sizeof(f32) },
- { "oChainChompMaxDistFromPivotPerChainPart", LVT_F32, offsetof(struct Object, oChainChompMaxDistFromPivotPerChainPart), false, LOT_NONE, 1, sizeof(f32) },
- { "oChainChompNumLunges", LVT_S32, offsetof(struct Object, oChainChompNumLunges), false, LOT_NONE, 1, sizeof(s32) },
- { "oChainChompReleaseStatus", LVT_S32, offsetof(struct Object, oChainChompReleaseStatus), false, LOT_NONE, 1, sizeof(s32) },
- { "oChainChompRestrictedByChain", LVT_S32, offsetof(struct Object, oChainChompRestrictedByChain), false, LOT_NONE, 1, sizeof(s32) },
- { "oChainChompSegments", LVT_COBJECT_P, offsetof(struct Object, oChainChompSegments), true, LOT_CHAINSEGMENT, 1, sizeof(struct ChainSegment*) },
- { "oChainChompTargetPitch", LVT_S32, offsetof(struct Object, oChainChompTargetPitch), false, LOT_NONE, 1, sizeof(s32) },
- { "oChainChompUnk104", LVT_F32, offsetof(struct Object, oChainChompUnk104), false, LOT_NONE, 1, sizeof(f32) },
- { "oCheckerBoardPlatformUnk1AC", LVT_F32, offsetof(struct Object, oCheckerBoardPlatformUnk1AC), false, LOT_NONE, 1, sizeof(f32) },
- { "oCheckerBoardPlatformUnkF8", LVT_S32, offsetof(struct Object, oCheckerBoardPlatformUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oCheckerBoardPlatformUnkFC", LVT_S32, offsetof(struct Object, oCheckerBoardPlatformUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oCheepCheepUnk104", LVT_F32, offsetof(struct Object, oCheepCheepUnk104), false, LOT_NONE, 1, sizeof(f32) },
- { "oCheepCheepUnk108", LVT_F32, offsetof(struct Object, oCheepCheepUnk108), false, LOT_NONE, 1, sizeof(f32) },
- { "oCheepCheepUnkF4", LVT_F32, offsetof(struct Object, oCheepCheepUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oCheepCheepUnkF8", LVT_F32, offsetof(struct Object, oCheepCheepUnkF8), false, LOT_NONE, 1, sizeof(f32) },
- { "oCheepCheepUnkFC", LVT_F32, offsetof(struct Object, oCheepCheepUnkFC), false, LOT_NONE, 1, sizeof(f32) },
- { "oChuckyaUnk100", LVT_S32, offsetof(struct Object, oChuckyaUnk100), false, LOT_NONE, 1, sizeof(s32) },
- { "oChuckyaUnk88", LVT_S32, offsetof(struct Object, oChuckyaUnk88), false, LOT_NONE, 1, sizeof(s32) },
- { "oChuckyaUnkF8", LVT_S32, offsetof(struct Object, oChuckyaUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oChuckyaUnkFC", LVT_S32, offsetof(struct Object, oChuckyaUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oClamUnkF4", LVT_S32, offsetof(struct Object, oClamUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oCloudBlowing", LVT_S32, offsetof(struct Object, oCloudBlowing), false, LOT_NONE, 1, sizeof(s32) },
- { "oCloudCenterX", LVT_F32, offsetof(struct Object, oCloudCenterX), false, LOT_NONE, 1, sizeof(f32) },
- { "oCloudCenterY", LVT_F32, offsetof(struct Object, oCloudCenterY), false, LOT_NONE, 1, sizeof(f32) },
- { "oCloudFwooshMovementRadius", LVT_S16, offsetof(struct Object, oCloudFwooshMovementRadius), false, LOT_NONE, 1, sizeof(s16) },
- { "oCloudGrowSpeed", LVT_F32, offsetof(struct Object, oCloudGrowSpeed), false, LOT_NONE, 1, sizeof(f32) },
- { "oCoinUnk110", LVT_F32, offsetof(struct Object, oCoinUnk110), false, LOT_NONE, 1, sizeof(f32) },
+ { "oCameraLakituYawVel", LVT_S16, offsetof(struct Object, oCameraLakituYawVel), false, LOT_NONE, 1, sizeof(s16) },
+ { "oCannonBarrelBubblesUnkF4", LVT_F32, offsetof(struct Object, oCannonBarrelBubblesUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oCannonPlayerIndex", LVT_S32, offsetof(struct Object, oCannonPlayerIndex), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCannonUnk10C", LVT_S32, offsetof(struct Object, oCannonUnk10C), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCannonUnkF4", LVT_S32, offsetof(struct Object, oCannonUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCannonUnkF8", LVT_S32, offsetof(struct Object, oCannonUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCapUnkF4", LVT_S32, offsetof(struct Object, oCapUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCapUnkF8", LVT_S32, offsetof(struct Object, oCapUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCelebStarDiameterOfRotation", LVT_S32, offsetof(struct Object, oCelebStarDiameterOfRotation), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCelebStarUnkF4", LVT_S32, offsetof(struct Object, oCelebStarUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oChainChompDistToPivot", LVT_F32, offsetof(struct Object, oChainChompDistToPivot), false, LOT_NONE, 1, sizeof(f32) },
+ { "oChainChompHitGate", LVT_S32, offsetof(struct Object, oChainChompHitGate), false, LOT_NONE, 1, sizeof(s32) },
+ { "oChainChompMaxDistBetweenChainParts", LVT_F32, offsetof(struct Object, oChainChompMaxDistBetweenChainParts), false, LOT_NONE, 1, sizeof(f32) },
+ { "oChainChompMaxDistFromPivotPerChainPart", LVT_F32, offsetof(struct Object, oChainChompMaxDistFromPivotPerChainPart), false, LOT_NONE, 1, sizeof(f32) },
+ { "oChainChompNumLunges", LVT_S32, offsetof(struct Object, oChainChompNumLunges), false, LOT_NONE, 1, sizeof(s32) },
+ { "oChainChompReleaseStatus", LVT_S32, offsetof(struct Object, oChainChompReleaseStatus), false, LOT_NONE, 1, sizeof(s32) },
+ { "oChainChompRestrictedByChain", LVT_S32, offsetof(struct Object, oChainChompRestrictedByChain), false, LOT_NONE, 1, sizeof(s32) },
+// { "oChainChompSegments", LVT_COBJECT_P, offsetof(struct Object, oChainChompSegments), true, LOT_???, 1, sizeof(struct ChainSegment*) }, <--- UNIMPLEMENTED
+ { "oChainChompTargetPitch", LVT_S32, offsetof(struct Object, oChainChompTargetPitch), false, LOT_NONE, 1, sizeof(s32) },
+ { "oChainChompUnk104", LVT_F32, offsetof(struct Object, oChainChompUnk104), false, LOT_NONE, 1, sizeof(f32) },
+ { "oCheckerBoardPlatformUnk1AC", LVT_F32, offsetof(struct Object, oCheckerBoardPlatformUnk1AC), false, LOT_NONE, 1, sizeof(f32) },
+ { "oCheckerBoardPlatformUnkF8", LVT_S32, offsetof(struct Object, oCheckerBoardPlatformUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCheckerBoardPlatformUnkFC", LVT_S32, offsetof(struct Object, oCheckerBoardPlatformUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCheepCheepUnk104", LVT_F32, offsetof(struct Object, oCheepCheepUnk104), false, LOT_NONE, 1, sizeof(f32) },
+ { "oCheepCheepUnk108", LVT_F32, offsetof(struct Object, oCheepCheepUnk108), false, LOT_NONE, 1, sizeof(f32) },
+ { "oCheepCheepUnkF4", LVT_F32, offsetof(struct Object, oCheepCheepUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oCheepCheepUnkF8", LVT_F32, offsetof(struct Object, oCheepCheepUnkF8), false, LOT_NONE, 1, sizeof(f32) },
+ { "oCheepCheepUnkFC", LVT_F32, offsetof(struct Object, oCheepCheepUnkFC), false, LOT_NONE, 1, sizeof(f32) },
+ { "oChuckyaUnk100", LVT_S32, offsetof(struct Object, oChuckyaUnk100), false, LOT_NONE, 1, sizeof(s32) },
+ { "oChuckyaUnk88", LVT_S32, offsetof(struct Object, oChuckyaUnk88), false, LOT_NONE, 1, sizeof(s32) },
+ { "oChuckyaUnkF8", LVT_S32, offsetof(struct Object, oChuckyaUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oChuckyaUnkFC", LVT_S32, offsetof(struct Object, oChuckyaUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oClamUnkF4", LVT_S32, offsetof(struct Object, oClamUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCloudBlowing", LVT_S32, offsetof(struct Object, oCloudBlowing), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCloudCenterX", LVT_F32, offsetof(struct Object, oCloudCenterX), false, LOT_NONE, 1, sizeof(f32) },
+ { "oCloudCenterY", LVT_F32, offsetof(struct Object, oCloudCenterY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oCloudFwooshMovementRadius", LVT_S16, offsetof(struct Object, oCloudFwooshMovementRadius), false, LOT_NONE, 1, sizeof(s16) },
+ { "oCloudGrowSpeed", LVT_F32, offsetof(struct Object, oCloudGrowSpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "oCoinUnk110", LVT_F32, offsetof(struct Object, oCoinUnk110), false, LOT_NONE, 1, sizeof(f32) },
#ifndef VERSION_JP
- { "oCoinUnk1B0", LVT_S32, offsetof(struct Object, oCoinUnk1B0), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCoinUnk1B0", LVT_S32, offsetof(struct Object, oCoinUnk1B0), false, LOT_NONE, 1, sizeof(s32) },
#endif
- { "oCoinUnkF4", LVT_S32, offsetof(struct Object, oCoinUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oCoinUnkF8", LVT_S32, offsetof(struct Object, oCoinUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oCollisionDistance", LVT_F32, offsetof(struct Object, oCollisionDistance), false, LOT_NONE, 1, sizeof(f32) },
- { "oCollisionParticleUnkF4", LVT_F32, offsetof(struct Object, oCollisionParticleUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oControllablePlatformUnk100", LVT_S32, offsetof(struct Object, oControllablePlatformUnk100), false, LOT_NONE, 1, sizeof(s32) },
- { "oControllablePlatformUnkF8", LVT_S32, offsetof(struct Object, oControllablePlatformUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oControllablePlatformUnkFC", LVT_F32, offsetof(struct Object, oControllablePlatformUnkFC), false, LOT_NONE, 1, sizeof(f32) },
- { "oDDDPoleMaxOffset", LVT_F32, offsetof(struct Object, oDDDPoleMaxOffset), false, LOT_NONE, 1, sizeof(f32) },
- { "oDDDPoleOffset", LVT_F32, offsetof(struct Object, oDDDPoleOffset), false, LOT_NONE, 1, sizeof(f32) },
- { "oDDDPoleVel", LVT_F32, offsetof(struct Object, oDDDPoleVel), false, LOT_NONE, 1, sizeof(f32) },
- { "oDamageOrCoinValue", LVT_S32, offsetof(struct Object, oDamageOrCoinValue), false, LOT_NONE, 1, sizeof(s32) },
- { "oDeathSound", LVT_S32, offsetof(struct Object, oDeathSound), false, LOT_NONE, 1, sizeof(s32) },
- { "oDialogResponse", LVT_S16, offsetof(struct Object, oDialogResponse), false, LOT_NONE, 1, sizeof(s16) },
- { "oDialogState", LVT_S16, offsetof(struct Object, oDialogState), false, LOT_NONE, 1, sizeof(s16) },
- { "oDistanceToMario", LVT_F32, offsetof(struct Object, oDistanceToMario), false, LOT_NONE, 1, sizeof(f32) },
- { "oDonutPlatformSpawnerSpawnedPlatforms", LVT_S32, offsetof(struct Object, oDonutPlatformSpawnerSpawnedPlatforms), false, LOT_NONE, 1, sizeof(s32) },
- { "oDoorUnk100", LVT_S32, offsetof(struct Object, oDoorUnk100), false, LOT_NONE, 1, sizeof(s32) },
- { "oDoorUnk88", LVT_S32, offsetof(struct Object, oDoorUnk88), false, LOT_NONE, 1, sizeof(s32) },
- { "oDoorUnkF8", LVT_S32, offsetof(struct Object, oDoorUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oDoorUnkFC", LVT_S32, offsetof(struct Object, oDoorUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oDorrieAngleToHome", LVT_S16, offsetof(struct Object, oDorrieAngleToHome), false, LOT_NONE, 1, sizeof(s16) },
- { "oDorrieDistToHome", LVT_F32, offsetof(struct Object, oDorrieDistToHome), false, LOT_NONE, 1, sizeof(f32) },
- { "oDorrieForwardDistToMario", LVT_F32, offsetof(struct Object, oDorrieForwardDistToMario), false, LOT_NONE, 1, sizeof(f32) },
- { "oDorrieGroundPounded", LVT_S16, offsetof(struct Object, oDorrieGroundPounded), false, LOT_NONE, 1, sizeof(s16) },
- { "oDorrieHeadRaiseSpeed", LVT_S16, offsetof(struct Object, oDorrieHeadRaiseSpeed), false, LOT_NONE, 1, sizeof(s16) },
- { "oDorrieLiftingMario", LVT_S32, offsetof(struct Object, oDorrieLiftingMario), false, LOT_NONE, 1, sizeof(s32) },
- { "oDorrieNeckAngle", LVT_S16, offsetof(struct Object, oDorrieNeckAngle), false, LOT_NONE, 1, sizeof(s16) },
- { "oDorrieOffsetY", LVT_F32, offsetof(struct Object, oDorrieOffsetY), false, LOT_NONE, 1, sizeof(f32) },
- { "oDorrieVelY", LVT_F32, offsetof(struct Object, oDorrieVelY), false, LOT_NONE, 1, sizeof(f32) },
- { "oDorrieYawVel", LVT_S32, offsetof(struct Object, oDorrieYawVel), false, LOT_NONE, 1, sizeof(s32) },
- { "oDragStrength", LVT_F32, offsetof(struct Object, oDragStrength), false, LOT_NONE, 1, sizeof(f32) },
- { "oDrawingDistance", LVT_F32, offsetof(struct Object, oDrawingDistance), false, LOT_NONE, 1, sizeof(f32) },
- { "oElevatorUnk100", LVT_S32, offsetof(struct Object, oElevatorUnk100), false, LOT_NONE, 1, sizeof(s32) },
- { "oElevatorUnkF4", LVT_F32, offsetof(struct Object, oElevatorUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oElevatorUnkF8", LVT_F32, offsetof(struct Object, oElevatorUnkF8), false, LOT_NONE, 1, sizeof(f32) },
- { "oElevatorUnkFC", LVT_F32, offsetof(struct Object, oElevatorUnkFC), false, LOT_NONE, 1, sizeof(f32) },
- { "oEndBirdUnk104", LVT_F32, offsetof(struct Object, oEndBirdUnk104), false, LOT_NONE, 1, sizeof(f32) },
- { "oEnemyLakituBlinkTimer", LVT_S32, offsetof(struct Object, oEnemyLakituBlinkTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oEnemyLakituFaceForwardCountdown", LVT_S32, offsetof(struct Object, oEnemyLakituFaceForwardCountdown), false, LOT_NONE, 1, sizeof(s32) },
- { "oEnemyLakituNumSpinies", LVT_S32, offsetof(struct Object, oEnemyLakituNumSpinies), false, LOT_NONE, 1, sizeof(s32) },
- { "oEnemyLakituSpinyCooldown", LVT_S32, offsetof(struct Object, oEnemyLakituSpinyCooldown), false, LOT_NONE, 1, sizeof(s32) },
- { "oExclamationBoxForce", LVT_S32, offsetof(struct Object, oExclamationBoxForce), false, LOT_NONE, 1, sizeof(s32) },
- { "oExclamationBoxUnkF4", LVT_F32, offsetof(struct Object, oExclamationBoxUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oExclamationBoxUnkF8", LVT_F32, offsetof(struct Object, oExclamationBoxUnkF8), false, LOT_NONE, 1, sizeof(f32) },
- { "oExclamationBoxUnkFC", LVT_S32, offsetof(struct Object, oExclamationBoxUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oEyerokBossActiveHand", LVT_S32, offsetof(struct Object, oEyerokBossActiveHand), false, LOT_NONE, 1, sizeof(s32) },
- { "oEyerokBossNumHands", LVT_S32, offsetof(struct Object, oEyerokBossNumHands), false, LOT_NONE, 1, sizeof(s32) },
- { "oEyerokBossUnk104", LVT_S32, offsetof(struct Object, oEyerokBossUnk104), false, LOT_NONE, 1, sizeof(s32) },
- { "oEyerokBossUnk108", LVT_F32, offsetof(struct Object, oEyerokBossUnk108), false, LOT_NONE, 1, sizeof(f32) },
- { "oEyerokBossUnk10C", LVT_F32, offsetof(struct Object, oEyerokBossUnk10C), false, LOT_NONE, 1, sizeof(f32) },
- { "oEyerokBossUnk110", LVT_F32, offsetof(struct Object, oEyerokBossUnk110), false, LOT_NONE, 1, sizeof(f32) },
- { "oEyerokBossUnk1AC", LVT_S32, offsetof(struct Object, oEyerokBossUnk1AC), false, LOT_NONE, 1, sizeof(s32) },
- { "oEyerokBossUnkFC", LVT_S32, offsetof(struct Object, oEyerokBossUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oEyerokHandDead", LVT_S32, offsetof(struct Object, oEyerokHandDead), false, LOT_NONE, 1, sizeof(s32) },
- { "oEyerokHandUnk100", LVT_S32, offsetof(struct Object, oEyerokHandUnk100), false, LOT_NONE, 1, sizeof(s32) },
- { "oEyerokHandUnkFC", LVT_S32, offsetof(struct Object, oEyerokHandUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oEyerokHandWakeUpTimer", LVT_S32, offsetof(struct Object, oEyerokHandWakeUpTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oEyerokReceivedAttack", LVT_S32, offsetof(struct Object, oEyerokReceivedAttack), false, LOT_NONE, 1, sizeof(s32) },
- { "oFaceAnglePitch", LVT_S32, offsetof(struct Object, oFaceAnglePitch), false, LOT_NONE, 1, sizeof(s32) },
- { "oFaceAngleRoll", LVT_S32, offsetof(struct Object, oFaceAngleRoll), false, LOT_NONE, 1, sizeof(s32) },
- { "oFaceAngleYaw", LVT_S32, offsetof(struct Object, oFaceAngleYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oFallingPillarPitchAcceleration", LVT_F32, offsetof(struct Object, oFallingPillarPitchAcceleration), false, LOT_NONE, 1, sizeof(f32) },
- { "oFirePiranhaPlantActive", LVT_S32, offsetof(struct Object, oFirePiranhaPlantActive), false, LOT_NONE, 1, sizeof(s32) },
- { "oFirePiranhaPlantDeathSpinTimer", LVT_S32, offsetof(struct Object, oFirePiranhaPlantDeathSpinTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oFirePiranhaPlantDeathSpinVel", LVT_F32, offsetof(struct Object, oFirePiranhaPlantDeathSpinVel), false, LOT_NONE, 1, sizeof(f32) },
- { "oFirePiranhaPlantNeutralScale", LVT_F32, offsetof(struct Object, oFirePiranhaPlantNeutralScale), false, LOT_NONE, 1, sizeof(f32) },
- { "oFirePiranhaPlantScale", LVT_F32, offsetof(struct Object, oFirePiranhaPlantScale), false, LOT_NONE, 1, sizeof(f32) },
- { "oFireSpitterLastWaterY", LVT_F32, offsetof(struct Object, oFireSpitterLastWaterY), false, LOT_NONE, 1, sizeof(f32) },
- { "oFireSpitterScaleVel", LVT_F32, offsetof(struct Object, oFireSpitterScaleVel), false, LOT_NONE, 1, sizeof(f32) },
- { "oFishActiveDistance", LVT_F32, offsetof(struct Object, oFishActiveDistance), false, LOT_NONE, 1, sizeof(f32) },
- { "oFishDepthDistance", LVT_F32, offsetof(struct Object, oFishDepthDistance), false, LOT_NONE, 1, sizeof(f32) },
- { "oFishGoalVel", LVT_F32, offsetof(struct Object, oFishGoalVel), false, LOT_NONE, 1, sizeof(f32) },
- { "oFishGoalY", LVT_F32, offsetof(struct Object, oFishGoalY), false, LOT_NONE, 1, sizeof(f32) },
- { "oFishHeightOffset", LVT_F32, offsetof(struct Object, oFishHeightOffset), false, LOT_NONE, 1, sizeof(f32) },
- { "oFishRoamDistance", LVT_F32, offsetof(struct Object, oFishRoamDistance), false, LOT_NONE, 1, sizeof(f32) },
- { "oFishWaterLevel", LVT_F32, offsetof(struct Object, oFishWaterLevel), false, LOT_NONE, 1, sizeof(f32) },
- { "oFishYawVel", LVT_S32, offsetof(struct Object, oFishYawVel), false, LOT_NONE, 1, sizeof(s32) },
- { "oFlags", LVT_U32, offsetof(struct Object, oFlags), false, LOT_NONE, 1, sizeof(u32) },
- { "oFlameBowser", LVT_COBJECT_P, offsetof(struct Object, oFlameBowser), false, LOT_OBJECT, 1, sizeof(struct Object*) },
- { "oFlameScale", LVT_F32, offsetof(struct Object, oFlameScale), false, LOT_NONE, 1, sizeof(f32) },
- { "oFlameSpeedTimerOffset", LVT_S32, offsetof(struct Object, oFlameSpeedTimerOffset), false, LOT_NONE, 1, sizeof(s32) },
- { "oFlameThowerFlameUnk110", LVT_S32, offsetof(struct Object, oFlameThowerFlameUnk110), false, LOT_NONE, 1, sizeof(s32) },
- { "oFlameThowerUnk110", LVT_S32, offsetof(struct Object, oFlameThowerUnk110), false, LOT_NONE, 1, sizeof(s32) },
- { "oFlameUnkFC", LVT_F32, offsetof(struct Object, oFlameUnkFC), false, LOT_NONE, 1, sizeof(f32) },
- { "oFloatingPlatformUnk100", LVT_S32, offsetof(struct Object, oFloatingPlatformUnk100), false, LOT_NONE, 1, sizeof(s32) },
- { "oFloatingPlatformUnkF4", LVT_S32, offsetof(struct Object, oFloatingPlatformUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oFloatingPlatformUnkF8", LVT_F32, offsetof(struct Object, oFloatingPlatformUnkF8), false, LOT_NONE, 1, sizeof(f32) },
- { "oFloatingPlatformUnkFC", LVT_F32, offsetof(struct Object, oFloatingPlatformUnkFC), false, LOT_NONE, 1, sizeof(f32) },
- { "oFloor", LVT_COBJECT_P, offsetof(struct Object, oFloor), false, LOT_SURFACE, 1, sizeof(struct Surface*) },
- { "oFloorHeight", LVT_F32, offsetof(struct Object, oFloorHeight), false, LOT_NONE, 1, sizeof(f32) },
- { "oFloorRoom", LVT_S16, offsetof(struct Object, oFloorRoom), false, LOT_NONE, 1, sizeof(s16) },
- { "oFloorSwitchPressAnimationUnk100", LVT_S32, offsetof(struct Object, oFloorSwitchPressAnimationUnk100), false, LOT_NONE, 1, sizeof(s32) },
- { "oFloorSwitchPressAnimationUnkF4", LVT_S32, offsetof(struct Object, oFloorSwitchPressAnimationUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oFloorSwitchPressAnimationUnkF8", LVT_S32, offsetof(struct Object, oFloorSwitchPressAnimationUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oFloorSwitchPressAnimationUnkFC", LVT_S32, offsetof(struct Object, oFloorSwitchPressAnimationUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oFloorType", LVT_S16, offsetof(struct Object, oFloorType), false, LOT_NONE, 1, sizeof(s16) },
- { "oFlyGuyIdleTimer", LVT_S32, offsetof(struct Object, oFlyGuyIdleTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oFlyGuyLungeTargetPitch", LVT_S32, offsetof(struct Object, oFlyGuyLungeTargetPitch), false, LOT_NONE, 1, sizeof(s32) },
- { "oFlyGuyLungeYDecel", LVT_F32, offsetof(struct Object, oFlyGuyLungeYDecel), false, LOT_NONE, 1, sizeof(f32) },
- { "oFlyGuyOscTimer", LVT_S32, offsetof(struct Object, oFlyGuyOscTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oFlyGuyScaleVel", LVT_F32, offsetof(struct Object, oFlyGuyScaleVel), false, LOT_NONE, 1, sizeof(f32) },
- { "oFlyGuyTargetRoll", LVT_S32, offsetof(struct Object, oFlyGuyTargetRoll), false, LOT_NONE, 1, sizeof(s32) },
- { "oFlyGuyUnusedJitter", LVT_S32, offsetof(struct Object, oFlyGuyUnusedJitter), false, LOT_NONE, 1, sizeof(s32) },
- { "oForwardVel", LVT_F32, offsetof(struct Object, oForwardVel), false, LOT_NONE, 1, sizeof(f32) },
- { "oForwardVelS32", LVT_S32, offsetof(struct Object, oForwardVelS32), false, LOT_NONE, 1, sizeof(s32) },
- { "oFriction", LVT_F32, offsetof(struct Object, oFriction), false, LOT_NONE, 1, sizeof(f32) },
- { "oGoombaBlinkTimer", LVT_S32, offsetof(struct Object, oGoombaBlinkTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oGoombaJumpCooldown", LVT_U32, offsetof(struct Object, oGoombaJumpCooldown), false, LOT_NONE, 1, sizeof(u32) },
- { "oGoombaRelativeSpeed", LVT_F32, offsetof(struct Object, oGoombaRelativeSpeed), false, LOT_NONE, 1, sizeof(f32) },
- { "oGoombaScale", LVT_F32, offsetof(struct Object, oGoombaScale), false, LOT_NONE, 1, sizeof(f32) },
- { "oGoombaSize", LVT_S32, offsetof(struct Object, oGoombaSize), false, LOT_NONE, 1, sizeof(s32) },
- { "oGoombaTargetYaw", LVT_S32, offsetof(struct Object, oGoombaTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oGoombaTurningAwayFromWall", LVT_S32, offsetof(struct Object, oGoombaTurningAwayFromWall), false, LOT_NONE, 1, sizeof(s32) },
- { "oGoombaWalkTimer", LVT_S32, offsetof(struct Object, oGoombaWalkTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oGrandStarUnk108", LVT_S32, offsetof(struct Object, oGrandStarUnk108), false, LOT_NONE, 1, sizeof(s32) },
- { "oGraphYOffset", LVT_F32, offsetof(struct Object, oGraphYOffset), false, LOT_NONE, 1, sizeof(f32) },
- { "oGravity", LVT_F32, offsetof(struct Object, oGravity), false, LOT_NONE, 1, sizeof(f32) },
- { "oHauntedBookshelfShouldOpen", LVT_S32, offsetof(struct Object, oHauntedBookshelfShouldOpen), false, LOT_NONE, 1, sizeof(s32) },
- { "oHauntedChairUnk100", LVT_S32_P, offsetof(struct Object, oHauntedChairUnk100), true, LOT_POINTER, 1, sizeof(s32*) },
- { "oHauntedChairUnk104", LVT_S32, offsetof(struct Object, oHauntedChairUnk104), false, LOT_NONE, 1, sizeof(s32) },
- { "oHauntedChairUnkF4", LVT_S32, offsetof(struct Object, oHauntedChairUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oHauntedChairUnkF8", LVT_F32, offsetof(struct Object, oHauntedChairUnkF8), false, LOT_NONE, 1, sizeof(f32) },
- { "oHauntedChairUnkFC", LVT_F32, offsetof(struct Object, oHauntedChairUnkFC), false, LOT_NONE, 1, sizeof(f32) },
- { "oHealth", LVT_S32, offsetof(struct Object, oHealth), false, LOT_NONE, 1, sizeof(s32) },
- { "oHeaveHoUnk88", LVT_S32, offsetof(struct Object, oHeaveHoUnk88), false, LOT_NONE, 1, sizeof(s32) },
- { "oHeaveHoUnkF4", LVT_F32, offsetof(struct Object, oHeaveHoUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oHeldState", LVT_U32, offsetof(struct Object, oHeldState), false, LOT_NONE, 1, sizeof(u32) },
- { "oHiddenBlueCoinSwitch", LVT_COBJECT_P, offsetof(struct Object, oHiddenBlueCoinSwitch), false, LOT_OBJECT, 1, sizeof(struct Object*) },
- { "oHiddenObjectUnkF4", LVT_COBJECT_P, offsetof(struct Object, oHiddenObjectUnkF4), false, LOT_OBJECT, 1, sizeof(struct Object*) },
