diff --git a/autogen/convert_constants.py b/autogen/convert_constants.py index b17d9d7e8..b11b5fee4 100644 --- a/autogen/convert_constants.py +++ b/autogen/convert_constants.py @@ -85,7 +85,7 @@ def validate_identifiers(built_files): for ident in all_identifiers: if ident in pretend_find: continue - if ident + ' = ' not in built_files: + if ident + '=' not in built_files: print('COULD NOT FIND ' + ident) @@ -116,7 +116,7 @@ def allowed_identifier(filename, ident): if re.search(include, ident) != None: return True return False - + if ident in overrideConstant: return False @@ -241,7 +241,7 @@ def build_constant(processed_constant): constants = [processed_constant] for c in constants: - s += '%s = %s\n' % (c[0], c[1].replace('"', "'")) + s += '%s=%s\n' % (c[0], c[1].replace('"', "'")) return s @@ -262,7 +262,9 @@ def build_files(processed_files): def build_to_c(built_files): txt = '' with open(get_path(in_filename), 'r') as f: - txt = f.read() + txt = '' + for line in f.readlines(): + txt += line.strip() + '\n' txt += '\n' + built_files while ('\n\n' in txt): diff --git a/autogen/lua_definitions/constants.lua b/autogen/lua_definitions/constants.lua index 99614af90..a1ace0088 100644 --- a/autogen/lua_definitions/constants.lua +++ b/autogen/lua_definitions/constants.lua @@ -12526,7 +12526,7 @@ MINOR_VERSION_NUMBER = 1 SM64COOPDX_VERSION = "v1.2.1" --- @type integer -VERSION_NUMBER = 38 +VERSION_NUMBER = 39 --- @type string VERSION_TEXT = "v" diff --git a/src/pc/lua/smlua_constants_autogen.c b/src/pc/lua/smlua_constants_autogen.c index af015a2c3..916f49532 100644 --- a/src/pc/lua/smlua_constants_autogen.c +++ b/src/pc/lua/smlua_constants_autogen.c @@ -1,23 +1,23 @@ char gSmluaConstants[] = "" "math.randomseed(get_time())\n" "_SyncTable = {\n" -" __index = function (t,k)\n" -" local _table = rawget(t, '_table')\n" -" return _table[k]\n" -" end,\n" -" __newindex = function (t,k,v)\n" -" local _table = rawget(t, '_table')\n" -" if _table[k] == v then return end\n" -" _set_sync_table_field(t, k, v)\n" -" end\n" +"__index = function (t,k)\n" +"local _table = rawget(t, '_table')\n" +"return _table[k]\n" +"end,\n" +"__newindex = function (t,k,v)\n" +"local _table = rawget(t, '_table')\n" +"if _table[k] == v then return end\n" +"_set_sync_table_field(t, k, v)\n" +"end\n" "}\n" "_ReadOnlyTable = {\n" -" __index = function (t,k)\n" -" local _table = rawget(t, '_table')\n" -" return _table[k]\n" -" end,\n" -" __newindex = function (t,k,v)\n" -" end\n" +"__index = function (t,k)\n" +"local _table = rawget(t, '_table')\n" +"return _table[k]\n" +"end,\n" +"__newindex = function (t,k,v)\n" +"end\n" "}\n" "--------------------\n" "-- math functions --\n" @@ -26,10 +26,10 @@ char gSmluaConstants[] = "" "--- @param src Vec3f\n" "--- @return Vec3f\n" "function vec3f_copy(dest, src)\n" -" dest.x = src.x\n" -" dest.y = src.y\n" -" dest.z = src.z\n" -" return dest\n" +"dest.x = src.x\n" +"dest.y = src.y\n" +"dest.z = src.z\n" +"return dest\n" "end\n" "--- @param dest Vec3f\n" "--- @param x number\n" @@ -37,91 +37,91 @@ char gSmluaConstants[] = "" "--- @param z number\n" "--- @return Vec3f\n" "function vec3f_set(dest, x, y, z)\n" -" dest.x = x\n" -" dest.y = y\n" -" dest.z = z\n" -" return dest\n" +"dest.x = x\n" +"dest.y = y\n" +"dest.z = z\n" +"return dest\n" "end\n" "--- @param dest Vec3f\n" "--- @param a Vec3f\n" "--- @return Vec3f\n" "function vec3f_add(dest, a)\n" -" dest.x = dest.x + a.x\n" -" dest.y = dest.y + a.y\n" -" dest.z = dest.z + a.z\n" -" return dest\n" +"dest.x = dest.x + a.x\n" +"dest.y = dest.y + a.y\n" +"dest.z = dest.z + a.z\n" +"return dest\n" "end\n" "--- @param dest Vec3f\n" "--- @param a Vec3f\n" "--- @param b Vec3f\n" "--- @return Vec3f\n" "function vec3f_sum(dest, a, b)\n" -" dest.x = a.x + b.x\n" -" dest.y = a.y + b.y\n" -" dest.z = a.z + b.z\n" -" return dest\n" +"dest.x = a.x + b.x\n" +"dest.y = a.y + b.y\n" +"dest.z = a.z + b.z\n" +"return dest\n" "end\n" "--- @param dest Vec3f\n" "--- @param a number\n" "--- @return Vec3f\n" "function vec3f_mul(dest, a)\n" -" dest.x = dest.x * a\n" -" dest.y = dest.y * a\n" -" dest.z = dest.z * a\n" -" return dest\n" +"dest.x = dest.x * a\n" +"dest.y = dest.y * a\n" +"dest.z = dest.z * a\n" +"return dest\n" "end\n" "--- @param dest Vec3f\n" "--- @return Vec3f\n" "function vec3f_normalize(dest)\n" -" local divisor = math.sqrt(dest.x * dest.x + dest.y * dest.y + dest.z * dest.z)\n" -" if divisor == 0 then\n" -" return dest\n" -" end\n" -" local invsqrt = 1.0 / divisor\n" -" dest.x = dest.x * invsqrt\n" -" dest.y = dest.y * invsqrt\n" -" dest.z = dest.z * invsqrt\n" -" return dest\n" +"local divisor = math.sqrt(dest.x * dest.x + dest.y * dest.y + dest.z * dest.z)\n" +"if divisor == 0 then\n" +"return dest\n" +"end\n" +"local invsqrt = 1.0 / divisor\n" +"dest.x = dest.x * invsqrt\n" +"dest.y = dest.y * invsqrt\n" +"dest.z = dest.z * invsqrt\n" +"return dest\n" "end\n" "--- @param a Vec3f\n" "--- @return number\n" "function vec3f_length(a)\n" -" return math.sqrt(a.x * a.x + a.y * a.y + a.z * a.z)\n" +"return math.sqrt(a.x * a.x + a.y * a.y + a.z * a.z)\n" "end\n" "--- @param a Vec3f\n" "--- @param b Vec3f\n" "--- @return number\n" "function vec3f_dot(a, b)\n" -" return a.x * b.x + a.y * b.y + a.z * b.z\n" +"return a.x * b.x + a.y * b.y + a.z * b.z\n" "end\n" "--- @param vec Vec3f\n" "--- @param onto Vec3f\n" "--- @return Vec3f\n" "function vec3f_project(vec, onto)\n" -" local numerator = vec3f_dot(vec, onto)\n" -" local denominator = vec3f_dot(onto, onto)\n" -" local out = {}\n" -" vec3f_copy(out, onto)\n" -" vec3f_mul(out, numerator / denominator)\n" -" return out\n" +"local numerator = vec3f_dot(vec, onto)\n" +"local denominator = vec3f_dot(onto, onto)\n" +"local out = {}\n" +"vec3f_copy(out, onto)\n" +"vec3f_mul(out, numerator / denominator)\n" +"return out\n" "end\n" "--- @param v1 Vec3f\n" "--- @param v2 Vec3f\n" "--- @return number\n" "function vec3f_dist(v1, v2)\n" -" dx = v1.x - v2.x\n" -" dy = v1.y - v2.y\n" -" dz = v1.z - v2.z\n" -" return math.sqrt(dx * dx + dy * dy + dz * dz)\n" +"dx = v1.x - v2.x\n" +"dy = v1.y - v2.y\n" +"dz = v1.z - v2.z\n" +"return math.sqrt(dx * dx + dy * dy + dz * dz)\n" "end\n" "--- @param dest Vec3s\n" "--- @param src Vec3s\n" "--- @return Vec3s\n" "function vec3s_copy(dest, src)\n" -" dest.x = src.x\n" -" dest.y = src.y\n" -" dest.z = src.z\n" -" return dest\n" +"dest.x = src.x\n" +"dest.y = src.y\n" +"dest.z = src.z\n" +"return dest\n" "end\n" "--- @param dest Vec3s\n" "--- @param x number\n" @@ -129,47 +129,47 @@ char gSmluaConstants[] = "" "--- @param z number\n" "--- @return Vec3s\n" "function vec3s_set(dest, x, y, z)\n" -" dest.x = x\n" -" dest.y = y\n" -" dest.z = z\n" -" return dest\n" +"dest.x = x\n" +"dest.y = y\n" +"dest.z = z\n" +"return dest\n" "end\n" "--- @param dest Vec3s\n" "--- @param a Vec3s\n" "--- @return Vec3s\n" "function vec3s_add(dest, a)\n" -" dest.x = dest.x + a.x\n" -" dest.y = dest.y + a.y\n" -" dest.z = dest.z + a.z\n" -" return dest\n" +"dest.x = dest.x + a.x\n" +"dest.y = dest.y + a.y\n" +"dest.z = dest.z + a.z\n" +"return dest\n" "end\n" "--- @param dest Vec3s\n" "--- @param a Vec3s\n" "--- @param b Vec3s\n" "--- @return Vec3s\n" "function vec3s_sum(dest, a, b)\n" -" dest.x = a.x + b.x\n" -" dest.y = a.y + b.y\n" -" dest.z = a.z + b.z\n" -" return dest\n" +"dest.x = a.x + b.x\n" +"dest.y = a.y + b.y\n" +"dest.z = a.z + b.z\n" +"return dest\n" "end\n" "--- @param dest Vec3s\n" "--- @param a number\n" "--- @return Vec3s\n" "function vec3s_mul(dest, a)\n" -" dest.x = dest.x * a\n" -" dest.y = dest.y * a\n" -" dest.z = dest.z * a\n" -" return dest\n" +"dest.x = dest.x * a\n" +"dest.y = dest.y * a\n" +"dest.z = dest.z * a\n" +"return dest\n" "end\n" "--- @param v1 Vec3s\n" "--- @param v2 Vec3s\n" "--- @return number\n" "function vec3s_dist(v1, v2)\n" -" dx = v1.x - v2.x\n" -" dy = v1.y - v2.y\n" -" dz = v1.z - v2.z\n" -" return math.sqrt(dx * dx + dy * dy + dz * dz)\n" +"dx = v1.x - v2.x\n" +"dy = v1.y - v2.y\n" +"dz = v1.z - v2.z\n" +"return math.sqrt(dx * dx + dy * dy + dz * dz)\n" "end\n" "-----------\n" "-- sound --\n" @@ -182,8 +182,8 @@ char gSmluaConstants[] = "" "--- @param flags number\n" "--- @return number\n" "function SOUND_ARG_LOAD(bank, soundID, priority, flags)\n" -" if flags == nil then flags = 0 end\n" -" return (bank << 28) | (soundID << 16) | (priority << 8) | flags | SOUND_STATUS_WAITING\n" +"if flags == nil then flags = 0 end\n" +"return (bank << 28) | (soundID << 16) | (priority << 8) | flags | SOUND_STATUS_WAITING\n" "end\n" "-------------\n" "-- courses --\n" @@ -256,4073 +256,4073 @@ char gSmluaConstants[] = "" "--- @return Color\n" "--- Gets the palette color of `part` on `np`\n" "function network_player_get_palette_color(np, part)\n" -" local color = {\n" -" r = network_player_get_palette_color_channel(np, part, 0),\n" -" g = network_player_get_palette_color_channel(np, part, 1),\n" -" b = network_player_get_palette_color_channel(np, part, 2)\n" -" }\n" -" return color\n" +"local color = {\n" +"r = network_player_get_palette_color_channel(np, part, 0),\n" +"g = network_player_get_palette_color_channel(np, part, 1),\n" +"b = network_player_get_palette_color_channel(np, part, 2)\n" +"}\n" +"return color\n" "end\n" "--- @param np NetworkPlayer\n" "--- @param part PlayerPart\n" "--- @return Color\n" "--- Gets the override palette color of `part` on `np`\n" "function network_player_get_override_palette_color(np, part)\n" -" local color = {\n" -" r = network_player_get_override_palette_color_channel(np, part, 0),\n" -" g = network_player_get_override_palette_color_channel(np, part, 1),\n" -" b = network_player_get_override_palette_color_channel(np, part, 2)\n" -" }\n" -" return color\n" +"local color = {\n" +"r = network_player_get_override_palette_color_channel(np, part, 0),\n" +"g = network_player_get_override_palette_color_channel(np, part, 1),\n" +"b = network_player_get_override_palette_color_channel(np, part, 2)\n" +"}\n" +"return color\n" "end\n" "-----------------\n" "-- legacy font --\n" "-----------------\n" "FONT_TINY = -1\n" -"INSTANT_WARP_INDEX_START = 0x00\n" -"INSTANT_WARP_INDEX_STOP = 0x04\n" -"MAX_AREAS = 16\n" -"WARP_TRANSITION_FADE_FROM_COLOR = 0x00\n" -"WARP_TRANSITION_FADE_INTO_COLOR = 0x01\n" -"WARP_TRANSITION_FADE_FROM_STAR = 0x08\n" -"WARP_TRANSITION_FADE_INTO_STAR = 0x09\n" -"WARP_TRANSITION_FADE_FROM_CIRCLE = 0x0A\n" -"WARP_TRANSITION_FADE_INTO_CIRCLE = 0x0B\n" -"WARP_TRANSITION_FADE_FROM_MARIO = 0x10\n" -"WARP_TRANSITION_FADE_INTO_MARIO = 0x11\n" -"WARP_TRANSITION_FADE_FROM_BOWSER = 0x12\n" -"WARP_TRANSITION_FADE_INTO_BOWSER = 0x13\n" -"VERSION_REGION = 'US'\n" -"id_bhv1Up = 0\n" -"id_bhv1upJumpOnApproach = 1\n" -"id_bhv1upRunningAway = 2\n" -"id_bhv1upSliding = 3\n" -"id_bhv1upWalking = 4\n" -"id_bhvActivatedBackAndForthPlatform = 5\n" -"id_bhvActSelector = 6\n" -"id_bhvActSelectorStarType = 7\n" -"id_bhvAirborneDeathWarp = 8\n" -"id_bhvAirborneStarCollectWarp = 9\n" -"id_bhvAirborneWarp = 10\n" -"id_bhvAlphaBooKey = 11\n" -"id_bhvAmbientSounds = 12\n" -"id_bhvAnimatedTexture = 13\n" -"id_bhvAnimatesOnFloorSwitchPress = 14\n" -"id_bhvAnotherElavator = 15\n" -"id_bhvAnotherTiltingPlatform = 16\n" -"id_bhvArrowLift = 17\n" -"id_bhvBalconyBigBoo = 18\n" -"id_bhvBbhTiltingTrapPlatform = 19\n" -"id_bhvBbhTumblingBridge = 20\n" -"id_bhvBeginningLakitu = 21\n" -"id_bhvBeginningPeach = 22\n" -"id_bhvBetaBooKey = 23\n" -"id_bhvBetaBowserAnchor = 24\n" -"id_bhvBetaChestBottom = 25\n" -"id_bhvBetaChestLid = 26\n" -"id_bhvBetaFishSplashSpawner = 27\n" -"id_bhvBetaHoldableObject = 28\n" -"id_bhvBetaMovingFlames = 29\n" -"id_bhvBetaMovingFlamesSpawn = 30\n" -"id_bhvBetaTrampolineSpring = 31\n" -"id_bhvBetaTrampolineTop = 32\n" -"id_bhvBigBoulder = 33\n" -"id_bhvBigBoulderGenerator = 34\n" -"id_bhvBigBully = 35\n" -"id_bhvBigBullyWithMinions = 36\n" -"id_bhvBigChillBully = 37\n" -"id_bhvBigSnowmanWhole = 38\n" -"id_bhvBird = 39\n" -"id_bhvBirdsSoundLoop = 40\n" -"id_bhvBitfsSinkingCagePlatform = 41\n" -"id_bhvBitfsSinkingPlatforms = 42\n" -"id_bhvBitfsTiltingInvertedPyramid = 43\n" -"id_bhvBlackSmokeBowser = 44\n" -"id_bhvBlackSmokeMario = 45\n" -"id_bhvBlackSmokeUpward = 46\n" -"id_bhvBlueBowserFlame = 47\n" -"id_bhvBlueCoinJumping = 48\n" -"id_bhvBlueCoinSliding = 49\n" -"id_bhvBlueCoinSwitch = 50\n" -"id_bhvBlueFish = 51\n" -"id_bhvBlueFlamesGroup = 52\n" -"id_bhvBobBowlingBallSpawner = 53\n" -"id_bhvBobomb = 54\n" -"id_bhvBobombAnchorMario = 55\n" -"id_bhvBobombBuddy = 56\n" -"id_bhvBobombBuddyOpensCannon = 57\n" -"id_bhvBobombBullyDeathSmoke = 58\n" -"id_bhvBobombExplosionBubble = 59\n" -"id_bhvBobombExplosionBubble3600 = 60\n" -"id_bhvBobombFuseSmoke = 61\n" -"id_bhvBoo = 62\n" -"id_bhvBooBossSpawnedBridge = 63\n" -"id_bhvBooCage = 64\n" -"id_bhvBooInCastle = 65\n" -"id_bhvBookendSpawn = 66\n" -"id_bhvBookSwitch = 67\n" -"id_bhvBooWithCage = 68\n" -"id_bhvBouncingFireball = 69\n" -"id_bhvBouncingFireballFlame = 70\n" -"id_bhvBowlingBall = 71\n" -"id_bhvBowser = 72\n" -"id_bhvBowserBodyAnchor = 73\n" -"id_bhvBowserBomb = 74\n" -"id_bhvBowserBombExplosion = 75\n" -"id_bhvBowserBombSmoke = 76\n" -"id_bhvBowserCourseRedCoinStar = 77\n" -"id_bhvBowserFlameSpawn = 78\n" -"id_bhvBowserKey = 79\n" -"id_bhvBowserKeyCourseExit = 80\n" -"id_bhvBowserKeyUnlockDoor = 81\n" -"id_bhvBowserShockWave = 82\n" -"id_bhvBowsersSub = 83\n" -"id_bhvBowserSubDoor = 84\n" -"id_bhvBowserTailAnchor = 85\n" -"id_bhvBreakableBox = 86\n" -"id_bhvBreakableBoxSmall = 87\n" -"id_bhvBreakBoxTriangle = 88\n" -"id_bhvBreathParticleSpawner = 89\n" -"id_bhvBub = 90\n" -"id_bhvBubba = 91\n" -"id_bhvBubbleMaybe = 92\n" -"id_bhvBubbleParticleSpawner = 93\n" -"id_bhvBubblePlayer = 94\n" -"id_bhvBubbleSplash = 95\n" -"id_bhvBulletBill = 96\n" -"id_bhvBulletBillCannon = 97\n" -"id_bhvButterfly = 98\n" -"id_bhvCameraLakitu = 99\n" -"id_bhvCannon = 100\n" -"id_bhvCannonBarrel = 101\n" -"id_bhvCannonBarrelBubbles = 102\n" -"id_bhvCannonBaseUnused = 103\n" -"id_bhvCannonClosed = 104\n" -"id_bhvCapSwitch = 105\n" -"id_bhvCapSwitchBase = 106\n" -"id_bhvCarrySomething1 = 107\n" -"id_bhvCarrySomething2 = 108\n" -"id_bhvCarrySomething3 = 109\n" -"id_bhvCarrySomething4 = 110\n" -"id_bhvCarrySomething5 = 111\n" -"id_bhvCarrySomething6 = 112\n" -"id_bhvCastleFlagWaving = 113\n" -"id_bhvCastleFloorTrap = 114\n" -"id_bhvCcmTouchedStarSpawn = 115\n" -"id_bhvCelebrationStar = 116\n" -"id_bhvCelebrationStarSparkle = 117\n" -"id_bhvChainChomp = 118\n" -"id_bhvChainChompChainPart = 119\n" -"id_bhvChainChompGate = 120\n" -"id_bhvCheckerboardElevatorGroup = 121\n" -"id_bhvCheckerboardPlatformSub = 122\n" -"id_bhvChirpChirp = 123\n" -"id_bhvChirpChirpUnused = 124\n" -"id_bhvChuckya = 125\n" -"id_bhvChuckyaAnchorMario = 126\n" -"id_bhvCirclingAmp = 127\n" -"id_bhvClamShell = 128\n" -"id_bhvClockHourHand = 129\n" -"id_bhvClockMinuteHand = 130\n" -"id_bhvCloud = 131\n" -"id_bhvCloudPart = 132\n" -"id_bhvCoffin = 133\n" -"id_bhvCoffinSpawner = 134\n" -"id_bhvCoinFormation = 135\n" -"id_bhvCoinFormationSpawn = 136\n" -"id_bhvCoinInsideBoo = 137\n" -"id_bhvCoinSparkles = 138\n" -"id_bhvControllablePlatform = 139\n" -"id_bhvControllablePlatformSub = 140\n" -"id_bhvCourtyardBooTriplet = 141\n" -"id_bhvCutOutObject = 142\n" -"id_bhvDddMovingPole = 143\n" -"id_bhvDDDPole = 144\n" -"id_bhvDddWarp = 145\n" -"id_bhvDeathWarp = 146\n" -"id_bhvDecorativePendulum = 147\n" -"id_bhvDirtParticleSpawner = 148\n" -"id_bhvDonutPlatform = 149\n" -"id_bhvDonutPlatformSpawner = 150\n" -"id_bhvDoor = 151\n" -"id_bhvDoorWarp = 152\n" -"id_bhvDorrie = 153\n" -"id_bhvEndBirds1 = 154\n" -"id_bhvEndBirds2 = 155\n" -"id_bhvEndPeach = 156\n" -"id_bhvEndToad = 157\n" -"id_bhvEnemyLakitu = 158\n" -"id_bhvExclamationBox = 159\n" -"id_bhvExitPodiumWarp = 160\n" -"id_bhvExplosion = 161\n" -"id_bhvEyerokBoss = 162\n" -"id_bhvEyerokHand = 163\n" -"id_bhvFadingWarp = 164\n" -"id_bhvFallingBowserPlatform = 165\n" -"id_bhvFallingPillar = 166\n" -"id_bhvFallingPillarHitbox = 167\n" -"id_bhvFerrisWheelAxle = 168\n" -"id_bhvFerrisWheelPlatform = 169\n" -"id_bhvFewBlueFishSpawner = 170\n" -"id_bhvFireParticleSpawner = 171\n" -"id_bhvFirePiranhaPlant = 172\n" -"id_bhvFireSpitter = 173\n" -"id_bhvFish = 174\n" -"id_bhvFishGroup = 175\n" -"id_bhvFishSpawner = 176\n" -"id_bhvFlame = 177\n" -"id_bhvFlameBouncing = 178\n" -"id_bhvFlameBowser = 179\n" -"id_bhvFlameFloatingLanding = 180\n" -"id_bhvFlameLargeBurningOut = 181\n" -"id_bhvFlameMovingForwardGrowing = 182\n" -"id_bhvFlamethrower = 183\n" -"id_bhvFlamethrowerFlame = 184\n" -"id_bhvFloorSwitchAnimatesObject = 185\n" -"id_bhvFloorSwitchGrills = 186\n" -"id_bhvFloorSwitchHardcodedModel = 187\n" -"id_bhvFloorSwitchHiddenObjects = 188\n" -"id_bhvFloorTrapInCastle = 189\n" -"id_bhvFlyGuy = 190\n" -"id_bhvFlyguyFlame = 191\n" -"id_bhvFlyingBookend = 192\n" -"id_bhvFlyingWarp = 193\n" -"id_bhvFreeBowlingBall = 194\n" -"id_bhvGhostHuntBigBoo = 195\n" -"id_bhvGhostHuntBoo = 196\n" -"id_bhvGiantPole = 197\n" -"id_bhvGoldenCoinSparkles = 198\n" -"id_bhvGoomba = 199\n" -"id_bhvGoombaTripletSpawner = 200\n" -"id_bhvGrandStar = 201\n" -"id_bhvGrindel = 202\n" -"id_bhvHardAirKnockBackWarp = 203\n" -"id_bhvHauntedBookshelf = 204\n" -"id_bhvHauntedBookshelfManager = 205\n" -"id_bhvHauntedChair = 206\n" -"id_bhvHeaveHo = 207\n" -"id_bhvHeaveHoThrowMario = 208\n" -"id_bhvHidden1up = 209\n" -"id_bhvHidden1upInPole = 210\n" -"id_bhvHidden1upInPoleSpawner = 211\n" -"id_bhvHidden1upInPoleTrigger = 212\n" -"id_bhvHidden1upTrigger = 213\n" -"id_bhvHiddenAt120Stars = 214\n" -"id_bhvHiddenBlueCoin = 215\n" -"id_bhvHiddenObject = 216\n" -"id_bhvHiddenRedCoinStar = 217\n" -"id_bhvHiddenStaircaseStep = 218\n" -"id_bhvHiddenStar = 219\n" -"id_bhvHiddenStarTrigger = 220\n" -"id_bhvHmcElevatorPlatform = 221\n" -"id_bhvHomingAmp = 222\n" -"id_bhvHoot = 223\n" -"id_bhvHorizontalGrindel = 224\n" -"id_bhvHorStarParticleSpawner = 225\n" -"id_bhvIdleWaterWave = 226\n" -"id_bhvIgloo = 227\n" -"id_bhvInitializeChangingWaterLevel = 228\n" -"id_bhvInsideCannon = 229\n" -"id_bhvInstantActiveWarp = 230\n" -"id_bhvInSunkenShip = 231\n" -"id_bhvInSunkenShip2 = 232\n" -"id_bhvInSunkenShip3 = 233\n" -"id_bhvIntroScene = 234\n" -"id_bhvInvisibleObjectsUnderBridge = 235\n" -"id_bhvJetStream = 236\n" -"id_bhvJetStreamRingSpawner = 237\n" -"id_bhvJetStreamWaterRing = 238\n" -"id_bhvJrbFloatingBox = 239\n" -"id_bhvJrbFloatingPlatform = 240\n" -"id_bhvJrbSlidingBox = 241\n" -"id_bhvJumpingBox = 242\n" -"id_bhvKickableBoard = 243\n" -"id_bhvKingBobomb = 244\n" -"id_bhvKlepto = 245\n" -"id_bhvKoopa = 246\n" -"id_bhvKoopaFlag = 247\n" -"id_bhvKoopaRaceEndpoint = 248\n" -"id_bhvKoopaShell = 249\n" -"id_bhvKoopaShellFlame = 250\n" -"id_bhvKoopaShellUnderwater = 251\n" -"id_bhvLargeBomp = 252\n" -"id_bhvLaunchDeathWarp = 253\n" -"id_bhvLaunchStarCollectWarp = 254\n" -"id_bhvLeafParticleSpawner = 255\n" -"id_bhvLllBowserPuzzle = 256\n" -"id_bhvLllBowserPuzzlePiece = 257\n" -"id_bhvLllDrawbridge = 258\n" -"id_bhvLllDrawbridgeSpawner = 259\n" -"id_bhvLllFloatingWoodBridge = 260\n" -"id_bhvLllHexagonalMesh = 261\n" -"id_bhvLllMovingOctagonalMeshPlatform = 262\n" -"id_bhvLllRollingLog = 263\n" -"id_bhvLllRotatingBlockWithFireBars = 264\n" -"id_bhvLllRotatingHexagonalPlatform = 265\n" -"id_bhvLllRotatingHexagonalRing = 266\n" -"id_bhvLllRotatingHexFlame = 267\n" -"id_bhvLllSinkingRectangularPlatform = 268\n" -"id_bhvLllSinkingRockBlock = 269\n" -"id_bhvLllSinkingSquarePlatforms = 270\n" -"id_bhvLllTiltingInvertedPyramid = 271\n" -"id_bhvLllTumblingBridge = 272\n" -"id_bhvLllVolcanoFallingTrap = 273\n" -"id_bhvLllWoodPiece = 274\n" -"id_bhvMacroUkiki = 275\n" -"id_bhvMadPiano = 276\n" -"id_bhvMantaRay = 277\n" -"id_bhvMantaRayRingManager = 278\n" -"id_bhvMantaRayWaterRing = 279\n" -"id_bhvManyBlueFishSpawner = 280\n" -"id_bhvMario = 281\n" -"id_bhvMenuButton = 282\n" -"id_bhvMenuButtonManager = 283\n" -"id_bhvMerryGoRound = 284\n" -"id_bhvMerryGoRoundBigBoo = 285\n" -"id_bhvMerryGoRoundBoo = 286\n" -"id_bhvMerryGoRoundBooManager = 287\n" -"id_bhvMeshElevator = 288\n" -"id_bhvMessagePanel = 289\n" -"id_bhvMetalCap = 290\n" -"id_bhvMips = 291\n" -"id_bhvMistCircParticleSpawner = 292\n" -"id_bhvMistParticleSpawner = 293\n" -"id_bhvMoatGrills = 294\n" -"id_bhvMoneybag = 295\n" -"id_bhvMoneybagHidden = 296\n" -"id_bhvMontyMole = 297\n" -"id_bhvMontyMoleHole = 298\n" -"id_bhvMontyMoleRock = 299\n" -"id_bhvMovingBlueCoin = 300\n" -"id_bhvMovingYellowCoin = 301\n" -"id_bhvMrBlizzard = 302\n" -"id_bhvMrBlizzardSnowball = 303\n" -"id_bhvMrI = 304\n" -"id_bhvMrIBlueCoin = 305\n" -"id_bhvMrIBody = 306\n" -"id_bhvMrIParticle = 307\n" -"id_bhvNormalCap = 308\n" -"id_bhvObjectBubble = 309\n" -"id_bhvObjectWaterSplash = 310\n" -"id_bhvObjectWaterWave = 311\n" -"id_bhvObjectWaveTrail = 312\n" -"id_bhvOctagonalPlatformRotating = 313\n" -"id_bhvOneCoin = 314\n" -"id_bhvOpenableCageDoor = 315\n" -"id_bhvOpenableGrill = 316\n" -"id_bhvOrangeNumber = 317\n" -"id_bhvPaintingDeathWarp = 318\n" -"id_bhvPaintingStarCollectWarp = 319\n" -"id_bhvPenguinBaby = 320\n" -"id_bhvPenguinRaceFinishLine = 321\n" -"id_bhvPenguinRaceShortcutCheck = 322\n" -"id_bhvPillarBase = 323\n" -"id_bhvPiranhaPlant = 324\n" -"id_bhvPiranhaPlantBubble = 325\n" -"id_bhvPiranhaPlantWakingBubbles = 326\n" -"id_bhvPitBowlingBall = 327\n" -"id_bhvPlatformOnTrack = 328\n" -"id_bhvPlaysMusicTrackWhenTouched = 329\n" -"id_bhvPlungeBubble = 330\n" -"id_bhvPokey = 331\n" -"id_bhvPokeyBodyPart = 332\n" -"id_bhvPoleGrabbing = 333\n" -"id_bhvPoundTinyStarParticle = 334\n" -"id_bhvPunchTinyTriangle = 335\n" -"id_bhvPurpleParticle = 336\n" -"id_bhvPurpleSwitchHiddenBoxes = 337\n" -"id_bhvPushableMetalBox = 338\n" -"id_bhvPyramidElevator = 339\n" -"id_bhvPyramidElevatorTrajectoryMarkerBall = 340\n" -"id_bhvPyramidPillarTouchDetector = 341\n" -"id_bhvPyramidTop = 342\n" -"id_bhvPyramidTopFragment = 343\n" -"id_bhvRacingPenguin = 344\n" -"id_bhvRandomAnimatedTexture = 345\n" -"id_bhvRecoveryHeart = 346\n" -"id_bhvRedCoin = 347\n" -"id_bhvRedCoinStarMarker = 348\n" -"id_bhvRespawner = 349\n" -"id_bhvRockSolid = 350\n" -"id_bhvRotatingCounterClockwise = 351\n" -"id_bhvRotatingExclamationMark = 352\n" -"id_bhvRotatingPlatform = 353\n" -"id_bhvRrCruiserWing = 354\n" -"id_bhvRrElevatorPlatform = 355\n" -"id_bhvRrRotatingBridgePlatform = 356\n" -"id_bhvSandSoundLoop = 357\n" -"id_bhvScuttlebug = 358\n" -"id_bhvScuttlebugSpawn = 359\n" -"id_bhvSeaweed = 360\n" -"id_bhvSeaweedBundle = 361\n" -"id_bhvSeesawPlatform = 362\n" -"id_bhvShallowWaterSplash = 363\n" -"id_bhvShallowWaterWave = 364\n" -"id_bhvShipPart3 = 365\n" -"id_bhvSignOnWall = 366\n" -"id_bhvSingleCoinGetsSpawned = 367\n" -"id_bhvSkeeter = 368\n" -"id_bhvSkeeterWave = 369\n" -"id_bhvSlidingPlatform2 = 370\n" -"id_bhvSlidingSnowMound = 371\n" -"id_bhvSLSnowmanWind = 372\n" -"id_bhvSLWalkingPenguin = 373\n" -"id_bhvSmallBomp = 374\n" -"id_bhvSmallBully = 375\n" -"id_bhvSmallChillBully = 376\n" -"id_bhvSmallParticle = 377\n" -"id_bhvSmallParticleBubbles = 378\n" -"id_bhvSmallParticleSnow = 379\n" -"id_bhvSmallPenguin = 380\n" -"id_bhvSmallPiranhaFlame = 381\n" -"id_bhvSmallWaterWave = 382\n" -"id_bhvSmallWaterWave398 = 383\n" -"id_bhvSmallWhomp = 384\n" -"id_bhvSmoke = 385\n" -"id_bhvSnowBall = 386\n" -"id_bhvSnowmansBodyCheckpoint = 387\n" -"id_bhvSnowmansBottom = 388\n" -"id_bhvSnowmansHead = 389\n" -"id_bhvSnowMoundSpawn = 390\n" -"id_bhvSnowParticleSpawner = 391\n" -"id_bhvSnufit = 392\n" -"id_bhvSnufitBalls = 393\n" -"id_bhvSoundSpawner = 394\n" -"id_bhvSparkle = 395\n" -"id_bhvSparkleParticleSpawner = 396\n" -"id_bhvSparkleSpawn = 397\n" -"id_bhvSpawnedStar = 398\n" -"id_bhvSpawnedStarNoLevelExit = 399\n" -"id_bhvSpinAirborneCircleWarp = 400\n" -"id_bhvSpinAirborneWarp = 401\n" -"id_bhvSpindel = 402\n" -"id_bhvSpindrift = 403\n" -"id_bhvSpiny = 404\n" -"id_bhvSquarishPathMoving = 405\n" -"id_bhvSquarishPathParent = 406\n" -"id_bhvSquishablePlatform = 407\n" -"id_bhvSslMovingPyramidWall = 408\n" -"id_bhvStar = 409\n" -"id_bhvStarDoor = 410\n" -"id_bhvStarKeyCollectionPuffSpawner = 411\n" -"id_bhvStarSpawnCoordinates = 412\n" -"id_bhvStaticCheckeredPlatform = 413\n" -"id_bhvStaticObject = 414\n" -"id_bhvStrongWindParticle = 415\n" -"id_bhvStub = 416\n" -"id_bhvStub1D0C = 417\n" -"id_bhvStub1D70 = 418\n" -"id_bhvSunkenShipPart = 419\n" -"id_bhvSunkenShipPart2 = 420\n" -"id_bhvSunkenShipSetRotation = 421\n" -"id_bhvSushiShark = 422\n" -"id_bhvSushiSharkCollisionChild = 423\n" -"id_bhvSwimmingWarp = 424\n" -"id_bhvSwingPlatform = 425\n" -"id_bhvSwoop = 426\n" -"id_bhvTankFishGroup = 427\n" -"id_bhvTemporaryYellowCoin = 428\n" -"id_bhvTenCoinsSpawn = 429\n" -"id_bhvThiBowlingBallSpawner = 430\n" -"id_bhvThiHugeIslandTop = 431\n" -"id_bhvThiTinyIslandTop = 432\n" -"id_bhvThreeCoinsSpawn = 433\n" -"id_bhvThwomp = 434\n" -"id_bhvThwomp2 = 435\n" -"id_bhvTiltingBowserLavaPlatform = 436\n" -"id_bhvTinyStrongWindParticle = 437\n" -"id_bhvToadMessage = 438\n" -"id_bhvTower = 439\n" -"id_bhvTowerDoor = 440\n" -"id_bhvTowerPlatformGroup = 441\n" -"id_bhvToxBox = 442\n" -"id_bhvTrackBall = 443\n" -"id_bhvTreasureChestBottom = 444\n" -"id_bhvTreasureChests = 445\n" -"id_bhvTreasureChestsJrb = 446\n" -"id_bhvTreasureChestsShip = 447\n" -"id_bhvTreasureChestTop = 448\n" -"id_bhvTree = 449\n" -"id_bhvTreeLeaf = 450\n" -"id_bhvTreeSnow = 451\n" -"id_bhvTriangleParticleSpawner = 452\n" -"id_bhvTripletButterfly = 453\n" -"id_bhvTTC2DRotator = 454\n" -"id_bhvTTCCog = 455\n" -"id_bhvTTCElevator = 456\n" -"id_bhvTTCMovingBar = 457\n" -"id_bhvTTCPendulum = 458\n" -"id_bhvTTCPitBlock = 459\n" -"id_bhvTTCRotatingSolid = 460\n" -"id_bhvTTCSpinner = 461\n" -"id_bhvTTCTreadmill = 462\n" -"id_bhvTtmBowlingBallSpawner = 463\n" -"id_bhvTtmRollingLog = 464\n" -"id_bhvTumblingBridgePlatform = 465\n" -"id_bhvTuxiesMother = 466\n" -"id_bhvTweester = 467\n" -"id_bhvTweesterSandParticle = 468\n" -"id_bhvUkiki = 469\n" -"id_bhvUkikiCage = 470\n" -"id_bhvUkikiCageChild = 471\n" -"id_bhvUkikiCageStar = 472\n" -"id_bhvUnagi = 473\n" -"id_bhvUnagiSubobject = 474\n" -"id_bhvUnlockDoorStar = 475\n" -"id_bhvUnused05A8 = 476\n" -"id_bhvUnused0DFC = 477\n" -"id_bhvUnused1820 = 478\n" -"id_bhvUnused1F30 = 479\n" -"id_bhvUnused20E0 = 480\n" -"id_bhvUnused2A10 = 481\n" -"id_bhvUnused2A54 = 482\n" -"id_bhvUnusedFakeStar = 483\n" -"id_bhvUnusedParticleSpawn = 484\n" -"id_bhvUnusedPoundablePlatform = 485\n" -"id_bhvVanishCap = 486\n" -"id_bhvVertStarParticleSpawner = 487\n" -"id_bhvVolcanoFlames = 488\n" -"id_bhvVolcanoSoundLoop = 489\n" -"id_bhvWallTinyStarParticle = 490\n" -"id_bhvWarp = 491\n" -"id_bhvWarpPipe = 492\n" -"id_bhvWaterAirBubble = 493\n" -"id_bhvWaterBomb = 494\n" -"id_bhvWaterBombCannon = 495\n" -"id_bhvWaterBombShadow = 496\n" -"id_bhvWaterBombSpawner = 497\n" -"id_bhvWaterDroplet = 498\n" -"id_bhvWaterDropletSplash = 499\n" -"id_bhvWaterfallSoundLoop = 500\n" -"id_bhvWaterLevelDiamond = 501\n" -"id_bhvWaterLevelPillar = 502\n" -"id_bhvWaterMist = 503\n" -"id_bhvWaterMist2 = 504\n" -"id_bhvWaterSplash = 505\n" -"id_bhvWaveTrail = 506\n" -"id_bhvWdwExpressElevator = 507\n" -"id_bhvWdwExpressElevatorPlatform = 508\n" -"id_bhvWdwRectangularFloatingPlatform = 509\n" -"id_bhvWdwSquareFloatingPlatform = 510\n" -"id_bhvWfBreakableWallLeft = 511\n" -"id_bhvWfBreakableWallRight = 512\n" -"id_bhvWfElevatorTowerPlatform = 513\n" -"id_bhvWfRotatingWoodenPlatform = 514\n" -"id_bhvWfSlidingPlatform = 515\n" -"id_bhvWfSlidingTowerPlatform = 516\n" -"id_bhvWfSolidTowerPlatform = 517\n" -"id_bhvWfTumblingBridge = 518\n" -"id_bhvWhirlpool = 519\n" -"id_bhvWhitePuff1 = 520\n" -"id_bhvWhitePuff2 = 521\n" -"id_bhvWhitePuffExplosion = 522\n" -"id_bhvWhitePuffSmoke = 523\n" -"id_bhvWhitePuffSmoke2 = 524\n" -"id_bhvWhompKingBoss = 525\n" -"id_bhvWigglerBody = 526\n" -"id_bhvWigglerHead = 527\n" -"id_bhvWind = 528\n" -"id_bhvWingCap = 529\n" -"id_bhvWoodenPost = 530\n" -"id_bhvYellowBackgroundInMenu = 531\n" -"id_bhvYellowBall = 532\n" -"id_bhvYellowCoin = 533\n" -"id_bhvYoshi = 534\n" -"id_RM_Scroll_Texture = 535\n" -"id_editor_Scroll_Texture = 536\n" -"id_bhvBlueCoinNumber = 537\n" -"id_bhvStarNumber = 538\n" -"id_bhv_max_count = 539\n" -"RCO_ALL = 0\n" -"RCO_ALL_EXCEPT_BOWSER = 1\n" -"RCO_NONE = 2\n" -"CAM_MODE_MARIO_ACTIVE = 0x01\n" -"CAM_MODE_LAKITU_WAS_ZOOMED_OUT = 0x02\n" -"CAM_MODE_MARIO_SELECTED = 0x04\n" -"CAM_SELECTION_MARIO = 1\n" -"CAM_SELECTION_FIXED = 2\n" -"CAM_ANGLE_MARIO = 1\n" -"CAM_ANGLE_LAKITU = 2\n" -"CAMERA_MODE_NONE = 0x00\n" -"CAMERA_MODE_RADIAL = 0x01\n" -"CAMERA_MODE_OUTWARD_RADIAL = 0x02\n" -"CAMERA_MODE_BEHIND_MARIO = 0x03\n" -"CAMERA_MODE_CLOSE = 0x04\n" -"CAMERA_MODE_C_UP = 0x06\n" -"CAMERA_MODE_WATER_SURFACE = 0x08\n" -"CAMERA_MODE_SLIDE_HOOT = 0x09\n" -"CAMERA_MODE_INSIDE_CANNON = 0x0A\n" -"CAMERA_MODE_BOSS_FIGHT = 0x0B\n" -"CAMERA_MODE_PARALLEL_TRACKING = 0x0C\n" -"CAMERA_MODE_FIXED = 0x0D\n" -"CAMERA_MODE_8_DIRECTIONS = 0x0E\n" -"CAMERA_MODE_FREE_ROAM = 0x10\n" -"CAMERA_MODE_SPIRAL_STAIRS = 0x11\n" -"CAMERA_MODE_NEWCAM = 0x12\n" -"CAMERA_MODE_ROM_HACK = 0x13\n" -"CAM_MOVE_RETURN_TO_MIDDLE = 0x0001\n" -"CAM_MOVE_ZOOMED_OUT = 0x0002\n" -"CAM_MOVE_ROTATE_RIGHT = 0x0004\n" -"CAM_MOVE_ROTATE_LEFT = 0x0008\n" -"CAM_MOVE_ENTERED_ROTATE_SURFACE = 0x0010\n" -"CAM_MOVE_METAL_BELOW_WATER = 0x0020\n" -"CAM_MOVE_FIX_IN_PLACE = 0x0040\n" -"CAM_MOVE_UNKNOWN_8 = 0x0080\n" -"CAM_MOVING_INTO_MODE = 0x0100\n" -"CAM_MOVE_STARTED_EXITING_C_UP = 0x0200\n" -"CAM_MOVE_UNKNOWN_11 = 0x0400\n" -"CAM_MOVE_INIT_CAMERA = 0x0800\n" -"CAM_MOVE_ALREADY_ZOOMED_OUT = 0x1000\n" -"CAM_MOVE_C_UP_MODE = 0x2000\n" -"CAM_MOVE_SUBMERGED = 0x4000\n" -"CAM_MOVE_PAUSE_SCREEN = 0x8000\n" -"CAM_MOVE_ROTATE = (CAM_MOVE_ROTATE_RIGHT | CAM_MOVE_ROTATE_LEFT | CAM_MOVE_RETURN_TO_MIDDLE)\n" -"CAM_MOVE_RESTRICT = (CAM_MOVE_ENTERED_ROTATE_SURFACE | CAM_MOVE_METAL_BELOW_WATER | CAM_MOVE_FIX_IN_PLACE | CAM_MOVE_UNKNOWN_8)\n" -"CAM_SOUND_C_UP_PLAYED = 0x01\n" -"CAM_SOUND_MARIO_ACTIVE = 0x02\n" -"CAM_SOUND_NORMAL_ACTIVE = 0x04\n" -"CAM_SOUND_UNUSED_SELECT_MARIO = 0x08\n" -"CAM_SOUND_UNUSED_SELECT_FIXED = 0x10\n" -"CAM_SOUND_FIXED_ACTIVE = 0x20\n" -"CAM_FLAG_SMOOTH_MOVEMENT = 0x0001\n" -"CAM_FLAG_BLOCK_SMOOTH_MOVEMENT = 0x0002\n" -"CAM_FLAG_FRAME_AFTER_CAM_INIT = 0x0004\n" -"CAM_FLAG_CHANGED_PARTRACK_INDEX = 0x0008\n" -"CAM_FLAG_CCM_SLIDE_SHORTCUT = 0x0010\n" -"CAM_FLAG_CAM_NEAR_WALL = 0x0020\n" -"CAM_FLAG_SLEEPING = 0x0040\n" -"CAM_FLAG_UNUSED_7 = 0x0080\n" -"CAM_FLAG_UNUSED_8 = 0x0100\n" -"CAM_FLAG_COLLIDED_WITH_WALL = 0x0200\n" -"CAM_FLAG_START_TRANSITION = 0x0400\n" -"CAM_FLAG_TRANSITION_OUT_OF_C_UP = 0x0800\n" -"CAM_FLAG_BLOCK_AREA_PROCESSING = 0x1000\n" -"CAM_FLAG_UNUSED_13 = 0x2000\n" -"CAM_FLAG_UNUSED_CUTSCENE_ACTIVE = 0x4000\n" -"CAM_FLAG_BEHIND_MARIO_POST_DOOR = 0x8000\n" -"CAM_STATUS_NONE = 0\n" -"CAM_STATUS_MARIO = 1 << 0\n" -"CAM_STATUS_LAKITU = 1 << 1\n" -"CAM_STATUS_FIXED = 1 << 2\n" -"CAM_STATUS_C_DOWN = 1 << 3\n" -"CAM_STATUS_C_UP = 1 << 4\n" -"CAM_STATUS_MODE_GROUP = (CAM_STATUS_MARIO | CAM_STATUS_LAKITU | CAM_STATUS_FIXED)\n" -"CAM_STATUS_C_MODE_GROUP = (CAM_STATUS_C_DOWN | CAM_STATUS_C_UP)\n" -"SHAKE_ATTACK = 1\n" -"SHAKE_GROUND_POUND = 2\n" -"SHAKE_SMALL_DAMAGE = 3\n" -"SHAKE_MED_DAMAGE = 4\n" -"SHAKE_LARGE_DAMAGE = 5\n" -"SHAKE_HIT_FROM_BELOW = 8\n" -"SHAKE_FALL_DAMAGE = 9\n" -"SHAKE_SHOCK = 10\n" -"SHAKE_ENV_EXPLOSION = 1\n" -"SHAKE_ENV_BOWSER_THROW_BOUNCE = 2\n" -"SHAKE_ENV_BOWSER_JUMP = 3\n" -"SHAKE_ENV_UNUSED_5 = 5\n" -"SHAKE_ENV_UNUSED_6 = 6\n" -"SHAKE_ENV_UNUSED_7 = 7\n" -"SHAKE_ENV_PYRAMID_EXPLODE = 8\n" -"SHAKE_ENV_JRB_SHIP_DRAIN = 9\n" -"SHAKE_ENV_FALLING_BITS_PLAT = 10\n" -"SHAKE_FOV_SMALL = 1\n" -"SHAKE_FOV_UNUSED = 2\n" -"SHAKE_FOV_MEDIUM = 3\n" -"SHAKE_FOV_LARGE = 4\n" -"SHAKE_POS_SMALL = 1\n" -"SHAKE_POS_MEDIUM = 2\n" -"SHAKE_POS_LARGE = 3\n" -"SHAKE_POS_BOWLING_BALL = 4\n" -"CUTSCENE_DOOR_PULL = 130\n" -"CUTSCENE_DOOR_PUSH = 131\n" -"CUTSCENE_ENTER_CANNON = 133\n" -"CUTSCENE_ENTER_PAINTING = 134\n" -"CUTSCENE_DEATH_EXIT = 135\n" -"CUTSCENE_DOOR_WARP = 139\n" -"CUTSCENE_DOOR_PULL_MODE = 140\n" -"CUTSCENE_DOOR_PUSH_MODE = 141\n" -"CUTSCENE_INTRO_PEACH = 142\n" -"CUTSCENE_DANCE_ROTATE = 143\n" -"CUTSCENE_ENTER_BOWSER_ARENA = 144\n" -"CUTSCENE_0F_UNUSED = 145\n" -"CUTSCENE_UNUSED_EXIT = 147\n" -"CUTSCENE_SLIDING_DOORS_OPEN = 149\n" -"CUTSCENE_PREPARE_CANNON = 150\n" -"CUTSCENE_UNLOCK_KEY_DOOR = 151\n" -"CUTSCENE_STANDING_DEATH = 152\n" -"CUTSCENE_DEATH_ON_STOMACH = 153\n" -"CUTSCENE_DEATH_ON_BACK = 154\n" -"CUTSCENE_QUICKSAND_DEATH = 155\n" -"CUTSCENE_SUFFOCATION_DEATH = 156\n" -"CUTSCENE_EXIT_BOWSER_SUCC = 157\n" -"CUTSCENE_EXIT_BOWSER_DEATH = 158\n" -"CUTSCENE_WATER_DEATH = 159\n" -"CUTSCENE_EXIT_PAINTING_SUCC = 160\n" -"CUTSCENE_CAP_SWITCH_PRESS = 161\n" -"CUTSCENE_DIALOG = 162\n" -"CUTSCENE_RACE_DIALOG = 163\n" -"CUTSCENE_ENTER_PYRAMID_TOP = 164\n" -"CUTSCENE_DANCE_FLY_AWAY = 165\n" -"CUTSCENE_DANCE_CLOSEUP = 166\n" -"CUTSCENE_KEY_DANCE = 167\n" -"CUTSCENE_SSL_PYRAMID_EXPLODE = 168\n" -"CUTSCENE_EXIT_SPECIAL_SUCC = 169\n" -"CUTSCENE_NONPAINTING_DEATH = 170\n" -"CUTSCENE_READ_MESSAGE = 171\n" -"CUTSCENE_ENDING = 172\n" -"CUTSCENE_STAR_SPAWN = 173\n" -"CUTSCENE_GRAND_STAR = 174\n" -"CUTSCENE_DANCE_DEFAULT = 175\n" -"CUTSCENE_RED_COIN_STAR_SPAWN = 176\n" -"CUTSCENE_END_WAVING = 177\n" -"CUTSCENE_CREDITS = 178\n" -"CUTSCENE_EXIT_WATERFALL = 179\n" -"CUTSCENE_EXIT_FALL_WMOTR = 180\n" -"CUTSCENE_ENTER_POOL = 181\n" -"CUTSCENE_PALETTE_EDITOR = 182\n" -"CUTSCENE_STOP = 0x8000\n" -"CUTSCENE_LOOP = 0x7FFF\n" -"HAND_CAM_SHAKE_OFF = 0\n" -"HAND_CAM_SHAKE_CUTSCENE = 1\n" -"HAND_CAM_SHAKE_UNUSED = 2\n" -"HAND_CAM_SHAKE_HANG_OWL = 3\n" -"HAND_CAM_SHAKE_HIGH = 4\n" -"HAND_CAM_SHAKE_STAR_DANCE = 5\n" -"HAND_CAM_SHAKE_LOW = 6\n" -"DOOR_DEFAULT = 0\n" -"DOOR_LEAVING_SPECIAL = 1\n" -"DOOR_ENTER_LOBBY = 2\n" -"CAM_FOV_SET_45 = 1\n" -"CAM_FOV_DEFAULT = 2\n" -"CAM_FOV_APP_45 = 4\n" -"CAM_FOV_SET_30 = 5\n" -"CAM_FOV_APP_20 = 6\n" -"CAM_FOV_BBH = 7\n" -"CAM_FOV_APP_80 = 9\n" -"CAM_FOV_APP_30 = 10\n" -"CAM_FOV_APP_60 = 11\n" -"CAM_FOV_ZOOM_30 = 12\n" -"CAM_FOV_SET_29 = 13\n" -"CAM_EVENT_CANNON = 1\n" -"CAM_EVENT_SHOT_FROM_CANNON = 2\n" -"CAM_EVENT_UNUSED_3 = 3\n" -"CAM_EVENT_BOWSER_INIT = 4\n" -"CAM_EVENT_DOOR_WARP = 5\n" -"CAM_EVENT_DOOR = 6\n" -"CAM_EVENT_BOWSER_JUMP = 7\n" -"CAM_EVENT_BOWSER_THROW_BOUNCE = 8\n" -"CAM_EVENT_START_INTRO = 9\n" -"CAM_EVENT_START_GRAND_STAR = 10\n" -"CAM_EVENT_START_ENDING = 11\n" -"CAM_EVENT_START_END_WAVING = 12\n" -"CAM_EVENT_START_CREDITS = 13\n" -"CT_MARIO = 0\n" -"CT_LUIGI = 1\n" -"CT_TOAD = 2\n" -"CT_WALUIGI = 3\n" -"CT_WARIO = 4\n" -"CT_MAX = 5\n" -"CHAR_SOUND_YAH_WAH_HOO = 0\n" -"CHAR_SOUND_HOOHOO = 1\n" -"CHAR_SOUND_YAHOO = 2\n" -"CHAR_SOUND_UH = 3\n" -"CHAR_SOUND_HRMM = 4\n" -"CHAR_SOUND_WAH2 = 5\n" -"CHAR_SOUND_WHOA = 6\n" -"CHAR_SOUND_EEUH = 7\n" -"CHAR_SOUND_ATTACKED = 8\n" -"CHAR_SOUND_OOOF = 9\n" -"CHAR_SOUND_OOOF2 = 10\n" -"CHAR_SOUND_HERE_WE_GO = 11\n" -"CHAR_SOUND_YAWNING = 12\n" -"CHAR_SOUND_SNORING1 = 13\n" -"CHAR_SOUND_SNORING2 = 14\n" -"CHAR_SOUND_WAAAOOOW = 15\n" -"CHAR_SOUND_HAHA = 16\n" -"CHAR_SOUND_HAHA_2 = 17\n" -"CHAR_SOUND_UH2 = 18\n" -"CHAR_SOUND_UH2_2 = 19\n" -"CHAR_SOUND_ON_FIRE = 20\n" -"CHAR_SOUND_DYING = 21\n" -"CHAR_SOUND_PANTING_COLD = 22\n" -"CHAR_SOUND_PANTING = 23\n" -"CHAR_SOUND_COUGHING1 = 24\n" -"CHAR_SOUND_COUGHING2 = 25\n" -"CHAR_SOUND_COUGHING3 = 26\n" -"CHAR_SOUND_PUNCH_YAH = 27\n" -"CHAR_SOUND_PUNCH_HOO = 28\n" -"CHAR_SOUND_MAMA_MIA = 29\n" -"CHAR_SOUND_GROUND_POUND_WAH = 30\n" -"CHAR_SOUND_DROWNING = 31\n" -"CHAR_SOUND_PUNCH_WAH = 32\n" -"CHAR_SOUND_YAHOO_WAHA_YIPPEE = 33\n" -"CHAR_SOUND_DOH = 34\n" -"CHAR_SOUND_GAME_OVER = 35\n" -"CHAR_SOUND_HELLO = 36\n" -"CHAR_SOUND_PRESS_START_TO_PLAY = 37\n" -"CHAR_SOUND_TWIRL_BOUNCE = 38\n" -"CHAR_SOUND_SNORING3 = 39\n" -"CHAR_SOUND_SO_LONGA_BOWSER = 40\n" -"CHAR_SOUND_IMA_TIRED = 41\n" -"CHAR_SOUND_LETS_A_GO = 42\n" -"CHAR_SOUND_OKEY_DOKEY = 43\n" -"CHAR_SOUND_MAX = 44\n" -"DIALOG_000 = 0\n" -"DIALOG_001 = 1\n" -"DIALOG_002 = 2\n" -"DIALOG_003 = 3\n" -"DIALOG_004 = 4\n" -"DIALOG_005 = 5\n" -"DIALOG_006 = 6\n" -"DIALOG_007 = 7\n" -"DIALOG_008 = 8\n" -"DIALOG_009 = 9\n" -"DIALOG_010 = 10\n" -"DIALOG_011 = 11\n" -"DIALOG_012 = 12\n" -"DIALOG_013 = 13\n" -"DIALOG_014 = 14\n" -"DIALOG_015 = 15\n" -"DIALOG_016 = 16\n" -"DIALOG_017 = 17\n" -"DIALOG_018 = 18\n" -"DIALOG_019 = 19\n" -"DIALOG_020 = 20\n" -"DIALOG_021 = 21\n" -"DIALOG_022 = 22\n" -"DIALOG_023 = 23\n" -"DIALOG_024 = 24\n" -"DIALOG_025 = 25\n" -"DIALOG_026 = 26\n" -"DIALOG_027 = 27\n" -"DIALOG_028 = 28\n" -"DIALOG_029 = 29\n" -"DIALOG_030 = 30\n" -"DIALOG_031 = 31\n" -"DIALOG_032 = 32\n" -"DIALOG_033 = 33\n" -"DIALOG_034 = 34\n" -"DIALOG_035 = 35\n" -"DIALOG_036 = 36\n" -"DIALOG_037 = 37\n" -"DIALOG_038 = 38\n" -"DIALOG_039 = 39\n" -"DIALOG_040 = 40\n" -"DIALOG_041 = 41\n" -"DIALOG_042 = 42\n" -"DIALOG_043 = 43\n" -"DIALOG_044 = 44\n" -"DIALOG_045 = 45\n" -"DIALOG_046 = 46\n" -"DIALOG_047 = 47\n" -"DIALOG_048 = 48\n" -"DIALOG_049 = 49\n" -"DIALOG_050 = 50\n" -"DIALOG_051 = 51\n" -"DIALOG_052 = 52\n" -"DIALOG_053 = 53\n" -"DIALOG_054 = 54\n" -"DIALOG_055 = 55\n" -"DIALOG_056 = 56\n" -"DIALOG_057 = 57\n" -"DIALOG_058 = 58\n" -"DIALOG_059 = 59\n" -"DIALOG_060 = 60\n" -"DIALOG_061 = 61\n" -"DIALOG_062 = 62\n" -"DIALOG_063 = 63\n" -"DIALOG_064 = 64\n" -"DIALOG_065 = 65\n" -"DIALOG_066 = 66\n" -"DIALOG_067 = 67\n" -"DIALOG_068 = 68\n" -"DIALOG_069 = 69\n" -"DIALOG_070 = 70\n" -"DIALOG_071 = 71\n" -"DIALOG_072 = 72\n" -"DIALOG_073 = 73\n" -"DIALOG_074 = 74\n" -"DIALOG_075 = 75\n" -"DIALOG_076 = 76\n" -"DIALOG_077 = 77\n" -"DIALOG_078 = 78\n" -"DIALOG_079 = 79\n" -"DIALOG_080 = 80\n" -"DIALOG_081 = 81\n" -"DIALOG_082 = 82\n" -"DIALOG_083 = 83\n" -"DIALOG_084 = 84\n" -"DIALOG_085 = 85\n" -"DIALOG_086 = 86\n" -"DIALOG_087 = 87\n" -"DIALOG_088 = 88\n" -"DIALOG_089 = 89\n" -"DIALOG_090 = 90\n" -"DIALOG_091 = 91\n" -"DIALOG_092 = 92\n" -"DIALOG_093 = 93\n" -"DIALOG_094 = 94\n" -"DIALOG_095 = 95\n" -"DIALOG_096 = 96\n" -"DIALOG_097 = 97\n" -"DIALOG_098 = 98\n" -"DIALOG_099 = 99\n" -"DIALOG_100 = 100\n" -"DIALOG_101 = 101\n" -"DIALOG_102 = 102\n" -"DIALOG_103 = 103\n" -"DIALOG_104 = 104\n" -"DIALOG_105 = 105\n" -"DIALOG_106 = 106\n" -"DIALOG_107 = 107\n" -"DIALOG_108 = 108\n" -"DIALOG_109 = 109\n" -"DIALOG_110 = 110\n" -"DIALOG_111 = 111\n" -"DIALOG_112 = 112\n" -"DIALOG_113 = 113\n" -"DIALOG_114 = 114\n" -"DIALOG_115 = 115\n" -"DIALOG_116 = 116\n" -"DIALOG_117 = 117\n" -"DIALOG_118 = 118\n" -"DIALOG_119 = 119\n" -"DIALOG_120 = 120\n" -"DIALOG_121 = 121\n" -"DIALOG_122 = 122\n" -"DIALOG_123 = 123\n" -"DIALOG_124 = 124\n" -"DIALOG_125 = 125\n" -"DIALOG_126 = 126\n" -"DIALOG_127 = 127\n" -"DIALOG_128 = 128\n" -"DIALOG_129 = 129\n" -"DIALOG_130 = 130\n" -"DIALOG_131 = 131\n" -"DIALOG_132 = 132\n" -"DIALOG_133 = 133\n" -"DIALOG_134 = 134\n" -"DIALOG_135 = 135\n" -"DIALOG_136 = 136\n" -"DIALOG_137 = 137\n" -"DIALOG_138 = 138\n" -"DIALOG_139 = 139\n" -"DIALOG_140 = 140\n" -"DIALOG_141 = 141\n" -"DIALOG_142 = 142\n" -"DIALOG_143 = 143\n" -"DIALOG_144 = 144\n" -"DIALOG_145 = 145\n" -"DIALOG_146 = 146\n" -"DIALOG_147 = 147\n" -"DIALOG_148 = 148\n" -"DIALOG_149 = 149\n" -"DIALOG_150 = 150\n" -"DIALOG_151 = 151\n" -"DIALOG_152 = 152\n" -"DIALOG_153 = 153\n" -"DIALOG_154 = 154\n" -"DIALOG_155 = 155\n" -"DIALOG_156 = 156\n" -"DIALOG_157 = 157\n" -"DIALOG_158 = 158\n" -"DIALOG_159 = 159\n" -"DIALOG_160 = 160\n" -"DIALOG_161 = 161\n" -"DIALOG_162 = 162\n" -"DIALOG_163 = 163\n" -"DIALOG_164 = 164\n" -"DIALOG_165 = 165\n" -"DIALOG_166 = 166\n" -"DIALOG_167 = 167\n" -"DIALOG_168 = 168\n" -"DIALOG_169 = 169\n" -"DIALOG_COUNT = 170\n" -"CONSOLE_MESSAGE_INFO = 0\n" -"CONSOLE_MESSAGE_WARNING = 1\n" -"CONSOLE_MESSAGE_ERROR = 2\n" -"RESOLUTION_DJUI = 0\n" -"RESOLUTION_N64 = 1\n" -"RESOLUTION_COUNT = 2\n" -"FILTER_NEAREST = 0\n" -"FILTER_LINEAR = 1\n" -"FILTER_COUNT = 2\n" -"FONT_NORMAL = 0\n" -"FONT_MENU = 1\n" -"FONT_HUD = 2\n" -"FONT_ALIASED = 3\n" -"FONT_CUSTOM_HUD = 4\n" -"FONT_RECOLOR_HUD = 5\n" -"FONT_SPECIAL = 6\n" -"FONT_COUNT = 7\n" -"DJUI_RAINBOW_COLOR_RED = 0\n" -"DJUI_RAINBOW_COLOR_GREEN = 1\n" -"DJUI_RAINBOW_COLOR_BLUE = 2\n" -"DJUI_RAINBOW_COLOR_YELLOW = 3\n" -"ENVFX_MODE_NONE = 0\n" -"ENVFX_SNOW_NORMAL = 1\n" -"ENVFX_SNOW_WATER = 2\n" -"ENVFX_SNOW_BLIZZARD = 3\n" -"ENVFX_BUBBLE_START = 10\n" -"ENVFX_FLOWERS = 11\n" -"ENVFX_LAVA_BUBBLES = 12\n" -"ENVFX_WHIRLPOOL_BUBBLES = 13\n" -"ENVFX_JETSTREAM_BUBBLES = 14\n" -"ENVFX_MODE_NO_OVERRIDE = -1\n" -"SEQ_PLAYER_LEVEL = 0\n" -"SEQ_PLAYER_ENV = 1\n" -"SEQ_PLAYER_SFX = 2\n" -"DS_UKIKI = 0\n" -"DS_TUXIE = 1\n" -"DS_BOWS1 = 2\n" -"DS_KOOPA = 3\n" -"DS_KBOMB = 4\n" -"DS_BOO = 5\n" -"DS_BOMB = 6\n" -"DS_BOWS2 = 7\n" -"DS_GRUNT = 8\n" -"DS_WIGLR = 9\n" -"DS_YOSHI = 10\n" -"DS_MAX = 11\n" -"DS_NONE = 0xff\n" -"DS_DIFF = DS_TUXIE\n" -"FIRST_PERSON_DEFAULT_FOV = 70\n" -"FIRST_PERSON_MARIO_HEAD_POS = 120\n" -"FIRST_PERSON_MARIO_HEAD_POS_SHORT = 60\n" -"BACKGROUND_OCEAN_SKY = 0\n" -"BACKGROUND_FLAMING_SKY = 1\n" -"BACKGROUND_UNDERWATER_CITY = 2\n" -"BACKGROUND_BELOW_CLOUDS = 3\n" -"BACKGROUND_SNOW_MOUNTAINS = 4\n" -"BACKGROUND_DESERT = 5\n" -"BACKGROUND_HAUNTED = 6\n" -"BACKGROUND_GREEN_SKY = 7\n" -"BACKGROUND_ABOVE_CLOUDS = 8\n" -"BACKGROUND_PURPLE_SKY = 9\n" -"BACKGROUND_CUSTOM = 10\n" -"GRAPH_RENDER_ACTIVE = (1 << 0)\n" -"GRAPH_RENDER_CHILDREN_FIRST = (1 << 1)\n" -"GRAPH_RENDER_BILLBOARD = (1 << 2)\n" -"GRAPH_RENDER_Z_BUFFER = (1 << 3)\n" -"GRAPH_RENDER_INVISIBLE = (1 << 4)\n" -"GRAPH_RENDER_HAS_ANIMATION = (1 << 5)\n" -"GRAPH_RENDER_CYLBOARD = (1 << 6)\n" -"GRAPH_RENDER_PLAYER = (1 << 7)\n" -"GRAPH_EXTRA_FORCE_3D = (1 << 0)\n" -"GRAPH_NODE_TYPE_FUNCTIONAL = 0x100\n" -"GRAPH_NODE_TYPE_400 = 0x400\n" -"GRAPH_NODE_TYPE_ROOT = 0x001\n" -"GRAPH_NODE_TYPE_ORTHO_PROJECTION = 0x002\n" -"GRAPH_NODE_TYPE_PERSPECTIVE = (0x003 | GRAPH_NODE_TYPE_FUNCTIONAL)\n" -"GRAPH_NODE_TYPE_MASTER_LIST = 0x004\n" -"GRAPH_NODE_TYPE_START = 0x00A\n" -"GRAPH_NODE_TYPE_LEVEL_OF_DETAIL = 0x00B\n" -"GRAPH_NODE_TYPE_SWITCH_CASE = (0x00C | GRAPH_NODE_TYPE_FUNCTIONAL)\n" -"GRAPH_NODE_TYPE_CAMERA = (0x014 | GRAPH_NODE_TYPE_FUNCTIONAL)\n" -"GRAPH_NODE_TYPE_TRANSLATION_ROTATION = 0x015\n" -"GRAPH_NODE_TYPE_TRANSLATION = 0x016\n" -"GRAPH_NODE_TYPE_ROTATION = 0x017\n" -"GRAPH_NODE_TYPE_OBJECT = 0x018\n" -"GRAPH_NODE_TYPE_ANIMATED_PART = 0x019\n" -"GRAPH_NODE_TYPE_BILLBOARD = 0x01A\n" -"GRAPH_NODE_TYPE_DISPLAY_LIST = 0x01B\n" -"GRAPH_NODE_TYPE_SCALE = 0x01C\n" -"GRAPH_NODE_TYPE_SHADOW = 0x028\n" -"GRAPH_NODE_TYPE_OBJECT_PARENT = 0x029\n" -"GRAPH_NODE_TYPE_GENERATED_LIST = (0x02A | GRAPH_NODE_TYPE_FUNCTIONAL)\n" -"GRAPH_NODE_TYPE_BACKGROUND = (0x02C | GRAPH_NODE_TYPE_FUNCTIONAL)\n" -"GRAPH_NODE_TYPE_HELD_OBJ = (0x02E | GRAPH_NODE_TYPE_FUNCTIONAL)\n" -"GRAPH_NODE_TYPE_CULLING_RADIUS = 0x02F\n" -"GFX_NUM_MASTER_LISTS = 8\n" -"GEO_CONTEXT_CREATE = 0\n" -"GEO_CONTEXT_RENDER = 1\n" -"GEO_CONTEXT_AREA_UNLOAD = 2\n" -"GEO_CONTEXT_AREA_LOAD = 3\n" -"GEO_CONTEXT_AREA_INIT = 4\n" -"GEO_CONTEXT_HELD_OBJ = 5\n" -"INTERACT_UNKNOWN_08 = (1 << 8)\n" -"INTERACT_HOOT = (1 << 0)\n" -"INTERACT_GRABBABLE = (1 << 1)\n" -"INTERACT_DOOR = (1 << 2)\n" -"INTERACT_DAMAGE = (1 << 3)\n" -"INTERACT_COIN = (1 << 4)\n" -"INTERACT_CAP = (1 << 5)\n" -"INTERACT_POLE = (1 << 6)\n" -"INTERACT_KOOPA = (1 << 7)\n" -"INTERACT_SPINY_WALKING = (1 << 8)\n" -"INTERACT_BREAKABLE = (1 << 9)\n" -"INTERACT_STRONG_WIND = (1 << 10)\n" -"INTERACT_WARP_DOOR = (1 << 11)\n" -"INTERACT_STAR_OR_KEY = (1 << 12)\n" -"INTERACT_WARP = (1 << 13)\n" -"INTERACT_CANNON_BASE = (1 << 14)\n" -"INTERACT_BOUNCE_TOP = (1 << 15)\n" -"INTERACT_WATER_RING = (1 << 16)\n" -"INTERACT_BULLY = (1 << 17)\n" -"INTERACT_FLAME = (1 << 18)\n" -"INTERACT_KOOPA_SHELL = (1 << 19)\n" -"INTERACT_BOUNCE_TOP2 = (1 << 20)\n" -"INTERACT_MR_BLIZZARD = (1 << 21)\n" -"INTERACT_HIT_FROM_BELOW = (1 << 22)\n" -"INTERACT_TEXT = (1 << 23)\n" -"INTERACT_TORNADO = (1 << 24)\n" -"INTERACT_WHIRLPOOL = (1 << 25)\n" -"INTERACT_CLAM_OR_BUBBA = (1 << 26)\n" -"INTERACT_BBH_ENTRANCE = (1 << 27)\n" -"INTERACT_SNUFIT_BULLET = (1 << 28)\n" -"INTERACT_SHOCK = (1 << 29)\n" -"INTERACT_IGLOO_BARRIER = (1 << 30)\n" -"INTERACT_PLAYER = (1 << 31)\n" -"INT_GROUND_POUND = (1 << 0)\n" -"INT_PUNCH = (1 << 1)\n" -"INT_KICK = (1 << 2)\n" -"INT_TRIP = (1 << 3)\n" -"INT_SLIDE_KICK = (1 << 4)\n" -"INT_FAST_ATTACK_OR_SHELL = (1 << 5)\n" -"INT_HIT_FROM_ABOVE = (1 << 6)\n" -"INT_HIT_FROM_BELOW = (1 << 7)\n" -"INT_TWIRL = (1 << 8)\n" -"INT_GROUND_POUND_OR_TWIRL = (INT_GROUND_POUND | INT_TWIRL)\n" -"INT_LUA = (1 << 31)\n" -"INT_ATTACK_NOT_FROM_BELOW = (INT_GROUND_POUND_OR_TWIRL | INT_PUNCH | INT_KICK | INT_TRIP | INT_SLIDE_KICK | INT_FAST_ATTACK_OR_SHELL | INT_HIT_FROM_ABOVE)\n" -"INT_ANY_ATTACK = (INT_GROUND_POUND_OR_TWIRL | INT_PUNCH | INT_KICK | INT_TRIP | INT_SLIDE_KICK | INT_FAST_ATTACK_OR_SHELL | INT_HIT_FROM_ABOVE | INT_HIT_FROM_BELOW)\n" -"INT_ATTACK_NOT_WEAK_FROM_ABOVE = (INT_GROUND_POUND_OR_TWIRL | INT_PUNCH | INT_KICK | INT_TRIP | INT_HIT_FROM_BELOW)\n" -"INT_ATTACK_SLIDE = (INT_SLIDE_KICK | INT_FAST_ATTACK_OR_SHELL)\n" -"INT_SUBTYPE_FADING_WARP = 0x00000001\n" -"INT_SUBTYPE_DELAY_INVINCIBILITY = 0x00000002\n" -"INT_SUBTYPE_BIG_KNOCKBACK = 0x00000008\n" -"INT_SUBTYPE_GRABS_MARIO = 0x00000004\n" -"INT_SUBTYPE_HOLDABLE_NPC = 0x00000010\n" -"INT_SUBTYPE_DROP_IMMEDIATELY = 0x00000040\n" -"INT_SUBTYPE_KICKABLE = 0x00000100\n" -"INT_SUBTYPE_NOT_GRABBABLE = 0x00000200\n" -"INT_SUBTYPE_STAR_DOOR = 0x00000020\n" -"INT_SUBTYPE_TWIRL_BOUNCE = 0x00000080\n" -"INT_SUBTYPE_NO_EXIT = 0x00000400\n" -"INT_SUBTYPE_GRAND_STAR = 0x00000800\n" -"INT_SUBTYPE_SIGN = 0x00001000\n" -"INT_SUBTYPE_NPC = 0x00004000\n" -"INT_SUBTYPE_EATS_MARIO = 0x00002000\n" -"ATTACK_PUNCH = 1\n" -"ATTACK_KICK_OR_TRIP = 2\n" -"ATTACK_FROM_ABOVE = 3\n" -"ATTACK_GROUND_POUND_OR_TWIRL = 4\n" -"ATTACK_FAST_ATTACK = 5\n" -"ATTACK_FROM_BELOW = 6\n" -"PVP_ATTACK_KNOCKBACK_TIMER_DEFAULT = 10\n" -"PVP_ATTACK_KNOCKBACK_TIMER_OVERRIDE = -5\n" -"PVP_ATTACK_OVERRIDE_VANILLA_INVINCIBILITY = 0x0000FFFF\n" -"INT_STATUS_ATTACK_MASK = 0x000000FF\n" -"INT_STATUS_HOOT_GRABBED_BY_MARIO = (1 << 0)\n" -"INT_STATUS_MARIO_UNK1 = (1 << 1)\n" -"INT_STATUS_MARIO_UNK2 = (1 << 2)\n" -"INT_STATUS_MARIO_DROP_OBJECT = (1 << 3)\n" -"INT_STATUS_HIT_BY_SHOCKWAVE = (1 << 4)\n" -"INT_STATUS_MARIO_UNK5 = (1 << 5)\n" -"INT_STATUS_MARIO_UNK6 = (1 << 6)\n" -"INT_STATUS_MARIO_UNK7 = (1 << 7)\n" -"INT_STATUS_GRABBED_MARIO = (1 << 11)\n" -"INT_STATUS_ATTACKED_MARIO = (1 << 13)\n" -"INT_STATUS_WAS_ATTACKED = (1 << 14)\n" -"INT_STATUS_INTERACTED = (1 << 15)\n" -"INT_STATUS_TRAP_TURN = (1 << 20)\n" -"INT_STATUS_HIT_MINE = (1 << 21)\n" -"INT_STATUS_STOP_RIDING = (1 << 22)\n" -"INT_STATUS_TOUCHED_BOB_OMB = (1 << 23)\n" -"MAX_LOCAL_STATE_HISTORY = 30\n" -"WARP_CHECKPOINT = 0x80\n" -"WARP_NO_CHECKPOINT = 0x00\n" -"LEVEL_NONE = 0\n" -"LEVEL_UNKNOWN_1 = 1\n" -"LEVEL_UNKNOWN_2 = 2\n" -"LEVEL_UNKNOWN_3 = 3\n" -"LEVEL_BBH = 4\n" -"LEVEL_CCM = 5\n" -"LEVEL_CASTLE = 6\n" -"LEVEL_HMC = 7\n" -"LEVEL_SSL = 8\n" -"LEVEL_BOB = 9\n" -"LEVEL_SL = 10\n" -"LEVEL_WDW = 11\n" -"LEVEL_JRB = 12\n" -"LEVEL_THI = 13\n" -"LEVEL_TTC = 14\n" -"LEVEL_RR = 15\n" -"LEVEL_CASTLE_GROUNDS = 16\n" -"LEVEL_BITDW = 17\n" -"LEVEL_VCUTM = 18\n" -"LEVEL_BITFS = 19\n" -"LEVEL_SA = 20\n" -"LEVEL_BITS = 21\n" -"LEVEL_LLL = 22\n" -"LEVEL_DDD = 23\n" -"LEVEL_WF = 24\n" -"LEVEL_ENDING = 25\n" -"LEVEL_CASTLE_COURTYARD = 26\n" -"LEVEL_PSS = 27\n" -"LEVEL_COTMC = 28\n" -"LEVEL_TOTWC = 29\n" -"LEVEL_BOWSER_1 = 30\n" -"LEVEL_WMOTR = 31\n" -"LEVEL_UNKNOWN_32 = 32\n" -"LEVEL_BOWSER_2 = 33\n" -"LEVEL_BOWSER_3 = 34\n" -"LEVEL_UNKNOWN_35 = 35\n" -"LEVEL_TTM = 36\n" -"LEVEL_UNKNOWN_37 = 37\n" -"LEVEL_UNKNOWN_38 = 38\n" -"LEVEL_COUNT = 39\n" -"TIMER_CONTROL_SHOW = 0\n" -"TIMER_CONTROL_START = 1\n" -"TIMER_CONTROL_STOP = 2\n" -"TIMER_CONTROL_HIDE = 3\n" -"WARP_OP_NONE = 0x00\n" -"WARP_OP_LOOK_UP = 0x01\n" -"WARP_OP_SPIN_SHRINK = 0x02\n" -"WARP_OP_WARP_DOOR = 0x03\n" -"WARP_OP_WARP_OBJECT = 0x04\n" -"WARP_OP_TELEPORT = 0x05\n" -"WARP_OP_STAR_EXIT = 0x11\n" -"WARP_OP_DEATH = 0x12\n" -"WARP_OP_WARP_FLOOR = 0x13\n" -"WARP_OP_GAME_OVER = 0x14\n" -"WARP_OP_CREDITS_END = 0x15\n" -"WARP_OP_DEMO_NEXT = 0x16\n" -"WARP_OP_CREDITS_START = 0x17\n" -"WARP_OP_CREDITS_NEXT = 0x18\n" -"WARP_OP_DEMO_END = 0x19\n" -"WARP_OP_FORCE_SYNC = 0x20\n" -"WARP_OP_EXIT = 0x21\n" -"WARP_OP_TRIGGERS_LEVEL_SELECT = 0x10\n" -"SPECIAL_WARP_CAKE = -1\n" -"SPECIAL_WARP_GODDARD = -2\n" -"SPECIAL_WARP_GODDARD_GAMEOVER = -3\n" -"SPECIAL_WARP_TITLE = -8\n" -"SPECIAL_WARP_LEVEL_SELECT = -9\n" -"MARIO_SPAWN_NONE = 0\n" -"MARIO_SPAWN_DOOR_WARP = 1\n" -"MARIO_SPAWN_IDLE = 2\n" -"MARIO_SPAWN_PIPE = 3\n" -"MARIO_SPAWN_TELEPORT = 4\n" -"MARIO_SPAWN_INSTANT_ACTIVE = 0x10\n" -"MARIO_SPAWN_SWIMMING = ((MARIO_SPAWN_INSTANT_ACTIVE ) + 1)\n" -"MARIO_SPAWN_AIRBORNE = ((MARIO_SPAWN_INSTANT_ACTIVE ) + 2)\n" -"MARIO_SPAWN_HARD_AIR_KNOCKBACK = ((MARIO_SPAWN_INSTANT_ACTIVE ) + 3)\n" -"MARIO_SPAWN_SPIN_AIRBORNE_CIRCLE = ((MARIO_SPAWN_INSTANT_ACTIVE ) + 4)\n" -"MARIO_SPAWN_DEATH = ((MARIO_SPAWN_INSTANT_ACTIVE ) + 5)\n" -"MARIO_SPAWN_SPIN_AIRBORNE = ((MARIO_SPAWN_INSTANT_ACTIVE ) + 6)\n" -"MARIO_SPAWN_FLYING = ((MARIO_SPAWN_INSTANT_ACTIVE ) + 7)\n" -"MARIO_SPAWN_PAINTING_STAR_COLLECT = 0x20\n" -"MARIO_SPAWN_PAINTING_DEATH = ((MARIO_SPAWN_PAINTING_STAR_COLLECT ) + 1)\n" -"MARIO_SPAWN_AIRBORNE_STAR_COLLECT = ((MARIO_SPAWN_PAINTING_STAR_COLLECT ) + 2)\n" -"MARIO_SPAWN_AIRBORNE_DEATH = ((MARIO_SPAWN_PAINTING_STAR_COLLECT ) + 3)\n" -"MARIO_SPAWN_LAUNCH_STAR_COLLECT = ((MARIO_SPAWN_PAINTING_STAR_COLLECT ) + 4)\n" -"MARIO_SPAWN_LAUNCH_DEATH = ((MARIO_SPAWN_PAINTING_STAR_COLLECT ) + 5)\n" -"MARIO_SPAWN_UNUSED_38 = ((MARIO_SPAWN_PAINTING_STAR_COLLECT ) + 6)\n" -"MARIO_SPAWN_FADE_FROM_BLACK = ((MARIO_SPAWN_PAINTING_STAR_COLLECT ) + 7)\n" -"MARIO_SPAWN_UNKNOWN_02 = 0x02\n" -"MARIO_SPAWN_UNKNOWN_03 = 0x03\n" -"MARIO_SPAWN_UNKNOWN_27 = 0x27\n" -"WARP_NODE_F0 = 0xF0\n" -"WARP_NODE_DEATH = 0xF1\n" -"WARP_NODE_F2 = 0xF2\n" -"WARP_NODE_WARP_FLOOR = 0xF3\n" -"WARP_NODE_CREDITS_START = 0xF8\n" -"WARP_NODE_CREDITS_NEXT = 0xF9\n" -"WARP_NODE_CREDITS_END = 0xFA\n" -"WARP_NODE_CREDITS_MIN = 0xF8\n" -"WARP_TYPE_NOT_WARPING = 0\n" -"WARP_TYPE_CHANGE_LEVEL = 1\n" -"WARP_TYPE_CHANGE_AREA = 2\n" -"WARP_TYPE_SAME_AREA = 3\n" -"PRESS_START_DEMO_TIMER = 800\n" -"PAINTING_WARP_INDEX_START = 0x00\n" -"PAINTING_WARP_INDEX_FA = 0x2A\n" -"PAINTING_WARP_INDEX_END = 0x2D\n" -"HUD_DISPLAY_FLAG_LIVES = 0x0001\n" -"HUD_DISPLAY_FLAG_COIN_COUNT = 0x0002\n" -"HUD_DISPLAY_FLAG_STAR_COUNT = 0x0004\n" -"HUD_DISPLAY_FLAG_CAMERA_AND_POWER = 0x0008\n" -"HUD_DISPLAY_FLAG_KEYS = 0x0010\n" -"HUD_DISPLAY_FLAG_UNKNOWN_0020 = 0x0020\n" -"HUD_DISPLAY_FLAG_TIMER = 0x0040\n" -"HUD_DISPLAY_FLAG_CAMERA = 0x0080\n" -"HUD_DISPLAY_FLAG_POWER = 0x0100\n" -"HUD_DISPLAY_FLAG_EMPHASIZE_POWER = 0x8000\n" -"HUD_DISPLAY_NONE = 0x0000\n" -"HUD_DISPLAY_DEFAULT = HUD_DISPLAY_FLAG_LIVES | HUD_DISPLAY_FLAG_COIN_COUNT | HUD_DISPLAY_FLAG_STAR_COUNT | HUD_DISPLAY_FLAG_CAMERA_AND_POWER | HUD_DISPLAY_FLAG_CAMERA | HUD_DISPLAY_FLAG_POWER | HUD_DISPLAY_FLAG_KEYS | HUD_DISPLAY_FLAG_UNKNOWN_0020\n" -"MARIO_ANIM_SLOW_LEDGE_GRAB = 0\n" -"MARIO_ANIM_FALL_OVER_BACKWARDS = 1\n" -"MARIO_ANIM_BACKWARD_AIR_KB = 2\n" -"MARIO_ANIM_DYING_ON_BACK = 3\n" -"MARIO_ANIM_BACKFLIP = 4\n" -"MARIO_ANIM_CLIMB_UP_POLE = 5\n" -"MARIO_ANIM_GRAB_POLE_SHORT = 6\n" -"MARIO_ANIM_GRAB_POLE_SWING_PART1 = 7\n" -"MARIO_ANIM_GRAB_POLE_SWING_PART2 = 8\n" -"MARIO_ANIM_HANDSTAND_IDLE = 9\n" -"MARIO_ANIM_HANDSTAND_JUMP = 10\n" -"MARIO_ANIM_START_HANDSTAND = 11\n" -"MARIO_ANIM_RETURN_FROM_HANDSTAND = 12\n" -"MARIO_ANIM_IDLE_ON_POLE = 13\n" -"MARIO_ANIM_A_POSE = 14\n" -"MARIO_ANIM_SKID_ON_GROUND = 15\n" -"MARIO_ANIM_STOP_SKID = 16\n" -"MARIO_ANIM_CROUCH_FROM_FAST_LONGJUMP = 17\n" -"MARIO_ANIM_CROUCH_FROM_SLOW_LONGJUMP = 18\n" -"MARIO_ANIM_FAST_LONGJUMP = 19\n" -"MARIO_ANIM_SLOW_LONGJUMP = 20\n" -"MARIO_ANIM_AIRBORNE_ON_STOMACH = 21\n" -"MARIO_ANIM_WALK_WITH_LIGHT_OBJ = 22\n" -"MARIO_ANIM_RUN_WITH_LIGHT_OBJ = 23\n" -"MARIO_ANIM_SLOW_WALK_WITH_LIGHT_OBJ = 24\n" -"MARIO_ANIM_SHIVERING_WARMING_HAND = 25\n" -"MARIO_ANIM_SHIVERING_RETURN_TO_IDLE = 26\n" -"MARIO_ANIM_SHIVERING = 27\n" -"MARIO_ANIM_CLIMB_DOWN_LEDGE = 28\n" -"MARIO_ANIM_CREDITS_WAVING = 29\n" -"MARIO_ANIM_CREDITS_LOOK_UP = 30\n" -"MARIO_ANIM_CREDITS_RETURN_FROM_LOOK_UP = 31\n" -"MARIO_ANIM_CREDITS_RAISE_HAND = 32\n" -"MARIO_ANIM_CREDITS_LOWER_HAND = 33\n" -"MARIO_ANIM_CREDITS_TAKE_OFF_CAP = 34\n" -"MARIO_ANIM_CREDITS_START_WALK_LOOK_UP = 35\n" -"MARIO_ANIM_CREDITS_LOOK_BACK_THEN_RUN = 36\n" -"MARIO_ANIM_FINAL_BOWSER_RAISE_HAND_SPIN = 37\n" -"MARIO_ANIM_FINAL_BOWSER_WING_CAP_TAKE_OFF = 38\n" -"MARIO_ANIM_CREDITS_PEACE_SIGN = 39\n" -"MARIO_ANIM_STAND_UP_FROM_LAVA_BOOST = 40\n" -"MARIO_ANIM_FIRE_LAVA_BURN = 41\n" -"MARIO_ANIM_WING_CAP_FLY = 42\n" -"MARIO_ANIM_HANG_ON_OWL = 43\n" -"MARIO_ANIM_LAND_ON_STOMACH = 44\n" -"MARIO_ANIM_AIR_FORWARD_KB = 45\n" -"MARIO_ANIM_DYING_ON_STOMACH = 46\n" -"MARIO_ANIM_SUFFOCATING = 47\n" -"MARIO_ANIM_COUGHING = 48\n" -"MARIO_ANIM_THROW_CATCH_KEY = 49\n" -"MARIO_ANIM_DYING_FALL_OVER = 50\n" -"MARIO_ANIM_IDLE_ON_LEDGE = 51\n" -"MARIO_ANIM_FAST_LEDGE_GRAB = 52\n" -"MARIO_ANIM_HANG_ON_CEILING = 53\n" -"MARIO_ANIM_PUT_CAP_ON = 54\n" -"MARIO_ANIM_TAKE_CAP_OFF_THEN_ON = 55\n" -"MARIO_ANIM_QUICKLY_PUT_CAP_ON = 56\n" -"MARIO_ANIM_HEAD_STUCK_IN_GROUND = 57\n" -"MARIO_ANIM_GROUND_POUND_LANDING = 58\n" -"MARIO_ANIM_TRIPLE_JUMP_GROUND_POUND = 59\n" -"MARIO_ANIM_START_GROUND_POUND = 60\n" -"MARIO_ANIM_GROUND_POUND = 61\n" -"MARIO_ANIM_BOTTOM_STUCK_IN_GROUND = 62\n" -"MARIO_ANIM_IDLE_WITH_LIGHT_OBJ = 63\n" -"MARIO_ANIM_JUMP_LAND_WITH_LIGHT_OBJ = 64\n" -"MARIO_ANIM_JUMP_WITH_LIGHT_OBJ = 65\n" -"MARIO_ANIM_FALL_LAND_WITH_LIGHT_OBJ = 66\n" -"MARIO_ANIM_FALL_WITH_LIGHT_OBJ = 67\n" -"MARIO_ANIM_FALL_FROM_SLIDING_WITH_LIGHT_OBJ = 68\n" -"MARIO_ANIM_SLIDING_ON_BOTTOM_WITH_LIGHT_OBJ = 69\n" -"MARIO_ANIM_STAND_UP_FROM_SLIDING_WITH_LIGHT_OBJ = 70\n" -"MARIO_ANIM_RIDING_SHELL = 71\n" -"MARIO_ANIM_WALKING = 72\n" -"MARIO_ANIM_FORWARD_FLIP = 73\n" -"MARIO_ANIM_JUMP_RIDING_SHELL = 74\n" -"MARIO_ANIM_LAND_FROM_DOUBLE_JUMP = 75\n" -"MARIO_ANIM_DOUBLE_JUMP_FALL = 76\n" -"MARIO_ANIM_SINGLE_JUMP = 77\n" -"MARIO_ANIM_LAND_FROM_SINGLE_JUMP = 78\n" -"MARIO_ANIM_AIR_KICK = 79\n" -"MARIO_ANIM_DOUBLE_JUMP_RISE = 80\n" -"MARIO_ANIM_START_FORWARD_SPINNING = 81\n" -"MARIO_ANIM_THROW_LIGHT_OBJECT = 82\n" -"MARIO_ANIM_FALL_FROM_SLIDE_KICK = 83\n" -"MARIO_ANIM_BEND_KNESS_RIDING_SHELL = 84\n" -"MARIO_ANIM_LEGS_STUCK_IN_GROUND = 85\n" -"MARIO_ANIM_GENERAL_FALL = 86\n" -"MARIO_ANIM_GENERAL_LAND = 87\n" -"MARIO_ANIM_BEING_GRABBED = 88\n" -"MARIO_ANIM_GRAB_HEAVY_OBJECT = 89\n" -"MARIO_ANIM_SLOW_LAND_FROM_DIVE = 90\n" -"MARIO_ANIM_FLY_FROM_CANNON = 91\n" -"MARIO_ANIM_MOVE_ON_WIRE_NET_RIGHT = 92\n" -"MARIO_ANIM_MOVE_ON_WIRE_NET_LEFT = 93\n" -"MARIO_ANIM_MISSING_CAP = 94\n" -"MARIO_ANIM_PULL_DOOR_WALK_IN = 95\n" -"MARIO_ANIM_PUSH_DOOR_WALK_IN = 96\n" -"MARIO_ANIM_UNLOCK_DOOR = 97\n" -"MARIO_ANIM_START_REACH_POCKET = 98\n" -"MARIO_ANIM_REACH_POCKET = 99\n" -"MARIO_ANIM_STOP_REACH_POCKET = 100\n" -"MARIO_ANIM_GROUND_THROW = 101\n" -"MARIO_ANIM_GROUND_KICK = 102\n" -"MARIO_ANIM_FIRST_PUNCH = 103\n" -"MARIO_ANIM_SECOND_PUNCH = 104\n" -"MARIO_ANIM_FIRST_PUNCH_FAST = 105\n" -"MARIO_ANIM_SECOND_PUNCH_FAST = 106\n" -"MARIO_ANIM_PICK_UP_LIGHT_OBJ = 107\n" -"MARIO_ANIM_PUSHING = 108\n" -"MARIO_ANIM_START_RIDING_SHELL = 109\n" -"MARIO_ANIM_PLACE_LIGHT_OBJ = 110\n" -"MARIO_ANIM_FORWARD_SPINNING = 111\n" -"MARIO_ANIM_BACKWARD_SPINNING = 112\n" -"MARIO_ANIM_BREAKDANCE = 113\n" -"MARIO_ANIM_RUNNING = 114\n" -"MARIO_ANIM_RUNNING_UNUSED = 115\n" -"MARIO_ANIM_SOFT_BACK_KB = 116\n" -"MARIO_ANIM_SOFT_FRONT_KB = 117\n" -"MARIO_ANIM_DYING_IN_QUICKSAND = 118\n" -"MARIO_ANIM_IDLE_IN_QUICKSAND = 119\n" -"MARIO_ANIM_MOVE_IN_QUICKSAND = 120\n" -"MARIO_ANIM_ELECTROCUTION = 121\n" -"MARIO_ANIM_SHOCKED = 122\n" -"MARIO_ANIM_BACKWARD_KB = 123\n" -"MARIO_ANIM_FORWARD_KB = 124\n" -"MARIO_ANIM_IDLE_HEAVY_OBJ = 125\n" -"MARIO_ANIM_STAND_AGAINST_WALL = 126\n" -"MARIO_ANIM_SIDESTEP_LEFT = 127\n" -"MARIO_ANIM_SIDESTEP_RIGHT = 128\n" -"MARIO_ANIM_START_SLEEP_IDLE = 129\n" -"MARIO_ANIM_START_SLEEP_SCRATCH = 130\n" -"MARIO_ANIM_START_SLEEP_YAWN = 131\n" -"MARIO_ANIM_START_SLEEP_SITTING = 132\n" -"MARIO_ANIM_SLEEP_IDLE = 133\n" -"MARIO_ANIM_SLEEP_START_LYING = 134\n" -"MARIO_ANIM_SLEEP_LYING = 135\n" -"MARIO_ANIM_DIVE = 136\n" -"MARIO_ANIM_SLIDE_DIVE = 137\n" -"MARIO_ANIM_GROUND_BONK = 138\n" -"MARIO_ANIM_STOP_SLIDE_LIGHT_OBJ = 139\n" -"MARIO_ANIM_SLIDE_KICK = 140\n" -"MARIO_ANIM_CROUCH_FROM_SLIDE_KICK = 141\n" -"MARIO_ANIM_SLIDE_MOTIONLESS = 142\n" -"MARIO_ANIM_STOP_SLIDE = 143\n" -"MARIO_ANIM_FALL_FROM_SLIDE = 144\n" -"MARIO_ANIM_SLIDE = 145\n" -"MARIO_ANIM_TIPTOE = 146\n" -"MARIO_ANIM_TWIRL_LAND = 147\n" -"MARIO_ANIM_TWIRL = 148\n" -"MARIO_ANIM_START_TWIRL = 149\n" -"MARIO_ANIM_STOP_CROUCHING = 150\n" -"MARIO_ANIM_START_CROUCHING = 151\n" -"MARIO_ANIM_CROUCHING = 152\n" -"MARIO_ANIM_CRAWLING = 153\n" -"MARIO_ANIM_STOP_CRAWLING = 154\n" -"MARIO_ANIM_START_CRAWLING = 155\n" -"MARIO_ANIM_SUMMON_STAR = 156\n" -"MARIO_ANIM_RETURN_STAR_APPROACH_DOOR = 157\n" -"MARIO_ANIM_BACKWARDS_WATER_KB = 158\n" -"MARIO_ANIM_SWIM_WITH_OBJ_PART1 = 159\n" -"MARIO_ANIM_SWIM_WITH_OBJ_PART2 = 160\n" -"MARIO_ANIM_FLUTTERKICK_WITH_OBJ = 161\n" -"MARIO_ANIM_WATER_ACTION_END_WITH_OBJ = 162\n" -"MARIO_ANIM_STOP_GRAB_OBJ_WATER = 163\n" -"MARIO_ANIM_WATER_IDLE_WITH_OBJ = 164\n" -"MARIO_ANIM_DROWNING_PART1 = 165\n" -"MARIO_ANIM_DROWNING_PART2 = 166\n" -"MARIO_ANIM_WATER_DYING = 167\n" -"MARIO_ANIM_WATER_FORWARD_KB = 168\n" -"MARIO_ANIM_FALL_FROM_WATER = 169\n" -"MARIO_ANIM_SWIM_PART1 = 170\n" -"MARIO_ANIM_SWIM_PART2 = 171\n" -"MARIO_ANIM_FLUTTERKICK = 172\n" -"MARIO_ANIM_WATER_ACTION_END = 173\n" -"MARIO_ANIM_WATER_PICK_UP_OBJ = 174\n" -"MARIO_ANIM_WATER_GRAB_OBJ_PART2 = 175\n" -"MARIO_ANIM_WATER_GRAB_OBJ_PART1 = 176\n" -"MARIO_ANIM_WATER_THROW_OBJ = 177\n" -"MARIO_ANIM_WATER_IDLE = 178\n" -"MARIO_ANIM_WATER_STAR_DANCE = 179\n" -"MARIO_ANIM_RETURN_FROM_WATER_STAR_DANCE = 180\n" -"MARIO_ANIM_GRAB_BOWSER = 181\n" -"MARIO_ANIM_SWINGING_BOWSER = 182\n" -"MARIO_ANIM_RELEASE_BOWSER = 183\n" -"MARIO_ANIM_HOLDING_BOWSER = 184\n" -"MARIO_ANIM_HEAVY_THROW = 185\n" -"MARIO_ANIM_WALK_PANTING = 186\n" -"MARIO_ANIM_WALK_WITH_HEAVY_OBJ = 187\n" -"MARIO_ANIM_TURNING_PART1 = 188\n" -"MARIO_ANIM_TURNING_PART2 = 189\n" -"MARIO_ANIM_SLIDEFLIP_LAND = 190\n" -"MARIO_ANIM_SLIDEFLIP = 191\n" -"MARIO_ANIM_TRIPLE_JUMP_LAND = 192\n" -"MARIO_ANIM_TRIPLE_JUMP = 193\n" -"MARIO_ANIM_FIRST_PERSON = 194\n" -"MARIO_ANIM_IDLE_HEAD_LEFT = 195\n" -"MARIO_ANIM_IDLE_HEAD_RIGHT = 196\n" -"MARIO_ANIM_IDLE_HEAD_CENTER = 197\n" -"MARIO_ANIM_HANDSTAND_LEFT = 198\n" -"MARIO_ANIM_HANDSTAND_RIGHT = 199\n" -"MARIO_ANIM_WAKE_FROM_SLEEP = 200\n" -"MARIO_ANIM_WAKE_FROM_LYING = 201\n" -"MARIO_ANIM_START_TIPTOE = 202\n" -"MARIO_ANIM_SLIDEJUMP = 203\n" -"MARIO_ANIM_START_WALLKICK = 204\n" -"MARIO_ANIM_STAR_DANCE = 205\n" -"MARIO_ANIM_RETURN_FROM_STAR_DANCE = 206\n" -"MARIO_ANIM_FORWARD_SPINNING_FLIP = 207\n" -"MARIO_ANIM_TRIPLE_JUMP_FLY = 208\n" -"CHAR_ANIM_SLOW_LEDGE_GRAB = 0\n" -"CHAR_ANIM_FALL_OVER_BACKWARDS = 1\n" -"CHAR_ANIM_BACKWARD_AIR_KB = 2\n" -"CHAR_ANIM_DYING_ON_BACK = 3\n" -"CHAR_ANIM_BACKFLIP = 4\n" -"CHAR_ANIM_CLIMB_UP_POLE = 5\n" -"CHAR_ANIM_GRAB_POLE_SHORT = 6\n" -"CHAR_ANIM_GRAB_POLE_SWING_PART1 = 7\n" -"CHAR_ANIM_GRAB_POLE_SWING_PART2 = 8\n" -"CHAR_ANIM_HANDSTAND_IDLE = 9\n" -"CHAR_ANIM_HANDSTAND_JUMP = 10\n" -"CHAR_ANIM_START_HANDSTAND = 11\n" -"CHAR_ANIM_RETURN_FROM_HANDSTAND = 12\n" -"CHAR_ANIM_IDLE_ON_POLE = 13\n" -"CHAR_ANIM_A_POSE = 14\n" -"CHAR_ANIM_SKID_ON_GROUND = 15\n" -"CHAR_ANIM_STOP_SKID = 16\n" -"CHAR_ANIM_CROUCH_FROM_FAST_LONGJUMP = 17\n" -"CHAR_ANIM_CROUCH_FROM_SLOW_LONGJUMP = 18\n" -"CHAR_ANIM_FAST_LONGJUMP = 19\n" -"CHAR_ANIM_SLOW_LONGJUMP = 20\n" -"CHAR_ANIM_AIRBORNE_ON_STOMACH = 21\n" -"CHAR_ANIM_WALK_WITH_LIGHT_OBJ = 22\n" -"CHAR_ANIM_RUN_WITH_LIGHT_OBJ = 23\n" -"CHAR_ANIM_SLOW_WALK_WITH_LIGHT_OBJ = 24\n" -"CHAR_ANIM_SHIVERING_WARMING_HAND = 25\n" -"CHAR_ANIM_SHIVERING_RETURN_TO_IDLE = 26\n" -"CHAR_ANIM_SHIVERING = 27\n" -"CHAR_ANIM_CLIMB_DOWN_LEDGE = 28\n" -"CHAR_ANIM_CREDITS_WAVING = 29\n" -"CHAR_ANIM_CREDITS_LOOK_UP = 30\n" -"CHAR_ANIM_CREDITS_RETURN_FROM_LOOK_UP = 31\n" -"CHAR_ANIM_CREDITS_RAISE_HAND = 32\n" -"CHAR_ANIM_CREDITS_LOWER_HAND = 33\n" -"CHAR_ANIM_CREDITS_TAKE_OFF_CAP = 34\n" -"CHAR_ANIM_CREDITS_START_WALK_LOOK_UP = 35\n" -"CHAR_ANIM_CREDITS_LOOK_BACK_THEN_RUN = 36\n" -"CHAR_ANIM_FINAL_BOWSER_RAISE_HAND_SPIN = 37\n" -"CHAR_ANIM_FINAL_BOWSER_WING_CAP_TAKE_OFF = 38\n" -"CHAR_ANIM_CREDITS_PEACE_SIGN = 39\n" -"CHAR_ANIM_STAND_UP_FROM_LAVA_BOOST = 40\n" -"CHAR_ANIM_FIRE_LAVA_BURN = 41\n" -"CHAR_ANIM_WING_CAP_FLY = 42\n" -"CHAR_ANIM_HANG_ON_OWL = 43\n" -"CHAR_ANIM_LAND_ON_STOMACH = 44\n" -"CHAR_ANIM_AIR_FORWARD_KB = 45\n" -"CHAR_ANIM_DYING_ON_STOMACH = 46\n" -"CHAR_ANIM_SUFFOCATING = 47\n" -"CHAR_ANIM_COUGHING = 48\n" -"CHAR_ANIM_THROW_CATCH_KEY = 49\n" -"CHAR_ANIM_DYING_FALL_OVER = 50\n" -"CHAR_ANIM_IDLE_ON_LEDGE = 51\n" -"CHAR_ANIM_FAST_LEDGE_GRAB = 52\n" -"CHAR_ANIM_HANG_ON_CEILING = 53\n" -"CHAR_ANIM_PUT_CAP_ON = 54\n" -"CHAR_ANIM_TAKE_CAP_OFF_THEN_ON = 55\n" -"CHAR_ANIM_QUICKLY_PUT_CAP_ON = 56\n" -"CHAR_ANIM_HEAD_STUCK_IN_GROUND = 57\n" -"CHAR_ANIM_GROUND_POUND_LANDING = 58\n" -"CHAR_ANIM_TRIPLE_JUMP_GROUND_POUND = 59\n" -"CHAR_ANIM_START_GROUND_POUND = 60\n" -"CHAR_ANIM_GROUND_POUND = 61\n" -"CHAR_ANIM_BOTTOM_STUCK_IN_GROUND = 62\n" -"CHAR_ANIM_IDLE_WITH_LIGHT_OBJ = 63\n" -"CHAR_ANIM_JUMP_LAND_WITH_LIGHT_OBJ = 64\n" -"CHAR_ANIM_JUMP_WITH_LIGHT_OBJ = 65\n" -"CHAR_ANIM_FALL_LAND_WITH_LIGHT_OBJ = 66\n" -"CHAR_ANIM_FALL_WITH_LIGHT_OBJ = 67\n" -"CHAR_ANIM_FALL_FROM_SLIDING_WITH_LIGHT_OBJ = 68\n" -"CHAR_ANIM_SLIDING_ON_BOTTOM_WITH_LIGHT_OBJ = 69\n" -"CHAR_ANIM_STAND_UP_FROM_SLIDING_WITH_LIGHT_OBJ = 70\n" -"CHAR_ANIM_RIDING_SHELL = 71\n" -"CHAR_ANIM_WALKING = 72\n" -"CHAR_ANIM_FORWARD_FLIP = 73\n" -"CHAR_ANIM_JUMP_RIDING_SHELL = 74\n" -"CHAR_ANIM_LAND_FROM_DOUBLE_JUMP = 75\n" -"CHAR_ANIM_DOUBLE_JUMP_FALL = 76\n" -"CHAR_ANIM_SINGLE_JUMP = 77\n" -"CHAR_ANIM_LAND_FROM_SINGLE_JUMP = 78\n" -"CHAR_ANIM_AIR_KICK = 79\n" -"CHAR_ANIM_DOUBLE_JUMP_RISE = 80\n" -"CHAR_ANIM_START_FORWARD_SPINNING = 81\n" -"CHAR_ANIM_THROW_LIGHT_OBJECT = 82\n" -"CHAR_ANIM_FALL_FROM_SLIDE_KICK = 83\n" -"CHAR_ANIM_BEND_KNESS_RIDING_SHELL = 84\n" -"CHAR_ANIM_LEGS_STUCK_IN_GROUND = 85\n" -"CHAR_ANIM_GENERAL_FALL = 86\n" -"CHAR_ANIM_GENERAL_LAND = 87\n" -"CHAR_ANIM_BEING_GRABBED = 88\n" -"CHAR_ANIM_GRAB_HEAVY_OBJECT = 89\n" -"CHAR_ANIM_SLOW_LAND_FROM_DIVE = 90\n" -"CHAR_ANIM_FLY_FROM_CANNON = 91\n" -"CHAR_ANIM_MOVE_ON_WIRE_NET_RIGHT = 92\n" -"CHAR_ANIM_MOVE_ON_WIRE_NET_LEFT = 93\n" -"CHAR_ANIM_MISSING_CAP = 94\n" -"CHAR_ANIM_PULL_DOOR_WALK_IN = 95\n" -"CHAR_ANIM_PUSH_DOOR_WALK_IN = 96\n" -"CHAR_ANIM_UNLOCK_DOOR = 97\n" -"CHAR_ANIM_START_REACH_POCKET = 98\n" -"CHAR_ANIM_REACH_POCKET = 99\n" -"CHAR_ANIM_STOP_REACH_POCKET = 100\n" -"CHAR_ANIM_GROUND_THROW = 101\n" -"CHAR_ANIM_GROUND_KICK = 102\n" -"CHAR_ANIM_FIRST_PUNCH = 103\n" -"CHAR_ANIM_SECOND_PUNCH = 104\n" -"CHAR_ANIM_FIRST_PUNCH_FAST = 105\n" -"CHAR_ANIM_SECOND_PUNCH_FAST = 106\n" -"CHAR_ANIM_PICK_UP_LIGHT_OBJ = 107\n" -"CHAR_ANIM_PUSHING = 108\n" -"CHAR_ANIM_START_RIDING_SHELL = 109\n" -"CHAR_ANIM_PLACE_LIGHT_OBJ = 110\n" -"CHAR_ANIM_FORWARD_SPINNING = 111\n" -"CHAR_ANIM_BACKWARD_SPINNING = 112\n" -"CHAR_ANIM_BREAKDANCE = 113\n" -"CHAR_ANIM_RUNNING = 114\n" -"CHAR_ANIM_RUNNING_UNUSED = 115\n" -"CHAR_ANIM_SOFT_BACK_KB = 116\n" -"CHAR_ANIM_SOFT_FRONT_KB = 117\n" -"CHAR_ANIM_DYING_IN_QUICKSAND = 118\n" -"CHAR_ANIM_IDLE_IN_QUICKSAND = 119\n" -"CHAR_ANIM_MOVE_IN_QUICKSAND = 120\n" -"CHAR_ANIM_ELECTROCUTION = 121\n" -"CHAR_ANIM_SHOCKED = 122\n" -"CHAR_ANIM_BACKWARD_KB = 123\n" -"CHAR_ANIM_FORWARD_KB = 124\n" -"CHAR_ANIM_IDLE_HEAVY_OBJ = 125\n" -"CHAR_ANIM_STAND_AGAINST_WALL = 126\n" -"CHAR_ANIM_SIDESTEP_LEFT = 127\n" -"CHAR_ANIM_SIDESTEP_RIGHT = 128\n" -"CHAR_ANIM_START_SLEEP_IDLE = 129\n" -"CHAR_ANIM_START_SLEEP_SCRATCH = 130\n" -"CHAR_ANIM_START_SLEEP_YAWN = 131\n" -"CHAR_ANIM_START_SLEEP_SITTING = 132\n" -"CHAR_ANIM_SLEEP_IDLE = 133\n" -"CHAR_ANIM_SLEEP_START_LYING = 134\n" -"CHAR_ANIM_SLEEP_LYING = 135\n" -"CHAR_ANIM_DIVE = 136\n" -"CHAR_ANIM_SLIDE_DIVE = 137\n" -"CHAR_ANIM_GROUND_BONK = 138\n" -"CHAR_ANIM_STOP_SLIDE_LIGHT_OBJ = 139\n" -"CHAR_ANIM_SLIDE_KICK = 140\n" -"CHAR_ANIM_CROUCH_FROM_SLIDE_KICK = 141\n" -"CHAR_ANIM_SLIDE_MOTIONLESS = 142\n" -"CHAR_ANIM_STOP_SLIDE = 143\n" -"CHAR_ANIM_FALL_FROM_SLIDE = 144\n" -"CHAR_ANIM_SLIDE = 145\n" -"CHAR_ANIM_TIPTOE = 146\n" -"CHAR_ANIM_TWIRL_LAND = 147\n" -"CHAR_ANIM_TWIRL = 148\n" -"CHAR_ANIM_START_TWIRL = 149\n" -"CHAR_ANIM_STOP_CROUCHING = 150\n" -"CHAR_ANIM_START_CROUCHING = 151\n" -"CHAR_ANIM_CROUCHING = 152\n" -"CHAR_ANIM_CRAWLING = 153\n" -"CHAR_ANIM_STOP_CRAWLING = 154\n" -"CHAR_ANIM_START_CRAWLING = 155\n" -"CHAR_ANIM_SUMMON_STAR = 156\n" -"CHAR_ANIM_RETURN_STAR_APPROACH_DOOR = 157\n" -"CHAR_ANIM_BACKWARDS_WATER_KB = 158\n" -"CHAR_ANIM_SWIM_WITH_OBJ_PART1 = 159\n" -"CHAR_ANIM_SWIM_WITH_OBJ_PART2 = 160\n" -"CHAR_ANIM_FLUTTERKICK_WITH_OBJ = 161\n" -"CHAR_ANIM_WATER_ACTION_END_WITH_OBJ = 162\n" -"CHAR_ANIM_STOP_GRAB_OBJ_WATER = 163\n" -"CHAR_ANIM_WATER_IDLE_WITH_OBJ = 164\n" -"CHAR_ANIM_DROWNING_PART1 = 165\n" -"CHAR_ANIM_DROWNING_PART2 = 166\n" -"CHAR_ANIM_WATER_DYING = 167\n" -"CHAR_ANIM_WATER_FORWARD_KB = 168\n" -"CHAR_ANIM_FALL_FROM_WATER = 169\n" -"CHAR_ANIM_SWIM_PART1 = 170\n" -"CHAR_ANIM_SWIM_PART2 = 171\n" -"CHAR_ANIM_FLUTTERKICK = 172\n" -"CHAR_ANIM_WATER_ACTION_END = 173\n" -"CHAR_ANIM_WATER_PICK_UP_OBJ = 174\n" -"CHAR_ANIM_WATER_GRAB_OBJ_PART2 = 175\n" -"CHAR_ANIM_WATER_GRAB_OBJ_PART1 = 176\n" -"CHAR_ANIM_WATER_THROW_OBJ = 177\n" -"CHAR_ANIM_WATER_IDLE = 178\n" -"CHAR_ANIM_WATER_STAR_DANCE = 179\n" -"CHAR_ANIM_RETURN_FROM_WATER_STAR_DANCE = 180\n" -"CHAR_ANIM_GRAB_BOWSER = 181\n" -"CHAR_ANIM_SWINGING_BOWSER = 182\n" -"CHAR_ANIM_RELEASE_BOWSER = 183\n" -"CHAR_ANIM_HOLDING_BOWSER = 184\n" -"CHAR_ANIM_HEAVY_THROW = 185\n" -"CHAR_ANIM_WALK_PANTING = 186\n" -"CHAR_ANIM_WALK_WITH_HEAVY_OBJ = 187\n" -"CHAR_ANIM_TURNING_PART1 = 188\n" -"CHAR_ANIM_TURNING_PART2 = 189\n" -"CHAR_ANIM_SLIDEFLIP_LAND = 190\n" -"CHAR_ANIM_SLIDEFLIP = 191\n" -"CHAR_ANIM_TRIPLE_JUMP_LAND = 192\n" -"CHAR_ANIM_TRIPLE_JUMP = 193\n" -"CHAR_ANIM_FIRST_PERSON = 194\n" -"CHAR_ANIM_IDLE_HEAD_LEFT = 195\n" -"CHAR_ANIM_IDLE_HEAD_RIGHT = 196\n" -"CHAR_ANIM_IDLE_HEAD_CENTER = 197\n" -"CHAR_ANIM_HANDSTAND_LEFT = 198\n" -"CHAR_ANIM_HANDSTAND_RIGHT = 199\n" -"CHAR_ANIM_WAKE_FROM_SLEEP = 200\n" -"CHAR_ANIM_WAKE_FROM_LYING = 201\n" -"CHAR_ANIM_START_TIPTOE = 202\n" -"CHAR_ANIM_SLIDEJUMP = 203\n" -"CHAR_ANIM_START_WALLKICK = 204\n" -"CHAR_ANIM_STAR_DANCE = 205\n" -"CHAR_ANIM_RETURN_FROM_STAR_DANCE = 206\n" -"CHAR_ANIM_FORWARD_SPINNING_FLIP = 207\n" -"CHAR_ANIM_TRIPLE_JUMP_FLY = 208\n" -"CHAR_ANIM_MAX = 209\n" -"MARIO_EYES_BLINK = 0\n" -"MARIO_EYES_OPEN = 1\n" -"MARIO_EYES_HALF_CLOSED = 2\n" -"MARIO_EYES_CLOSED = 3\n" -"MARIO_EYES_LOOK_LEFT = 4\n" -"MARIO_EYES_LOOK_RIGHT = 5\n" -"MARIO_EYES_LOOK_UP = 6\n" -"MARIO_EYES_LOOK_DOWN = 7\n" -"MARIO_EYES_DEAD = 8\n" -"MARIO_HAND_FISTS = 0\n" -"MARIO_HAND_OPEN = 1\n" -"MARIO_HAND_PEACE_SIGN = 2\n" -"MARIO_HAND_HOLDING_CAP = 3\n" -"MARIO_HAND_HOLDING_WING_CAP = 4\n" -"MARIO_HAND_RIGHT_OPEN = 5\n" -"MARIO_HAS_DEFAULT_CAP_ON = 0\n" -"MARIO_HAS_DEFAULT_CAP_OFF = 1\n" -"MARIO_HAS_WING_CAP_ON = 2\n" -"MARIO_HAS_WING_CAP_OFF = 3\n" -"GRAB_POS_NULL = 0\n" -"GRAB_POS_LIGHT_OBJ = 1\n" -"GRAB_POS_HEAVY_OBJ = 2\n" -"GRAB_POS_BOWSER = 3\n" -"MAX_KEYS = 4096\n" -"MAX_KEY_VALUE_LENGTH = 1024\n" -"SYNC_DISTANCE_ONLY_DEATH = -1\n" -"SYNC_DISTANCE_ONLY_EVENTS = -2\n" -"SYNC_DISTANCE_INFINITE = 0\n" -"PACKET_LENGTH = 3000\n" -"NS_SOCKET = 0\n" -"NS_COOPNET = 1\n" -"NS_MAX = 2\n" -"PLAYER_INTERACTIONS_NONE = 0\n" -"PLAYER_INTERACTIONS_SOLID = 1\n" -"PLAYER_INTERACTIONS_PVP = 2\n" -"BOUNCY_LEVEL_BOUNDS_OFF = 0\n" -"BOUNCY_LEVEL_BOUNDS_ON = 1\n" -"BOUNCY_LEVEL_BOUNDS_ON_CAP = 2\n" -"PLAYER_PVP_CLASSIC = 0\n" -"PLAYER_PVP_REVAMPED = 1\n" -"UNKNOWN_LOCAL_INDEX = (-1)\n" -"UNKNOWN_GLOBAL_INDEX = (-1)\n" -"UNKNOWN_NETWORK_INDEX = (-1)\n" -"NETWORK_PLAYER_TIMEOUT = 15\n" -"NETWORK_PLAYER_PING_TIMEOUT = 3\n" -"MAX_RX_SEQ_IDS = 256\n" -"USE_REAL_PALETTE_VAR = 0xFF\n" -"MAX_DESCRIPTION_STRING = 20\n" -"NPT_UNKNOWN = 0\n" -"NPT_LOCAL = 1\n" -"NPT_SERVER = 2\n" -"NPT_CLIENT = 3\n" -"OBJ_COL_FLAG_GROUNDED = (1 << 0)\n" -"OBJ_COL_FLAG_HIT_WALL = (1 << 1)\n" -"OBJ_COL_FLAG_UNDERWATER = (1 << 2)\n" -"OBJ_COL_FLAG_NO_Y_VEL = (1 << 3)\n" -"OBJ_COL_FLAGS_LANDED = (OBJ_COL_FLAG_GROUNDED | OBJ_COL_FLAG_NO_Y_VEL)\n" -"ATTACK_HANDLER_NOP = 0\n" -"ATTACK_HANDLER_DIE_IF_HEALTH_NON_POSITIVE = 1\n" -"ATTACK_HANDLER_KNOCKBACK = 2\n" -"ATTACK_HANDLER_SQUISHED = 3\n" -"ATTACK_HANDLER_SPECIAL_KOOPA_LOSE_SHELL = 4\n" -"ATTACK_HANDLER_SET_SPEED_TO_ZERO = 5\n" -"ATTACK_HANDLER_SPECIAL_WIGGLER_JUMPED_ON = 6\n" -"ATTACK_HANDLER_SPECIAL_HUGE_GOOMBA_WEAKLY_ATTACKED = 7\n" -"ATTACK_HANDLER_SQUISHED_WITH_BLUE_COIN = 8\n" -"ACTIVE_FLAG_DEACTIVATED = 0\n" -"ACTIVE_FLAG_ACTIVE = (1 << 0)\n" -"ACTIVE_FLAG_FAR_AWAY = (1 << 1)\n" -"ACTIVE_FLAG_UNK2 = (1 << 2)\n" -"ACTIVE_FLAG_IN_DIFFERENT_ROOM = (1 << 3)\n" -"ACTIVE_FLAG_UNIMPORTANT = (1 << 4)\n" -"ACTIVE_FLAG_INITIATED_TIME_STOP = (1 << 5)\n" -"ACTIVE_FLAG_MOVE_THROUGH_GRATE = (1 << 6)\n" -"ACTIVE_FLAG_DITHERED_ALPHA = (1 << 7)\n" -"ACTIVE_FLAG_UNK8 = (1 << 8)\n" -"ACTIVE_FLAG_UNK9 = (1 << 9)\n" -"ACTIVE_FLAG_UNK10 = (1 << 10)\n" -"ACTIVE_FLAG_DORMANT = (1 << 11)\n" -"RESPAWN_INFO_TYPE_NULL = 0\n" -"RESPAWN_INFO_TYPE_32 = 1\n" -"RESPAWN_INFO_TYPE_16 = 2\n" -"RESPAWN_INFO_DONT_RESPAWN = 0xFF\n" -"OBJ_FLAG_UPDATE_GFX_POS_AND_ANGLE = (1 << 0)\n" -"OBJ_FLAG_MOVE_XZ_USING_FVEL = (1 << 1)\n" -"OBJ_FLAG_MOVE_Y_WITH_TERMINAL_VEL = (1 << 2)\n" -"OBJ_FLAG_SET_FACE_YAW_TO_MOVE_YAW = (1 << 3)\n" -"OBJ_FLAG_SET_FACE_ANGLE_TO_MOVE_ANGLE = (1 << 4)\n" -"OBJ_FLAG_0020 = (1 << 5)\n" -"OBJ_FLAG_COMPUTE_DIST_TO_MARIO = (1 << 6)\n" -"OBJ_FLAG_ACTIVE_FROM_AFAR = (1 << 7)\n" -"OBJ_FLAG_0100 = (1 << 8)\n" -"OBJ_FLAG_TRANSFORM_RELATIVE_TO_PARENT = (1 << 9)\n" -"OBJ_FLAG_HOLDABLE = (1 << 10)\n" -"OBJ_FLAG_SET_THROW_MATRIX_FROM_TRANSFORM = (1 << 11)\n" -"OBJ_FLAG_1000 = (1 << 12)\n" -"OBJ_FLAG_COMPUTE_ANGLE_TO_MARIO = (1 << 13)\n" -"OBJ_FLAG_PERSISTENT_RESPAWN = (1 << 14)\n" -"OBJ_FLAG_8000 = (1 << 15)\n" -"OBJ_FLAG_30 = (1 << 30)\n" -"HELD_FREE = 0\n" -"HELD_HELD = 1\n" -"HELD_THROWN = 2\n" -"HELD_DROPPED = 3\n" -"DIALOG_UNK1_ENABLE_TIME_STOP = 0\n" -"DIALOG_UNK1_INTERRUPT_MARIO_ACTION = 1\n" -"DIALOG_UNK1_BEGIN_DIALOG = 2\n" -"DIALOG_UNK1_AWAIT_DIALOG = 3\n" -"DIALOG_UNK1_DISABLE_TIME_STOP = 4\n" -"DIALOG_UNK1_FLAG_DEFAULT = (1 << 1)\n" -"DIALOG_UNK1_FLAG_RESPONSE = (1 << 2)\n" -"DIALOG_UNK1_FLAG_4 = (1 << 4)\n" -"DIALOG_UNK2_ENABLE_TIME_STOP = 0\n" -"DIALOG_UNK2_TURN_AND_INTERRUPT_MARIO_ACTION = 1\n" -"DIALOG_UNK2_AWAIT_DIALOG = 2\n" -"DIALOG_UNK2_END_DIALOG = 3\n" -"DIALOG_UNK2_FLAG_0 = (1 << 0)\n" -"DIALOG_UNK2_LEAVE_TIME_STOP_ENABLED = (1 << 4)\n" -"OBJ_MOVE_LANDED = (1 << 0)\n" -"OBJ_MOVE_ON_GROUND = (1 << 1)\n" -"OBJ_MOVE_LEFT_GROUND = (1 << 2)\n" -"OBJ_MOVE_ENTERED_WATER = (1 << 3)\n" -"OBJ_MOVE_AT_WATER_SURFACE = (1 << 4)\n" -"OBJ_MOVE_UNDERWATER_OFF_GROUND = (1 << 5)\n" -"OBJ_MOVE_UNDERWATER_ON_GROUND = (1 << 6)\n" -"OBJ_MOVE_IN_AIR = (1 << 7)\n" -"OBJ_MOVE_OUT_SCOPE = (1 << 8)\n" -"OBJ_MOVE_HIT_WALL = (1 << 9)\n" -"OBJ_MOVE_HIT_EDGE = (1 << 10)\n" -"OBJ_MOVE_ABOVE_LAVA = (1 << 11)\n" -"OBJ_MOVE_LEAVING_WATER = (1 << 12)\n" -"OBJ_MOVE_BOUNCE = (1 << 13)\n" -"OBJ_MOVE_ABOVE_DEATH_BARRIER = (1 << 14)\n" -"OBJ_MOVE_MASK_ON_GROUND = (OBJ_MOVE_LANDED | OBJ_MOVE_ON_GROUND)\n" -"OBJ_MOVE_MASK_IN_WATER = ( OBJ_MOVE_ENTERED_WATER | OBJ_MOVE_AT_WATER_SURFACE | OBJ_MOVE_UNDERWATER_OFF_GROUND | OBJ_MOVE_UNDERWATER_ON_GROUND)\n" -"ACTIVE_PARTICLE_DUST = (1 << 0)\n" -"ACTIVE_PARTICLE_UNUSED_1 = (1 << 1)\n" -"ACTIVE_PARTICLE_UNUSED_2 = (1 << 2)\n" -"ACTIVE_PARTICLE_SPARKLES = (1 << 3)\n" -"ACTIVE_PARTICLE_H_STAR = (1 << 4)\n" -"ACTIVE_PARTICLE_BUBBLE = (1 << 5)\n" -"ACTIVE_PARTICLE_WATER_SPLASH = (1 << 6)\n" -"ACTIVE_PARTICLE_IDLE_WATER_WAVE = (1 << 