-// { "oHiddenStarLastInteractedObject", LVT_???, offsetof(struct Object, oHiddenStarLastInteractedObject), false, LOT_???, 1, sizeof(void*) }, <--- UNIMPLEMENTED
- { "oHiddenStarTriggerCounter", LVT_S32, offsetof(struct Object, oHiddenStarTriggerCounter), false, LOT_NONE, 1, sizeof(s32) },
- { "oHomeX", LVT_F32, offsetof(struct Object, oHomeX), false, LOT_NONE, 1, sizeof(f32) },
- { "oHomeY", LVT_F32, offsetof(struct Object, oHomeY), false, LOT_NONE, 1, sizeof(f32) },
- { "oHomeZ", LVT_F32, offsetof(struct Object, oHomeZ), false, LOT_NONE, 1, sizeof(f32) },
- { "oHomingAmpAvgY", LVT_F32, offsetof(struct Object, oHomingAmpAvgY), false, LOT_NONE, 1, sizeof(f32) },
- { "oHomingAmpLockedOn", LVT_S32, offsetof(struct Object, oHomingAmpLockedOn), false, LOT_NONE, 1, sizeof(s32) },
- { "oHootAvailability", LVT_S32, offsetof(struct Object, oHootAvailability), false, LOT_NONE, 1, sizeof(s32) },
- { "oHootMarioReleaseTime", LVT_S32, offsetof(struct Object, oHootMarioReleaseTime), false, LOT_NONE, 1, sizeof(s32) },
- { "oHorizontalGrindelDistToHome", LVT_F32, offsetof(struct Object, oHorizontalGrindelDistToHome), false, LOT_NONE, 1, sizeof(f32) },
- { "oHorizontalGrindelOnGround", LVT_S32, offsetof(struct Object, oHorizontalGrindelOnGround), false, LOT_NONE, 1, sizeof(s32) },
- { "oHorizontalGrindelTargetYaw", LVT_S32, offsetof(struct Object, oHorizontalGrindelTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oHorizontalMovementUnk100", LVT_F32, offsetof(struct Object, oHorizontalMovementUnk100), false, LOT_NONE, 1, sizeof(f32) },
- { "oHorizontalMovementUnk104", LVT_S32, offsetof(struct Object, oHorizontalMovementUnk104), false, LOT_NONE, 1, sizeof(s32) },
- { "oHorizontalMovementUnk108", LVT_F32, offsetof(struct Object, oHorizontalMovementUnk108), false, LOT_NONE, 1, sizeof(f32) },
- { "oHorizontalMovementUnkF4", LVT_S32, offsetof(struct Object, oHorizontalMovementUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oHorizontalMovementUnkF8", LVT_S32, offsetof(struct Object, oHorizontalMovementUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oIntangibleTimer", LVT_S32, offsetof(struct Object, oIntangibleTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oInteractStatus", LVT_S32, offsetof(struct Object, oInteractStatus), false, LOT_NONE, 1, sizeof(s32) },
- { "oInteractType", LVT_U32, offsetof(struct Object, oInteractType), false, LOT_NONE, 1, sizeof(u32) },
- { "oInteractionSubtype", LVT_U32, offsetof(struct Object, oInteractionSubtype), false, LOT_NONE, 1, sizeof(u32) },
- { "oIntroLakituCloud", LVT_COBJECT_P, offsetof(struct Object, oIntroLakituCloud), false, LOT_OBJECT, 1, sizeof(struct Object*) },
- { "oIntroLakituSplineSegment", LVT_F32, offsetof(struct Object, oIntroLakituSplineSegment), false, LOT_NONE, 1, sizeof(f32) },
- { "oIntroLakituSplineSegmentProgress", LVT_F32, offsetof(struct Object, oIntroLakituSplineSegmentProgress), false, LOT_NONE, 1, sizeof(f32) },
- { "oIntroLakituUnk100", LVT_F32, offsetof(struct Object, oIntroLakituUnk100), false, LOT_NONE, 1, sizeof(f32) },
- { "oIntroLakituUnk104", LVT_F32, offsetof(struct Object, oIntroLakituUnk104), false, LOT_NONE, 1, sizeof(f32) },
- { "oIntroLakituUnk108", LVT_F32, offsetof(struct Object, oIntroLakituUnk108), false, LOT_NONE, 1, sizeof(f32) },
- { "oIntroLakituUnk10C", LVT_F32, offsetof(struct Object, oIntroLakituUnk10C), false, LOT_NONE, 1, sizeof(f32) },
- { "oIntroLakituUnk110", LVT_F32, offsetof(struct Object, oIntroLakituUnk110), false, LOT_NONE, 1, sizeof(f32) },
- { "oIntroPeachDistToCamera", LVT_F32, offsetof(struct Object, oIntroPeachDistToCamera), false, LOT_NONE, 1, sizeof(f32) },
- { "oIntroPeachPitchFromFocus", LVT_F32, offsetof(struct Object, oIntroPeachPitchFromFocus), false, LOT_NONE, 1, sizeof(f32) },
- { "oIntroPeachYawFromFocus", LVT_F32, offsetof(struct Object, oIntroPeachYawFromFocus), false, LOT_NONE, 1, sizeof(f32) },
- { "oJrbSlidingBoxUnkF4", LVT_COBJECT_P, offsetof(struct Object, oJrbSlidingBoxUnkF4), false, LOT_OBJECT, 1, sizeof(struct Object*) },
- { "oJrbSlidingBoxUnkF8", LVT_S32, offsetof(struct Object, oJrbSlidingBoxUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oJrbSlidingBoxUnkFC", LVT_F32, offsetof(struct Object, oJrbSlidingBoxUnkFC), false, LOT_NONE, 1, sizeof(f32) },
- { "oJumpingBoxUnkF4", LVT_S32, offsetof(struct Object, oJumpingBoxUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oJumpingBoxUnkF8", LVT_S32, offsetof(struct Object, oJumpingBoxUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oKickableBoardF4", LVT_S32, offsetof(struct Object, oKickableBoardF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oKickableBoardF8", LVT_S32, offsetof(struct Object, oKickableBoardF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oKingBobombUnk100", LVT_S32, offsetof(struct Object, oKingBobombUnk100), false, LOT_NONE, 1, sizeof(s32) },
- { "oKingBobombUnk104", LVT_S32, offsetof(struct Object, oKingBobombUnk104), false, LOT_NONE, 1, sizeof(s32) },
- { "oKingBobombUnk108", LVT_S32, offsetof(struct Object, oKingBobombUnk108), false, LOT_NONE, 1, sizeof(s32) },
- { "oKingBobombUnk88", LVT_S32, offsetof(struct Object, oKingBobombUnk88), false, LOT_NONE, 1, sizeof(s32) },
- { "oKingBobombUnkF8", LVT_S32, offsetof(struct Object, oKingBobombUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oKingBobombUnkFC", LVT_S32, offsetof(struct Object, oKingBobombUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oKleptoDistanceToTarget", LVT_F32, offsetof(struct Object, oKleptoDistanceToTarget), false, LOT_NONE, 1, sizeof(f32) },
- { "oKleptoSpeed", LVT_F32, offsetof(struct Object, oKleptoSpeed), false, LOT_NONE, 1, sizeof(f32) },
- { "oKleptoStartPosX", LVT_F32, offsetof(struct Object, oKleptoStartPosX), false, LOT_NONE, 1, sizeof(f32) },
- { "oKleptoStartPosY", LVT_F32, offsetof(struct Object, oKleptoStartPosY), false, LOT_NONE, 1, sizeof(f32) },
- { "oKleptoStartPosZ", LVT_F32, offsetof(struct Object, oKleptoStartPosZ), false, LOT_NONE, 1, sizeof(f32) },
- { "oKleptoTargetNumber", LVT_S16, offsetof(struct Object, oKleptoTargetNumber), false, LOT_NONE, 1, sizeof(s16) },
- { "oKleptoTimeUntilTargetChange", LVT_S32, offsetof(struct Object, oKleptoTimeUntilTargetChange), false, LOT_NONE, 1, sizeof(s32) },
- { "oKleptoUnk1AE", LVT_S16, offsetof(struct Object, oKleptoUnk1AE), false, LOT_NONE, 1, sizeof(s16) },
- { "oKleptoUnk1B0", LVT_S16, offsetof(struct Object, oKleptoUnk1B0), false, LOT_NONE, 1, sizeof(s16) },
- { "oKleptoUnkF8", LVT_F32, offsetof(struct Object, oKleptoUnkF8), false, LOT_NONE, 1, sizeof(f32) },
- { "oKleptoUnkFC", LVT_F32, offsetof(struct Object, oKleptoUnkFC), false, LOT_NONE, 1, sizeof(f32) },
- { "oKleptoYawToTarget", LVT_S16, offsetof(struct Object, oKleptoYawToTarget), false, LOT_NONE, 1, sizeof(s16) },
- { "oKoopaAgility", LVT_F32, offsetof(struct Object, oKoopaAgility), false, LOT_NONE, 1, sizeof(f32) },
- { "oKoopaAngleToMario", LVT_S32, offsetof(struct Object, oKoopaAngleToMario), false, LOT_NONE, 1, sizeof(s32) },
- { "oKoopaBlinkTimer", LVT_S32, offsetof(struct Object, oKoopaBlinkTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oKoopaCountdown", LVT_S16, offsetof(struct Object, oKoopaCountdown), false, LOT_NONE, 1, sizeof(s16) },
- { "oKoopaDistanceToMario", LVT_F32, offsetof(struct Object, oKoopaDistanceToMario), false, LOT_NONE, 1, sizeof(f32) },
- { "oKoopaMovementType", LVT_S32, offsetof(struct Object, oKoopaMovementType), false, LOT_NONE, 1, sizeof(s32) },
- { "oKoopaRaceEndpointKoopaFinished", LVT_S32, offsetof(struct Object, oKoopaRaceEndpointKoopaFinished), false, LOT_NONE, 1, sizeof(s32) },
- { "oKoopaRaceEndpointRaceBegun", LVT_S32, offsetof(struct Object, oKoopaRaceEndpointRaceBegun), false, LOT_NONE, 1, sizeof(s32) },
- { "oKoopaRaceEndpointRaceEnded", LVT_S32, offsetof(struct Object, oKoopaRaceEndpointRaceEnded), false, LOT_NONE, 1, sizeof(s32) },
- { "oKoopaRaceEndpointRaceStatus", LVT_S32, offsetof(struct Object, oKoopaRaceEndpointRaceStatus), false, LOT_NONE, 1, sizeof(s32) },
- { "oKoopaRaceEndpointUnk100", LVT_S32, offsetof(struct Object, oKoopaRaceEndpointUnk100), false, LOT_NONE, 1, sizeof(s32) },
- { "oKoopaShellFlameUnkF4", LVT_F32, offsetof(struct Object, oKoopaShellFlameUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oKoopaShellFlameUnkF8", LVT_F32, offsetof(struct Object, oKoopaShellFlameUnkF8), false, LOT_NONE, 1, sizeof(f32) },
- { "oKoopaTargetYaw", LVT_S32, offsetof(struct Object, oKoopaTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oKoopaTheQuickInitTextboxCooldown", LVT_S16, offsetof(struct Object, oKoopaTheQuickInitTextboxCooldown), false, LOT_NONE, 1, sizeof(s16) },
- { "oKoopaTheQuickRaceIndex", LVT_S16, offsetof(struct Object, oKoopaTheQuickRaceIndex), false, LOT_NONE, 1, sizeof(s16) },
- { "oKoopaTurningAwayFromWall", LVT_S32, offsetof(struct Object, oKoopaTurningAwayFromWall), false, LOT_NONE, 1, sizeof(s32) },
- { "oKoopaUnshelledTimeUntilTurn", LVT_S32, offsetof(struct Object, oKoopaUnshelledTimeUntilTurn), false, LOT_NONE, 1, sizeof(s32) },
- { "oLightID", LVT_S32, offsetof(struct Object, oLightID), false, LOT_NONE, 1, sizeof(s32) },
- { "oLllRotatingHexFlameUnkF4", LVT_F32, offsetof(struct Object, oLllRotatingHexFlameUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oLllRotatingHexFlameUnkF8", LVT_F32, offsetof(struct Object, oLllRotatingHexFlameUnkF8), false, LOT_NONE, 1, sizeof(f32) },
- { "oLllRotatingHexFlameUnkFC", LVT_F32, offsetof(struct Object, oLllRotatingHexFlameUnkFC), false, LOT_NONE, 1, sizeof(f32) },
- { "oLllWoodPieceOscillationTimer", LVT_S32, offsetof(struct Object, oLllWoodPieceOscillationTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oMacroUnk108", LVT_F32, offsetof(struct Object, oMacroUnk108), false, LOT_NONE, 1, sizeof(f32) },
- { "oMacroUnk10C", LVT_F32, offsetof(struct Object, oMacroUnk10C), false, LOT_NONE, 1, sizeof(f32) },
- { "oMacroUnk110", LVT_F32, offsetof(struct Object, oMacroUnk110), false, LOT_NONE, 1, sizeof(f32) },
- { "oMantaTargetPitch", LVT_S32, offsetof(struct Object, oMantaTargetPitch), false, LOT_NONE, 1, sizeof(s32) },
- { "oMantaTargetYaw", LVT_S32, offsetof(struct Object, oMantaTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oMarioBurnTimer", LVT_S32, offsetof(struct Object, oMarioBurnTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oMarioCannonInputYaw", LVT_S32, offsetof(struct Object, oMarioCannonInputYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oMarioCannonObjectYaw", LVT_S32, offsetof(struct Object, oMarioCannonObjectYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oMarioJumboStarCutscenePosZ", LVT_F32, offsetof(struct Object, oMarioJumboStarCutscenePosZ), false, LOT_NONE, 1, sizeof(f32) },
- { "oMarioLongJumpIsSlow", LVT_S32, offsetof(struct Object, oMarioLongJumpIsSlow), false, LOT_NONE, 1, sizeof(s32) },
- { "oMarioParticleFlags", LVT_S32, offsetof(struct Object, oMarioParticleFlags), false, LOT_NONE, 1, sizeof(s32) },
- { "oMarioPolePos", LVT_F32, offsetof(struct Object, oMarioPolePos), false, LOT_NONE, 1, sizeof(f32) },
- { "oMarioPoleUnk108", LVT_S32, offsetof(struct Object, oMarioPoleUnk108), false, LOT_NONE, 1, sizeof(s32) },
- { "oMarioPoleYawVel", LVT_S32, offsetof(struct Object, oMarioPoleYawVel), false, LOT_NONE, 1, sizeof(s32) },
- { "oMarioReadingSignDPosX", LVT_F32, offsetof(struct Object, oMarioReadingSignDPosX), false, LOT_NONE, 1, sizeof(f32) },
- { "oMarioReadingSignDPosZ", LVT_F32, offsetof(struct Object, oMarioReadingSignDPosZ), false, LOT_NONE, 1, sizeof(f32) },
- { "oMarioReadingSignDYaw", LVT_S32, offsetof(struct Object, oMarioReadingSignDYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oMarioSteepJumpYaw", LVT_S32, offsetof(struct Object, oMarioSteepJumpYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oMarioTornadoPosY", LVT_F32, offsetof(struct Object, oMarioTornadoPosY), false, LOT_NONE, 1, sizeof(f32) },
- { "oMarioTornadoYawVel", LVT_S32, offsetof(struct Object, oMarioTornadoYawVel), false, LOT_NONE, 1, sizeof(s32) },
- { "oMarioWalkingPitch", LVT_S32, offsetof(struct Object, oMarioWalkingPitch), false, LOT_NONE, 1, sizeof(s32) },
- { "oMarioWhirlpoolPosY", LVT_F32, offsetof(struct Object, oMarioWhirlpoolPosY), false, LOT_NONE, 1, sizeof(f32) },
- { "oMenuButtonActionPhase", LVT_S32, offsetof(struct Object, oMenuButtonActionPhase), false, LOT_NONE, 1, sizeof(s32) },
- { "oMenuButtonIsCustom", LVT_S32, offsetof(struct Object, oMenuButtonIsCustom), false, LOT_NONE, 1, sizeof(s32) },
- { "oMenuButtonOrigPosX", LVT_F32, offsetof(struct Object, oMenuButtonOrigPosX), false, LOT_NONE, 1, sizeof(f32) },
- { "oMenuButtonOrigPosY", LVT_F32, offsetof(struct Object, oMenuButtonOrigPosY), false, LOT_NONE, 1, sizeof(f32) },
- { "oMenuButtonOrigPosZ", LVT_F32, offsetof(struct Object, oMenuButtonOrigPosZ), false, LOT_NONE, 1, sizeof(f32) },
- { "oMenuButtonScale", LVT_F32, offsetof(struct Object, oMenuButtonScale), false, LOT_NONE, 1, sizeof(f32) },
- { "oMenuButtonState", LVT_S32, offsetof(struct Object, oMenuButtonState), false, LOT_NONE, 1, sizeof(s32) },
- { "oMenuButtonTimer", LVT_S32, offsetof(struct Object, oMenuButtonTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oMerryGoRoundBooManagerNumBoosKilled", LVT_S32, offsetof(struct Object, oMerryGoRoundBooManagerNumBoosKilled), false, LOT_NONE, 1, sizeof(s32) },
- { "oMerryGoRoundBooManagerNumBoosSpawned", LVT_S32, offsetof(struct Object, oMerryGoRoundBooManagerNumBoosSpawned), false, LOT_NONE, 1, sizeof(s32) },
- { "oMerryGoRoundMarioIsOutside", LVT_S32, offsetof(struct Object, oMerryGoRoundMarioIsOutside), false, LOT_NONE, 1, sizeof(s32) },
- { "oMerryGoRoundMusicShouldPlay", LVT_S32, offsetof(struct Object, oMerryGoRoundMusicShouldPlay), false, LOT_NONE, 1, sizeof(s32) },
- { "oMerryGoRoundStopped", LVT_S32, offsetof(struct Object, oMerryGoRoundStopped), false, LOT_NONE, 1, sizeof(s32) },
- { "oMipsForwardVelocity", LVT_F32, offsetof(struct Object, oMipsForwardVelocity), false, LOT_NONE, 1, sizeof(f32) },
- { "oMipsStarStatus", LVT_S32, offsetof(struct Object, oMipsStarStatus), false, LOT_NONE, 1, sizeof(s32) },
- { "oMipsStartWaypointIndex", LVT_S32, offsetof(struct Object, oMipsStartWaypointIndex), false, LOT_NONE, 1, sizeof(s32) },
- { "oMoneybagJumpState", LVT_S32, offsetof(struct Object, oMoneybagJumpState), false, LOT_NONE, 1, sizeof(s32) },
- { "oMontyMoleCurrentHole", LVT_COBJECT_P, offsetof(struct Object, oMontyMoleCurrentHole), false, LOT_OBJECT, 1, sizeof(struct Object*) },
- { "oMontyMoleHeightRelativeToFloor", LVT_F32, offsetof(struct Object, oMontyMoleHeightRelativeToFloor), false, LOT_NONE, 1, sizeof(f32) },
- { "oMontyMoleHoleCooldown", LVT_S32, offsetof(struct Object, oMontyMoleHoleCooldown), false, LOT_NONE, 1, sizeof(s32) },
- { "oMontyMoleHoleX", LVT_F32, offsetof(struct Object, oMontyMoleHoleX), false, LOT_NONE, 1, sizeof(f32) },
- { "oMontyMoleHoleY", LVT_F32, offsetof(struct Object, oMontyMoleHoleY), false, LOT_NONE, 1, sizeof(f32) },
- { "oMontyMoleHoleZ", LVT_F32, offsetof(struct Object, oMontyMoleHoleZ), false, LOT_NONE, 1, sizeof(f32) },
- { "oMoveAnglePitch", LVT_S32, offsetof(struct Object, oMoveAnglePitch), false, LOT_NONE, 1, sizeof(s32) },
- { "oMoveAngleRoll", LVT_S32, offsetof(struct Object, oMoveAngleRoll), false, LOT_NONE, 1, sizeof(s32) },
- { "oMoveAngleYaw", LVT_S32, offsetof(struct Object, oMoveAngleYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oMoveFlags", LVT_U32, offsetof(struct Object, oMoveFlags), false, LOT_NONE, 1, sizeof(u32) },
- { "oMovingFlameTimer", LVT_S32, offsetof(struct Object, oMovingFlameTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oMrBlizzardChangeInDizziness", LVT_F32, offsetof(struct Object, oMrBlizzardChangeInDizziness), false, LOT_NONE, 1, sizeof(f32) },
- { "oMrBlizzardDistFromHome", LVT_S32, offsetof(struct Object, oMrBlizzardDistFromHome), false, LOT_NONE, 1, sizeof(s32) },
- { "oMrBlizzardDizziness", LVT_F32, offsetof(struct Object, oMrBlizzardDizziness), false, LOT_NONE, 1, sizeof(f32) },
- { "oMrBlizzardGraphYOffset", LVT_F32, offsetof(struct Object, oMrBlizzardGraphYOffset), false, LOT_NONE, 1, sizeof(f32) },
- { "oMrBlizzardGraphYVel", LVT_F32, offsetof(struct Object, oMrBlizzardGraphYVel), false, LOT_NONE, 1, sizeof(f32) },
- { "oMrBlizzardHeldObj", LVT_COBJECT_P, offsetof(struct Object, oMrBlizzardHeldObj), false, LOT_OBJECT, 1, sizeof(struct Object*) },
- { "oMrBlizzardScale", LVT_F32, offsetof(struct Object, oMrBlizzardScale), false, LOT_NONE, 1, sizeof(f32) },
- { "oMrBlizzardTargetMoveYaw", LVT_S32, offsetof(struct Object, oMrBlizzardTargetMoveYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oMrBlizzardTimer", LVT_S32, offsetof(struct Object, oMrBlizzardTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oMrISize", LVT_F32, offsetof(struct Object, oMrISize), false, LOT_NONE, 1, sizeof(f32) },
- { "oMrIUnk100", LVT_S32, offsetof(struct Object, oMrIUnk100), false, LOT_NONE, 1, sizeof(s32) },
- { "oMrIUnk104", LVT_S32, offsetof(struct Object, oMrIUnk104), false, LOT_NONE, 1, sizeof(s32) },
- { "oMrIUnk108", LVT_S32, offsetof(struct Object, oMrIUnk108), false, LOT_NONE, 1, sizeof(s32) },
- { "oMrIUnk110", LVT_S32, offsetof(struct Object, oMrIUnk110), false, LOT_NONE, 1, sizeof(s32) },
- { "oMrIUnkF4", LVT_S32, offsetof(struct Object, oMrIUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oMrIUnkFC", LVT_S32, offsetof(struct Object, oMrIUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oNumLootCoins", LVT_S32, offsetof(struct Object, oNumLootCoins), false, LOT_NONE, 1, sizeof(s32) },
- { "oOpacity", LVT_S32, offsetof(struct Object, oOpacity), false, LOT_NONE, 1, sizeof(s32) },
- { "oOpenableGrillUnk88", LVT_S32, offsetof(struct Object, oOpenableGrillUnk88), false, LOT_NONE, 1, sizeof(s32) },
- { "oOpenableGrillUnkF4", LVT_COBJECT_P, offsetof(struct Object, oOpenableGrillUnkF4), false, LOT_OBJECT, 1, sizeof(struct Object*) },
- { "oParentRelativePosX", LVT_F32, offsetof(struct Object, oParentRelativePosX), false, LOT_NONE, 1, sizeof(f32) },
- { "oParentRelativePosY", LVT_F32, offsetof(struct Object, oParentRelativePosY), false, LOT_NONE, 1, sizeof(f32) },
- { "oParentRelativePosZ", LVT_F32, offsetof(struct Object, oParentRelativePosZ), false, LOT_NONE, 1, sizeof(f32) },
- { "oPathedPrevWaypoint", LVT_COBJECT_P, offsetof(struct Object, oPathedPrevWaypoint), false, LOT_WAYPOINT, 1, sizeof(struct Waypoint*) },
- { "oPathedPrevWaypointFlags", LVT_S32, offsetof(struct Object, oPathedPrevWaypointFlags), false, LOT_NONE, 1, sizeof(s32) },
- { "oPathedStartWaypoint", LVT_COBJECT_P, offsetof(struct Object, oPathedStartWaypoint), false, LOT_WAYPOINT, 1, sizeof(struct Waypoint*) },
- { "oPathedTargetPitch", LVT_S32, offsetof(struct Object, oPathedTargetPitch), false, LOT_NONE, 1, sizeof(s32) },
- { "oPathedTargetYaw", LVT_S32, offsetof(struct Object, oPathedTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oPiranhaPlantScale", LVT_F32, offsetof(struct Object, oPiranhaPlantScale), false, LOT_NONE, 1, sizeof(f32) },
- { "oPiranhaPlantSleepMusicState", LVT_S32, offsetof(struct Object, oPiranhaPlantSleepMusicState), false, LOT_NONE, 1, sizeof(s32) },
- { "oPitouneUnkF4", LVT_F32, offsetof(struct Object, oPitouneUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oPitouneUnkF8", LVT_F32, offsetof(struct Object, oPitouneUnkF8), false, LOT_NONE, 1, sizeof(f32) },
- { "oPitouneUnkFC", LVT_F32, offsetof(struct Object, oPitouneUnkFC), false, LOT_NONE, 1, sizeof(f32) },
- { "oPlatformOnTrackBaseBallIndex", LVT_S32, offsetof(struct Object, oPlatformOnTrackBaseBallIndex), false, LOT_NONE, 1, sizeof(s32) },
- { "oPlatformOnTrackDistMovedSinceLastBall", LVT_F32, offsetof(struct Object, oPlatformOnTrackDistMovedSinceLastBall), false, LOT_NONE, 1, sizeof(f32) },
- { "oPlatformOnTrackIsNotHMC", LVT_S16, offsetof(struct Object, oPlatformOnTrackIsNotHMC), false, LOT_NONE, 1, sizeof(s16) },
- { "oPlatformOnTrackIsNotSkiLift", LVT_S16, offsetof(struct Object, oPlatformOnTrackIsNotSkiLift), false, LOT_NONE, 1, sizeof(s16) },
- { "oPlatformOnTrackOffsetY", LVT_F32, offsetof(struct Object, oPlatformOnTrackOffsetY), false, LOT_NONE, 1, sizeof(f32) },
- { "oPlatformOnTrackPitch", LVT_S32, offsetof(struct Object, oPlatformOnTrackPitch), false, LOT_NONE, 1, sizeof(s32) },
- { "oPlatformOnTrackPrevWaypoint", LVT_COBJECT_P, offsetof(struct Object, oPlatformOnTrackPrevWaypoint), false, LOT_WAYPOINT, 1, sizeof(struct Waypoint*) },
- { "oPlatformOnTrackPrevWaypointFlags", LVT_S32, offsetof(struct Object, oPlatformOnTrackPrevWaypointFlags), false, LOT_NONE, 1, sizeof(s32) },
- { "oPlatformOnTrackSkiLiftRollVel", LVT_F32, offsetof(struct Object, oPlatformOnTrackSkiLiftRollVel), false, LOT_NONE, 1, sizeof(f32) },
- { "oPlatformOnTrackStartWaypoint", LVT_COBJECT_P, offsetof(struct Object, oPlatformOnTrackStartWaypoint), false, LOT_WAYPOINT, 1, sizeof(struct Waypoint*) },
- { "oPlatformOnTrackType", LVT_S16, offsetof(struct Object, oPlatformOnTrackType), false, LOT_NONE, 1, sizeof(s16) },
- { "oPlatformOnTrackWasStoodOn", LVT_S16, offsetof(struct Object, oPlatformOnTrackWasStoodOn), false, LOT_NONE, 1, sizeof(s16) },
- { "oPlatformOnTrackYaw", LVT_S32, offsetof(struct Object, oPlatformOnTrackYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oPlatformSpawnerUnk100", LVT_F32, offsetof(struct Object, oPlatformSpawnerUnk100), false, LOT_NONE, 1, sizeof(f32) },
- { "oPlatformSpawnerUnk104", LVT_F32, offsetof(struct Object, oPlatformSpawnerUnk104), false, LOT_NONE, 1, sizeof(f32) },
- { "oPlatformSpawnerUnk108", LVT_F32, offsetof(struct Object, oPlatformSpawnerUnk108), false, LOT_NONE, 1, sizeof(f32) },
- { "oPlatformSpawnerUnkF4", LVT_S32, offsetof(struct Object, oPlatformSpawnerUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oPlatformSpawnerUnkF8", LVT_S32, offsetof(struct Object, oPlatformSpawnerUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oPlatformSpawnerUnkFC", LVT_S32, offsetof(struct Object, oPlatformSpawnerUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oPlatformTimer", LVT_S32, offsetof(struct Object, oPlatformTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oPlatformUnk10C", LVT_F32, offsetof(struct Object, oPlatformUnk10C), false, LOT_NONE, 1, sizeof(f32) },
- { "oPlatformUnk110", LVT_F32, offsetof(struct Object, oPlatformUnk110), false, LOT_NONE, 1, sizeof(f32) },
- { "oPlatformUnkF8", LVT_COBJECT_P, offsetof(struct Object, oPlatformUnkF8), false, LOT_OBJECT, 1, sizeof(struct Object*) },
- { "oPlatformUnkFC", LVT_S32, offsetof(struct Object, oPlatformUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oPokeyAliveBodyPartFlags", LVT_U32, offsetof(struct Object, oPokeyAliveBodyPartFlags), false, LOT_NONE, 1, sizeof(u32) },
- { "oPokeyBodyPartBlinkTimer", LVT_S32, offsetof(struct Object, oPokeyBodyPartBlinkTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oPokeyBodyPartDeathDelayAfterHeadKilled", LVT_S32, offsetof(struct Object, oPokeyBodyPartDeathDelayAfterHeadKilled), false, LOT_NONE, 1, sizeof(s32) },
- { "oPokeyBottomBodyPartSize", LVT_F32, offsetof(struct Object, oPokeyBottomBodyPartSize), false, LOT_NONE, 1, sizeof(f32) },
- { "oPokeyChangeTargetTimer", LVT_S32, offsetof(struct Object, oPokeyChangeTargetTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oPokeyHeadWasKilled", LVT_S32, offsetof(struct Object, oPokeyHeadWasKilled), false, LOT_NONE, 1, sizeof(s32) },
- { "oPokeyNumAliveBodyParts", LVT_S32, offsetof(struct Object, oPokeyNumAliveBodyParts), false, LOT_NONE, 1, sizeof(s32) },
- { "oPokeyTargetYaw", LVT_S32, offsetof(struct Object, oPokeyTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oPokeyTurningAwayFromWall", LVT_S32, offsetof(struct Object, oPokeyTurningAwayFromWall), false, LOT_NONE, 1, sizeof(s32) },
- { "oPosX", LVT_F32, offsetof(struct Object, oPosX), false, LOT_NONE, 1, sizeof(f32) },
- { "oPosY", LVT_F32, offsetof(struct Object, oPosY), false, LOT_NONE, 1, sizeof(f32) },
- { "oPosZ", LVT_F32, offsetof(struct Object, oPosZ), false, LOT_NONE, 1, sizeof(f32) },
- { "oPrevAction", LVT_S32, offsetof(struct Object, oPrevAction), false, LOT_NONE, 1, sizeof(s32) },
- { "oPyramidTopFragmentsScale", LVT_F32, offsetof(struct Object, oPyramidTopFragmentsScale), false, LOT_NONE, 1, sizeof(f32) },
- { "oPyramidTopPillarsTouched", LVT_S32, offsetof(struct Object, oPyramidTopPillarsTouched), false, LOT_NONE, 1, sizeof(s32) },
- { "oRRCruiserWingUnkF4", LVT_S32, offsetof(struct Object, oRRCruiserWingUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oRRCruiserWingUnkF8", LVT_S32, offsetof(struct Object, oRRCruiserWingUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oRacingPenguinFinalTextbox", LVT_S16, offsetof(struct Object, oRacingPenguinFinalTextbox), false, LOT_NONE, 1, sizeof(s16) },
- { "oRacingPenguinInitTextCooldown", LVT_S32, offsetof(struct Object, oRacingPenguinInitTextCooldown), false, LOT_NONE, 1, sizeof(s32) },
- { "oRacingPenguinMarioCheated", LVT_S16, offsetof(struct Object, oRacingPenguinMarioCheated), false, LOT_NONE, 1, sizeof(s16) },
- { "oRacingPenguinMarioWon", LVT_S16, offsetof(struct Object, oRacingPenguinMarioWon), false, LOT_NONE, 1, sizeof(s16) },
- { "oRacingPenguinReachedBottom", LVT_S16, offsetof(struct Object, oRacingPenguinReachedBottom), false, LOT_NONE, 1, sizeof(s16) },
- { "oRacingPenguinWeightedNewTargetSpeed", LVT_F32, offsetof(struct Object, oRacingPenguinWeightedNewTargetSpeed), false, LOT_NONE, 1, sizeof(f32) },
-// { "oRespawnerBehaviorToRespawn", LVT_???, offsetof(struct Object, oRespawnerBehaviorToRespawn), true, LOT_???, 1, sizeof(const void*) }, <--- UNIMPLEMENTED
- { "oRespawnerMinSpawnDist", LVT_F32, offsetof(struct Object, oRespawnerMinSpawnDist), false, LOT_NONE, 1, sizeof(f32) },
- { "oRespawnerModelToRespawn", LVT_S32, offsetof(struct Object, oRespawnerModelToRespawn), false, LOT_NONE, 1, sizeof(s32) },
- { "oRollingLogUnkF4", LVT_F32, offsetof(struct Object, oRollingLogUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oRoom", LVT_S32, offsetof(struct Object, oRoom), false, LOT_NONE, 1, sizeof(s32) },
- { "oSLSnowmanWindOriginalYaw", LVT_S32, offsetof(struct Object, oSLSnowmanWindOriginalYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oSLWalkingPenguinCurStep", LVT_S32, offsetof(struct Object, oSLWalkingPenguinCurStep), false, LOT_NONE, 1, sizeof(s32) },
- { "oSLWalkingPenguinCurStepTimer", LVT_S32, offsetof(struct Object, oSLWalkingPenguinCurStepTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oSLWalkingPenguinWindCollisionXPos", LVT_F32, offsetof(struct Object, oSLWalkingPenguinWindCollisionXPos), false, LOT_NONE, 1, sizeof(f32) },
- { "oSLWalkingPenguinWindCollisionZPos", LVT_F32, offsetof(struct Object, oSLWalkingPenguinWindCollisionZPos), false, LOT_NONE, 1, sizeof(f32) },
- { "oScuttlebugSpawnerUnk88", LVT_S32, offsetof(struct Object, oScuttlebugSpawnerUnk88), false, LOT_NONE, 1, sizeof(s32) },
- { "oScuttlebugSpawnerUnkF4", LVT_S32, offsetof(struct Object, oScuttlebugSpawnerUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oScuttlebugUnkF4", LVT_S32, offsetof(struct Object, oScuttlebugUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oScuttlebugUnkF8", LVT_S32, offsetof(struct Object, oScuttlebugUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oScuttlebugUnkFC", LVT_S32, offsetof(struct Object, oScuttlebugUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oSeesawPlatformPitchVel", LVT_F32, offsetof(struct Object, oSeesawPlatformPitchVel), false, LOT_NONE, 1, sizeof(f32) },
- { "oShipPart3UnkF4", LVT_S32, offsetof(struct Object, oShipPart3UnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oShipPart3UnkF8", LVT_S32, offsetof(struct Object, oShipPart3UnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oSinkWhenSteppedOnUnk104", LVT_S32, offsetof(struct Object, oSinkWhenSteppedOnUnk104), false, LOT_NONE, 1, sizeof(s32) },
- { "oSinkWhenSteppedOnUnk108", LVT_F32, offsetof(struct Object, oSinkWhenSteppedOnUnk108), false, LOT_NONE, 1, sizeof(f32) },
- { "oSkeeterLastWaterY", LVT_F32, offsetof(struct Object, oSkeeterLastWaterY), false, LOT_NONE, 1, sizeof(f32) },
- { "oSkeeterTargetAngle", LVT_S32, offsetof(struct Object, oSkeeterTargetAngle), false, LOT_NONE, 1, sizeof(s32) },
- { "oSkeeterUnk1AC", LVT_S16, offsetof(struct Object, oSkeeterUnk1AC), false, LOT_NONE, 1, sizeof(s16) },
- { "oSkeeterUnkF8", LVT_S32, offsetof(struct Object, oSkeeterUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oSkeeterUnkFC", LVT_F32, offsetof(struct Object, oSkeeterUnkFC), false, LOT_NONE, 1, sizeof(f32) },
- { "oSkeeterWaitTime", LVT_S32, offsetof(struct Object, oSkeeterWaitTime), false, LOT_NONE, 1, sizeof(s32) },
- { "oSmallBompInitX", LVT_F32, offsetof(struct Object, oSmallBompInitX), false, LOT_NONE, 1, sizeof(f32) },
- { "oSmallPenguinUnk100", LVT_S32, offsetof(struct Object, oSmallPenguinUnk100), false, LOT_NONE, 1, sizeof(s32) },
- { "oSmallPenguinUnk104", LVT_F32, offsetof(struct Object, oSmallPenguinUnk104), false, LOT_NONE, 1, sizeof(f32) },
- { "oSmallPenguinUnk108", LVT_F32, offsetof(struct Object, oSmallPenguinUnk108), false, LOT_NONE, 1, sizeof(f32) },
- { "oSmallPenguinUnk110", LVT_S32, offsetof(struct Object, oSmallPenguinUnk110), false, LOT_NONE, 1, sizeof(s32) },
- { "oSmallPenguinUnk88", LVT_S32, offsetof(struct Object, oSmallPenguinUnk88), false, LOT_NONE, 1, sizeof(s32) },
- { "oSmallPiranhaFlameEndSpeed", LVT_F32, offsetof(struct Object, oSmallPiranhaFlameEndSpeed), false, LOT_NONE, 1, sizeof(f32) },
- { "oSmallPiranhaFlameModel", LVT_S32, offsetof(struct Object, oSmallPiranhaFlameModel), false, LOT_NONE, 1, sizeof(s32) },
- { "oSmallPiranhaFlameNextFlameTimer", LVT_S32, offsetof(struct Object, oSmallPiranhaFlameNextFlameTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oSmallPiranhaFlameSpeed", LVT_F32, offsetof(struct Object, oSmallPiranhaFlameSpeed), false, LOT_NONE, 1, sizeof(f32) },
- { "oSmallPiranhaFlameStartSpeed", LVT_F32, offsetof(struct Object, oSmallPiranhaFlameStartSpeed), false, LOT_NONE, 1, sizeof(f32) },
- { "oSmokeTimer", LVT_S32, offsetof(struct Object, oSmokeTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oSnowmansBottomUnk1AC", LVT_S32, offsetof(struct Object, oSnowmansBottomUnk1AC), false, LOT_NONE, 1, sizeof(s32) },
- { "oSnowmansBottomUnkF4", LVT_F32, offsetof(struct Object, oSnowmansBottomUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oSnowmansBottomUnkF8", LVT_S32, offsetof(struct Object, oSnowmansBottomUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oSnowmansHeadUnkF4", LVT_S32, offsetof(struct Object, oSnowmansHeadUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oSnufitBodyBaseScale", LVT_S32, offsetof(struct Object, oSnufitBodyBaseScale), false, LOT_NONE, 1, sizeof(s32) },
- { "oSnufitBodyScale", LVT_S16, offsetof(struct Object, oSnufitBodyScale), false, LOT_NONE, 1, sizeof(s16) },
- { "oSnufitBodyScalePeriod", LVT_S32, offsetof(struct Object, oSnufitBodyScalePeriod), false, LOT_NONE, 1, sizeof(s32) },
- { "oSnufitBullets", LVT_S32, offsetof(struct Object, oSnufitBullets), false, LOT_NONE, 1, sizeof(s32) },
- { "oSnufitCircularPeriod", LVT_S32, offsetof(struct Object, oSnufitCircularPeriod), false, LOT_NONE, 1, sizeof(s32) },
- { "oSnufitRecoil", LVT_S32, offsetof(struct Object, oSnufitRecoil), false, LOT_NONE, 1, sizeof(s32) },
- { "oSnufitScale", LVT_F32, offsetof(struct Object, oSnufitScale), false, LOT_NONE, 1, sizeof(f32) },
- { "oSnufitXOffset", LVT_S16, offsetof(struct Object, oSnufitXOffset), false, LOT_NONE, 1, sizeof(s16) },
- { "oSnufitYOffset", LVT_S16, offsetof(struct Object, oSnufitYOffset), false, LOT_NONE, 1, sizeof(s16) },
- { "oSnufitZOffset", LVT_S16, offsetof(struct Object, oSnufitZOffset), false, LOT_NONE, 1, sizeof(s16) },
- { "oSoundEffectUnkF4", LVT_S32, offsetof(struct Object, oSoundEffectUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oSoundStateID", LVT_S32, offsetof(struct Object, oSoundStateID), false, LOT_NONE, 1, sizeof(s32) },
- { "oSparkleSpawnUnk1B0", LVT_S32, offsetof(struct Object, oSparkleSpawnUnk1B0), false, LOT_NONE, 1, sizeof(s32) },
- { "oSpindelUnkF4", LVT_S32, offsetof(struct Object, oSpindelUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oSpindelUnkF8", LVT_S32, offsetof(struct Object, oSpindelUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oSpinningHeartPlayedSound", LVT_S32, offsetof(struct Object, oSpinningHeartPlayedSound), false, LOT_NONE, 1, sizeof(s32) },
- { "oSpinningHeartTotalSpin", LVT_S32, offsetof(struct Object, oSpinningHeartTotalSpin), false, LOT_NONE, 1, sizeof(s32) },
- { "oSpinyTargetYaw", LVT_S32, offsetof(struct Object, oSpinyTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oSpinyTimeUntilTurn", LVT_S32, offsetof(struct Object, oSpinyTimeUntilTurn), false, LOT_NONE, 1, sizeof(s32) },
- { "oSpinyTurningAwayFromWall", LVT_S32, offsetof(struct Object, oSpinyTurningAwayFromWall), false, LOT_NONE, 1, sizeof(s32) },
-// { "oStarBehavior", LVT_???, offsetof(struct Object, oStarBehavior), true, LOT_???, 1, sizeof(const void*) }, <--- UNIMPLEMENTED
- { "oStarSelectorSize", LVT_F32, offsetof(struct Object, oStarSelectorSize), false, LOT_NONE, 1, sizeof(f32) },
- { "oStarSelectorTimer", LVT_S32, offsetof(struct Object, oStarSelectorTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oStarSelectorType", LVT_S32, offsetof(struct Object, oStarSelectorType), false, LOT_NONE, 1, sizeof(s32) },
- { "oStarSpawnDisFromHome", LVT_F32, offsetof(struct Object, oStarSpawnDisFromHome), false, LOT_NONE, 1, sizeof(f32) },
- { "oStarSpawnExtCutsceneFlags", LVT_S16, offsetof(struct Object, oStarSpawnExtCutsceneFlags), false, LOT_NONE, 1, sizeof(s16) },
- { "oStarSpawnUnkFC", LVT_F32, offsetof(struct Object, oStarSpawnUnkFC), false, LOT_NONE, 1, sizeof(f32) },
- { "oStrongWindParticlePenguinObj", LVT_COBJECT_P, offsetof(struct Object, oStrongWindParticlePenguinObj), false, LOT_OBJECT, 1, sizeof(struct Object*) },
- { "oSubAction", LVT_S32, offsetof(struct Object, oSubAction), false, LOT_NONE, 1, sizeof(s32) },
- { "oSushiSharkUnkF4", LVT_S32, offsetof(struct Object, oSushiSharkUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oSwingPlatformAngle", LVT_F32, offsetof(struct Object, oSwingPlatformAngle), false, LOT_NONE, 1, sizeof(f32) },
- { "oSwingPlatformSpeed", LVT_F32, offsetof(struct Object, oSwingPlatformSpeed), false, LOT_NONE, 1, sizeof(f32) },
- { "oSwoopBonkCountdown", LVT_S32, offsetof(struct Object, oSwoopBonkCountdown), false, LOT_NONE, 1, sizeof(s32) },
- { "oSwoopTargetPitch", LVT_S32, offsetof(struct Object, oSwoopTargetPitch), false, LOT_NONE, 1, sizeof(s32) },
- { "oSwoopTargetYaw", LVT_S32, offsetof(struct Object, oSwoopTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oSyncDeath", LVT_U32, offsetof(struct Object, oSyncDeath), false, LOT_NONE, 1, sizeof(u32) },
- { "oSyncID", LVT_U32, offsetof(struct Object, oSyncID), true, LOT_NONE, 1, sizeof(u32) },
- { "oTTC2DRotatorIncrement", LVT_S32, offsetof(struct Object, oTTC2DRotatorIncrement), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTC2DRotatorMinTimeUntilNextTurn", LVT_S32, offsetof(struct Object, oTTC2DRotatorMinTimeUntilNextTurn), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTC2DRotatorRandomDirTimer", LVT_S32, offsetof(struct Object, oTTC2DRotatorRandomDirTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTC2DRotatorSpeed", LVT_S32, offsetof(struct Object, oTTC2DRotatorSpeed), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTC2DRotatorTargetYaw", LVT_S32, offsetof(struct Object, oTTC2DRotatorTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTCChangeDirTimer", LVT_S32, offsetof(struct Object, oTTCChangeDirTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTCCogDir", LVT_F32, offsetof(struct Object, oTTCCogDir), false, LOT_NONE, 1, sizeof(f32) },
- { "oTTCCogSpeed", LVT_F32, offsetof(struct Object, oTTCCogSpeed), false, LOT_NONE, 1, sizeof(f32) },
- { "oTTCCogTargetVel", LVT_F32, offsetof(struct Object, oTTCCogTargetVel), false, LOT_NONE, 1, sizeof(f32) },
- { "oTTCElevatorDir", LVT_F32, offsetof(struct Object, oTTCElevatorDir), false, LOT_NONE, 1, sizeof(f32) },
- { "oTTCElevatorMoveTime", LVT_S32, offsetof(struct Object, oTTCElevatorMoveTime), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTCElevatorPeakY", LVT_F32, offsetof(struct Object, oTTCElevatorPeakY), false, LOT_NONE, 1, sizeof(f32) },
- { "oTTCMovingBarDelay", LVT_S32, offsetof(struct Object, oTTCMovingBarDelay), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTCMovingBarOffset", LVT_F32, offsetof(struct Object, oTTCMovingBarOffset), false, LOT_NONE, 1, sizeof(f32) },
- { "oTTCMovingBarSpeed", LVT_F32, offsetof(struct Object, oTTCMovingBarSpeed), false, LOT_NONE, 1, sizeof(f32) },
- { "oTTCMovingBarStartOffset", LVT_F32, offsetof(struct Object, oTTCMovingBarStartOffset), false, LOT_NONE, 1, sizeof(f32) },
- { "oTTCMovingBarStoppedTimer", LVT_S32, offsetof(struct Object, oTTCMovingBarStoppedTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTCPendulumAccelDir", LVT_F32, offsetof(struct Object, oTTCPendulumAccelDir), false, LOT_NONE, 1, sizeof(f32) },
- { "oTTCPendulumAngle", LVT_F32, offsetof(struct Object, oTTCPendulumAngle), false, LOT_NONE, 1, sizeof(f32) },
- { "oTTCPendulumAngleAccel", LVT_F32, offsetof(struct Object, oTTCPendulumAngleAccel), false, LOT_NONE, 1, sizeof(f32) },
- { "oTTCPendulumAngleVel", LVT_F32, offsetof(struct Object, oTTCPendulumAngleVel), false, LOT_NONE, 1, sizeof(f32) },
- { "oTTCPendulumDelay", LVT_S32, offsetof(struct Object, oTTCPendulumDelay), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTCPendulumSoundTimer", LVT_S32, offsetof(struct Object, oTTCPendulumSoundTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTCPitBlockDir", LVT_S32, offsetof(struct Object, oTTCPitBlockDir), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTCPitBlockPeakY", LVT_F32, offsetof(struct Object, oTTCPitBlockPeakY), false, LOT_NONE, 1, sizeof(f32) },
- { "oTTCPitBlockWaitTime", LVT_S32, offsetof(struct Object, oTTCPitBlockWaitTime), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTCRotatingSolidNumSides", LVT_S32, offsetof(struct Object, oTTCRotatingSolidNumSides), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTCRotatingSolidNumTurns", LVT_S32, offsetof(struct Object, oTTCRotatingSolidNumTurns), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTCRotatingSolidRotationDelay", LVT_S32, offsetof(struct Object, oTTCRotatingSolidRotationDelay), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTCRotatingSolidSoundTimer", LVT_S32, offsetof(struct Object, oTTCRotatingSolidSoundTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTCRotatingSolidVelY", LVT_F32, offsetof(struct Object, oTTCRotatingSolidVelY), false, LOT_NONE, 1, sizeof(f32) },
- { "oTTCSpinnerDir", LVT_S32, offsetof(struct Object, oTTCSpinnerDir), false, LOT_NONE, 1, sizeof(s32) },
- { "oTTCTreadmillBigSurface", LVT_S16_P, offsetof(struct Object, oTTCTreadmillBigSurface), true, LOT_POINTER, 1, sizeof(s16*) },
- { "oTTCTreadmillSmallSurface", LVT_S16_P, offsetof(struct Object, oTTCTreadmillSmallSurface), true, LOT_POINTER, 1, sizeof(s16*) },
- { "oTTCTreadmillSpeed", LVT_F32, offsetof(struct Object, oTTCTreadmillSpeed), false, LOT_NONE, 1, sizeof(f32) },
- { "oTTCTreadmillTargetSpeed", LVT_F32, offsetof(struct Object, oTTCTreadmillTargetSpeed), false, LOT_NONE, 1, sizeof(f32) },
- { "oTTCTreadmillTimeUntilSwitch", LVT_S32, offsetof(struct Object, oTTCTreadmillTimeUntilSwitch), false, LOT_NONE, 1, sizeof(s32) },
- { "oThwompRandomTimer", LVT_S32, offsetof(struct Object, oThwompRandomTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oTiltingPyramidMarioOnPlatform", LVT_S32, offsetof(struct Object, oTiltingPyramidMarioOnPlatform), false, LOT_NONE, 1, sizeof(s32) },
- { "oTiltingPyramidNormalX", LVT_F32, offsetof(struct Object, oTiltingPyramidNormalX), false, LOT_NONE, 1, sizeof(f32) },
- { "oTiltingPyramidNormalY", LVT_F32, offsetof(struct Object, oTiltingPyramidNormalY), false, LOT_NONE, 1, sizeof(f32) },
- { "oTiltingPyramidNormalZ", LVT_F32, offsetof(struct Object, oTiltingPyramidNormalZ), false, LOT_NONE, 1, sizeof(f32) },
- { "oTimer", LVT_S32, offsetof(struct Object, oTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oToadMessageDialogId", LVT_S32, offsetof(struct Object, oToadMessageDialogId), false, LOT_NONE, 1, sizeof(s32) },
- { "oToadMessageRecentlyTalked", LVT_S32, offsetof(struct Object, oToadMessageRecentlyTalked), false, LOT_NONE, 1, sizeof(s32) },
- { "oToadMessageState", LVT_S32, offsetof(struct Object, oToadMessageState), false, LOT_NONE, 1, sizeof(s32) },
-// { "oToxBoxMovementPattern", LVT_???, offsetof(struct Object, oToxBoxMovementPattern), false, LOT_???, 1, sizeof(void*) }, <--- UNIMPLEMENTED
- { "oToxBoxMovementStep", LVT_S32, offsetof(struct Object, oToxBoxMovementStep), false, LOT_NONE, 1, sizeof(s32) },
- { "oTreasureChestCurrentAnswer", LVT_S32, offsetof(struct Object, oTreasureChestCurrentAnswer), false, LOT_NONE, 1, sizeof(s32) },
- { "oTreasureChestIsAboveWater", LVT_S32, offsetof(struct Object, oTreasureChestIsAboveWater), false, LOT_NONE, 1, sizeof(s32) },
- { "oTreasureChestIsLastInteractionIncorrect", LVT_S32, offsetof(struct Object, oTreasureChestIsLastInteractionIncorrect), false, LOT_NONE, 1, sizeof(s32) },
- { "oTreasureChestLastNetworkPlayerIndex", LVT_S16, offsetof(struct Object, oTreasureChestLastNetworkPlayerIndex), false, LOT_NONE, 1, sizeof(s16) },
- { "oTreasureChestSound", LVT_S32, offsetof(struct Object, oTreasureChestSound), false, LOT_NONE, 1, sizeof(s32) },
- { "oTreeSnowOrLeafUnkF4", LVT_S32, offsetof(struct Object, oTreeSnowOrLeafUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oTreeSnowOrLeafUnkF8", LVT_S32, offsetof(struct Object, oTreeSnowOrLeafUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oTreeSnowOrLeafUnkFC", LVT_S32, offsetof(struct Object, oTreeSnowOrLeafUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oTripletButterflyBaseYaw", LVT_F32, offsetof(struct Object, oTripletButterflyBaseYaw), false, LOT_NONE, 1, sizeof(f32) },
- { "oTripletButterflyModel", LVT_S32, offsetof(struct Object, oTripletButterflyModel), false, LOT_NONE, 1, sizeof(s32) },
- { "oTripletButterflyScale", LVT_F32, offsetof(struct Object, oTripletButterflyScale), false, LOT_NONE, 1, sizeof(f32) },
- { "oTripletButterflyScalePhase", LVT_S32, offsetof(struct Object, oTripletButterflyScalePhase), false, LOT_NONE, 1, sizeof(s32) },
- { "oTripletButterflySelectedButterfly", LVT_S32, offsetof(struct Object, oTripletButterflySelectedButterfly), false, LOT_NONE, 1, sizeof(s32) },
- { "oTripletButterflySpeed", LVT_F32, offsetof(struct Object, oTripletButterflySpeed), false, LOT_NONE, 1, sizeof(f32) },
- { "oTripletButterflyTargetPitch", LVT_S32, offsetof(struct Object, oTripletButterflyTargetPitch), false, LOT_NONE, 1, sizeof(s32) },
- { "oTripletButterflyTargetYaw", LVT_S32, offsetof(struct Object, oTripletButterflyTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oTripletButterflyType", LVT_S32, offsetof(struct Object, oTripletButterflyType), false, LOT_NONE, 1, sizeof(s32) },
- { "oTumblingBridgeUnkF4", LVT_S32, offsetof(struct Object, oTumblingBridgeUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oTweesterScaleTimer", LVT_S32, offsetof(struct Object, oTweesterScaleTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oTweesterUnused", LVT_S32, offsetof(struct Object, oTweesterUnused), false, LOT_NONE, 1, sizeof(s32) },
- { "oUkikiCageNextAction", LVT_S32, offsetof(struct Object, oUkikiCageNextAction), false, LOT_NONE, 1, sizeof(s32) },
- { "oUkikiCageSpinTimer", LVT_S16, offsetof(struct Object, oUkikiCageSpinTimer), false, LOT_NONE, 1, sizeof(s16) },
- { "oUkikiChaseFleeRange", LVT_F32, offsetof(struct Object, oUkikiChaseFleeRange), false, LOT_NONE, 1, sizeof(f32) },
- { "oUkikiHasCap", LVT_S16, offsetof(struct Object, oUkikiHasCap), false, LOT_NONE, 1, sizeof(s16) },
- { "oUkikiTauntCounter", LVT_S16, offsetof(struct Object, oUkikiTauntCounter), false, LOT_NONE, 1, sizeof(s16) },
- { "oUkikiTauntsToBeDone", LVT_S16, offsetof(struct Object, oUkikiTauntsToBeDone), false, LOT_NONE, 1, sizeof(s16) },
- { "oUkikiTextState", LVT_S16, offsetof(struct Object, oUkikiTextState), false, LOT_NONE, 1, sizeof(s16) },
- { "oUkikiTextboxTimer", LVT_S16, offsetof(struct Object, oUkikiTextboxTimer), false, LOT_NONE, 1, sizeof(s16) },
- { "oUnagiUnk110", LVT_F32, offsetof(struct Object, oUnagiUnk110), false, LOT_NONE, 1, sizeof(f32) },
- { "oUnagiUnk1AC", LVT_F32, offsetof(struct Object, oUnagiUnk1AC), false, LOT_NONE, 1, sizeof(f32) },
- { "oUnagiUnk1B0", LVT_S16, offsetof(struct Object, oUnagiUnk1B0), false, LOT_NONE, 1, sizeof(s16) },
- { "oUnagiUnk1B2", LVT_S16, offsetof(struct Object, oUnagiUnk1B2), false, LOT_NONE, 1, sizeof(s16) },
- { "oUnagiUnkF4", LVT_F32, offsetof(struct Object, oUnagiUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oUnagiUnkF8", LVT_F32, offsetof(struct Object, oUnagiUnkF8), false, LOT_NONE, 1, sizeof(f32) },
- { "oUnk1A8", LVT_U32, offsetof(struct Object, oUnk1A8), false, LOT_NONE, 1, sizeof(u32) },
- { "oUnk94", LVT_U32, offsetof(struct Object, oUnk94), false, LOT_NONE, 1, sizeof(u32) },
- { "oUnkBC", LVT_F32, offsetof(struct Object, oUnkBC), false, LOT_NONE, 1, sizeof(f32) },
- { "oUnkC0", LVT_F32, offsetof(struct Object, oUnkC0), false, LOT_NONE, 1, sizeof(f32) },
- { "oUnlockDoorStarState", LVT_U32, offsetof(struct Object, oUnlockDoorStarState), false, LOT_NONE, 1, sizeof(u32) },
- { "oUnlockDoorStarTimer", LVT_S32, offsetof(struct Object, oUnlockDoorStarTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oUnlockDoorStarYawVel", LVT_S32, offsetof(struct Object, oUnlockDoorStarYawVel), false, LOT_NONE, 1, sizeof(s32) },
- { "oVelX", LVT_F32, offsetof(struct Object, oVelX), false, LOT_NONE, 1, sizeof(f32) },
- { "oVelY", LVT_F32, offsetof(struct Object, oVelY), false, LOT_NONE, 1, sizeof(f32) },
- { "oVelZ", LVT_F32, offsetof(struct Object, oVelZ), false, LOT_NONE, 1, sizeof(f32) },
- { "oWFSlidBrickPtfmMovVel", LVT_F32, offsetof(struct Object, oWFSlidBrickPtfmMovVel), false, LOT_NONE, 1, sizeof(f32) },