7)\n" -"ACTIVE_PARTICLE_SHALLOW_WATER_WAVE = (1 << 8)\n" -"ACTIVE_PARTICLE_PLUNGE_BUBBLE = (1 << 9)\n" -"ACTIVE_PARTICLE_WAVE_TRAIL = (1 << 10)\n" -"ACTIVE_PARTICLE_FIRE = (1 << 11)\n" -"ACTIVE_PARTICLE_SHALLOW_WATER_SPLASH = (1 << 12)\n" -"ACTIVE_PARTICLE_LEAF = (1 << 13)\n" -"ACTIVE_PARTICLE_DIRT = (1 << 14)\n" -"ACTIVE_PARTICLE_MIST_CIRCLE = (1 << 15)\n" -"ACTIVE_PARTICLE_SNOW = (1 << 16)\n" -"ACTIVE_PARTICLE_BREATH = (1 << 17)\n" -"ACTIVE_PARTICLE_V_STAR = (1 << 18)\n" -"ACTIVE_PARTICLE_TRIANGLE = (1 << 19)\n" -"OBJ_ACT_LAVA_DEATH = 100\n" -"OBJ_ACT_DEATH_PLANE_DEATH = 101\n" -"OBJ_ACT_HORIZONTAL_KNOCKBACK = 100\n" -"OBJ_ACT_VERTICAL_KNOCKBACK = 101\n" -"OBJ_ACT_SQUISHED = 102\n" -"TTC_SPEED_SLOW = 0\n" -"TTC_SPEED_FAST = 1\n" -"TTC_SPEED_RANDOM = 2\n" -"TTC_SPEED_STOPPED = 3\n" -"BOBOMB_BP_STYPE_GENERIC = 0\n" -"BOBOMB_BP_STYPE_STATIONARY = 1\n" -"BOBOMB_ACT_PATROL = 0\n" -"BOBOMB_ACT_LAUNCHED = 1\n" -"BOBOMB_ACT_CHASE_MARIO = 2\n" -"BOBOMB_ACT_EXPLODE = 3\n" -"BOBOMB_ACT_LAVA_DEATH = 100\n" -"BOBOMB_ACT_DEATH_PLANE_DEATH = 101\n" -"HIDDEN_BLUE_COIN_ACT_INACTIVE = 0\n" -"HIDDEN_BLUE_COIN_ACT_WAITING = 1\n" -"HIDDEN_BLUE_COIN_ACT_ACTIVE = 2\n" -"BLUE_COIN_SWITCH_ACT_IDLE = 0\n" -"BLUE_COIN_SWITCH_ACT_RECEDING = 1\n" -"BLUE_COIN_SWITCH_ACT_TICKING = 2\n" -"BLUE_COIN_SWITCH_ACT_RESPAWNING = 3\n" -"MOV_BCOIN_ACT_STILL = 0\n" -"MOV_BCOIN_ACT_MOVING = 1\n" -"MOV_YCOIN_ACT_IDLE = 0\n" -"MOV_YCOIN_ACT_BLINKING = 1\n" -"MOV_YCOIN_ACT_LAVA_DEATH = 100\n" -"MOV_YCOIN_ACT_DEATH_PLANE_DEATH = 101\n" -"BOBOMB_BUDDY_BP_STYPE_GENERIC = 0\n" -"BOBOMB_BUDDY_BP_STYPE_BOB_GRASS_KBB = 1\n" -"BOBOMB_BUDDY_BP_STYPE_BOB_CANNON_KBB = 2\n" -"BOBOMB_BUDDY_BP_STYPE_BOB_GRASS = 3\n" -"BOBOMB_BUDDY_ACT_IDLE = 0\n" -"BOBOMB_BUDDY_ACT_TURN_TO_TALK = 2\n" -"BOBOMB_BUDDY_ACT_TALK = 3\n" -"BOBOMB_BUDDY_ROLE_ADVICE = 0\n" -"BOBOMB_BUDDY_ROLE_CANNON = 1\n" -"BOBOMB_BUDDY_CANNON_UNOPENED = 0\n" -"BOBOMB_BUDDY_CANNON_OPENING = 1\n" -"BOBOMB_BUDDY_CANNON_OPENED = 2\n" -"BOBOMB_BUDDY_CANNON_STOP_TALKING = 3\n" -"BOBOMB_BUDDY_HAS_NOT_TALKED = 0\n" -"BOBOMB_BUDDY_HAS_TALKED = 2\n" -"FISH_SPAWNER_ACT_SPAWN = 0\n" -"FISH_SPAWNER_ACT_IDLE = 1\n" -"FISH_SPAWNER_ACT_RESPAWN = 2\n" -"FISH_SPAWNER_BP_MANY_BLUE = 0\n" -"FISH_SPAWNER_BP_FEW_BLUE = 1\n" -"FISH_SPAWNER_BP_MANY_CYAN = 2\n" -"FISH_SPAWNER_BP_FEW_CYAN = 3\n" -"FISH_ACT_INIT = 0\n" -"FISH_ACT_ROAM = 1\n" -"FISH_ACT_FLEE = 2\n" -"BLUE_FISH_ACT_DIVE = 0\n" -"BLUE_FISH_ACT_TURN = 1\n" -"BLUE_FISH_ACT_ASCEND = 2\n" -"BLUE_FISH_ACT_TURN_BACK = 3\n" -"BLUE_FISH_ACT_SPAWN = 0\n" -"BLUE_FISH_ACT_ROOM = 1\n" -"BLUE_FISH_ACT_DUPLICATE = 2\n" -"CANNON_TRAP_DOOR_ACT_CLOSED = 0\n" -"CANNON_TRAP_DOOR_ACT_CAM_ZOOM = 1\n" -"CANNON_TRAP_DOOR_ACT_OPENING = 2\n" -"CANNON_TRAP_DOOR_ACT_OPEN = 3\n" -"HOMING_AMP_ACT_INACTIVE = 0\n" -"HOMING_AMP_ACT_APPEAR = 1\n" -"HOMING_AMP_ACT_CHASE = 2\n" -"HOMING_AMP_ACT_GIVE_UP = 3\n" -"HOMING_AMP_ACT_ATTACK_COOLDOWN = 4\n" -"AMP_BP_ROT_RADIUS_200 = 0\n" -"AMP_BP_ROT_RADIUS_300 = 1\n" -"AMP_BP_ROT_RADIUS_400 = 2\n" -"AMP_BP_ROT_RADIUS_0 = 3\n" -"AMP_ACT_IDLE = 2\n" -"AMP_ACT_ATTACK_COOLDOWN = 4\n" -"BUTTERFLY_ACT_RESTING = 0\n" -"BUTTERFLY_ACT_FOLLOW_MARIO = 1\n" -"BUTTERFLY_ACT_RETURN_HOME = 2\n" -"HOOT_AVAIL_ASLEEP_IN_TREE = 0\n" -"HOOT_AVAIL_WANTS_TO_TALK = 1\n" -"HOOT_AVAIL_READY_TO_FLY = 2\n" -"HOOT_ACT_ASCENT = 0\n" -"HOOT_ACT_CARRY = 1\n" -"HOOT_ACT_TIRED = 2\n" -"BULLY_BP_SIZE_SMALL = 0\n" -"BULLY_BP_SIZE_BIG = 1\n" -"BULLY_ACT_PATROL = 0\n" -"BULLY_ACT_CHASE_MARIO = 1\n" -"BULLY_ACT_KNOCKBACK = 2\n" -"BULLY_ACT_BACK_UP = 3\n" -"BULLY_ACT_INACTIVE = 4\n" -"BULLY_ACT_ACTIVATE_AND_FALL = 5\n" -"BULLY_ACT_LAVA_DEATH = 100\n" -"BULLY_ACT_DEATH_PLANE_DEATH = 101\n" -"BULLY_STYPE_GENERIC = 0\n" -"BULLY_STYPE_MINION = 1\n" -"BULLY_STYPE_CHILL = 16\n" -"WATER_RING_ACT_NOT_COLLECTED = 0\n" -"WATER_RING_ACT_COLLECTED = 1\n" -"JS_RING_SPAWNER_ACT_ACTIVE = 0\n" -"JS_RING_SPAWNER_ACT_INACTIVE = 1\n" -"CELEB_STAR_ACT_SPIN_AROUND_MARIO = 0\n" -"CELEB_STAR_ACT_FACE_CAMERA = 1\n" -"LLL_DRAWBRIDGE_ACT_LOWER = 0\n" -"LLL_DRAWBRIDGE_ACT_RAISE = 1\n" -"BOMP_ACT_WAIT = 0\n" -"BOMP_ACT_POKE_OUT = 1\n" -"BOMP_ACT_EXTEND = 2\n" -"BOMP_ACT_RETRACT = 3\n" -"WF_SLID_BRICK_PTFM_BP_MOV_VEL_10 = 1\n" -"WF_SLID_BRICK_PTFM_BP_MOV_VEL_15 = 2\n" -"WF_SLID_BRICK_PTFM_BP_MOV_VEL_20 = 3\n" -"WF_SLID_BRICK_PTFM_ACT_WAIT = 0\n" -"WF_SLID_BRICK_PTFM_ACT_EXTEND = 1\n" -"WF_SLID_BRICK_PTFM_ACT_RETRACT = 2\n" -"FAKE_MONEYBAG_COIN_ACT_IDLE = 0\n" -"FAKE_MONEYBAG_COIN_ACT_TRANSFORM = 1\n" -"MONEYBAG_ACT_APPEAR = 0\n" -"MONEYBAG_ACT_UNUSED_APPEAR = 1\n" -"MONEYBAG_ACT_MOVE_AROUND = 2\n" -"MONEYBAG_ACT_RETURN_HOME = 3\n" -"MONEYBAG_ACT_DISAPPEAR = 4\n" -"MONEYBAG_ACT_DEATH = 5\n" -"MONEYBAG_JUMP_LANDING = 0\n" -"MONEYBAG_JUMP_PREPARE = 1\n" -"MONEYBAG_JUMP_JUMP = 2\n" -"MONEYBAG_JUMP_JUMP_AND_BOUNCE = 3\n" -"MONEYBAG_JUMP_WALK_AROUND = 4\n" -"MONEYBAG_JUMP_WALK_HOME = 5\n" -"BBALL_ACT_INITIALIZE = 0\n" -"BBALL_ACT_ROLL = 1\n" -"BBALL_BP_STYPE_BOB_UPPER = 0\n" -"BBALL_BP_STYPE_TTM = 1\n" -"BBALL_BP_STYPE_BOB_LOWER = 2\n" -"BBALL_BP_STYPE_THI_LARGE = 3\n" -"BBALL_BP_STYPE_THI_SMALL = 4\n" -"FREE_BBALL_ACT_IDLE = 0\n" -"FREE_BBALL_ACT_ROLL = 1\n" -"FREE_BBALL_ACT_RESET = 2\n" -"BETA_CHEST_ACT_IDLE_CLOSED = 0\n" -"BETA_CHEST_ACT_OPENING = 1\n" -"BETA_CHEST_ACT_IDLE_OPEN = 2\n" -"BBH_TILTING_TRAP_PLATFORM_ACT_MARIO_ON = 0\n" -"BBH_TILTING_TRAP_PLATFORM_ACT_MARIO_OFF = 1\n" -"BOO_DEATH_STATUS_ALIVE = 0\n" -"BOO_DEATH_STATUS_DYING = 1\n" -"BOO_DEATH_STATUS_DEAD = 2\n" -"BOO_NOT_ATTACKED = 0\n" -"BOO_ATTACKED = 1\n" -"BOO_BOUNCED_ON = -1\n" -"BETA_BOO_KEY_ACT_IN_BOO = 0\n" -"BETA_BOO_KEY_ACT_DROPPING = 1\n" -"BETA_BOO_KEY_ACT_DROPPED = 2\n" -"BOO_CAGE_ACT_IN_BOO = 0\n" -"BOO_CAGE_ACT_FALLING = 1\n" -"BOO_CAGE_ACT_ON_GROUND = 2\n" -"BOO_CAGE_ACT_MARIO_JUMPING_IN = 3\n" -"BOO_CAGE_ACT_USELESS = 4\n" -"HAUNTED_BOOKSHELF_ACT_IDLE = 0\n" -"HAUNTED_BOOKSHELF_ACT_RECEDE = 1\n" -"BBH_NEAR_MERRY_GO_ROUND_ROOM = 10\n" -"BBH_DYNAMIC_SURFACE_ROOM = 0\n" -"BBH_OUTSIDE_ROOM = 13\n" -"COFFIN_SPAWNER_ACT_COFFINS_UNLOADED = 0\n" -"COFFIN_ACT_IDLE = 0\n" -"COFFIN_ACT_STAND_UP = 1\n" -"COFFIN_BP_STATIC = 0\n" -"ARROW_LIFT_ACT_IDLE = 0\n" -"ARROW_LIFT_ACT_MOVING_AWAY = 1\n" -"ARROW_LIFT_ACT_MOVING_BACK = 2\n" -"ARROW_LIFT_NOT_DONE_MOVING = 0\n" -"ARROW_LIFT_DONE_MOVING = 1\n" -"YOSHI_ACT_IDLE = 0\n" -"YOSHI_ACT_WALK = 1\n" -"YOSHI_ACT_TALK = 2\n" -"YOSHI_ACT_WALK_JUMP_OFF_ROOF = 3\n" -"YOSHI_ACT_FINISH_JUMPING_AND_DESPAWN = 4\n" -"YOSHI_ACT_GIVE_PRESENT = 5\n" -"YOSHI_ACT_CREDITS = 10\n" -"KOOPA_UNSHELLED_ACT_RUN = 0\n" -"KOOPA_UNSHELLED_ACT_DIVE = 1\n" -"KOOPA_UNSHELLED_ACT_LYING = 2\n" -"KOOPA_UNSHELLED_ACT_UNUSED3 = 3\n" -"KOOPA_SHELLED_ACT_STOPPED = 0\n" -"KOOPA_SHELLED_ACT_WALK = 1\n" -"KOOPA_SHELLED_ACT_RUN_FROM_MARIO = 2\n" -"KOOPA_SHELLED_ACT_LYING = 3\n" -"KOOPA_SHELLED_ACT_DIE = 4\n" -"KOOPA_THE_QUICK_ACT_WAIT_BEFORE_RACE = 0\n" -"KOOPA_THE_QUICK_ACT_UNUSED1 = 1\n" -"KOOPA_THE_QUICK_ACT_SHOW_INIT_TEXT = 2\n" -"KOOPA_THE_QUICK_ACT_RACE = 3\n" -"KOOPA_THE_QUICK_ACT_DECELERATE = 4\n" -"KOOPA_THE_QUICK_ACT_STOP = 5\n" -"KOOPA_THE_QUICK_ACT_AFTER_RACE = 6\n" -"KOOPA_SHELLED_SUB_ACT_START_WALK = 0\n" -"KOOPA_SHELLED_SUB_ACT_WALK = 1\n" -"KOOPA_SHELLED_SUB_ACT_STOP_WALK = 2\n" -"KOOPA_THE_QUICK_SUB_ACT_START_RUN = 0\n" -"KOOPA_THE_QUICK_SUB_ACT_RUN = 1\n" -"KOOPA_THE_QUICK_SUB_ACT_JUMP = 2\n" -"KOOPA_THE_QUICK_BOB_INDEX = 0\n" -"KOOPA_THE_QUICK_THI_INDEX = 1\n" -"KOOPA_BP_UNSHELLED = 0\n" -"KOOPA_BP_NORMAL = 1\n" -"KOOPA_BP_KOOPA_THE_QUICK_BASE = 2\n" -"KOOPA_BP_KOOPA_THE_QUICK_BOB = (KOOPA_BP_KOOPA_THE_QUICK_BASE + KOOPA_THE_QUICK_BOB_INDEX)\n" -"KOOPA_BP_KOOPA_THE_QUICK_THI = (KOOPA_BP_KOOPA_THE_QUICK_BASE + KOOPA_THE_QUICK_THI_INDEX)\n" -"KOOPA_BP_TINY = 4\n" -"POKEY_ACT_UNINITIALIZED = 0\n" -"POKEY_ACT_WANDER = 1\n" -"POKEY_ACT_UNLOAD_PARTS = 2\n" -"SWOOP_ACT_IDLE = 0\n" -"SWOOP_ACT_MOVE = 1\n" -"FLY_GUY_ACT_IDLE = 0\n" -"FLY_GUY_ACT_APPROACH_MARIO = 1\n" -"FLY_GUY_ACT_LUNGE = 2\n" -"FLY_GUY_ACT_SHOOT_FIRE = 3\n" -"GOOMBA_TRIPLET_SPAWNER_BP_SIZE_MASK = 0x00000003\n" -"GOOMBA_TRIPLET_SPAWNER_BP_EXTRA_GOOMBAS_MASK = 0x000000FC\n" -"GOOMBA_TRIPLET_SPAWNER_ACT_UNLOADED = 0\n" -"GOOMBA_TRIPLET_SPAWNER_ACT_LOADED = 1\n" -"GOOMBA_BP_SIZE_MASK = 0x00000003\n" -"GOOMBA_SIZE_REGULAR = 0\n" -"GOOMBA_SIZE_HUGE = 1\n" -"GOOMBA_SIZE_TINY = 2\n" -"GOOMBA_BP_TRIPLET_FLAG_MASK = 0x000000FC\n" -"GOOMBA_ACT_WALK = 0\n" -"GOOMBA_ACT_ATTACKED_MARIO = 1\n" -"GOOMBA_ACT_JUMP = 2\n" -"CHAIN_CHOMP_ACT_UNINITIALIZED = 0\n" -"CHAIN_CHOMP_ACT_MOVE = 1\n" -"CHAIN_CHOMP_ACT_UNLOAD_CHAIN = 2\n" -"CHAIN_CHOMP_SUB_ACT_TURN = 0\n" -"CHAIN_CHOMP_SUB_ACT_LUNGE = 1\n" -"CHAIN_CHOMP_NOT_RELEASED = 0\n" -"CHAIN_CHOMP_RELEASED_TRIGGER_CUTSCENE = 1\n" -"CHAIN_CHOMP_RELEASED_LUNGE_AROUND = 2\n" -"CHAIN_CHOMP_RELEASED_BREAK_GATE = 3\n" -"CHAIN_CHOMP_RELEASED_JUMP_AWAY = 4\n" -"CHAIN_CHOMP_RELEASED_END_CUTSCENE = 5\n" -"CHAIN_CHOMP_CHAIN_PART_BP_PIVOT = 0\n" -"WOODEN_POST_BP_NO_COINS_MASK = 0x0000FF00\n" -"WIGGLER_ACT_UNINITIALIZED = 0\n" -"WIGGLER_ACT_WALK = 1\n" -"WIGGLER_ACT_KNOCKBACK = 2\n" -"WIGGLER_ACT_JUMPED_ON = 3\n" -"WIGGLER_ACT_SHRINK = 4\n" -"WIGGLER_ACT_FALL_THROUGH_FLOOR = 5\n" -"WIGGLER_TEXT_STATUS_AWAIT_DIALOG = 0\n" -"WIGGLER_TEXT_STATUS_SHOWING_DIALOG = 1\n" -"WIGGLER_TEXT_STATUS_COMPLETED_DIALOG = 2\n" -"SPINY_ACT_WALK = 0\n" -"SPINY_ACT_HELD_BY_LAKITU = 1\n" -"SPINY_ACT_THROWN_BY_LAKITU = 2\n" -"SPINY_ACT_ATTACKED_MARIO = 3\n" -"ENEMY_LAKITU_ACT_UNINITIALIZED = 0\n" -"ENEMY_LAKITU_ACT_MAIN = 1\n" -"ENEMY_LAKITU_SUB_ACT_NO_SPINY = 0\n" -"ENEMY_LAKITU_SUB_ACT_HOLD_SPINY = 1\n" -"ENEMY_LAKITU_SUB_ACT_THROW_SPINY = 2\n" -"CLOUD_ACT_SPAWN_PARTS = 0\n" -"CLOUD_ACT_MAIN = 1\n" -"CLOUD_ACT_UNLOAD = 2\n" -"CLOUD_ACT_FWOOSH_HIDDEN = 3\n" -"CLOUD_BP_FWOOSH = 0\n" -"CLOUD_BP_LAKITU_CLOUD = 1\n" -"CAMERA_LAKITU_INTRO_ACT_TRIGGER_CUTSCENE = 0\n" -"CAMERA_LAKITU_INTRO_ACT_SPAWN_CLOUD = 1\n" -"CAMERA_LAKITU_INTRO_ACT_UNK2 = 2\n" -"CAMERA_LAKITU_BP_FOLLOW_CAMERA = 0\n" -"CAMERA_LAKITU_BP_INTRO = 1\n" -"MANTA_ACT_SPAWN_RINGS = 0\n" -"MANTA_ACT_NO_RINGS = 1\n" -"MONTY_MOLE_ACT_SELECT_HOLE = 0\n" -"MONTY_MOLE_ACT_RISE_FROM_HOLE = 1\n" -"MONTY_MOLE_ACT_SPAWN_ROCK = 2\n" -"MONTY_MOLE_ACT_BEGIN_JUMP_INTO_HOLE = 3\n" -"MONTY_MOLE_ACT_THROW_ROCK = 4\n" -"MONTY_MOLE_ACT_JUMP_INTO_HOLE = 5\n" -"MONTY_MOLE_ACT_HIDE = 6\n" -"MONTY_MOLE_ACT_JUMP_OUT_OF_HOLE = 7\n" -"MONTY_MOLE_BP_NO_ROCK = 0\n" -"MONTY_MOLE_ROCK_ACT_HELD = 0\n" -"MONTY_MOLE_ROCK_ACT_MOVE = 1\n" -"UKIKI_ACT_IDLE = 0\n" -"UKIKI_ACT_RUN = 1\n" -"UKIKI_ACT_TURN_TO_MARIO = 2\n" -"UKIKI_ACT_JUMP = 3\n" -"UKIKI_ACT_GO_TO_CAGE = 4\n" -"UKIKI_ACT_WAIT_TO_RESPAWN = 5\n" -"UKIKI_ACT_UNUSED_TURN = 6\n" -"UKIKI_ACT_RETURN_HOME = 7\n" -"UKIKI_SUB_ACT_TAUNT_NONE = 0\n" -"UKIKI_SUB_ACT_TAUNT_ITCH = 1\n" -"UKIKI_SUB_ACT_TAUNT_SCREECH = 2\n" -"UKIKI_SUB_ACT_TAUNT_JUMP_CLAP = 3\n" -"UKIKI_SUB_ACT_TAUNT_HANDSTAND = 4\n" -"UKIKI_SUB_ACT_CAGE_RUN_TO_CAGE = 0\n" -"UKIKI_SUB_ACT_CAGE_WAIT_FOR_MARIO = 1\n" -"UKIKI_SUB_ACT_CAGE_TALK_TO_MARIO = 2\n" -"UKIKI_SUB_ACT_CAGE_TURN_TO_CAGE = 3\n" -"UKIKI_SUB_ACT_CAGE_JUMP_TO_CAGE = 4\n" -"UKIKI_SUB_ACT_CAGE_LAND_ON_CAGE = 5\n" -"UKIKI_SUB_ACT_CAGE_SPIN_ON_CAGE = 6\n" -"UKIKI_SUB_ACT_CAGE_DESPAWN = 7\n" -"UKIKI_TEXT_DEFAULT = 0\n" -"UKIKI_TEXT_CAGE_TEXTBOX = 1\n" -"UKIKI_TEXT_GO_TO_CAGE = 2\n" -"UKIKI_TEXT_STOLE_CAP = 3\n" -"UKIKI_TEXT_HAS_CAP = 4\n" -"UKIKI_TEXT_GAVE_CAP_BACK = 5\n" -"UKIKI_TEXT_DO_NOT_LET_GO = 6\n" -"UKIKI_TEXT_STEAL_CAP = 7\n" -"UKIKI_CAGE = 0\n" -"UKIKI_CAP = 1\n" -"UKIKI_ANIM_RUN = 0\n" -"UKIKI_ANIM_UNUSED_WALK = 1\n" -"UKIKI_ANIM_UNUSED_APOSE = 2\n" -"UKIKI_ANIM_UNUSED_DEATH = 3\n" -"UKIKI_ANIM_SCREECH = 4\n" -"UKIKI_ANIM_JUMP_CLAP = 5\n" -"UKIKI_ANIM_UNUSED_HOP = 6\n" -"UKIKI_ANIM_LAND = 7\n" -"UKIKI_ANIM_JUMP = 8\n" -"UKIKI_ANIM_ITCH = 9\n" -"UKIKI_ANIM_HANDSTAND = 10\n" -"UKIKI_ANIM_TURN = 11\n" -"UKIKI_ANIM_HELD = 12\n" -"UKIKI_ANIM_STATE_DEFAULT = 0\n" -"UKIKI_ANIM_STATE_EYE_CLOSED = 1\n" -"UKIKI_ANIM_STATE_CAP_ON = 2\n" -"UKIKI_CAP_ON = 1\n" -"UKIKI_CAGE_STAR_ACT_IN_CAGE = 0\n" -"UKIKI_CAGE_STAR_ACT_SPAWN_STAR = 1\n" -"UKIKI_CAGE_ACT_WAIT_FOR_UKIKI = 0\n" -"UKIKI_CAGE_ACT_SPIN = 1\n" -"UKIKI_CAGE_ACT_FALL = 2\n" -"UKIKI_CAGE_ACT_HIDE = 3\n" -"PIRANHA_PLANT_ACT_IDLE = 0\n" -"PIRANHA_PLANT_ACT_SLEEPING = 1\n" -"PIRANHA_PLANT_ACT_BITING = 2\n" -"PIRANHA_PLANT_ACT_WOKEN_UP = 3\n" -"PIRANHA_PLANT_ACT_STOPPED_BITING = 4\n" -"PIRANHA_PLANT_ACT_ATTACKED = 5\n" -"PIRANHA_PLANT_ACT_SHRINK_AND_DIE = 6\n" -"PIRANHA_PLANT_ACT_WAIT_TO_RESPAWN = 7\n" -"PIRANHA_PLANT_ACT_RESPAWN = 8\n" -"PIRANHA_PLANT_BUBBLE_ACT_IDLE = 0\n" -"PIRANHA_PLANT_BUBBLE_ACT_GROW_SHRINK_LOOP = 1\n" -"PIRANHA_PLANT_BUBBLE_ACT_BURST = 2\n" -"PLATFORM_ON_TRACK_ACT_INIT = 0\n" -"PLATFORM_ON_TRACK_ACT_WAIT_FOR_MARIO = 1\n" -"PLATFORM_ON_TRACK_ACT_MOVE_ALONG_TRACK = 2\n" -"PLATFORM_ON_TRACK_ACT_PAUSE_BRIEFLY = 3\n" -"PLATFORM_ON_TRACK_ACT_FALL = 4\n" -"PLATFORM_ON_TRACK_BP_MASK_PATH = 0xF\n" -"PLATFORM_ON_TRACK_BP_MASK_TYPE = (0x7 << 4)\n" -"PLATFORM_ON_TRACK_BP_RETURN_TO_START = (1 << 8)\n" -"PLATFORM_ON_TRACK_BP_DONT_DISAPPEAR = (1 << 9)\n" -"PLATFORM_ON_TRACK_BP_DONT_TURN_YAW = (1 << 10)\n" -"PLATFORM_ON_TRACK_BP_DONT_TURN_ROLL = (1 << 11)\n" -"PLATFORM_ON_TRACK_TYPE_CARPET = 0\n" -"PLATFORM_ON_TRACK_TYPE_SKI_LIFT = 1\n" -"PLATFORM_ON_TRACK_TYPE_CHECKERED = 2\n" -"PLATFORM_ON_TRACK_TYPE_GRATE = 3\n" -"PURPLE_SWITCH_IDLE = 0\n" -"PURPLE_SWITCH_PRESSED = 1\n" -"PURPLE_SWITCH_TICKING = 2\n" -"PURPLE_SWITCH_UNPRESSED = 3\n" -"PURPLE_SWITCH_WAIT_FOR_MARIO_TO_GET_OFF = 4\n" -"PYRAMID_ELEVATOR_IDLE = 0\n" -"PYRAMID_ELEVATOR_START_MOVING = 1\n" -"PYRAMID_ELEVATOR_CONSTANT_VELOCITY = 2\n" -"PYRAMID_ELEVATOR_END_MOVING = 3\n" -"PYRAMID_ELEVATOR_AT_BOTTOM = 4\n" -"PYRAMID_TOP_ACT_CHECK_IF_SOLVED = 0\n" -"PYRAMID_TOP_ACT_SPINNING = 1\n" -"PYRAMID_TOP_ACT_EXPLODE = 2\n" -"PYRAMID_WALL_ACT_MOVING_DOWN = 0\n" -"PYRAMID_WALL_ACT_MOVING_UP = 1\n" -"PYRAMID_WALL_BP_POSITION_HIGH = 0\n" -"PYRAMID_WALL_BP_POSITION_MIDDLE = 1\n" -"PYRAMID_WALL_BP_POSITION_LOW = 2\n" -"PENGUIN_WALK_BABY = 0\n" -"PENGUIN_WALK_BIG = 1\n" -"PENGUIN_ANIM_WALK = 0\n" -"PENGUIN_ANIM_IDLE = 3\n" -"RACING_PENGUIN_ACT_WAIT_FOR_MARIO = 0\n" -"RACING_PENGUIN_ACT_SHOW_INIT_TEXT = 1\n" -"RACING_PENGUIN_ACT_PREPARE_FOR_RACE = 2\n" -"RACING_PENGUIN_ACT_RACE = 3\n" -"RACING_PENGUIN_ACT_FINISH_RACE = 4\n" -"RACING_PENGUIN_ACT_SHOW_FINAL_TEXT = 5\n" -"SL_WALKING_PENGUIN_ACT_MOVING_FORWARDS = 0\n" -"SL_WALKING_PENGUIN_ACT_TURNING_BACK = 1\n" -"SL_WALKING_PENGUIN_ACT_RETURNING = 2\n" -"SL_WALKING_PENGUIN_ACT_TURNING_FORWARDS = 3\n" -"SL_SNOWMAN_WIND_ACT_IDLE = 0\n" -"SL_SNOWMAN_WIND_ACT_TALKING = 1\n" -"SL_SNOWMAN_WIND_ACT_BLOWING = 2\n" -"WATER_BOMB_ACT_SHOT_FROM_CANNON = 0\n" -"WATER_BOMB_ACT_INIT = 1\n" -"WATER_BOMB_ACT_DROP = 2\n" -"WATER_BOMB_ACT_EXPLODE = 3\n" -"TTC_ROTATING_SOLID_BP_CUBE = 0\n" -"TTC_ROTATING_SOLID_BP_TRIANGULAR_PRISM = 1\n" -"TTC_MOVING_BAR_ACT_WAIT = 0\n" -"TTC_MOVING_BAR_ACT_PULL_BACK = 1\n" -"TTC_MOVING_BAR_ACT_EXTEND = 2\n" -"TTC_MOVING_BAR_ACT_RETRACT = 3\n" -"TTC_COG_BP_SHAPE_MASK = 0x00000002\n" -"TTC_COG_BP_SHAPE_HEXAGON = (0 << 1)\n" -"TTC_COG_BP_SHAPE_TRIANGLE = (1 << 1)\n" -"TTC_COG_BP_DIR_MASK = 0x00000001\n" -"TTC_COG_BP_DIR_CCW = (0 << 0)\n" -"TTC_COG_BP_DIR_CW = (1 << 0)\n" -"TTC_2D_ROTATOR_BP_HAND = 0\n" -"TTC_2D_ROTATOR_BP_2D_COG = 1\n" -"ACTIVATED_BF_PLAT_TYPE_BITS_ARROW_PLAT = 0\n" -"ACTIVATED_BF_PLAT_TYPE_BITFS_MESH_PLAT = 1\n" -"ACTIVATED_BF_PLAT_TYPE_BITFS_ELEVATOR = 2\n" -"DORRIE_ACT_MOVE = 0\n" -"DORRIE_ACT_LOWER_HEAD = 1\n" -"DORRIE_ACT_RAISE_HEAD = 2\n" -"MAD_PIANO_ACT_WAIT = 0\n" -"MAD_PIANO_ACT_ATTACK = 1\n" -"FIRE_PIRANHA_PLANT_ACT_HIDE = 0\n" -"FIRE_PIRANHA_PLANT_ACT_GROW = 1\n" -"FIRE_SPITTER_ACT_IDLE = 0\n" -"FIRE_SPITTER_ACT_SPIT_FIRE = 1\n" -"EYEROK_BOSS_ACT_SLEEP = 0\n" -"EYEROK_BOSS_ACT_WAKE_UP = 1\n" -"EYEROK_BOSS_ACT_SHOW_INTRO_TEXT = 2\n" -"EYEROK_BOSS_ACT_FIGHT = 3\n" -"EYEROK_BOSS_ACT_DIE = 4\n" -"EYEROK_BOSS_ACT_DEAD = 5\n" -"EYEROK_BOSS_ACT_PAUSE = 6\n" -"EYEROK_HAND_ACT_SLEEP = 0\n" -"EYEROK_HAND_ACT_IDLE = 1\n" -"EYEROK_HAND_ACT_OPEN = 2\n" -"EYEROK_HAND_ACT_SHOW_EYE = 3\n" -"EYEROK_HAND_ACT_CLOSE = 4\n" -"EYEROK_HAND_ACT_RETREAT = 5\n" -"EYEROK_HAND_ACT_TARGET_MARIO = 6\n" -"EYEROK_HAND_ACT_SMASH = 7\n" -"EYEROK_HAND_ACT_FIST_PUSH = 8\n" -"EYEROK_HAND_ACT_FIST_SWEEP = 9\n" -"EYEROK_HAND_ACT_BEGIN_DOUBLE_POUND = 10\n" -"EYEROK_HAND_ACT_DOUBLE_POUND = 11\n" -"EYEROK_HAND_ACT_ATTACKED = 12\n" -"EYEROK_HAND_ACT_RECOVER = 13\n" -"EYEROK_HAND_ACT_BECOME_ACTIVE = 14\n" -"EYEROK_HAND_ACT_DIE = 15\n" -"EYEROK_HAND_ACT_DEAD = 16\n" -"EYEROK_HAND_ACT_PAUSE = 17\n" -"KLEPTO_ACT_CIRCLE_TARGET_HOLDING = 0\n" -"KLEPTO_ACT_APPROACH_TARGET_HOLDING = 1\n" -"KLEPTO_ACT_WAIT_FOR_MARIO = 2\n" -"KLEPTO_ACT_TURN_TOWARD_MARIO = 3\n" -"KLEPTO_ACT_DIVE_AT_MARIO = 4\n" -"KLEPTO_ACT_RESET_POSITION = 5\n" -"KLEPTO_ACT_STRUCK_BY_MARIO = 6\n" -"KLEPTO_ACT_RETREAT = 7\n" -"KLEPTO_ANIM_STATE_HOLDING_NOTHING = 0\n" -"KLEPTO_ANIM_STATE_HOLDING_CAP = 1\n" -"KLEPTO_ANIM_STATE_HOLDING_STAR = 2\n" -"BIRD_ACT_INACTIVE = 0\n" -"BIRD_ACT_FLY = 1\n" -"BIRD_BP_SPAWNED = 0\n" -"BIRD_BP_SPAWNER = 1\n" -"SKEETER_ACT_IDLE = 0\n" -"SKEETER_ACT_LUNGE = 1\n" -"SKEETER_ACT_WALK = 2\n" -"SNUFIT_ACT_IDLE = 0\n" -"SNUFIT_ACT_SHOOT = 1\n" -"TWEESTER_ACT_IDLE = 0\n" -"TWEESTER_ACT_CHASE = 1\n" -"TWEESTER_ACT_HIDE = 2\n" -"TWEESTER_SUB_ACT_WAIT = 0\n" -"TWEESTER_SUB_ACT_CHASE = 0\n" -"TRIPLET_BUTTERFLY_ACT_INIT = 0\n" -"TRIPLET_BUTTERFLY_ACT_WANDER = 1\n" -"TRIPLET_BUTTERFLY_ACT_ACTIVATE = 2\n" -"TRIPLET_BUTTERFLY_ACT_EXPLODE = 3\n" -"TRIPLET_BUTTERFLY_BP_BUTTERFLY_NUM = 0x00000003\n" -"TRIPLET_BUTTERFLY_BP_NO_BOMBS = 0x00000004\n" -"TRIPLET_BUTTERFLY_TYPE_NORMAL = -1\n" -"TRIPLET_BUTTERFLY_TYPE_EXPLODES = 0\n" -"TRIPLET_BUTTERFLY_TYPE_SPAWN_1UP = 1\n" -"WATER_LEVEL_DIAMOND_ACT_INIT = 0\n" -"WATER_LEVEL_DIAMOND_ACT_IDLE = 1\n" -"WATER_LEVEL_DIAMOND_ACT_CHANGE_WATER_LEVEL = 2\n" -"WATER_LEVEL_DIAMOND_ACT_IDLE_SPINNING = 3\n" -"MIPS_ACT_WAIT_FOR_NEARBY_MARIO = 0\n" -"MIPS_ACT_FOLLOW_PATH = 1\n" -"MIPS_ACT_WAIT_FOR_ANIMATION_DONE = 2\n" -"MIPS_ACT_FALL_DOWN = 3\n" -"MIPS_ACT_IDLE = 4\n" -"MIPS_STAR_STATUS_HAVENT_SPAWNED_STAR = 0\n" -"MIPS_STAR_STATUS_SHOULD_SPAWN_STAR = 1\n" -"MIPS_STAR_STATUS_ALREADY_SPAWNED_STAR = 2\n" -"FALLING_PILLAR_ACT_IDLE = 0\n" -"FALLING_PILLAR_ACT_TURNING = 1\n" -"FALLING_PILLAR_ACT_FALLING = 2\n" -"BOWSER_PUZZLE_ACT_SPAWN_PIECES = 0\n" -"BOWSER_PUZZLE_ACT_WAIT_FOR_COMPLETE = 1\n" -"BOWSER_PUZZLE_ACT_DONE = 2\n" -"MR_BLIZZARD_ACT_SPAWN_SNOWBALL = 0\n" -"MR_BLIZZARD_ACT_HIDE_UNHIDE = 1\n" -"MR_BLIZZARD_ACT_RISE_FROM_GROUND = 2\n" -"MR_BLIZZARD_ACT_ROTATE = 3\n" -"MR_BLIZZARD_ACT_THROW_SNOWBALL = 4\n" -"MR_BLIZZARD_ACT_BURROW = 5\n" -"MR_BLIZZARD_ACT_DEATH = 6\n" -"MR_BLIZZARD_ACT_JUMP = 7\n" -"MR_BLIZZARD_STYPE_NO_CAP = 0\n" -"MR_BLIZZARD_STYPE_JUMPING = 1\n" -"TIME_STOP_UNKNOWN_0 = (1 << 0)\n" -"TIME_STOP_ENABLED = (1 << 1)\n" -"TIME_STOP_DIALOG = (1 << 2)\n" -"TIME_STOP_MARIO_AND_DOORS = (1 << 3)\n" -"TIME_STOP_ALL_OBJECTS = (1 << 4)\n" -"TIME_STOP_MARIO_OPENED_DOOR = (1 << 5)\n" -"TIME_STOP_ACTIVE = (1 << 6)\n" -"OBJECT_POOL_CAPACITY = 1200\n" -"OBJ_LIST_PLAYER = 0\n" -"OBJ_LIST_EXT = 1\n" -"OBJ_LIST_DESTRUCTIVE = 2\n" -"OBJ_LIST_UNUSED_3 = 3\n" -"OBJ_LIST_GENACTOR = 4\n" -"OBJ_LIST_PUSHABLE = 5\n" -"OBJ_LIST_LEVEL = 6\n" -"OBJ_LIST_UNUSED_7 = 7\n" -"OBJ_LIST_DEFAULT = 8\n" -"OBJ_LIST_SURFACE = 9\n" -"OBJ_LIST_POLELIKE = 10\n" -"OBJ_LIST_SPAWNER = 11\n" -"OBJ_LIST_UNIMPORTANT = 12\n" -"NUM_OBJ_LISTS = 13\n" -"CONT_NO_RESPONSE_ERROR = 0x8\n" -"CONT_OVERRUN_ERROR = 0x4\n" -"CONT_FRAME_ERROR = 0x2\n" -"CONT_COLLISION_ERROR = 0x1\n" -"CONT_ABSOLUTE = 0x0001\n" -"CONT_RELATIVE = 0x0002\n" -"CONT_JOYPORT = 0x0004\n" -"CONT_EEPROM = 0x8000\n" -"CONT_EEP16K = 0x4000\n" -"CONT_TYPE_MASK = 0x1f07\n" -"CONT_TYPE_NORMAL = 0x0005\n" -"CONT_TYPE_MOUSE = 0x0002\n" -"CONT_TYPE_VOICE = 0x0100\n" -"CONT_CARD_ON = 0x01\n" -"CONT_CARD_PULL = 0x02\n" -"CONT_ADDR_CRC_ER = 0x04\n" -"CONT_EEPROM_BUSY = 0x80\n" -"CONT_A = 0x8000\n" -"CONT_B = 0x4000\n" -"CONT_X = 0x0040\n" -"CONT_Y = 0x0080\n" -"CONT_G = 0x2000\n" -"CONT_START = 0x1000\n" -"CONT_UP = 0x0800\n" -"CONT_DOWN = 0x0400\n" -"CONT_LEFT = 0x0200\n" -"CONT_RIGHT = 0x0100\n" -"CONT_L = 0x0020\n" -"CONT_R = 0x0010\n" -"CONT_E = 0x0008\n" -"CONT_D = 0x0004\n" -"CONT_C = 0x0002\n" -"CONT_F = 0x0001\n" -"A_BUTTON = CONT_A\n" -"B_BUTTON = CONT_B\n" -"X_BUTTON = CONT_X\n" -"Y_BUTTON = CONT_Y\n" -"L_TRIG = CONT_L\n" -"R_TRIG = CONT_R\n" -"Z_TRIG = CONT_G\n" -"START_BUTTON = CONT_START\n" -"U_JPAD = CONT_UP\n" -"L_JPAD = CONT_LEFT\n" -"R_JPAD = CONT_RIGHT\n" -"D_JPAD = CONT_DOWN\n" -"U_CBUTTONS = CONT_E\n" -"L_CBUTTONS = CONT_C\n" -"R_CBUTTONS = CONT_F\n" -"D_CBUTTONS = CONT_D\n" -"MAX_PRESET_PALETTES = 128\n" -"PANTS = 0\n" -"SHIRT = 1\n" -"GLOVES = 2\n" -"SHOES = 3\n" -"HAIR = 4\n" -"SKIN = 5\n" -"CAP = 6\n" -"EMBLEM = 7\n" -"PLAYER_PART_MAX = 8\n" -"METAL = CAP\n" -"EEPROM_SIZE = 0x200\n" -"NUM_SAVE_FILES = 4\n" -"SAVE_FILE_A = 0\n" -"SAVE_FILE_B = 1\n" -"SAVE_FILE_C = 2\n" -"SAVE_FILE_D = 3\n" -"SAVE_FLAG_FILE_EXISTS = (1 << 0)\n" -"SAVE_FLAG_HAVE_WING_CAP = (1 << 1)\n" -"SAVE_FLAG_HAVE_METAL_CAP = (1 << 2)\n" -"SAVE_FLAG_HAVE_VANISH_CAP = (1 << 3)\n" -"SAVE_FLAG_HAVE_KEY_1 = (1 << 4)\n" -"SAVE_FLAG_HAVE_KEY_2 = (1 << 5)\n" -"SAVE_FLAG_UNLOCKED_BASEMENT_DOOR = (1 << 6)\n" -"SAVE_FLAG_UNLOCKED_UPSTAIRS_DOOR = (1 << 7)\n" -"SAVE_FLAG_DDD_MOVED_BACK = (1 << 8)\n" -"SAVE_FLAG_MOAT_DRAINED = (1 << 9)\n" -"SAVE_FLAG_UNLOCKED_PSS_DOOR = (1 << 10)\n" -"SAVE_FLAG_UNLOCKED_WF_DOOR = (1 << 11)\n" -"SAVE_FLAG_UNLOCKED_CCM_DOOR = (1 << 12)\n" -"SAVE_FLAG_UNLOCKED_JRB_DOOR = (1 << 13)\n" -"SAVE_FLAG_UNLOCKED_BITDW_DOOR = (1 << 14)\n" -"SAVE_FLAG_UNLOCKED_BITFS_DOOR = (1 << 15)\n" -"SAVE_FLAG_CAP_ON_GROUND = (1 << 16)\n" -"SAVE_FLAG_CAP_ON_KLEPTO = (1 << 17)\n" -"SAVE_FLAG_CAP_ON_UKIKI = (1 << 18)\n" -"SAVE_FLAG_CAP_ON_MR_BLIZZARD = (1 << 19)\n" -"SAVE_FLAG_UNLOCKED_50_STAR_DOOR = (1 << 20)\n" -"SAVE_FLAG_COLLECTED_TOAD_STAR_1 = (1 << 24)\n" -"SAVE_FLAG_COLLECTED_TOAD_STAR_2 = (1 << 25)\n" -"SAVE_FLAG_COLLECTED_TOAD_STAR_3 = (1 << 26)\n" -"SAVE_FLAG_COLLECTED_MIPS_STAR_1 = (1 << 27)\n" -"SAVE_FLAG_COLLECTED_MIPS_STAR_2 = (1 << 28)\n" -"SEQ_BASE_ID = 0x7f\n" -"SEQ_VARIATION = 0x80\n" -"SEQ_SOUND_PLAYER = 0\n" -"SEQ_EVENT_CUTSCENE_COLLECT_STAR = 1\n" -"SEQ_MENU_TITLE_SCREEN = 2\n" -"SEQ_LEVEL_GRASS = 3\n" -"SEQ_LEVEL_INSIDE_CASTLE = 4\n" -"SEQ_LEVEL_WATER = 5\n" -"SEQ_LEVEL_HOT = 6\n" -"SEQ_LEVEL_BOSS_KOOPA = 7\n" -"SEQ_LEVEL_SNOW = 8\n" -"SEQ_LEVEL_SLIDE = 9\n" -"SEQ_LEVEL_SPOOKY = 10\n" -"SEQ_EVENT_PIRANHA_PLANT = 11\n" -"SEQ_LEVEL_UNDERGROUND = 12\n" -"SEQ_MENU_STAR_SELECT = 13\n" -"SEQ_EVENT_POWERUP = 14\n" -"SEQ_EVENT_METAL_CAP = 15\n" -"SEQ_EVENT_KOOPA_MESSAGE = 16\n" -"SEQ_LEVEL_KOOPA_ROAD = 17\n" -"SEQ_EVENT_HIGH_SCORE = 18\n" -"SEQ_EVENT_MERRY_GO_ROUND = 19\n" -"SEQ_EVENT_RACE = 20\n" -"SEQ_EVENT_CUTSCENE_STAR_SPAWN = 21\n" -"SEQ_EVENT_BOSS = 22\n" -"SEQ_EVENT_CUTSCENE_COLLECT_KEY = 23\n" -"SEQ_EVENT_ENDLESS_STAIRS = 24\n" -"SEQ_LEVEL_BOSS_KOOPA_FINAL = 25\n" -"SEQ_EVENT_CUTSCENE_CREDITS = 26\n" -"SEQ_EVENT_SOLVE_PUZZLE = 27\n" -"SEQ_EVENT_TOAD_MESSAGE = 28\n" -"SEQ_EVENT_PEACH_MESSAGE = 29\n" -"SEQ_EVENT_CUTSCENE_INTRO = 30\n" -"SEQ_EVENT_CUTSCENE_VICTORY = 31\n" -"SEQ_EVENT_CUTSCENE_ENDING = 32\n" -"SEQ_MENU_FILE_SELECT = 33\n" -"SEQ_EVENT_CUTSCENE_LAKITU = 34\n" -"SEQ_COUNT = 35\n" -"LAYER_FORCE = 0\n" -"LAYER_OPAQUE = 1\n" -"LAYER_OPAQUE_DECAL = 2\n" -"LAYER_OPAQUE_INTER = 3\n" -"LAYER_ALPHA = 4\n" -"LAYER_TRANSPARENT = 5\n" -"LAYER_TRANSPARENT_DECAL = 6\n" -"LAYER_TRANSPARENT_INTER = 7\n" -"INPUT_NONZERO_ANALOG = 0x0001\n" -"INPUT_A_PRESSED = 0x0002\n" -"INPUT_OFF_FLOOR = 0x0004\n" -"INPUT_ABOVE_SLIDE = 0x0008\n" -"INPUT_FIRST_PERSON = 0x0010\n" -"INPUT_ZERO_MOVEMENT = 0x0020\n" -"INPUT_SQUISHED = 0x0040\n" -"INPUT_A_DOWN = 0x0080\n" -"INPUT_IN_POISON_GAS = 0x0100\n" -"INPUT_IN_WATER = 0x0200\n" -"INPUT_UNKNOWN_10 = 0x0400\n" -"INPUT_INTERACT_OBJ_GRABBABLE = 0x0800\n" -"INPUT_UNKNOWN_12 = 0x1000\n" -"INPUT_B_PRESSED = 0x2000\n" -"INPUT_Z_DOWN = 0x4000\n" -"INPUT_Z_PRESSED = 0x8000\n" -"GROUND_STEP_LEFT_GROUND = 0\n" -"GROUND_STEP_NONE = 1\n" -"GROUND_STEP_HIT_WALL = 2\n" -"GROUND_STEP_HIT_WALL_STOP_QSTEPS = 2\n" -"GROUND_STEP_HIT_WALL_CONTINUE_QSTEPS = 3\n" -"AIR_STEP_CHECK_LEDGE_GRAB = 0x00000001\n" -"AIR_STEP_CHECK_HANG = 0x00000002\n" -"AIR_STEP_NONE = 0\n" -"AIR_STEP_LANDED = 1\n" -"AIR_STEP_HIT_WALL = 2\n" -"AIR_STEP_GRABBED_LEDGE = 3\n" -"AIR_STEP_GRABBED_CEILING = 4\n" -"AIR_STEP_HIT_LAVA_WALL = 6\n" -"WATER_STEP_NONE = 0\n" -"WATER_STEP_HIT_FLOOR = 1\n" -"WATER_STEP_HIT_CEILING = 2\n" -"WATER_STEP_CANCELLED = 3\n" -"WATER_STEP_HIT_WALL = 4\n" -"STEP_TYPE_GROUND = 1\n" -"STEP_TYPE_AIR = 2\n" -"STEP_TYPE_WATER = 3\n" -"STEP_TYPE_HANG = 4\n" -"PARTICLE_DUST = (1 << 0)\n" -"PARTICLE_VERTICAL_STAR = (1 << 1)\n" -"PARTICLE_2 = (1 << 2)\n" -"PARTICLE_SPARKLES = (1 << 3)\n" -"PARTICLE_HORIZONTAL_STAR = (1 << 4)\n" -"PARTICLE_BUBBLE = (1 << 5)\n" -"PARTICLE_WATER_SPLASH = (1 << 6)\n" -"PARTICLE_IDLE_WATER_WAVE = (1 << 7)\n" -"PARTICLE_SHALLOW_WATER_WAVE = (1 << 8)\n" -"PARTICLE_PLUNGE_BUBBLE = (1 << 9)\n" -"PARTICLE_WAVE_TRAIL = (1 << 10)\n" -"PARTICLE_FIRE = (1 << 11)\n" -"PARTICLE_SHALLOW_WATER_SPLASH = (1 << 12)\n" -"PARTICLE_LEAF = (1 << 13)\n" -"PARTICLE_SNOW = (1 << 14)\n" -"PARTICLE_DIRT = (1 << 15)\n" -"PARTICLE_MIST_CIRCLE = (1 << 16)\n" -"PARTICLE_BREATH = (1 << 17)\n" -"PARTICLE_TRIANGLE = (1 << 18)\n" -"PARTICLE_19 = (1 << 19)\n" -"MODEL_STATE_NOISE_ALPHA = 0x180\n" -"MODEL_STATE_METAL = 0x200\n" -"MARIO_NORMAL_CAP = 0x00000001\n" -"MARIO_VANISH_CAP = 0x00000002\n" -"MARIO_METAL_CAP = 0x00000004\n" -"MARIO_WING_CAP = 0x00000008\n" -"MARIO_CAP_ON_HEAD = 0x00000010\n" -"MARIO_CAP_IN_HAND = 0x00000020\n" -"MARIO_METAL_SHOCK = 0x00000040\n" -"MARIO_TELEPORTING = 0x00000080\n" -"MARIO_UNKNOWN_08 = 0x00000100\n" -"MARIO_UNKNOWN_13 = 0x00002000\n" -"MARIO_ACTION_SOUND_PLAYED = 0x00010000\n" -"MARIO_MARIO_SOUND_PLAYED = 0x00020000\n" -"MARIO_UNKNOWN_18 = 0x00040000\n" -"MARIO_PUNCHING = 0x00100000\n" -"MARIO_KICKING = 0x00200000\n" -"MARIO_TRIPPING = 0x00400000\n" -"MARIO_UNKNOWN_25 = 0x02000000\n" -"MARIO_UNKNOWN_30 = 0x40000000\n" -"MARIO_UNKNOWN_31 = 0x80000000\n" -"MARIO_SPECIAL_CAPS = (MARIO_VANISH_CAP | MARIO_METAL_CAP | MARIO_WING_CAP)\n" -"MARIO_CAPS = (MARIO_NORMAL_CAP | MARIO_SPECIAL_CAPS)\n" -"ACT_ID_MASK = 0x000001FF\n" -"ACT_GROUP_MASK = 0x000001C0\n" -"ACT_GROUP_STATIONARY = (0 << 6)\n" -"ACT_GROUP_MOVING = (1 << 6)\n" -"ACT_GROUP_AIRBORNE = (2 << 6)\n" -"ACT_GROUP_SUBMERGED = (3 << 6)\n" -"ACT_GROUP_CUTSCENE = (4 << 6)\n" -"ACT_GROUP_AUTOMATIC = (5 << 6)\n" -"ACT_GROUP_OBJECT = (6 << 6)\n" -"ACT_INDEX_MASK = (ACT_ID_MASK & ~ACT_GROUP_MASK)\n" -"ACT_NUM_GROUPS = ((ACT_GROUP_MASK >> 6) + 1)\n" -"ACT_NUM_ACTIONS_PER_GROUP = (ACT_INDEX_MASK + 1)\n" -"ACT_FLAG_STATIONARY = (1 << 9)\n" -"ACT_FLAG_MOVING = (1 << 10)\n" -"ACT_FLAG_AIR = (1 << 11)\n" -"ACT_FLAG_INTANGIBLE = (1 << 12)\n" -"ACT_FLAG_SWIMMING = (1 << 13)\n" -"ACT_FLAG_METAL_WATER = (1 << 14)\n" -"ACT_FLAG_SHORT_HITBOX = (1 << 15)\n" -"ACT_FLAG_RIDING_SHELL = (1 << 16)\n" -"ACT_FLAG_INVULNERABLE = (1 << 17)\n" -"ACT_FLAG_BUTT_OR_STOMACH_SLIDE = (1 << 18)\n" -"ACT_FLAG_DIVING = (1 << 19)\n" -"ACT_FLAG_ON_POLE = (1 << 20)\n" -"ACT_FLAG_HANGING = (1 << 21)\n" -"ACT_FLAG_IDLE = (1 << 22)\n" -"ACT_FLAG_ATTACKING = (1 << 23)\n" -"ACT_FLAG_ALLOW_VERTICAL_WIND_ACTION = (1 << 24)\n" -"ACT_FLAG_CONTROL_JUMP_HEIGHT = (1 << 25)\n" -"ACT_FLAG_ALLOW_FIRST_PERSON = (1 << 26)\n" -"ACT_FLAG_PAUSE_EXIT = (1 << 27)\n" -"ACT_FLAG_SWIMMING_OR_FLYING = (1 << 28)\n" -"ACT_FLAG_WATER_OR_TEXT = (1 << 29)\n" -"ACT_FLAG_CUSTOM_ACTION = (1 << 30)\n" -"ACT_FLAG_THROWING = (1 << 31)\n" -"ACT_FLAG_FLYING = (ACT_FLAG_AIR | ACT_FLAG_DIVING | ACT_FLAG_ATTACKING | ACT_FLAG_SWIMMING_OR_FLYING)\n" -"ACT_UNINITIALIZED = 0x00000000\n" -"ACT_IDLE = 0x0C400201\n" -"ACT_START_SLEEPING = 0x0C400202\n" -"ACT_SLEEPING = 0x0C000203\n" -"ACT_WAKING_UP = 0x0C000204\n" -"ACT_PANTING = 0x0C400205\n" -"ACT_HOLD_PANTING_UNUSED = 0x08000206\n" -"ACT_HOLD_IDLE = 0x08000207\n" -"ACT_HOLD_HEAVY_IDLE = 0x08000208\n" -"ACT_STANDING_AGAINST_WALL = 0x0C400209\n" -"ACT_COUGHING = 0x0C40020A\n" -"ACT_SHIVERING = 0x0C40020B\n" -"ACT_IN_QUICKSAND = 0x0002020D\n" -"ACT_UNKNOWN_0002020E = 0x0002020E\n" -"ACT_CROUCHING = 0x0C008220\n" -"ACT_START_CROUCHING = 0x0C008221\n" -"ACT_STOP_CROUCHING = 0x0C008222\n" -"ACT_START_CRAWLING = 0x0C008223\n" -"ACT_STOP_CRAWLING = 0x0C008224\n" -"ACT_SLIDE_KICK_SLIDE_STOP = 0x08000225\n" -"ACT_SHOCKWAVE_BOUNCE = 0x00020226\n" -"ACT_FIRST_PERSON = 0x0C000227\n" -"ACT_BACKFLIP_LAND_STOP = 0x0800022F\n" -"ACT_JUMP_LAND_STOP = 0x0C000230\n" -"ACT_DOUBLE_JUMP_LAND_STOP = 0x0C000231\n" -"ACT_FREEFALL_LAND_STOP = 0x0C000232\n" -"ACT_SIDE_FLIP_LAND_STOP = 0x0C000233\n" -"ACT_HOLD_JUMP_LAND_STOP = 0x08000234\n" -"ACT_HOLD_FREEFALL_LAND_STOP = 0x08000235\n" -"ACT_AIR_THROW_LAND = 0x80000A36\n" -"ACT_TWIRL_LAND = 0x18800238\n" -"ACT_LAVA_BOOST_LAND = 0x08000239\n" -"ACT_TRIPLE_JUMP_LAND_STOP = 0x0800023A\n" -"ACT_LONG_JUMP_LAND_STOP = 0x0800023B\n" -"ACT_GROUND_POUND_LAND = 0x0080023C\n" -"ACT_BRAKING_STOP = 0x0C00023D\n" -"ACT_BUTT_SLIDE_STOP = 0x0C00023E\n" -"ACT_HOLD_BUTT_SLIDE_STOP = 0x0800043F\n" -"ACT_WALKING = 0x04000440\n" -"ACT_HOLD_WALKING = 0x00000442\n" -"ACT_TURNING_AROUND = 0x00000443\n" -"ACT_FINISH_TURNING_AROUND = 0x00000444\n" -"ACT_BRAKING = 0x04000445\n" -"ACT_RIDING_SHELL_GROUND = 0x20810446\n" -"ACT_HOLD_HEAVY_WALKING = 0x00000447\n" -"ACT_CRAWLING = 0x04008448\n" -"ACT_BURNING_GROUND = 0x00020449\n" -"ACT_DECELERATING = 0x0400044A\n" -"ACT_HOLD_DECELERATING = 0x0000044B\n" -"ACT_BEGIN_SLIDING = 0x00000050\n" -"ACT_HOLD_BEGIN_SLIDING = 0x00000051\n" -"ACT_BUTT_SLIDE = 0x00840452\n" -"ACT_STOMACH_SLIDE = 0x008C0453\n" -"ACT_HOLD_BUTT_SLIDE = 0x00840454\n" -"ACT_HOLD_STOMACH_SLIDE = 0x008C0455\n" -"ACT_DIVE_SLIDE = 0x00880456\n" -"ACT_MOVE_PUNCHING = 0x00800457\n" -"ACT_CROUCH_SLIDE = 0x04808459\n" -"ACT_SLIDE_KICK_SLIDE = 0x0080045A\n" -"ACT_HARD_BACKWARD_GROUND_KB = 0x00020460\n" -"ACT_HARD_FORWARD_GROUND_KB = 0x00020461\n" -"ACT_BACKWARD_GROUND_KB = 0x00020462\n" -"ACT_FORWARD_GROUND_KB = 0x00020463\n" -"ACT_SOFT_BACKWARD_GROUND_KB = 0x00020464\n" -"ACT_SOFT_FORWARD_GROUND_KB = 0x00020465\n" -"ACT_GROUND_BONK = 0x00020466\n" -"ACT_DEATH_EXIT_LAND = 0x00020467\n" -"ACT_JUMP_LAND = 0x04000470\n" -"ACT_FREEFALL_LAND = 0x04000471\n" -"ACT_DOUBLE_JUMP_LAND = 0x04000472\n" -"ACT_SIDE_FLIP_LAND = 0x04000473\n" -"ACT_HOLD_JUMP_LAND = 0x00000474\n" -"ACT_HOLD_FREEFALL_LAND = 0x00000475\n" -"ACT_QUICKSAND_JUMP_LAND = 0x00000476\n" -"ACT_HOLD_QUICKSAND_JUMP_LAND = 0x00000477\n" -"ACT_TRIPLE_JUMP_LAND = 0x04000478\n" -"ACT_LONG_JUMP_LAND = 0x00000479\n" -"ACT_BACKFLIP_LAND = 0x0400047A\n" -"ACT_JUMP = 0x03000880\n" -"ACT_DOUBLE_JUMP = 0x03000881\n" -"ACT_TRIPLE_JUMP = 0x01000882\n" -"ACT_BACKFLIP = 0x01000883\n" -"ACT_STEEP_JUMP = 0x03000885\n" -"ACT_WALL_KICK_AIR = 0x03000886\n" -"ACT_SIDE_FLIP = 0x01000887\n" -"ACT_LONG_JUMP = 0x03000888\n" -"ACT_WATER_JUMP = 0x01000889\n" -"ACT_DIVE = 0x0188088A\n" -"ACT_FREEFALL = 0x0100088C\n" -"ACT_TOP_OF_POLE_JUMP = 0x0300088D\n" -"ACT_BUTT_SLIDE_AIR = 0x0300088E\n" -"ACT_FLYING_TRIPLE_JUMP = 0x03000894\n" -"ACT_SHOT_FROM_CANNON = 0x00880898\n" -"ACT_FLYING = 0x10880899\n" -"ACT_RIDING_SHELL_JUMP = 0x0281089A\n" -"ACT_RIDING_SHELL_FALL = 0x0081089B\n" -"ACT_VERTICAL_WIND = 0x1008089C\n" -"ACT_HOLD_JUMP = 0x030008A0\n" -"ACT_HOLD_FREEFALL = 0x010008A1\n" -"ACT_HOLD_BUTT_SLIDE_AIR = 0x010008A2\n" -"ACT_HOLD_WATER_JUMP = 0x010008A3\n" -"ACT_TWIRLING = 0x108008A4\n" -"ACT_FORWARD_ROLLOUT = 0x010008A6\n" -"ACT_AIR_HIT_WALL = 0x000008A7\n" -"ACT_RIDING_HOOT = 0x000004A8\n" -"ACT_GROUND_POUND = 0x008008A9\n" -"ACT_SLIDE_KICK = 0x018008AA\n" -"ACT_AIR_THROW = 0x830008AB\n" -"ACT_JUMP_KICK = 0x018008AC\n" -"ACT_BACKWARD_ROLLOUT = 0x010008AD\n" -"ACT_CRAZY_BOX_BOUNCE = 0x000008AE\n" -"ACT_SPECIAL_TRIPLE_JUMP = 0x030008AF\n" -"ACT_BACKWARD_AIR_KB = 0x010208B0\n" -"ACT_FORWARD_AIR_KB = 0x010208B1\n" -"ACT_HARD_FORWARD_AIR_KB = 0x010208B2\n" -"ACT_HARD_BACKWARD_AIR_KB = 0x010208B3\n" -"ACT_BURNING_JUMP = 0x010208B4\n" -"ACT_BURNING_FALL = 0x010208B5\n" -"ACT_SOFT_BONK = 0x010208B6\n" -"ACT_LAVA_BOOST = 0x010208B7\n" -"ACT_GETTING_BLOWN = 0x010208B8\n" -"ACT_THROWN_FORWARD = 0x010208BD\n" -"ACT_THROWN_BACKWARD = 0x010208BE\n" -"ACT_WATER_IDLE = 0x380022C0\n" -"ACT_HOLD_WATER_IDLE = 0x380022C1\n" -"ACT_WATER_ACTION_END = 0x300022C2\n" -"ACT_HOLD_WATER_ACTION_END = 0x300022C3\n" -"ACT_DROWNING = 0x300032C4\n" -"ACT_BACKWARD_WATER_KB = 0x300222C5\n" -"ACT_FORWARD_WATER_KB = 0x300222C6\n" -"ACT_WATER_DEATH = 0x300032C7\n" -"ACT_WATER_SHOCKED = 0x300222C8\n" -"ACT_BREASTSTROKE = 0x300024D0\n" -"ACT_SWIMMING_END = 0x300024D1\n" -"ACT_FLUTTER_KICK = 0x300024D2\n" -"ACT_HOLD_BREASTSTROKE = 0x300024D3\n" -"ACT_HOLD_SWIMMING_END = 0x300024D4\n" -"ACT_HOLD_FLUTTER_KICK = 0x300024D5\n" -"ACT_WATER_SHELL_SWIMMING = 0x300024D6\n" -"ACT_WATER_THROW = 0x300024E0\n" -"ACT_WATER_PUNCH = 0x300024E1\n" -"ACT_WATER_PLUNGE = 0x300022E2\n" -"ACT_CAUGHT_IN_WHIRLPOOL = 0x300222E3\n" -"ACT_METAL_WATER_STANDING = 0x080042F0\n" -"ACT_HOLD_METAL_WATER_STANDING = 0x080042F1\n" -"ACT_METAL_WATER_WALKING = 0x000044F2\n" -"ACT_HOLD_METAL_WATER_WALKING = 0x000044F3\n" -"ACT_METAL_WATER_FALLING = 0x000042F4\n" -"ACT_HOLD_METAL_WATER_FALLING = 0x000042F5\n" -"ACT_METAL_WATER_FALL_LAND = 0x000042F6\n" -"ACT_HOLD_METAL_WATER_FALL_LAND = 0x000042F7\n" -"ACT_METAL_WATER_JUMP = 0x000044F8\n" -"ACT_HOLD_METAL_WATER_JUMP = 0x000044F9\n" -"ACT_METAL_WATER_JUMP_LAND = 0x000044FA\n" -"ACT_HOLD_METAL_WATER_JUMP_LAND = 0x000044FB\n" -"ACT_DISAPPEARED = 0x00001300\n" -"ACT_INTRO_CUTSCENE = 0x04001301\n" -"ACT_STAR_DANCE_EXIT = 0x00001302\n" -"ACT_STAR_DANCE_WATER = 0x00001303\n" -"ACT_FALL_AFTER_STAR_GRAB = 0x00001904\n" -"ACT_READING_AUTOMATIC_DIALOG = 0x20001305\n" -"ACT_READING_NPC_DIALOG = 0x20001306\n" -"ACT_STAR_DANCE_NO_EXIT = 0x00001307\n" -"ACT_READING_SIGN = 0x00001308\n" -"ACT_JUMBO_STAR_CUTSCENE = 0x00001909\n" -"ACT_WAITING_FOR_DIALOG = 0x0000130A\n" -"ACT_DEBUG_FREE_MOVE = 0x0000130F\n" -"ACT_STANDING_DEATH = 0x00021311\n" -"ACT_QUICKSAND_DEATH = 0x00021312\n" -"ACT_ELECTROCUTION = 0x00021313\n" -"ACT_SUFFOCATION = 0x00021314\n" -"ACT_DEATH_ON_STOMACH = 0x00021315\n" -"ACT_DEATH_ON_BACK = 0x00021316\n" -"ACT_EATEN_BY_BUBBA = 0x00021317\n" -"ACT_END_PEACH_CUTSCENE = 0x00001918\n" -"ACT_CREDITS_CUTSCENE = 0x00001319\n" -"ACT_END_WAVING_CUTSCENE = 0x0000131A\n" -"ACT_PULLING_DOOR = 0x00001320\n" -"ACT_PUSHING_DOOR = 0x00001321\n" -"ACT_WARP_DOOR_SPAWN = 0x00001322\n" -"ACT_EMERGE_FROM_PIPE = 0x00001923\n" -"ACT_SPAWN_SPIN_AIRBORNE = 0x00001924\n" -"ACT_SPAWN_SPIN_LANDING = 0x00001325\n" -"ACT_EXIT_AIRBORNE = 0x00001926\n" -"ACT_EXIT_LAND_SAVE_DIALOG = 0x00001327\n" -"ACT_DEATH_EXIT = 0x00001928\n" -"ACT_UNUSED_DEATH_EXIT = 0x00001929\n" -"ACT_FALLING_DEATH_EXIT = 0x0000192A\n" -"ACT_SPECIAL_EXIT_AIRBORNE = 0x0000192B\n" -"ACT_SPECIAL_DEATH_EXIT = 0x0000192C\n" -"ACT_FALLING_EXIT_AIRBORNE = 0x0000192D\n" -"ACT_UNLOCKING_KEY_DOOR = 0x0000132E\n" -"ACT_UNLOCKING_STAR_DOOR = 0x0000132F\n" -"ACT_ENTERING_STAR_DOOR = 0x00001331\n" -"ACT_SPAWN_NO_SPIN_AIRBORNE = 0x00001932\n" -"ACT_SPAWN_NO_SPIN_LANDING = 0x00001333\n" -"ACT_BBH_ENTER_JUMP = 0x00001934\n" -"ACT_BBH_ENTER_SPIN = 0x00001535\n" -"ACT_TELEPORT_FADE_OUT = 0x00001336\n" -"ACT_TELEPORT_FADE_IN = 0x00001337\n" -"ACT_SHOCKED = 0x00020338\n" -"ACT_SQUISHED = 0x00020339\n" -"ACT_HEAD_STUCK_IN_GROUND = 0x0002033A\n" -"ACT_BUTT_STUCK_IN_GROUND = 0x0002033B\n" -"ACT_FEET_STUCK_IN_GROUND = 0x0002033C\n" -"ACT_PUTTING_ON_CAP = 0x0000133D\n" -"ACT_TAKING_OFF_CAP = 0x0000133E\n" -"ACT_HOLDING_POLE = 0x08100340\n" -"ACT_GRAB_POLE_SLOW = 0x00100341\n" -"ACT_GRAB_POLE_FAST = 0x00100342\n" -"ACT_CLIMBING_POLE = 0x00100343\n" -"ACT_TOP_OF_POLE_TRANSITION = 0x00100344\n" -"ACT_TOP_OF_POLE = 0x00100345\n" -"ACT_START_HANGING = 0x08200348\n" -"ACT_HANGING = 0x00200349\n" -"ACT_HANG_MOVING = 0x0020054A\n" -"ACT_LEDGE_GRAB = 