- { "oWallAngle", LVT_S32, offsetof(struct Object, oWallAngle), false, LOT_NONE, 1, sizeof(s32) },
- { "oWallHitboxRadius", LVT_F32, offsetof(struct Object, oWallHitboxRadius), false, LOT_NONE, 1, sizeof(f32) },
- { "oWaterBombNumBounces", LVT_F32, offsetof(struct Object, oWaterBombNumBounces), false, LOT_NONE, 1, sizeof(f32) },
- { "oWaterBombOnGround", LVT_S32, offsetof(struct Object, oWaterBombOnGround), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterBombSpawnerBombActive", LVT_S32, offsetof(struct Object, oWaterBombSpawnerBombActive), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterBombSpawnerTimeToSpawn", LVT_S32, offsetof(struct Object, oWaterBombSpawnerTimeToSpawn), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterBombStretchSpeed", LVT_F32, offsetof(struct Object, oWaterBombStretchSpeed), false, LOT_NONE, 1, sizeof(f32) },
- { "oWaterBombVerticalStretch", LVT_F32, offsetof(struct Object, oWaterBombVerticalStretch), false, LOT_NONE, 1, sizeof(f32) },
- { "oWaterCannonUnk100", LVT_S32, offsetof(struct Object, oWaterCannonUnk100), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterCannonUnkF4", LVT_S32, offsetof(struct Object, oWaterCannonUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterCannonUnkF8", LVT_S32, offsetof(struct Object, oWaterCannonUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterCannonUnkFC", LVT_S32, offsetof(struct Object, oWaterCannonUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterLevelPillarDrained", LVT_S32, offsetof(struct Object, oWaterLevelPillarDrained), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterLevelTriggerTargetWaterLevel", LVT_S32, offsetof(struct Object, oWaterLevelTriggerTargetWaterLevel), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterLevelTriggerUnkF4", LVT_S32, offsetof(struct Object, oWaterLevelTriggerUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterObjUnk100", LVT_S32, offsetof(struct Object, oWaterObjUnk100), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterObjUnkF4", LVT_S32, offsetof(struct Object, oWaterObjUnkF4), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterObjUnkF8", LVT_S32, offsetof(struct Object, oWaterObjUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterObjUnkFC", LVT_S32, offsetof(struct Object, oWaterObjUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterRingAvgScale", LVT_F32, offsetof(struct Object, oWaterRingAvgScale), false, LOT_NONE, 1, sizeof(f32) },
- { "oWaterRingIndex", LVT_S32, offsetof(struct Object, oWaterRingIndex), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterRingMarioDistInFront", LVT_F32, offsetof(struct Object, oWaterRingMarioDistInFront), false, LOT_NONE, 1, sizeof(f32) },
- { "oWaterRingMgrLastRingCollected", LVT_S32, offsetof(struct Object, oWaterRingMgrLastRingCollected), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterRingMgrNextRingIndex", LVT_S32, offsetof(struct Object, oWaterRingMgrNextRingIndex), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterRingNormalX", LVT_F32, offsetof(struct Object, oWaterRingNormalX), false, LOT_NONE, 1, sizeof(f32) },
- { "oWaterRingNormalY", LVT_F32, offsetof(struct Object, oWaterRingNormalY), false, LOT_NONE, 1, sizeof(f32) },
- { "oWaterRingNormalZ", LVT_F32, offsetof(struct Object, oWaterRingNormalZ), false, LOT_NONE, 1, sizeof(f32) },
- { "oWaterRingScalePhaseX", LVT_S32, offsetof(struct Object, oWaterRingScalePhaseX), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterRingScalePhaseY", LVT_S32, offsetof(struct Object, oWaterRingScalePhaseY), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterRingScalePhaseZ", LVT_S32, offsetof(struct Object, oWaterRingScalePhaseZ), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaterRingSpawnerRingsCollected", LVT_S32, offsetof(struct Object, oWaterRingSpawnerRingsCollected), false, LOT_NONE, 1, sizeof(s32) },
- { "oWaveTrailSize", LVT_F32, offsetof(struct Object, oWaveTrailSize), false, LOT_NONE, 1, sizeof(f32) },
- { "oWhirlpoolInitFacePitch", LVT_S32, offsetof(struct Object, oWhirlpoolInitFacePitch), false, LOT_NONE, 1, sizeof(s32) },
- { "oWhirlpoolInitFaceRoll", LVT_S32, offsetof(struct Object, oWhirlpoolInitFaceRoll), false, LOT_NONE, 1, sizeof(s32) },
- { "oWhirlpoolTimeout", LVT_S32, offsetof(struct Object, oWhirlpoolTimeout), false, LOT_NONE, 1, sizeof(s32) },
- { "oWhitePuffUnkF4", LVT_F32, offsetof(struct Object, oWhitePuffUnkF4), false, LOT_NONE, 1, sizeof(f32) },
- { "oWhitePuffUnkF8", LVT_S32, offsetof(struct Object, oWhitePuffUnkF8), false, LOT_NONE, 1, sizeof(s32) },
- { "oWhitePuffUnkFC", LVT_S32, offsetof(struct Object, oWhitePuffUnkFC), false, LOT_NONE, 1, sizeof(s32) },
- { "oWhompShakeVal", LVT_S32, offsetof(struct Object, oWhompShakeVal), false, LOT_NONE, 1, sizeof(s32) },
- { "oWigglerFallThroughFloorsHeight", LVT_F32, offsetof(struct Object, oWigglerFallThroughFloorsHeight), false, LOT_NONE, 1, sizeof(f32) },
- { "oWigglerSegments", LVT_COBJECT_P, offsetof(struct Object, oWigglerSegments), true, LOT_CHAINSEGMENT, 1, sizeof(struct ChainSegment*) },
- { "oWigglerSquishSpeed", LVT_F32, offsetof(struct Object, oWigglerSquishSpeed), false, LOT_NONE, 1, sizeof(f32) },
- { "oWigglerTargetYaw", LVT_S32, offsetof(struct Object, oWigglerTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "oWigglerTextStatus", LVT_S16, offsetof(struct Object, oWigglerTextStatus), false, LOT_NONE, 1, sizeof(s16) },
- { "oWigglerTimeUntilRandomTurn", LVT_S32, offsetof(struct Object, oWigglerTimeUntilRandomTurn), false, LOT_NONE, 1, sizeof(s32) },
- { "oWigglerUnused", LVT_S16, offsetof(struct Object, oWigglerUnused), false, LOT_NONE, 1, sizeof(s16) },
- { "oWigglerWalkAnimSpeed", LVT_F32, offsetof(struct Object, oWigglerWalkAnimSpeed), false, LOT_NONE, 1, sizeof(f32) },
- { "oWigglerWalkAwayFromWallTimer", LVT_S32, offsetof(struct Object, oWigglerWalkAwayFromWallTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oWoodenPostMarioPounding", LVT_S32, offsetof(struct Object, oWoodenPostMarioPounding), false, LOT_NONE, 1, sizeof(s32) },
- { "oWoodenPostOffsetY", LVT_F32, offsetof(struct Object, oWoodenPostOffsetY), false, LOT_NONE, 1, sizeof(f32) },
- { "oWoodenPostPrevAngleToMario", LVT_S32, offsetof(struct Object, oWoodenPostPrevAngleToMario), false, LOT_NONE, 1, sizeof(s32) },
- { "oWoodenPostSpeedY", LVT_F32, offsetof(struct Object, oWoodenPostSpeedY), false, LOT_NONE, 1, sizeof(f32) },
- { "oWoodenPostTotalMarioAngle", LVT_S32, offsetof(struct Object, oWoodenPostTotalMarioAngle), false, LOT_NONE, 1, sizeof(s32) },
- { "oYoshiBlinkTimer", LVT_S32, offsetof(struct Object, oYoshiBlinkTimer), false, LOT_NONE, 1, sizeof(s32) },
- { "oYoshiChosenHome", LVT_S32, offsetof(struct Object, oYoshiChosenHome), false, LOT_NONE, 1, sizeof(s32) },
- { "oYoshiTargetYaw", LVT_S32, offsetof(struct Object, oYoshiTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
- { "parentObj", LVT_COBJECT_P, offsetof(struct Object, parentObj), false, LOT_OBJECT, 1, sizeof(struct Object*) },
- { "platform", LVT_COBJECT_P, offsetof(struct Object, platform), false, LOT_OBJECT, 1, sizeof(struct Object*) },
- { "prevObj", LVT_COBJECT_P, offsetof(struct Object, prevObj), false, LOT_OBJECT, 1, sizeof(struct Object*) },
-// { "ptrData", LVT_???, offsetof(struct Object, ptrData), false, LOT_???, 1, sizeof(union { ... }) }, <--- UNIMPLEMENTED
-// { "rawData", LVT_???, offsetof(struct Object, rawData), false, LOT_???, 1, sizeof(union { ... }) }, <--- UNIMPLEMENTED
-// { "respawnInfo", LVT_???, offsetof(struct Object, respawnInfo), false, LOT_???, 1, sizeof(void*) }, <--- UNIMPLEMENTED
- { "respawnInfoType", LVT_S16, offsetof(struct Object, respawnInfoType), true, LOT_NONE, 1, sizeof(s16) },
- { "setHome", LVT_U8, offsetof(struct Object, setHome), false, LOT_NONE, 1, sizeof(u8) },
- { "transform", LVT_COBJECT, offsetof(struct Object, transform), true, LOT_MAT4, 1, sizeof(Mat4) },
- { "unused1", LVT_U32, offsetof(struct Object, unused1), false, LOT_NONE, 1, sizeof(u32) },
- { "usingObj", LVT_COBJECT_P, offsetof(struct Object, usingObj), false, LOT_OBJECT, 1, sizeof(struct Object*) },
+ { "oCoinUnkF4", LVT_S32, offsetof(struct Object, oCoinUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCoinUnkF8", LVT_S32, offsetof(struct Object, oCoinUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oCollisionDistance", LVT_F32, offsetof(struct Object, oCollisionDistance), false, LOT_NONE, 1, sizeof(f32) },
+ { "oCollisionParticleUnkF4", LVT_F32, offsetof(struct Object, oCollisionParticleUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oControllablePlatformUnk100", LVT_S32, offsetof(struct Object, oControllablePlatformUnk100), false, LOT_NONE, 1, sizeof(s32) },
+ { "oControllablePlatformUnkF8", LVT_S32, offsetof(struct Object, oControllablePlatformUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oControllablePlatformUnkFC", LVT_F32, offsetof(struct Object, oControllablePlatformUnkFC), false, LOT_NONE, 1, sizeof(f32) },
+ { "oDDDPoleMaxOffset", LVT_F32, offsetof(struct Object, oDDDPoleMaxOffset), false, LOT_NONE, 1, sizeof(f32) },
+ { "oDDDPoleOffset", LVT_F32, offsetof(struct Object, oDDDPoleOffset), false, LOT_NONE, 1, sizeof(f32) },
+ { "oDDDPoleVel", LVT_F32, offsetof(struct Object, oDDDPoleVel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oDamageOrCoinValue", LVT_S32, offsetof(struct Object, oDamageOrCoinValue), false, LOT_NONE, 1, sizeof(s32) },
+ { "oDeathSound", LVT_S32, offsetof(struct Object, oDeathSound), false, LOT_NONE, 1, sizeof(s32) },
+ { "oDialogResponse", LVT_S16, offsetof(struct Object, oDialogResponse), false, LOT_NONE, 1, sizeof(s16) },
+ { "oDialogState", LVT_S16, offsetof(struct Object, oDialogState), false, LOT_NONE, 1, sizeof(s16) },
+ { "oDistanceToMario", LVT_F32, offsetof(struct Object, oDistanceToMario), false, LOT_NONE, 1, sizeof(f32) },
+ { "oDonutPlatformSpawnerSpawnedPlatforms", LVT_S32, offsetof(struct Object, oDonutPlatformSpawnerSpawnedPlatforms), false, LOT_NONE, 1, sizeof(s32) },
+ { "oDoorUnk100", LVT_S32, offsetof(struct Object, oDoorUnk100), false, LOT_NONE, 1, sizeof(s32) },
+ { "oDoorUnk88", LVT_S32, offsetof(struct Object, oDoorUnk88), false, LOT_NONE, 1, sizeof(s32) },
+ { "oDoorUnkF8", LVT_S32, offsetof(struct Object, oDoorUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oDoorUnkFC", LVT_S32, offsetof(struct Object, oDoorUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oDorrieAngleToHome", LVT_S16, offsetof(struct Object, oDorrieAngleToHome), false, LOT_NONE, 1, sizeof(s16) },
+ { "oDorrieDistToHome", LVT_F32, offsetof(struct Object, oDorrieDistToHome), false, LOT_NONE, 1, sizeof(f32) },
+ { "oDorrieForwardDistToMario", LVT_F32, offsetof(struct Object, oDorrieForwardDistToMario), false, LOT_NONE, 1, sizeof(f32) },
+ { "oDorrieGroundPounded", LVT_S16, offsetof(struct Object, oDorrieGroundPounded), false, LOT_NONE, 1, sizeof(s16) },
+ { "oDorrieHeadRaiseSpeed", LVT_S16, offsetof(struct Object, oDorrieHeadRaiseSpeed), false, LOT_NONE, 1, sizeof(s16) },
+ { "oDorrieLiftingMario", LVT_S32, offsetof(struct Object, oDorrieLiftingMario), false, LOT_NONE, 1, sizeof(s32) },
+ { "oDorrieNeckAngle", LVT_S16, offsetof(struct Object, oDorrieNeckAngle), false, LOT_NONE, 1, sizeof(s16) },
+ { "oDorrieOffsetY", LVT_F32, offsetof(struct Object, oDorrieOffsetY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oDorrieVelY", LVT_F32, offsetof(struct Object, oDorrieVelY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oDorrieYawVel", LVT_S32, offsetof(struct Object, oDorrieYawVel), false, LOT_NONE, 1, sizeof(s32) },
+ { "oDragStrength", LVT_F32, offsetof(struct Object, oDragStrength), false, LOT_NONE, 1, sizeof(f32) },
+ { "oDrawingDistance", LVT_F32, offsetof(struct Object, oDrawingDistance), false, LOT_NONE, 1, sizeof(f32) },
+ { "oElevatorUnk100", LVT_S32, offsetof(struct Object, oElevatorUnk100), false, LOT_NONE, 1, sizeof(s32) },
+ { "oElevatorUnkF4", LVT_F32, offsetof(struct Object, oElevatorUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oElevatorUnkF8", LVT_F32, offsetof(struct Object, oElevatorUnkF8), false, LOT_NONE, 1, sizeof(f32) },
+ { "oElevatorUnkFC", LVT_F32, offsetof(struct Object, oElevatorUnkFC), false, LOT_NONE, 1, sizeof(f32) },
+ { "oEndBirdUnk104", LVT_F32, offsetof(struct Object, oEndBirdUnk104), false, LOT_NONE, 1, sizeof(f32) },
+ { "oEnemyLakituBlinkTimer", LVT_S32, offsetof(struct Object, oEnemyLakituBlinkTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oEnemyLakituFaceForwardCountdown", LVT_S32, offsetof(struct Object, oEnemyLakituFaceForwardCountdown), false, LOT_NONE, 1, sizeof(s32) },
+ { "oEnemyLakituNumSpinies", LVT_S32, offsetof(struct Object, oEnemyLakituNumSpinies), false, LOT_NONE, 1, sizeof(s32) },
+ { "oEnemyLakituSpinyCooldown", LVT_S32, offsetof(struct Object, oEnemyLakituSpinyCooldown), false, LOT_NONE, 1, sizeof(s32) },
+ { "oExclamationBoxForce", LVT_S32, offsetof(struct Object, oExclamationBoxForce), false, LOT_NONE, 1, sizeof(s32) },
+ { "oExclamationBoxUnkF4", LVT_F32, offsetof(struct Object, oExclamationBoxUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oExclamationBoxUnkF8", LVT_F32, offsetof(struct Object, oExclamationBoxUnkF8), false, LOT_NONE, 1, sizeof(f32) },
+ { "oExclamationBoxUnkFC", LVT_S32, offsetof(struct Object, oExclamationBoxUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oEyerokBossActiveHand", LVT_S32, offsetof(struct Object, oEyerokBossActiveHand), false, LOT_NONE, 1, sizeof(s32) },
+ { "oEyerokBossNumHands", LVT_S32, offsetof(struct Object, oEyerokBossNumHands), false, LOT_NONE, 1, sizeof(s32) },
+ { "oEyerokBossUnk104", LVT_S32, offsetof(struct Object, oEyerokBossUnk104), false, LOT_NONE, 1, sizeof(s32) },
+ { "oEyerokBossUnk108", LVT_F32, offsetof(struct Object, oEyerokBossUnk108), false, LOT_NONE, 1, sizeof(f32) },
+ { "oEyerokBossUnk10C", LVT_F32, offsetof(struct Object, oEyerokBossUnk10C), false, LOT_NONE, 1, sizeof(f32) },
+ { "oEyerokBossUnk110", LVT_F32, offsetof(struct Object, oEyerokBossUnk110), false, LOT_NONE, 1, sizeof(f32) },
+ { "oEyerokBossUnk1AC", LVT_S32, offsetof(struct Object, oEyerokBossUnk1AC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oEyerokBossUnkFC", LVT_S32, offsetof(struct Object, oEyerokBossUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oEyerokHandDead", LVT_S32, offsetof(struct Object, oEyerokHandDead), false, LOT_NONE, 1, sizeof(s32) },
+ { "oEyerokHandUnk100", LVT_S32, offsetof(struct Object, oEyerokHandUnk100), false, LOT_NONE, 1, sizeof(s32) },
+ { "oEyerokHandUnkFC", LVT_S32, offsetof(struct Object, oEyerokHandUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oEyerokHandWakeUpTimer", LVT_S32, offsetof(struct Object, oEyerokHandWakeUpTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oEyerokReceivedAttack", LVT_S32, offsetof(struct Object, oEyerokReceivedAttack), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFaceAnglePitch", LVT_S32, offsetof(struct Object, oFaceAnglePitch), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFaceAngleRoll", LVT_S32, offsetof(struct Object, oFaceAngleRoll), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFaceAngleYaw", LVT_S32, offsetof(struct Object, oFaceAngleYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFallingPillarPitchAcceleration", LVT_F32, offsetof(struct Object, oFallingPillarPitchAcceleration), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFirePiranhaPlantActive", LVT_S32, offsetof(struct Object, oFirePiranhaPlantActive), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFirePiranhaPlantDeathSpinTimer", LVT_S32, offsetof(struct Object, oFirePiranhaPlantDeathSpinTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFirePiranhaPlantDeathSpinVel", LVT_F32, offsetof(struct Object, oFirePiranhaPlantDeathSpinVel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFirePiranhaPlantNeutralScale", LVT_F32, offsetof(struct Object, oFirePiranhaPlantNeutralScale), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFirePiranhaPlantScale", LVT_F32, offsetof(struct Object, oFirePiranhaPlantScale), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFireSpitterLastWaterY", LVT_F32, offsetof(struct Object, oFireSpitterLastWaterY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFireSpitterScaleVel", LVT_F32, offsetof(struct Object, oFireSpitterScaleVel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFishActiveDistance", LVT_F32, offsetof(struct Object, oFishActiveDistance), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFishDepthDistance", LVT_F32, offsetof(struct Object, oFishDepthDistance), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFishGoalVel", LVT_F32, offsetof(struct Object, oFishGoalVel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFishGoalY", LVT_F32, offsetof(struct Object, oFishGoalY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFishHeightOffset", LVT_F32, offsetof(struct Object, oFishHeightOffset), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFishRoamDistance", LVT_F32, offsetof(struct Object, oFishRoamDistance), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFishWaterLevel", LVT_F32, offsetof(struct Object, oFishWaterLevel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFishYawVel", LVT_S32, offsetof(struct Object, oFishYawVel), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFlags", LVT_U32, offsetof(struct Object, oFlags), false, LOT_NONE, 1, sizeof(u32) },
+ { "oFlameBowser", LVT_COBJECT_P, offsetof(struct Object, oFlameBowser), false, LOT_OBJECT, 1, sizeof(struct Object*) },
+ { "oFlameScale", LVT_F32, offsetof(struct Object, oFlameScale), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFlameSpeedTimerOffset", LVT_S32, offsetof(struct Object, oFlameSpeedTimerOffset), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFlameThowerFlameUnk110", LVT_S32, offsetof(struct Object, oFlameThowerFlameUnk110), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFlameThowerUnk110", LVT_S32, offsetof(struct Object, oFlameThowerUnk110), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFlameUnkFC", LVT_F32, offsetof(struct Object, oFlameUnkFC), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFloatingPlatformUnk100", LVT_S32, offsetof(struct Object, oFloatingPlatformUnk100), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFloatingPlatformUnkF4", LVT_S32, offsetof(struct Object, oFloatingPlatformUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFloatingPlatformUnkF8", LVT_F32, offsetof(struct Object, oFloatingPlatformUnkF8), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFloatingPlatformUnkFC", LVT_F32, offsetof(struct Object, oFloatingPlatformUnkFC), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFloor", LVT_COBJECT_P, offsetof(struct Object, oFloor), false, LOT_SURFACE, 1, sizeof(struct Surface*) },
+ { "oFloorHeight", LVT_F32, offsetof(struct Object, oFloorHeight), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFloorRoom", LVT_S16, offsetof(struct Object, oFloorRoom), false, LOT_NONE, 1, sizeof(s16) },
+ { "oFloorSwitchPressAnimationUnk100", LVT_S32, offsetof(struct Object, oFloorSwitchPressAnimationUnk100), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFloorSwitchPressAnimationUnkF4", LVT_S32, offsetof(struct Object, oFloorSwitchPressAnimationUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFloorSwitchPressAnimationUnkF8", LVT_S32, offsetof(struct Object, oFloorSwitchPressAnimationUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFloorSwitchPressAnimationUnkFC", LVT_S32, offsetof(struct Object, oFloorSwitchPressAnimationUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFloorType", LVT_S16, offsetof(struct Object, oFloorType), false, LOT_NONE, 1, sizeof(s16) },
+ { "oFlyGuyIdleTimer", LVT_S32, offsetof(struct Object, oFlyGuyIdleTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFlyGuyLungeTargetPitch", LVT_S32, offsetof(struct Object, oFlyGuyLungeTargetPitch), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFlyGuyLungeYDecel", LVT_F32, offsetof(struct Object, oFlyGuyLungeYDecel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFlyGuyOscTimer", LVT_S32, offsetof(struct Object, oFlyGuyOscTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFlyGuyScaleVel", LVT_F32, offsetof(struct Object, oFlyGuyScaleVel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oFlyGuyTargetRoll", LVT_S32, offsetof(struct Object, oFlyGuyTargetRoll), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFlyGuyUnusedJitter", LVT_S32, offsetof(struct Object, oFlyGuyUnusedJitter), false, LOT_NONE, 1, sizeof(s32) },
+ { "oForwardVel", LVT_F32, offsetof(struct Object, oForwardVel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oForwardVelS32", LVT_S32, offsetof(struct Object, oForwardVelS32), false, LOT_NONE, 1, sizeof(s32) },
+ { "oFriction", LVT_F32, offsetof(struct Object, oFriction), false, LOT_NONE, 1, sizeof(f32) },
+ { "oGoombaBlinkTimer", LVT_S32, offsetof(struct Object, oGoombaBlinkTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oGoombaJumpCooldown", LVT_U32, offsetof(struct Object, oGoombaJumpCooldown), false, LOT_NONE, 1, sizeof(u32) },
+ { "oGoombaRelativeSpeed", LVT_F32, offsetof(struct Object, oGoombaRelativeSpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "oGoombaScale", LVT_F32, offsetof(struct Object, oGoombaScale), false, LOT_NONE, 1, sizeof(f32) },
+ { "oGoombaSize", LVT_S32, offsetof(struct Object, oGoombaSize), false, LOT_NONE, 1, sizeof(s32) },
+ { "oGoombaTargetYaw", LVT_S32, offsetof(struct Object, oGoombaTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oGoombaTurningAwayFromWall", LVT_S32, offsetof(struct Object, oGoombaTurningAwayFromWall), false, LOT_NONE, 1, sizeof(s32) },
+ { "oGoombaWalkTimer", LVT_S32, offsetof(struct Object, oGoombaWalkTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oGrandStarUnk108", LVT_S32, offsetof(struct Object, oGrandStarUnk108), false, LOT_NONE, 1, sizeof(s32) },
+ { "oGraphYOffset", LVT_F32, offsetof(struct Object, oGraphYOffset), false, LOT_NONE, 1, sizeof(f32) },
+ { "oGravity", LVT_F32, offsetof(struct Object, oGravity), false, LOT_NONE, 1, sizeof(f32) },
+ { "oHauntedBookshelfShouldOpen", LVT_S32, offsetof(struct Object, oHauntedBookshelfShouldOpen), false, LOT_NONE, 1, sizeof(s32) },
+ { "oHauntedChairUnk100", LVT_S32_P, offsetof(struct Object, oHauntedChairUnk100), true, LOT_POINTER, 1, sizeof(s32*) },
+ { "oHauntedChairUnk104", LVT_S32, offsetof(struct Object, oHauntedChairUnk104), false, LOT_NONE, 1, sizeof(s32) },
+ { "oHauntedChairUnkF4", LVT_S32, offsetof(struct Object, oHauntedChairUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oHauntedChairUnkF8", LVT_F32, offsetof(struct Object, oHauntedChairUnkF8), false, LOT_NONE, 1, sizeof(f32) },
+ { "oHauntedChairUnkFC", LVT_F32, offsetof(struct Object, oHauntedChairUnkFC), false, LOT_NONE, 1, sizeof(f32) },
+ { "oHealth", LVT_S32, offsetof(struct Object, oHealth), false, LOT_NONE, 1, sizeof(s32) },
+ { "oHeaveHoUnk88", LVT_S32, offsetof(struct Object, oHeaveHoUnk88), false, LOT_NONE, 1, sizeof(s32) },
+ { "oHeaveHoUnkF4", LVT_F32, offsetof(struct Object, oHeaveHoUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oHeldState", LVT_U32, offsetof(struct Object, oHeldState), false, LOT_NONE, 1, sizeof(u32) },
+ { "oHiddenBlueCoinSwitch", LVT_COBJECT_P, offsetof(struct Object, oHiddenBlueCoinSwitch), false, LOT_OBJECT, 1, sizeof(struct Object*) },
+ { "oHiddenObjectUnkF4", LVT_COBJECT_P, offsetof(struct Object, oHiddenObjectUnkF4), false, LOT_OBJECT, 1, sizeof(struct Object*) },
+// { "oHiddenStarLastInteractedObject", LVT_???, offsetof(struct Object, oHiddenStarLastInteractedObject), false, LOT_???, 1, sizeof(void*) }, <--- UNIMPLEMENTED
+ { "oHiddenStarTriggerCounter", LVT_S32, offsetof(struct Object, oHiddenStarTriggerCounter), false, LOT_NONE, 1, sizeof(s32) },
+ { "oHomeX", LVT_F32, offsetof(struct Object, oHomeX), false, LOT_NONE, 1, sizeof(f32) },
+ { "oHomeY", LVT_F32, offsetof(struct Object, oHomeY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oHomeZ", LVT_F32, offsetof(struct Object, oHomeZ), false, LOT_NONE, 1, sizeof(f32) },
+ { "oHomingAmpAvgY", LVT_F32, offsetof(struct Object, oHomingAmpAvgY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oHomingAmpLockedOn", LVT_S32, offsetof(struct Object, oHomingAmpLockedOn), false, LOT_NONE, 1, sizeof(s32) },
+ { "oHootAvailability", LVT_S32, offsetof(struct Object, oHootAvailability), false, LOT_NONE, 1, sizeof(s32) },
+ { "oHootMarioReleaseTime", LVT_S32, offsetof(struct Object, oHootMarioReleaseTime), false, LOT_NONE, 1, sizeof(s32) },
+ { "oHorizontalGrindelDistToHome", LVT_F32, offsetof(struct Object, oHorizontalGrindelDistToHome), false, LOT_NONE, 1, sizeof(f32) },
+ { "oHorizontalGrindelOnGround", LVT_S32, offsetof(struct Object, oHorizontalGrindelOnGround), false, LOT_NONE, 1, sizeof(s32) },
+ { "oHorizontalGrindelTargetYaw", LVT_S32, offsetof(struct Object, oHorizontalGrindelTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oHorizontalMovementUnk100", LVT_F32, offsetof(struct Object, oHorizontalMovementUnk100), false, LOT_NONE, 1, sizeof(f32) },
+ { "oHorizontalMovementUnk104", LVT_S32, offsetof(struct Object, oHorizontalMovementUnk104), false, LOT_NONE, 1, sizeof(s32) },
+ { "oHorizontalMovementUnk108", LVT_F32, offsetof(struct Object, oHorizontalMovementUnk108), false, LOT_NONE, 1, sizeof(f32) },
+ { "oHorizontalMovementUnkF4", LVT_S32, offsetof(struct Object, oHorizontalMovementUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oHorizontalMovementUnkF8", LVT_S32, offsetof(struct Object, oHorizontalMovementUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oIntangibleTimer", LVT_S32, offsetof(struct Object, oIntangibleTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oInteractStatus", LVT_S32, offsetof(struct Object, oInteractStatus), false, LOT_NONE, 1, sizeof(s32) },
+ { "oInteractType", LVT_U32, offsetof(struct Object, oInteractType), false, LOT_NONE, 1, sizeof(u32) },
+ { "oInteractionSubtype", LVT_U32, offsetof(struct Object, oInteractionSubtype), false, LOT_NONE, 1, sizeof(u32) },
+ { "oIntroLakituCloud", LVT_COBJECT_P, offsetof(struct Object, oIntroLakituCloud), false, LOT_OBJECT, 1, sizeof(struct Object*) },
+ { "oIntroLakituSplineSegment", LVT_F32, offsetof(struct Object, oIntroLakituSplineSegment), false, LOT_NONE, 1, sizeof(f32) },
+ { "oIntroLakituSplineSegmentProgress", LVT_F32, offsetof(struct Object, oIntroLakituSplineSegmentProgress), false, LOT_NONE, 1, sizeof(f32) },
+ { "oIntroLakituUnk100", LVT_F32, offsetof(struct Object, oIntroLakituUnk100), false, LOT_NONE, 1, sizeof(f32) },
+ { "oIntroLakituUnk104", LVT_F32, offsetof(struct Object, oIntroLakituUnk104), false, LOT_NONE, 1, sizeof(f32) },
+ { "oIntroLakituUnk108", LVT_F32, offsetof(struct Object, oIntroLakituUnk108), false, LOT_NONE, 1, sizeof(f32) },
+ { "oIntroLakituUnk10C", LVT_F32, offsetof(struct Object, oIntroLakituUnk10C), false, LOT_NONE, 1, sizeof(f32) },
+ { "oIntroLakituUnk110", LVT_F32, offsetof(struct Object, oIntroLakituUnk110), false, LOT_NONE, 1, sizeof(f32) },
+ { "oIntroPeachDistToCamera", LVT_F32, offsetof(struct Object, oIntroPeachDistToCamera), false, LOT_NONE, 1, sizeof(f32) },
+ { "oIntroPeachPitchFromFocus", LVT_F32, offsetof(struct Object, oIntroPeachPitchFromFocus), false, LOT_NONE, 1, sizeof(f32) },
+ { "oIntroPeachYawFromFocus", LVT_F32, offsetof(struct Object, oIntroPeachYawFromFocus), false, LOT_NONE, 1, sizeof(f32) },
+ { "oJrbSlidingBoxUnkF4", LVT_COBJECT_P, offsetof(struct Object, oJrbSlidingBoxUnkF4), false, LOT_OBJECT, 1, sizeof(struct Object*) },
+ { "oJrbSlidingBoxUnkF8", LVT_S32, offsetof(struct Object, oJrbSlidingBoxUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oJrbSlidingBoxUnkFC", LVT_F32, offsetof(struct Object, oJrbSlidingBoxUnkFC), false, LOT_NONE, 1, sizeof(f32) },
+ { "oJumpingBoxUnkF4", LVT_S32, offsetof(struct Object, oJumpingBoxUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oJumpingBoxUnkF8", LVT_S32, offsetof(struct Object, oJumpingBoxUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKickableBoardF4", LVT_S32, offsetof(struct Object, oKickableBoardF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKickableBoardF8", LVT_S32, offsetof(struct Object, oKickableBoardF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKingBobombUnk100", LVT_S32, offsetof(struct Object, oKingBobombUnk100), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKingBobombUnk104", LVT_S32, offsetof(struct Object, oKingBobombUnk104), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKingBobombUnk108", LVT_S32, offsetof(struct Object, oKingBobombUnk108), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKingBobombUnk88", LVT_S32, offsetof(struct Object, oKingBobombUnk88), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKingBobombUnkF8", LVT_S32, offsetof(struct Object, oKingBobombUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKingBobombUnkFC", LVT_S32, offsetof(struct Object, oKingBobombUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKleptoDistanceToTarget", LVT_F32, offsetof(struct Object, oKleptoDistanceToTarget), false, LOT_NONE, 1, sizeof(f32) },
+ { "oKleptoSpeed", LVT_F32, offsetof(struct Object, oKleptoSpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "oKleptoStartPosX", LVT_F32, offsetof(struct Object, oKleptoStartPosX), false, LOT_NONE, 1, sizeof(f32) },
+ { "oKleptoStartPosY", LVT_F32, offsetof(struct Object, oKleptoStartPosY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oKleptoStartPosZ", LVT_F32, offsetof(struct Object, oKleptoStartPosZ), false, LOT_NONE, 1, sizeof(f32) },
+ { "oKleptoTargetNumber", LVT_S16, offsetof(struct Object, oKleptoTargetNumber), false, LOT_NONE, 1, sizeof(s16) },
+ { "oKleptoTimeUntilTargetChange", LVT_S32, offsetof(struct Object, oKleptoTimeUntilTargetChange), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKleptoUnk1AE", LVT_S16, offsetof(struct Object, oKleptoUnk1AE), false, LOT_NONE, 1, sizeof(s16) },
+ { "oKleptoUnk1B0", LVT_S16, offsetof(struct Object, oKleptoUnk1B0), false, LOT_NONE, 1, sizeof(s16) },
+ { "oKleptoUnkF8", LVT_F32, offsetof(struct Object, oKleptoUnkF8), false, LOT_NONE, 1, sizeof(f32) },
+ { "oKleptoUnkFC", LVT_F32, offsetof(struct Object, oKleptoUnkFC), false, LOT_NONE, 1, sizeof(f32) },
+ { "oKleptoYawToTarget", LVT_S16, offsetof(struct Object, oKleptoYawToTarget), false, LOT_NONE, 1, sizeof(s16) },
+ { "oKoopaAgility", LVT_F32, offsetof(struct Object, oKoopaAgility), false, LOT_NONE, 1, sizeof(f32) },
+ { "oKoopaAngleToMario", LVT_S32, offsetof(struct Object, oKoopaAngleToMario), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKoopaBlinkTimer", LVT_S32, offsetof(struct Object, oKoopaBlinkTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKoopaCountdown", LVT_S16, offsetof(struct Object, oKoopaCountdown), false, LOT_NONE, 1, sizeof(s16) },
+ { "oKoopaDistanceToMario", LVT_F32, offsetof(struct Object, oKoopaDistanceToMario), false, LOT_NONE, 1, sizeof(f32) },
+ { "oKoopaMovementType", LVT_S32, offsetof(struct Object, oKoopaMovementType), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKoopaRaceEndpointKoopaFinished", LVT_S32, offsetof(struct Object, oKoopaRaceEndpointKoopaFinished), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKoopaRaceEndpointRaceBegun", LVT_S32, offsetof(struct Object, oKoopaRaceEndpointRaceBegun), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKoopaRaceEndpointRaceEnded", LVT_S32, offsetof(struct Object, oKoopaRaceEndpointRaceEnded), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKoopaRaceEndpointRaceStatus", LVT_S32, offsetof(struct Object, oKoopaRaceEndpointRaceStatus), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKoopaRaceEndpointUnk100", LVT_S32, offsetof(struct Object, oKoopaRaceEndpointUnk100), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKoopaShellFlameUnkF4", LVT_F32, offsetof(struct Object, oKoopaShellFlameUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oKoopaShellFlameUnkF8", LVT_F32, offsetof(struct Object, oKoopaShellFlameUnkF8), false, LOT_NONE, 1, sizeof(f32) },
+ { "oKoopaTargetYaw", LVT_S32, offsetof(struct Object, oKoopaTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKoopaTheQuickInitTextboxCooldown", LVT_S16, offsetof(struct Object, oKoopaTheQuickInitTextboxCooldown), false, LOT_NONE, 1, sizeof(s16) },
+ { "oKoopaTheQuickRaceIndex", LVT_S16, offsetof(struct Object, oKoopaTheQuickRaceIndex), false, LOT_NONE, 1, sizeof(s16) },
+ { "oKoopaTurningAwayFromWall", LVT_S32, offsetof(struct Object, oKoopaTurningAwayFromWall), false, LOT_NONE, 1, sizeof(s32) },
+ { "oKoopaUnshelledTimeUntilTurn", LVT_S32, offsetof(struct Object, oKoopaUnshelledTimeUntilTurn), false, LOT_NONE, 1, sizeof(s32) },
+ { "oLightID", LVT_S32, offsetof(struct Object, oLightID), false, LOT_NONE, 1, sizeof(s32) },
+ { "oLllRotatingHexFlameUnkF4", LVT_F32, offsetof(struct Object, oLllRotatingHexFlameUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oLllRotatingHexFlameUnkF8", LVT_F32, offsetof(struct Object, oLllRotatingHexFlameUnkF8), false, LOT_NONE, 1, sizeof(f32) },
+ { "oLllRotatingHexFlameUnkFC", LVT_F32, offsetof(struct Object, oLllRotatingHexFlameUnkFC), false, LOT_NONE, 1, sizeof(f32) },
+ { "oLllWoodPieceOscillationTimer", LVT_S32, offsetof(struct Object, oLllWoodPieceOscillationTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMacroUnk108", LVT_F32, offsetof(struct Object, oMacroUnk108), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMacroUnk10C", LVT_F32, offsetof(struct Object, oMacroUnk10C), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMacroUnk110", LVT_F32, offsetof(struct Object, oMacroUnk110), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMantaTargetPitch", LVT_S32, offsetof(struct Object, oMantaTargetPitch), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMantaTargetYaw", LVT_S32, offsetof(struct Object, oMantaTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMarioBurnTimer", LVT_S32, offsetof(struct Object, oMarioBurnTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMarioCannonInputYaw", LVT_S32, offsetof(struct Object, oMarioCannonInputYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMarioCannonObjectYaw", LVT_S32, offsetof(struct Object, oMarioCannonObjectYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMarioJumboStarCutscenePosZ", LVT_F32, offsetof(struct Object, oMarioJumboStarCutscenePosZ), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMarioLongJumpIsSlow", LVT_S32, offsetof(struct Object, oMarioLongJumpIsSlow), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMarioParticleFlags", LVT_S32, offsetof(struct Object, oMarioParticleFlags), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMarioPolePos", LVT_F32, offsetof(struct Object, oMarioPolePos), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMarioPoleUnk108", LVT_S32, offsetof(struct Object, oMarioPoleUnk108), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMarioPoleYawVel", LVT_S32, offsetof(struct Object, oMarioPoleYawVel), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMarioReadingSignDPosX", LVT_F32, offsetof(struct Object, oMarioReadingSignDPosX), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMarioReadingSignDPosZ", LVT_F32, offsetof(struct Object, oMarioReadingSignDPosZ), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMarioReadingSignDYaw", LVT_S32, offsetof(struct Object, oMarioReadingSignDYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMarioSteepJumpYaw", LVT_S32, offsetof(struct Object, oMarioSteepJumpYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMarioTornadoPosY", LVT_F32, offsetof(struct Object, oMarioTornadoPosY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMarioTornadoYawVel", LVT_S32, offsetof(struct Object, oMarioTornadoYawVel), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMarioWalkingPitch", LVT_S32, offsetof(struct Object, oMarioWalkingPitch), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMarioWhirlpoolPosY", LVT_F32, offsetof(struct Object, oMarioWhirlpoolPosY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMenuButtonActionPhase", LVT_S32, offsetof(struct Object, oMenuButtonActionPhase), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMenuButtonIsCustom", LVT_S32, offsetof(struct Object, oMenuButtonIsCustom), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMenuButtonOrigPosX", LVT_F32, offsetof(struct Object, oMenuButtonOrigPosX), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMenuButtonOrigPosY", LVT_F32, offsetof(struct Object, oMenuButtonOrigPosY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMenuButtonOrigPosZ", LVT_F32, offsetof(struct Object, oMenuButtonOrigPosZ), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMenuButtonScale", LVT_F32, offsetof(struct Object, oMenuButtonScale), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMenuButtonState", LVT_S32, offsetof(struct Object, oMenuButtonState), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMenuButtonTimer", LVT_S32, offsetof(struct Object, oMenuButtonTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMerryGoRoundBooManagerNumBoosKilled", LVT_S32, offsetof(struct Object, oMerryGoRoundBooManagerNumBoosKilled), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMerryGoRoundBooManagerNumBoosSpawned", LVT_S32, offsetof(struct Object, oMerryGoRoundBooManagerNumBoosSpawned), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMerryGoRoundMarioIsOutside", LVT_S32, offsetof(struct Object, oMerryGoRoundMarioIsOutside), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMerryGoRoundMusicShouldPlay", LVT_S32, offsetof(struct Object, oMerryGoRoundMusicShouldPlay), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMerryGoRoundStopped", LVT_S32, offsetof(struct Object, oMerryGoRoundStopped), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMipsForwardVelocity", LVT_F32, offsetof(struct Object, oMipsForwardVelocity), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMipsStarStatus", LVT_S32, offsetof(struct Object, oMipsStarStatus), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMipsStartWaypointIndex", LVT_S32, offsetof(struct Object, oMipsStartWaypointIndex), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMoneybagJumpState", LVT_S32, offsetof(struct Object, oMoneybagJumpState), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMontyMoleCurrentHole", LVT_COBJECT_P, offsetof(struct Object, oMontyMoleCurrentHole), false, LOT_OBJECT, 1, sizeof(struct Object*) },
+ { "oMontyMoleHeightRelativeToFloor", LVT_F32, offsetof(struct Object, oMontyMoleHeightRelativeToFloor), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMontyMoleHoleCooldown", LVT_S32, offsetof(struct Object, oMontyMoleHoleCooldown), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMontyMoleHoleX", LVT_F32, offsetof(struct Object, oMontyMoleHoleX), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMontyMoleHoleY", LVT_F32, offsetof(struct Object, oMontyMoleHoleY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMontyMoleHoleZ", LVT_F32, offsetof(struct Object, oMontyMoleHoleZ), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMoveAnglePitch", LVT_S32, offsetof(struct Object, oMoveAnglePitch), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMoveAngleRoll", LVT_S32, offsetof(struct Object, oMoveAngleRoll), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMoveAngleYaw", LVT_S32, offsetof(struct Object, oMoveAngleYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMoveFlags", LVT_U32, offsetof(struct Object, oMoveFlags), false, LOT_NONE, 1, sizeof(u32) },
+ { "oMovingFlameTimer", LVT_S32, offsetof(struct Object, oMovingFlameTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMrBlizzardChangeInDizziness", LVT_F32, offsetof(struct Object, oMrBlizzardChangeInDizziness), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMrBlizzardDistFromHome", LVT_S32, offsetof(struct Object, oMrBlizzardDistFromHome), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMrBlizzardDizziness", LVT_F32, offsetof(struct Object, oMrBlizzardDizziness), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMrBlizzardGraphYOffset", LVT_F32, offsetof(struct Object, oMrBlizzardGraphYOffset), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMrBlizzardGraphYVel", LVT_F32, offsetof(struct Object, oMrBlizzardGraphYVel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMrBlizzardHeldObj", LVT_COBJECT_P, offsetof(struct Object, oMrBlizzardHeldObj), false, LOT_OBJECT, 1, sizeof(struct Object*) },
+ { "oMrBlizzardScale", LVT_F32, offsetof(struct Object, oMrBlizzardScale), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMrBlizzardTargetMoveYaw", LVT_S32, offsetof(struct Object, oMrBlizzardTargetMoveYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMrBlizzardTimer", LVT_S32, offsetof(struct Object, oMrBlizzardTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMrISize", LVT_F32, offsetof(struct Object, oMrISize), false, LOT_NONE, 1, sizeof(f32) },
+ { "oMrIUnk100", LVT_S32, offsetof(struct Object, oMrIUnk100), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMrIUnk104", LVT_S32, offsetof(struct Object, oMrIUnk104), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMrIUnk108", LVT_S32, offsetof(struct Object, oMrIUnk108), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMrIUnk110", LVT_S32, offsetof(struct Object, oMrIUnk110), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMrIUnkF4", LVT_S32, offsetof(struct Object, oMrIUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oMrIUnkFC", LVT_S32, offsetof(struct Object, oMrIUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oNumLootCoins", LVT_S32, offsetof(struct Object, oNumLootCoins), false, LOT_NONE, 1, sizeof(s32) },
+ { "oOpacity", LVT_S32, offsetof(struct Object, oOpacity), false, LOT_NONE, 1, sizeof(s32) },
+ { "oOpenableGrillUnk88", LVT_S32, offsetof(struct Object, oOpenableGrillUnk88), false, LOT_NONE, 1, sizeof(s32) },
+ { "oOpenableGrillUnkF4", LVT_COBJECT_P, offsetof(struct Object, oOpenableGrillUnkF4), false, LOT_OBJECT, 1, sizeof(struct Object*) },
+ { "oParentRelativePosX", LVT_F32, offsetof(struct Object, oParentRelativePosX), false, LOT_NONE, 1, sizeof(f32) },
+ { "oParentRelativePosY", LVT_F32, offsetof(struct Object, oParentRelativePosY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oParentRelativePosZ", LVT_F32, offsetof(struct Object, oParentRelativePosZ), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPathedPrevWaypoint", LVT_COBJECT_P, offsetof(struct Object, oPathedPrevWaypoint), false, LOT_WAYPOINT, 1, sizeof(struct Waypoint*) },
+ { "oPathedPrevWaypointFlags", LVT_S32, offsetof(struct Object, oPathedPrevWaypointFlags), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPathedStartWaypoint", LVT_COBJECT_P, offsetof(struct Object, oPathedStartWaypoint), false, LOT_WAYPOINT, 1, sizeof(struct Waypoint*) },
+ { "oPathedTargetPitch", LVT_S32, offsetof(struct Object, oPathedTargetPitch), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPathedTargetYaw", LVT_S32, offsetof(struct Object, oPathedTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPiranhaPlantScale", LVT_F32, offsetof(struct Object, oPiranhaPlantScale), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPiranhaPlantSleepMusicState", LVT_S32, offsetof(struct Object, oPiranhaPlantSleepMusicState), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPitouneUnkF4", LVT_F32, offsetof(struct Object, oPitouneUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPitouneUnkF8", LVT_F32, offsetof(struct Object, oPitouneUnkF8), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPitouneUnkFC", LVT_F32, offsetof(struct Object, oPitouneUnkFC), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPlatformOnTrackBaseBallIndex", LVT_S32, offsetof(struct Object, oPlatformOnTrackBaseBallIndex), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPlatformOnTrackDistMovedSinceLastBall", LVT_F32, offsetof(struct Object, oPlatformOnTrackDistMovedSinceLastBall), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPlatformOnTrackIsNotHMC", LVT_S16, offsetof(struct Object, oPlatformOnTrackIsNotHMC), false, LOT_NONE, 1, sizeof(s16) },
+ { "oPlatformOnTrackIsNotSkiLift", LVT_S16, offsetof(struct Object, oPlatformOnTrackIsNotSkiLift), false, LOT_NONE, 1, sizeof(s16) },
+ { "oPlatformOnTrackOffsetY", LVT_F32, offsetof(struct Object, oPlatformOnTrackOffsetY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPlatformOnTrackPitch", LVT_S32, offsetof(struct Object, oPlatformOnTrackPitch), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPlatformOnTrackPrevWaypoint", LVT_COBJECT_P, offsetof(struct Object, oPlatformOnTrackPrevWaypoint), false, LOT_WAYPOINT, 1, sizeof(struct Waypoint*) },
+ { "oPlatformOnTrackPrevWaypointFlags", LVT_S32, offsetof(struct Object, oPlatformOnTrackPrevWaypointFlags), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPlatformOnTrackSkiLiftRollVel", LVT_F32, offsetof(struct Object, oPlatformOnTrackSkiLiftRollVel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPlatformOnTrackStartWaypoint", LVT_COBJECT_P, offsetof(struct Object, oPlatformOnTrackStartWaypoint), false, LOT_WAYPOINT, 1, sizeof(struct Waypoint*) },
+ { "oPlatformOnTrackType", LVT_S16, offsetof(struct Object, oPlatformOnTrackType), false, LOT_NONE, 1, sizeof(s16) },
+ { "oPlatformOnTrackWasStoodOn", LVT_S16, offsetof(struct Object, oPlatformOnTrackWasStoodOn), false, LOT_NONE, 1, sizeof(s16) },
+ { "oPlatformOnTrackYaw", LVT_S32, offsetof(struct Object, oPlatformOnTrackYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPlatformSpawnerUnk100", LVT_F32, offsetof(struct Object, oPlatformSpawnerUnk100), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPlatformSpawnerUnk104", LVT_F32, offsetof(struct Object, oPlatformSpawnerUnk104), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPlatformSpawnerUnk108", LVT_F32, offsetof(struct Object, oPlatformSpawnerUnk108), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPlatformSpawnerUnkF4", LVT_S32, offsetof(struct Object, oPlatformSpawnerUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPlatformSpawnerUnkF8", LVT_S32, offsetof(struct Object, oPlatformSpawnerUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPlatformSpawnerUnkFC", LVT_S32, offsetof(struct Object, oPlatformSpawnerUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPlatformTimer", LVT_S32, offsetof(struct Object, oPlatformTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPlatformUnk10C", LVT_F32, offsetof(struct Object, oPlatformUnk10C), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPlatformUnk110", LVT_F32, offsetof(struct Object, oPlatformUnk110), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPlatformUnkF8", LVT_COBJECT_P, offsetof(struct Object, oPlatformUnkF8), false, LOT_OBJECT, 1, sizeof(struct Object*) },