0x0800034B\n" -"ACT_LEDGE_CLIMB_SLOW_1 = 0x0000054C\n" -"ACT_LEDGE_CLIMB_SLOW_2 = 0x0000054D\n" -"ACT_LEDGE_CLIMB_DOWN = 0x0000054E\n" -"ACT_LEDGE_CLIMB_FAST = 0x0000054F\n" -"ACT_GRABBED = 0x00020370\n" -"ACT_IN_CANNON = 0x00001371\n" -"ACT_TORNADO_TWIRLING = 0x10020372\n" -"ACT_BUBBLED = (0x173 | ACT_FLAG_MOVING | ACT_FLAG_PAUSE_EXIT)\n" -"ACT_PUNCHING = 0x00800380\n" -"ACT_PICKING_UP = 0x00000383\n" -"ACT_DIVE_PICKING_UP = 0x00000385\n" -"ACT_STOMACH_SLIDE_STOP = 0x00000386\n" -"ACT_PLACING_DOWN = 0x00000387\n" -"ACT_THROWING = 0x80000588\n" -"ACT_HEAVY_THROW = 0x80000589\n" -"ACT_PICKING_UP_BOWSER = 0x00000390\n" -"ACT_HOLDING_BOWSER = 0x00000391\n" -"ACT_RELEASING_BOWSER = 0x00000392\n" -"END_DEMO = (1 << 7)\n" -"VALID_BUTTONS = (A_BUTTON | B_BUTTON | Z_TRIG | START_BUTTON | U_JPAD | D_JPAD | L_JPAD | R_JPAD | L_TRIG | R_TRIG | X_BUTTON | Y_BUTTON | U_CBUTTONS | D_CBUTTONS | L_CBUTTONS | R_CBUTTONS )\n" -"C_BUTTONS = (U_CBUTTONS | D_CBUTTONS | L_CBUTTONS | R_CBUTTONS )\n" -"HOOK_UPDATE = 0\n" -"HOOK_MARIO_UPDATE = 1\n" -"HOOK_BEFORE_MARIO_UPDATE = 2\n" -"HOOK_ON_SET_MARIO_ACTION = 3\n" -"HOOK_BEFORE_PHYS_STEP = 4\n" -"HOOK_ALLOW_PVP_ATTACK = 5\n" -"HOOK_ON_PVP_ATTACK = 6\n" -"HOOK_ON_PLAYER_CONNECTED = 7\n" -"HOOK_ON_PLAYER_DISCONNECTED = 8\n" -"HOOK_ON_HUD_RENDER = 9\n" -"HOOK_ALLOW_INTERACT = 10\n" -"HOOK_ON_INTERACT = 11\n" -"HOOK_ON_LEVEL_INIT = 12\n" -"HOOK_ON_WARP = 13\n" -"HOOK_ON_SYNC_VALID = 14\n" -"HOOK_ON_OBJECT_UNLOAD = 15\n" -"HOOK_ON_SYNC_OBJECT_UNLOAD = 16\n" -"HOOK_ON_PAUSE_EXIT = 17\n" -"HOOK_GET_STAR_COLLECTION_DIALOG = 18\n" -"HOOK_ON_SET_CAMERA_MODE = 19\n" -"HOOK_ON_OBJECT_RENDER = 20\n" -"HOOK_ON_DEATH = 21\n" -"HOOK_ON_PACKET_RECEIVE = 22\n" -"HOOK_USE_ACT_SELECT = 23\n" -"HOOK_ON_CHANGE_CAMERA_ANGLE = 24\n" -"HOOK_ON_SCREEN_TRANSITION = 25\n" -"HOOK_ALLOW_HAZARD_SURFACE = 26\n" -"HOOK_ON_CHAT_MESSAGE = 27\n" -"HOOK_OBJECT_SET_MODEL = 28\n" -"HOOK_CHARACTER_SOUND = 29\n" -"HOOK_BEFORE_SET_MARIO_ACTION = 30\n" -"HOOK_JOINED_GAME = 31\n" -"HOOK_ON_OBJECT_ANIM_UPDATE = 32\n" -"HOOK_ON_DIALOG = 33\n" -"HOOK_ON_EXIT = 34\n" -"HOOK_DIALOG_SOUND = 35\n" -"HOOK_ON_HUD_RENDER_BEHIND = 36\n" -"HOOK_ON_COLLIDE_LEVEL_BOUNDS = 37\n" -"HOOK_MIRROR_MARIO_RENDER = 38\n" -"HOOK_MARIO_OVERRIDE_PHYS_STEP_DEFACTO_SPEED = 39\n" -"HOOK_ON_OBJECT_LOAD = 40\n" -"HOOK_ON_PLAY_SOUND = 41\n" -"HOOK_ON_SEQ_LOAD = 42\n" -"HOOK_ON_ATTACK_OBJECT = 43\n" -"HOOK_ON_LANGUAGE_CHANGED = 44\n" -"HOOK_ON_MODS_LOADED = 45\n" -"HOOK_ON_NAMETAGS_RENDER = 46\n" -"HOOK_ON_DJUI_THEME_CHANGED = 47\n" -"HOOK_ON_GEO_PROCESS = 48\n" -"HOOK_BEFORE_GEO_PROCESS = 49\n" -"HOOK_ON_GEO_PROCESS_CHILDREN = 50\n" -"HOOK_MARIO_OVERRIDE_GEOMETRY_INPUTS = 51\n" -"HOOK_ON_INTERACTIONS = 52\n" -"HOOK_MAX = 53\n" -"ACTION_HOOK_EVERY_FRAME = 0\n" -"ACTION_HOOK_GRAVITY = 1\n" -"ACTION_HOOK_MAX = 2\n" -"MOD_MENU_ELEMENT_BUTTON = 0\n" -"MOD_MENU_ELEMENT_CHECKBOX = 1\n" -"MOD_MENU_ELEMENT_SLIDER = 2\n" -"MOD_MENU_ELEMENT_INPUTBOX = 3\n" -"MOD_MENU_ELEMENT_MAX = 4\n" -"HUD_DISPLAY_LIVES = 0\n" -"HUD_DISPLAY_COINS = 1\n" -"HUD_DISPLAY_STARS = 2\n" -"HUD_DISPLAY_WEDGES = 3\n" -"HUD_DISPLAY_KEYS = 4\n" -"HUD_DISPLAY_FLAGS = 5\n" -"HUD_DISPLAY_TIMER = 6\n" -"HUD_DISPLAY_CAMERA_STATUS = 7\n" -"HUD_DISPLAY_FLAGS_NONE = 0x0000\n" -"HUD_DISPLAY_FLAGS_LIVES = 0x0001\n" -"HUD_DISPLAY_FLAGS_COIN_COUNT = 0x0002\n" -"HUD_DISPLAY_FLAGS_STAR_COUNT = 0x0004\n" -"HUD_DISPLAY_FLAGS_CAMERA_AND_POWER = 0x0008\n" -"HUD_DISPLAY_FLAGS_KEYS = 0x0010\n" -"HUD_DISPLAY_FLAGS_UNKNOWN_0020 = 0x0020\n" -"HUD_DISPLAY_FLAGS_TIMER = 0x0040\n" -"HUD_DISPLAY_FLAGS_CAMERA = 0x0080\n" -"HUD_DISPLAY_FLAGS_POWER = 0x0100\n" -"HUD_DISPLAY_FLAGS_EMPHASIZE_POWER = 0x8000\n" -"E_MODEL_NONE = 0\n" -"E_MODEL_MARIO = 1\n" -"E_MODEL_SMOKE = 2\n" -"E_MODEL_SPARKLES = 3\n" -"E_MODEL_BUBBLE = 4\n" -"E_MODEL_SMALL_WATER_SPLASH = 5\n" -"E_MODEL_IDLE_WATER_WAVE = 6\n" -"E_MODEL_WATER_SPLASH = 7\n" -"E_MODEL_WAVE_TRAIL = 8\n" -"E_MODEL_YELLOW_COIN = 9\n" -"E_MODEL_STAR = 10\n" -"E_MODEL_TRANSPARENT_STAR = 11\n" -"E_MODEL_WOODEN_SIGNPOST = 12\n" -"E_MODEL_WHITE_PARTICLE_SMALL = 13\n" -"E_MODEL_RED_FLAME = 14\n" -"E_MODEL_BLUE_FLAME = 15\n" -"E_MODEL_BURN_SMOKE = 16\n" -"E_MODEL_LEAVES = 17\n" -"E_MODEL_PURPLE_MARBLE = 18\n" -"E_MODEL_TRAMPOLINE = 19\n" -"E_MODEL_TRAMPOLINE_CENTER = 20\n" -"E_MODEL_TRAMPOLINE_BASE = 21\n" -"E_MODEL_FISH = 22\n" -"E_MODEL_FISH_SHADOW = 23\n" -"E_MODEL_SPARKLES_ANIMATION = 24\n" -"E_MODEL_SAND_DUST = 25\n" -"E_MODEL_BUTTERFLY = 26\n" -"E_MODEL_BURN_SMOKE_UNUSED = 27\n" -"E_MODEL_PEBBLE = 28\n" -"E_MODEL_MIST = 29\n" -"E_MODEL_WHITE_PUFF = 30\n" -"E_MODEL_WHITE_PARTICLE_DL = 31\n" -"E_MODEL_WHITE_PARTICLE = 32\n" -"E_MODEL_YELLOW_COIN_NO_SHADOW = 33\n" -"E_MODEL_BLUE_COIN = 34\n" -"E_MODEL_BLUE_COIN_NO_SHADOW = 35\n" -"E_MODEL_MARIOS_WINGED_METAL_CAP = 36\n" -"E_MODEL_MARIOS_METAL_CAP = 37\n" -"E_MODEL_MARIOS_WING_CAP = 38\n" -"E_MODEL_MARIOS_CAP = 39\n" -"E_MODEL_BOWSER_KEY_CUTSCENE = 40\n" -"E_MODEL_BOWSER_KEY = 41\n" -"E_MODEL_RED_FLAME_SHADOW = 42\n" -"E_MODEL_1UP = 43\n" -"E_MODEL_RED_COIN = 44\n" -"E_MODEL_RED_COIN_NO_SHADOW = 45\n" -"E_MODEL_NUMBER = 46\n" -"E_MODEL_EXPLOSION = 47\n" -"E_MODEL_DIRT_ANIMATION = 48\n" -"E_MODEL_CARTOON_STAR = 49\n" -"E_MODEL_BLUE_COIN_SWITCH = 50\n" -"E_MODEL_AMP = 51\n" -"E_MODEL_PURPLE_SWITCH = 52\n" -"E_MODEL_CHECKERBOARD_PLATFORM = 53\n" -"E_MODEL_BREAKABLE_BOX = 54\n" -"E_MODEL_BREAKABLE_BOX_SMALL = 55\n" -"E_MODEL_EXCLAMATION_BOX_OUTLINE = 56\n" -"E_MODEL_EXCLAMATION_BOX = 57\n" -"E_MODEL_GOOMBA = 58\n" -"E_MODEL_EXCLAMATION_POINT = 59\n" -"E_MODEL_KOOPA_SHELL = 60\n" -"E_MODEL_METAL_BOX = 61\n" -"E_MODEL_METAL_BOX_DL = 62\n" -"E_MODEL_BLACK_BOBOMB = 63\n" -"E_MODEL_BOBOMB_BUDDY = 64\n" -"E_MODEL_DL_CANNON_LID = 65\n" -"E_MODEL_BOWLING_BALL = 66\n" -"E_MODEL_CANNON_BARREL = 67\n" -"E_MODEL_CANNON_BASE = 68\n" -"E_MODEL_HEART = 69\n" -"E_MODEL_FLYGUY = 70\n" -"E_MODEL_CHUCKYA = 71\n" -"E_MODEL_TRAJECTORY_MARKER_BALL = 72\n" -"E_MODEL_BULLET_BILL = 73\n" -"E_MODEL_YELLOW_SPHERE = 74\n" -"E_MODEL_HOOT = 75\n" -"E_MODEL_YOSHI_EGG = 76\n" -"E_MODEL_THWOMP = 77\n" -"E_MODEL_HEAVE_HO = 78\n" -"E_MODEL_BLARGG = 79\n" -"E_MODEL_BULLY = 80\n" -"E_MODEL_BULLY_BOSS = 81\n" -"E_MODEL_WATER_BOMB = 82\n" -"E_MODEL_WATER_BOMB_SHADOW = 83\n" -"E_MODEL_KING_BOBOMB = 84\n" -"E_MODEL_MANTA_RAY = 85\n" -"E_MODEL_UNAGI = 86\n" -"E_MODEL_SUSHI = 87\n" -"E_MODEL_DL_WHIRLPOOL = 88\n" -"E_MODEL_CLAM_SHELL = 89\n" -"E_MODEL_POKEY_HEAD = 90\n" -"E_MODEL_POKEY_BODY_PART = 91\n" -"E_MODEL_TWEESTER = 92\n" -"E_MODEL_KLEPTO = 93\n" -"E_MODEL_EYEROK_LEFT_HAND = 94\n" -"E_MODEL_EYEROK_RIGHT_HAND = 95\n" -"E_MODEL_DL_MONTY_MOLE_HOLE = 96\n" -"E_MODEL_MONTY_MOLE = 97\n" -"E_MODEL_UKIKI = 98\n" -"E_MODEL_FWOOSH = 99\n" -"E_MODEL_SPINDRIFT = 100\n" -"E_MODEL_MR_BLIZZARD_HIDDEN = 101\n" -"E_MODEL_MR_BLIZZARD = 102\n" -"E_MODEL_PENGUIN = 103\n" -"E_MODEL_CAP_SWITCH_EXCLAMATION = 104\n" -"E_MODEL_CAP_SWITCH = 105\n" -"E_MODEL_CAP_SWITCH_BASE = 106\n" -"E_MODEL_BOO = 107\n" -"E_MODEL_BETA_BOO_KEY = 108\n" -"E_MODEL_HAUNTED_CHAIR = 109\n" -"E_MODEL_MAD_PIANO = 110\n" -"E_MODEL_BOOKEND_PART = 111\n" -"E_MODEL_BOOKEND = 112\n" -"E_MODEL_HAUNTED_CAGE = 113\n" -"E_MODEL_BIRDS = 114\n" -"E_MODEL_PEACH = 115\n" -"E_MODEL_YOSHI = 116\n" -"E_MODEL_ENEMY_LAKITU = 117\n" -"E_MODEL_SPINY_BALL = 118\n" -"E_MODEL_SPINY = 119\n" -"E_MODEL_WIGGLER_HEAD = 120\n" -"E_MODEL_WIGGLER_BODY = 121\n" -"E_MODEL_BUBBA = 122\n" -"E_MODEL_BOWSER = 123\n" -"E_MODEL_BOWSER_BOMB_CHILD_OBJ = 124\n" -"E_MODEL_BOWSER_BOMB = 125\n" -"E_MODEL_BOWSER_SMOKE = 126\n" -"E_MODEL_BOWSER_FLAMES = 127\n" -"E_MODEL_BOWSER_WAVE = 128\n" -"E_MODEL_BOWSER2 = 129\n" -"E_MODEL_BUB = 130\n" -"E_MODEL_TREASURE_CHEST_BASE = 131\n" -"E_MODEL_TREASURE_CHEST_LID = 132\n" -"E_MODEL_CYAN_FISH = 133\n" -"E_MODEL_WATER_RING = 134\n" -"E_MODEL_WATER_MINE = 135\n" -"E_MODEL_SEAWEED = 136\n" -"E_MODEL_SKEETER = 137\n" -"E_MODEL_PIRANHA_PLANT = 138\n" -"E_MODEL_WHOMP = 139\n" -"E_MODEL_KOOPA_WITH_SHELL = 140\n" -"E_MODEL_KOOPA_WITHOUT_SHELL = 141\n" -"E_MODEL_METALLIC_BALL = 142\n" -"E_MODEL_CHAIN_CHOMP = 143\n" -"E_MODEL_KOOPA_FLAG = 144\n" -"E_MODEL_WOODEN_POST = 145\n" -"E_MODEL_MIPS = 146\n" -"E_MODEL_BOO_CASTLE = 147\n" -"E_MODEL_LAKITU = 148\n" -"E_MODEL_TOAD = 149\n" -"E_MODEL_CHILL_BULLY = 150\n" -"E_MODEL_BIG_CHILL_BULLY = 151\n" -"E_MODEL_MONEYBAG = 152\n" -"E_MODEL_SWOOP = 153\n" -"E_MODEL_SCUTTLEBUG = 154\n" -"E_MODEL_MR_I_IRIS = 155\n" -"E_MODEL_MR_I = 156\n" -"E_MODEL_DORRIE = 157\n" -"E_MODEL_SNUFIT = 158\n" -"E_MODEL_ERROR_MODEL = 159\n" -"E_MODEL_BUBBLY_TREE = 160\n" -"E_MODEL_COURTYARD_SPIKY_TREE = 161\n" -"E_MODEL_SNOW_TREE = 162\n" -"E_MODEL_PALM_TREE = 163\n" -"E_MODEL_CASTLE_CASTLE_DOOR = 164\n" -"E_MODEL_BBH_HAUNTED_DOOR = 165\n" -"E_MODEL_HMC_WOODEN_DOOR = 166\n" -"E_MODEL_HMC_METAL_DOOR = 167\n" -"E_MODEL_HMC_HAZY_MAZE_DOOR = 168\n" -"E_MODEL_CASTLE_DOOR_0_STARS = 169\n" -"E_MODEL_CASTLE_DOOR_1_STAR = 170\n" -"E_MODEL_CASTLE_DOOR_3_STARS = 171\n" -"E_MODEL_CASTLE_STAR_DOOR_8_STARS = 172\n" -"E_MODEL_CASTLE_STAR_DOOR_30_STARS = 173\n" -"E_MODEL_CASTLE_STAR_DOOR_50_STARS = 174\n" -"E_MODEL_CASTLE_STAR_DOOR_70_STARS = 175\n" -"E_MODEL_CASTLE_KEY_DOOR = 176\n" -"E_MODEL_CCM_CABIN_DOOR = 177\n" -"E_MODEL_CASTLE_METAL_DOOR = 178\n" -"E_MODEL_CASTLE_GROUNDS_METAL_DOOR = 179\n" -"E_MODEL_WF_TOWER_TRAPEZOID_PLATORM = 180\n" -"E_MODEL_WF_TOWER_SQUARE_PLATORM = 181\n" -"E_MODEL_WF_TOWER_SQUARE_PLATORM_UNUSED = 182\n" -"E_MODEL_WF_TOWER_SQUARE_PLATORM_ELEVATOR = 183\n" -"E_MODEL_BBH_STAIRCASE_STEP = 184\n" -"E_MODEL_BBH_TILTING_FLOOR_PLATFORM = 185\n" -"E_MODEL_BBH_TUMBLING_PLATFORM = 186\n" -"E_MODEL_BBH_TUMBLING_PLATFORM_PART = 187\n" -"E_MODEL_BBH_MOVING_BOOKSHELF = 188\n" -"E_MODEL_BBH_MESH_ELEVATOR = 189\n" -"E_MODEL_BBH_MERRY_GO_ROUND = 190\n" -"E_MODEL_BBH_WOODEN_TOMB = 191\n" -"E_MODEL_CCM_ROPEWAY_LIFT = 192\n" -"E_MODEL_CCM_SNOWMAN_HEAD = 193\n" -"E_MODEL_CASTLE_BOWSER_TRAP = 194\n" -"E_MODEL_CASTLE_WATER_LEVEL_PILLAR = 195\n" -"E_MODEL_CASTLE_CLOCK_MINUTE_HAND = 196\n" -"E_MODEL_CASTLE_CLOCK_HOUR_HAND = 197\n" -"E_MODEL_CASTLE_CLOCK_PENDULUM = 198\n" -"E_MODEL_HMC_METAL_PLATFORM = 199\n" -"E_MODEL_HMC_METAL_ARROW_PLATFORM = 200\n" -"E_MODEL_HMC_ELEVATOR_PLATFORM = 201\n" -"E_MODEL_HMC_ROLLING_ROCK = 202\n" -"E_MODEL_HMC_ROCK_PIECE = 203\n" -"E_MODEL_HMC_ROCK_SMALL_PIECE = 204\n" -"E_MODEL_HMC_RED_GRILLS = 205\n" -"E_MODEL_SSL_PYRAMID_TOP = 206\n" -"E_MODEL_SSL_GRINDEL = 207\n" -"E_MODEL_SSL_SPINDEL = 208\n" -"E_MODEL_SSL_MOVING_PYRAMID_WALL = 209\n" -"E_MODEL_SSL_PYRAMID_ELEVATOR = 210\n" -"E_MODEL_SSL_TOX_BOX = 211\n" -"E_MODEL_BOB_CHAIN_CHOMP_GATE = 212\n" -"E_MODEL_BOB_SEESAW_PLATFORM = 213\n" -"E_MODEL_BOB_BARS_GRILLS = 214\n" -"E_MODEL_SL_SNOW_TRIANGLE = 215\n" -"E_MODEL_SL_CRACKED_ICE = 216\n" -"E_MODEL_SL_CRACKED_ICE_CHUNK = 217\n" -"E_MODEL_WDW_SQUARE_FLOATING_PLATFORM = 218\n" -"E_MODEL_WDW_ARROW_LIFT = 219\n" -"E_MODEL_WDW_WATER_LEVEL_DIAMOND = 220\n" -"E_MODEL_WDW_HIDDEN_PLATFORM = 221\n" -"E_MODEL_WDW_EXPRESS_ELEVATOR = 222\n" -"E_MODEL_WDW_RECTANGULAR_FLOATING_PLATFORM = 223\n" -"E_MODEL_WDW_ROTATING_PLATFORM = 224\n" -"E_MODEL_JRB_SHIP_LEFT_HALF_PART = 225\n" -"E_MODEL_JRB_SHIP_BACK_LEFT_PART = 226\n" -"E_MODEL_JRB_SHIP_RIGHT_HALF_PART = 227\n" -"E_MODEL_JRB_SHIP_BACK_RIGHT_PART = 228\n" -"E_MODEL_JRB_SUNKEN_SHIP = 229\n" -"E_MODEL_JRB_SUNKEN_SHIP_BACK = 230\n" -"E_MODEL_JRB_ROCK = 231\n" -"E_MODEL_JRB_SLIDING_BOX = 232\n" -"E_MODEL_JRB_FALLING_PILLAR = 233\n" -"E_MODEL_JRB_FALLING_PILLAR_BASE = 234\n" -"E_MODEL_JRB_FLOATING_PLATFORM = 235\n" -"E_MODEL_THI_HUGE_ISLAND_TOP = 236\n" -"E_MODEL_THI_TINY_ISLAND_TOP = 237\n" -"E_MODEL_TTC_ROTATING_CUBE = 238\n" -"E_MODEL_TTC_ROTATING_PRISM = 239\n" -"E_MODEL_TTC_PENDULUM = 240\n" -"E_MODEL_TTC_LARGE_TREADMILL = 241\n" -"E_MODEL_TTC_SMALL_TREADMILL = 242\n" -"E_MODEL_TTC_PUSH_BLOCK = 243\n" -"E_MODEL_TTC_ROTATING_HEXAGON = 244\n" -"E_MODEL_TTC_ROTATING_TRIANGLE = 245\n" -"E_MODEL_TTC_PIT_BLOCK = 246\n" -"E_MODEL_TTC_PIT_BLOCK_UNUSED = 247\n" -"E_MODEL_TTC_ELEVATOR_PLATFORM = 248\n" -"E_MODEL_TTC_CLOCK_HAND = 249\n" -"E_MODEL_TTC_SPINNER = 250\n" -"E_MODEL_TTC_SMALL_GEAR = 251\n" -"E_MODEL_TTC_LARGE_GEAR = 252\n" -"E_MODEL_RR_SLIDING_PLATFORM = 253\n" -"E_MODEL_RR_FLYING_CARPET = 254\n" -"E_MODEL_RR_OCTAGONAL_PLATFORM = 255\n" -"E_MODEL_RR_ROTATING_BRIDGE_PLATFORM = 256\n" -"E_MODEL_RR_TRIANGLE_PLATFORM = 257\n" -"E_MODEL_RR_CRUISER_WING = 258\n" -"E_MODEL_RR_SEESAW_PLATFORM = 259\n" -"E_MODEL_RR_L_SHAPED_PLATFORM = 260\n" -"E_MODEL_RR_SWINGING_PLATFORM = 261\n" -"E_MODEL_RR_DONUT_PLATFORM = 262\n" -"E_MODEL_RR_ELEVATOR_PLATFORM = 263\n" -"E_MODEL_RR_TRICKY_TRIANGLES = 264\n" -"E_MODEL_RR_TRICKY_TRIANGLES_FRAME1 = 265\n" -"E_MODEL_RR_TRICKY_TRIANGLES_FRAME2 = 266\n" -"E_MODEL_RR_TRICKY_TRIANGLES_FRAME3 = 267\n" -"E_MODEL_RR_TRICKY_TRIANGLES_FRAME4 = 268\n" -"E_MODEL_BITDW_SQUARE_PLATFORM = 269\n" -"E_MODEL_BITDW_SEESAW_PLATFORM = 270\n" -"E_MODEL_BITDW_SLIDING_PLATFORM = 271\n" -"E_MODEL_BITDW_FERRIS_WHEEL_AXLE = 272\n" -"E_MODEL_BITDW_BLUE_PLATFORM = 273\n" -"E_MODEL_BITDW_STAIRCASE_FRAME4 = 274\n" -"E_MODEL_BITDW_STAIRCASE_FRAME3 = 275\n" -"E_MODEL_BITDW_STAIRCASE_FRAME2 = 276\n" -"E_MODEL_BITDW_STAIRCASE_FRAME1 = 277\n" -"E_MODEL_BITDW_STAIRCASE = 278\n" -"E_MODEL_BITFS_PLATFORM_ON_TRACK = 279\n" -"E_MODEL_BITFS_TILTING_SQUARE_PLATFORM = 280\n" -"E_MODEL_BITFS_SINKING_PLATFORMS = 281\n" -"E_MODEL_BITFS_BLUE_POLE = 282\n" -"E_MODEL_BITFS_SINKING_CAGE_PLATFORM = 283\n" -"E_MODEL_BITFS_ELEVATOR = 284\n" -"E_MODEL_BITFS_STRETCHING_PLATFORMS = 285\n" -"E_MODEL_BITFS_SEESAW_PLATFORM = 286\n" -"E_MODEL_BITFS_MOVING_SQUARE_PLATFORM = 287\n" -"E_MODEL_BITFS_SLIDING_PLATFORM = 288\n" -"E_MODEL_BITFS_TUMBLING_PLATFORM_PART = 289\n" -"E_MODEL_BITFS_TUMBLING_PLATFORM = 290\n" -"E_MODEL_BITS_SLIDING_PLATFORM = 291\n" -"E_MODEL_BITS_TWIN_SLIDING_PLATFORMS = 292\n" -"E_MODEL_BITS_OCTAGONAL_PLATFORM = 293\n" -"E_MODEL_BITS_BLUE_PLATFORM = 294\n" -"E_MODEL_BITS_FERRIS_WHEEL_AXLE = 295\n" -"E_MODEL_BITS_ARROW_PLATFORM = 296\n" -"E_MODEL_BITS_SEESAW_PLATFORM = 297\n" -"E_MODEL_BITS_TILTING_W_PLATFORM = 298\n" -"E_MODEL_BITS_STAIRCASE = 299\n" -"E_MODEL_BITS_STAIRCASE_FRAME1 = 300\n" -"E_MODEL_BITS_STAIRCASE_FRAME2 = 301\n" -"E_MODEL_BITS_STAIRCASE_FRAME3 = 302\n" -"E_MODEL_BITS_STAIRCASE_FRAME4 = 303\n" -"E_MODEL_BITS_WARP_PIPE = 304\n" -"E_MODEL_LLL_DRAWBRIDGE_PART = 305\n" -"E_MODEL_LLL_ROTATING_BLOCK_FIRE_BARS = 306\n" -"E_MODEL_LLL_ROTATING_HEXAGONAL_RING = 307\n" -"E_MODEL_LLL_SINKING_RECTANGULAR_PLATFORM = 308\n" -"E_MODEL_LLL_SINKING_SQUARE_PLATFORMS = 309\n" -"E_MODEL_LLL_TILTING_SQUARE_PLATFORM = 310\n" -"E_MODEL_LLL_BOWSER_PIECE_1 = 311\n" -"E_MODEL_LLL_BOWSER_PIECE_2 = 312\n" -"E_MODEL_LLL_BOWSER_PIECE_3 = 313\n" -"E_MODEL_LLL_BOWSER_PIECE_4 = 314\n" -"E_MODEL_LLL_BOWSER_PIECE_5 = 315\n" -"E_MODEL_LLL_BOWSER_PIECE_6 = 316\n" -"E_MODEL_LLL_BOWSER_PIECE_7 = 317\n" -"E_MODEL_LLL_BOWSER_PIECE_8 = 318\n" -"E_MODEL_LLL_BOWSER_PIECE_9 = 319\n" -"E_MODEL_LLL_BOWSER_PIECE_10 = 320\n" -"E_MODEL_LLL_BOWSER_PIECE_11 = 321\n" -"E_MODEL_LLL_BOWSER_PIECE_12 = 322\n" -"E_MODEL_LLL_BOWSER_PIECE_13 = 323\n" -"E_MODEL_LLL_BOWSER_PIECE_14 = 324\n" -"E_MODEL_LLL_MOVING_OCTAGONAL_MESH_PLATFORM = 325\n" -"E_MODEL_LLL_SINKING_ROCK_BLOCK = 326\n" -"E_MODEL_LLL_ROLLING_LOG = 327\n" -"E_MODEL_LLL_WOOD_BRIDGE = 328\n" -"E_MODEL_LLL_LARGE_WOOD_BRIDGE = 329\n" -"E_MODEL_LLL_FALLING_PLATFORM = 330\n" -"E_MODEL_LLL_LARGE_FALLING_PLATFORM = 331\n" -"E_MODEL_LLL_VOLCANO_FALLING_TRAP = 332\n" -"E_MODEL_DDD_BOWSER_SUB_DOOR = 333\n" -"E_MODEL_DDD_BOWSER_SUB = 334\n" -"E_MODEL_DDD_POLE = 335\n" -"E_MODEL_WF_BREAKABLE_WALL_RIGHT = 336\n" -"E_MODEL_WF_BREAKABLE_WALL_LEFT = 337\n" -"E_MODEL_WF_KICKABLE_BOARD = 338\n" -"E_MODEL_WF_TOWER_DOOR = 339\n" -"E_MODEL_WF_KICKABLE_BOARD_FELLED = 340\n" -"E_MODEL_CASTLE_GROUNDS_VCUTM_GRILL = 341\n" -"E_MODEL_CASTLE_GROUNDS_FLAG = 342\n" -"E_MODEL_CASTLE_GROUNDS_CANNON_GRILL = 343\n" -"E_MODEL_BOWSER_2_TILTING_ARENA = 344\n" -"E_MODEL_BOWSER_3_FALLING_PLATFORM_1 = 345\n" -"E_MODEL_BOWSER_3_FALLING_PLATFORM_2 = 346\n" -"E_MODEL_BOWSER_3_FALLING_PLATFORM_3 = 347\n" -"E_MODEL_BOWSER_3_FALLING_PLATFORM_4 = 348\n" -"E_MODEL_BOWSER_3_FALLING_PLATFORM_5 = 349\n" -"E_MODEL_BOWSER_3_FALLING_PLATFORM_6 = 350\n" -"E_MODEL_BOWSER_3_FALLING_PLATFORM_7 = 351\n" -"E_MODEL_BOWSER_3_FALLING_PLATFORM_8 = 352\n" -"E_MODEL_BOWSER_3_FALLING_PLATFORM_9 = 353\n" -"E_MODEL_BOWSER_3_FALLING_PLATFORM_10 = 354\n" -"E_MODEL_TTM_ROLLING_LOG = 355\n" -"E_MODEL_TTM_STAR_CAGE = 356\n" -"E_MODEL_TTM_BLUE_SMILEY = 357\n" -"E_MODEL_TTM_YELLOW_SMILEY = 358\n" -"E_MODEL_TTM_STAR_SMILEY = 359\n" -"E_MODEL_TTM_MOON_SMILEY = 360\n" -"E_MODEL_BUBBLE_PLAYER = 361\n" -"E_MODEL_LUIGI = 362\n" -"E_MODEL_LUIGIS_CAP = 363\n" -"E_MODEL_LUIGIS_METAL_CAP = 364\n" -"E_MODEL_LUIGIS_WING_CAP = 365\n" -"E_MODEL_LUIGIS_WINGED_METAL_CAP = 366\n" -"E_MODEL_TOAD_PLAYER = 367\n" -"E_MODEL_TOADS_CAP = 368\n" -"E_MODEL_TOADS_METAL_CAP = 369\n" -"E_MODEL_TOADS_WING_CAP = 370\n" -"E_MODEL_WALUIGI = 371\n" -"E_MODEL_WALUIGIS_CAP = 372\n" -"E_MODEL_WALUIGIS_METAL_CAP = 373\n" -"E_MODEL_WALUIGIS_WING_CAP = 374\n" -"E_MODEL_WALUIGIS_WINGED_METAL_CAP = 375\n" -"E_MODEL_WARIO = 376\n" -"E_MODEL_WARIOS_CAP = 377\n" -"E_MODEL_WARIOS_METAL_CAP = 378\n" -"E_MODEL_WARIOS_WING_CAP = 379\n" -"E_MODEL_WARIOS_WINGED_METAL_CAP = 380\n" -"E_MODEL_MAX = 381\n" -"SOUNDARGS_MASK_BANK = 0xF0000000\n" -"SOUNDARGS_MASK_SOUNDID = 0x00FF0000\n" -"SOUNDARGS_MASK_PRIORITY = 0x0000FF00\n" -"SOUNDARGS_MASK_STATUS = 0x0000000F\n" -"SOUNDARGS_SHIFT_BANK = 28\n" -"SOUNDARGS_SHIFT_SOUNDID = 16\n" -"SOUNDARGS_SHIFT_PRIORITY = 8\n" -"SOUND_BANK_ACTION = 0\n" -"SOUND_BANK_MOVING = 1\n" -"SOUND_BANK_MARIO_VOICE = 2\n" -"SOUND_BANK_GENERAL = 3\n" -"SOUND_BANK_ENV = 4\n" -"SOUND_BANK_OBJ = 5\n" -"SOUND_BANK_AIR = 6\n" -"SOUND_BANK_MENU = 7\n" -"SOUND_BANK_GENERAL2 = 8\n" -"SOUND_BANK_OBJ2 = 9\n" -"SOUND_BANK_LUIGI_VOICE = 10\n" -"SOUND_BANK_WARIO_VOICE = 11\n" -"SOUND_BANK_TOAD_VOICE = 12\n" -"SOUND_BANK_COUNT = 13\n" -"SOUND_BANKS_ALL_BITS = 0xffff\n" -"SOUND_BANKS_ALL = ((1 << SOUND_BANK_COUNT) - 1)\n" -"SOUND_BANKS_FOREGROUND = ( (1 << SOUND_BANK_ACTION) | (1 << SOUND_BANK_MARIO_VOICE) | (1 << SOUND_BANK_MENU) | (1 << SOUND_BANK_LUIGI_VOICE) | (1 << SOUND_BANK_WARIO_VOICE) | (1 << SOUND_BANK_TOAD_VOICE))\n" -"SOUND_BANKS_BACKGROUND = (SOUND_BANKS_ALL & ~SOUND_BANKS_FOREGROUND)\n" -"SOUND_BANKS_DISABLED_DURING_INTRO_CUTSCENE = ( (1 << SOUND_BANK_ENV) | (1 << SOUND_BANK_OBJ) | (1 << SOUND_BANK_GENERAL2) | (1 << SOUND_BANK_OBJ2))\n" -"SOUND_BANKS_DISABLED_AFTER_CREDITS = ( (1 << SOUND_BANK_ACTION) | (1 << SOUND_BANK_MOVING) | (1 << SOUND_BANK_MARIO_VOICE) | (1 << SOUND_BANK_GENERAL) | (1 << SOUND_BANK_LUIGI_VOICE) | (1 << SOUND_BANK_WARIO_VOICE) | (1 << SOUND_BANK_TOAD_VOICE))\n" -"SOUND_NO_VOLUME_LOSS = 0x1000000\n" -"SOUND_VIBRATO = 0x2000000\n" -"SOUND_NO_PRIORITY_LOSS = 0x4000000\n" -"SOUND_CONSTANT_FREQUENCY = 0x8000000\n" -"SOUND_LOWER_BACKGROUND_MUSIC = 0x10\n" -"SOUND_NO_ECHO = 0x20\n" -"SOUND_DISCRETE = 0x80\n" -"SOUND_STATUS_STOPPED = 0\n" -"SOUND_STATUS_WAITING = 1\n" -"SOUND_STATUS_PLAYING = 2\n" -"SOUND_TERRAIN_DEFAULT = 0\n" -"SOUND_TERRAIN_GRASS = 1\n" -"SOUND_TERRAIN_WATER = 2\n" -"SOUND_TERRAIN_STONE = 3\n" -"SOUND_TERRAIN_SPOOKY = 4\n" -"SOUND_TERRAIN_SNOW = 5\n" -"SOUND_TERRAIN_ICE = 6\n" -"SOUND_TERRAIN_SAND = 7\n" -"NO_SOUND = 0\n" -"SOUND_ACTION_TERRAIN_JUMP = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x00, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_TERRAIN_LANDING = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x08, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_TERRAIN_STEP = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x10, 0x80, SOUND_VIBRATO | SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_TERRAIN_BODY_HIT_GROUND = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x18, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_TERRAIN_STEP_TIPTOE = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x20, 0x80, SOUND_VIBRATO | SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_TERRAIN_STUCK_IN_GROUND = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x48, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_TERRAIN_HEAVY_LANDING = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x60, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_METAL_JUMP = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x28, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_METAL_LANDING = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x29, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_METAL_STEP = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2A, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_METAL_HEAVY_LANDING = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2B, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_CLAP_HANDS_COLD = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2C, 0x00, SOUND_VIBRATO | SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_HANGING_STEP = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2D, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_QUICKSAND_STEP = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2E, 0x00, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_METAL_STEP_TIPTOE = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2F, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_UNKNOWN430 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x30, 0xC0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_UNKNOWN431 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x31, 0x60, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_UNKNOWN432 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x32, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_SWIM = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x33, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_UNKNOWN434 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x34, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_THROW = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x35, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_KEY_SWISH = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x36, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_SPIN = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x37, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_TWIRL = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x38, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_CLIMB_UP_TREE = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3A, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_CLIMB_DOWN_TREE = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3B, 0x00, 0)\n" -"SOUND_ACTION_UNK3C = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3C, 0x00, 0)\n" -"SOUND_ACTION_UNKNOWN43D = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3D, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_UNKNOWN43E = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3E, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_PAT_BACK = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3F, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_BRUSH_HAIR = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x40, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_CLIMB_UP_POLE = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x41, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_METAL_BONK = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x42, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_UNSTUCK_FROM_GROUND = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x43, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_HIT = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x44, 0xC0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_HIT_2 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x44, 0xB0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_HIT_3 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x44, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_BONK = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x45, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_SHRINK_INTO_BBH = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x46, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_SWIM_FAST = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x47, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_METAL_JUMP_WATER = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x50, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_METAL_LAND_WATER = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x51, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_METAL_STEP_WATER = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x52, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_UNK53 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x53, 0x00, 0)\n" -"SOUND_ACTION_UNK54 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x54, 0x00, 0)\n" -"SOUND_ACTION_UNK55 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x55, 0x00, 0)\n" -"SOUND_ACTION_FLYING_FAST = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x56, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_TELEPORT = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x57, 0xC0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_UNKNOWN458 = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x58, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_BOUNCE_OFF_OBJECT = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x59, 0xB0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_SIDE_FLIP_UNK = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5A, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_READ_SIGN = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5B, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_UNKNOWN45C = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5C, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_UNK5D = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5D, 0x00, 0)\n" -"SOUND_ACTION_INTRO_UNK45E = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5E, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_ACTION_INTRO_UNK45F = SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5F, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MOVING_TERRAIN_SLIDE = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x00, 0x00, SOUND_NO_PRIORITY_LOSS)\n" -"SOUND_MOVING_TERRAIN_RIDING_SHELL = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x20, 0x00, SOUND_NO_PRIORITY_LOSS)\n" -"SOUND_MOVING_LAVA_BURN = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x10, 0x00, SOUND_NO_PRIORITY_LOSS)\n" -"SOUND_MOVING_SLIDE_DOWN_POLE = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x11, 0x00, SOUND_NO_PRIORITY_LOSS)\n" -"SOUND_MOVING_SLIDE_DOWN_TREE = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x12, 0x80, SOUND_NO_PRIORITY_LOSS)\n" -"SOUND_MOVING_QUICKSAND_DEATH = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x14, 0x00, SOUND_NO_PRIORITY_LOSS)\n" -"SOUND_MOVING_SHOCKED = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x16, 0x00, SOUND_NO_PRIORITY_LOSS)\n" -"SOUND_MOVING_FLYING = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x17, 0x00, SOUND_NO_PRIORITY_LOSS)\n" -"SOUND_MOVING_ALMOST_DROWNING = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x18, 0x00, SOUND_NO_PRIORITY_LOSS | SOUND_CONSTANT_FREQUENCY)\n" -"SOUND_MOVING_AIM_CANNON = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x19, 0x20, SOUND_NO_VOLUME_LOSS | SOUND_NO_PRIORITY_LOSS | SOUND_CONSTANT_FREQUENCY)\n" -"SOUND_MOVING_UNK1A = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x1A, 0x00, 0)\n" -"SOUND_MOVING_RIDING_SHELL_LAVA = SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x28, 0x00, SOUND_NO_PRIORITY_LOSS)\n" -"SOUND_MARIO_YAH_WAH_HOO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x00, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_HOOHOO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x03, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_YAHOO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x04, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_UH = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x05, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_HRMM = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x06, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_WAH2 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x07, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_WHOA = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x08, 0xC0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_EEUH = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x09, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_ATTACKED = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0A, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_OOOF = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0B, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_OOOF2 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0B, 0xD0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_HERE_WE_GO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0C, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_YAWNING = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0D, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_SNORING1 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0E, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_SNORING2 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0F, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_WAAAOOOW = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x10, 0xC0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_HAHA = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x11, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_HAHA_2 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x11, 0xF0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_UH2 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x13, 0xD0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_UH2_2 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x13, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_ON_FIRE = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x14, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_DYING = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x15, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_PANTING_COLD = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x16, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_PANTING = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x18, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_COUGHING1 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x1B, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_COUGHING2 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x1C, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_COUGHING3 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x1D, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_PUNCH_YAH = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x1E, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_PUNCH_HOO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x1F, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_MAMA_MIA = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x20, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_OKEY_DOKEY = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x21, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_GROUND_POUND_WAH = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x22, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_DROWNING = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x23, 0xF0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_PUNCH_WAH = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x24, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_PEACH_DEAR_MARIO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x28, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_YAHOO_WAHA_YIPPEE = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x2B, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_DOH = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x30, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_GAME_OVER = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x31, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_HELLO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x32, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_PRESS_START_TO_PLAY = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x33, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_NO_ECHO | SOUND_DISCRETE)\n" -"SOUND_MARIO_TWIRL_BOUNCE = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x34, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_SNORING3 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x35, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_SO_LONGA_BOWSER = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x36, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_IMA_TIRED = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x37, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_PEACH_MARIO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x38, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_PEACH_POWER_OF_THE_STARS = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x39, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_PEACH_THANKS_TO_YOU = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3A, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_PEACH_THANK_YOU_MARIO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3B, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_PEACH_SOMETHING_SPECIAL = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3C, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_PEACH_BAKE_A_CAKE = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3D, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_PEACH_FOR_MARIO = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3E, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_PEACH_MARIO2 = SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3F, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" -"SOUND_MARIO_LETS_A_GO = SOUND_MENU_STAR_SOUND_LETS_A_GO\n" -"SOUND_GENERAL_ACTIVATE_CAP_SWITCH = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x00, 0x80, SOUND_DISCRETE)\n" -"SOUND_GENERAL_FLAME_OUT = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x03, 0x80, SOUND_DISCRETE)\n" -"SOUND_GENERAL_OPEN_WOOD_DOOR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x04, 0xC0, SOUND_DISCRETE)\n" -"SOUND_GENERAL_CLOSE_WOOD_DOOR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x05, 0xC0, SOUND_DISCRETE)\n" -"SOUND_GENERAL_OPEN_IRON_DOOR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x06, 0xC0, SOUND_DISCRETE)\n" -"SOUND_GENERAL_CLOSE_IRON_DOOR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x07, 0xC0, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BUBBLES = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x08, 0x00, 0)\n" -"SOUND_GENERAL_MOVING_WATER = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x09, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_SWISH_WATER = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0A, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_QUIET_BUBBLE = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0B, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_VOLCANO_EXPLOSION = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0C, 0x80, SOUND_DISCRETE)\n" -"SOUND_GENERAL_QUIET_BUBBLE2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0D, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_CASTLE_TRAP_OPEN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0E, 0x80, SOUND_DISCRETE)\n" -"SOUND_GENERAL_WALL_EXPLOSION = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0F, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_COIN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x11, 