+ { "oPlatformUnkFC", LVT_S32, offsetof(struct Object, oPlatformUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPokeyAliveBodyPartFlags", LVT_U32, offsetof(struct Object, oPokeyAliveBodyPartFlags), false, LOT_NONE, 1, sizeof(u32) },
+ { "oPokeyBodyPartBlinkTimer", LVT_S32, offsetof(struct Object, oPokeyBodyPartBlinkTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPokeyBodyPartDeathDelayAfterHeadKilled", LVT_S32, offsetof(struct Object, oPokeyBodyPartDeathDelayAfterHeadKilled), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPokeyBottomBodyPartSize", LVT_F32, offsetof(struct Object, oPokeyBottomBodyPartSize), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPokeyChangeTargetTimer", LVT_S32, offsetof(struct Object, oPokeyChangeTargetTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPokeyHeadWasKilled", LVT_S32, offsetof(struct Object, oPokeyHeadWasKilled), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPokeyNumAliveBodyParts", LVT_S32, offsetof(struct Object, oPokeyNumAliveBodyParts), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPokeyTargetYaw", LVT_S32, offsetof(struct Object, oPokeyTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPokeyTurningAwayFromWall", LVT_S32, offsetof(struct Object, oPokeyTurningAwayFromWall), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPosX", LVT_F32, offsetof(struct Object, oPosX), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPosY", LVT_F32, offsetof(struct Object, oPosY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPosZ", LVT_F32, offsetof(struct Object, oPosZ), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPrevAction", LVT_S32, offsetof(struct Object, oPrevAction), false, LOT_NONE, 1, sizeof(s32) },
+ { "oPyramidTopFragmentsScale", LVT_F32, offsetof(struct Object, oPyramidTopFragmentsScale), false, LOT_NONE, 1, sizeof(f32) },
+ { "oPyramidTopPillarsTouched", LVT_S32, offsetof(struct Object, oPyramidTopPillarsTouched), false, LOT_NONE, 1, sizeof(s32) },
+ { "oRRCruiserWingUnkF4", LVT_S32, offsetof(struct Object, oRRCruiserWingUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oRRCruiserWingUnkF8", LVT_S32, offsetof(struct Object, oRRCruiserWingUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oRacingPenguinFinalTextbox", LVT_S16, offsetof(struct Object, oRacingPenguinFinalTextbox), false, LOT_NONE, 1, sizeof(s16) },
+ { "oRacingPenguinInitTextCooldown", LVT_S32, offsetof(struct Object, oRacingPenguinInitTextCooldown), false, LOT_NONE, 1, sizeof(s32) },
+ { "oRacingPenguinMarioCheated", LVT_S16, offsetof(struct Object, oRacingPenguinMarioCheated), false, LOT_NONE, 1, sizeof(s16) },
+ { "oRacingPenguinMarioWon", LVT_S16, offsetof(struct Object, oRacingPenguinMarioWon), false, LOT_NONE, 1, sizeof(s16) },
+ { "oRacingPenguinReachedBottom", LVT_S16, offsetof(struct Object, oRacingPenguinReachedBottom), false, LOT_NONE, 1, sizeof(s16) },
+ { "oRacingPenguinWeightedNewTargetSpeed", LVT_F32, offsetof(struct Object, oRacingPenguinWeightedNewTargetSpeed), false, LOT_NONE, 1, sizeof(f32) },
+// { "oRespawnerBehaviorToRespawn", LVT_???, offsetof(struct Object, oRespawnerBehaviorToRespawn), true, LOT_???, 1, sizeof(const void*) }, <--- UNIMPLEMENTED
+ { "oRespawnerMinSpawnDist", LVT_F32, offsetof(struct Object, oRespawnerMinSpawnDist), false, LOT_NONE, 1, sizeof(f32) },
+ { "oRespawnerModelToRespawn", LVT_S32, offsetof(struct Object, oRespawnerModelToRespawn), false, LOT_NONE, 1, sizeof(s32) },
+ { "oRollingLogUnkF4", LVT_F32, offsetof(struct Object, oRollingLogUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oRoom", LVT_S32, offsetof(struct Object, oRoom), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSLSnowmanWindOriginalYaw", LVT_S32, offsetof(struct Object, oSLSnowmanWindOriginalYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSLWalkingPenguinCurStep", LVT_S32, offsetof(struct Object, oSLWalkingPenguinCurStep), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSLWalkingPenguinCurStepTimer", LVT_S32, offsetof(struct Object, oSLWalkingPenguinCurStepTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSLWalkingPenguinWindCollisionXPos", LVT_F32, offsetof(struct Object, oSLWalkingPenguinWindCollisionXPos), false, LOT_NONE, 1, sizeof(f32) },
+ { "oSLWalkingPenguinWindCollisionZPos", LVT_F32, offsetof(struct Object, oSLWalkingPenguinWindCollisionZPos), false, LOT_NONE, 1, sizeof(f32) },
+ { "oScuttlebugSpawnerUnk88", LVT_S32, offsetof(struct Object, oScuttlebugSpawnerUnk88), false, LOT_NONE, 1, sizeof(s32) },
+ { "oScuttlebugSpawnerUnkF4", LVT_S32, offsetof(struct Object, oScuttlebugSpawnerUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oScuttlebugUnkF4", LVT_S32, offsetof(struct Object, oScuttlebugUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oScuttlebugUnkF8", LVT_S32, offsetof(struct Object, oScuttlebugUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oScuttlebugUnkFC", LVT_S32, offsetof(struct Object, oScuttlebugUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSeesawPlatformPitchVel", LVT_F32, offsetof(struct Object, oSeesawPlatformPitchVel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oShipPart3UnkF4", LVT_S32, offsetof(struct Object, oShipPart3UnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oShipPart3UnkF8", LVT_S32, offsetof(struct Object, oShipPart3UnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSinkWhenSteppedOnUnk104", LVT_S32, offsetof(struct Object, oSinkWhenSteppedOnUnk104), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSinkWhenSteppedOnUnk108", LVT_F32, offsetof(struct Object, oSinkWhenSteppedOnUnk108), false, LOT_NONE, 1, sizeof(f32) },
+ { "oSkeeterLastWaterY", LVT_F32, offsetof(struct Object, oSkeeterLastWaterY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oSkeeterTargetAngle", LVT_S32, offsetof(struct Object, oSkeeterTargetAngle), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSkeeterUnk1AC", LVT_S16, offsetof(struct Object, oSkeeterUnk1AC), false, LOT_NONE, 1, sizeof(s16) },
+ { "oSkeeterUnkF8", LVT_S32, offsetof(struct Object, oSkeeterUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSkeeterUnkFC", LVT_F32, offsetof(struct Object, oSkeeterUnkFC), false, LOT_NONE, 1, sizeof(f32) },
+ { "oSkeeterWaitTime", LVT_S32, offsetof(struct Object, oSkeeterWaitTime), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSmallBompInitX", LVT_F32, offsetof(struct Object, oSmallBompInitX), false, LOT_NONE, 1, sizeof(f32) },
+ { "oSmallPenguinUnk100", LVT_S32, offsetof(struct Object, oSmallPenguinUnk100), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSmallPenguinUnk104", LVT_F32, offsetof(struct Object, oSmallPenguinUnk104), false, LOT_NONE, 1, sizeof(f32) },
+ { "oSmallPenguinUnk108", LVT_F32, offsetof(struct Object, oSmallPenguinUnk108), false, LOT_NONE, 1, sizeof(f32) },
+ { "oSmallPenguinUnk110", LVT_S32, offsetof(struct Object, oSmallPenguinUnk110), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSmallPenguinUnk88", LVT_S32, offsetof(struct Object, oSmallPenguinUnk88), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSmallPiranhaFlameEndSpeed", LVT_F32, offsetof(struct Object, oSmallPiranhaFlameEndSpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "oSmallPiranhaFlameModel", LVT_S32, offsetof(struct Object, oSmallPiranhaFlameModel), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSmallPiranhaFlameNextFlameTimer", LVT_S32, offsetof(struct Object, oSmallPiranhaFlameNextFlameTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSmallPiranhaFlameSpeed", LVT_F32, offsetof(struct Object, oSmallPiranhaFlameSpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "oSmallPiranhaFlameStartSpeed", LVT_F32, offsetof(struct Object, oSmallPiranhaFlameStartSpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "oSmokeTimer", LVT_S32, offsetof(struct Object, oSmokeTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSnowmansBottomUnk1AC", LVT_S32, offsetof(struct Object, oSnowmansBottomUnk1AC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSnowmansBottomUnkF4", LVT_F32, offsetof(struct Object, oSnowmansBottomUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oSnowmansBottomUnkF8", LVT_S32, offsetof(struct Object, oSnowmansBottomUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSnowmansHeadUnkF4", LVT_S32, offsetof(struct Object, oSnowmansHeadUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSnufitBodyBaseScale", LVT_S32, offsetof(struct Object, oSnufitBodyBaseScale), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSnufitBodyScale", LVT_S16, offsetof(struct Object, oSnufitBodyScale), false, LOT_NONE, 1, sizeof(s16) },
+ { "oSnufitBodyScalePeriod", LVT_S32, offsetof(struct Object, oSnufitBodyScalePeriod), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSnufitBullets", LVT_S32, offsetof(struct Object, oSnufitBullets), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSnufitCircularPeriod", LVT_S32, offsetof(struct Object, oSnufitCircularPeriod), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSnufitRecoil", LVT_S32, offsetof(struct Object, oSnufitRecoil), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSnufitScale", LVT_F32, offsetof(struct Object, oSnufitScale), false, LOT_NONE, 1, sizeof(f32) },
+ { "oSnufitXOffset", LVT_S16, offsetof(struct Object, oSnufitXOffset), false, LOT_NONE, 1, sizeof(s16) },
+ { "oSnufitYOffset", LVT_S16, offsetof(struct Object, oSnufitYOffset), false, LOT_NONE, 1, sizeof(s16) },
+ { "oSnufitZOffset", LVT_S16, offsetof(struct Object, oSnufitZOffset), false, LOT_NONE, 1, sizeof(s16) },
+ { "oSoundEffectUnkF4", LVT_S32, offsetof(struct Object, oSoundEffectUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSoundStateID", LVT_S32, offsetof(struct Object, oSoundStateID), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSparkleSpawnUnk1B0", LVT_S32, offsetof(struct Object, oSparkleSpawnUnk1B0), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSpindelUnkF4", LVT_S32, offsetof(struct Object, oSpindelUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSpindelUnkF8", LVT_S32, offsetof(struct Object, oSpindelUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSpinningHeartPlayedSound", LVT_S32, offsetof(struct Object, oSpinningHeartPlayedSound), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSpinningHeartTotalSpin", LVT_S32, offsetof(struct Object, oSpinningHeartTotalSpin), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSpinyTargetYaw", LVT_S32, offsetof(struct Object, oSpinyTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSpinyTimeUntilTurn", LVT_S32, offsetof(struct Object, oSpinyTimeUntilTurn), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSpinyTurningAwayFromWall", LVT_S32, offsetof(struct Object, oSpinyTurningAwayFromWall), false, LOT_NONE, 1, sizeof(s32) },
+// { "oStarBehavior", LVT_???, offsetof(struct Object, oStarBehavior), true, LOT_???, 1, sizeof(const void*) }, <--- UNIMPLEMENTED
+ { "oStarSelectorSize", LVT_F32, offsetof(struct Object, oStarSelectorSize), false, LOT_NONE, 1, sizeof(f32) },
+ { "oStarSelectorTimer", LVT_S32, offsetof(struct Object, oStarSelectorTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oStarSelectorType", LVT_S32, offsetof(struct Object, oStarSelectorType), false, LOT_NONE, 1, sizeof(s32) },
+ { "oStarSpawnDisFromHome", LVT_F32, offsetof(struct Object, oStarSpawnDisFromHome), false, LOT_NONE, 1, sizeof(f32) },
+ { "oStarSpawnExtCutsceneFlags", LVT_S16, offsetof(struct Object, oStarSpawnExtCutsceneFlags), false, LOT_NONE, 1, sizeof(s16) },
+ { "oStarSpawnUnkFC", LVT_F32, offsetof(struct Object, oStarSpawnUnkFC), false, LOT_NONE, 1, sizeof(f32) },
+ { "oStrongWindParticlePenguinObj", LVT_COBJECT_P, offsetof(struct Object, oStrongWindParticlePenguinObj), false, LOT_OBJECT, 1, sizeof(struct Object*) },
+ { "oSubAction", LVT_S32, offsetof(struct Object, oSubAction), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSushiSharkUnkF4", LVT_S32, offsetof(struct Object, oSushiSharkUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSwingPlatformAngle", LVT_F32, offsetof(struct Object, oSwingPlatformAngle), false, LOT_NONE, 1, sizeof(f32) },
+ { "oSwingPlatformSpeed", LVT_F32, offsetof(struct Object, oSwingPlatformSpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "oSwoopBonkCountdown", LVT_S32, offsetof(struct Object, oSwoopBonkCountdown), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSwoopTargetPitch", LVT_S32, offsetof(struct Object, oSwoopTargetPitch), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSwoopTargetYaw", LVT_S32, offsetof(struct Object, oSwoopTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oSyncDeath", LVT_U32, offsetof(struct Object, oSyncDeath), false, LOT_NONE, 1, sizeof(u32) },
+ { "oSyncID", LVT_U32, offsetof(struct Object, oSyncID), true, LOT_NONE, 1, sizeof(u32) },
+ { "oTTC2DRotatorIncrement", LVT_S32, offsetof(struct Object, oTTC2DRotatorIncrement), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTC2DRotatorMinTimeUntilNextTurn", LVT_S32, offsetof(struct Object, oTTC2DRotatorMinTimeUntilNextTurn), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTC2DRotatorRandomDirTimer", LVT_S32, offsetof(struct Object, oTTC2DRotatorRandomDirTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTC2DRotatorSpeed", LVT_S32, offsetof(struct Object, oTTC2DRotatorSpeed), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTC2DRotatorTargetYaw", LVT_S32, offsetof(struct Object, oTTC2DRotatorTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTCChangeDirTimer", LVT_S32, offsetof(struct Object, oTTCChangeDirTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTCCogDir", LVT_F32, offsetof(struct Object, oTTCCogDir), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTTCCogSpeed", LVT_F32, offsetof(struct Object, oTTCCogSpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTTCCogTargetVel", LVT_F32, offsetof(struct Object, oTTCCogTargetVel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTTCElevatorDir", LVT_F32, offsetof(struct Object, oTTCElevatorDir), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTTCElevatorMoveTime", LVT_S32, offsetof(struct Object, oTTCElevatorMoveTime), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTCElevatorPeakY", LVT_F32, offsetof(struct Object, oTTCElevatorPeakY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTTCMovingBarDelay", LVT_S32, offsetof(struct Object, oTTCMovingBarDelay), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTCMovingBarOffset", LVT_F32, offsetof(struct Object, oTTCMovingBarOffset), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTTCMovingBarSpeed", LVT_F32, offsetof(struct Object, oTTCMovingBarSpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTTCMovingBarStartOffset", LVT_F32, offsetof(struct Object, oTTCMovingBarStartOffset), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTTCMovingBarStoppedTimer", LVT_S32, offsetof(struct Object, oTTCMovingBarStoppedTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTCPendulumAccelDir", LVT_F32, offsetof(struct Object, oTTCPendulumAccelDir), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTTCPendulumAngle", LVT_F32, offsetof(struct Object, oTTCPendulumAngle), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTTCPendulumAngleAccel", LVT_F32, offsetof(struct Object, oTTCPendulumAngleAccel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTTCPendulumAngleVel", LVT_F32, offsetof(struct Object, oTTCPendulumAngleVel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTTCPendulumDelay", LVT_S32, offsetof(struct Object, oTTCPendulumDelay), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTCPendulumSoundTimer", LVT_S32, offsetof(struct Object, oTTCPendulumSoundTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTCPitBlockDir", LVT_S32, offsetof(struct Object, oTTCPitBlockDir), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTCPitBlockPeakY", LVT_F32, offsetof(struct Object, oTTCPitBlockPeakY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTTCPitBlockWaitTime", LVT_S32, offsetof(struct Object, oTTCPitBlockWaitTime), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTCRotatingSolidNumSides", LVT_S32, offsetof(struct Object, oTTCRotatingSolidNumSides), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTCRotatingSolidNumTurns", LVT_S32, offsetof(struct Object, oTTCRotatingSolidNumTurns), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTCRotatingSolidRotationDelay", LVT_S32, offsetof(struct Object, oTTCRotatingSolidRotationDelay), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTCRotatingSolidSoundTimer", LVT_S32, offsetof(struct Object, oTTCRotatingSolidSoundTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTCRotatingSolidVelY", LVT_F32, offsetof(struct Object, oTTCRotatingSolidVelY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTTCSpinnerDir", LVT_S32, offsetof(struct Object, oTTCSpinnerDir), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTTCTreadmillBigSurface", LVT_S16_P, offsetof(struct Object, oTTCTreadmillBigSurface), true, LOT_POINTER, 1, sizeof(s16*) },
+ { "oTTCTreadmillSmallSurface", LVT_S16_P, offsetof(struct Object, oTTCTreadmillSmallSurface), true, LOT_POINTER, 1, sizeof(s16*) },
+ { "oTTCTreadmillSpeed", LVT_F32, offsetof(struct Object, oTTCTreadmillSpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTTCTreadmillTargetSpeed", LVT_F32, offsetof(struct Object, oTTCTreadmillTargetSpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTTCTreadmillTimeUntilSwitch", LVT_S32, offsetof(struct Object, oTTCTreadmillTimeUntilSwitch), false, LOT_NONE, 1, sizeof(s32) },
+ { "oThwompRandomTimer", LVT_S32, offsetof(struct Object, oThwompRandomTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTiltingPyramidMarioOnPlatform", LVT_S32, offsetof(struct Object, oTiltingPyramidMarioOnPlatform), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTiltingPyramidNormalX", LVT_F32, offsetof(struct Object, oTiltingPyramidNormalX), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTiltingPyramidNormalY", LVT_F32, offsetof(struct Object, oTiltingPyramidNormalY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTiltingPyramidNormalZ", LVT_F32, offsetof(struct Object, oTiltingPyramidNormalZ), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTimer", LVT_S32, offsetof(struct Object, oTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oToadMessageDialogId", LVT_S32, offsetof(struct Object, oToadMessageDialogId), false, LOT_NONE, 1, sizeof(s32) },
+ { "oToadMessageRecentlyTalked", LVT_S32, offsetof(struct Object, oToadMessageRecentlyTalked), false, LOT_NONE, 1, sizeof(s32) },
+ { "oToadMessageState", LVT_S32, offsetof(struct Object, oToadMessageState), false, LOT_NONE, 1, sizeof(s32) },
+// { "oToxBoxMovementPattern", LVT_???, offsetof(struct Object, oToxBoxMovementPattern), false, LOT_???, 1, sizeof(void*) }, <--- UNIMPLEMENTED
+ { "oToxBoxMovementStep", LVT_S32, offsetof(struct Object, oToxBoxMovementStep), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTreasureChestCurrentAnswer", LVT_S32, offsetof(struct Object, oTreasureChestCurrentAnswer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTreasureChestIsAboveWater", LVT_S32, offsetof(struct Object, oTreasureChestIsAboveWater), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTreasureChestIsLastInteractionIncorrect", LVT_S32, offsetof(struct Object, oTreasureChestIsLastInteractionIncorrect), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTreasureChestLastNetworkPlayerIndex", LVT_S16, offsetof(struct Object, oTreasureChestLastNetworkPlayerIndex), false, LOT_NONE, 1, sizeof(s16) },
+ { "oTreasureChestSound", LVT_S32, offsetof(struct Object, oTreasureChestSound), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTreeSnowOrLeafUnkF4", LVT_S32, offsetof(struct Object, oTreeSnowOrLeafUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTreeSnowOrLeafUnkF8", LVT_S32, offsetof(struct Object, oTreeSnowOrLeafUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTreeSnowOrLeafUnkFC", LVT_S32, offsetof(struct Object, oTreeSnowOrLeafUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTripletButterflyBaseYaw", LVT_F32, offsetof(struct Object, oTripletButterflyBaseYaw), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTripletButterflyModel", LVT_S32, offsetof(struct Object, oTripletButterflyModel), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTripletButterflyScale", LVT_F32, offsetof(struct Object, oTripletButterflyScale), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTripletButterflyScalePhase", LVT_S32, offsetof(struct Object, oTripletButterflyScalePhase), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTripletButterflySelectedButterfly", LVT_S32, offsetof(struct Object, oTripletButterflySelectedButterfly), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTripletButterflySpeed", LVT_F32, offsetof(struct Object, oTripletButterflySpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "oTripletButterflyTargetPitch", LVT_S32, offsetof(struct Object, oTripletButterflyTargetPitch), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTripletButterflyTargetYaw", LVT_S32, offsetof(struct Object, oTripletButterflyTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTripletButterflyType", LVT_S32, offsetof(struct Object, oTripletButterflyType), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTumblingBridgeUnkF4", LVT_S32, offsetof(struct Object, oTumblingBridgeUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTweesterScaleTimer", LVT_S32, offsetof(struct Object, oTweesterScaleTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oTweesterUnused", LVT_S32, offsetof(struct Object, oTweesterUnused), false, LOT_NONE, 1, sizeof(s32) },
+ { "oUkikiCageNextAction", LVT_S32, offsetof(struct Object, oUkikiCageNextAction), false, LOT_NONE, 1, sizeof(s32) },
+ { "oUkikiCageSpinTimer", LVT_S16, offsetof(struct Object, oUkikiCageSpinTimer), false, LOT_NONE, 1, sizeof(s16) },
+ { "oUkikiChaseFleeRange", LVT_F32, offsetof(struct Object, oUkikiChaseFleeRange), false, LOT_NONE, 1, sizeof(f32) },
+ { "oUkikiHasCap", LVT_S16, offsetof(struct Object, oUkikiHasCap), false, LOT_NONE, 1, sizeof(s16) },
+ { "oUkikiTauntCounter", LVT_S16, offsetof(struct Object, oUkikiTauntCounter), false, LOT_NONE, 1, sizeof(s16) },
+ { "oUkikiTauntsToBeDone", LVT_S16, offsetof(struct Object, oUkikiTauntsToBeDone), false, LOT_NONE, 1, sizeof(s16) },
+ { "oUkikiTextState", LVT_S16, offsetof(struct Object, oUkikiTextState), false, LOT_NONE, 1, sizeof(s16) },
+ { "oUkikiTextboxTimer", LVT_S16, offsetof(struct Object, oUkikiTextboxTimer), false, LOT_NONE, 1, sizeof(s16) },
+ { "oUnagiUnk110", LVT_F32, offsetof(struct Object, oUnagiUnk110), false, LOT_NONE, 1, sizeof(f32) },
+ { "oUnagiUnk1AC", LVT_F32, offsetof(struct Object, oUnagiUnk1AC), false, LOT_NONE, 1, sizeof(f32) },
+ { "oUnagiUnk1B0", LVT_S16, offsetof(struct Object, oUnagiUnk1B0), false, LOT_NONE, 1, sizeof(s16) },
+ { "oUnagiUnk1B2", LVT_S16, offsetof(struct Object, oUnagiUnk1B2), false, LOT_NONE, 1, sizeof(s16) },
+ { "oUnagiUnkF4", LVT_F32, offsetof(struct Object, oUnagiUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oUnagiUnkF8", LVT_F32, offsetof(struct Object, oUnagiUnkF8), false, LOT_NONE, 1, sizeof(f32) },
+ { "oUnk1A8", LVT_U32, offsetof(struct Object, oUnk1A8), false, LOT_NONE, 1, sizeof(u32) },
+ { "oUnk94", LVT_U32, offsetof(struct Object, oUnk94), false, LOT_NONE, 1, sizeof(u32) },
+ { "oUnkBC", LVT_F32, offsetof(struct Object, oUnkBC), false, LOT_NONE, 1, sizeof(f32) },
+ { "oUnkC0", LVT_F32, offsetof(struct Object, oUnkC0), false, LOT_NONE, 1, sizeof(f32) },
+ { "oUnlockDoorStarState", LVT_U32, offsetof(struct Object, oUnlockDoorStarState), false, LOT_NONE, 1, sizeof(u32) },
+ { "oUnlockDoorStarTimer", LVT_S32, offsetof(struct Object, oUnlockDoorStarTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oUnlockDoorStarYawVel", LVT_S32, offsetof(struct Object, oUnlockDoorStarYawVel), false, LOT_NONE, 1, sizeof(s32) },
+ { "oVelX", LVT_F32, offsetof(struct Object, oVelX), false, LOT_NONE, 1, sizeof(f32) },
+ { "oVelY", LVT_F32, offsetof(struct Object, oVelY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oVelZ", LVT_F32, offsetof(struct Object, oVelZ), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWFSlidBrickPtfmMovVel", LVT_F32, offsetof(struct Object, oWFSlidBrickPtfmMovVel), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWallAngle", LVT_S32, offsetof(struct Object, oWallAngle), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWallHitboxRadius", LVT_F32, offsetof(struct Object, oWallHitboxRadius), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWaterBombNumBounces", LVT_F32, offsetof(struct Object, oWaterBombNumBounces), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWaterBombOnGround", LVT_S32, offsetof(struct Object, oWaterBombOnGround), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterBombSpawnerBombActive", LVT_S32, offsetof(struct Object, oWaterBombSpawnerBombActive), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterBombSpawnerTimeToSpawn", LVT_S32, offsetof(struct Object, oWaterBombSpawnerTimeToSpawn), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterBombStretchSpeed", LVT_F32, offsetof(struct Object, oWaterBombStretchSpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWaterBombVerticalStretch", LVT_F32, offsetof(struct Object, oWaterBombVerticalStretch), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWaterCannonUnk100", LVT_S32, offsetof(struct Object, oWaterCannonUnk100), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterCannonUnkF4", LVT_S32, offsetof(struct Object, oWaterCannonUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterCannonUnkF8", LVT_S32, offsetof(struct Object, oWaterCannonUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterCannonUnkFC", LVT_S32, offsetof(struct Object, oWaterCannonUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterLevelPillarDrained", LVT_S32, offsetof(struct Object, oWaterLevelPillarDrained), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterLevelTriggerTargetWaterLevel", LVT_S32, offsetof(struct Object, oWaterLevelTriggerTargetWaterLevel), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterLevelTriggerUnkF4", LVT_S32, offsetof(struct Object, oWaterLevelTriggerUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterObjUnk100", LVT_S32, offsetof(struct Object, oWaterObjUnk100), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterObjUnkF4", LVT_S32, offsetof(struct Object, oWaterObjUnkF4), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterObjUnkF8", LVT_S32, offsetof(struct Object, oWaterObjUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterObjUnkFC", LVT_S32, offsetof(struct Object, oWaterObjUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterRingAvgScale", LVT_F32, offsetof(struct Object, oWaterRingAvgScale), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWaterRingIndex", LVT_S32, offsetof(struct Object, oWaterRingIndex), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterRingMarioDistInFront", LVT_F32, offsetof(struct Object, oWaterRingMarioDistInFront), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWaterRingMgrLastRingCollected", LVT_S32, offsetof(struct Object, oWaterRingMgrLastRingCollected), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterRingMgrNextRingIndex", LVT_S32, offsetof(struct Object, oWaterRingMgrNextRingIndex), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterRingNormalX", LVT_F32, offsetof(struct Object, oWaterRingNormalX), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWaterRingNormalY", LVT_F32, offsetof(struct Object, oWaterRingNormalY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWaterRingNormalZ", LVT_F32, offsetof(struct Object, oWaterRingNormalZ), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWaterRingScalePhaseX", LVT_S32, offsetof(struct Object, oWaterRingScalePhaseX), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterRingScalePhaseY", LVT_S32, offsetof(struct Object, oWaterRingScalePhaseY), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterRingScalePhaseZ", LVT_S32, offsetof(struct Object, oWaterRingScalePhaseZ), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaterRingSpawnerRingsCollected", LVT_S32, offsetof(struct Object, oWaterRingSpawnerRingsCollected), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWaveTrailSize", LVT_F32, offsetof(struct Object, oWaveTrailSize), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWhirlpoolInitFacePitch", LVT_S32, offsetof(struct Object, oWhirlpoolInitFacePitch), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWhirlpoolInitFaceRoll", LVT_S32, offsetof(struct Object, oWhirlpoolInitFaceRoll), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWhirlpoolTimeout", LVT_S32, offsetof(struct Object, oWhirlpoolTimeout), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWhitePuffUnkF4", LVT_F32, offsetof(struct Object, oWhitePuffUnkF4), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWhitePuffUnkF8", LVT_S32, offsetof(struct Object, oWhitePuffUnkF8), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWhitePuffUnkFC", LVT_S32, offsetof(struct Object, oWhitePuffUnkFC), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWhompShakeVal", LVT_S32, offsetof(struct Object, oWhompShakeVal), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWigglerFallThroughFloorsHeight", LVT_F32, offsetof(struct Object, oWigglerFallThroughFloorsHeight), false, LOT_NONE, 1, sizeof(f32) },
+// { "oWigglerSegments", LVT_COBJECT_P, offsetof(struct Object, oWigglerSegments), true, LOT_???, 1, sizeof(struct ChainSegment*) }, <--- UNIMPLEMENTED
+ { "oWigglerSquishSpeed", LVT_F32, offsetof(struct Object, oWigglerSquishSpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWigglerTargetYaw", LVT_S32, offsetof(struct Object, oWigglerTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWigglerTextStatus", LVT_S16, offsetof(struct Object, oWigglerTextStatus), false, LOT_NONE, 1, sizeof(s16) },
+ { "oWigglerTimeUntilRandomTurn", LVT_S32, offsetof(struct Object, oWigglerTimeUntilRandomTurn), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWigglerUnused", LVT_S16, offsetof(struct Object, oWigglerUnused), false, LOT_NONE, 1, sizeof(s16) },
+ { "oWigglerWalkAnimSpeed", LVT_F32, offsetof(struct Object, oWigglerWalkAnimSpeed), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWigglerWalkAwayFromWallTimer", LVT_S32, offsetof(struct Object, oWigglerWalkAwayFromWallTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWoodenPostMarioPounding", LVT_S32, offsetof(struct Object, oWoodenPostMarioPounding), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWoodenPostOffsetY", LVT_F32, offsetof(struct Object, oWoodenPostOffsetY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWoodenPostPrevAngleToMario", LVT_S32, offsetof(struct Object, oWoodenPostPrevAngleToMario), false, LOT_NONE, 1, sizeof(s32) },
+ { "oWoodenPostSpeedY", LVT_F32, offsetof(struct Object, oWoodenPostSpeedY), false, LOT_NONE, 1, sizeof(f32) },
+ { "oWoodenPostTotalMarioAngle", LVT_S32, offsetof(struct Object, oWoodenPostTotalMarioAngle), false, LOT_NONE, 1, sizeof(s32) },
+ { "oYoshiBlinkTimer", LVT_S32, offsetof(struct Object, oYoshiBlinkTimer), false, LOT_NONE, 1, sizeof(s32) },
+ { "oYoshiChosenHome", LVT_S32, offsetof(struct Object, oYoshiChosenHome), false, LOT_NONE, 1, sizeof(s32) },
+ { "oYoshiTargetYaw", LVT_S32, offsetof(struct Object, oYoshiTargetYaw), false, LOT_NONE, 1, sizeof(s32) },
+ { "parentObj", LVT_COBJECT_P, offsetof(struct Object, parentObj), false, LOT_OBJECT, 1, sizeof(struct Object*) },
+ { "platform", LVT_COBJECT_P, offsetof(struct Object, platform), false, LOT_OBJECT, 1, sizeof(struct Object*) },
+ { "prevObj", LVT_COBJECT_P, offsetof(struct Object, prevObj), false, LOT_OBJECT, 1, sizeof(struct Object*) },
+// { "ptrData", LVT_???, offsetof(struct Object, ptrData), false, LOT_???, 1, sizeof(union { ... }) }, <--- UNIMPLEMENTED
+// { "rawData", LVT_???, offsetof(struct Object, rawData), false, LOT_???, 1, sizeof(union { ... }) }, <--- UNIMPLEMENTED
+// { "respawnInfo", LVT_???, offsetof(struct Object, respawnInfo), false, LOT_???, 1, sizeof(void*) }, <--- UNIMPLEMENTED
+ { "respawnInfoType", LVT_S16, offsetof(struct Object, respawnInfoType), true, LOT_NONE, 1, sizeof(s16) },
+ { "setHome", LVT_U8, offsetof(struct Object, setHome), false, LOT_NONE, 1, sizeof(u8) },
+ { "transform", LVT_COBJECT, offsetof(struct Object, transform), true, LOT_MAT4, 1, sizeof(Mat4) },
+ { "unused1", LVT_U32, offsetof(struct Object, unused1), false, LOT_NONE, 1, sizeof(u32) },
+ { "usingObj", LVT_COBJECT_P, offsetof(struct Object, usingObj), false, LOT_OBJECT, 1, sizeof(struct Object*) },
};
#define LUA_OBJECT_HITBOX_FIELD_COUNT 9
@@ -2575,12 +2421,6 @@ static struct LuaObjectField sObjectWarpNodeFields[LUA_OBJECT_WARP_NODE_FIELD_CO
{ "object", LVT_COBJECT_P, offsetof(struct ObjectWarpNode, object), false, LOT_OBJECT, 1, sizeof(struct Object*) },
};
-#define LUA_OFFSET_SIZE_PAIR_FIELD_COUNT 2
-static struct LuaObjectField sOffsetSizePairFields[LUA_OFFSET_SIZE_PAIR_FIELD_COUNT] = {
- { "offset", LVT_U32, offsetof(struct OffsetSizePair, offset), false, LOT_NONE, 1, sizeof(u32) },
- { "size", LVT_U32, offsetof(struct OffsetSizePair, size), false, LOT_NONE, 1, sizeof(u32) },
-};
-
#define LUA_PAINTING_FIELD_COUNT 36
static struct LuaObjectField sPaintingFields[LUA_PAINTING_FIELD_COUNT] = {
{ "alpha", LVT_U8, offsetof(struct Painting, alpha), false, LOT_NONE, 1, sizeof(u8) },
@@ -2621,12 +2461,6 @@ static struct LuaObjectField sPaintingFields[LUA_PAINTING_FIELD_COUNT] = {
{ "yaw", LVT_F32, offsetof(struct Painting, yaw), false, LOT_NONE, 1, sizeof(f32) },
};
-#define LUA_PAINTING_MESH_VERTEX_FIELD_COUNT 2
-static struct LuaObjectField sPaintingMeshVertexFields[LUA_PAINTING_MESH_VERTEX_FIELD_COUNT] = {
- { "norm", LVT_S8, offsetof(struct PaintingMeshVertex, norm), false, LOT_NONE, 3, sizeof(s8) },
- { "pos", LVT_S16, offsetof(struct PaintingMeshVertex, pos), false, LOT_NONE, 3, sizeof(s16) },
-};
-
#define LUA_PAINTING_VALUES_FIELD_COUNT 16
static struct LuaObjectField sPaintingValuesFields[LUA_PAINTING_VALUES_FIELD_COUNT] = {
{ "bob_painting", LVT_COBJECT_P, offsetof(struct PaintingValues, bob_painting), false, LOT_PAINTING, 1, sizeof(struct Painting*) },
@@ -2647,14 +2481,6 @@ static struct LuaObjectField sPaintingValuesFields[LUA_PAINTING_VALUES_FIELD_COU
{ "wf_painting", LVT_COBJECT_P, offsetof(struct PaintingValues, wf_painting), false, LOT_PAINTING, 1, sizeof(struct Painting*) },
};
-#define LUA_PARALLEL_TRACKING_POINT_FIELD_COUNT 4
-static struct LuaObjectField sParallelTrackingPointFields[LUA_PARALLEL_TRACKING_POINT_FIELD_COUNT] = {
- { "distThresh", LVT_F32, offsetof(struct ParallelTrackingPoint, distThresh), false, LOT_NONE, 1, sizeof(f32) },
- { "pos", LVT_COBJECT, offsetof(struct ParallelTrackingPoint, pos), true, LOT_VEC3F, 1, sizeof(Vec3f) },
- { "startOfPath", LVT_S16, offsetof(struct ParallelTrackingPoint, startOfPath), false, LOT_NONE, 1, sizeof(s16) },
- { "zoom", LVT_F32, offsetof(struct ParallelTrackingPoint, zoom), false, LOT_NONE, 1, sizeof(f32) },
-};
-
#define LUA_PLAYER_CAMERA_STATE_FIELD_COUNT 7
static struct LuaObjectField sPlayerCameraStateFields[LUA_PLAYER_CAMERA_STATE_FIELD_COUNT] = {
{ "action", LVT_U32, offsetof(struct PlayerCameraState, action), false, LOT_NONE, 1, sizeof(u32) },
@@ -2666,28 +2492,6 @@ static struct LuaObjectField sPlayerCameraStateFields[LUA_PLAYER_CAMERA_STATE_FI
{ "usedObj", LVT_COBJECT_P, offsetof(struct PlayerCameraState, usedObj), false, LOT_OBJECT, 1, sizeof(struct Object*) },
};
-#define LUA_PLAYER_GEOMETRY_FIELD_COUNT 13
-static struct LuaObjectField sPlayerGeometryFields[LUA_PLAYER_GEOMETRY_FIELD_COUNT] = {
- { "currCeil", LVT_COBJECT_P, offsetof(struct PlayerGeometry, currCeil), false, LOT_SURFACE, 1, sizeof(struct Surface*) },
- { "currCeilHeight", LVT_F32, offsetof(struct PlayerGeometry, currCeilHeight), false, LOT_NONE, 1, sizeof(f32) },
- { "currCeilType", LVT_S16, offsetof(struct PlayerGeometry, currCeilType), false, LOT_NONE, 1, sizeof(s16) },
- { "currFloor", LVT_COBJECT_P, offsetof(struct PlayerGeometry, currFloor), false, LOT_SURFACE, 1, sizeof(struct Surface*) },
- { "currFloorHeight", LVT_F32, offsetof(struct PlayerGeometry, currFloorHeight), false, LOT_NONE, 1, sizeof(f32) },
- { "currFloorType", LVT_S16, offsetof(struct PlayerGeometry, currFloorType), false, LOT_NONE, 1, sizeof(s16) },
- { "prevCeil", LVT_COBJECT_P, offsetof(struct PlayerGeometry, prevCeil), false, LOT_SURFACE, 1, sizeof(struct Surface*) },
- { "prevCeilHeight", LVT_F32, offsetof(struct PlayerGeometry, prevCeilHeight), false, LOT_NONE, 1, sizeof(f32) },
- { "prevCeilType", LVT_S16, offsetof(struct PlayerGeometry, prevCeilType), false, LOT_NONE, 1, sizeof(s16) },
- { "prevFloor", LVT_COBJECT_P, offsetof(struct PlayerGeometry, prevFloor), false, LOT_SURFACE, 1, sizeof(struct Surface*) },
- { "prevFloorHeight", LVT_F32, offsetof(struct PlayerGeometry, prevFloorHeight), false, LOT_NONE, 1, sizeof(f32) },
- { "prevFloorType", LVT_S16, offsetof(struct PlayerGeometry, prevFloorType), false, LOT_NONE, 1, sizeof(s16) },
- { "waterHeight", LVT_F32, offsetof(struct PlayerGeometry, waterHeight), false, LOT_NONE, 1, sizeof(f32) },
-};
-
-#define LUA_PLAYER_PALETTE_FIELD_COUNT 0
-static struct LuaObjectField sPlayerPaletteFields[LUA_PLAYER_PALETTE_FIELD_COUNT] = {
-// { "parts", LVT_???, offsetof(struct PlayerPalette, parts), false, LOT_???, 1, sizeof(u8) }, <--- UNIMPLEMENTED
-};
-
#define LUA_RAY_INTERSECTION_INFO_FIELD_COUNT 2
static struct LuaObjectField sRayIntersectionInfoFields[LUA_RAY_INTERSECTION_INFO_FIELD_COUNT] = {
{ "hitPos", LVT_COBJECT, offsetof(struct RayIntersectionInfo, hitPos), true, LOT_VEC3F, 1, sizeof(Vec3f) },
@@ -2725,14 +2529,6 @@ static struct LuaObjectField sServerSettingsFields[LUA_SERVER_SETTINGS_FIELD_COU
{ "stayInLevelAfterStar", LVT_U8, offsetof(struct ServerSettings, stayInLevelAfterStar), false, LOT_NONE, 1, sizeof(u8) },
};
-#define LUA_SOUND_STATE_FIELD_COUNT 4
-static struct LuaObjectField sSoundStateFields[LUA_SOUND_STATE_FIELD_COUNT] = {
- { "animFrame1", LVT_S8, offsetof(struct SoundState, animFrame1), false, LOT_NONE, 1, sizeof(s8) },
- { "animFrame2", LVT_S8, offsetof(struct SoundState, animFrame2), false, LOT_NONE, 1, sizeof(s8) },
- { "playSound", LVT_S16, offsetof(struct SoundState, playSound), false, LOT_NONE, 1, sizeof(s16) },
- { "soundMagic", LVT_S32, offsetof(struct SoundState, soundMagic), false, LOT_NONE, 1, sizeof(s32) },
-};
-
#define LUA_SPAWN_INFO_FIELD_COUNT 8
static struct LuaObjectField sSpawnInfoFields[LUA_SPAWN_INFO_FIELD_COUNT] = {
{ "activeAreaIndex", LVT_S8, offsetof(struct SpawnInfo, activeAreaIndex), false, LOT_NONE, 1, sizeof(s8) },
@@ -2837,19 +2633,6 @@ static struct LuaObjectField sTextureInfoFields[LUA_TEXTURE_INFO_FIELD_COUNT] =
{ "width", LVT_U32, offsetof(struct TextureInfo, width), true, LOT_NONE, 1, sizeof(u32) },
};
-#define LUA_TRANSITION_INFO_FIELD_COUNT 9
-static struct LuaObjectField sTransitionInfoFields[LUA_TRANSITION_INFO_FIELD_COUNT] = {
- { "focDist", LVT_F32, offsetof(struct TransitionInfo, focDist), false, LOT_NONE, 1, sizeof(f32) },
- { "focPitch", LVT_S16, offsetof(struct TransitionInfo, focPitch), false, LOT_NONE, 1, sizeof(s16) },
- { "focYaw", LVT_S16, offsetof(struct TransitionInfo, focYaw), false, LOT_NONE, 1, sizeof(s16) },
- { "framesLeft", LVT_S32, offsetof(struct TransitionInfo, framesLeft), false, LOT_NONE, 1, sizeof(s32) },
- { "marioPos", LVT_COBJECT, offsetof(struct TransitionInfo, marioPos), true, LOT_VEC3F, 1, sizeof(Vec3f) },
- { "pad", LVT_U8, offsetof(struct TransitionInfo, pad), false, LOT_NONE, 1, sizeof(u8) },
- { "posDist", LVT_F32, offsetof(struct TransitionInfo, posDist), false, LOT_NONE, 1, sizeof(f32) },
- { "posPitch", LVT_S16, offsetof(struct TransitionInfo, posPitch), false, LOT_NONE, 1, sizeof(s16) },
- { "posYaw", LVT_S16, offsetof(struct TransitionInfo, posYaw), false, LOT_NONE, 1, sizeof(s16) },
-};
-
#define LUA_VTX_FIELD_COUNT 13
static struct LuaObjectField sVtxFields[LUA_VTX_FIELD_COUNT] = {
{ "a", LVT_U8, offsetof(Vtx_L, a), false, LOT_NONE, 1, sizeof(unsigned char) },
@@ -2867,12 +2650,6 @@ static struct LuaObjectField sVtxFields[LUA_VTX_FIELD_COUNT] = {
{ "z", LVT_F32, offsetof(Vtx_L, z), false, LOT_NONE, 1, sizeof(float) },
};
-#define LUA_VTX__INTERP_FIELD_COUNT 2
-static struct LuaObjectField sVtx_InterpFields[LUA_VTX__INTERP_FIELD_COUNT] = {
- { "n", LVT_STRING, offsetof(Vtx_Interp, n), false, LOT_NONE, 1, sizeof(signed char) },
- { "ob", LVT_F32, offsetof(Vtx_Interp, ob), false, LOT_NONE, 3, sizeof(float) },
-};
-
#define LUA_WALL_COLLISION_DATA_FIELD_COUNT 10
static struct LuaObjectField sWallCollisionDataFields[LUA_WALL_COLLISION_DATA_FIELD_COUNT] = {
{ "normalAddition", LVT_COBJECT, offsetof(struct WallCollisionData, normalAddition), true, LOT_VEC3F, 1, sizeof(Vec3f) },
@@ -2895,34 +2672,11 @@ static struct LuaObjectField sWarpNodeFields[LUA_WARP_NODE_FIELD_COUNT] = {
{ "id", LVT_U8, offsetof(struct WarpNode, id), false, LOT_NONE, 1, sizeof(u8) },
};
-#define LUA_WARP_TRANSITION_FIELD_COUNT 5
-static struct LuaObjectField sWarpTransitionFields[LUA_WARP_TRANSITION_FIELD_COUNT] = {
- { "data", LVT_COBJECT, offsetof(struct WarpTransition, data), true, LOT_WARPTRANSITIONDATA, 1, sizeof(struct WarpTransitionData) },
- { "isActive", LVT_U8, offsetof(struct WarpTransition, isActive), false, LOT_NONE, 1, sizeof(u8) },
- { "pauseRendering", LVT_U8, offsetof(struct WarpTransition, pauseRendering), false, LOT_NONE, 1, sizeof(u8) },
- { "time", LVT_U8, offsetof(struct WarpTransition, time), false, LOT_NONE, 1, sizeof(u8) },
- { "type", LVT_U8, offsetof(struct WarpTransition, type), false, LOT_NONE, 1, sizeof(u8) },
-};
-
-#define LUA_WARP_TRANSITION_DATA_FIELD_COUNT 10
-static struct LuaObjectField sWarpTransitionDataFields[LUA_WARP_TRANSITION_DATA_FIELD_COUNT] = {
- { "blue", LVT_U8, offsetof(struct WarpTransitionData, blue), false, LOT_NONE, 1, sizeof(u8) },
- { "endTexRadius", LVT_S16, offsetof(struct WarpTransitionData, endTexRadius), false, LOT_NONE, 1, sizeof(s16) },
- { "endTexX", LVT_S16, offsetof(struct WarpTransitionData, endTexX), false, LOT_NONE, 1, sizeof(s16) },
- { "endTexY", LVT_S16, offsetof(struct WarpTransitionData, endTexY), false, LOT_NONE, 1, sizeof(s16) },
- { "green", LVT_U8, offsetof(struct WarpTransitionData, green), false, LOT_NONE, 1, sizeof(u8) },
- { "red", LVT_U8, offsetof(struct WarpTransitionData, red), false, LOT_NONE, 1, sizeof(u8) },
- { "startTexRadius", LVT_S16, offsetof(struct WarpTransitionData, startTexRadius), false, LOT_NONE, 1, sizeof(s16) },
- { "startTexX", LVT_S16, offsetof(struct WarpTransitionData, startTexX), false, LOT_NONE, 1, sizeof(s16) },
- { "startTexY", LVT_S16, offsetof(struct WarpTransitionData, startTexY), false, LOT_NONE, 1, sizeof(s16) },
- { "texTimer", LVT_S16, offsetof(struct WarpTransitionData, texTimer), false, LOT_NONE, 1, sizeof(s16) },
-};
-
#define LUA_WATER_DROPLET_PARAMS_FIELD_COUNT 11
static struct LuaObjectField sWaterDropletParamsFields[LUA_WATER_DROPLET_PARAMS_FIELD_COUNT] = {
{ "behavior", LVT_BEHAVIORSCRIPT_P, offsetof(struct WaterDropletParams, behavior), true, LOT_POINTER, 1, sizeof(const BehaviorScript*) },
{ "flags", LVT_S16, offsetof(struct WaterDropletParams, flags), false, LOT_NONE, 1, sizeof(s16) },
- { "model", LVT_S16, offsetof(struct WaterDropletParams, model), false, LOT_NONE, 1, sizeof(s16) },
+ { "model", LVT_S16, offsetof(struct WaterDropletParams, model), true, LOT_NONE, 1, sizeof(s16) },
{ "moveAngleRange", LVT_S16, offsetof(struct WaterDropletParams, moveAngleRange), false, LOT_NONE, 1, sizeof(s16) },
{ "moveRange", LVT_S16, offsetof(struct WaterDropletParams, moveRange), false, LOT_NONE, 1, sizeof(s16) },
{ "randForwardVelOffset", LVT_F32, offsetof(struct WaterDropletParams, randForwardVelOffset), false, LOT_NONE, 1, sizeof(f32) },
@@ -2948,24 +2702,14 @@ static struct LuaObjectField sWhirlpoolFields[LUA_WHIRLPOOL_FIELD_COUNT] = {
struct LuaObjectTable sLuaObjectAutogenTable[LOT_AUTOGEN_MAX - LOT_AUTOGEN_MIN] = {
{ LOT_ANIMINFO, sAnimInfoFields, LUA_ANIM_INFO_FIELD_COUNT },
{ LOT_ANIMATION, sAnimationFields, LUA_ANIMATION_FIELD_COUNT },
- { LOT_ANIMATIONTABLE, sAnimationTableFields, LUA_ANIMATION_TABLE_FIELD_COUNT },
{ LOT_AREA, sAreaFields, LUA_AREA_FIELD_COUNT },
{ LOT_BEHAVIORDIALOGS, sBehaviorDialogsFields, LUA_BEHAVIOR_DIALOGS_FIELD_COUNT },
{ LOT_BEHAVIORTRAJECTORIES, sBehaviorTrajectoriesFields, LUA_BEHAVIOR_TRAJECTORIES_FIELD_COUNT },
{ LOT_BEHAVIORVALUES, sBehaviorValuesFields, LUA_BEHAVIOR_VALUES_FIELD_COUNT },
- { LOT_BULLYCOLLISIONDATA, sBullyCollisionDataFields, LUA_BULLY_COLLISION_DATA_FIELD_COUNT },
{ LOT_CAMERA, sCameraFields, LUA_CAMERA_FIELD_COUNT },
- { LOT_CAMERAFOVSTATUS, sCameraFOVStatusFields, LUA_CAMERA_FOVSTATUS_FIELD_COUNT },
- { LOT_CAMERAOVERRIDE, sCameraOverrideFields, LUA_CAMERA_OVERRIDE_FIELD_COUNT },
- { LOT_CAMERASTOREDINFO, sCameraStoredInfoFields, LUA_CAMERA_STORED_INFO_FIELD_COUNT },
- { LOT_CAMERATRIGGER, sCameraTriggerFields, LUA_CAMERA_TRIGGER_FIELD_COUNT },
- { LOT_CHAINSEGMENT, sChainSegmentFields, LUA_CHAIN_SEGMENT_FIELD_COUNT },
{ LOT_CHARACTER, sCharacterFields, LUA_CHARACTER_FIELD_COUNT },
{ LOT_CONTROLLER, sControllerFields, LUA_CONTROLLER_FIELD_COUNT },
{ LOT_CUSTOMLEVELINFO, sCustomLevelInfoFields, LUA_CUSTOM_LEVEL_INFO_FIELD_COUNT },
- { LOT_CUTSCENE, sCutsceneFields, LUA_CUTSCENE_FIELD_COUNT },
- { LOT_CUTSCENESPLINEPOINT, sCutsceneSplinePointFields, LUA_CUTSCENE_SPLINE_POINT_FIELD_COUNT },
- { LOT_CUTSCENEVARIABLE, sCutsceneVariableFields, LUA_CUTSCENE_VARIABLE_FIELD_COUNT },
{ LOT_DATETIME, sDateTimeFields, LUA_DATE_TIME_FIELD_COUNT },
{ LOT_DIALOGENTRY, sDialogEntryFields, LUA_DIALOG_ENTRY_FIELD_COUNT },
{ LOT_DISPLAYLISTNODE, sDisplayListNodeFields, LUA_DISPLAY_LIST_NODE_FIELD_COUNT },
@@ -2976,7 +2720,6 @@ struct LuaObjectTable sLuaObjectAutogenTable[LOT_AUTOGEN_MAX - LOT_AUTOGEN_MIN]
{ LOT_DJUITHREEPANELTHEME, sDjuiThreePanelThemeFields, LUA_DJUI_THREE_PANEL_THEME_FIELD_COUNT },
{ LOT_EXCLAMATIONBOXCONTENT, sExclamationBoxContentFields, LUA_EXCLAMATION_BOX_CONTENT_FIELD_COUNT },
{ LOT_FIRSTPERSONCAMERA, sFirstPersonCameraFields, LUA_FIRST_PERSON_CAMERA_FIELD_COUNT },
- { LOT_FLOORGEOMETRY, sFloorGeometryFields, LUA_FLOOR_GEOMETRY_FIELD_COUNT },
{ LOT_FNGRAPHNODE, sFnGraphNodeFields, LUA_FN_GRAPH_NODE_FIELD_COUNT },
{ LOT_GFX, sGfxFields, LUA_GFX_FIELD_COUNT },
{ LOT_GLOBALOBJECTANIMATIONS, sGlobalObjectAnimationsFields, LUA_GLOBAL_OBJECT_ANIMATIONS_FIELD_COUNT },
@@ -3007,41 +2750,29 @@ struct LuaObjectTable sLuaObjectAutogenTable[LOT_AUTOGEN_MAX - LOT_AUTOGEN_MIN]
{ LOT_GRAPHNODESWITCHCASE, sGraphNodeSwitchCaseFields, LUA_GRAPH_NODE_SWITCH_CASE_FIELD_COUNT },
{ LOT_GRAPHNODETRANSLATION, sGraphNodeTranslationFields, LUA_GRAPH_NODE_TRANSLATION_FIELD_COUNT },
{ LOT_GRAPHNODETRANSLATIONROTATION, sGraphNodeTranslationRotationFields, LUA_GRAPH_NODE_TRANSLATION_ROTATION_FIELD_COUNT },
- { LOT_GRAPHNODE_802A45E4, sGraphNode_802A45E4Fields, LUA_GRAPH_NODE_802_A45_E4_FIELD_COUNT },
- { LOT_HANDHELDSHAKEPOINT, sHandheldShakePointFields, LUA_HANDHELD_SHAKE_POINT_FIELD_COUNT },
{ LOT_HUDUTILSROTATION, sHudUtilsRotationFields, LUA_HUD_UTILS_ROTATION_FIELD_COUNT },
{ LOT_INSTANTWARP, sInstantWarpFields, LUA_INSTANT_WARP_FIELD_COUNT },
{ LOT_LAKITUSTATE, sLakituStateFields, LUA_LAKITU_STATE_FIELD_COUNT },
{ LOT_LEVELVALUES, sLevelValuesFields, LUA_LEVEL_VALUES_FIELD_COUNT },
- { LOT_LINEARTRANSITIONPOINT, sLinearTransitionPointFields, LUA_LINEAR_TRANSITION_POINT_FIELD_COUNT },
{ LOT_MARIOANIMATION, sMarioAnimationFields, LUA_MARIO_ANIMATION_FIELD_COUNT },
{ LOT_MARIOBODYSTATE, sMarioBodyStateFields, LUA_MARIO_BODY_STATE_FIELD_COUNT },
{ LOT_MARIOSTATE, sMarioStateFields, LUA_MARIO_STATE_FIELD_COUNT },
{ LOT_MOD, sModFields, LUA_MOD_FIELD_COUNT },
{ LOT_MODAUDIO, sModAudioFields, LUA_MOD_AUDIO_FIELD_COUNT },
- { LOT_MODAUDIOSAMPLECOPIES, sModAudioSampleCopiesFields, LUA_MOD_AUDIO_SAMPLE_COPIES_FIELD_COUNT },
- { LOT_MODFILE, sModFileFields, LUA_MOD_FILE_FIELD_COUNT },
{ LOT_MODFS, sModFsFields, LUA_MOD_FS_FIELD_COUNT },
{ LOT_MODFSFILE, sModFsFileFields, LUA_MOD_FS_FILE_FIELD_COUNT },
- { LOT_MODETRANSITIONINFO, sModeTransitionInfoFields, LUA_MODE_TRANSITION_INFO_FIELD_COUNT },
{ LOT_NAMETAGSSETTINGS, sNametagsSettingsFields, LUA_NAMETAGS_SETTINGS_FIELD_COUNT },
{ LOT_NETWORKPLAYER, sNetworkPlayerFields, LUA_NETWORK_PLAYER_FIELD_COUNT },
{ LOT_OBJECT, sObjectFields, LUA_OBJECT_FIELD_COUNT },
{ LOT_OBJECTHITBOX, sObjectHitboxFields, LUA_OBJECT_HITBOX_FIELD_COUNT },
{ LOT_OBJECTNODE, sObjectNodeFields, LUA_OBJECT_NODE_FIELD_COUNT },
{ LOT_OBJECTWARPNODE, sObjectWarpNodeFields, LUA_OBJECT_WARP_NODE_FIELD_COUNT },
- { LOT_OFFSETSIZEPAIR, sOffsetSizePairFields, LUA_OFFSET_SIZE_PAIR_FIELD_COUNT },
{ LOT_PAINTING, sPaintingFields, LUA_PAINTING_FIELD_COUNT },
- { LOT_PAINTINGMESHVERTEX, sPaintingMeshVertexFields, LUA_PAINTING_MESH_VERTEX_FIELD_COUNT },
{ LOT_PAINTINGVALUES, sPaintingValuesFields, LUA_PAINTING_VALUES_FIELD_COUNT },
- { LOT_PARALLELTRACKINGPOINT, sParallelTrackingPointFields, LUA_PARALLEL_TRACKING_POINT_FIELD_COUNT },
{ LOT_PLAYERCAMERASTATE, sPlayerCameraStateFields, LUA_PLAYER_CAMERA_STATE_FIELD_COUNT },
- { LOT_PLAYERGEOMETRY, sPlayerGeometryFields, LUA_PLAYER_GEOMETRY_FIELD_COUNT },
- { LOT_PLAYERPALETTE, sPlayerPaletteFields, LUA_PLAYER_PALETTE_FIELD_COUNT },
{ LOT_RAYINTERSECTIONINFO, sRayIntersectionInfoFields, LUA_RAY_INTERSECTION_INFO_FIELD_COUNT },
{ LOT_ROMHACKCAMERASETTINGS, sRomhackCameraSettingsFields, LUA_ROMHACK_CAMERA_SETTINGS_FIELD_COUNT },
{ LOT_SERVERSETTINGS, sServerSettingsFields, LUA_SERVER_SETTINGS_FIELD_COUNT },
- { LOT_SOUNDSTATE, sSoundStateFields, LUA_SOUND_STATE_FIELD_COUNT },
{ LOT_SPAWNINFO, sSpawnInfoFields, LUA_SPAWN_INFO_FIELD_COUNT },
{ LOT_SPAWNPARTICLESINFO, sSpawnParticlesInfoFields, LUA_SPAWN_PARTICLES_INFO_FIELD_COUNT },
{ LOT_STARPOSITIONS, sStarPositionsFields, LUA_STAR_POSITIONS_FIELD_COUNT },
@@ -3049,13 +2780,9 @@ struct LuaObjectTable sLuaObjectAutogenTable[LOT_AUTOGEN_MAX - LOT_AUTOGEN_MIN]
{ LOT_STATICOBJECTCOLLISION, sStaticObjectCollisionFields, LUA_STATIC_OBJECT_COLLISION_FIELD_COUNT },
{ LOT_SURFACE, sSurfaceFields, LUA_SURFACE_FIELD_COUNT },
{ LOT_TEXTUREINFO, sTextureInfoFields, LUA_TEXTURE_INFO_FIELD_COUNT },
- { LOT_TRANSITIONINFO, sTransitionInfoFields, LUA_TRANSITION_INFO_FIELD_COUNT },
{ LOT_VTX, sVtxFields, LUA_VTX_FIELD_COUNT },
- { LOT_VTX_INTERP, sVtx_InterpFields, LUA_VTX__INTERP_FIELD_COUNT },
{ LOT_WALLCOLLISIONDATA, sWallCollisionDataFields, LUA_WALL_COLLISION_DATA_FIELD_COUNT },
{ LOT_WARPNODE, sWarpNodeFields, LUA_WARP_NODE_FIELD_COUNT },
- { LOT_WARPTRANSITION, sWarpTransitionFields, LUA_WARP_TRANSITION_FIELD_COUNT },
- { LOT_WARPTRANSITIONDATA, sWarpTransitionDataFields, LUA_WARP_TRANSITION_DATA_FIELD_COUNT },
{ LOT_WATERDROPLETPARAMS, sWaterDropletParamsFields, LUA_WATER_DROPLET_PARAMS_FIELD_COUNT },
{ LOT_WAYPOINT, sWaypointFields, LUA_WAYPOINT_FIELD_COUNT },
{ LOT_WHIRLPOOL, sWhirlpoolFields, LUA_WHIRLPOOL_FIELD_COUNT },
@@ -3079,24 +2806,14 @@ const char *sLuaLotNames[] = {
[LOT_ANIMINFO] = "AnimInfo",
[LOT_ANIMATION] = "Animation",
- [LOT_ANIMATIONTABLE] = "AnimationTable",
[LOT_AREA] = "Area",
[LOT_BEHAVIORDIALOGS] = "BehaviorDialogs",
[LOT_BEHAVIORTRAJECTORIES] = "BehaviorTrajectories",
[LOT_BEHAVIORVALUES] = "BehaviorValues",
- [LOT_BULLYCOLLISIONDATA] = "BullyCollisionData",
[LOT_CAMERA] = "Camera",
- [LOT_CAMERAFOVSTATUS] = "CameraFOVStatus",
- [LOT_CAMERAOVERRIDE] = "CameraOverride",
- [LOT_CAMERASTOREDINFO] = "CameraStoredInfo",
- [LOT_CAMERATRIGGER] = "CameraTrigger",
- [LOT_CHAINSEGMENT] = "ChainSegment",
[LOT_CHARACTER] = "Character",
[LOT_CONTROLLER] = "Controller",
[LOT_CUSTOMLEVELINFO] = "CustomLevelInfo",
- [LOT_CUTSCENE] = "Cutscene",
- [LOT_CUTSCENESPLINEPOINT] = "CutsceneSplinePoint",
- [LOT_CUTSCENEVARIABLE] = "CutsceneVariable",
[LOT_DATETIME] = "DateTime",
[LOT_DIALOGENTRY] = "DialogEntry",
[LOT_DISPLAYLISTNODE] = "DisplayListNode",
@@ -3107,7 +2824,6 @@ const char *sLuaLotNames[] = {
[LOT_DJUITHREEPANELTHEME] = "DjuiThreePanelTheme",
[LOT_EXCLAMATIONBOXCONTENT] = "ExclamationBoxContent",
[LOT_FIRSTPERSONCAMERA] = "FirstPersonCamera",
- [LOT_FLOORGEOMETRY] = "FloorGeometry",
[LOT_FNGRAPHNODE] = "FnGraphNode",
[LOT_GFX] = "Gfx",
[LOT_GLOBALOBJECTANIMATIONS] = "GlobalObjectAnimations",
@@ -3138,41 +2854,29 @@ const char *sLuaLotNames[] = {
[LOT_GRAPHNODESWITCHCASE] = "GraphNodeSwitchCase",
[LOT_GRAPHNODETRANSLATION] = "GraphNodeTranslation",
[LOT_GRAPHNODETRANSLATIONROTATION] = "GraphNodeTranslationRotation",
- [LOT_GRAPHNODE_802A45E4] = "GraphNode_802A45E4",
- [LOT_HANDHELDSHAKEPOINT] = "HandheldShakePoint",
[LOT_HUDUTILSROTATION] = "HudUtilsRotation",
[LOT_INSTANTWARP] = "InstantWarp",
[LOT_LAKITUSTATE] = "LakituState",
[LOT_LEVELVALUES] = "LevelValues",
- [LOT_LINEARTRANSITIONPOINT] = "LinearTransitionPoint",
[LOT_MARIOANIMATION] = "MarioAnimation",
[LOT_MARIOBODYSTATE] = "MarioBodyState",
[LOT_MARIOSTATE] = "MarioState",
[LOT_MOD] = "Mod",
[LOT_MODAUDIO] = "ModAudio",
- [LOT_MODAUDIOSAMPLECOPIES] = "ModAudioSampleCopies",
- [LOT_MODFILE] = "ModFile",
[LOT_MODFS] = "ModFs",
[LOT_MODFSFILE] = "ModFsFile",
- [LOT_MODETRANSITIONINFO] = "ModeTransitionInfo",
[LOT_NAMETAGSSETTINGS] = "NametagsSettings",
[LOT_NETWORKPLAYER] = "NetworkPlayer",
[LOT_OBJECT] = "Object",
[LOT_OBJECTHITBOX] = "ObjectHitbox",
[LOT_OBJECTNODE] = "ObjectNode",
[LOT_OBJECTWARPNODE] = "ObjectWarpNode",
- [LOT_OFFSETSIZEPAIR] = "OffsetSizePair",
[LOT_PAINTING] = "Painting",
- [LOT_PAINTINGMESHVERTEX] = "PaintingMeshVertex",
[LOT_PAINTINGVALUES] = "PaintingValues",
- [LOT_PARALLELTRACKINGPOINT] = "ParallelTrackingPoint",
[LOT_PLAYERCAMERASTATE] = "PlayerCameraState",
- [LOT_PLAYERGEOMETRY] = "PlayerGeometry",
- [LOT_PLAYERPALETTE] = "PlayerPalette",
[LOT_RAYINTERSECTIONINFO] = "RayIntersectionInfo",
[LOT_ROMHACKCAMERASETTINGS] = "RomhackCameraSettings",
[LOT_SERVERSETTINGS] = "ServerSettings",
- [LOT_SOUNDSTATE] = "SoundState",
[LOT_SPAWNINFO] = "SpawnInfo",
[LOT_SPAWNPARTICLESINFO] = "SpawnParticlesInfo",
[LOT_STARPOSITIONS] = "StarPositions",
@@ -3180,13 +2884,9 @@ const char *sLuaLotNames[] = {
[LOT_STATICOBJECTCOLLISION] = "StaticObjectCollision",
[LOT_SURFACE] = "Surface",
[LOT_TEXTUREINFO] = "TextureInfo",
- [LOT_TRANSITIONINFO] = "TransitionInfo",
[LOT_VTX] = "Vtx",
- [LOT_VTX_INTERP] = "Vtx_Interp",
[LOT_WALLCOLLISIONDATA] = "WallCollisionData",
[LOT_WARPNODE] = "WarpNode",
- [LOT_WARPTRANSITION] = "WarpTransition",
- [LOT_WARPTRANSITIONDATA] = "WarpTransitionData",
[LOT_WATERDROPLETPARAMS] = "WaterDropletParams",
[LOT_WAYPOINT] = "Waypoint",
[LOT_WHIRLPOOL] = "Whirlpool",
diff --git a/src/pc/lua/smlua_cobject_autogen.h b/src/pc/lua/smlua_cobject_autogen.h
index a79378a98..db8b57187 100644
--- a/src/pc/lua/smlua_cobject_autogen.h
+++ b/src/pc/lua/smlua_cobject_autogen.h
@@ -25,24 +25,14 @@ enum LuaObjectAutogenType {
LOT_AUTOGEN_MIN = 1000,
LOT_ANIMINFO,
LOT_ANIMATION,
- LOT_ANIMATIONTABLE,
LOT_AREA,
LOT_BEHAVIORDIALOGS,
LOT_BEHAVIORTRAJECTORIES,
LOT_BEHAVIORVALUES,
- LOT_BULLYCOLLISIONDATA,
LOT_CAMERA,
- LOT_CAMERAFOVSTATUS,
- LOT_CAMERAOVERRIDE,
- LOT_CAMERASTOREDINFO,
- LOT_CAMERATRIGGER,
- LOT_CHAINSEGMENT,
LOT_CHARACTER,
LOT_CONTROLLER,
LOT_CUSTOMLEVELINFO,
- LOT_CUTSCENE,
- LOT_CUTSCENESPLINEPOINT,
- LOT_CUTSCENEVARIABLE,
LOT_DATETIME,
LOT_DIALOGENTRY,
LOT_DISPLAYLISTNODE,
@@ -53,7 +43,6 @@ enum LuaObjectAutogenType {
LOT_DJUITHREEPANELTHEME,
LOT_EXCLAMATIONBOXCONTENT,
LOT_FIRSTPERSONCAMERA,
- LOT_FLOORGEOMETRY,
LOT_FNGRAPHNODE,
LOT_GFX,
LOT_GLOBALOBJECTANIMATIONS,
@@ -84,41 +73,29 @@ enum LuaObjectAutogenType {
LOT_GRAPHNODESWITCHCASE,
LOT_GRAPHNODETRANSLATION,
LOT_GRAPHNODETRANSLATIONROTATION,
- LOT_GRAPHNODE_802A45E4,
- LOT_HANDHELDSHAKEPOINT,
LOT_HUDUTILSROTATION,
LOT_INSTANTWARP,
LOT_LAKITUSTATE,
LOT_LEVELVALUES,
- LOT_LINEARTRANSITIONPOINT,
LOT_MARIOANIMATION,
LOT_MARIOBODYSTATE,
LOT_MARIOSTATE,
LOT_MOD,
LOT_MODAUDIO,
- LOT_MODAUDIOSAMPLECOPIES,
- LOT_MODFILE,
LOT_MODFS,
LOT_MODFSFILE,
- LOT_MODETRANSITIONINFO,
LOT_NAMETAGSSETTINGS,
LOT_NETWORKPLAYER,
LOT_OBJECT,
LOT_OBJECTHITBOX,
LOT_OBJECTNODE,
LOT_OBJECTWARPNODE,
- LOT_OFFSETSIZEPAIR,
LOT_PAINTING,
- LOT_PAINTINGMESHVERTEX,
LOT_PAINTINGVALUES,
- LOT_PARALLELTRACKINGPOINT,
LOT_PLAYERCAMERASTATE,
- LOT_PLAYERGEOMETRY,
- LOT_PLAYERPALETTE,
LOT_RAYINTERSECTIONINFO,
LOT_ROMHACKCAMERASETTINGS,
LOT_SERVERSETTINGS,
- LOT_SOUNDSTATE,
LOT_SPAWNINFO,
LOT_SPAWNPARTICLESINFO,
LOT_STARPOSITIONS,
@@ -126,13 +103,9 @@ enum LuaObjectAutogenType {
LOT_STATICOBJECTCOLLISION,
LOT_SURFACE,
LOT_TEXTUREINFO,
- LOT_TRANSITIONINFO,
LOT_VTX,
- LOT_VTX_INTERP,
LOT_WALLCOLLISIONDATA,
LOT_WARPNODE,
- LOT_WARPTRANSITION,
- LOT_WARPTRANSITIONDATA,
LOT_WATERDROPLETPARAMS,
LOT_WAYPOINT,
LOT_WHIRLPOOL,
diff --git a/src/pc/lua/smlua_functions_autogen.c b/src/pc/lua/smlua_functions_autogen.c
index db7fbdab4..572a45186 100644
--- a/src/pc/lua/smlua_functions_autogen.c
+++ b/src/pc/lua/smlua_functions_autogen.c
@@ -11861,6 +11861,7 @@ int smlua_func_rotate_camera_around_walls(lua_State* L) {
return 1;
}
+/*
int smlua_func_find_mario_floor_and_ceil(lua_State* L) {
if (L == NULL) { return 0; }
@@ -11870,13 +11871,14 @@ int smlua_func_find_mario_floor_and_ceil(lua_State* L) {
return 0;
}
- struct PlayerGeometry* pg = (struct PlayerGeometry*)smlua_to_cobject(L, 1, LOT_PLAYERGEOMETRY);
+// struct PlayerGeometry* pg = (struct PlayerGeometry*)smlua_to_cobject(L, 1, LOT_???); <--- UNIMPLEMENTED
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "find_mario_floor_and_ceil"); return 0; }
find_mario_floor_and_ceil(pg);
return 1;
}
+*/
int smlua_func_start_object_cutscene_without_focus(lua_State* L) {
if (L == NULL) { return 0; }
@@ -19305,6 +19307,7 @@ int smlua_func_mario_bonk_reflection(lua_State* L) {
return 1;
}
+/*
int smlua_func_init_bully_collision_data(lua_State* L) {
if (L == NULL) { return 0; }
@@ -19314,7 +19317,7 @@ int smlua_func_init_bully_collision_data(lua_State* L) {
return 0;
}
- struct BullyCollisionData* data = (struct BullyCollisionData*)smlua_to_cobject(L, 1, LOT_BULLYCOLLISIONDATA);
+// struct BullyCollisionData* data = (struct BullyCollisionData*)smlua_to_cobject(L, 1, LOT_???); <--- UNIMPLEMENTED
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "init_bully_collision_data"); return 0; }
f32 posX = smlua_to_number(L, 2);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "init_bully_collision_data"); return 0; }
@@ -19333,6 +19336,7 @@ int smlua_func_init_bully_collision_data(lua_State* L) {
return 1;
}
+*/
int smlua_func_mario_update_quicksand(lua_State* L) {
if (L == NULL) { return 0; }
@@ -26452,6 +26456,7 @@ int smlua_func_cur_obj_init_animation_with_accel_and_sound(lua_State* L) {
return 1;
}
+/*
int smlua_func_obj_init_animation_with_sound(lua_State* L) {
if (L == NULL) { return 0; }
@@ -26463,7 +26468,7 @@ int smlua_func_obj_init_animation_with_sound(lua_State* L) {
struct Object* obj = (struct Object*)smlua_to_cobject(L, 1, LOT_OBJECT);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "obj_init_animation_with_sound"); return 0; }
- struct AnimationTable* animations = (struct AnimationTable*)smlua_to_cobject(L, 2, LOT_ANIMATIONTABLE);
+// struct AnimationTable* animations = (struct AnimationTable*)smlua_to_cobject(L, 2, LOT_???); <--- UNIMPLEMENTED
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "obj_init_animation_with_sound"); return 0; }
s32 animIndex = smlua_to_integer(L, 3);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "obj_init_animation_with_sound"); return 0; }
@@ -26473,6 +26478,7 @@ int smlua_func_obj_init_animation_with_sound(lua_State* L) {
return 1;
}
+*/
int smlua_func_cur_obj_enable_rendering_and_become_tangible(lua_State* L) {
if (L == NULL) { return 0; }
@@ -28494,6 +28500,7 @@ int smlua_func_cur_obj_follow_path(lua_State* L) {
return 1;
}
+/*
int smlua_func_chain_segment_init(lua_State* L) {
if (L == NULL) { return 0; }
@@ -28503,7 +28510,7 @@ int smlua_func_chain_segment_init(lua_State* L) {
return 0;
}
- struct ChainSegment* segment = (struct ChainSegment*)smlua_to_cobject(L, 1, LOT_CHAINSEGMENT);
+// struct ChainSegment* segment = (struct ChainSegment*)smlua_to_cobject(L, 1, LOT_???); <--- UNIMPLEMENTED
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "chain_segment_init"); return 0; }
extern void chain_segment_init(struct ChainSegment *segment);
@@ -28511,6 +28518,7 @@ int smlua_func_chain_segment_init(lua_State* L) {
return 1;
}
+*/
int smlua_func_random_f32_around_zero(lua_State* L) {
if (L == NULL) { return 0; }
@@ -35165,6 +35173,25 @@ int smlua_func_obj_get_temp_spawn_particles_info(lua_State* L) {
return 1;
}
+int smlua_func_obj_get_temp_water_droplet_params(lua_State* L) {
+ if (L == NULL) { return 0; }
+
+ int top = lua_gettop(L);
+ if (top != 2) {
+ LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "obj_get_temp_water_droplet_params", 2, top);
+ return 0;
+ }
+
+ int modelId = smlua_to_integer(L, 1);
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "obj_get_temp_water_droplet_params"); return 0; }
+ int behaviorId = smlua_to_integer(L, 2);
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "obj_get_temp_water_droplet_params"); return 0; }
+
+ smlua_push_object(L, LOT_WATERDROPLETPARAMS, obj_get_temp_water_droplet_params(modelId, behaviorId), NULL);
+
+ return 1;
+}
+
int smlua_func_get_temp_object_hitbox(UNUSED lua_State* L) {
if (L == NULL) { return 0; }
@@ -37393,7 +37420,7 @@ void smlua_bind_functions_autogen(void) {
smlua_bind_function(L, "camera_course_processing", smlua_func_camera_course_processing);
smlua_bind_function(L, "resolve_geometry_collisions", smlua_func_resolve_geometry_collisions);
smlua_bind_function(L, "rotate_camera_around_walls", smlua_func_rotate_camera_around_walls);
- smlua_bind_function(L, "find_mario_floor_and_ceil", smlua_func_find_mario_floor_and_ceil);
+ //smlua_bind_function(L, "find_mario_floor_and_ceil", smlua_func_find_mario_floor_and_ceil); <--- UNIMPLEMENTED
smlua_bind_function(L, "start_object_cutscene_without_focus", smlua_func_start_object_cutscene_without_focus);
smlua_bind_function(L, "cutscene_object_with_dialog", smlua_func_cutscene_object_with_dialog);
smlua_bind_function(L, "cutscene_object_without_dialog", smlua_func_cutscene_object_without_dialog);
@@ -37831,7 +37858,7 @@ void smlua_bind_functions_autogen(void) {
// mario_step.h
smlua_bind_function(L, "get_additive_y_vel_for_jumps", smlua_func_get_additive_y_vel_for_jumps);
smlua_bind_function(L, "mario_bonk_reflection", smlua_func_mario_bonk_reflection);
- smlua_bind_function(L, "init_bully_collision_data", smlua_func_init_bully_collision_data);
+ //smlua_bind_function(L, "init_bully_collision_data", smlua_func_init_bully_collision_data); <--- UNIMPLEMENTED
smlua_bind_function(L, "mario_update_quicksand", smlua_func_mario_update_quicksand);
smlua_bind_function(L, "mario_push_off_steep_floor", smlua_func_mario_push_off_steep_floor);
smlua_bind_function(L, "mario_update_moving_sand", smlua_func_mario_update_moving_sand);
@@ -38184,7 +38211,7 @@ void smlua_bind_functions_autogen(void) {
smlua_bind_function(L, "cur_obj_init_animation_with_sound", smlua_func_cur_obj_init_animation_with_sound);
smlua_bind_function(L, "obj_init_animation_with_accel_and_sound", smlua_func_obj_init_animation_with_accel_and_sound);
smlua_bind_function(L, "cur_obj_init_animation_with_accel_and_sound", smlua_func_cur_obj_init_animation_with_accel_and_sound);
- smlua_bind_function(L, "obj_init_animation_with_sound", smlua_func_obj_init_animation_with_sound);
+ //smlua_bind_function(L, "obj_init_animation_with_sound", smlua_func_obj_init_animation_with_sound); <--- UNIMPLEMENTED
smlua_bind_function(L, "cur_obj_enable_rendering_and_become_tangible", smlua_func_cur_obj_enable_rendering_and_become_tangible);
smlua_bind_function(L, "cur_obj_enable_rendering", smlua_func_cur_obj_enable_rendering);
smlua_bind_function(L, "cur_obj_disable_rendering_and_become_intangible", smlua_func_cur_obj_disable_rendering_and_become_intangible);
@@ -38295,7 +38322,7 @@ void smlua_bind_functions_autogen(void) {
smlua_bind_function(L, "cur_obj_rotate_face_angle_using_vel", smlua_func_cur_obj_rotate_face_angle_using_vel);
smlua_bind_function(L, "cur_obj_set_face_angle_to_move_angle", smlua_func_cur_obj_set_face_angle_to_move_angle);
smlua_bind_function(L, "cur_obj_follow_path", smlua_func_cur_obj_follow_path);
- smlua_bind_function(L, "chain_segment_init", smlua_func_chain_segment_init);
+ //smlua_bind_function(L, "chain_segment_init", smlua_func_chain_segment_init); <--- UNIMPLEMENTED
smlua_bind_function(L, "random_f32_around_zero", smlua_func_random_f32_around_zero);
smlua_bind_function(L, "obj_scale_random", smlua_func_obj_scale_random);
smlua_bind_function(L, "obj_translate_xyz_random", smlua_func_obj_translate_xyz_random);
@@ -38702,6 +38729,7 @@ void smlua_bind_functions_autogen(void) {
smlua_bind_function(L, "obj_set_field_f32", smlua_func_obj_set_field_f32);
smlua_bind_function(L, "obj_set_field_s16", smlua_func_obj_set_field_s16);
smlua_bind_function(L, "obj_get_temp_spawn_particles_info", smlua_func_obj_get_temp_spawn_particles_info);
+ smlua_bind_function(L, "obj_get_temp_water_droplet_params", smlua_func_obj_get_temp_water_droplet_params);
smlua_bind_function(L, "get_temp_object_hitbox", smlua_func_get_temp_object_hitbox);
smlua_bind_function(L, "obj_is_attackable", smlua_func_obj_is_attackable);
smlua_bind_function(L, "obj_is_breakable_object", smlua_func_obj_is_breakable_object);
diff --git a/src/pc/lua/utils/smlua_camera_utils.c b/src/pc/lua/utils/smlua_camera_utils.c
index d994a08e5..2a2b6c94f 100644
--- a/src/pc/lua/utils/smlua_camera_utils.c
+++ b/src/pc/lua/utils/smlua_camera_utils.c
@@ -2,6 +2,11 @@
#include "game/bettercamera.h"
#include "game/object_list_processor.h"
+struct CameraOverride {
+ u32 value;
+ bool override;
+};
+
static struct CameraOverride sOverrideCameraXSens = { 0 };
static struct CameraOverride sOverrideCameraYSens = { 0 };
static struct CameraOverride sOverrideCameraAggr = { 0 };
diff --git a/src/pc/lua/utils/smlua_camera_utils.h b/src/pc/lua/utils/smlua_camera_utils.h
index 5065d6d07..b9090568b 100644
--- a/src/pc/lua/utils/smlua_camera_utils.h
+++ b/src/pc/lua/utils/smlua_camera_utils.h
@@ -4,11 +4,6 @@
#include "types.h"
#include "game/camera.h"
-struct CameraOverride {
- unsigned int value;
- bool override;
-};
-
/* |description|Resets camera config overrides|descriptionEnd| */
void camera_reset_overrides(void);
/* |description|Freezes the camera by not updating it|descriptionEnd| */
diff --git a/src/pc/lua/utils/smlua_obj_utils.c b/src/pc/lua/utils/smlua_obj_utils.c
index c30fc40b1..6ddc020f8 100644
--- a/src/pc/lua/utils/smlua_obj_utils.c
+++ b/src/pc/lua/utils/smlua_obj_utils.c
@@ -367,6 +367,20 @@ struct SpawnParticlesInfo* obj_get_temp_spawn_particles_info(enum ModelExtendedI
return &sTmpSpi;
}
+struct WaterDropletParams* obj_get_temp_water_droplet_params(enum ModelExtendedId modelId, enum BehaviorId behaviorId) {
+ static struct WaterDropletParams sTmpWdp = { 0 };
+ memset(&sTmpWdp, 0, sizeof(struct WaterDropletParams));
+
+ s16 loadedModelId = smlua_model_util_load(modelId);
+ sTmpWdp.model = loadedModelId;
+
+ const BehaviorScript *behavior = get_behavior_from_id(behaviorId);
+ behavior = smlua_override_behavior(behavior);
+ sTmpWdp.behavior = behavior;
+
+ return &sTmpWdp;
+}
+
struct ObjectHitbox* get_temp_object_hitbox(void) {
static struct ObjectHitbox sTmpHitbox = { 0 };
memset(&sTmpHitbox, 0, sizeof(struct ObjectHitbox));
diff --git a/src/pc/lua/utils/smlua_obj_utils.h b/src/pc/lua/utils/smlua_obj_utils.h
index fd8354a82..b0e75fbb0 100644
--- a/src/pc/lua/utils/smlua_obj_utils.h
+++ b/src/pc/lua/utils/smlua_obj_utils.h
@@ -118,6 +118,8 @@ void obj_set_field_s16(struct Object *o, s32 fieldIndex, s32 fieldSubIndex, s16
/* |description|Returns a temporary particle spawn info pointer with its model loaded in from `modelId`|descriptionEnd| */
struct SpawnParticlesInfo* obj_get_temp_spawn_particles_info(enum ModelExtendedId modelId);
+/* |description|Returns a temporary water droplet params pointer with its model and behavior loaded in from `modelId` and `behaviorId`|descriptionEnd| */
+struct WaterDropletParams* obj_get_temp_water_droplet_params(enum ModelExtendedId modelId, enum BehaviorId behaviorId);
/* |description|Returns a temporary object hitbox pointer|descriptionEnd| */
struct ObjectHitbox* get_temp_object_hitbox(void);