0x80, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)\n" -"SOUND_GENERAL_COIN_WATER = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x12, 0x80, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)\n" -"SOUND_GENERAL_SHORT_STAR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x16, 0x00, SOUND_LOWER_BACKGROUND_MUSIC | SOUND_DISCRETE)\n" -"SOUND_GENERAL_BIG_CLOCK = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x17, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_LOUD_POUND = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x18, 0x00, 0)\n" -"SOUND_GENERAL_LOUD_POUND2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x19, 0x00, 0)\n" -"SOUND_GENERAL_SHORT_POUND1 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1A, 0x00, 0)\n" -"SOUND_GENERAL_SHORT_POUND2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1B, 0x00, 0)\n" -"SOUND_GENERAL_SHORT_POUND3 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1C, 0x00, 0)\n" -"SOUND_GENERAL_SHORT_POUND4 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1D, 0x00, 0)\n" -"SOUND_GENERAL_SHORT_POUND5 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1E, 0x00, 0)\n" -"SOUND_GENERAL_SHORT_POUND6 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1F, 0x00, 0)\n" -"SOUND_GENERAL_OPEN_CHEST = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x20, 0x80, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" -"SOUND_GENERAL_CLAM_SHELL1 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x22, 0x80, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" -"SOUND_GENERAL_BOX_LANDING = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x24, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BOX_LANDING_2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x24, 0x00, SOUND_VIBRATO | SOUND_DISCRETE)\n" -"SOUND_GENERAL_UNKNOWN1 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x25, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_UNKNOWN1_2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x25, 0x00, SOUND_VIBRATO | SOUND_DISCRETE)\n" -"SOUND_GENERAL_CLAM_SHELL2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x26, 0x40, SOUND_DISCRETE)\n" -"SOUND_GENERAL_CLAM_SHELL3 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x27, 0x40, SOUND_DISCRETE)\n" -"SOUND_GENERAL_PAINTING_EJECT = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x28, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)\n" -"SOUND_GENERAL_LEVEL_SELECT_CHANGE = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x2B, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_PLATFORM = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x2D, 0x80, SOUND_DISCRETE)\n" -"SOUND_GENERAL_DONUT_PLATFORM_EXPLOSION = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x2E, 0x20, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BOWSER_BOMB_EXPLOSION = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x2F, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" -"SOUND_GENERAL_COIN_SPURT = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x30, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_COIN_SPURT_2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x30, 0x00, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)\n" -"SOUND_GENERAL_COIN_SPURT_EU = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x30, 0x20, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)\n" -"SOUND_GENERAL_EXPLOSION6 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x31, 0x00, 0)\n" -"SOUND_GENERAL_UNK32 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x32, 0x00, 0)\n" -"SOUND_GENERAL_BOAT_TILT1 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x34, 0x40, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BOAT_TILT2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x35, 0x40, SOUND_DISCRETE)\n" -"SOUND_GENERAL_COIN_DROP = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x36, 0x40, SOUND_DISCRETE)\n" -"SOUND_GENERAL_UNKNOWN3_LOWPRIO = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x37, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_UNKNOWN3 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x37, 0x80, SOUND_DISCRETE)\n" -"SOUND_GENERAL_UNKNOWN3_2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x37, 0x80, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)\n" -"SOUND_GENERAL_PENDULUM_SWING = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x38, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_CHAIN_CHOMP1 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x39, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_CHAIN_CHOMP2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3A, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_DOOR_TURN_KEY = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3B, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_MOVING_IN_SAND = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3C, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_UNKNOWN4_LOWPRIO = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3D, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_UNKNOWN4 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3D, 0x80, SOUND_DISCRETE)\n" -"SOUND_GENERAL_MOVING_PLATFORM_SWITCH = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3E, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_CAGE_OPEN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3F, 0xA0, SOUND_DISCRETE)\n" -"SOUND_GENERAL_QUIET_POUND1_LOWPRIO = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x40, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_QUIET_POUND1 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x40, 0x40, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BREAK_BOX = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x41, 0xC0, SOUND_DISCRETE)\n" -"SOUND_GENERAL_DOOR_INSERT_KEY = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x42, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_QUIET_POUND2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x43, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BIG_POUND = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x44, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_UNK45 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x45, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_UNK46_LOWPRIO = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x46, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_UNK46 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x46, 0x80, SOUND_DISCRETE)\n" -"SOUND_GENERAL_CANNON_UP = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x47, 0x80, SOUND_DISCRETE)\n" -"SOUND_GENERAL_GRINDEL_ROLL = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x48, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_EXPLOSION7 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x49, 0x00, 0)\n" -"SOUND_GENERAL_SHAKE_COFFIN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x4A, 0x00, 0)\n" -"SOUND_GENERAL_RACE_GUN_SHOT = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x4D, 0x40, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" -"SOUND_GENERAL_STAR_DOOR_OPEN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x4E, 0xC0, SOUND_DISCRETE)\n" -"SOUND_GENERAL_STAR_DOOR_CLOSE = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x4F, 0xC0, SOUND_DISCRETE)\n" -"SOUND_GENERAL_POUND_ROCK = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x56, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_STAR_APPEARS = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x57, 0xFF, SOUND_LOWER_BACKGROUND_MUSIC | SOUND_DISCRETE)\n" -"SOUND_GENERAL_COLLECT_1UP = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x58, 0xFF, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BUTTON_PRESS_LOWPRIO = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5A, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BUTTON_PRESS = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5A, 0x40, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BUTTON_PRESS_2_LOWPRIO = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5A, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" -"SOUND_GENERAL_BUTTON_PRESS_2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5A, 0x40, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" -"SOUND_GENERAL_ELEVATOR_MOVE = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5B, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_ELEVATOR_MOVE_2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5B, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" -"SOUND_GENERAL_SWISH_AIR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5C, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_SWISH_AIR_2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5C, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" -"SOUND_GENERAL_HAUNTED_CHAIR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5D, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_SOFT_LANDING = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5E, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_HAUNTED_CHAIR_MOVE = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5F, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BOWSER_PLATFORM = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x62, 0x80, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BOWSER_PLATFORM_2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x62, 0x80, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" -"SOUND_GENERAL_HEART_SPIN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x64, 0xC0, SOUND_DISCRETE)\n" -"SOUND_GENERAL_POUND_WOOD_POST = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x65, 0xC0, SOUND_DISCRETE)\n" -"SOUND_GENERAL_WATER_LEVEL_TRIG = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x66, 0x80, SOUND_DISCRETE)\n" -"SOUND_GENERAL_SWITCH_DOOR_OPEN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x67, 0xA0, SOUND_DISCRETE)\n" -"SOUND_GENERAL_RED_COIN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x68, 0x90, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BIRDS_FLY_AWAY = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x69, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_METAL_POUND = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6B, 0x80, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BOING1 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6C, 0x40, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BOING2_LOWPRIO = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6D, 0x20, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BOING2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6D, 0x40, SOUND_DISCRETE)\n" -"SOUND_GENERAL_YOSHI_WALK = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6E, 0x20, SOUND_DISCRETE)\n" -"SOUND_GENERAL_ENEMY_ALERT1 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6F, 0x30, SOUND_DISCRETE)\n" -"SOUND_GENERAL_YOSHI_TALK = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x70, 0x30, SOUND_DISCRETE)\n" -"SOUND_GENERAL_SPLATTERING = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x71, 0x30, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BOING3 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x72, 0x00, 0)\n" -"SOUND_GENERAL_GRAND_STAR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x73, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_GRAND_STAR_JUMP = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x74, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_BOAT_ROCK = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x75, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL_VANISH_SFX = SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x76, 0x20, SOUND_DISCRETE)\n" -"SOUND_ENV_WATERFALL1 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x00, 0x00, 0)\n" -"SOUND_ENV_WATERFALL2 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x01, 0x00, 0)\n" -"SOUND_ENV_ELEVATOR1 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x02, 0x00, 0)\n" -"SOUND_ENV_DRONING1 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x03, 0x00, SOUND_NO_VOLUME_LOSS)\n" -"SOUND_ENV_DRONING2 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x04, 0x00, 0)\n" -"SOUND_ENV_WIND1 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x05, 0x00, 0)\n" -"SOUND_ENV_MOVING_SAND_SNOW = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x06, 0x00, 0)\n" -"SOUND_ENV_UNK07 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x07, 0x00, 0)\n" -"SOUND_ENV_ELEVATOR2 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x08, 0x00, 0)\n" -"SOUND_ENV_WATER = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x09, 0x00, 0)\n" -"SOUND_ENV_UNKNOWN2 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0A, 0x00, 0)\n" -"SOUND_ENV_BOAT_ROCKING1 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0B, 0x00, 0)\n" -"SOUND_ENV_ELEVATOR3 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0C, 0x00, 0)\n" -"SOUND_ENV_ELEVATOR4 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0D, 0x00, 0)\n" -"SOUND_ENV_ELEVATOR4_2 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0D, 0x00, SOUND_NO_VOLUME_LOSS)\n" -"SOUND_ENV_MOVINGSAND = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0E, 0x00, 0)\n" -"SOUND_ENV_MERRY_GO_ROUND_CREAKING = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0F, 0x40, 0)\n" -"SOUND_ENV_WIND2 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x10, 0x80, 0)\n" -"SOUND_ENV_UNK12 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x12, 0x00, 0)\n" -"SOUND_ENV_SLIDING = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x13, 0x00, 0)\n" -"SOUND_ENV_STAR = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x14, 0x00, SOUND_LOWER_BACKGROUND_MUSIC)\n" -"SOUND_ENV_UNKNOWN4 = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x15, 0x00, SOUND_NO_VOLUME_LOSS)\n" -"SOUND_ENV_WATER_DRAIN = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x16, 0x00, SOUND_NO_VOLUME_LOSS)\n" -"SOUND_ENV_METAL_BOX_PUSH = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x17, 0x80, 0)\n" -"SOUND_ENV_SINK_QUICKSAND = SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x18, 0x80, 0)\n" -"SOUND_OBJ_SUSHI_SHARK_WATER_SOUND = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x00, 0x80, SOUND_DISCRETE)\n" -"SOUND_OBJ_MRI_SHOOT = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x01, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_BABY_PENGUIN_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x02, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_BOWSER_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x03, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_BOWSER_TAIL_PICKUP = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x05, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_BOWSER_DEFEATED = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x06, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_BOWSER_SPINNING = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x07, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_BOWSER_INHALING = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x08, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_BIG_PENGUIN_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x09, 0x80, SOUND_DISCRETE)\n" -"SOUND_OBJ_BOO_BOUNCE_TOP = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0A, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_BOO_LAUGH_SHORT = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0B, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_THWOMP = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0C, 0xA0, SOUND_DISCRETE)\n" -"SOUND_OBJ_CANNON1 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0D, 0xF0, SOUND_DISCRETE)\n" -"SOUND_OBJ_CANNON2 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0E, 0xF0, SOUND_DISCRETE)\n" -"SOUND_OBJ_CANNON3 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0F, 0xF0, SOUND_DISCRETE)\n" -"SOUND_OBJ_JUMP_WALK_WATER = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x12, 0x00, 0)\n" -"SOUND_OBJ_UNKNOWN2 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x13, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_MRI_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x14, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_POUNDING1 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x15, 0x50, SOUND_DISCRETE)\n" -"SOUND_OBJ_POUNDING1_HIGHPRIO = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x15, 0x80, SOUND_DISCRETE)\n" -"SOUND_OBJ_WHOMP_LOWPRIO = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x16, 0x60, SOUND_DISCRETE)\n" -"SOUND_OBJ_KING_BOBOMB = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x16, 0x80, SOUND_DISCRETE)\n" -"SOUND_OBJ_BULLY_METAL = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x17, 0x80, SOUND_DISCRETE)\n" -"SOUND_OBJ_BULLY_EXPLODE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x18, 0xA0, SOUND_DISCRETE)\n" -"SOUND_OBJ_BULLY_EXPLODE_2 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x18, 0xA0, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" -"SOUND_OBJ_POUNDING_CANNON = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x1A, 0x50, SOUND_DISCRETE)\n" -"SOUND_OBJ_BULLY_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x1B, 0x30, SOUND_DISCRETE)\n" -"SOUND_OBJ_UNKNOWN3 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x1D, 0x80, SOUND_DISCRETE)\n" -"SOUND_OBJ_UNKNOWN4 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x1E, 0xA0, SOUND_DISCRETE)\n" -"SOUND_OBJ_BABY_PENGUIN_DIVE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x1F, 0x40, SOUND_DISCRETE)\n" -"SOUND_OBJ_GOOMBA_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x20, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_UKIKI_CHATTER_LONG = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x21, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_MONTY_MOLE_ATTACK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x22, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_EVIL_LAKITU_THROW = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x22, 0x20, SOUND_DISCRETE)\n" -"SOUND_OBJ_UNK23 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x23, 0x00, 0)\n" -"SOUND_OBJ_DYING_ENEMY1 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x24, 0x40, SOUND_DISCRETE)\n" -"SOUND_OBJ_CANNON4 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x25, 0x40, SOUND_DISCRETE)\n" -"SOUND_OBJ_DYING_ENEMY2 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x26, 0x00, 0)\n" -"SOUND_OBJ_BOBOMB_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x27, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_SOMETHING_LANDING = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x28, 0x80, SOUND_DISCRETE)\n" -"SOUND_OBJ_DIVING_IN_WATER = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x29, 0xA0, SOUND_DISCRETE)\n" -"SOUND_OBJ_SNOW_SAND1 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2A, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_SNOW_SAND2 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2B, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_DEFAULT_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2C, 0x80, SOUND_DISCRETE)\n" -"SOUND_OBJ_BIG_PENGUIN_YELL = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2D, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_WATER_BOMB_BOUNCING = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2E, 0x80, SOUND_DISCRETE)\n" -"SOUND_OBJ_GOOMBA_ALERT = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2F, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_WIGGLER_JUMP = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2F, 0x60, SOUND_DISCRETE)\n" -"SOUND_OBJ_STOMPED = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x30, 0x80, SOUND_DISCRETE)\n" -"SOUND_OBJ_UNKNOWN6 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x31, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_DIVING_INTO_WATER = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x32, 0x40, SOUND_DISCRETE)\n" -"SOUND_OBJ_PIRANHA_PLANT_SHRINK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x33, 0x40, SOUND_DISCRETE)\n" -"SOUND_OBJ_KOOPA_THE_QUICK_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x34, 0x20, SOUND_DISCRETE)\n" -"SOUND_OBJ_KOOPA_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x35, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_BULLY_WALKING = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x36, 0x60, SOUND_DISCRETE)\n" -"SOUND_OBJ_DORRIE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x37, 0x60, SOUND_DISCRETE)\n" -"SOUND_OBJ_BOWSER_LAUGH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x38, 0x80, SOUND_DISCRETE)\n" -"SOUND_OBJ_UKIKI_CHATTER_SHORT = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x39, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_UKIKI_CHATTER_IDLE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3A, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_UKIKI_STEP_DEFAULT = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3B, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_UKIKI_STEP_LEAVES = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3C, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_KOOPA_TALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3D, 0xA0, SOUND_DISCRETE)\n" -"SOUND_OBJ_KOOPA_DAMAGE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3E, 0xA0, SOUND_DISCRETE)\n" -"SOUND_OBJ_KLEPTO1 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3F, 0x40, SOUND_DISCRETE)\n" -"SOUND_OBJ_KLEPTO2 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x40, 0x60, SOUND_DISCRETE)\n" -"SOUND_OBJ_KING_BOBOMB_TALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x41, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_KING_BOBOMB_JUMP = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x46, 0x80, SOUND_DISCRETE)\n" -"SOUND_OBJ_KING_WHOMP_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x47, 0xC0, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" -"SOUND_OBJ_BOO_LAUGH_LONG = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x48, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_EEL = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4A, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_EEL_2 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4A, 0x00, SOUND_VIBRATO | SOUND_DISCRETE)\n" -"SOUND_OBJ_EYEROK_SHOW_EYE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4B, 0x00, SOUND_VIBRATO | SOUND_DISCRETE)\n" -"SOUND_OBJ_MR_BLIZZARD_ALERT = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4C, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_SNUFIT_SHOOT = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4D, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_SKEETER_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4E, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_WALKING_WATER = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4F, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_BIRD_CHIRP3 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x51, 0x40, 0)\n" -"SOUND_OBJ_PIRANHA_PLANT_APPEAR = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x54, 0x20, SOUND_DISCRETE)\n" -"SOUND_OBJ_FLAME_BLOWN = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x55, 0x80, SOUND_DISCRETE)\n" -"SOUND_OBJ_MAD_PIANO_CHOMPING = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x56, 0x40, SOUND_VIBRATO | SOUND_DISCRETE)\n" -"SOUND_OBJ_BOBOMB_BUDDY_TALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x58, 0x40, SOUND_DISCRETE)\n" -"SOUND_OBJ_SPINY_UNK59 = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x59, 0x10, SOUND_DISCRETE)\n" -"SOUND_OBJ_WIGGLER_HIGH_PITCH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x5C, 0x40, SOUND_DISCRETE)\n" -"SOUND_OBJ_HEAVEHO_TOSSED = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x5D, 0x40, SOUND_DISCRETE)\n" -"SOUND_OBJ_WIGGLER_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x5E, 0x00, 0)\n" -"SOUND_OBJ_BOWSER_INTRO_LAUGH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x5F, 0x80, SOUND_LOWER_BACKGROUND_MUSIC | SOUND_DISCRETE)\n" -"SOUND_OBJ_ENEMY_DEATH_HIGH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x60, 0xB0, SOUND_DISCRETE)\n" -"SOUND_OBJ_ENEMY_DEATH_LOW = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x61, 0xB0, SOUND_DISCRETE)\n" -"SOUND_OBJ_SWOOP_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x62, 0xB0, SOUND_DISCRETE)\n" -"SOUND_OBJ_KOOPA_FLYGUY_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x63, 0xB0, SOUND_DISCRETE)\n" -"SOUND_OBJ_POKEY_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x63, 0xC0, SOUND_DISCRETE)\n" -"SOUND_OBJ_SNOWMAN_BOUNCE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x64, 0xC0, SOUND_DISCRETE)\n" -"SOUND_OBJ_SNOWMAN_EXPLODE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x65, 0xD0, SOUND_DISCRETE)\n" -"SOUND_OBJ_POUNDING_LOUD = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x68, 0x40, SOUND_DISCRETE)\n" -"SOUND_OBJ_MIPS_RABBIT = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x6A, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_MIPS_RABBIT_WATER = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x6C, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_EYEROK_EXPLODE = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x6D, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_CHUCKYA_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x6E, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" -"SOUND_OBJ_WIGGLER_TALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x6F, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ_WIGGLER_ATTACKED = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x70, 0x60, SOUND_DISCRETE)\n" -"SOUND_OBJ_WIGGLER_LOW_PITCH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x71, 0x20, SOUND_DISCRETE)\n" -"SOUND_OBJ_SNUFIT_SKEETER_DEATH = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x72, 0xC0, SOUND_DISCRETE)\n" -"SOUND_OBJ_BUBBA_CHOMP = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x73, 0x40, SOUND_DISCRETE)\n" -"SOUND_OBJ_ENEMY_DEFEAT_SHRINK = SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x74, 0x40, SOUND_DISCRETE)\n" -"SOUND_AIR_BOWSER_SPIT_FIRE = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x00, 0x00, 0)\n" -"SOUND_AIR_UNK01 = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x01, 0x00, 0)\n" -"SOUND_AIR_LAKITU_FLY = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x02, 0x80, 0)\n" -"SOUND_AIR_LAKITU_FLY_HIGHPRIO = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x02, 0xFF, 0)\n" -"SOUND_AIR_AMP_BUZZ = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x03, 0x40, 0)\n" -"SOUND_AIR_BLOW_FIRE = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x04, 0x80, 0)\n" -"SOUND_AIR_BLOW_WIND = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x04, 0x40, 0)\n" -"SOUND_AIR_ROUGH_SLIDE = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x05, 0x00, 0)\n" -"SOUND_AIR_HEAVEHO_MOVE = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x06, 0x40, 0)\n" -"SOUND_AIR_UNK07 = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x07, 0x00, 0)\n" -"SOUND_AIR_BOBOMB_LIT_FUSE = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x08, 0x60, 0)\n" -"SOUND_AIR_HOWLING_WIND = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x09, 0x80, 0)\n" -"SOUND_AIR_CHUCKYA_MOVE = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x0A, 0x40, 0)\n" -"SOUND_AIR_PEACH_TWINKLE = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x0B, 0x40, 0)\n" -"SOUND_AIR_CASTLE_OUTDOORS_AMBIENT = SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x10, 0x40, 0)\n" -"SOUND_MENU_CHANGE_SELECT = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x00, 0xF8, SOUND_DISCRETE)\n" -"SOUND_MENU_REVERSE_PAUSE = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x01, 0x00, 0)\n" -"SOUND_MENU_PAUSE = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x02, 0xF0, SOUND_DISCRETE)\n" -"SOUND_MENU_PAUSE_HIGHPRIO = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x02, 0xFF, SOUND_DISCRETE)\n" -"SOUND_MENU_PAUSE_2 = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x03, 0xFF, SOUND_DISCRETE)\n" -"SOUND_MENU_MESSAGE_APPEAR = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x04, 0x00, SOUND_DISCRETE)\n" -"SOUND_MENU_MESSAGE_DISAPPEAR = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x05, 0x00, SOUND_DISCRETE)\n" -"SOUND_MENU_CAMERA_ZOOM_IN = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x06, 0x00, SOUND_DISCRETE)\n" -"SOUND_MENU_CAMERA_ZOOM_OUT = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x07, 0x00, SOUND_DISCRETE)\n" -"SOUND_MENU_PINCH_MARIO_FACE = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x08, 0x00, SOUND_DISCRETE)\n" -"SOUND_MENU_LET_GO_MARIO_FACE = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x09, 0x00, SOUND_DISCRETE)\n" -"SOUND_MENU_HAND_APPEAR = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0A, 0x00, SOUND_DISCRETE)\n" -"SOUND_MENU_HAND_DISAPPEAR = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0B, 0x00, SOUND_DISCRETE)\n" -"SOUND_MENU_UNK0C = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0C, 0x00, SOUND_DISCRETE)\n" -"SOUND_MENU_POWER_METER = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0D, 0x00, SOUND_DISCRETE)\n" -"SOUND_MENU_CAMERA_BUZZ = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0E, 0x00, SOUND_DISCRETE)\n" -"SOUND_MENU_CAMERA_TURN = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0F, 0x00, SOUND_DISCRETE)\n" -"SOUND_MENU_UNK10 = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x10, 0x00, 0)\n" -"SOUND_MENU_CLICK_FILE_SELECT = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x11, 0x00, SOUND_DISCRETE)\n" -"SOUND_MENU_MESSAGE_NEXT_PAGE = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x13, 0x00, SOUND_DISCRETE)\n" -"SOUND_MENU_COIN_ITS_A_ME_MARIO = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x14, 0x00, SOUND_DISCRETE)\n" -"SOUND_MENU_YOSHI_GAIN_LIVES = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x15, 0x00, SOUND_DISCRETE)\n" -"SOUND_MENU_ENTER_PIPE = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x16, 0xA0, SOUND_DISCRETE)\n" -"SOUND_MENU_EXIT_PIPE = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x17, 0xA0, SOUND_DISCRETE)\n" -"SOUND_MENU_BOWSER_LAUGH = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x18, 0x80, SOUND_DISCRETE)\n" -"SOUND_MENU_ENTER_HOLE = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x19, 0x80, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" -"SOUND_MENU_CLICK_CHANGE_VIEW = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1A, 0x80, SOUND_DISCRETE)\n" -"SOUND_MENU_CAMERA_UNUSED1 = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1B, 0x00, 0)\n" -"SOUND_MENU_CAMERA_UNUSED2 = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1C, 0x00, 0)\n" -"SOUND_MENU_MARIO_CASTLE_WARP = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1D, 0xB0, SOUND_DISCRETE)\n" -"SOUND_MENU_STAR_SOUND = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1E, 0xFF, SOUND_DISCRETE)\n" -"SOUND_MENU_THANK_YOU_PLAYING_MY_GAME = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1F, 0xFF, SOUND_DISCRETE)\n" -"SOUND_MENU_READ_A_SIGN = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x20, 0x00, 0)\n" -"SOUND_MENU_EXIT_A_SIGN = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x21, 0x00, 0)\n" -"SOUND_MENU_MARIO_CASTLE_WARP2 = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x22, 0x20, SOUND_DISCRETE)\n" -"SOUND_MENU_STAR_SOUND_OKEY_DOKEY = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x23, 0xFF, SOUND_DISCRETE)\n" -"SOUND_MENU_STAR_SOUND_LETS_A_GO = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x24, 0xFF, SOUND_DISCRETE)\n" -"SOUND_MENU_COLLECT_RED_COIN = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x28, 0x90, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)\n" -"SOUND_MENU_COLLECT_SECRET = SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x30, 0x20, SOUND_DISCRETE)\n" -"SOUND_GENERAL2_BOBOMB_EXPLOSION = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x2E, 0x20, SOUND_DISCRETE)\n" -"SOUND_GENERAL2_PURPLE_SWITCH = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x3E, 0xC0, SOUND_DISCRETE)\n" -"SOUND_GENERAL2_ROTATING_BLOCK_CLICK = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x40, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL2_SPINDEL_ROLL = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x48, 0x20, SOUND_DISCRETE)\n" -"SOUND_GENERAL2_PYRAMID_TOP_SPIN = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x4B, 0xE0, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" -"SOUND_GENERAL2_PYRAMID_TOP_EXPLOSION = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x4C, 0xF0, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" -"SOUND_GENERAL2_BIRD_CHIRP2 = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x50, 0x40, 0)\n" -"SOUND_GENERAL2_SWITCH_TICK_FAST = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x54, 0xF0, SOUND_LOWER_BACKGROUND_MUSIC)\n" -"SOUND_GENERAL2_SWITCH_TICK_SLOW = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x55, 0xF0, SOUND_LOWER_BACKGROUND_MUSIC)\n" -"SOUND_GENERAL2_STAR_APPEARS = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x57, 0xFF, SOUND_LOWER_BACKGROUND_MUSIC | SOUND_DISCRETE)\n" -"SOUND_GENERAL2_ROTATING_BLOCK_ALERT = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x59, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL2_BOWSER_EXPLODE = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x60, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL2_BOWSER_KEY = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x61, 0x00, SOUND_DISCRETE)\n" -"SOUND_GENERAL2_1UP_APPEAR = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x63, 0xD0, SOUND_DISCRETE)\n" -"SOUND_GENERAL2_RIGHT_ANSWER = SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x6A, 0xA0, SOUND_DISCRETE)\n" -"SOUND_OBJ2_BOWSER_ROAR = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x04, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ2_PIRANHA_PLANT_BITE = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x10, 0x50, SOUND_DISCRETE)\n" -"SOUND_OBJ2_PIRANHA_PLANT_DYING = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x11, 0x60, SOUND_DISCRETE)\n" -"SOUND_OBJ2_BOWSER_PUZZLE_PIECE_MOVE = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x19, 0x20, SOUND_DISCRETE)\n" -"SOUND_OBJ2_BULLY_ATTACKED = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x1C, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ2_KING_BOBOMB_DAMAGE = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x42, 0x40, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" -"SOUND_OBJ2_SCUTTLEBUG_WALK = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x43, 0x40, SOUND_DISCRETE)\n" -"SOUND_OBJ2_SCUTTLEBUG_ALERT = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x44, 0x40, SOUND_DISCRETE)\n" -"SOUND_OBJ2_BABY_PENGUIN_YELL = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x45, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ2_SWOOP = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x49, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ2_BIRD_CHIRP1 = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x52, 0x40, 0)\n" -"SOUND_OBJ2_LARGE_BULLY_ATTACKED = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x57, 0x00, SOUND_DISCRETE)\n" -"SOUND_OBJ2_EYEROK_SOUND_SHORT = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x5A, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_VIBRATO | SOUND_DISCRETE)\n" -"SOUND_OBJ2_WHOMP_SOUND_SHORT = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x5A, 0xC0, SOUND_NO_VOLUME_LOSS | SOUND_VIBRATO | SOUND_DISCRETE)\n" -"SOUND_OBJ2_EYEROK_SOUND_LONG = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x5B, 0x00, SOUND_VIBRATO | SOUND_DISCRETE)\n" -"SOUND_OBJ2_BOWSER_TELEPORT = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x66, 0x80, SOUND_DISCRETE)\n" -"SOUND_OBJ2_MONTY_MOLE_APPEAR = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x67, 0x80, SOUND_DISCRETE)\n" -"SOUND_OBJ2_BOSS_DIALOG_GRUNT = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x69, 0x40, SOUND_DISCRETE)\n" -"SOUND_OBJ2_MRI_SPINNING = SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x6B, 0x00, SOUND_DISCRETE)\n" -"SURFACE_DEFAULT = 0x0000\n" -"SURFACE_BURNING = 0x0001\n" -"SURFACE_RAYCAST = 0x0003\n" -"SURFACE_0004 = 0x0004\n" -"SURFACE_HANGABLE = 0x0005\n" -"SURFACE_SLOW = 0x0009\n" -"SURFACE_DEATH_PLANE = 0x000A\n" -"SURFACE_CLOSE_CAMERA = 0x000B\n" -"SURFACE_WATER = 0x000D\n" -"SURFACE_FLOWING_WATER = 0x000E\n" -"SURFACE_INTANGIBLE = 0x0012\n" -"SURFACE_VERY_SLIPPERY = 0x0013\n" -"SURFACE_SLIPPERY = 0x0014\n" -"SURFACE_NOT_SLIPPERY = 0x0015\n" -"SURFACE_TTM_VINES = 0x0016\n" -"SURFACE_MGR_MUSIC = 0x001A\n" -"SURFACE_INSTANT_WARP_1B = 0x001B\n" -"SURFACE_INSTANT_WARP_1C = 0x001C\n" -"SURFACE_INSTANT_WARP_1D = 0x001D\n" -"SURFACE_INSTANT_WARP_1E = 0x001E\n" -"SURFACE_SHALLOW_QUICKSAND = 0x0021\n" -"SURFACE_DEEP_QUICKSAND = 0x0022\n" -"SURFACE_INSTANT_QUICKSAND = 0x0023\n" -"SURFACE_DEEP_MOVING_QUICKSAND = 0x0024\n" -"SURFACE_SHALLOW_MOVING_QUICKSAND = 0x0025\n" -"SURFACE_QUICKSAND = 0x0026\n" -"SURFACE_MOVING_QUICKSAND = 0x0027\n" -"SURFACE_WALL_MISC = 0x0028\n" -"SURFACE_NOISE_DEFAULT = 0x0029\n" -"SURFACE_NOISE_SLIPPERY = 0x002A\n" -"SURFACE_HORIZONTAL_WIND = 0x002C\n" -"SURFACE_INSTANT_MOVING_QUICKSAND = 0x002D\n" -"SURFACE_ICE = 0x002E\n" -"SURFACE_LOOK_UP_WARP = 0x002F\n" -"SURFACE_HARD = 0x0030\n" -"SURFACE_WARP = 0x0032\n" -"SURFACE_TIMER_START = 0x0033\n" -"SURFACE_TIMER_END = 0x0034\n" -"SURFACE_HARD_SLIPPERY = 0x0035\n" -"SURFACE_HARD_VERY_SLIPPERY = 0x0036\n" -"SURFACE_HARD_NOT_SLIPPERY = 0x0037\n" -"SURFACE_VERTICAL_WIND = 0x0038\n" -"SURFACE_BOSS_FIGHT_CAMERA = 0x0065\n" -"SURFACE_CAMERA_FREE_ROAM = 0x0066\n" -"SURFACE_THI3_WALLKICK = 0x0068\n" -"SURFACE_CAMERA_8_DIR = 0x0069\n" -"SURFACE_CAMERA_MIDDLE = 0x006E\n" -"SURFACE_CAMERA_ROTATE_RIGHT = 0x006F\n" -"SURFACE_CAMERA_ROTATE_LEFT = 0x0070\n" -"SURFACE_CAMERA_BOUNDARY = 0x0072\n" -"SURFACE_NOISE_VERY_SLIPPERY_73 = 0x0073\n" -"SURFACE_NOISE_VERY_SLIPPERY_74 = 0x0074\n" -"SURFACE_NOISE_VERY_SLIPPERY = 0x0075\n" -"SURFACE_NO_CAM_COLLISION = 0x0076\n" -"SURFACE_NO_CAM_COLLISION_77 = 0x0077\n" -"SURFACE_NO_CAM_COL_VERY_SLIPPERY = 0x0078\n" -"SURFACE_NO_CAM_COL_SLIPPERY = 0x0079\n" -"SURFACE_SWITCH = 0x007A\n" -"SURFACE_VANISH_CAP_WALLS = 0x007B\n" -"SURFACE_PAINTING_WOBBLE_A6 = 0x00A6\n" -"SURFACE_PAINTING_WOBBLE_A7 = 0x00A7\n" -"SURFACE_PAINTING_WOBBLE_A8 = 0x00A8\n" -"SURFACE_PAINTING_WOBBLE_A9 = 0x00A9\n" -"SURFACE_PAINTING_WOBBLE_AA = 0x00AA\n" -"SURFACE_PAINTING_WOBBLE_AB = 0x00AB\n" -"SURFACE_PAINTING_WOBBLE_AC = 0x00AC\n" -"SURFACE_PAINTING_WOBBLE_AD = 0x00AD\n" -"SURFACE_PAINTING_WOBBLE_AE = 0x00AE\n" -"SURFACE_PAINTING_WOBBLE_AF = 0x00AF\n" -"SURFACE_PAINTING_WOBBLE_B0 = 0x00B0\n" -"SURFACE_PAINTING_WOBBLE_B1 = 0x00B1\n" -"SURFACE_PAINTING_WOBBLE_B2 = 0x00B2\n" -"SURFACE_PAINTING_WOBBLE_B3 = 0x00B3\n" -"SURFACE_PAINTING_WOBBLE_B4 = 0x00B4\n" -"SURFACE_PAINTING_WOBBLE_B5 = 0x00B5\n" -"SURFACE_PAINTING_WOBBLE_B6 = 0x00B6\n" -"SURFACE_PAINTING_WOBBLE_B7 = 0x00B7\n" -"SURFACE_PAINTING_WOBBLE_B8 = 0x00B8\n" -"SURFACE_PAINTING_WOBBLE_B9 = 0x00B9\n" -"SURFACE_PAINTING_WOBBLE_BA = 0x00BA\n" -"SURFACE_PAINTING_WOBBLE_BB = 0x00BB\n" -"SURFACE_PAINTING_WOBBLE_BC = 0x00BC\n" -"SURFACE_PAINTING_WOBBLE_BD = 0x00BD\n" -"SURFACE_PAINTING_WOBBLE_BE = 0x00BE\n" -"SURFACE_PAINTING_WOBBLE_BF = 0x00BF\n" -"SURFACE_PAINTING_WOBBLE_C0 = 0x00C0\n" -"SURFACE_PAINTING_WOBBLE_C1 = 0x00C1\n" -"SURFACE_PAINTING_WOBBLE_C2 = 0x00C2\n" -"SURFACE_PAINTING_WOBBLE_C3 = 0x00C3\n" -"SURFACE_PAINTING_WOBBLE_C4 = 0x00C4\n" -"SURFACE_PAINTING_WOBBLE_C5 = 0x00C5\n" -"SURFACE_PAINTING_WOBBLE_C6 = 0x00C6\n" -"SURFACE_PAINTING_WOBBLE_C7 = 0x00C7\n" -"SURFACE_PAINTING_WOBBLE_C8 = 0x00C8\n" -"SURFACE_PAINTING_WOBBLE_C9 = 0x00C9\n" -"SURFACE_PAINTING_WOBBLE_CA = 0x00CA\n" -"SURFACE_PAINTING_WOBBLE_CB = 0x00CB\n" -"SURFACE_PAINTING_WOBBLE_CC = 0x00CC\n" -"SURFACE_PAINTING_WOBBLE_CD = 0x00CD\n" -"SURFACE_PAINTING_WOBBLE_CE = 0x00CE\n" -"SURFACE_PAINTING_WOBBLE_CF = 0x00CF\n" -"SURFACE_PAINTING_WOBBLE_D0 = 0x00D0\n" -"SURFACE_PAINTING_WOBBLE_D1 = 0x00D1\n" -"SURFACE_PAINTING_WOBBLE_D2 = 0x00D2\n" -"SURFACE_PAINTING_WARP_D3 = 0x00D3\n" -"SURFACE_PAINTING_WARP_D4 = 0x00D4\n" -"SURFACE_PAINTING_WARP_D5 = 0x00D5\n" -"SURFACE_PAINTING_WARP_D6 = 0x00D6\n" -"SURFACE_PAINTING_WARP_D7 = 0x00D7\n" -"SURFACE_PAINTING_WARP_D8 = 0x00D8\n" -"SURFACE_PAINTING_WARP_D9 = 0x00D9\n" -"SURFACE_PAINTING_WARP_DA = 0x00DA\n" -"SURFACE_PAINTING_WARP_DB = 0x00DB\n" -"SURFACE_PAINTING_WARP_DC = 0x00DC\n" -"SURFACE_PAINTING_WARP_DD = 0x00DD\n" -"SURFACE_PAINTING_WARP_DE = 0x00DE\n" -"SURFACE_PAINTING_WARP_DF = 0x00DF\n" -"SURFACE_PAINTING_WARP_E0 = 0x00E0\n" -"SURFACE_PAINTING_WARP_E1 = 0x00E1\n" -"SURFACE_PAINTING_WARP_E2 = 0x00E2\n" -"SURFACE_PAINTING_WARP_E3 = 0x00E3\n" -"SURFACE_PAINTING_WARP_E4 = 0x00E4\n" -"SURFACE_PAINTING_WARP_E5 = 0x00E5\n" -"SURFACE_PAINTING_WARP_E6 = 0x00E6\n" -"SURFACE_PAINTING_WARP_E7 = 0x00E7\n" -"SURFACE_PAINTING_WARP_E8 = 0x00E8\n" -"SURFACE_PAINTING_WARP_E9 = 0x00E9\n" -"SURFACE_PAINTING_WARP_EA = 0x00EA\n" -"SURFACE_PAINTING_WARP_EB = 0x00EB\n" -"SURFACE_PAINTING_WARP_EC = 0x00EC\n" -"SURFACE_PAINTING_WARP_ED = 0x00ED\n" -"SURFACE_PAINTING_WARP_EE = 0x00EE\n" -"SURFACE_PAINTING_WARP_EF = 0x00EF\n" -"SURFACE_PAINTING_WARP_F0 = 0x00F0\n" -"SURFACE_PAINTING_WARP_F1 = 0x00F1\n" -"SURFACE_PAINTING_WARP_F2 = 0x00F2\n" -"SURFACE_PAINTING_WARP_F3 = 0x00F3\n" -"SURFACE_TTC_PAINTING_1 = 0x00F4\n" -"SURFACE_TTC_PAINTING_2 = 0x00F5\n" -"SURFACE_TTC_PAINTING_3 = 0x00F6\n" -"SURFACE_PAINTING_WARP_F7 = 0x00F7\n" -"SURFACE_PAINTING_WARP_F8 = 0x00F8\n" -"SURFACE_PAINTING_WARP_F9 = 0x00F9\n" -"SURFACE_PAINTING_WARP_FA = 0x00FA\n" -"SURFACE_PAINTING_WARP_FB = 0x00FB\n" -"SURFACE_PAINTING_WARP_FC = 0x00FC\n" -"SURFACE_WOBBLING_WARP = 0x00FD\n" -"SURFACE_TRAPDOOR = 0x00FF\n" -"SURFACE_CLASS_DEFAULT = 0x0000\n" -"SURFACE_CLASS_VERY_SLIPPERY = 0x0013\n" -"SURFACE_CLASS_SLIPPERY = 0x0014\n" -"SURFACE_CLASS_NOT_SLIPPERY = 0x0015\n" -"SURFACE_FLAG_DYNAMIC = (1 << 0)\n" -"SURFACE_FLAG_NO_CAM_COLLISION = (1 << 1)\n" -"SURFACE_FLAG_X_PROJECTION = (1 << 3)\n" -"HAZARD_TYPE_LAVA_FLOOR = 1\n" -"HAZARD_TYPE_LAVA_WALL = 2\n" -"HAZARD_TYPE_QUICKSAND = 3\n" -"TERRAIN_LOAD_VERTICES = 0x0040\n" -"TERRAIN_LOAD_CONTINUE = 0x0041\n" -"TERRAIN_LOAD_END = 0x0042\n" -"TERRAIN_LOAD_OBJECTS = 0x0043\n" -"TERRAIN_LOAD_ENVIRONMENT = 0x0044\n" -"TERRAIN_GRASS = 0x0000\n" -"TERRAIN_STONE = 0x0001\n" -"TERRAIN_SNOW = 0x0002\n" -"TERRAIN_SAND = 0x0003\n" -"TERRAIN_SPOOKY = 0x0004\n" -"TERRAIN_WATER = 0x0005\n" -"TERRAIN_SLIDE = 0x0006\n" -"TERRAIN_MASK = 0x0007\n" -"SPTASK_STATE_NOT_STARTED = 0\n" -"SPTASK_STATE_RUNNING = 1\n" -"SPTASK_STATE_INTERRUPTED = 2\n" -"SPTASK_STATE_FINISHED = 3\n" -"SPTASK_STATE_FINISHED_DP = 4\n" -"AREA_TIMER_TYPE_NONE = 0\n" -"AREA_TIMER_TYPE_LOOP = 1\n" -"AREA_TIMER_TYPE_MAXIMUM = 2\n" -"ANIM_FLAG_NOLOOP = (1 << 0)\n" -"ANIM_FLAG_FORWARD = (1 << 1)\n" -"ANIM_FLAG_2 = (1 << 2)\n" -"ANIM_FLAG_HOR_TRANS = (1 << 3)\n" -"ANIM_FLAG_VERT_TRANS = (1 << 4)\n" -"ANIM_FLAG_5 = (1 << 5)\n" -"ANIM_FLAG_6 = (1 << 6)\n" -"ANIM_FLAG_7 = (1 << 7)\n" -"GRAPH_NODE_GUARD = 0xAA\n" -"OBJECT_MAX_BHV_STACK = 16\n" -"OBJECT_NUM_REGULAR_FIELDS = 0x50\n" -"OBJECT_NUM_CUSTOM_FIELDS = 0x10\n" -"OBJECT_CUSTOM_FIELDS_START = (OBJECT_NUM_REGULAR_FIELDS)\n" -"OBJECT_NUM_FIELDS = (OBJECT_CUSTOM_FIELDS_START + OBJECT_NUM_CUSTOM_FIELDS)\n" -"PLAY_MODE_NORMAL = 0\n" -"PLAY_MODE_PAUSED = 2\n" -"PLAY_MODE_CHANGE_AREA = 3\n" -"PLAY_MODE_CHANGE_LEVEL = 4\n" -"PLAY_MODE_FRAME_ADVANCE = 5\n" -"MAX_PLAYERS = 16\n" -"COOP_OBJ_FLAG_NETWORK = (1 << 0)\n" -"COOP_OBJ_FLAG_LUA = (1 << 1)\n" -"COOP_OBJ_FLAG_NON_SYNC = (1 << 2)\n" -"COOP_OBJ_FLAG_INITIALIZED = (1 << 3)\n" -"SM64COOPDX_VERSION = 'v1.2.1'\n" -"VERSION_TEXT = 'v'\n" -"VERSION_NUMBER = 39\n" -"MINOR_VERSION_NUMBER = 1\n" -"MAX_VERSION_LENGTH = 32\n" +"INSTANT_WARP_INDEX_START=0x00\n" +"INSTANT_WARP_INDEX_STOP=0x04\n" +"MAX_AREAS=16\n" +"WARP_TRANSITION_FADE_FROM_COLOR=0x00\n" +"WARP_TRANSITION_FADE_INTO_COLOR=0x01\n" +"WARP_TRANSITION_FADE_FROM_STAR=0x08\n" +"WARP_TRANSITION_FADE_INTO_STAR=0x09\n" +"WARP_TRANSITION_FADE_FROM_CIRCLE=0x0A\n" +"WARP_TRANSITION_FADE_INTO_CIRCLE=0x0B\n" +"WARP_TRANSITION_FADE_FROM_MARIO=0x10\n" +"WARP_TRANSITION_FADE_INTO_MARIO=0x11\n" +"WARP_TRANSITION_FADE_FROM_BOWSER=0x12\n" +"WARP_TRANSITION_FADE_INTO_BOWSER=0x13\n" +"VERSION_REGION='US'\n" +"id_bhv1Up=0\n" +"id_bhv1upJumpOnApproach=1\n" +"id_bhv1upRunningAway=2\n" +"id_bhv1upSliding=3\n" +"id_bhv1upWalking=4\n" +"id_bhvActivatedBackAndForthPlatform=5\n" +"id_bhvActSelector=6\n" +"id_bhvActSelectorStarType=7\n" +"id_bhvAirborneDeathWarp=8\n" +"id_bhvAirborneStarCollectWarp=9\n" +"id_bhvAirborneWarp=10\n" +"id_bhvAlphaBooKey=11\n" +"id_bhvAmbientSounds=12\n" +"id_bhvAnimatedTexture=13\n" +"id_bhvAnimatesOnFloorSwitchPress=14\n" +"id_bhvAnotherElavator=15\n" +"id_bhvAnotherTiltingPlatform=16\n" +"id_bhvArrowLift=17\n" +"id_bhvBalconyBigBoo=18\n" +"id_bhvBbhTiltingTrapPlatform=19\n" +"id_bhvBbhTumblingBridge=20\n" +"id_bhvBeginningLakitu=21\n" +"id_bhvBeginningPeach=22\n" +"id_bhvBetaBooKey=23\n" +"id_bhvBetaBowserAnchor=24\n" +"id_bhvBetaChestBottom=25\n" +"id_bhvBetaChestLid=26\n" +"id_bhvBetaFishSplashSpawner=27\n" +"id_bhvBetaHoldableObject=28\n" +"id_bhvBetaMovingFlames=29\n" +"id_bhvBetaMovingFlamesSpawn=30\n" +"id_bhvBetaTrampolineSpring=31\n" +"id_bhvBetaTrampolineTop=32\n" +"id_bhvBigBoulder=33\n" +"id_bhvBigBoulderGenerator=34\n" +"id_bhvBigBully=35\n" +"id_bhvBigBullyWithMinions=36\n" +"id_bhvBigChillBully=37\n" +"id_bhvBigSnowmanWhole=38\n" +"id_bhvBird=39\n" +"id_bhvBirdsSoundLoop=40\n" +"id_bhvBitfsSinkingCagePlatform=41\n" +"id_bhvBitfsSinkingPlatforms=42\n" +"id_bhvBitfsTiltingInvertedPyramid=43\n" +"id_bhvBlackSmokeBowser=44\n" +"id_bhvBlackSmokeMario=45\n" +"id_bhvBlackSmokeUpward=46\n" +"id_bhvBlueBowserFlame=47\n" +"id_bhvBlueCoinJumping=48\n" +"id_bhvBlueCoinSliding=49\n" +"id_bhvBlueCoinSwitch=50\n" +"id_bhvBlueFish=51\n" +"id_bhvBlueFlamesGroup=52\n" +"id_bhvBobBowlingBallSpawner=53\n" +"id_bhvBobomb=54\n" +"id_bhvBobombAnchorMario=55\n" +"id_bhvBobombBuddy=56\n" +"id_bhvBobombBuddyOpensCannon=57\n" +"id_bhvBobombBullyDeathSmoke=58\n" +"id_bhvBobombExplosionBubble=59\n" +"id_bhvBobombExplosionBubble3600=60\n" +"id_bhvBobombFuseSmoke=61\n" +"id_bhvBoo=62\n" +"id_bhvBooBossSpawnedBridge=63\n" +"id_bhvBooCage=64\n" +"id_bhvBooInCastle=65\n" +"id_bhvBookendSpawn=66\n" +"id_bhvBookSwitch=67\n" +"id_bhvBooWithCage=68\n" +"id_bhvBouncingFireball=69\n" +"id_bhvBouncingFireballFlame=70\n" +"id_bhvBowlingBall=71\n" +"id_bhvBowser=72\n" +"id_bhvBowserBodyAnchor=73\n" +"id_bhvBowserBomb=74\n" +"id_bhvBowserBombExplosion=75\n" +"id_bhvBowserBombSmoke=76\n" +"id_bhvBowserCourseRedCoinStar=77\n" +"id_bhvBowserFlameSpawn=78\n" +"id_bhvBowserKey=79\n" +"id_bhvBowserKeyCourseExit=80\n" +"id_bhvBowserKeyUnlockDoor=81\n" +"id_bhvBowserShockWave=82\n" +"id_bhvBowsersSub=83\n" +"id_bhvBowserSubDoor=84\n" +"id_bhvBowserTailAnchor=85\n" +"id_bhvBreakableBox=86\n" +"id_bhvBreakableBoxSmall=87\n" +"id_bhvBreakBoxTriangle=88\n" +"id_bhvBreathParticleSpawner=89\n" +"id_bhvBub=90\n" +"id_bhvBubba=91\n" +"id_bhvBubbleMaybe=92\n" +"id_bhvBubbleParticleSpawner=93\n" +"id_bhvBubblePlayer=94\n" +"id_bhvBubbleSplash=95\n" +"id_bhvBulletBill=96\n" +"id_bhvBulletBillCannon=97\n" +"id_bhvButterfly=98\n" +"id_bhvCameraLakitu=99\n" +"id_bhvCannon=100\n" +"id_bhvCannonBarrel=101\n" +"id_bhvCannonBarrelBubbles=102\n" +"id_bhvCannonBaseUnused=103\n" +"id_bhvCannonClosed=104\n" +"id_bhvCapSwitch=105\n" +"id_bhvCapSwitchBase=106\n" +"id_bhvCarrySomething1=107\n" +"id_bhvCarrySomething2=108\n" +"id_bhvCarrySomething3=109\n" +"id_bhvCarrySomething4=110\n" +"id_bhvCarrySomething5=111\n" +"id_bhvCarrySomething6=112\n" +"id_bhvCastleFlagWaving=113\n" +"id_bhvCastleFloorTrap=114\n" +"id_bhvCcmTouchedStarSpawn=115\n" +"id_bhvCelebrationStar=116\n" +"id_bhvCelebrationStarSparkle=117\n" +"id_bhvChainChomp=118\n" +"id_bhvChainChompChainPart=119\n" +"id_bhvChainChompGate=120\n" +"id_bhvCheckerboardElevatorGroup=121\n" +"id_bhvCheckerboardPlatformSub=122\n" +"id_bhvChirpChirp=123\n" +"id_bhvChirpChirpUnused=124\n" +"id_bhvChuckya=125\n" +"id_bhvChuckyaAnchorMario=126\n" +"id_bhvCirclingAmp=127\n" +"id_bhvClamShell=128\n" +"id_bhvClockHourHand=129\n" +"id_bhvClockMinuteHand=130\n" +"id_bhvCloud=131\n" +"id_bhvCloudPart=132\n" +"id_bhvCoffin=133\n" +"id_bhvCoffinSpawner=134\n" +"id_bhvCoinFormation=135\n" +"id_bhvCoinFormationSpawn=136\n" +"id_bhvCoinInsideBoo=137\n" +"id_bhvCoinSparkles=138\n" +"id_bhvControllablePlatform=139\n" +"id_bhvControllablePlatformSub=140\n" +"id_bhvCourtyardBooTriplet=141\n" +"id_bhvCutOutObject=142\n" +"id_bhvDddMovingPole=143\n" +"id_bhvDDDPole=144\n" +"id_bhvDddWarp=145\n" +"id_bhvDeathWarp=146\n" +"id_bhvDecorativePendulum=147\n" +"id_bhvDirtParticleSpawner=148\n" +"id_bhvDonutPlatform=149\n" +"id_bhvDonutPlatformSpawner=150\n" +"id_bhvDoor=151\n" +"id_bhvDoorWarp=152\n" +"id_bhvDorrie=153\n" +"id_bhvEndBirds1=154\n" +"id_bhvEndBirds2=155\n" +"id_bhvEndPeach=156\n" +"id_bhvEndToad=157\n" +"id_bhvEnemyLakitu=158\n" +"id_bhvExclamationBox=159\n" +"id_bhvExitPodiumWarp=160\n" +"id_bhvExplosion=161\n" +"id_bhvEyerokBoss=162\n" +"id_bhvEyerokHand=163\n" +"id_bhvFadingWarp=164\n" +"id_bhvFallingBowserPlatform=165\n" +"id_bhvFallingPillar=166\n" +"id_bhvFallingPillarHitbox=167\n" +"id_bhvFerrisWheelAxle=168\n" +"id_bhvFerrisWheelPlatform=169\n" +"id_bhvFewBlueFishSpawner=170\n" +"id_bhvFireParticleSpawner=171\n" +"id_bhvFirePiranhaPlant=172\n" +"id_bhvFireSpitter=173\n" +"id_bhvFish=174\n" +"id_bhvFishGroup=175\n" +"id_bhvFishSpawner=176\n" +"id_bhvFlame=177\n" +"id_bhvFlameBouncing=178\n" +"id_bhvFlameBowser=179\n" +"id_bhvFlameFloatingLanding=180\n" +"id_bhvFlameLargeBurningOut=181\n" +"id_bhvFlameMovingForwardGrowing=182\n" +"id_bhvFlamethrower=183\n" +"id_bhvFlamethrowerFlame=184\n" +"id_bhvFloorSwitchAnimatesObject=185\n" +"id_bhvFloorSwitchGrills=186\n" +"id_bhvFloorSwitchHardcodedModel=187\n" +"id_bhvFloorSwitchHiddenObjects=188\n" +"id_bhvFloorTrapInCastle=189\n" +"id_bhvFlyGuy=190\n" +"id_bhvFlyguyFlame=191\n" +"id_bhvFlyingBookend=192\n" +"id_bhvFlyingWarp=193\n" +"id_bhvFreeBowlingBall=194\n" +"id_bhvGhostHuntBigBoo=195\n" +"id_bhvGhostHuntBoo=196\n" +"id_bhvGiantPole=197\n" +"id_bhvGoldenCoinSparkles=198\n" +"id_bhvGoomba=199\n" +"id_bhvGoombaTripletSpawner=200\n" +"id_bhvGrandStar=201\n" +"id_bhvGrindel=202\n" +"id_bhvHardAirKnockBackWarp=203\n" +"id_bhvHauntedBookshelf=204\n" +"id_bhvHauntedBookshelfManager=205\n" +"id_bhvHauntedChair=206\n" +"id_bhvHeaveHo=207\n" +"id_bhvHeaveHoThrowMario=208\n" +"id_bhvHidden1up=209\n" +"id_bhvHidden1upInPole=210\n" +"id_bhvHidden1upInPoleSpawner=211\n" +"id_bhvHidden1upInPoleTrigger=212\n" +"id_bhvHidden1upTrigger=213\n" +"id_bhvHiddenAt120Stars=214\n" +"id_bhvHiddenBlueCoin=215\n" +"id_bhvHiddenObject=216\n" +"id_bhvHiddenRedCoinStar=217\n" +"id_bhvHiddenStaircaseStep=218\n" +"id_bhvHiddenStar=219\n" +"id_bhvHiddenStarTrigger=220\n" +"id_bhvHmcElevatorPlatform=221\n" +"id_bhvHomingAmp=222\n" +"id_bhvHoot=223\n" +"id_bhvHorizontalGrindel=224\n" +"id_bhvHorStarParticleSpawner=225\n" +"id_bhvIdleWaterWave=226\n" +"id_bhvIgloo=227\n" +"id_bhvInitializeChangingWaterLevel=228\n" +"id_bhvInsideCannon=229\n" +"id_bhvInstantActiveWarp=230\n" +"id_bhvInSunkenShip=231\n" +"id_bhvInSunkenShip2=232\n" +"id_bhvInSunkenShip3=233\n" +"id_bhvIntroScene=234\n" +"id_bhvInvisibleObjectsUnderBridge=235\n" +"id_bhvJetStream=236\n" +"id_bhvJetStreamRingSpawner=237\n" +"id_bhvJetStreamWaterRing=238\n" +"id_bhvJrbFloatingBox=239\n" +"id_bhvJrbFloatingPlatform=240\n" +"id_bhvJrbSlidingBox=241\n" +"id_bhvJumpingBox=242\n" +"id_bhvKickableBoard=243\n" +"id_bhvKingBobomb=244\n" +"id_bhvKlepto=245\n" +"id_bhvKoopa=246\n" +"id_bhvKoopaFlag=247\n" +"id_bhvKoopaRaceEndpoint=248\n" +"id_bhvKoopaShell=249\n" +"id_bhvKoopaShellFlame=250\n" +"id_bhvKoopaShellUnderwater=251\n" +"id_bhvLargeBomp=252\n" +"id_bhvLaunchDeathWarp=253\n" +"id_bhvLaunchStarCollectWarp=254\n" +"id_bhvLeafParticleSpawner=255\n" +"id_bhvLllBowserPuzzle=256\n" +"id_bhvLllBowserPuzzlePiece=257\n" +"id_bhvLllDrawbridge=258\n" +"id_bhvLllDrawbridgeSpawner=259\n" +"id_bhvLllFloatingWoodBridge=260\n" +"id_bhvLllHexagonalMesh=261\n" +"id_bhvLllMovingOctagonalMeshPlatform=262\n" +"id_bhvLllRollingLog=263\n" +"id_bhvLllRotatingBlockWithFireBars=264\n" +"id_bhvLllRotatingHexagonalPlatform=265\n" +"id_bhvLllRotatingHexagonalRing=266\n" +"id_bhvLllRotatingHexFlame=267\n" +"id_bhvLllSinkingRectangularPlatform=268\n" +"id_bhvLllSinkingRockBlock=269\n" +"id_bhvLllSinkingSquarePlatforms=270\n" +"id_bhvLllTiltingInvertedPyramid=271\n" +"id_bhvLllTumblingBridge=272\n" +"id_bhvLllVolcanoFallingTrap=273\n" +"id_bhvLllWoodPiece=274\n" +"id_bhvMacroUkiki=275\n" +"id_bhvMadPiano=276\n" +"id_bhvMantaRay=277\n" +"id_bhvMantaRayRingManager=278\n" +"id_bhvMantaRayWaterRing=279\n" +"id_bhvManyBlueFishSpawner=280\n" +"id_bhvMario=281\n" +"id_bhvMenuButton=282\n" +"id_bhvMenuButtonManager=283\n" +"id_bhvMerryGoRound=284\n" +"id_bhvMerryGoRoundBigBoo=285\n" +"id_bhvMerryGoRoundBoo=286\n" +"id_bhvMerryGoRoundBooManager=287\n" +"id_bhvMeshElevator=288\n" +"id_bhvMessagePanel=289\n" +"id_bhvMetalCap=290\n" +"id_bhvMips=291\n" +"id_bhvMistCircParticleSpawner=292\n" +"id_bhvMistParticleSpawner=293\n" +"id_bhvMoatGrills=294\n" +"id_bhvMoneybag=295\n" +"id_bhvMoneybagHidden=296\n" +"id_bhvMontyMole=297\n" +"id_bhvMontyMoleHole=298\n" +"id_bhvMontyMoleRock=299\n" +"id_bhvMovingBlueCoin=300\n" +"id_bhvMovingYellowCoin=301\n" +"id_bhvMrBlizzard=302\n" +"id_bhvMrBlizzardSnowball=303\n" +"id_bhvMrI=304\n" +"id_bhvMrIBlueCoin=305\n" +"id_bhvMrIBody=306\n" +"id_bhvMrIParticle=307\n" +"id_bhvNormalCap=308\n" +"id_bhvObjectBubble=309\n" +"id_bhvObjectWaterSplash=310\n" +"id_bhvObjectWaterWave=311\n" +"id_bhvObjectWaveTrail=312\n" +"id_bhvOctagonalPlatformRotating=313\n" +"id_bhvOneCoin=314\n" +"id_bhvOpenableCageDoor=315\n" +"id_bhvOpenableGrill=316\n" +"id_bhvOrangeNumber=317\n" +"id_bhvPaintingDeathWarp=318\n" +"id_bhvPaintingStarCollectWarp=319\n" +"id_bhvPenguinBaby=320\n" +"id_bhvPenguinRaceFinishLine=321\n" +"id_bhvPenguinRaceShortcutCheck=322\n" +"id_bhvPillarBase=323\n" +"id_bhvPiranhaPlant=324\n" +"id_bhvPiranhaPlantBubble=325\n" +"id_bhvPiranhaPlantWakingBubbles=326\n" +"id_bhvPitBowlingBall=327\n" +"id_bhvPlatformOnTrack=328\n" +"id_bhvPlaysMusicTrackWhenTouched=329\n" +"id_bhvPlungeBubble=330\n" +"id_bhvPokey=331\n" +"id_bhvPokeyBodyPart=332\n" +"id_bhvPoleGrabbing=333\n" +"id_bhvPoundTinyStarParticle=334\n" +"id_bhvPunchTinyTriangle=335\n" +"id_bhvPurpleParticle=336\n" +"id_bhvPurpleSwitchHiddenBoxes=337\n" +"id_bhvPushableMetalBox=338\n" +"id_bhvPyramidElevator=339\n" +"id_bhvPyramidElevatorTrajectoryMarkerBall=340\n" +"id_bhvPyramidPillarTouchDetector=341\n" +"id_bhvPyramidTop=342\n" +"id_bhvPyramidTopFragment=343\n" +"id_bhvRacingPenguin=344\n" +"id_bhvRandomAnimatedTexture=345\n" +"id_bhvRecoveryHeart=346\n" +"id_bhvRedCoin=347\n" +"id_bhvRedCoinStarMarker=348\n" +"id_bhvRespawner=349\n" +"id_bhvRockSolid=350\n" +"id_bhvRotatingCounterClockwise=351\n" +"id_bhvRotatingExclamationMark=352\n" +"id_bhvRotatingPlatform=353\n" +"id_bhvRrCruiserWing=354\n" +"id_bhvRrElevatorPlatform=355\n" +"id_bhvRrRotatingBridgePlatform=356\n" +"id_bhvSandSoundLoop=357\n" +"id_bhvScuttlebug=358\n" +"id_bhvScuttlebugSpawn=359\n" +"id_bhvSeaweed=360\n" +"id_bhvSeaweedBundle=361\n" +"id_bhvSeesawPlatform=362\n" +"id_bhvShallowWaterSplash=363\n" +"id_bhvShallowWaterWave=364\n" +"id_bhvShipPart3=365\n" +"id_bhvSignOnWall=366\n" +"id_bhvSingleCoinGetsSpawned=367\n" +"id_bhvSkeeter=368\n" +"id_bhvSkeeterWave=369\n" +"id_bhvSlidingPlatform2=370\n" +"id_bhvSlidingSnowMound=371\n" +"id_bhvSLSnowmanWind=372\n" +"id_bhvSLWalkingPenguin=373\n" +"id_bhvSmallBomp=374\n" +"id_bhvSmallBully=375\n" +"id_bhvSmallChillBully=376\n" +"id_bhvSmallParticle=377\n" +"id_bhvSmallParticleBubbles=378\n" +"id_bhvSmallParticleSnow=379\n" +"id_bhvSmallPenguin=380\n" +"id_bhvSmallPiranhaFlame=381\n" +"id_bhvSmallWaterWave=382\n" +"id_bhvSmallWaterWave398=383\n" +"id_bhvSmallWhomp=384\n" +"id_bhvSmoke=385\n" +"id_bhvSnowBall=386\n" +"id_bhvSnowmansBodyCheckpoint=387\n" +"id_bhvSnowmansBottom=388\n" +"id_bhvSnowmansHead=389\n" +"id_bhvSnowMoundSpawn=390\n" +"id_bhvSnowParticleSpawner=391\n" +"id_bhvSnufit=392\n" +"id_bhvSnufitBalls=393\n" +"id_bhvSoundSpawner=394\n" +"id_bhvSparkle=395\n" +"id_bhvSparkleParticleSpawner=396\n" +"id_bhvSparkleSpawn=397\n" +"id_bhvSpawnedStar=398\n" +"id_bhvSpawnedStarNoLevelExit=399\n" +"id_bhvSpinAirborneCircleWarp=400\n" +"id_bhvSpinAirborneWarp=401\n" +"id_bhvSpindel=402\n" +"id_bhvSpindrift=403\n" +"id_bhvSpiny=404\n" +"id_bhvSquarishPathMoving=405\n" +"id_bhvSquarishPathParent=406\n" +"id_bhvSquishablePlatform=407\n" +"id_bhvSslMovingPyramidWall=408\n" +"id_bhvStar=409\n" +"id_bhvStarDoor=410\n" +"id_bhvStarKeyCollectionPuffSpawner=411\n" +"id_bhvStarSpawnCoordinates=412\n" +"id_bhvStaticCheckeredPlatform=413\n" +"id_bhvStaticObject=414\n" +"id_bhvStrongWindParticle=415\n" +"id_bhvStub=416\n" +"id_bhvStub1D0C=417\n" +"id_bhvStub1D70=418\n" +"id_bhvSunkenShipPart=419\n" +"id_bhvSunkenShipPart2=420\n" +"id_bhvSunkenShipSetRotation=421\n" +"id_bhvSushiShark=422\n" +"id_bhvSushiSharkCollisionChild=423\n" +"id_bhvSwimmingWarp=424\n" +"id_bhvSwingPlatform=425\n" +"id_bhvSwoop=426\n" +"id_bhvTankFishGroup=427\n" +"id_bhvTemporaryYellowCoin=428\n" +"id_bhvTenCoinsSpawn=429\n" +"id_bhvThiBowlingBallSpawner=430\n" +"id_bhvThiHugeIslandTop=431\n" +"id_bhvThiTinyIslandTop=432\n" +"id_bhvThreeCoinsSpawn=433\n" +"id_bhvThwomp=434\n" +"id_bhvThwomp2=435\n" +"id_bhvTiltingBowserLavaPlatform=436\n" +"id_bhvTinyStrongWindParticle=437\n" +"id_bhvToadMessage=438\n" +"id_bhvTower=439\n" +"id_bhvTowerDoor=440\n" +"id_bhvTowerPlatformGroup=441\n" +"id_bhvToxBox=442\n" +"id_bhvTrackBall=443\n" +"id_bhvTreasureChestBottom=444\n" +"id_bhvTreasureChests=445\n" +"id_bhvTreasureChestsJrb=446\n" +"id_bhvTreasureChestsShip=447\n" +"id_bhvTreasureChestTop=448\n" +"id_bhvTree=449\n" +"id_bhvTreeLeaf=450\n" +"id_bhvTreeSnow=451\n" +"id_bhvTriangleParticleSpawner=452\n" +"id_bhvTripletButterfly=453\n" +"id_bhvTTC2DRotator=454\n" +"id_bhvTTCCog=455\n" +"id_bhvTTCElevator=456\n" +"id_bhvTTCMovingBar=457\n" +"id_bhvTTCPendulum=458\n" +"id_bhvTTCPitBlock=459\n" +"id_bhvTTCRotatingSolid=460\n" +"id_bhvTTCSpinner=461\n" +"id_bhvTTCTreadmill=462\n" +"id_bhvTtmBowlingBallSpawner=463\n" +"id_bhvTtmRollingLog=464\n" +"id_bhvTumblingBridgePlatform=465\n" +"id_bhvTuxiesMother=466\n" +"id_bhvTweester=467\n" +"id_bhvTweesterSandParticle=468\n" +"id_bhvUkiki=469\n" +"id_bhvUkikiCage=470\n" +"id_bhvUkikiCageChild=471\n" +"id_bhvUkikiCageStar=472\n" +"id_bhvUnagi=473\n" +"id_bhvUnagiSubobject=474\n" +"id_bhvUnlockDoorStar=475\n" +"id_bhvUnused05A8=476\n" +"id_bhvUnused0DFC=477\n" +"id_bhvUnused1820=478\n" +"id_bhvUnused1F30=479\n" +"id_bhvUnused20E0=480\n" +"id_bhvUnused2A10=481\n" +"id_bhvUnused2A54=482\n" +"id_bhvUnusedFakeStar=483\n" +"id_bhvUnusedParticleSpawn=484\n" +"id_bhvUnusedPoundablePlatform=485\n" +"id_bhvVanishCap=486\n" +"id_bhvVertStarParticleSpawner=487\n" +"id_bhvVolcanoFlames=488\n" +"id_bhvVolcanoSoundLoop=489\n" +"id_bhvWallTinyStarParticle=490\n" +"id_bhvWarp=491\n" +"id_bhvWarpPipe=492\n" +"id_bhvWaterAirBubble=493\n" +"id_bhvWaterBomb=494\n" +"id_bhvWaterBombCannon=495\n" +"id_bhvWaterBombShadow=496\n" +"id_bhvWaterBombSpawner=497\n" +"id_bhvWaterDroplet=498\n" +"id_bhvWaterDropletSplash=499\n" +"id_bhvWaterfallSoundLoop=500\n" +"id_bhvWaterLevelDiamond=501\n" +"id_bhvWaterLevelPillar=502\n" +"id_bhvWaterMist=503\n" +"id_bhvWaterMist2=504\n" +"id_bhvWaterSplash=505\n" +"id_bhvWaveTrail=506\n" +"id_bhvWdwExpressElevator=507\n" +"id_bhvWdwExpressElevatorPlatform=508\n" +"id_bhvWdwRectangularFloatingPlatform=509\n" +"id_bhvWdwSquareFloatingPlatform=510\n" +"id_bhvWfBreakableWallLeft=511\n" +"id_bhvWfBreakableWallRight=512\n" +"id_bhvWfElevatorTowerPlatform=513\n" +"id_bhvWfRotatingWoodenPlatform=514\n" +"id_bhvWfSlidingPlatform=515\n" +"id_bhvWfSlidingTowerPlatform=516\n" +"id_bhvWfSolidTowerPlatform=517\n" +"id_bhvWfTumblingBridge=518\n" +"id_bhvWhirlpool=519\n" +"id_bhvWhitePuff1=520\n" +"id_bhvWhitePuff2=521\n" +"id_bhvWhitePuffExplosion=522\n" +"id_bhvWhitePuffSmoke=523\n" +"id_bhvWhitePuffSmoke2=524\n" +"id_bhvWhompKingBoss=525\n" +"id_bhvWigglerBody=526\n" +"id_bhvWigglerHead=527\n" +"id_bhvWind=528\n" +"id_bhvWingCap=529\n" +"id_bhvWoodenPost=530\n" +"id_bhvYellowBackgroundInMenu=531\n" +"id_bhvYellowBall=532\n" +"id_bhvYellowCoin=533\n" +"id_bhvYoshi=534\n" +"id_RM_Scroll_Texture=535\n" +"id_editor_Scroll_Texture=536\n" +"id_bhvBlueCoinNumber=537\n" +"id_bhvStarNumber=538\n" +"id_bhv_max_count=539\n" +"RCO_ALL=0\n" +"RCO_ALL_EXCEPT_BOWSER=1\n" +"RCO_NONE=2\n" +"CAM_MODE_MARIO_ACTIVE=0x01\n" +"CAM_MODE_LAKITU_WAS_ZOOMED_OUT=0x02\n" +"CAM_MODE_MARIO_SELECTED=0x04\n" +"CAM_SELECTION_MARIO=1\n" +"CAM_SELECTION_FIXED=2\n" +"CAM_ANGLE_MARIO=1\n" +"CAM_ANGLE_LAKITU=2\n" +"CAMERA_MODE_NONE=0x00\n" +"CAMERA_MODE_RADIAL=0x01\n" +"CAMERA_MODE_OUTWARD_RADIAL=0x02\n" +"CAMERA_MODE_BEHIND_MARIO=0x03\n" +"CAMERA_MODE_CLOSE=0x04\n" +"CAMERA_MODE_C_UP=0x06\n" +"CAMERA_MODE_WATER_SURFACE=0x08\n" +"CAMERA_MODE_SLIDE_HOOT=0x09\n" +"CAMERA_MODE_INSIDE_CANNON=0x0A\n" +"CAMERA_MODE_BOSS_FIGHT=0x0B\n" +"CAMERA_MODE_PARALLEL_TRACKING=0x0C\n" +"CAMERA_MODE_FIXED=0x0D\n" +"CAMERA_MODE_8_DIRECTIONS=0x0E\n" +"CAMERA_MODE_FREE_ROAM=0x10\n" +"CAMERA_MODE_SPIRAL_STAIRS=0x11\n" +"CAMERA_MODE_NEWCAM=0x12\n" +"CAMERA_MODE_ROM_HACK=0x13\n" +"CAM_MOVE_RETURN_TO_MIDDLE=0x0001\n" +"CAM_MOVE_ZOOMED_OUT=0x0002\n" +"CAM_MOVE_ROTATE_RIGHT=0x0004\n" +"CAM_MOVE_ROTATE_LEFT=0x0008\n" +"CAM_MOVE_ENTERED_ROTATE_SURFACE=0x0010\n" +"CAM_MOVE_METAL_BELOW_WATER=0x0020\n" +"CAM_MOVE_FIX_IN_PLACE=0x0040\n" +"CAM_MOVE_UNKNOWN_8=0x0080\n" +"CAM_MOVING_INTO_MODE=0x0100\n" +"CAM_MOVE_STARTED_EXITING_C_UP=0x0200\n" +"CAM_MOVE_UNKNOWN_11=0x0400\n" +"CAM_MOVE_INIT_CAMERA=0x0800\n" +"CAM_MOVE_ALREADY_ZOOMED_OUT=0x1000\n" +"CAM_MOVE_C_UP_MODE=0x2000\n" +"CAM_MOVE_SUBMERGED=0x4000\n" +"CAM_MOVE_PAUSE_SCREEN=0x8000\n" +"CAM_MOVE_ROTATE=(CAM_MOVE_ROTATE_RIGHT | CAM_MOVE_ROTATE_LEFT | CAM_MOVE_RETURN_TO_MIDDLE)\n" +"CAM_MOVE_RESTRICT=(CAM_MOVE_ENTERED_ROTATE_SURFACE | CAM_MOVE_METAL_BELOW_WATER | CAM_MOVE_FIX_IN_PLACE | CAM_MOVE_UNKNOWN_8)\n" +"CAM_SOUND_C_UP_PLAYED=0x01\n" +"CAM_SOUND_MARIO_ACTIVE=0x02\n" +"CAM_SOUND_NORMAL_ACTIVE=0x04\n" +"CAM_SOUND_UNUSED_SELECT_MARIO=0x08\n" +"CAM_SOUND_UNUSED_SELECT_FIXED=0x10\n" +"CAM_SOUND_FIXED_ACTIVE=0x20\n" +"CAM_FLAG_SMOOTH_MOVEMENT=0x0001\n" +"CAM_FLAG_BLOCK_SMOOTH_MOVEMENT=0x0002\n" +"CAM_FLAG_FRAME_AFTER_CAM_INIT=0x0004\n" +"CAM_FLAG_CHANGED_PARTRACK_INDEX=0x0008\n" +"CAM_FLAG_CCM_SLIDE_SHORTCUT=0x0010\n" +"CAM_FLAG_CAM_NEAR_WALL=0x0020\n" +"CAM_FLAG_SLEEPING=0x0040\n" +"CAM_FLAG_UNUSED_7=0x0080\n" +"CAM_FLAG_UNUSED_8=0x0100\n" +"CAM_FLAG_COLLIDED_WITH_WALL=0x0200\n" +"CAM_FLAG_START_TRANSITION=0x0400\n" +"CAM_FLAG_TRANSITION_OUT_OF_C_UP=0x0800\n" +"CAM_FLAG_BLOCK_AREA_PROCESSING=0x1000\n" +"CAM_FLAG_UNUSED_13=0x2000\n" +"CAM_FLAG_UNUSED_CUTSCENE_ACTIVE=0x4000\n" +"CAM_FLAG_BEHIND_MARIO_POST_DOOR=0x8000\n" +"CAM_STATUS_NONE=0\n" +"CAM_STATUS_MARIO=1 << 0\n" +"CAM_STATUS_LAKITU=1 << 1\n" +"CAM_STATUS_FIXED=1 << 2\n" +"CAM_STATUS_C_DOWN=1 << 3\n" +"CAM_STATUS_C_UP=1 << 4\n" +"CAM_STATUS_MODE_GROUP=(CAM_STATUS_MARIO | CAM_STATUS_LAKITU | CAM_STATUS_FIXED)\n" +"CAM_STATUS_C_MODE_GROUP=(CAM_STATUS_C_DOWN | CAM_STATUS_C_UP)\n" +"SHAKE_ATTACK=1\n" +"SHAKE_GROUND_POUND=2\n" +"SHAKE_SMALL_DAMAGE=3\n" +"SHAKE_MED_DAMAGE=4\n" +"SHAKE_LARGE_DAMAGE=5\n" +"SHAKE_HIT_FROM_BELOW=8\n" +"SHAKE_FALL_DAMAGE=9\n" +"SHAKE_SHOCK=10\n" +"SHAKE_ENV_EXPLOSION=1\n" +"SHAKE_ENV_BOWSER_THROW_BOUNCE=2\n" +"SHAKE_ENV_BOWSER_JUMP=3\n" +"SHAKE_ENV_UNUSED_5=5\n" +"SHAKE_ENV_UNUSED_6=6\n" +"SHAKE_ENV_UNUSED_7=7\n" +"SHAKE_ENV_PYRAMID_EXPLODE=8\n" +"SHAKE_ENV_JRB_SHIP_DRAIN=9\n" +"SHAKE_ENV_FALLING_BITS_PLAT=10\n" +"SHAKE_FOV_SMALL=1\n" +"SHAKE_FOV_UNUSED=2\n" +"SHAKE_FOV_MEDIUM=3\n" +"SHAKE_FOV_LARGE=4\n" +"SHAKE_POS_SMALL=1\n" +"SHAKE_POS_MEDIUM=2\n" +"SHAKE_POS_LARGE=3\n" +"SHAKE_POS_BOWLING_BALL=4\n" +"CUTSCENE_DOOR_PULL=130\n" +"CUTSCENE_DOOR_PUSH=131\n" +"CUTSCENE_ENTER_CANNON=133\n" +"CUTSCENE_ENTER_PAINTING=134\n" +"CUTSCENE_DEATH_EXIT=135\n" +"CUTSCENE_DOOR_WARP=139\n" +"CUTSCENE_DOOR_PULL_MODE=140\n" +"CUTSCENE_DOOR_PUSH_MODE=141\n" +"CUTSCENE_INTRO_PEACH=142\n" +"CUTSCENE_DANCE_ROTATE=143\n" +"CUTSCENE_ENTER_BOWSER_ARENA=144\n" +"CUTSCENE_0F_UNUSED=145\n" +"CUTSCENE_UNUSED_EXIT=147\n" +"CUTSCENE_SLIDING_DOORS_OPEN=149\n" +"CUTSCENE_PREPARE_CANNON=150\n" +"CUTSCENE_UNLOCK_KEY_DOOR=151\n" +"CUTSCENE_STANDING_DEATH=152\n" +"CUTSCENE_DEATH_ON_STOMACH=153\n" +"CUTSCENE_DEATH_ON_BACK=154\n" +"CUTSCENE_QUICKSAND_DEATH=155\n" +"CUTSCENE_SUFFOCATION_DEATH=156\n" +"CUTSCENE_EXIT_BOWSER_SUCC=157\n" +"CUTSCENE_EXIT_BOWSER_DEATH=158\n" +"CUTSCENE_WATER_DEATH=159\n" +"CUTSCENE_EXIT_PAINTING_SUCC=160\n" +"CUTSCENE_CAP_SWITCH_PRESS=161\n" +"CUTSCENE_DIALOG=162\n" +"CUTSCENE_RACE_DIALOG=163\n" +"CUTSCENE_ENTER_PYRAMID_TOP=164\n" +"CUTSCENE_DANCE_FLY_AWAY=165\n" +"CUTSCENE_DANCE_CLOSEUP=166\n" +"CUTSCENE_KEY_DANCE=167\n" +"CUTSCENE_SSL_PYRAMID_EXPLODE=168\n" +"CUTSCENE_EXIT_SPECIAL_SUCC=169\n" +"CUTSCENE_NONPAINTING_DEATH=170\n" +"CUTSCENE_READ_MESSAGE=171\n" +"CUTSCENE_ENDING=172\n" +"CUTSCENE_STAR_SPAWN=173\n" +"CUTSCENE_GRAND_STAR=174\n" +"CUTSCENE_DANCE_DEFAULT=175\n" +"CUTSCENE_RED_COIN_STAR_SPAWN=176\n" +"CUTSCENE_END_WAVING=177\n" +"CUTSCENE_CREDITS=178\n" +"CUTSCENE_EXIT_WATERFALL=179\n" +"CUTSCENE_EXIT_FALL_WMOTR=180\n" +"CUTSCENE_ENTER_POOL=181\n" +"CUTSCENE_PALETTE_EDITOR=182\n" +"CUTSCENE_STOP=0x8000\n" +"CUTSCENE_LOOP=0x7FFF\n" +"HAND_CAM_SHAKE_OFF=0\n" +"HAND_CAM_SHAKE_CUTSCENE=1\n" +"HAND_CAM_SHAKE_UNUSED=2\n" +"HAND_CAM_SHAKE_HANG_OWL=3\n" +"HAND_CAM_SHAKE_HIGH=4\n" +"HAND_CAM_SHAKE_STAR_DANCE=5\n" +"HAND_CAM_SHAKE_LOW=6\n" +"DOOR_DEFAULT=0\n" +"DOOR_LEAVING_SPECIAL=1\n" +"DOOR_ENTER_LOBBY=2\n" +"CAM_FOV_SET_45=1\n" +"CAM_FOV_DEFAULT=2\n" +"CAM_FOV_APP_45=4\n" +"CAM_FOV_SET_30=5\n" +"CAM_FOV_APP_20=6\n" +"CAM_FOV_BBH=7\n" +"CAM_FOV_APP_80=9\n" +"CAM_FOV_APP_30=10\n" +"CAM_FOV_APP_60=11\n" +"CAM_FOV_ZOOM_30=12\n" +"CAM_FOV_SET_29=13\n" +"CAM_EVENT_CANNON=1\n" +"CAM_EVENT_SHOT_FROM_CANNON=2\n" +"CAM_EVENT_UNUSED_3=3\n" +"CAM_EVENT_BOWSER_INIT=4\n" +"CAM_EVENT_DOOR_WARP=5\n" +"CAM_EVENT_DOOR=6\n" +"CAM_EVENT_BOWSER_JUMP=7\n" +"CAM_EVENT_BOWSER_THROW_BOUNCE=8\n" +"CAM_EVENT_START_INTRO=9\n" +"CAM_EVENT_START_GRAND_STAR=10\n" +"CAM_EVENT_START_ENDING=11\n" +"CAM_EVENT_START_END_WAVING=12\n" +"CAM_EVENT_START_CREDITS=13\n" +"CT_MARIO=0\n" +"CT_LUIGI=1\n" +"CT_TOAD=2\n" +"CT_WALUIGI=3\n" +"CT_WARIO=4\n" +"CT_MAX=5\n" +"CHAR_SOUND_YAH_WAH_HOO=0\n" +"CHAR_SOUND_HOOHOO=1\n" +"CHAR_SOUND_YAHOO=2\n" +"CHAR_SOUND_UH=3\n" +"CHAR_SOUND_HRMM=4\n" +"CHAR_SOUND_WAH2=5\n" +"CHAR_SOUND_WHOA=6\n" +"CHAR_SOUND_EEUH=7\n" +"CHAR_SOUND_ATTACKED=8\n" +"CHAR_SOUND_OOOF=9\n" +"CHAR_SOUND_OOOF2=10\n" +"CHAR_SOUND_HERE_WE_GO=11\n" +"CHAR_SOUND_YAWNING=12\n" +"CHAR_SOUND_SNORING1=13\n" +"CHAR_SOUND_SNORING2=14\n" +"CHAR_SOUND_WAAAOOOW=15\n" +"CHAR_SOUND_HAHA=16\n" +"CHAR_SOUND_HAHA_2=17\n" +"CHAR_SOUND_UH2=18\n" +"CHAR_SOUND_UH2_2=19\n" +"CHAR_SOUND_ON_FIRE=20\n" +"CHAR_SOUND_DYING=21\n" +"CHAR_SOUND_PANTING_COLD=22\n" +"CHAR_SOUND_PANTING=23\n" +"CHAR_SOUND_COUGHING1=24\n" +"CHAR_SOUND_COUGHING2=25\n" +"CHAR_SOUND_COUGHING3=26\n" +"CHAR_SOUND_PUNCH_YAH=27\n" +"CHAR_SOUND_PUNCH_HOO=28\n" +"CHAR_SOUND_MAMA_MIA=29\n" +"CHAR_SOUND_GROUND_POUND_WAH=30\n" +"CHAR_SOUND_DROWNING=31\n" +"CHAR_SOUND_PUNCH_WAH=32\n" +"CHAR_SOUND_YAHOO_WAHA_YIPPEE=33\n" +"CHAR_SOUND_DOH=34\n" +"CHAR_SOUND_GAME_OVER=35\n" +"CHAR_SOUND_HELLO=36\n" +"CHAR_SOUND_PRESS_START_TO_PLAY=37\n" +"CHAR_SOUND_TWIRL_BOUNCE=38\n" +"CHAR_SOUND_SNORING3=39\n" +"CHAR_SOUND_SO_LONGA_BOWSER=40\n" +"CHAR_SOUND_IMA_TIRED=41\n" +"CHAR_SOUND_LETS_A_GO=42\n" +"CHAR_SOUND_OKEY_DOKEY=43\n" +"CHAR_SOUND_MAX=44\n" +"DIALOG_000=0\n" +"DIALOG_001=1\n" +"DIALOG_002=2\n" +"DIALOG_003=3\n" +"DIALOG_004=4\n" +"DIALOG_005=5\n" +"DIALOG_006=6\n" +"DIALOG_007=7\n" +"DIALOG_008=8\n" +"DIALOG_009=9\n" +"DIALOG_010=10\n" +"DIALOG_011=11\n" +"DIALOG_012=12\n" +"DIALOG_013=13\n" +"DIALOG_014=14\n" +"DIALOG_015=15\n" +"DIALOG_016=16\n" +"DIALOG_017=17\n" +"DIALOG_018=18\n" +"DIALOG_019=19\n" +"DIALOG_020=20\n" +"DIALOG_021=21\n" +"DIALOG_022=22\n" +"DIALOG_023=23\n" +"DIALOG_024=24\n" +"DIALOG_025=25\n" +"DIALOG_026=26\n" +"DIALOG_027=27\n" +"DIALOG_028=28\n" +"DIALOG_029=29\n" +"DIALOG_030=30\n" +"DIALOG_031=31\n" +"DIALOG_032=32\n" +"DIALOG_033=33\n" +"DIALOG_034=34\n" +"DIALOG_035=35\n" +"DIALOG_036=36\n" +"DIALOG_037=37\n" +"DIALOG_038=38\n" +"DIALOG_039=39\n" +"DIALOG_040=40\n" +"DIALOG_041=41\n" +"DIALOG_042=42\n" +"DIALOG_043=43\n" +"DIALOG_044=44\n" +"DIALOG_045=45\n" +"DIALOG_046=46\n" +"DIALOG_047=47\n" +"DIALOG_048=48\n" +"DIALOG_049=49\n" +"DIALOG_050=50\n" +"DIALOG_051=51\n" +"DIALOG_052=52\n" +"DIALOG_053=53\n" +"DIALOG_054=54\n" +"DIALOG_055=55\n" +"DIALOG_056=56\n" +"DIALOG_057=57\n" +"DIALOG_058=58\n" +"DIALOG_059=59\n" +"DIALOG_060=60\n" +"DIALOG_061=61\n" +"DIALOG_062=62\n" +"DIALOG_063=63\n" +"DIALOG_064=64\n" +"DIALOG_065=65\n" +"DIALOG_066=66\n" +"DIALOG_067=67\n" +"DIALOG_068=68\n" +"DIALOG_069=69\n" +"DIALOG_070=70\n" +"DIALOG_071=71\n" +"DIALOG_072=72\n" +"DIALOG_073=73\n" +"DIALOG_074=74\n" +"DIALOG_075=75\n" +"DIALOG_076=76\n" +"DIALOG_077=77\n" +"DIALOG_078=78\n" +"DIALOG_079=79\n" +"DIALOG_080=80\n" +"DIALOG_081=81\n" +"DIALOG_082=82\n" +"DIALOG_083=83\n" +"DIALOG_084=84\n" +"DIALOG_085=85\n" +"DIALOG_086=86\n" +"DIALOG_087=87\n" +"DIALOG_088=88\n" +"DIALOG_089=89\n" +"DIALOG_090=90\n" +"DIALOG_091=91\n" +"DIALOG_092=92\n" +"DIALOG_093=93\n" +"DIALOG_094=94\n" +"DIALOG_095=95\n" +"DIALOG_096=96\n" +"DIALOG_097=97\n" +"DIALOG_098=98\n" +"DIALOG_099=99\n" +"DIALOG_100=100\n" +"DIALOG_101=101\n" +"DIALOG_102=102\n" +"DIALOG_103=103\n" +"DIALOG_104=104\n" +"DIALOG_105=105\n" +"DIALOG_106=106\n" +"DIALOG_107=107\n" +"DIALOG_108=108\n" +"DIALOG_109=109\n" +"DIALOG_110=110\n" +"DIALOG_111=111\n" +"DIALOG_112=112\n" +"DIALOG_113=113\n" +"DIALOG_114=114\n" +"DIALOG_115=115\n" +"DIALOG_116=116\n" +"DIALOG_117=117\n" +"DIALOG_118=118\n" +"DIALOG_119=119\n" +"DIALOG_120=120\n" +"DIALOG_121=121\n" +"DIALOG_122=122\n" +"DIALOG_123=123\n" +"DIALOG_124=124\n" +"DIALOG_125=125\n" +"DIALOG_126=126\n" +"DIALOG_127=127\n" +"DIALOG_128=128\n" +"DIALOG_129=129\n" +"DIALOG_130=130\n" +"DIALOG_131=131\n" +"DIALOG_132=132\n" +"DIALOG_133=133\n" +"DIALOG_134=134\n" +"DIALOG_135=135\n" +"DIALOG_136=136\n" +"DIALOG_137=137\n" +"DIALOG_138=138\n" +"DIALOG_139=139\n" +"DIALOG_140=140\n" +"DIALOG_141=141\n" +"DIALOG_142=142\n" +"DIALOG_143=143\n" +"DIALOG_144=144\n" +"DIALOG_145=145\n" +"DIALOG_146=146\n" +"DIALOG_147=147\n" +"DIALOG_148=148\n" +"DIALOG_149=149\n" +"DIALOG_150=150\n" +"DIALOG_151=151\n" +"DIALOG_152=152\n" +"DIALOG_153=153\n" +"DIALOG_154=154\n" +"DIALOG_155=155\n" +"DIALOG_156=156\n" +"DIALOG_157=157\n" +"DIALOG_158=158\n" +"DIALOG_159=159\n" +"DIALOG_160=160\n" +"DIALOG_161=161\n" +"DIALOG_162=162\n" +"DIALOG_163=163\n" +"DIALOG_164=164\n" +"DIALOG_165=165\n" +"DIALOG_166=166\n" +"DIALOG_167=167\n" +"DIALOG_168=168\n" +"DIALOG_169=169\n" +"DIALOG_COUNT=170\n" +"CONSOLE_MESSAGE_INFO=0\n" +"CONSOLE_MESSAGE_WARNING=1\n" +"CONSOLE_MESSAGE_ERROR=2\n" +"RESOLUTION_DJUI=0\n" +"RESOLUTION_N64=1\n" +"RESOLUTION_COUNT=2\n" +"FILTER_NEAREST=0\n" +"FILTER_LINEAR=1\n" +"FILTER_COUNT=2\n" +"FONT_NORMAL=0\n" +"FONT_MENU=1\n" +"FONT_HUD=2\n" +"FONT_ALIASED=3\n" +"FONT_CUSTOM_HUD=4\n" +"FONT_RECOLOR_HUD=5\n" +"FONT_SPECIAL=6\n" +"FONT_COUNT=7\n" +"DJUI_RAINBOW_COLOR_RED=0\n" +"DJUI_RAINBOW_COLOR_GREEN=1\n" +"DJUI_RAINBOW_COLOR_BLUE=2\n" +"DJUI_RAINBOW_COLOR_YELLOW=3\n" +"ENVFX_MODE_NONE=0\n" +"ENVFX_SNOW_NORMAL=1\n" +"ENVFX_SNOW_WATER=2\n" +"ENVFX_SNOW_BLIZZARD=3\n" +"ENVFX_BUBBLE_START=10\n" +"ENVFX_FLOWERS=11\n" +"ENVFX_LAVA_BUBBLES=12\n" +"ENVFX_WHIRLPOOL_BUBBLES=13\n" +"ENVFX_JETSTREAM_BUBBLES=14\n" +"ENVFX_MODE_NO_OVERRIDE=-1\n" +"SEQ_PLAYER_LEVEL=0\n" +"SEQ_PLAYER_ENV=1\n" +"SEQ_PLAYER_SFX=2\n" +"DS_UKIKI=0\n" +"DS_TUXIE=1\n" +"DS_BOWS1=2\n" +"DS_KOOPA=3\n" +"DS_KBOMB=4\n" +"DS_BOO=5\n" +"DS_BOMB=6\n" +"DS_BOWS2=7\n" +"DS_GRUNT=8\n" +"DS_WIGLR=9\n" +"DS_YOSHI=10\n" +"DS_MAX=11\n" +"DS_NONE=0xff\n" +"DS_DIFF=DS_TUXIE\n" +"FIRST_PERSON_DEFAULT_FOV=70\n" +"FIRST_PERSON_MARIO_HEAD_POS=120\n" +"FIRST_PERSON_MARIO_HEAD_POS_SHORT=60\n" +"BACKGROUND_OCEAN_SKY=0\n" +"BACKGROUND_FLAMING_SKY=1\n" +"BACKGROUND_UNDERWATER_CITY=2\n" +"BACKGROUND_BELOW_CLOUDS=3\n" +"BACKGROUND_SNOW_MOUNTAINS=4\n" +"BACKGROUND_DESERT=5\n" +"BACKGROUND_HAUNTED=6\n" +"BACKGROUND_GREEN_SKY=7\n" +"BACKGROUND_ABOVE_CLOUDS=8\n" +"BACKGROUND_PURPLE_SKY=9\n" +"BACKGROUND_CUSTOM=10\n" +"GRAPH_RENDER_ACTIVE=(1 << 0)\n" +"GRAPH_RENDER_CHILDREN_FIRST=(1 << 1)\n" +"GRAPH_RENDER_BILLBOARD=(1 << 2)\n" +"GRAPH_RENDER_Z_BUFFER=(1 << 3)\n" +"GRAPH_RENDER_INVISIBLE=(1 << 4)\n" +"GRAPH_RENDER_HAS_ANIMATION=(1 << 5)\n" +"GRAPH_RENDER_CYLBOARD=(1 << 6)\n" +"GRAPH_RENDER_PLAYER=(1 << 7)\n" +"GRAPH_EXTRA_FORCE_3D=(1 << 0)\n" +"GRAPH_NODE_TYPE_FUNCTIONAL=0x100\n" +"GRAPH_NODE_TYPE_400=0x400\n" +"GRAPH_NODE_TYPE_ROOT=0x001\n" +"GRAPH_NODE_TYPE_ORTHO_PROJECTION=0x002\n" +"GRAPH_NODE_TYPE_PERSPECTIVE=(0x003 | GRAPH_NODE_TYPE_FUNCTIONAL)\n" +"GRAPH_NODE_TYPE_MASTER_LIST=0x004\n" +"GRAPH_NODE_TYPE_START=0x00A\n" +"GRAPH_NODE_TYPE_LEVEL_OF_DETAIL=0x00B\n" +"GRAPH_NODE_TYPE_SWITCH_CASE=(0x00C | GRAPH_NODE_TYPE_FUNCTIONAL)\n" +"GRAPH_NODE_TYPE_CAMERA=(0x014 | GRAPH_NODE_TYPE_FUNCTIONAL)\n" +"GRAPH_NODE_TYPE_TRANSLATION_ROTATION=0x015\n" +"GRAPH_NODE_TYPE_TRANSLATION=0x016\n" +"GRAPH_NODE_TYPE_ROTATION=0x017\n" +"GRAPH_NODE_TYPE_OBJECT=0x018\n" +"GRAPH_NODE_TYPE_ANIMATED_PART=0x019\n" +"GRAPH_NODE_TYPE_BILLBOARD=0x01A\n" +"GRAPH_NODE_TYPE_DISPLAY_LIST=0x01B\n" +"GRAPH_NODE_TYPE_SCALE=0x01C\n" +"GRAPH_NODE_TYPE_SHADOW=0x028\n" +"GRAPH_NODE_TYPE_OBJECT_PARENT=0x029\n" +"GRAPH_NODE_TYPE_GENERATED_LIST=(0x02A | GRAPH_NODE_TYPE_FUNCTIONAL)\n" +"GRAPH_NODE_TYPE_BACKGROUND=(0x02C | GRAPH_NODE_TYPE_FUNCTIONAL)\n" +"GRAPH_NODE_TYPE_HELD_OBJ=(0x02E | GRAPH_NODE_TYPE_FUNCTIONAL)\n" +"GRAPH_NODE_TYPE_CULLING_RADIUS=0x02F\n" +"GFX_NUM_MASTER_LISTS=8\n" +"GEO_CONTEXT_CREATE=0\n" +"GEO_CONTEXT_RENDER=1\n" +"GEO_CONTEXT_AREA_UNLOAD=2\n" +"GEO_CONTEXT_AREA_LOAD=3\n" +"GEO_CONTEXT_AREA_INIT=4\n" +"GEO_CONTEXT_HELD_OBJ=5\n" +"INTERACT_UNKNOWN_08=(1 << 8)\n" +"INTERACT_HOOT=(1 << 0)\n" +"INTERACT_GRABBABLE=(1 << 1)\n" +"INTERACT_DOOR=(1 << 2)\n" +"INTERACT_DAMAGE=(1 << 3)\n" +"INTERACT_COIN=(1 << 4)\n" +"INTERACT_CAP=(1 << 5)\n" +"INTERACT_POLE=(1 << 6)\n" +"INTERACT_KOOPA=(1 << 7)\n" +"INTERACT_SPINY_WALKING=(1 << 8)\n" +"INTERACT_BREAKABLE=(1 << 9)\n" +"INTERACT_STRONG_WIND=(1 << 10)\n" +"INTERACT_WARP_DOOR=(1 << 11)\n" +"INTERACT_STAR_OR_KEY=(1 << 12)\n" +"INTERACT_WARP=(1 << 13)\n" +"INTERACT_CANNON_BASE=(1 << 14)\n" +"INTERACT_BOUNCE_TOP=(1 << 15)\n" +"INTERACT_WATER_RING=(1 << 16)\n" +"INTERACT_BULLY=(1 << 17)\n" +"INTERACT_FLAME=(1 << 18)\n" +"INTERACT_KOOPA_SHELL=(1 << 19)\n" +"INTERACT_BOUNCE_TOP2=(1 << 20)\n" +"INTERACT_MR_BLIZZARD=(1 << 21)\n" +"INTERACT_HIT_FROM_BELOW=(1 << 22)\n" +"INTERACT_TEXT=(1 << 23)\n" +"INTERACT_TORNADO=(1 << 24)\n" +"INTERACT_WHIRLPOOL=(1 << 25)\n" +"INTERACT_CLAM_OR_BUBBA=(1 << 26)\n" +"INTERACT_BBH_ENTRANCE=(1 << 27)\n" +"INTERACT_SNUFIT_BULLET=(1 << 28)\n" +"INTERACT_SHOCK=(1 << 29)\n" +"INTERACT_IGLOO_BARRIER=(1 << 30)\n" +"INTERACT_PLAYER=(1 << 31)\n" +"INT_GROUND_POUND=(1 << 0)\n" +"INT_PUNCH=(1 << 1)\n" +"INT_KICK=(1 << 2)\n" +"INT_TRIP=(1 << 3)\n" +"INT_SLIDE_KICK=(1 << 4)\n" +"INT_FAST_ATTACK_OR_SHELL=(1 << 5)\n" +"INT_HIT_FROM_ABOVE=(1 << 6)\n" +"INT_HIT_FROM_BELOW=(1 << 7)\n" +"INT_TWIRL=(1 << 8)\n" +"INT_GROUND_POUND_OR_TWIRL=(INT_GROUND_POUND | INT_TWIRL)\n" +"INT_LUA=(1 << 31)\n" +"INT_ATTACK_NOT_FROM_BELOW=(INT_GROUND_POUND_OR_TWIRL | INT_PUNCH | INT_KICK | INT_TRIP | INT_SLIDE_KICK | INT_FAST_ATTACK_OR_SHELL | INT_HIT_FROM_ABOVE)\n" +"INT_ANY_ATTACK=(INT_GROUND_POUND_OR_TWIRL | INT_PUNCH | INT_KICK | INT_TRIP | INT_SLIDE_KICK | INT_FAST_ATTACK_OR_SHELL | INT_HIT_FROM_ABOVE | INT_HIT_FROM_BELOW)\n" +"INT_ATTACK_NOT_WEAK_FROM_ABOVE=(INT_GROUND_POUND_OR_TWIRL | INT_PUNCH | INT_KICK | INT_TRIP | INT_HIT_FROM_BELOW)\n" +"INT_ATTACK_SLIDE=(INT_SLIDE_KICK | INT_FAST_ATTACK_OR_SHELL)\n" +"INT_SUBTYPE_FADING_WARP=0x00000001\n" +"INT_SUBTYPE_DELAY_INVINCIBILITY=0x00000002\n" +"INT_SUBTYPE_BIG_KNOCKBACK=0x00000008\n" +"INT_SUBTYPE_GRABS_MARIO=0x00000004\n" +"INT_SUBTYPE_HOLDABLE_NPC=0x00000010\n" +"INT_SUBTYPE_DROP_IMMEDIATELY=0x00000040\n" +"INT_SUBTYPE_KICKABLE=0x00000100\n" +"INT_SUBTYPE_NOT_GRABBABLE=0x00000200\n" +"INT_SUBTYPE_STAR_DOOR=0x00000020\n" +"INT_SUBTYPE_TWIRL_BOUNCE=0x00000080\n" +"INT_SUBTYPE_NO_EXIT=0x00000400\n" +"INT_SUBTYPE_GRAND_STAR=0x00000800\n" +"INT_SUBTYPE_SIGN=0x00001000\n" +"INT_SUBTYPE_NPC=0x00004000\n" +"INT_SUBTYPE_EATS_MARIO=0x00002000\n" +"ATTACK_PUNCH=1\n" +"ATTACK_KICK_OR_TRIP=2\n" +"ATTACK_FROM_ABOVE=3\n" +"ATTACK_GROUND_POUND_OR_TWIRL=4\n" +"ATTACK_FAST_ATTACK=5\n" +"ATTACK_FROM_BELOW=6\n" +"PVP_ATTACK_KNOCKBACK_TIMER_DEFAULT=10\n" +"PVP_ATTACK_KNOCKBACK_TIMER_OVERRIDE=-5\n" +"PVP_ATTACK_OVERRIDE_VANILLA_INVINCIBILITY=0x0000FFFF\n" +"INT_STATUS_ATTACK_MASK=0x000000FF\n" +"INT_STATUS_HOOT_GRABBED_BY_MARIO=(1 << 0)\n" +"INT_STATUS_MARIO_UNK1=(1 << 1)\n" +"INT_STATUS_MARIO_UNK2=(1 << 2)\n" +"INT_STATUS_MARIO_DROP_OBJECT=(1 << 3)\n" +"INT_STATUS_HIT_BY_SHOCKWAVE=(1 << 4)\n" +"INT_STATUS_MARIO_UNK5=(1 << 5)\n" +"INT_STATUS_MARIO_UNK6=(1 << 6)\n" +"INT_STATUS_MARIO_UNK7=(1 << 7)\n" +"INT_STATUS_GRABBED_MARIO=(1 << 11)\n" +"INT_STATUS_ATTACKED_MARIO=(1 << 13)\n" +"INT_STATUS_WAS_ATTACKED=(1 << 14)\n" +"INT_STATUS_INTERACTED=(1 << 15)\n" +"INT_STATUS_TRAP_TURN=(1 << 20)\n" +"INT_STATUS_HIT_MINE=(1 << 21)\n" +"INT_STATUS_STOP_RIDING=(1 << 22)\n" +"INT_STATUS_TOUCHED_BOB_OMB=(1 << 23)\n" +"MAX_LOCAL_STATE_HISTORY=30\n" +"WARP_CHECKPOINT=0x80\n" +"WARP_NO_CHECKPOINT=0x00\n" +"LEVEL_NONE=0\n" +"LEVEL_UNKNOWN_1=1\n" +"LEVEL_UNKNOWN_2=2\n" +"LEVEL_UNKNOWN_3=3\n" +"LEVEL_BBH=4\n" +"LEVEL_CCM=5\n" +"LEVEL_CASTLE=6\n" +"LEVEL_HMC=7\n" +"LEVEL_SSL=8\n" +"LEVEL_BOB=9\n" +"LEVEL_SL=10\n" +"LEVEL_WDW=11\n" +"LEVEL_JRB=12\n" +"LEVEL_THI=13\n" +"LEVEL_TTC=14\n" +"LEVEL_RR=15\n" +"LEVEL_CASTLE_GROUNDS=16\n" +"LEVEL_BITDW=17\n" +"LEVEL_VCUTM=18\n" +"LEVEL_BITFS=19\n" +"LEVEL_SA=20\n" +"LEVEL_BITS=21\n" +"LEVEL_LLL=22\n" +"LEVEL_DDD=23\n" +"LEVEL_WF=24\n" +"LEVEL_ENDING=25\n" +"LEVEL_CASTLE_COURTYARD=26\n" +"LEVEL_PSS=27\n" +"LEVEL_COTMC=28\n" +"LEVEL_TOTWC=29\n" +"LEVEL_BOWSER_1=30\n" +"LEVEL_WMOTR=31\n" +"LEVEL_UNKNOWN_32=32\n" +"LEVEL_BOWSER_2=33\n" +"LEVEL_BOWSER_3=34\n" +"LEVEL_UNKNOWN_35=35\n" +"LEVEL_TTM=36\n" +"LEVEL_UNKNOWN_37=37\n" +"LEVEL_UNKNOWN_38=38\n" +"LEVEL_COUNT=39\n" +"TIMER_CONTROL_SHOW=0\n" +"TIMER_CONTROL_START=1\n" +"TIMER_CONTROL_STOP=2\n" +"TIMER_CONTROL_HIDE=3\n" +"WARP_OP_NONE=0x00\n" +"WARP_OP_LOOK_UP=0x01\n" +"WARP_OP_SPIN_SHRINK=0x02\n" +"WARP_OP_WARP_DOOR=0x03\n" +"WARP_OP_WARP_OBJECT=0x04\n" +"WARP_OP_TELEPORT=0x05\n" +"WARP_OP_STAR_EXIT=0x11\n" +"WARP_OP_DEATH=0x12\n" +"WARP_OP_WARP_FLOOR=0x13\n" +"WARP_OP_GAME_OVER=0x14\n" +"WARP_OP_CREDITS_END=0x15\n" +"WARP_OP_DEMO_NEXT=0x16\n" +"WARP_OP_CREDITS_START=0x17\n" +"WARP_OP_CREDITS_NEXT=0x18\n" +"WARP_OP_DEMO_END=0x19\n" +"WARP_OP_FORCE_SYNC=0x20\n" +"WARP_OP_EXIT=0x21\n" +"WARP_OP_TRIGGERS_LEVEL_SELECT=0x10\n" +"SPECIAL_WARP_CAKE=-1\n" +"SPECIAL_WARP_GODDARD=-2\n" +"SPECIAL_WARP_GODDARD_GAMEOVER=-3\n" +"SPECIAL_WARP_TITLE=-8\n" +"SPECIAL_WARP_LEVEL_SELECT=-9\n" +"MARIO_SPAWN_NONE=0\n" +"MARIO_SPAWN_DOOR_WARP=1\n" +"MARIO_SPAWN_IDLE=2\n" +"MARIO_SPAWN_PIPE=3\n" +"MARIO_SPAWN_TELEPORT=4\n" +"MARIO_SPAWN_INSTANT_ACTIVE=0x10\n" +"MARIO_SPAWN_SWIMMING=((MARIO_SPAWN_INSTANT_ACTIVE ) + 1)\n" +"MARIO_SPAWN_AIRBORNE=((MARIO_SPAWN_INSTANT_ACTIVE ) + 2)\n" +"MARIO_SPAWN_HARD_AIR_KNOCKBACK=((MARIO_SPAWN_INSTANT_ACTIVE ) + 3)\n" +"MARIO_SPAWN_SPIN_AIRBORNE_CIRCLE=((MARIO_SPAWN_INSTANT_ACTIVE ) + 4)\n" +"MARIO_SPAWN_DEATH=((MARIO_SPAWN_INSTANT_ACTIVE ) + 5)\n" +"MARIO_SPAWN_SPIN_AIRBORNE=((MARIO_SPAWN_INSTANT_ACTIVE ) + 6)\n" +"MARIO_SPAWN_FLYING=((MARIO_SPAWN_INSTANT_ACTIVE ) + 7)\n" +"MARIO_SPAWN_PAINTING_STAR_COLLECT=0x20\n" +"MARIO_SPAWN_PAINTING_DEATH=((MARIO_SPAWN_PAINTING_STAR_COLLECT ) + 1)\n" +"MARIO_SPAWN_AIRBORNE_STAR_COLLECT=((MARIO_SPAWN_PAINTING_STAR_COLLECT ) + 2)\n" +"MARIO_SPAWN_AIRBORNE_DEATH=((MARIO_SPAWN_PAINTING_STAR_COLLECT ) + 3)\n" +"MARIO_SPAWN_LAUNCH_STAR_COLLECT=((MARIO_SPAWN_PAINTING_STAR_COLLECT ) + 4)\n" +"MARIO_SPAWN_LAUNCH_DEATH=((MARIO_SPAWN_PAINTING_STAR_COLLECT ) + 5)\n" +"MARIO_SPAWN_UNUSED_38=((MARIO_SPAWN_PAINTING_STAR_COLLECT ) + 6)\n" +"MARIO_SPAWN_FADE_FROM_BLACK=((MARIO_SPAWN_PAINTING_STAR_COLLECT ) + 7)\n" +"MARIO_SPAWN_UNKNOWN_02=0x02\n" +"MARIO_SPAWN_UNKNOWN_03=0x03\n" +"MARIO_SPAWN_UNKNOWN_27=0x27\n" +"WARP_NODE_F0=0xF0\n" +"WARP_NODE_DEATH=0xF1\n" +"WARP_NODE_F2=0xF2\n" +"WARP_NODE_WARP_FLOOR=0xF3\n" +"WARP_NODE_CREDITS_START=0xF8\n" +"WARP_NODE_CREDITS_NEXT=0xF9\n" +"WARP_NODE_CREDITS_END=0xFA\n" +"WARP_NODE_CREDITS_MIN=0xF8\n" +"WARP_TYPE_NOT_WARPING=0\n" +"WARP_TYPE_CHANGE_LEVEL=1\n" +"WARP_TYPE_CHANGE_AREA=2\n" +"WARP_TYPE_SAME_AREA=3\n" +"PRESS_START_DEMO_TIMER=800\n" +"PAINTING_WARP_INDEX_START=0x00\n" +"PAINTING_WARP_INDEX_FA=0x2A\n" +"PAINTING_WARP_INDEX_END=0x2D\n" +"HUD_DISPLAY_FLAG_LIVES=0x0001\n" +"HUD_DISPLAY_FLAG_COIN_COUNT=0x0002\n" +"HUD_DISPLAY_FLAG_STAR_COUNT=0x0004\n" +"HUD_DISPLAY_FLAG_CAMERA_AND_POWER=0x0008\n" +"HUD_DISPLAY_FLAG_KEYS=0x0010\n" +"HUD_DISPLAY_FLAG_UNKNOWN_0020=0x0020\n" +"HUD_DISPLAY_FLAG_TIMER=0x0040\n" +"HUD_DISPLAY_FLAG_CAMERA=0x0080\n" +"HUD_DISPLAY_FLAG_POWER=0x0100\n" +"HUD_DISPLAY_FLAG_EMPHASIZE_POWER=0x8000\n" +"HUD_DISPLAY_NONE=0x0000\n" +"HUD_DISPLAY_DEFAULT=HUD_DISPLAY_FLAG_LIVES | HUD_DISPLAY_FLAG_COIN_COUNT | HUD_DISPLAY_FLAG_STAR_COUNT | HUD_DISPLAY_FLAG_CAMERA_AND_POWER | HUD_DISPLAY_FLAG_CAMERA | HUD_DISPLAY_FLAG_POWER | HUD_DISPLAY_FLAG_KEYS | HUD_DISPLAY_FLAG_UNKNOWN_0020\n" +"MARIO_ANIM_SLOW_LEDGE_GRAB=0\n" +"MARIO_ANIM_FALL_OVER_BACKWARDS=1\n" +"MARIO_ANIM_BACKWARD_AIR_KB=2\n" +"MARIO_ANIM_DYING_ON_BACK=3\n" +"MARIO_ANIM_BACKFLIP=4\n" +"MARIO_ANIM_CLIMB_UP_POLE=5\n" +"MARIO_ANIM_GRAB_POLE_SHORT=6\n" +"MARIO_ANIM_GRAB_POLE_SWING_PART1=7\n" +"MARIO_ANIM_GRAB_POLE_SWING_PART2=8\n" +"MARIO_ANIM_HANDSTAND_IDLE=9\n" +"MARIO_ANIM_HANDSTAND_JUMP=10\n" +"MARIO_ANIM_START_HANDSTAND=11\n" +"MARIO_ANIM_RETURN_FROM_HANDSTAND=12\n" +"MARIO_ANIM_IDLE_ON_POLE=13\n" +"MARIO_ANIM_A_POSE=14\n" +"MARIO_ANIM_SKID_ON_GROUND=15\n" +"MARIO_ANIM_STOP_SKID=16\n" +"MARIO_ANIM_CROUCH_FROM_FAST_LONGJUMP=17\n" +"MARIO_ANIM_CROUCH_FROM_SLOW_LONGJUMP=18\n" +"MARIO_ANIM_FAST_LONGJUMP=19\n" +"MARIO_ANIM_SLOW_LONGJUMP=20\n" +"MARIO_ANIM_AIRBORNE_ON_STOMACH=21\n" +"MARIO_ANIM_WALK_WITH_LIGHT_OBJ=22\n" +"MARIO_ANIM_RUN_WITH_LIGHT_OBJ=23\n" +"MARIO_ANIM_SLOW_WALK_WITH_LIGHT_OBJ=24\n" +"MARIO_ANIM_SHIVERING_WARMING_HAND=25\n" +"MARIO_ANIM_SHIVERING_RETURN_TO_IDLE=26\n" +"MARIO_ANIM_SHIVERING=27\n" +"MARIO_ANIM_CLIMB_DOWN_LEDGE=28\n" +"MARIO_ANIM_CREDITS_WAVING=29\n" +"MARIO_ANIM_CREDITS_LOOK_UP=30\n" +"MARIO_ANIM_CREDITS_RETURN_FROM_LOOK_UP=31\n" +"MARIO_ANIM_CREDITS_RAISE_HAND=32\n" +"MARIO_ANIM_CREDITS_LOWER_HAND=33\n" +"MARIO_ANIM_CREDITS_TAKE_OFF_CAP=34\n" +"MARIO_ANIM_CREDITS_START_WALK_LOOK_UP=35\n" +"MARIO_ANIM_CREDITS_LOOK_BACK_THEN_RUN=36\n" +"MARIO_ANIM_FINAL_BOWSER_RAISE_HAND_SPIN=37\n" +"MARIO_ANIM_FINAL_BOWSER_WING_CAP_TAKE_OFF=38\n" +"MARIO_ANIM_CREDITS_PEACE_SIGN=39\n" +"MARIO_ANIM_STAND_UP_FROM_LAVA_BOOST=40\n" +"MARIO_ANIM_FIRE_LAVA_BURN=41\n" +"MARIO_ANIM_WING_CAP_FLY=42\n" +"MARIO_ANIM_HANG_ON_OWL=43\n" +"MARIO_ANIM_LAND_ON_STOMACH=44\n" +"MARIO_ANIM_AIR_FORWARD_KB=45\n" +"MARIO_ANIM_DYING_ON_STOMACH=46\n" +"MARIO_ANIM_SUFFOCATING=47\n" +"MARIO_ANIM_COUGHING=48\n" +"MARIO_ANIM_THROW_CATCH_KEY=49\n" +"MARIO_ANIM_DYING_FALL_OVER=50\n" +"MARIO_ANIM_IDLE_ON_LEDGE=51\n" +"MARIO_ANIM_FAST_LEDGE_GRAB=52\n" +"MARIO_ANIM_HANG_ON_CEILING=53\n" +"MARIO_ANIM_PUT_CAP_ON=54\n" +"MARIO_ANIM_TAKE_CAP_OFF_THEN_ON=55\n" +"MARIO_ANIM_QUICKLY_PUT_CAP_ON=56\n" +"MARIO_ANIM_HEAD_STUCK_IN_GROUND=57\n" +"MARIO_ANIM_GROUND_POUND_LANDING=58\n" +"MARIO_ANIM_TRIPLE_JUMP_GROUND_POUND=59\n" +"MARIO_ANIM_START_GROUND_POUND=60\n" +"MARIO_ANIM_GROUND_POUND=61\n" +"MARIO_ANIM_BOTTOM_STUCK_IN_GROUND=62\n" +"MARIO_ANIM_IDLE_WITH_LIGHT_OBJ=63\n" +"MARIO_ANIM_JUMP_LAND_WITH_LIGHT_OBJ=64\n" +"MARIO_ANIM_JUMP_WITH_LIGHT_OBJ=65\n" +"MARIO_ANIM_FALL_LAND_WITH_LIGHT_OBJ=66\n" +"MARIO_ANIM_FALL_WITH_LIGHT_OBJ=67\n" +"MARIO_ANIM_FALL_FROM_SLIDING_WITH_LIGHT_OBJ=68\n" +"MARIO_ANIM_SLIDING_ON_BOTTOM_WITH_LIGHT_OBJ=69\n" +"MARIO_ANIM_STAND_UP_FROM_SLIDING_WITH_LIGHT_OBJ=70\n" +"MARIO_ANIM_RIDING_SHELL=71\n" +"MARIO_ANIM_WALKING=72\n" +"MARIO_ANIM_FORWARD_FLIP=73\n" +"MARIO_ANIM_JUMP_RIDING_SHELL=74\n" +"MARIO_ANIM_LAND_FROM_DOUBLE_JUMP=75\n" +"MARIO_ANIM_DOUBLE_JUMP_FALL=76\n" +"MARIO_ANIM_SINGLE_JUMP=77\n" +"MARIO_ANIM_LAND_FROM_SINGLE_JUMP=78\n" +"MARIO_ANIM_AIR_KICK=79\n" +"MARIO_ANIM_DOUBLE_JUMP_RISE=80\n" +"MARIO_ANIM_START_FORWARD_SPINNING=81\n" +"MARIO_ANIM_THROW_LIGHT_OBJECT=82\n" +"MARIO_ANIM_FALL_FROM_SLIDE_KICK=83\n" +"MARIO_ANIM_BEND_KNESS_RIDING_SHELL=84\n" +"MARIO_ANIM_LEGS_STUCK_IN_GROUND=85\n" +"MARIO_ANIM_GENERAL_FALL=86\n" +"MARIO_ANIM_GENERAL_LAND=87\n" +"MARIO_ANIM_BEING_GRABBED=88\n" +"MARIO_ANIM_GRAB_HEAVY_OBJECT=89\n" +"MARIO_ANIM_SLOW_LAND_FROM_DIVE=90\n" +"MARIO_ANIM_FLY_FROM_CANNON=91\n" +"MARIO_ANIM_MOVE_ON_WIRE_NET_RIGHT=92\n" +"MARIO_ANIM_MOVE_ON_WIRE_NET_LEFT=93\n" +"MARIO_ANIM_MISSING_CAP=94\n" +"MARIO_ANIM_PULL_DOOR_WALK_IN=95\n" +"MARIO_ANIM_PUSH_DOOR_WALK_IN=96\n" +"MARIO_ANIM_UNLOCK_DOOR=97\n" +"MARIO_ANIM_START_REACH_POCKET=98\n" +"MARIO_ANIM_REACH_POCKET=99\n" +"MARIO_ANIM_STOP_REACH_POCKET=100\n" +"MARIO_ANIM_GROUND_THROW=101\n" +"MARIO_ANIM_GROUND_KICK=102\n" +"MARIO_ANIM_FIRST_PUNCH=103\n" +"MARIO_ANIM_SECOND_PUNCH=104\n" +"MARIO_ANIM_FIRST_PUNCH_FAST=105\n" +"MARIO_ANIM_SECOND_PUNCH_FAST=106\n" +"MARIO_ANIM_PICK_UP_LIGHT_OBJ=107\n" +"MARIO_ANIM_PUSHING=108\n" +"MARIO_ANIM_START_RIDING_SHELL=109\n" +"MARIO_ANIM_PLACE_LIGHT_OBJ=110\n" +"MARIO_ANIM_FORWARD_SPINNING=111\n" +"MARIO_ANIM_BACKWARD_SPINNING=112\n" +"MARIO_ANIM_BREAKDANCE=113\n" +"MARIO_ANIM_RUNNING=114\n" +"MARIO_ANIM_RUNNING_UNUSED=115\n" +"MARIO_ANIM_SOFT_BACK_KB=116\n" +"MARIO_ANIM_SOFT_FRONT_KB=117\n" +"MARIO_ANIM_DYING_IN_QUICKSAND=118\n" +"MARIO_ANIM_IDLE_IN_QUICKSAND=119\n" +"MARIO_ANIM_MOVE_IN_QUICKSAND=120\n" +"MARIO_ANIM_ELECTROCUTION=121\n" +"MARIO_ANIM_SHOCKED=122\n" +"MARIO_ANIM_BACKWARD_KB=123\n" +"MARIO_ANIM_FORWARD_KB=124\n" +"MARIO_ANIM_IDLE_HEAVY_OBJ=125\n" +"MARIO_ANIM_STAND_AGAINST_WALL=126\n" +"MARIO_ANIM_SIDESTEP_LEFT=127\n" +"MARIO_ANIM_SIDESTEP_RIGHT=128\n" +"MARIO_ANIM_START_SLEEP_IDLE=129\n" +"MARIO_ANIM_START_SLEEP_SCRATCH=130\n" +"MARIO_ANIM_START_SLEEP_YAWN=131\n" +"MARIO_ANIM_START_SLEEP_SITTING=132\n" +"MARIO_ANIM_SLEEP_IDLE=133\n" +"MARIO_ANIM_SLEEP_START_LYING=134\n" +"MARIO_ANIM_SLEEP_LYING=135\n" +"MARIO_ANIM_DIVE=136\n" +"MARIO_ANIM_SLIDE_DIVE=137\n" +"MARIO_ANIM_GROUND_BONK=138\n" +"MARIO_ANIM_STOP_SLIDE_LIGHT_OBJ=139\n" +"MARIO_ANIM_SLIDE_KICK=140\n" +"MARIO_ANIM_CROUCH_FROM_SLIDE_KICK=141\n" +"MARIO_ANIM_SLIDE_MOTIONLESS=142\n" +"MARIO_ANIM_STOP_SLIDE=143\n" +"MARIO_ANIM_FALL_FROM_SLIDE=144\n" +"MARIO_ANIM_SLIDE=145\n" +"MARIO_ANIM_TIPTOE=146\n" +"MARIO_ANIM_TWIRL_LAND=147\n" +"MARIO_ANIM_TWIRL=148\n" +"MARIO_ANIM_START_TWIRL=149\n" +"MARIO_ANIM_STOP_CROUCHING=150\n" +"MARIO_ANIM_START_CROUCHING=151\n" +"MARIO_ANIM_CROUCHING=152\n" +"MARIO_ANIM_CRAWLING=153\n" +"MARIO_ANIM_STOP_CRAWLING=154\n" +"MARIO_ANIM_START_CRAWLING=155\n" +"MARIO_ANIM_SUMMON_STAR=156\n" +"MARIO_ANIM_RETURN_STAR_APPROACH_DOOR=157\n" +"MARIO_ANIM_BACKWARDS_WATER_KB=158\n" +"MARIO_ANIM_SWIM_WITH_OBJ_PART1=159\n" +"MARIO_ANIM_SWIM_WITH_OBJ_PART2=160\n" +"MARIO_ANIM_FLUTTERKICK_WITH_OBJ=161\n" +"MARIO_ANIM_WATER_ACTION_END_WITH_OBJ=162\n" +"MARIO_ANIM_STOP_GRAB_OBJ_WATER=163\n" +"MARIO_ANIM_WATER_IDLE_WITH_OBJ=164\n" +"MARIO_ANIM_DROWNING_PART1=165\n" +"MARIO_ANIM_DROWNING_PART2=166\n" +"MARIO_ANIM_WATER_DYING=167\n" +"MARIO_ANIM_WATER_FORWARD_KB=168\n" +"MARIO_ANIM_FALL_FROM_WATER=169\n" +"MARIO_ANIM_SWIM_PART1=170\n" +"MARIO_ANIM_SWIM_PART2=171\n" +"MARIO_ANIM_FLUTTERKICK=172\n" +"MARIO_ANIM_WATER_ACTION_END=173\n" +"MARIO_ANIM_WATER_PICK_UP_OBJ=174\n" +"MARIO_ANIM_WATER_GRAB_OBJ_PART2=175\n" +"MARIO_ANIM_WATER_GRAB_OBJ_PART1=176\n" +"MARIO_ANIM_WATER_THROW_OBJ=177\n" +"MARIO_ANIM_WATER_IDLE=178\n" +"MARIO_ANIM_WATER_STAR_DANCE=179\n" +"MARIO_ANIM_RETURN_FROM_WATER_STAR_DANCE=180\n" +"MARIO_ANIM_GRAB_BOWSER=181\n" +"MARIO_ANIM_SWINGING_BOWSER=182\n" +"MARIO_ANIM_RELEASE_BOWSER=183\n" +"MARIO_ANIM_HOLDING_BOWSER=184\n" +"MARIO_ANIM_HEAVY_THROW=185\n" +"MARIO_ANIM_WALK_PANTING=186\n" +"MARIO_ANIM_WALK_WITH_HEAVY_OBJ=187\n" +"MARIO_ANIM_TURNING_PART1=188\n" +"MARIO_ANIM_TURNING_PART2=189\n" +"MARIO_ANIM_SLIDEFLIP_LAND=190\n" +"MARIO_ANIM_SLIDEFLIP=191\n" +"MARIO_ANIM_TRIPLE_JUMP_LAND=192\n" +"MARIO_ANIM_TRIPLE_JUMP=193\n" +"MARIO_ANIM_FIRST_PERSON=194\n" +"MARIO_ANIM_IDLE_HEAD_LEFT=195\n" +"MARIO_ANIM_IDLE_HEAD_RIGHT=196\n" +"MARIO_ANIM_IDLE_HEAD_CENTER=197\n" +"MARIO_ANIM_HANDSTAND_LEFT=198\n" +"MARIO_ANIM_HANDSTAND_RIGHT=199\n" +"MARIO_ANIM_WAKE_FROM_SLEEP=200\n" +"MARIO_ANIM_WAKE_FROM_LYING=201\n" +"MARIO_ANIM_START_TIPTOE=202\n" +"MARIO_ANIM_SLIDEJUMP=203\n" +"MARIO_ANIM_START_WALLKICK=204\n" +"MARIO_ANIM_STAR_DANCE=205\n" +"MARIO_ANIM_RETURN_FROM_STAR_DANCE=206\n" +"MARIO_ANIM_FORWARD_SPINNING_FLIP=207\n" +"MARIO_ANIM_TRIPLE_JUMP_FLY=208\n" +"CHAR_ANIM_SLOW_LEDGE_GRAB=0\n" +"CHAR_ANIM_FALL_OVER_BACKWARDS=1\n" +"CHAR_ANIM_BACKWARD_AIR_KB=2\n" +"CHAR_ANIM_DYING_ON_BACK=3\n" +"CHAR_ANIM_BACKFLIP=4\n" +"CHAR_ANIM_CLIMB_UP_POLE=5\n" +"CHAR_ANIM_GRAB_POLE_SHORT=6\n" +"CHAR_ANIM_GRAB_POLE_SWING_PART1=7\n" +"CHAR_ANIM_GRAB_POLE_SWING_PART2=8\n" +"CHAR_ANIM_HANDSTAND_IDLE=9\n" +"CHAR_ANIM_HANDSTAND_JUMP=10\n" +"CHAR_ANIM_START_HANDSTAND=11\n" +"CHAR_ANIM_RETURN_FROM_HANDSTAND=12\n" +"CHAR_ANIM_IDLE_ON_POLE=13\n" +"CHAR_ANIM_A_POSE=14\n" +"CHAR_ANIM_SKID_ON_GROUND=15\n" +"CHAR_ANIM_STOP_SKID=16\n" +"CHAR_ANIM_CROUCH_FROM_FAST_LONGJUMP=17\n" +"CHAR_ANIM_CROUCH_FROM_SLOW_LONGJUMP=18\n" +"CHAR_ANIM_FAST_LONGJUMP=19\n" +"CHAR_ANIM_SLOW_LONGJUMP=20\n" +"CHAR_ANIM_AIRBORNE_ON_STOMACH=21\n" +"CHAR_ANIM_WALK_WITH_LIGHT_OBJ=22\n" +"CHAR_ANIM_RUN_WITH_LIGHT_OBJ=23\n" +"CHAR_ANIM_SLOW_WALK_WITH_LIGHT_OBJ=24\n" +"CHAR_ANIM_SHIVERING_WARMING_HAND=25\n" +"CHAR_ANIM_SHIVERING_RETURN_TO_IDLE=26\n" +"CHAR_ANIM_SHIVERING=27\n" +"CHAR_ANIM_CLIMB_DOWN_LEDGE=28\n" +"CHAR_ANIM_CREDITS_WAVING=29\n" +"CHAR_ANIM_CREDITS_LOOK_UP=30\n" +"CHAR_ANIM_CREDITS_RETURN_FROM_LOOK_UP=31\n" +"CHAR_ANIM_CREDITS_RAISE_HAND=32\n" +"CHAR_ANIM_CREDITS_LOWER_HAND=33\n" +"CHAR_ANIM_CREDITS_TAKE_OFF_CAP=34\n" +"CHAR_ANIM_CREDITS_START_WALK_LOOK_UP=35\n" +"CHAR_ANIM_CREDITS_LOOK_BACK_THEN_RUN=36\n" +"CHAR_ANIM_FINAL_BOWSER_RAISE_HAND_SPIN=37\n" +"CHAR_ANIM_FINAL_BOWSER_WING_CAP_TAKE_OFF=38\n" +"CHAR_ANIM_CREDITS_PEACE_SIGN=39\n" +"CHAR_ANIM_STAND_UP_FROM_LAVA_BOOST=40\n" +"CHAR_ANIM_FIRE_LAVA_BURN=41\n" +"CHAR_ANIM_WING_CAP_FLY=42\n" +"CHAR_ANIM_HANG_ON_OWL=43\n" +"CHAR_ANIM_LAND_ON_STOMACH=44\n" +"CHAR_ANIM_AIR_FORWARD_KB=45\n" +"CHAR_ANIM_DYING_ON_STOMACH=46\n" +"CHAR_ANIM_SUFFOCATING=47\n" +"CHAR_ANIM_COUGHING=48\n" +"CHAR_ANIM_THROW_CATCH_KEY=49\n" +"CHAR_ANIM_DYING_FALL_OVER=50\n" +"CHAR_ANIM_IDLE_ON_LEDGE=51\n" +"CHAR_ANIM_FAST_LEDGE_GRAB=52\n" +"CHAR_ANIM_HANG_ON_CEILING=53\n" +"CHAR_ANIM_PUT_CAP_ON=54\n" +"CHAR_ANIM_TAKE_CAP_OFF_THEN_ON=55\n" +"CHAR_ANIM_QUICKLY_PUT_CAP_ON=56\n" +"CHAR_ANIM_HEAD_STUCK_IN_GROUND=57\n" +"CHAR_ANIM_GROUND_POUND_LANDING=58\n" +"CHAR_ANIM_TRIPLE_JUMP_GROUND_POUND=59\n" +"CHAR_ANIM_START_GROUND_POUND=60\n" +"CHAR_ANIM_GROUND_POUND=61\n" +"CHAR_ANIM_BOTTOM_STUCK_IN_GROUND=62\n" +"CHAR_ANIM_IDLE_WITH_LIGHT_OBJ=63\n" +"CHAR_ANIM_JUMP_LAND_WITH_LIGHT_OBJ=64\n" +"CHAR_ANIM_JUMP_WITH_LIGHT_OBJ=65\n" +"CHAR_ANIM_FALL_LAND_WITH_LIGHT_OBJ=66\n" +"CHAR_ANIM_FALL_WITH_LIGHT_OBJ=67\n" +"CHAR_ANIM_FALL_FROM_SLIDING_WITH_LIGHT_OBJ=68\n" +"CHAR_ANIM_SLIDING_ON_BOTTOM_WITH_LIGHT_OBJ=69\n" +"CHAR_ANIM_STAND_UP_FROM_SLIDING_WITH_LIGHT_OBJ=70\n" +"CHAR_ANIM_RIDING_SHELL=71\n" +"CHAR_ANIM_WALKING=72\n" +"CHAR_ANIM_FORWARD_FLIP=73\n" +"CHAR_ANIM_JUMP_RIDING_SHELL=74\n" +"CHAR_ANIM_LAND_FROM_DOUBLE_JUMP=75\n" +"CHAR_ANIM_DOUBLE_JUMP_FALL=76\n" +"CHAR_ANIM_SINGLE_JUMP=77\n" +"CHAR_ANIM_LAND_FROM_SINGLE_JUMP=78\n" +"CHAR_ANIM_AIR_KICK=79\n" +"CHAR_ANIM_DOUBLE_JUMP_RISE=80\n" +"CHAR_ANIM_START_FORWARD_SPINNING=81\n" +"CHAR_ANIM_THROW_LIGHT_OBJECT=82\n" +"CHAR_ANIM_FALL_FROM_SLIDE_KICK=83\n" +"CHAR_ANIM_BEND_KNESS_RIDING_SHELL=84\n" +"CHAR_ANIM_LEGS_STUCK_IN_GROUND=85\n" +"CHAR_ANIM_GENERAL_FALL=86\n" +"CHAR_ANIM_GENERAL_LAND=87\n" +"CHAR_ANIM_BEING_GRABBED=88\n" +"CHAR_ANIM_GRAB_HEAVY_OBJECT=89\n" +"CHAR_ANIM_SLOW_LAND_FROM_DIVE=90\n" +"CHAR_ANIM_FLY_FROM_CANNON=91\n" +"CHAR_ANIM_MOVE_ON_WIRE_NET_RIGHT=92\n" +"CHAR_ANIM_MOVE_ON_WIRE_NET_LEFT=93\n" +"CHAR_ANIM_MISSING_CAP=94\n" +"CHAR_ANIM_PULL_DOOR_WALK_IN=95\n" +"CHAR_ANIM_PUSH_DOOR_WALK_IN=96\n" +"CHAR_ANIM_UNLOCK_DOOR=97\n" +"CHAR_ANIM_START_REACH_POCKET=98\n" +"CHAR_ANIM_REACH_POCKET=99\n" +"CHAR_ANIM_STOP_REACH_POCKET=100\n" +"CHAR_ANIM_GROUND_THROW=101\n" +"CHAR_ANIM_GROUND_KICK=102\n" +"CHAR_ANIM_FIRST_PUNCH=103\n" +"CHAR_ANIM_SECOND_PUNCH=104\n" +"CHAR_ANIM_FIRST_PUNCH_FAST=105\n" +"CHAR_ANIM_SECOND_PUNCH_FAST=106\n" +"CHAR_ANIM_PICK_UP_LIGHT_OBJ=107\n" +"CHAR_ANIM_PUSHING=108\n" +"CHAR_ANIM_START_RIDING_SHELL=109\n" +"CHAR_ANIM_PLACE_LIGHT_OBJ=110\n" +"CHAR_ANIM_FORWARD_SPINNING=111\n" +"CHAR_ANIM_BACKWARD_SPINNING=112\n" +"CHAR_ANIM_BREAKDANCE=113\n" +"CHAR_ANIM_RUNNING=114\n" +"CHAR_ANIM_RUNNING_UNUSED=115\n" +"CHAR_ANIM_SOFT_BACK_KB=116\n" +"CHAR_ANIM_SOFT_FRONT_KB=117\n" +"CHAR_ANIM_DYING_IN_QUICKSAND=118\n" +"CHAR_ANIM_IDLE_IN_QUICKSAND=119\n" +"CHAR_ANIM_MOVE_IN_QUICKSAND=120\n" +"CHAR_ANIM_ELECTROCUTION=121\n" +"CHAR_ANIM_SHOCKED=122\n" +"CHAR_ANIM_BACKWARD_KB=123\n" +"CHAR_ANIM_FORWARD_KB=124\n" +"CHAR_ANIM_IDLE_HEAVY_OBJ=125\n" +"CHAR_ANIM_STAND_AGAINST_WALL=126\n" +"CHAR_ANIM_SIDESTEP_LEFT=127\n" +"CHAR_ANIM_SIDESTEP_RIGHT=128\n" +"CHAR_ANIM_START_SLEEP_IDLE=129\n" +"CHAR_ANIM_START_SLEEP_SCRATCH=130\n" +"CHAR_ANIM_START_SLEEP_YAWN=131\n" +"CHAR_ANIM_START_SLEEP_SITTING=132\n" +"CHAR_ANIM_SLEEP_IDLE=133\n" +"CHAR_ANIM_SLEEP_START_LYING=134\n" +"CHAR_ANIM_SLEEP_LYING=135\n" +"CHAR_ANIM_DIVE=136\n" +"CHAR_ANIM_SLIDE_DIVE=137\n" +"CHAR_ANIM_GROUND_BONK=138\n" +"CHAR_ANIM_STOP_SLIDE_LIGHT_OBJ=139\n" +"CHAR_ANIM_SLIDE_KICK=140\n" +"CHAR_ANIM_CROUCH_FROM_SLIDE_KICK=141\n" +"CHAR_ANIM_SLIDE_MOTIONLESS=142\n" +"CHAR_ANIM_STOP_SLIDE=143\n" +"CHAR_ANIM_FALL_FROM_SLIDE=144\n" +"CHAR_ANIM_SLIDE=145\n" +"CHAR_ANIM_TIPTOE=146\n" +"CHAR_ANIM_TWIRL_LAND=147\n" +"CHAR_ANIM_TWIRL=148\n" +"CHAR_ANIM_START_TWIRL=149\n" +"CHAR_ANIM_STOP_CROUCHING=150\n" +"CHAR_ANIM_START_CROUCHING=151\n" +"CHAR_ANIM_CROUCHING=152\n" +"CHAR_ANIM_CRAWLING=153\n" +"CHAR_ANIM_STOP_CRAWLING=154\n" +"CHAR_ANIM_START_CRAWLING=155\n" +"CHAR_ANIM_SUMMON_STAR=156\n" +"CHAR_ANIM_RETURN_STAR_APPROACH_DOOR=157\n" +"CHAR_ANIM_BACKWARDS_WATER_KB=158\n" +"CHAR_ANIM_SWIM_WITH_OBJ_PART1=159\n" +"CHAR_ANIM_SWIM_WITH_OBJ_PART2=160\n" +"CHAR_ANIM_FLUTTERKICK_WITH_OBJ=161\n" +"CHAR_ANIM_WATER_ACTION_END_WITH_OBJ=162\n" +"CHAR_ANIM_STOP_GRAB_OBJ_WATER=163\n" +"CHAR_ANIM_WATER_IDLE_WITH_OBJ=164\n" +"CHAR_ANIM_DROWNING_PART1=165\n" +"CHAR_ANIM_DROWNING_PART2=166\n" +"CHAR_ANIM_WATER_DYING=167\n" +"CHAR_ANIM_WATER_FORWARD_KB=168\n" +"CHAR_ANIM_FALL_FROM_WATER=169\n" +"CHAR_ANIM_SWIM_PART1=170\n" +"CHAR_ANIM_SWIM_PART2=171\n" +"CHAR_ANIM_FLUTTERKICK=172\n" +"CHAR_ANIM_WATER_ACTION_END=173\n" +"CHAR_ANIM_WATER_PICK_UP_OBJ=174\n" +"CHAR_ANIM_WATER_GRAB_OBJ_PART2=175\n" +"CHAR_ANIM_WATER_GRAB_OBJ_PART1=176\n" +"CHAR_ANIM_WATER_THROW_OBJ=177\n" +"CHAR_ANIM_WATER_IDLE=178\n" +"CHAR_ANIM_WATER_STAR_DANCE=179\n" +"CHAR_ANIM_RETURN_FROM_WATER_STAR_DANCE=180\n" +"CHAR_ANIM_GRAB_BOWSER=181\n" +"CHAR_ANIM_SWINGING_BOWSER=182\n" +"CHAR_ANIM_RELEASE_BOWSER=183\n" +"CHAR_ANIM_HOLDING_BOWSER=184\n" +"CHAR_ANIM_HEAVY_THROW=185\n" +"CHAR_ANIM_WALK_PANTING=186\n" +"CHAR_ANIM_WALK_WITH_HEAVY_OBJ=187\n" +"CHAR_ANIM_TURNING_PART1=188\n" +"CHAR_ANIM_TURNING_PART2=189\n" +"CHAR_ANIM_SLIDEFLIP_LAND=190\n" +"CHAR_ANIM_SLIDEFLIP=191\n" +"CHAR_ANIM_TRIPLE_JUMP_LAND=192\n" +"CHAR_ANIM_TRIPLE_JUMP=193\n" +"CHAR_ANIM_FIRST_PERSON=194\n" +"CHAR_ANIM_IDLE_HEAD_LEFT=195\n" +"CHAR_ANIM_IDLE_HEAD_RIGHT=196\n" +"CHAR_ANIM_IDLE_HEAD_CENTER=197\n" +"CHAR_ANIM_HANDSTAND_LEFT=198\n" +"CHAR_ANIM_HANDSTAND_RIGHT=199\n" +"CHAR_ANIM_WAKE_FROM_SLEEP=200\n" +"CHAR_ANIM_WAKE_FROM_LYING=201\n" +"CHAR_ANIM_START_TIPTOE=202\n" +"CHAR_ANIM_SLIDEJUMP=203\n" +"CHAR_ANIM_START_WALLKICK=204\n" +"CHAR_ANIM_STAR_DANCE=205\n" +"CHAR_ANIM_RETURN_FROM_STAR_DANCE=206\n" +"CHAR_ANIM_FORWARD_SPINNING_FLIP=207\n" +"CHAR_ANIM_TRIPLE_JUMP_FLY=208\n" +"CHAR_ANIM_MAX=209\n" +"MARIO_EYES_BLINK=0\n" +"MARIO_EYES_OPEN=1\n" +"MARIO_EYES_HALF_CLOSED=2\n" +"MARIO_EYES_CLOSED=3\n" +"MARIO_EYES_LOOK_LEFT=4\n" +"MARIO_EYES_LOOK_RIGHT=5\n" +"MARIO_EYES_LOOK_UP=6\n" +"MARIO_EYES_LOOK_DOWN=7\n" +"MARIO_EYES_DEAD=8\n" +"MARIO_HAND_FISTS=0\n" +"MARIO_HAND_OPEN=1\n" +"MARIO_HAND_PEACE_SIGN=2\n" +"MARIO_HAND_HOLDING_CAP=3\n" +"MARIO_HAND_HOLDING_WING_CAP=4\n" +"MARIO_HAND_RIGHT_OPEN=5\n" +"MARIO_HAS_DEFAULT_CAP_ON=0\n" +"MARIO_HAS_DEFAULT_CAP_OFF=1\n" +"MARIO_HAS_WING_CAP_ON=2\n" +"MARIO_HAS_WING_CAP_OFF=3\n" +"GRAB_POS_NULL=0\n" +"GRAB_POS_LIGHT_OBJ=1\n" +"GRAB_POS_HEAVY_OBJ=2\n" +"GRAB_POS_BOWSER=3\n" +"MAX_KEYS=4096\n" +"MAX_KEY_VALUE_LENGTH=1024\n" +"SYNC_DISTANCE_ONLY_DEATH=-1\n" +"SYNC_DISTANCE_ONLY_EVENTS=-2\n" +"SYNC_DISTANCE_INFINITE=0\n" +"PACKET_LENGTH=3000\n" +"NS_SOCKET=0\n" +"NS_COOPNET=1\n" +"NS_MAX=2\n" +"PLAYER_INTERACTIONS_NONE=0\n" +"PLAYER_INTERACTIONS_SOLID=1\n" +"PLAYER_INTERACTIONS_PVP=2\n" +"BOUNCY_LEVEL_BOUNDS_OFF=0\n" +"BOUNCY_LEVEL_BOUNDS_ON=1\n" +"BOUNCY_LEVEL_BOUNDS_ON_CAP=2\n" +"PLAYER_PVP_CLASSIC=0\n" +"PLAYER_PVP_REVAMPED=1\n" +"UNKNOWN_LOCAL_INDEX=(-1)\n" +"UNKNOWN_GLOBAL_INDEX=(-1)\n" +"UNKNOWN_NETWORK_INDEX=(-1)\n" +"NETWORK_PLAYER_TIMEOUT=15\n" +"NETWORK_PLAYER_PING_TIMEOUT=3\n" +"MAX_RX_SEQ_IDS=256\n" +"USE_REAL_PALETTE_VAR=0xFF\n" +"MAX_DESCRIPTION_STRING=20\n" +"NPT_UNKNOWN=0\n" +"NPT_LOCAL=1\n" +"NPT_SERVER=2\n" +"NPT_CLIENT=3\n" +"OBJ_COL_FLAG_GROUNDED=(1 << 0)\n" +"OBJ_COL_FLAG_HIT_WALL=(1 << 1)\n" +"OBJ_COL_FLAG_UNDERWATER=(1 << 2)\n" +"OBJ_COL_FLAG_NO_Y_VEL=(1 << 3)\n" +"OBJ_COL_FLAGS_LANDED=(OBJ_COL_FLAG_GROUNDED | OBJ_COL_FLAG_NO_Y_VEL)\n" +"ATTACK_HANDLER_NOP=0\n" +"ATTACK_HANDLER_DIE_IF_HEALTH_NON_POSITIVE=1\n" +"ATTACK_HANDLER_KNOCKBACK=2\n" +"ATTACK_HANDLER_SQUISHED=3\n" +"ATTACK_HANDLER_SPECIAL_KOOPA_LOSE_SHELL=4\n" +"ATTACK_HANDLER_SET_SPEED_TO_ZERO=5\n" +"ATTACK_HANDLER_SPECIAL_WIGGLER_JUMPED_ON=6\n" +"ATTACK_HANDLER_SPECIAL_HUGE_GOOMBA_WEAKLY_ATTACKED=7\n" +"ATTACK_HANDLER_SQUISHED_WITH_BLUE_COIN=8\n" +"ACTIVE_FLAG_DEACTIVATED=0\n" +"ACTIVE_FLAG_ACTIVE=(1 << 0)\n" +"ACTIVE_FLAG_FAR_AWAY=(1 << 1)\n" +"ACTIVE_FLAG_UNK2=(1 << 2)\n" +"ACTIVE_FLAG_IN_DIFFERENT_ROOM=(1 << 3)\n" +"ACTIVE_FLAG_UNIMPORTANT=(1 << 4)\n" +"ACTIVE_FLAG_INITIATED_TIME_STOP=(1 << 5)\n" +"ACTIVE_FLAG_MOVE_THROUGH_GRATE=(1 << 6)\n" +"ACTIVE_FLAG_DITHERED_ALPHA=(1 << 7)\n" +"ACTIVE_FLAG_UNK8=(1 << 8)\n" +"ACTIVE_FLAG_UNK9=(1 << 9)\n" +"ACTIVE_FLAG_UNK10=(1 << 10)\n" +"ACTIVE_FLAG_DORMANT=(1 << 11)\n" +"RESPAWN_INFO_TYPE_NULL=0\n" +"RESPAWN_INFO_TYPE_32=1\n" +"RESPAWN_INFO_TYPE_16=2\n" +"RESPAWN_INFO_DONT_RESPAWN=0xFF\n" +"OBJ_FLAG_UPDATE_GFX_POS_AND_ANGLE=(1 << 0)\n" +"OBJ_FLAG_MOVE_XZ_USING_FVEL=(1 << 1)\n" +"OBJ_FLAG_MOVE_Y_WITH_TERMINAL_VEL=(1 << 2)\n" +"OBJ_FLAG_SET_FACE_YAW_TO_MOVE_YAW=(1 << 3)\n" +"OBJ_FLAG_SET_FACE_ANGLE_TO_MOVE_ANGLE=(1 << 4)\n" +"OBJ_FLAG_0020=(1 << 5)\n" +"OBJ_FLAG_COMPUTE_DIST_TO_MARIO=(1 << 6)\n" +"OBJ_FLAG_ACTIVE_FROM_AFAR=(1 << 7)\n" +"OBJ_FLAG_0100=(1 << 8)\n" +"OBJ_FLAG_TRANSFORM_RELATIVE_TO_PARENT=(1 << 9)\n" +"OBJ_FLAG_HOLDABLE=(1 << 10)\n" +"OBJ_FLAG_SET_THROW_MATRIX_FROM_TRANSFORM=(1 << 11)\n" +"OBJ_FLAG_1000=(1 << 12)\n" +"OBJ_FLAG_COMPUTE_ANGLE_TO_MARIO=(1 << 13)\n" +"OBJ_FLAG_PERSISTENT_RESPAWN=(1 << 14)\n" +"OBJ_FLAG_8000=(1 << 15)\n" +"OBJ_FLAG_30=(1 << 30)\n" +"HELD_FREE=0\n" +"HELD_HELD=1\n" +"HELD_THROWN=2\n" +"HELD_DROPPED=3\n" +"DIALOG_UNK1_ENABLE_TIME_STOP=0\n" +"DIALOG_UNK1_INTERRUPT_MARIO_ACTION=1\n" +"DIALOG_UNK1_BEGIN_DIALOG=2\n" +"DIALOG_UNK1_AWAIT_DIALOG=3\n" +"DIALOG_UNK1_DISABLE_TIME_STOP=4\n" +"DIALOG_UNK1_FLAG_DEFAULT=(1 << 1)\n" +"DIALOG_UNK1_FLAG_RESPONSE=(1 << 2)\n" +"DIALOG_UNK1_FLAG_4=(1 << 4)\n" +"DIALOG_UNK2_ENABLE_TIME_STOP=0\n" +"DIALOG_UNK2_TURN_AND_INTERRUPT_MARIO_ACTION=1\n" +"DIALOG_UNK2_AWAIT_DIALOG=2\n" +"DIALOG_UNK2_END_DIALOG=3\n" +"DIALOG_UNK2_FLAG_0=(1 << 0)\n" +"DIALOG_UNK2_LEAVE_TIME_STOP_ENABLED=(1 << 4)\n" +"OBJ_MOVE_LANDED=(1 << 0)\n" +"OBJ_MOVE_ON_GROUND=(1 << 1)\n" +"OBJ_MOVE_LEFT_GROUND=(1 << 2)\n" +"OBJ_MOVE_ENTERED_WATER=(1 << 3)\n" +"OBJ_MOVE_AT_WATER_SURFACE=(1 << 4)\n" +"OBJ_MOVE_UNDERWATER_OFF_GROUND=(1 << 5)\n" +"OBJ_MOVE_UNDERWATER_ON_GROUND=(1 << 6)\n" +"OBJ_MOVE_IN_AIR=(1 << 7)\n" +"OBJ_MOVE_OUT_SCOPE=(1 << 8)\n" +"OBJ_MOVE_HIT_WALL=(1 << 9)\n" +"OBJ_MOVE_HIT_EDGE=(1 << 10)\n" +"OBJ_MOVE_ABOVE_LAVA=(1 << 11)\n" +"OBJ_MOVE_LEAVING_WATER=(1 << 12)\n" +"OBJ_MOVE_BOUNCE=(1 << 13)\n" +"OBJ_MOVE_ABOVE_DEATH_BARRIER=(1 << 14)\n" +"OBJ_MOVE_MASK_ON_GROUND=(OBJ_MOVE_LANDED | OBJ_MOVE_ON_GROUND)\n" +"OBJ_MOVE_MASK_IN_WATER=( OBJ_MOVE_ENTERED_WATER | OBJ_MOVE_AT_WATER_SURFACE | OBJ_MOVE_UNDERWATER_OFF_GROUND | OBJ_MOVE_UNDERWATER_ON_GROUND)\n" +"ACTIVE_PARTICLE_DUST=(1 << 0)\n" +"ACTIVE_PARTICLE_UNUSED_1=(1 << 1)\n" +"ACTIVE_PARTICLE_UNUSED_2=(1 << 2)\n" +"ACTIVE_PARTICLE_SPARKLES=(1 << 3)\n" +"ACTIVE_PARTICLE_H_STAR=(1 << 4)\n" +"ACTIVE_PARTICLE_BUBBLE=(1 << 5)\n" +"ACTIVE_PARTICLE_WATER_SPLASH=(1 << 6)\n" +"ACTIVE_PARTICLE_IDLE_WATER_WAVE=(1 << 7)\n" +"ACTIVE_PARTICLE_SHALLOW_WATER_WAVE=(1 << 8)\n" +"ACTIVE_PARTICLE_PLUNGE_BUBBLE=(1 << 9)\n" +"ACTIVE_PARTICLE_WAVE_TRAIL=(1 << 10)\n" +"ACTIVE_PARTICLE_FIRE=(1 << 11)\n" +"ACTIVE_PARTICLE_SHALLOW_WATER_SPLASH=(1 << 12)\n" +"ACTIVE_PARTICLE_LEAF=(1 << 13)\n" +"ACTIVE_PARTICLE_DIRT=(1 << 14)\n" +"ACTIVE_PARTICLE_MIST_CIRCLE=(1 << 15)\n" +"ACTIVE_PARTICLE_SNOW=(1 << 16)\n" +"ACTIVE_PARTICLE_BREATH=(1 << 17)\n" +"ACTIVE_PARTICLE_V_STAR=(1 << 18)\n" +"ACTIVE_PARTICLE_TRIANGLE=(1 << 19)\n" +"OBJ_ACT_LAVA_DEATH=100\n" +"OBJ_ACT_DEATH_PLANE_DEATH=101\n" +"OBJ_ACT_HORIZONTAL_KNOCKBACK=100\n" +"OBJ_ACT_VERTICAL_KNOCKBACK=101\n" +"OBJ_ACT_SQUISHED=102\n" +"TTC_SPEED_SLOW=0\n" +"TTC_SPEED_FAST=1\n" +"TTC_SPEED_RANDOM=2\n" +"TTC_SPEED_STOPPED=3\n" +"BOBOMB_BP_STYPE_GENERIC=0\n" +"BOBOMB_BP_STYPE_STATIONARY=1\n" +"BOBOMB_ACT_PATROL=0\n" +"BOBOMB_ACT_LAUNCHED=1\n" +"BOBOMB_ACT_CHASE_MARIO=2\n" +"BOBOMB_ACT_EXPLODE=3\n" +"BOBOMB_ACT_LAVA_DEATH=100\n" +"BOBOMB_ACT_DEATH_PLANE_DEATH=101\n" +"HIDDEN_BLUE_COIN_ACT_INACTIVE=0\n" +"HIDDEN_BLUE_COIN_ACT_WAITING=1\n" +"HIDDEN_BLUE_COIN_ACT_ACTIVE=2\n" +"BLUE_COIN_SWITCH_ACT_IDLE=0\n" +"BLUE_COIN_SWITCH_ACT_RECEDING=1\n" +"BLUE_COIN_SWITCH_ACT_TICKING=2\n" +"BLUE_COIN_SWITCH_ACT_RESPAWNING=3\n" +"MOV_BCOIN_ACT_STILL=0\n" +"MOV_BCOIN_ACT_MOVING=1\n" +"MOV_YCOIN_ACT_IDLE=0\n" +"MOV_YCOIN_ACT_BLINKING=1\n" +"MOV_YCOIN_ACT_LAVA_DEATH=100\n" +"MOV_YCOIN_ACT_DEATH_PLANE_DEATH=101\n" +"BOBOMB_BUDDY_BP_STYPE_GENERIC=0\n" +"BOBOMB_BUDDY_BP_STYPE_BOB_GRASS_KBB=1\n" +"BOBOMB_BUDDY_BP_STYPE_BOB_CANNON_KBB=2\n" +"BOBOMB_BUDDY_BP_STYPE_BOB_GRASS=3\n" +"BOBOMB_BUDDY_ACT_IDLE=0\n" +"BOBOMB_BUDDY_ACT_TURN_TO_TALK=2\n" +"BOBOMB_BUDDY_ACT_TALK=3\n" +"BOBOMB_BUDDY_ROLE_ADVICE=0\n" +"BOBOMB_BUDDY_ROLE_CANNON=1\n" +"BOBOMB_BUDDY_CANNON_UNOPENED=0\n" +"BOBOMB_BUDDY_CANNON_OPENING=1\n" +"BOBOMB_BUDDY_CANNON_OPENED=2\n" +"BOBOMB_BUDDY_CANNON_STOP_TALKING=3\n" +"BOBOMB_BUDDY_HAS_NOT_TALKED=0\n" +"BOBOMB_BUDDY_HAS_TALKED=2\n" +"FISH_SPAWNER_ACT_SPAWN=0\n" +"FISH_SPAWNER_ACT_IDLE=1\n" +"FISH_SPAWNER_ACT_RESPAWN=2\n" +"FISH_SPAWNER_BP_MANY_BLUE=0\n" +"FISH_SPAWNER_BP_FEW_BLUE=1\n" +"FISH_SPAWNER_BP_MANY_CYAN=2\n" +"FISH_SPAWNER_BP_FEW_CYAN=3\n" +"FISH_ACT_INIT=0\n" +"FISH_ACT_ROAM=1\n" +"FISH_ACT_FLEE=2\n" +"BLUE_FISH_ACT_DIVE=0\n" +"BLUE_FISH_ACT_TURN=1\n" +"BLUE_FISH_ACT_ASCEND=2\n" +"BLUE_FISH_ACT_TURN_BACK=3\n" +"BLUE_FISH_ACT_SPAWN=0\n" +"BLUE_FISH_ACT_ROOM=1\n" +"BLUE_FISH_ACT_DUPLICATE=2\n" +"CANNON_TRAP_DOOR_ACT_CLOSED=0\n" +"CANNON_TRAP_DOOR_ACT_CAM_ZOOM=1\n" +"CANNON_TRAP_DOOR_ACT_OPENING=2\n" +"CANNON_TRAP_DOOR_ACT_OPEN=3\n" +"HOMING_AMP_ACT_INACTIVE=0\n" +"HOMING_AMP_ACT_APPEAR=1\n" +"HOMING_AMP_ACT_CHASE=2\n" +"HOMING_AMP_ACT_GIVE_UP=3\n" +"HOMING_AMP_ACT_ATTACK_COOLDOWN=4\n" +"AMP_BP_ROT_RADIUS_200=0\n" +"AMP_BP_ROT_RADIUS_300=1\n" +"AMP_BP_ROT_RADIUS_400=2\n" +"AMP_BP_ROT_RADIUS_0=3\n" +"AMP_ACT_IDLE=2\n" +"AMP_ACT_ATTACK_COOLDOWN=4\n" +"BUTTERFLY_ACT_RESTING=0\n" +"BUTTERFLY_ACT_FOLLOW_MARIO=1\n" +"BUTTERFLY_ACT_RETURN_HOME=2\n" +"HOOT_AVAIL_ASLEEP_IN_TREE=0\n" +"HOOT_AVAIL_WANTS_TO_TALK=1\n" +"HOOT_AVAIL_READY_TO_FLY=2\n" +"HOOT_ACT_ASCENT=0\n" +"HOOT_ACT_CARRY=1\n" +"HOOT_ACT_TIRED=2\n" +"BULLY_BP_SIZE_SMALL=0\n" +"BULLY_BP_SIZE_BIG=1\n" +"BULLY_ACT_PATROL=0\n" +"BULLY_ACT_CHASE_MARIO=1\n" +"BULLY_ACT_KNOCKBACK=2\n" +"BULLY_ACT_BACK_UP=3\n" +"BULLY_ACT_INACTIVE=4\n" +"BULLY_ACT_ACTIVATE_AND_FALL=5\n" +"BULLY_ACT_LAVA_DEATH=100\n" +"BULLY_ACT_DEATH_PLANE_DEATH=101\n" +"BULLY_STYPE_GENERIC=0\n" +"BULLY_STYPE_MINION=1\n" +"BULLY_STYPE_CHILL=16\n" +"WATER_RING_ACT_NOT_COLLECTED=0\n" +"WATER_RING_ACT_COLLECTED=1\n" +"JS_RING_SPAWNER_ACT_ACTIVE=0\n" +"JS_RING_SPAWNER_ACT_INACTIVE=1\n" +"CELEB_STAR_ACT_SPIN_AROUND_MARIO=0\n" +"CELEB_STAR_ACT_FACE_CAMERA=1\n" +"LLL_DRAWBRIDGE_ACT_LOWER=0\n" +"LLL_DRAWBRIDGE_ACT_RAISE=1\n" +"BOMP_ACT_WAIT=0\n" +"BOMP_ACT_POKE_OUT=1\n" +"BOMP_ACT_EXTEND=2\n" +"BOMP_ACT_RETRACT=3\n" +"WF_SLID_BRICK_PTFM_BP_MOV_VEL_10=1\n" +"WF_SLID_BRICK_PTFM_BP_MOV_VEL_15=2\n" +"WF_SLID_BRICK_PTFM_BP_MOV_VEL_20=3\n" +"WF_SLID_BRICK_PTFM_ACT_WAIT=0\n" +"WF_SLID_BRICK_PTFM_ACT_EXTEND=1\n" +"WF_SLID_BRICK_PTFM_ACT_RETRACT=2\n" +"FAKE_MONEYBAG_COIN_ACT_IDLE=0\n" +"FAKE_MONEYBAG_COIN_ACT_TRANSFORM=1\n" +"MONEYBAG_ACT_APPEAR=0\n" +"MONEYBAG_ACT_UNUSED_APPEAR=1\n" +"MONEYBAG_ACT_MOVE_AROUND=2\n" +"MONEYBAG_ACT_RETURN_HOME=3\n" +"MONEYBAG_ACT_DISAPPEAR=4\n" +"MONEYBAG_ACT_DEATH=5\n" +"MONEYBAG_JUMP_LANDING=0\n" +"MONEYBAG_JUMP_PREPARE=1\n" +"MONEYBAG_JUMP_JUMP=2\n" +"MONEYBAG_JUMP_JUMP_AND_BOUNCE=3\n" +"MONEYBAG_JUMP_WALK_AROUND=4\n" +"MONEYBAG_JUMP_WALK_HOME=5\n" +"BBALL_ACT_INITIALIZE=0\n" +"BBALL_ACT_ROLL=1\n" +"BBALL_BP_STYPE_BOB_UPPER=0\n" +"BBALL_BP_STYPE_TTM=1\n" +"BBALL_BP_STYPE_BOB_LOWER=2\n" +"BBALL_BP_STYPE_THI_LARGE=3\n" +"BBALL_BP_STYPE_THI_SMALL=4\n" +"FREE_BBALL_ACT_IDLE=0\n" +"FREE_BBALL_ACT_ROLL=1\n" +"FREE_BBALL_ACT_RESET=2\n" +"BETA_CHEST_ACT_IDLE_CLOSED=0\n" +"BETA_CHEST_ACT_OPENING=1\n" +"BETA_CHEST_ACT_IDLE_OPEN=2\n" +"BBH_TILTING_TRAP_PLATFORM_ACT_MARIO_ON=0\n" +"BBH_TILTING_TRAP_PLATFORM_ACT_MARIO_OFF=1\n" +"BOO_DEATH_STATUS_ALIVE=0\n" +"BOO_DEATH_STATUS_DYING=1\n" +"BOO_DEATH_STATUS_DEAD=2\n" +"BOO_NOT_ATTACKED=0\n" +"BOO_ATTACKED=1\n" +"BOO_BOUNCED_ON=-1\n" +"BETA_BOO_KEY_ACT_IN_BOO=0\n" +"BETA_BOO_KEY_ACT_DROPPING=1\n" +"BETA_BOO_KEY_ACT_DROPPED=2\n" +"BOO_CAGE_ACT_IN_BOO=0\n" +"BOO_CAGE_ACT_FALLING=1\n" +"BOO_CAGE_ACT_ON_GROUND=2\n" +"BOO_CAGE_ACT_MARIO_JUMPING_IN=3\n" +"BOO_CAGE_ACT_USELESS=4\n" +"HAUNTED_BOOKSHELF_ACT_IDLE=0\n" +"HAUNTED_BOOKSHELF_ACT_RECEDE=1\n" +"BBH_NEAR_MERRY_GO_ROUND_ROOM=10\n" +"BBH_DYNAMIC_SURFACE_ROOM=0\n" +"BBH_OUTSIDE_ROOM=13\n" +"COFFIN_SPAWNER_ACT_COFFINS_UNLOADED=0\n" +"COFFIN_ACT_IDLE=0\n" +"COFFIN_ACT_STAND_UP=1\n" +"COFFIN_BP_STATIC=0\n" +"ARROW_LIFT_ACT_IDLE=0\n" +"ARROW_LIFT_ACT_MOVING_AWAY=1\n" +"ARROW_LIFT_ACT_MOVING_BACK=2\n" +"ARROW_LIFT_NOT_DONE_MOVING=0\n" +"ARROW_LIFT_DONE_MOVING=1\n" +"YOSHI_ACT_IDLE=0\n" +"YOSHI_ACT_WALK=1\n" +"YOSHI_ACT_TALK=2\n" +"YOSHI_ACT_WALK_JUMP_OFF_ROOF=3\n" +"YOSHI_ACT_FINISH_JUMPING_AND_DESPAWN=4\n" +"YOSHI_ACT_GIVE_PRESENT=5\n" +"YOSHI_ACT_CREDITS=10\n" +"KOOPA_UNSHELLED_ACT_RUN=0\n" +"KOOPA_UNSHELLED_ACT_DIVE=1\n" +"KOOPA_UNSHELLED_ACT_LYING=2\n" +"KOOPA_UNSHELLED_ACT_UNUSED3=3\n" +"KOOPA_SHELLED_ACT_STOPPED=0\n" +"KOOPA_SHELLED_ACT_WALK=1\n" +"KOOPA_SHELLED_ACT_RUN_FROM_MARIO=2\n" +"KOOPA_SHELLED_ACT_LYING=3\n" +"KOOPA_SHELLED_ACT_DIE=4\n" +"KOOPA_THE_QUICK_ACT_WAIT_BEFORE_RACE=0\n" +"KOOPA_THE_QUICK_ACT_UNUSED1=1\n" +"KOOPA_THE_QUICK_ACT_SHOW_INIT_TEXT=2\n" +"KOOPA_THE_QUICK_ACT_RACE=3\n" +"KOOPA_THE_QUICK_ACT_DECELERATE=4\n" +"KOOPA_THE_QUICK_ACT_STOP=5\n" +"KOOPA_THE_QUICK_ACT_AFTER_RACE=6\n" +"KOOPA_SHELLED_SUB_ACT_START_WALK=0\n" +"KOOPA_SHELLED_SUB_ACT_WALK=1\n" +"KOOPA_SHELLED_SUB_ACT_STOP_WALK=2\n" +"KOOPA_THE_QUICK_SUB_ACT_START_RUN=0\n" +"KOOPA_THE_QUICK_SUB_ACT_RUN=1\n" +"KOOPA_THE_QUICK_SUB_ACT_JUMP=2\n" +"KOOPA_THE_QUICK_BOB_INDEX=0\n" +"KOOPA_THE_QUICK_THI_INDEX=1\n" +"KOOPA_BP_UNSHELLED=0\n" +"KOOPA_BP_NORMAL=1\n" +"KOOPA_BP_KOOPA_THE_QUICK_BASE=2\n" +"KOOPA_BP_KOOPA_THE_QUICK_BOB=(KOOPA_BP_KOOPA_THE_QUICK_BASE + KOOPA_THE_QUICK_BOB_INDEX)\n" +"KOOPA_BP_KOOPA_THE_QUICK_THI=(KOOPA_BP_KOOPA_THE_QUICK_BASE + KOOPA_THE_QUICK_THI_INDEX)\n" +"KOOPA_BP_TINY=4\n" +"POKEY_ACT_UNINITIALIZED=0\n" +"POKEY_ACT_WANDER=1\n" +"POKEY_ACT_UNLOAD_PARTS=2\n" +"SWOOP_ACT_IDLE=0\n" +"SWOOP_ACT_MOVE=1\n" +"FLY_GUY_ACT_IDLE=0\n" +"FLY_GUY_ACT_APPROACH_MARIO=1\n" +"FLY_GUY_ACT_LUNGE=2\n" +"FLY_GUY_ACT_SHOOT_FIRE=3\n" +"GOOMBA_TRIPLET_SPAWNER_BP_SIZE_MASK=0x00000003\n" +"GOOMBA_TRIPLET_SPAWNER_BP_EXTRA_GOOMBAS_MASK=0x000000FC\n" +"GOOMBA_TRIPLET_SPAWNER_ACT_UNLOADED=0\n" +"GOOMBA_TRIPLET_SPAWNER_ACT_LOADED=1\n" +"GOOMBA_BP_SIZE_MASK=0x00000003\n" +"GOOMBA_SIZE_REGULAR=0\n" +"GOOMBA_SIZE_HUGE=1\n" +"GOOMBA_SIZE_TINY=2\n" +"GOOMBA_BP_TRIPLET_FLAG_MASK=0x000000FC\n" +"GOOMBA_ACT_WALK=0\n" +"GOOMBA_ACT_ATTACKED_MARIO=1\n" +"GOOMBA_ACT_JUMP=2\n" +"CHAIN_CHOMP_ACT_UNINITIALIZED=0\n" +"CHAIN_CHOMP_ACT_MOVE=1\n" +"CHAIN_CHOMP_ACT_UNLOAD_CHAIN=2\n" +"CHAIN_CHOMP_SUB_ACT_TURN=0\n" +"CHAIN_CHOMP_SUB_ACT_LUNGE=1\n" +"CHAIN_CHOMP_NOT_RELEASED=0\n" +"CHAIN_CHOMP_RELEASED_TRIGGER_CUTSCENE=1\n" +"CHAIN_CHOMP_RELEASED_LUNGE_AROUND=2\n" +"CHAIN_CHOMP_RELEASED_BREAK_GATE=3\n" +"CHAIN_CHOMP_RELEASED_JUMP_AWAY=4\n" +"CHAIN_CHOMP_RELEASED_END_CUTSCENE=5\n" +"CHAIN_CHOMP_CHAIN_PART_BP_PIVOT=0\n" +"WOODEN_POST_BP_NO_COINS_MASK=0x0000FF00\n" +"WIGGLER_ACT_UNINITIALIZED=0\n" +"WIGGLER_ACT_WALK=1\n" +"WIGGLER_ACT_KNOCKBACK=2\n" +"WIGGLER_ACT_JUMPED_ON=3\n" +"WIGGLER_ACT_SHRINK=4\n" +"WIGGLER_ACT_FALL_THROUGH_FLOOR=5\n" +"WIGGLER_TEXT_STATUS_AWAIT_DIALOG=0\n" +"WIGGLER_TEXT_STATUS_SHOWING_DIALOG=1\n" +"WIGGLER_TEXT_STATUS_COMPLETED_DIALOG=2\n" +"SPINY_ACT_WALK=0\n" +"SPINY_ACT_HELD_BY_LAKITU=1\n" +"SPINY_ACT_THROWN_BY_LAKITU=2\n" +"SPINY_ACT_ATTACKED_MARIO=3\n" +"ENEMY_LAKITU_ACT_UNINITIALIZED=0\n" +"ENEMY_LAKITU_ACT_MAIN=1\n" +"ENEMY_LAKITU_SUB_ACT_NO_SPINY=0\n" +"ENEMY_LAKITU_SUB_ACT_HOLD_SPINY=1\n" +"ENEMY_LAKITU_SUB_ACT_THROW_SPINY=2\n" +"CLOUD_ACT_SPAWN_PARTS=0\n" +"CLOUD_ACT_MAIN=1\n" +"CLOUD_ACT_UNLOAD=2\n" +"CLOUD_ACT_FWOOSH_HIDDEN=3\n" +"CLOUD_BP_FWOOSH=0\n" +"CLOUD_BP_LAKITU_CLOUD=1\n" +"CAMERA_LAKITU_INTRO_ACT_TRIGGER_CUTSCENE=0\n" +"CAMERA_LAKITU_INTRO_ACT_SPAWN_CLOUD=1\n" +"CAMERA_LAKITU_INTRO_ACT_UNK2=2\n" +"CAMERA_LAKITU_BP_FOLLOW_CAMERA=0\n" +"CAMERA_LAKITU_BP_INTRO=1\n" +"MANTA_ACT_SPAWN_RINGS=0\n" +"MANTA_ACT_NO_RINGS=1\n" +"MONTY_MOLE_ACT_SELECT_HOLE=0\n" +"MONTY_MOLE_ACT_RISE_FROM_HOLE=1\n" +"MONTY_MOLE_ACT_SPAWN_ROCK=2\n" +"MONTY_MOLE_ACT_BEGIN_JUMP_INTO_HOLE=3\n" +"MONTY_MOLE_ACT_THROW_ROCK=4\n" +"MONTY_MOLE_ACT_JUMP_INTO_HOLE=5\n" +"MONTY_MOLE_ACT_HIDE=6\n" +"MONTY_MOLE_ACT_JUMP_OUT_OF_HOLE=7\n" +"MONTY_MOLE_BP_NO_ROCK=0\n" +"MONTY_MOLE_ROCK_ACT_HELD=0\n" +"MONTY_MOLE_ROCK_ACT_MOVE=1\n" +"UKIKI_ACT_IDLE=0\n" +"UKIKI_ACT_RUN=1\n" +"UKIKI_ACT_TURN_TO_MARIO=2\n" +"UKIKI_ACT_JUMP=3\n" +"UKIKI_ACT_GO_TO_CAGE=4\n" +"UKIKI_ACT_WAIT_TO_RESPAWN=5\n" +"UKIKI_ACT_UNUSED_TURN=6\n" +"UKIKI_ACT_RETURN_HOME=7\n" +"UKIKI_SUB_ACT_TAUNT_NONE=0\n" +"UKIKI_SUB_ACT_TAUNT_ITCH=1\n" +"UKIKI_SUB_ACT_TAUNT_SCREECH=2\n" +"UKIKI_SUB_ACT_TAUNT_JUMP_CLAP=3\n" +"UKIKI_SUB_ACT_TAUNT_HANDSTAND=4\n" +"UKIKI_SUB_ACT_CAGE_RUN_TO_CAGE=0\n" +"UKIKI_SUB_ACT_CAGE_WAIT_FOR_MARIO=1\n" +"UKIKI_SUB_ACT_CAGE_TALK_TO_MARIO=2\n" +"UKIKI_SUB_ACT_CAGE_TURN_TO_CAGE=3\n" +"UKIKI_SUB_ACT_CAGE_JUMP_TO_CAGE=4\n" +"UKIKI_SUB_ACT_CAGE_LAND_ON_CAGE=5\n" +"UKIKI_SUB_ACT_CAGE_SPIN_ON_CAGE=6\n" +"UKIKI_SUB_ACT_CAGE_DESPAWN=7\n" +"UKIKI_TEXT_DEFAULT=0\n" +"UKIKI_TEXT_CAGE_TEXTBOX=1\n" +"UKIKI_TEXT_GO_TO_CAGE=2\n" +"UKIKI_TEXT_STOLE_CAP=3\n" +"UKIKI_TEXT_HAS_CAP=4\n" +"UKIKI_TEXT_GAVE_CAP_BACK=5\n" +"UKIKI_TEXT_DO_NOT_LET_GO=6\n" +"UKIKI_TEXT_STEAL_CAP=7\n" +"UKIKI_CAGE=0\n" +"UKIKI_CAP=1\n" +"UKIKI_ANIM_RUN=0\n" +"UKIKI_ANIM_UNUSED_WALK=1\n" +"UKIKI_ANIM_UNUSED_APOSE=2\n" +"UKIKI_ANIM_UNUSED_DEATH=3\n" +"UKIKI_ANIM_SCREECH=4\n" +"UKIKI_ANIM_JUMP_CLAP=5\n" +"UKIKI_ANIM_UNUSED_HOP=6\n" +"UKIKI_ANIM_LAND=7\n" +"UKIKI_ANIM_JUMP=8\n" +"UKIKI_ANIM_ITCH=9\n" +"UKIKI_ANIM_HANDSTAND=10\n" +"UKIKI_ANIM_TURN=11\n" +"UKIKI_ANIM_HELD=12\n" +"UKIKI_ANIM_STATE_DEFAULT=0\n" +"UKIKI_ANIM_STATE_EYE_CLOSED=1\n" +"UKIKI_ANIM_STATE_CAP_ON=2\n" +"UKIKI_CAP_ON=1\n" +"UKIKI_CAGE_STAR_ACT_IN_CAGE=0\n" +"UKIKI_CAGE_STAR_ACT_SPAWN_STAR=1\n" +"UKIKI_CAGE_ACT_WAIT_FOR_UKIKI=0\n" +"UKIKI_CAGE_ACT_SPIN=1\n" +"UKIKI_CAGE_ACT_FALL=2\n" +"UKIKI_CAGE_ACT_HIDE=3\n" +"PIRANHA_PLANT_ACT_IDLE=0\n" +"PIRANHA_PLANT_ACT_SLEEPING=1\n" +"PIRANHA_PLANT_ACT_BITING=2\n" +"PIRANHA_PLANT_ACT_WOKEN_UP=3\n" +"PIRANHA_PLANT_ACT_STOPPED_BITING=4\n" +"PIRANHA_PLANT_ACT_ATTACKED=5\n" +"PIRANHA_PLANT_ACT_SHRINK_AND_DIE=6\n" +"PIRANHA_PLANT_ACT_WAIT_TO_RESPAWN=7\n" +"PIRANHA_PLANT_ACT_RESPAWN=8\n" +"PIRANHA_PLANT_BUBBLE_ACT_IDLE=0\n" +"PIRANHA_PLANT_BUBBLE_ACT_GROW_SHRINK_LOOP=1\n" +"PIRANHA_PLANT_BUBBLE_ACT_BURST=2\n" +"PLATFORM_ON_TRACK_ACT_INIT=0\n" +"PLATFORM_ON_TRACK_ACT_WAIT_FOR_MARIO=1\n" +"PLATFORM_ON_TRACK_ACT_MOVE_ALONG_TRACK=2\n" +"PLATFORM_ON_TRACK_ACT_PAUSE_BRIEFLY=3\n" +"PLATFORM_ON_TRACK_ACT_FALL=4\n" +"PLATFORM_ON_TRACK_BP_MASK_PATH=0xF\n" +"PLATFORM_ON_TRACK_BP_MASK_TYPE=(0x7 << 4)\n" +"PLATFORM_ON_TRACK_BP_RETURN_TO_START=(1 << 8)\n" +"PLATFORM_ON_TRACK_BP_DONT_DISAPPEAR=(1 << 9)\n" +"PLATFORM_ON_TRACK_BP_DONT_TURN_YAW=(1 << 10)\n" +"PLATFORM_ON_TRACK_BP_DONT_TURN_ROLL=(1 << 11)\n" +"PLATFORM_ON_TRACK_TYPE_CARPET=0\n" +"PLATFORM_ON_TRACK_TYPE_SKI_LIFT=1\n" +"PLATFORM_ON_TRACK_TYPE_CHECKERED=2\n" +"PLATFORM_ON_TRACK_TYPE_GRATE=3\n" +"PURPLE_SWITCH_IDLE=0\n" +"PURPLE_SWITCH_PRESSED=1\n" +"PURPLE_SWITCH_TICKING=2\n" +"PURPLE_SWITCH_UNPRESSED=3\n" +"PURPLE_SWITCH_WAIT_FOR_MARIO_TO_GET_OFF=4\n" +"PYRAMID_ELEVATOR_IDLE=0\n" +"PYRAMID_ELEVATOR_START_MOVING=1\n" +"PYRAMID_ELEVATOR_CONSTANT_VELOCITY=2\n" +"PYRAMID_ELEVATOR_END_MOVING=3\n" +"PYRAMID_ELEVATOR_AT_BOTTOM=4\n" +"PYRAMID_TOP_ACT_CHECK_IF_SOLVED=0\n" +"PYRAMID_TOP_ACT_SPINNING=1\n" +"PYRAMID_TOP_ACT_EXPLODE=2\n" +"PYRAMID_WALL_ACT_MOVING_DOWN=0\n" +"PYRAMID_WALL_ACT_MOVING_UP=1\n" +"PYRAMID_WALL_BP_POSITION_HIGH=0\n" +"PYRAMID_WALL_BP_POSITION_MIDDLE=1\n" +"PYRAMID_WALL_BP_POSITION_LOW=2\n" +"PENGUIN_WALK_BABY=0\n" +"PENGUIN_WALK_BIG=1\n" +"PENGUIN_ANIM_WALK=0\n" +"PENGUIN_ANIM_IDLE=3\n" +"RACING_PENGUIN_ACT_WAIT_FOR_MARIO=0\n" +"RACING_PENGUIN_ACT_SHOW_INIT_TEXT=1\n" +"RACING_PENGUIN_ACT_PREPARE_FOR_RACE=2\n" +"RACING_PENGUIN_ACT_RACE=3\n" +"RACING_PENGUIN_ACT_FINISH_RACE=4\n" +"RACING_PENGUIN_ACT_SHOW_FINAL_TEXT=5\n" +"SL_WALKING_PENGUIN_ACT_MOVING_FORWARDS=0\n" +"SL_WALKING_PENGUIN_ACT_TURNING_BACK=1\n" +"SL_WALKING_PENGUIN_ACT_RETURNING=2\n" +"SL_WALKING_PENGUIN_ACT_TURNING_FORWARDS=3\n" +"SL_SNOWMAN_WIND_ACT_IDLE=0\n" +"SL_SNOWMAN_WIND_ACT_TALKING=1\n" +"SL_SNOWMAN_WIND_ACT_BLOWING=2\n" +"WATER_BOMB_ACT_SHOT_FROM_CANNON=0\n" +"WATER_BOMB_ACT_INIT=1\n" +"WATER_BOMB_ACT_DROP=2\n" +"WATER_BOMB_ACT_EXPLODE=3\n" +"TTC_ROTATING_SOLID_BP_CUBE=0\n" +"TTC_ROTATING_SOLID_BP_TRIANGULAR_PRISM=1\n" +"TTC_MOVING_BAR_ACT_WAIT=0\n" +"TTC_MOVING_BAR_ACT_PULL_BACK=1\n" +"TTC_MOVING_BAR_ACT_EXTEND=2\n" +"TTC_MOVING_BAR_ACT_RETRACT=3\n" +"TTC_COG_BP_SHAPE_MASK=0x00000002\n" +"TTC_COG_BP_SHAPE_HEXAGON=(0 << 1)\n" +"TTC_COG_BP_SHAPE_TRIANGLE=(1 << 1)\n" +"TTC_COG_BP_DIR_MASK=0x00000001\n" +"TTC_COG_BP_DIR_CCW=(0 << 0)\n" +"TTC_COG_BP_DIR_CW=(1 << 0)\n" +"TTC_2D_ROTATOR_BP_HAND=0\n" +"TTC_2D_ROTATOR_BP_2D_COG=1\n" +"ACTIVATED_BF_PLAT_TYPE_BITS_ARROW_PLAT=0\n" +"ACTIVATED_BF_PLAT_TYPE_BITFS_MESH_PLAT=1\n" +"ACTIVATED_BF_PLAT_TYPE_BITFS_ELEVATOR=2\n" +"DORRIE_ACT_MOVE=0\n" +"DORRIE_ACT_LOWER_HEAD=1\n" +"DORRIE_ACT_RAISE_HEAD=2\n" +"MAD_PIANO_ACT_WAIT=0\n" +"MAD_PIANO_ACT_ATTACK=1\n" +"FIRE_PIRANHA_PLANT_ACT_HIDE=0\n" +"FIRE_PIRANHA_PLANT_ACT_GROW=1\n" +"FIRE_SPITTER_ACT_IDLE=0\n" +"FIRE_SPITTER_ACT_SPIT_FIRE=1\n" +"EYEROK_BOSS_ACT_SLEEP=0\n" +"EYEROK_BOSS_ACT_WAKE_UP=1\n" +"EYEROK_BOSS_ACT_SHOW_INTRO_TEXT=2\n" +"EYEROK_BOSS_ACT_FIGHT=3\n" +"EYEROK_BOSS_ACT_DIE=4\n" +"EYEROK_BOSS_ACT_DEAD=5\n" +"EYEROK_BOSS_ACT_PAUSE=6\n" +"EYEROK_HAND_ACT_SLEEP=0\n" +"EYEROK_HAND_ACT_IDLE=1\n" +"EYEROK_HAND_ACT_OPEN=2\n" +"EYEROK_HAND_ACT_SHOW_EYE=3\n" +"EYEROK_HAND_ACT_CLOSE=4\n" +"EYEROK_HAND_ACT_RETREAT=5\n" +"EYEROK_HAND_ACT_TARGET_MARIO=6\n" +"EYEROK_HAND_ACT_SMASH=7\n" +"EYEROK_HAND_ACT_FIST_PUSH=8\n" +"EYEROK_HAND_ACT_FIST_SWEEP=9\n" +"EYEROK_HAND_ACT_BEGIN_DOUBLE_POUND=10\n" +"EYEROK_HAND_ACT_DOUBLE_POUND=11\n" +"EYEROK_HAND_ACT_ATTACKED=12\n" +"EYEROK_HAND_ACT_RECOVER=13\n" +"EYEROK_HAND_ACT_BECOME_ACTIVE=14\n" +"EYEROK_HAND_ACT_DIE=15\n" +"EYEROK_HAND_ACT_DEAD=16\n" +"EYEROK_HAND_ACT_PAUSE=17\n" +"KLEPTO_ACT_CIRCLE_TARGET_HOLDING=0\n" +"KLEPTO_ACT_APPROACH_TARGET_HOLDING=1\n" +"KLEPTO_ACT_WAIT_FOR_MARIO=2\n" +"KLEPTO_ACT_TURN_TOWARD_MARIO=3\n" +"KLEPTO_ACT_DIVE_AT_MARIO=4\n" +"KLEPTO_ACT_RESET_POSITION=5\n" +"KLEPTO_ACT_STRUCK_BY_MARIO=6\n" +"KLEPTO_ACT_RETREAT=7\n" +"KLEPTO_ANIM_STATE_HOLDING_NOTHING=0\n" +"KLEPTO_ANIM_STATE_HOLDING_CAP=1\n" +"KLEPTO_ANIM_STATE_HOLDING_STAR=2\n" +"BIRD_ACT_INACTIVE=0\n" +"BIRD_ACT_FLY=1\n" +"BIRD_BP_SPAWNED=0\n" +"BIRD_BP_SPAWNER=1\n" +"SKEETER_ACT_IDLE=0\n" +"SKEETER_ACT_LUNGE=1\n" +"SKEETER_ACT_WALK=2\n" +"SNUFIT_ACT_IDLE=0\n" +"SNUFIT_ACT_SHOOT=1\n" +"TWEESTER_ACT_IDLE=0\n" +"TWEESTER_ACT_CHASE=1\n" +"TWEESTER_ACT_HIDE=2\n" +"TWEESTER_SUB_ACT_WAIT=0\n" +"TWEESTER_SUB_ACT_CHASE=0\n" +"TRIPLET_BUTTERFLY_ACT_INIT=0\n" +"TRIPLET_BUTTERFLY_ACT_WANDER=1\n" +"TRIPLET_BUTTERFLY_ACT_ACTIVATE=2\n" +"TRIPLET_BUTTERFLY_ACT_EXPLODE=3\n" +"TRIPLET_BUTTERFLY_BP_BUTTERFLY_NUM=0x00000003\n" +"TRIPLET_BUTTERFLY_BP_NO_BOMBS=0x00000004\n" +"TRIPLET_BUTTERFLY_TYPE_NORMAL=-1\n" +"TRIPLET_BUTTERFLY_TYPE_EXPLODES=0\n" +"TRIPLET_BUTTERFLY_TYPE_SPAWN_1UP=1\n" +"WATER_LEVEL_DIAMOND_ACT_INIT=0\n" +"WATER_LEVEL_DIAMOND_ACT_IDLE=1\n" +"WATER_LEVEL_DIAMOND_ACT_CHANGE_WATER_LEVEL=2\n" +"WATER_LEVEL_DIAMOND_ACT_IDLE_SPINNING=3\n" +"MIPS_ACT_WAIT_FOR_NEARBY_MARIO=0\n" +"MIPS_ACT_FOLLOW_PATH=1\n" +"MIPS_ACT_WAIT_FOR_ANIMATION_DONE=2\n" +"MIPS_ACT_FALL_DOWN=3\n" +"MIPS_ACT_IDLE=4\n" +"MIPS_STAR_STATUS_HAVENT_SPAWNED_STAR=0\n" +"MIPS_STAR_STATUS_SHOULD_SPAWN_STAR=1\n" +"MIPS_STAR_STATUS_ALREADY_SPAWNED_STAR=2\n" +"FALLING_PILLAR_ACT_IDLE=0\n" +"FALLING_PILLAR_ACT_TURNING=1\n" +"FALLING_PILLAR_ACT_FALLING=2\n" +"BOWSER_PUZZLE_ACT_SPAWN_PIECES=0\n" +"BOWSER_PUZZLE_ACT_WAIT_FOR_COMPLETE=1\n" +"BOWSER_PUZZLE_ACT_DONE=2\n" +"MR_BLIZZARD_ACT_SPAWN_SNOWBALL=0\n" +"MR_BLIZZARD_ACT_HIDE_UNHIDE=1\n" +"MR_BLIZZARD_ACT_RISE_FROM_GROUND=2\n" +"MR_BLIZZARD_ACT_ROTATE=3\n" +"MR_BLIZZARD_ACT_THROW_SNOWBALL=4\n" +"MR_BLIZZARD_ACT_BURROW=5\n" +"MR_BLIZZARD_ACT_DEATH=6\n" +"MR_BLIZZARD_ACT_JUMP=7\n" +"MR_BLIZZARD_STYPE_NO_CAP=0\n" +"MR_BLIZZARD_STYPE_JUMPING=1\n" +"TIME_STOP_UNKNOWN_0=(1 << 0)\n" +"TIME_STOP_ENABLED=(1 << 1)\n" +"TIME_STOP_DIALOG=(1 << 2)\n" +"TIME_STOP_MARIO_AND_DOORS=(1 << 3)\n" +"TIME_STOP_ALL_OBJECTS=(1 << 4)\n" +"TIME_STOP_MARIO_OPENED_DOOR=(1 << 5)\n" +"TIME_STOP_ACTIVE=(1 << 6)\n" +"OBJECT_POOL_CAPACITY=1200\n" +"OBJ_LIST_PLAYER=0\n" +"OBJ_LIST_EXT=1\n" +"OBJ_LIST_DESTRUCTIVE=2\n" +"OBJ_LIST_UNUSED_3=3\n" +"OBJ_LIST_GENACTOR=4\n" +"OBJ_LIST_PUSHABLE=5\n" +"OBJ_LIST_LEVEL=6\n" +"OBJ_LIST_UNUSED_7=7\n" +"OBJ_LIST_DEFAULT=8\n" +"OBJ_LIST_SURFACE=9\n" +"OBJ_LIST_POLELIKE=10\n" +"OBJ_LIST_SPAWNER=11\n" +"OBJ_LIST_UNIMPORTANT=12\n" +"NUM_OBJ_LISTS=13\n" +"CONT_NO_RESPONSE_ERROR=0x8\n" +"CONT_OVERRUN_ERROR=0x4\n" +"CONT_FRAME_ERROR=0x2\n" +"CONT_COLLISION_ERROR=0x1\n" +"CONT_ABSOLUTE=0x0001\n" +"CONT_RELATIVE=0x0002\n" +"CONT_JOYPORT=0x0004\n" +"CONT_EEPROM=0x8000\n" +"CONT_EEP16K=0x4000\n" +"CONT_TYPE_MASK=0x1f07\n" +"CONT_TYPE_NORMAL=0x0005\n" +"CONT_TYPE_MOUSE=0x0002\n" +"CONT_TYPE_VOICE=0x0100\n" +"CONT_CARD_ON=0x01\n" +"CONT_CARD_PULL=0x02\n" +"CONT_ADDR_CRC_ER=0x04\n" +"CONT_EEPROM_BUSY=0x80\n" +"CONT_A=0x8000\n" +"CONT_B=0x4000\n" +"CONT_X=0x0040\n" +"CONT_Y=0x0080\n" +"CONT_G=0x2000\n" +"CONT_START=0x1000\n" +"CONT_UP=0x0800\n" +"CONT_DOWN=0x0400\n" +"CONT_LEFT=0x0200\n" +"CONT_RIGHT=0x0100\n" +"CONT_L=0x0020\n" +"CONT_R=0x0010\n" +"CONT_E=0x0008\n" +"CONT_D=0x0004\n" +"CONT_C=0x0002\n" +"CONT_F=0x0001\n" +"A_BUTTON=CONT_A\n" +"B_BUTTON=CONT_B\n" +"X_BUTTON=CONT_X\n" +"Y_BUTTON=CONT_Y\n" +"L_TRIG=CONT_L\n" +"R_TRIG=CONT_R\n" +"Z_TRIG=CONT_G\n" +"START_BUTTON=CONT_START\n" +"U_JPAD=CONT_UP\n" +"L_JPAD=CONT_LEFT\n" +"R_JPAD=CONT_RIGHT\n" +"D_JPAD=CONT_DOWN\n" +"U_CBUTTONS=CONT_E\n" +"L_CBUTTONS=CONT_C\n" +"R_CBUTTONS=CONT_F\n" +"D_CBUTTONS=CONT_D\n" +"MAX_PRESET_PALETTES=128\n" +"PANTS=0\n" +"SHIRT=1\n" +"GLOVES=2\n" +"SHOES=3\n" +"HAIR=4\n" +"SKIN=5\n" +"CAP=6\n" +"EMBLEM=7\n" +"PLAYER_PART_MAX=8\n" +"METAL=CAP\n" +"EEPROM_SIZE=0x200\n" +"NUM_SAVE_FILES=4\n" +"SAVE_FILE_A=0\n" +"SAVE_FILE_B=1\n" +"SAVE_FILE_C=2\n" +"SAVE_FILE_D=3\n" +"SAVE_FLAG_FILE_EXISTS=(1 << 0)\n" +"SAVE_FLAG_HAVE_WING_CAP=(1 << 1)\n" +"SAVE_FLAG_HAVE_METAL_CAP=(1 << 2)\n" +"SAVE_FLAG_HAVE_VANISH_CAP=(1 << 3)\n" +"SAVE_FLAG_HAVE_KEY_1=(1 << 4)\n" +"SAVE_FLAG_HAVE_KEY_2=(1 << 5)\n" +"SAVE_FLAG_UNLOCKED_BASEMENT_DOOR=(1 << 6)\n" +"SAVE_FLAG_UNLOCKED_UPSTAIRS_DOOR=(1 << 7)\n" +"SAVE_FLAG_DDD_MOVED_BACK=(1 << 8)\n" +"SAVE_FLAG_MOAT_DRAINED=(1 << 9)\n" +"SAVE_FLAG_UNLOCKED_PSS_DOOR=(1 << 10)\n" +"SAVE_FLAG_UNLOCKED_WF_DOOR=(1 << 11)\n" +"SAVE_FLAG_UNLOCKED_CCM_DOOR=(1 << 12)\n" +"SAVE_FLAG_UNLOCKED_JRB_DOOR=(1 << 13)\n" +"SAVE_FLAG_UNLOCKED_BITDW_DOOR=(1 << 14)\n" +"SAVE_FLAG_UNLOCKED_BITFS_DOOR=(1 << 15)\n" +"SAVE_FLAG_CAP_ON_GROUND=(1 << 16)\n" +"SAVE_FLAG_CAP_ON_KLEPTO=(1 << 17)\n" +"SAVE_FLAG_CAP_ON_UKIKI=(1 << 18)\n" +"SAVE_FLAG_CAP_ON_MR_BLIZZARD=(1 << 19)\n" +"SAVE_FLAG_UNLOCKED_50_STAR_DOOR=(1 << 20)\n" +"SAVE_FLAG_COLLECTED_TOAD_STAR_1=(1 << 24)\n" +"SAVE_FLAG_COLLECTED_TOAD_STAR_2=(1 << 25)\n" +"SAVE_FLAG_COLLECTED_TOAD_STAR_3=(1 << 26)\n" +"SAVE_FLAG_COLLECTED_MIPS_STAR_1=(1 << 27)\n" +"SAVE_FLAG_COLLECTED_MIPS_STAR_2=(1 << 28)\n" +"SEQ_BASE_ID=0x7f\n" +"SEQ_VARIATION=0x80\n" +"SEQ_SOUND_PLAYER=0\n" +"SEQ_EVENT_CUTSCENE_COLLECT_STAR=1\n" +"SEQ_MENU_TITLE_SCREEN=2\n" +"SEQ_LEVEL_GRASS=3\n" +"SEQ_LEVEL_INSIDE_CASTLE=4\n" +"SEQ_LEVEL_WATER=5\n" +"SEQ_LEVEL_HOT=6\n" +"SEQ_LEVEL_BOSS_KOOPA=7\n" +"SEQ_LEVEL_SNOW=8\n" +"SEQ_LEVEL_SLIDE=9\n" +"SEQ_LEVEL_SPOOKY=10\n" +"SEQ_EVENT_PIRANHA_PLANT=11\n" +"SEQ_LEVEL_UNDERGROUND=12\n" +"SEQ_MENU_STAR_SELECT=13\n" +"SEQ_EVENT_POWERUP=14\n" +"SEQ_EVENT_METAL_CAP=15\n" +"SEQ_EVENT_KOOPA_MESSAGE=16\n" +"SEQ_LEVEL_KOOPA_ROAD=17\n" +"SEQ_EVENT_HIGH_SCORE=18\n" +"SEQ_EVENT_MERRY_GO_ROUND=19\n" +"SEQ_EVENT_RACE=20\n" +"SEQ_EVENT_CUTSCENE_STAR_SPAWN=21\n" +"SEQ_EVENT_BOSS=22\n" +"SEQ_EVENT_CUTSCENE_COLLECT_KEY=23\n" +"SEQ_EVENT_ENDLESS_STAIRS=24\n" +"SEQ_LEVEL_BOSS_KOOPA_FINAL=25\n" +"SEQ_EVENT_CUTSCENE_CREDITS=26\n" +"SEQ_EVENT_SOLVE_PUZZLE=27\n" +"SEQ_EVENT_TOAD_MESSAGE=28\n" +"SEQ_EVENT_PEACH_MESSAGE=29\n" +"SEQ_EVENT_CUTSCENE_INTRO=30\n" +"SEQ_EVENT_CUTSCENE_VICTORY=31\n" +"SEQ_EVENT_CUTSCENE_ENDING=32\n" +"SEQ_MENU_FILE_SELECT=33\n" +"SEQ_EVENT_CUTSCENE_LAKITU=34\n" +"SEQ_COUNT=35\n" +"LAYER_FORCE=0\n" +"LAYER_OPAQUE=1\n" +"LAYER_OPAQUE_DECAL=2\n" +"LAYER_OPAQUE_INTER=3\n" +"LAYER_ALPHA=4\n" +"LAYER_TRANSPARENT=5\n" +"LAYER_TRANSPARENT_DECAL=6\n" +"LAYER_TRANSPARENT_INTER=7\n" +"INPUT_NONZERO_ANALOG=0x0001\n" +"INPUT_A_PRESSED=0x0002\n" +"INPUT_OFF_FLOOR=0x0004\n" +"INPUT_ABOVE_SLIDE=0x0008\n" +"INPUT_FIRST_PERSON=0x0010\n" +"INPUT_ZERO_MOVEMENT=0x0020\n" +"INPUT_SQUISHED=0x0040\n" +"INPUT_A_DOWN=0x0080\n" +"INPUT_IN_POISON_GAS=0x0100\n" +"INPUT_IN_WATER=0x0200\n" +"INPUT_UNKNOWN_10=0x0400\n" +"INPUT_INTERACT_OBJ_GRABBABLE=0x0800\n" +"INPUT_UNKNOWN_12=0x1000\n" +"INPUT_B_PRESSED=0x2000\n" +"INPUT_Z_DOWN=0x4000\n" +"INPUT_Z_PRESSED=0x8000\n" +"GROUND_STEP_LEFT_GROUND=0\n" +"GROUND_STEP_NONE=1\n" +"GROUND_STEP_HIT_WALL=2\n" +"GROUND_STEP_HIT_WALL_STOP_QSTEPS=2\n" +"GROUND_STEP_HIT_WALL_CONTINUE_QSTEPS=3\n" +"AIR_STEP_CHECK_LEDGE_GRAB=0x00000001\n" +"AIR_STEP_CHECK_HANG=0x00000002\n" +"AIR_STEP_NONE=0\n" +"AIR_STEP_LANDED=1\n" +"AIR_STEP_HIT_WALL=2\n" +"AIR_STEP_GRABBED_LEDGE=3\n" +"AIR_STEP_GRABBED_CEILING=4\n" +"AIR_STEP_HIT_LAVA_WALL=6\n" +"WATER_STEP_NONE=0\n" +"WATER_STEP_HIT_FLOOR=1\n" +"WATER_STEP_HIT_CEILING=2\n" +"WATER_STEP_CANCELLED=3\n" +"WATER_STEP_HIT_WALL=4\n" +"STEP_TYPE_GROUND=1\n" +"STEP_TYPE_AIR=2\n" +"STEP_TYPE_WATER=3\n" +"STEP_TYPE_HANG=4\n" +"PARTICLE_DUST=(1 << 0)\n" +"PARTICLE_VERTICAL_STAR=(1 << 1)\n" +"PARTICLE_2=(1 << 2)\n" +"PARTICLE_SPARKLES=(1 << 3)\n" +"PARTICLE_HORIZONTAL_STAR=(1 << 4)\n" +"PARTICLE_BUBBLE=(1 << 5)\n" +"PARTICLE_WATER_SPLASH=(1 << 6)\n" +"PARTICLE_IDLE_WATER_WAVE=(1 << 7)\n" +"PARTICLE_SHALLOW_WATER_WAVE=(1 << 8)\n" +"PARTICLE_PLUNGE_BUBBLE=(1 << 9)\n" +"PARTICLE_WAVE_TRAIL=(1 << 10)\n" +"PARTICLE_FIRE=(1 << 11)\n" +"PARTICLE_SHALLOW_WATER_SPLASH=(1 << 12)\n" +"PARTICLE_LEAF=(1 << 13)\n" +"PARTICLE_SNOW=(1 << 14)\n" +"PARTICLE_DIRT=(1 << 15)\n" +"PARTICLE_MIST_CIRCLE=(1 << 16)\n" +"PARTICLE_BREATH=(1 << 17)\n" +"PARTICLE_TRIANGLE=(1 << 18)\n" +"PARTICLE_19=(1 << 19)\n" +"MODEL_STATE_NOISE_ALPHA=0x180\n" +"MODEL_STATE_METAL=0x200\n" +"MARIO_NORMAL_CAP=0x00000001\n" +"MARIO_VANISH_CAP=0x00000002\n" +"MARIO_METAL_CAP=0x00000004\n" +"MARIO_WING_CAP=0x00000008\n" +"MARIO_CAP_ON_HEAD=0x00000010\n" +"MARIO_CAP_IN_HAND=0x00000020\n" +"MARIO_METAL_SHOCK=0x00000040\n" +"MARIO_TELEPORTING=0x00000080\n" +"MARIO_UNKNOWN_08=0x00000100\n" +"MARIO_UNKNOWN_13=0x00002000\n" +"MARIO_ACTION_SOUND_PLAYED=0x00010000\n" +"MARIO_MARIO_SOUND_PLAYED=0x00020000\n" +"MARIO_UNKNOWN_18=0x00040000\n" +"MARIO_PUNCHING=0x00100000\n" +"MARIO_KICKING=0x00200000\n" +"MARIO_TRIPPING=0x00400000\n" +"MARIO_UNKNOWN_25=0x02000000\n" +"MARIO_UNKNOWN_30=0x40000000\n" +"MARIO_UNKNOWN_31=0x80000000\n" +"MARIO_SPECIAL_CAPS=(MARIO_VANISH_CAP | MARIO_METAL_CAP | MARIO_WING_CAP)\n" +"MARIO_CAPS=(MARIO_NORMAL_CAP | MARIO_SPECIAL_CAPS)\n" +"ACT_ID_MASK=0x000001FF\n" +"ACT_GROUP_MASK=0x000001C0\n" +"ACT_GROUP_STATIONARY=(0 << 6)\n" +"ACT_GROUP_MOVING=(1 << 6)\n" +"ACT_GROUP_AIRBORNE=(2 << 6)\n" +"ACT_GROUP_SUBMERGED=(3 << 6)\n" +"ACT_GROUP_CUTSCENE=(4 << 6)\n" +"ACT_GROUP_AUTOMATIC=(5 << 6)\n" +"ACT_GROUP_OBJECT=(6 << 6)\n" +"ACT_INDEX_MASK=(ACT_ID_MASK & ~ACT_GROUP_MASK)\n" +"ACT_NUM_GROUPS=((ACT_GROUP_MASK >> 6) + 1)\n" +"ACT_NUM_ACTIONS_PER_GROUP=(ACT_INDEX_MASK + 1)\n" +"ACT_FLAG_STATIONARY=(1 << 9)\n" +"ACT_FLAG_MOVING=(1 << 10)\n" +"ACT_FLAG_AIR=(1 << 11)\n" +"ACT_FLAG_INTANGIBLE=(1 << 12)\n" +"ACT_FLAG_SWIMMING=(1 << 13)\n" +"ACT_FLAG_METAL_WATER=(1 << 14)\n" +"ACT_FLAG_SHORT_HITBOX=(1 << 15)\n" +"ACT_FLAG_RIDING_SHELL=(1 << 16)\n" +"ACT_FLAG_INVULNERABLE=(1 << 17)\n" +"ACT_FLAG_BUTT_OR_STOMACH_SLIDE=(1 << 18)\n" +"ACT_FLAG_DIVING=(1 << 19)\n" +"ACT_FLAG_ON_POLE=(1 << 20)\n" +"ACT_FLAG_HANGING=(1 << 21)\n" +"ACT_FLAG_IDLE=(1 << 22)\n" +"ACT_FLAG_ATTACKING=(1 << 23)\n" +"ACT_FLAG_ALLOW_VERTICAL_WIND_ACTION=(1 << 24)\n" +"ACT_FLAG_CONTROL_JUMP_HEIGHT=(1 << 25)\n" +"ACT_FLAG_ALLOW_FIRST_PERSON=(1 << 26)\n" +"ACT_FLAG_PAUSE_EXIT=(1 << 27)\n" +"ACT_FLAG_SWIMMING_OR_FLYING=(1 << 28)\n" +"ACT_FLAG_WATER_OR_TEXT=(1 << 29)\n" +"ACT_FLAG_CUSTOM_ACTION=(1 << 30)\n" +"ACT_FLAG_THROWING=(1 << 31)\n" +"ACT_FLAG_FLYING=(ACT_FLAG_AIR | ACT_FLAG_DIVING | ACT_FLAG_ATTACKING | ACT_FLAG_SWIMMING_OR_FLYING)\n" +"ACT_UNINITIALIZED=0x00000000\n" +"ACT_IDLE=0x0C400201\n" +"ACT_START_SLEEPING=0x0C400202\n" +"ACT_SLEEPING=0x0C000203\n" +"ACT_WAKING_UP=0x0C000204\n" +"ACT_PANTING=0x0C400205\n" +"ACT_HOLD_PANTING_UNUSED=0x08000206\n" +"ACT_HOLD_IDLE=0x08000207\n" +"ACT_HOLD_HEAVY_IDLE=0x08000208\n" +"ACT_STANDING_AGAINST_WALL=0x0C400209\n" +"ACT_COUGHING=0x0C40020A\n" +"ACT_SHIVERING=0x0C40020B\n" +"ACT_IN_QUICKSAND=0x0002020D\n" +"ACT_UNKNOWN_0002020E=0x0002020E\n" +"ACT_CROUCHING=0x0C008220\n" +"ACT_START_CROUCHING=0x0C008221\n" +"ACT_STOP_CROUCHING=0x0C008222\n" +"ACT_START_CRAWLING=0x0C008223\n" +"ACT_STOP_CRAWLING=0x0C008224\n" +"ACT_SLIDE_KICK_SLIDE_STOP=0x08000225\n" +"ACT_SHOCKWAVE_BOUNCE=0x00020226\n" +"ACT_FIRST_PERSON=0x0C000227\n" +"ACT_BACKFLIP_LAND_STOP=0x0800022F\n" +"ACT_JUMP_LAND_STOP=0x0C000230\n" +"ACT_DOUBLE_JUMP_LAND_STOP=0x0C000231\n" +"ACT_FREEFALL_LAND_STOP=0x0C000232\n" +"ACT_SIDE_FLIP_LAND_STOP=0x0C000233\n" +"ACT_HOLD_JUMP_LAND_STOP=0x08000234\n" +"ACT_HOLD_FREEFALL_LAND_STOP=0x08000235\n" +"ACT_AIR_THROW_LAND=0x80000A36\n" +"ACT_TWIRL_LAND=0x18800238\n" +"ACT_LAVA_BOOST_LAND=0x08000239\n" +"ACT_TRIPLE_JUMP_LAND_STOP=0x0800023A\n" +"ACT_LONG_JUMP_LAND_STOP=0x0800023B\n" +"ACT_GROUND_POUND_LAND=0x0080023C\n" +"ACT_BRAKING_STOP=0x0C00023D\n" +"ACT_BUTT_SLIDE_STOP=0x0C00023E\n" +"ACT_HOLD_BUTT_SLIDE_STOP=0x0800043F\n" +"ACT_WALKING=0x04000440\n" +"ACT_HOLD_WALKING=0x00000442\n" +"ACT_TURNING_AROUND=0x00000443\n" +"ACT_FINISH_TURNING_AROUND=0x00000444\n" +"ACT_BRAKING=0x04000445\n" +"ACT_RIDING_SHELL_GROUND=0x20810446\n" +"ACT_HOLD_HEAVY_WALKING=0x00000447\n" +"ACT_CRAWLING=0x04008448\n" +"ACT_BURNING_GROUND=0x00020449\n" +"ACT_DECELERATING=0x0400044A\n" +"ACT_HOLD_DECELERATING=0x0000044B\n" +"ACT_BEGIN_SLIDING=0x00000050\n" +"ACT_HOLD_BEGIN_SLIDING=0x00000051\n" +"ACT_BUTT_SLIDE=0x00840452\n" +"ACT_STOMACH_SLIDE=0x008C0453\n" +"ACT_HOLD_BUTT_SLIDE=0x00840454\n" +"ACT_HOLD_STOMACH_SLIDE=0x008C0455\n" +"ACT_DIVE_SLIDE=0x00880456\n" +"ACT_MOVE_PUNCHING=0x00800457\n" +"ACT_CROUCH_SLIDE=0x04808459\n" +"ACT_SLIDE_KICK_SLIDE=0x0080045A\n" +"ACT_HARD_BACKWARD_GROUND_KB=0x00020460\n" +"ACT_HARD_FORWARD_GROUND_KB=0x00020461\n" +"ACT_BACKWARD_GROUND_KB=0x00020462\n" +"ACT_FORWARD_GROUND_KB=0x00020463\n" +"ACT_SOFT_BACKWARD_GROUND_KB=0x00020464\n" +"ACT_SOFT_FORWARD_GROUND_KB=0x00020465\n" +"ACT_GROUND_BONK=0x00020466\n" +"ACT_DEATH_EXIT_LAND=0x00020467\n" +"ACT_JUMP_LAND=0x04000470\n" +"ACT_FREEFALL_LAND=0x04000471\n" +"ACT_DOUBLE_JUMP_LAND=0x04000472\n" +"ACT_SIDE_FLIP_LAND=0x04000473\n" +"ACT_HOLD_JUMP_LAND=0x00000474\n" +"ACT_HOLD_FREEFALL_LAND=0x00000475\n" +"ACT_QUICKSAND_JUMP_LAND=0x00000476\n" +"ACT_HOLD_QUICKSAND_JUMP_LAND=0x00000477\n" +"ACT_TRIPLE_JUMP_LAND=0x04000478\n" +"ACT_LONG_JUMP_LAND=0x00000479\n" +"ACT_BACKFLIP_LAND=0x0400047A\n" +"ACT_JUMP=0x03000880\n" +"ACT_DOUBLE_JUMP=0x03000881\n" +"ACT_TRIPLE_JUMP=0x01000882\n" +"ACT_BACKFLIP=0x01000883\n" +"ACT_STEEP_JUMP=0x03000885\n" +"ACT_WALL_KICK_AIR=0x03000886\n" +"ACT_SIDE_FLIP=0x01000887\n" +"ACT_LONG_JUMP=0x03000888\n" +"ACT_WATER_JUMP=0x01000889\n" +"ACT_DIVE=0x0188088A\n" +"ACT_FREEFALL=0x0100088C\n" +"ACT_TOP_OF_POLE_JUMP=0x0300088D\n" +"ACT_BUTT_SLIDE_AIR=0x0300088E\n" +"ACT_FLYING_TRIPLE_JUMP=0x03000894\n" +"ACT_SHOT_FROM_CANNON=0x00880898\n" +"ACT_FLYING=0x10880899\n" +"ACT_RIDING_SHELL_JUMP=0x0281089A\n" +"ACT_RIDING_SHELL_FALL=0x0081089B\n" +"ACT_VERTICAL_WIND=0x1008089C\n" +"ACT_HOLD_JUMP=0x030008A0\n" +"ACT_HOLD_FREEFALL=0x010008A1\n" +"ACT_HOLD_BUTT_SLIDE_AIR=0x010008A2\n" +"ACT_HOLD_WATER_JUMP=0x010008A3\n" +"ACT_TWIRLING=0x108008A4\n" +"ACT_FORWARD_ROLLOUT=0x010008A6\n" +"ACT_AIR_HIT_WALL=0x000008A7\n" +"ACT_RIDING_HOOT=0x000004A8\n" +"ACT_GROUND_POUND=0x008008A9\n" +"ACT_SLIDE_KICK=0x018008AA\n" +"ACT_AIR_THROW=0x830008AB\n" +"ACT_JUMP_KICK=0x018008AC\n" +"ACT_BACKWARD_ROLLOUT=0x010008AD\n" +"ACT_CRAZY_BOX_BOUNCE=0x000008AE\n" +"ACT_SPECIAL_TRIPLE_JUMP=0x030008AF\n" +"ACT_BACKWARD_AIR_KB=0x010208B0\n" +"ACT_FORWARD_AIR_KB=0x010208B1\n" +"ACT_HARD_FORWARD_AIR_KB=0x010208B2\n" +"ACT_HARD_BACKWARD_AIR_KB=0x010208B3\n" +"ACT_BURNING_JUMP=0x010208B4\n" +"ACT_BURNING_FALL=0x010208B5\n" +"ACT_SOFT_BONK=0x010208B6\n" +"ACT_LAVA_BOOST=0x010208B7\n" +"ACT_GETTING_BLOWN=0x010208B8\n" +"ACT_THROWN_FORWARD=0x010208BD\n" +"ACT_THROWN_BACKWARD=0x010208BE\n" +"ACT_WATER_IDLE=0x380022C0\n" +"ACT_HOLD_WATER_IDLE=0x380022C1\n" +"ACT_WATER_ACTION_END=0x300022C2\n" +"ACT_HOLD_WATER_ACTION_END=0x300022C3\n" +"ACT_DROWNING=0x300032C4\n" +"ACT_BACKWARD_WATER_KB=0x300222C5\n" +"ACT_FORWARD_WATER_KB=0x300222C6\n" +"ACT_WATER_DEATH=0x300032C7\n" +"ACT_WATER_SHOCKED=0x300222C8\n" +"ACT_BREASTSTROKE=0x300024D0\n" +"ACT_SWIMMING_END=0x300024D1\n" +"ACT_FLUTTER_KICK=0x300024D2\n" +"ACT_HOLD_BREASTSTROKE=0x300024D3\n" +"ACT_HOLD_SWIMMING_END=0x300024D4\n" +"ACT_HOLD_FLUTTER_KICK=0x300024D5\n" +"ACT_WATER_SHELL_SWIMMING=0x300024D6\n" +"ACT_WATER_THROW=0x300024E0\n" +"ACT_WATER_PUNCH=0x300024E1\n" +"ACT_WATER_PLUNGE=0x300022E2\n" +"ACT_CAUGHT_IN_WHIRLPOOL=0x300222E3\n" +"ACT_METAL_WATER_STANDING=0x080042F0\n" +"ACT_HOLD_METAL_WATER_STANDING=0x080042F1\n" +"ACT_METAL_WATER_WALKING=0x000044F2\n" +"ACT_HOLD_METAL_WATER_WALKING=0x000044F3\n" +"ACT_METAL_WATER_FALLING=0x000042F4\n" +"ACT_HOLD_METAL_WATER_FALLING=0x000042F5\n" +"ACT_METAL_WATER_FALL_LAND=0x000042F6\n" +"ACT_HOLD_METAL_WATER_FALL_LAND=0x000042F7\n" +"ACT_METAL_WATER_JUMP=0x000044F8\n" +"ACT_HOLD_METAL_WATER_JUMP=0x000044F9\n" +"ACT_METAL_WATER_JUMP_LAND=0x000044FA\n" +"ACT_HOLD_METAL_WATER_JUMP_LAND=0x000044FB\n" +"ACT_DISAPPEARED=0x00001300\n" +"ACT_INTRO_CUTSCENE=0x04001301\n" +"ACT_STAR_DANCE_EXIT=0x00001302\n" +"ACT_STAR_DANCE_WATER=0x00001303\n" +"ACT_FALL_AFTER_STAR_GRAB=0x00001904\n" +"ACT_READING_AUTOMATIC_DIALOG=0x20001305\n" +"ACT_READING_NPC_DIALOG=0x20001306\n" +"ACT_STAR_DANCE_NO_EXIT=0x00001307\n" +"ACT_READING_SIGN=0x00001308\n" +"ACT_JUMBO_STAR_CUTSCENE=0x00001909\n" +"ACT_WAITING_FOR_DIALOG=0x0000130A\n" +"ACT_DEBUG_FREE_MOVE=0x0000130F\n" +"ACT_STANDING_DEATH=0x00021311\n" +"ACT_QUICKSAND_DEATH=0x00021312\n" +"ACT_ELECTROCUTION=0x00021313\n" +"ACT_SUFFOCATION=0x00021314\n" +"ACT_DEATH_ON_STOMACH=0x00021315\n" +"ACT_DEATH_ON_BACK=0x00021316\n" +"ACT_EATEN_BY_BUBBA=0x00021317\n" +"ACT_END_PEACH_CUTSCENE=0x00001918\n" +"ACT_CREDITS_CUTSCENE=0x00001319\n" +"ACT_END_WAVING_CUTSCENE=0x0000131A\n" +"ACT_PULLING_DOOR=0x00001320\n" +"ACT_PUSHING_DOOR=0x00001321\n" +"ACT_WARP_DOOR_SPAWN=0x00001322\n" +"ACT_EMERGE_FROM_PIPE=0x00001923\n" +"ACT_SPAWN_SPIN_AIRBORNE=0x00001924\n" +"ACT_SPAWN_SPIN_LANDING=0x00001325\n" +"ACT_EXIT_AIRBORNE=0x00001926\n" +"ACT_EXIT_LAND_SAVE_DIALOG=0x00001327\n" +"ACT_DEATH_EXIT=0x00001928\n" +"ACT_UNUSED_DEATH_EXIT=0x00001929\n" +"ACT_FALLING_DEATH_EXIT=0x0000192A\n" +"ACT_SPECIAL_EXIT_AIRBORNE=0x0000192B\n" +"ACT_SPECIAL_DEATH_EXIT=0x0000192C\n" +"ACT_FALLING_EXIT_AIRBORNE=0x0000192D\n" +"ACT_UNLOCKING_KEY_DOOR=0x0000132E\n" +"ACT_UNLOCKING_STAR_DOOR=0x0000132F\n" +"ACT_ENTERING_STAR_DOOR=0x00001331\n" +"ACT_SPAWN_NO_SPIN_AIRBORNE=0x00001932\n" +"ACT_SPAWN_NO_SPIN_LANDING=0x00001333\n" +"ACT_BBH_ENTER_JUMP=0x00001934\n" +"ACT_BBH_ENTER_SPIN=0x00001535\n" +"ACT_TELEPORT_FADE_OUT=0x00001336\n" +"ACT_TELEPORT_FADE_IN=0x00001337\n" +"ACT_SHOCKED=0x00020338\n" +"ACT_SQUISHED=0x00020339\n" +"ACT_HEAD_STUCK_IN_GROUND=0x0002033A\n" +"ACT_BUTT_STUCK_IN_GROUND=0x0002033B\n" +"ACT_FEET_STUCK_IN_GROUND=0x0002033C\n" +"ACT_PUTTING_ON_CAP=0x0000133D\n" +"ACT_TAKING_OFF_CAP=0x0000133E\n" +"ACT_HOLDING_POLE=0x08100340\n" +"ACT_GRAB_POLE_SLOW=0x00100341\n" +"ACT_GRAB_POLE_FAST=0x00100342\n" +"ACT_CLIMBING_POLE=0x00100343\n" +"ACT_TOP_OF_POLE_TRANSITION=0x00100344\n" +"ACT_TOP_OF_POLE=0x00100345\n" +"ACT_START_HANGING=0x08200348\n" +"ACT_HANGING=0x00200349\n" +"ACT_HANG_MOVING=0x0020054A\n" +"ACT_LEDGE_GRAB=0x0800034B\n" +"ACT_LEDGE_CLIMB_SLOW_1=0x0000054C\n" +"ACT_LEDGE_CLIMB_SLOW_2=0x0000054D\n" +"ACT_LEDGE_CLIMB_DOWN=0x0000054E\n" +"ACT_LEDGE_CLIMB_FAST=0x0000054F\n" +"ACT_GRABBED=0x00020370\n" +"ACT_IN_CANNON=0x00001371\n" +"ACT_TORNADO_TWIRLING=0x10020372\n" +"ACT_BUBBLED=(0x173 | ACT_FLAG_MOVING | ACT_FLAG_PAUSE_EXIT)\n" +"ACT_PUNCHING=0x00800380\n" +"ACT_PICKING_UP=0x00000383\n" +"ACT_DIVE_PICKING_UP=0x00000385\n" +"ACT_STOMACH_SLIDE_STOP=0x00000386\n" +"ACT_PLACING_DOWN=0x00000387\n" +"ACT_THROWING=0x80000588\n" +"ACT_HEAVY_THROW=0x80000589\n" +"ACT_PICKING_UP_BOWSER=0x00000390\n" +"ACT_HOLDING_BOWSER=0x00000391\n" +"ACT_RELEASING_BOWSER=0x00000392\n" +"END_DEMO=(1 << 7)\n" +"VALID_BUTTONS=(A_BUTTON | B_BUTTON | Z_TRIG | START_BUTTON | U_JPAD | D_JPAD | L_JPAD | R_JPAD | L_TRIG | R_TRIG | X_BUTTON | Y_BUTTON | U_CBUTTONS | D_CBUTTONS | L_CBUTTONS | R_CBUTTONS )\n" +"C_BUTTONS=(U_CBUTTONS | D_CBUTTONS | L_CBUTTONS | R_CBUTTONS )\n" +"HOOK_UPDATE=0\n" +"HOOK_MARIO_UPDATE=1\n" +"HOOK_BEFORE_MARIO_UPDATE=2\n" +"HOOK_ON_SET_MARIO_ACTION=3\n" +"HOOK_BEFORE_PHYS_STEP=4\n" +"HOOK_ALLOW_PVP_ATTACK=5\n" +"HOOK_ON_PVP_ATTACK=6\n" +"HOOK_ON_PLAYER_CONNECTED=7\n" +"HOOK_ON_PLAYER_DISCONNECTED=8\n" +"HOOK_ON_HUD_RENDER=9\n" +"HOOK_ALLOW_INTERACT=10\n" +"HOOK_ON_INTERACT=11\n" +"HOOK_ON_LEVEL_INIT=12\n" +"HOOK_ON_WARP=13\n" +"HOOK_ON_SYNC_VALID=14\n" +"HOOK_ON_OBJECT_UNLOAD=15\n" +"HOOK_ON_SYNC_OBJECT_UNLOAD=16\n" +"HOOK_ON_PAUSE_EXIT=17\n" +"HOOK_GET_STAR_COLLECTION_DIALOG=18\n" +"HOOK_ON_SET_CAMERA_MODE=19\n" +"HOOK_ON_OBJECT_RENDER=20\n" +"HOOK_ON_DEATH=21\n" +"HOOK_ON_PACKET_RECEIVE=22\n" +"HOOK_USE_ACT_SELECT=23\n" +"HOOK_ON_CHANGE_CAMERA_ANGLE=24\n" +"HOOK_ON_SCREEN_TRANSITION=25\n" +"HOOK_ALLOW_HAZARD_SURFACE=26\n" +"HOOK_ON_CHAT_MESSAGE=27\n" +"HOOK_OBJECT_SET_MODEL=28\n" +"HOOK_CHARACTER_SOUND=29\n" +"HOOK_BEFORE_SET_MARIO_ACTION=30\n" +"HOOK_JOINED_GAME=31\n" +"HOOK_ON_OBJECT_ANIM_UPDATE=32\n" +"HOOK_ON_DIALOG=33\n" +"HOOK_ON_EXIT=34\n" +"HOOK_DIALOG_SOUND=35\n" +"HOOK_ON_HUD_RENDER_BEHIND=36\n" +"HOOK_ON_COLLIDE_LEVEL_BOUNDS=37\n" +"HOOK_MIRROR_MARIO_RENDER=38\n" +"HOOK_MARIO_OVERRIDE_PHYS_STEP_DEFACTO_SPEED=39\n" +"HOOK_ON_OBJECT_LOAD=40\n" +"HOOK_ON_PLAY_SOUND=41\n" +"HOOK_ON_SEQ_LOAD=42\n" +"HOOK_ON_ATTACK_OBJECT=43\n" +"HOOK_ON_LANGUAGE_CHANGED=44\n" +"HOOK_ON_MODS_LOADED=45\n" +"HOOK_ON_NAMETAGS_RENDER=46\n" +"HOOK_ON_DJUI_THEME_CHANGED=47\n" +"HOOK_ON_GEO_PROCESS=48\n" +"HOOK_BEFORE_GEO_PROCESS=49\n" +"HOOK_ON_GEO_PROCESS_CHILDREN=50\n" +"HOOK_MARIO_OVERRIDE_GEOMETRY_INPUTS=51\n" +"HOOK_ON_INTERACTIONS=52\n" +"HOOK_MAX=53\n" +"ACTION_HOOK_EVERY_FRAME=0\n" +"ACTION_HOOK_GRAVITY=1\n" +"ACTION_HOOK_MAX=2\n" +"MOD_MENU_ELEMENT_BUTTON=0\n" +"MOD_MENU_ELEMENT_CHECKBOX=1\n" +"MOD_MENU_ELEMENT_SLIDER=2\n" +"MOD_MENU_ELEMENT_INPUTBOX=3\n" +"MOD_MENU_ELEMENT_MAX=4\n" +"HUD_DISPLAY_LIVES=0\n" +"HUD_DISPLAY_COINS=1\n" +"HUD_DISPLAY_STARS=2\n" +"HUD_DISPLAY_WEDGES=3\n" +"HUD_DISPLAY_KEYS=4\n" +"HUD_DISPLAY_FLAGS=5\n" +"HUD_DISPLAY_TIMER=6\n" +"HUD_DISPLAY_CAMERA_STATUS=7\n" +"HUD_DISPLAY_FLAGS_NONE=0x0000\n" +"HUD_DISPLAY_FLAGS_LIVES=0x0001\n" +"HUD_DISPLAY_FLAGS_COIN_COUNT=0x0002\n" +"HUD_DISPLAY_FLAGS_STAR_COUNT=0x0004\n" +"HUD_DISPLAY_FLAGS_CAMERA_AND_POWER=0x0008\n" +"HUD_DISPLAY_FLAGS_KEYS=0x0010\n" +"HUD_DISPLAY_FLAGS_UNKNOWN_0020=0x0020\n" +"HUD_DISPLAY_FLAGS_TIMER=0x0040\n" +"HUD_DISPLAY_FLAGS_CAMERA=0x0080\n" +"HUD_DISPLAY_FLAGS_POWER=0x0100\n" +"HUD_DISPLAY_FLAGS_EMPHASIZE_POWER=0x8000\n" +"E_MODEL_NONE=0\n" +"E_MODEL_MARIO=1\n" +"E_MODEL_SMOKE=2\n" +"E_MODEL_SPARKLES=3\n" +"E_MODEL_BUBBLE=4\n" +"E_MODEL_SMALL_WATER_SPLASH=5\n" +"E_MODEL_IDLE_WATER_WAVE=6\n" +"E_MODEL_WATER_SPLASH=7\n" +"E_MODEL_WAVE_TRAIL=8\n" +"E_MODEL_YELLOW_COIN=9\n" +"E_MODEL_STAR=10\n" +"E_MODEL_TRANSPARENT_STAR=11\n" +"E_MODEL_WOODEN_SIGNPOST=12\n" +"E_MODEL_WHITE_PARTICLE_SMALL=13\n" +"E_MODEL_RED_FLAME=14\n" +"E_MODEL_BLUE_FLAME=15\n" +"E_MODEL_BURN_SMOKE=16\n" +"E_MODEL_LEAVES=17\n" +"E_MODEL_PURPLE_MARBLE=18\n" +"E_MODEL_TRAMPOLINE=19\n" +"E_MODEL_TRAMPOLINE_CENTER=20\n" +"E_MODEL_TRAMPOLINE_BASE=21\n" +"E_MODEL_FISH=22\n" +"E_MODEL_FISH_SHADOW=23\n" +"E_MODEL_SPARKLES_ANIMATION=24\n" +"E_MODEL_SAND_DUST=25\n" +"E_MODEL_BUTTERFLY=26\n" +"E_MODEL_BURN_SMOKE_UNUSED=27\n" +"E_MODEL_PEBBLE=28\n" +"E_MODEL_MIST=29\n" +"E_MODEL_WHITE_PUFF=30\n" +"E_MODEL_WHITE_PARTICLE_DL=31\n" +"E_MODEL_WHITE_PARTICLE=32\n" +"E_MODEL_YELLOW_COIN_NO_SHADOW=33\n" +"E_MODEL_BLUE_COIN=34\n" +"E_MODEL_BLUE_COIN_NO_SHADOW=35\n" +"E_MODEL_MARIOS_WINGED_METAL_CAP=36\n" +"E_MODEL_MARIOS_METAL_CAP=37\n" +"E_MODEL_MARIOS_WING_CAP=38\n" +"E_MODEL_MARIOS_CAP=39\n" +"E_MODEL_BOWSER_KEY_CUTSCENE=40\n" +"E_MODEL_BOWSER_KEY=41\n" +"E_MODEL_RED_FLAME_SHADOW=42\n" +"E_MODEL_1UP=43\n" +"E_MODEL_RED_COIN=44\n" +"E_MODEL_RED_COIN_NO_SHADOW=45\n" +"E_MODEL_NUMBER=46\n" +"E_MODEL_EXPLOSION=47\n" +"E_MODEL_DIRT_ANIMATION=48\n" +"E_MODEL_CARTOON_STAR=49\n" +"E_MODEL_BLUE_COIN_SWITCH=50\n" +"E_MODEL_AMP=51\n" +"E_MODEL_PURPLE_SWITCH=52\n" +"E_MODEL_CHECKERBOARD_PLATFORM=53\n" +"E_MODEL_BREAKABLE_BOX=54\n" +"E_MODEL_BREAKABLE_BOX_SMALL=55\n" +"E_MODEL_EXCLAMATION_BOX_OUTLINE=56\n" +"E_MODEL_EXCLAMATION_BOX=57\n" +"E_MODEL_GOOMBA=58\n" +"E_MODEL_EXCLAMATION_POINT=59\n" +"E_MODEL_KOOPA_SHELL=60\n" +"E_MODEL_METAL_BOX=61\n" +"E_MODEL_METAL_BOX_DL=62\n" +"E_MODEL_BLACK_BOBOMB=63\n" +"E_MODEL_BOBOMB_BUDDY=64\n" +"E_MODEL_DL_CANNON_LID=65\n" +"E_MODEL_BOWLING_BALL=66\n" +"E_MODEL_CANNON_BARREL=67\n" +"E_MODEL_CANNON_BASE=68\n" +"E_MODEL_HEART=69\n" +"E_MODEL_FLYGUY=70\n" +"E_MODEL_CHUCKYA=71\n" +"E_MODEL_TRAJECTORY_MARKER_BALL=72\n" +"E_MODEL_BULLET_BILL=73\n" +"E_MODEL_YELLOW_SPHERE=74\n" +"E_MODEL_HOOT=75\n" +"E_MODEL_YOSHI_EGG=76\n" +"E_MODEL_THWOMP=77\n" +"E_MODEL_HEAVE_HO=78\n" +"E_MODEL_BLARGG=79\n" +"E_MODEL_BULLY=80\n" +"E_MODEL_BULLY_BOSS=81\n" +"E_MODEL_WATER_BOMB=82\n" +"E_MODEL_WATER_BOMB_SHADOW=83\n" +"E_MODEL_KING_BOBOMB=84\n" +"E_MODEL_MANTA_RAY=85\n" +"E_MODEL_UNAGI=86\n" +"E_MODEL_SUSHI=87\n" +"E_MODEL_DL_WHIRLPOOL=88\n" +"E_MODEL_CLAM_SHELL=89\n" +"E_MODEL_POKEY_HEAD=90\n" +"E_MODEL_POKEY_BODY_PART=91\n" +"E_MODEL_TWEESTER=92\n" +"E_MODEL_KLEPTO=93\n" +"E_MODEL_EYEROK_LEFT_HAND=94\n" +"E_MODEL_EYEROK_RIGHT_HAND=95\n" +"E_MODEL_DL_MONTY_MOLE_HOLE=96\n" +"E_MODEL_MONTY_MOLE=97\n" +"E_MODEL_UKIKI=98\n" +"E_MODEL_FWOOSH=99\n" +"E_MODEL_SPINDRIFT=100\n" +"E_MODEL_MR_BLIZZARD_HIDDEN=101\n" +"E_MODEL_MR_BLIZZARD=102\n" +"E_MODEL_PENGUIN=103\n" +"E_MODEL_CAP_SWITCH_EXCLAMATION=104\n" +"E_MODEL_CAP_SWITCH=105\n" +"E_MODEL_CAP_SWITCH_BASE=106\n" +"E_MODEL_BOO=107\n" +"E_MODEL_BETA_BOO_KEY=108\n" +"E_MODEL_HAUNTED_CHAIR=109\n" +"E_MODEL_MAD_PIANO=110\n" +"E_MODEL_BOOKEND_PART=111\n" +"E_MODEL_BOOKEND=112\n" +"E_MODEL_HAUNTED_CAGE=113\n" +"E_MODEL_BIRDS=114\n" +"E_MODEL_PEACH=115\n" +"E_MODEL_YOSHI=116\n" +"E_MODEL_ENEMY_LAKITU=117\n" +"E_MODEL_SPINY_BALL=118\n" +"E_MODEL_SPINY=119\n" +"E_MODEL_WIGGLER_HEAD=120\n" +"E_MODEL_WIGGLER_BODY=121\n" +"E_MODEL_BUBBA=122\n" +"E_MODEL_BOWSER=123\n" +"E_MODEL_BOWSER_BOMB_CHILD_OBJ=124\n" +"E_MODEL_BOWSER_BOMB=125\n" +"E_MODEL_BOWSER_SMOKE=126\n" +"E_MODEL_BOWSER_FLAMES=127\n" +"E_MODEL_BOWSER_WAVE=128\n" +"E_MODEL_BOWSER2=129\n" +"E_MODEL_BUB=130\n" +"E_MODEL_TREASURE_CHEST_BASE=131\n" +"E_MODEL_TREASURE_CHEST_LID=132\n" +"E_MODEL_CYAN_FISH=133\n" +"E_MODEL_WATER_RING=134\n" +"E_MODEL_WATER_MINE=135\n" +"E_MODEL_SEAWEED=136\n" +"E_MODEL_SKEETER=137\n" +"E_MODEL_PIRANHA_PLANT=138\n" +"E_MODEL_WHOMP=139\n" +"E_MODEL_KOOPA_WITH_SHELL=140\n" +"E_MODEL_KOOPA_WITHOUT_SHELL=141\n" +"E_MODEL_METALLIC_BALL=142\n" +"E_MODEL_CHAIN_CHOMP=143\n" +"E_MODEL_KOOPA_FLAG=144\n" +"E_MODEL_WOODEN_POST=145\n" +"E_MODEL_MIPS=146\n" +"E_MODEL_BOO_CASTLE=147\n" +"E_MODEL_LAKITU=148\n" +"E_MODEL_TOAD=149\n" +"E_MODEL_CHILL_BULLY=150\n" +"E_MODEL_BIG_CHILL_BULLY=151\n" +"E_MODEL_MONEYBAG=152\n" +"E_MODEL_SWOOP=153\n" +"E_MODEL_SCUTTLEBUG=154\n" +"E_MODEL_MR_I_IRIS=155\n" +"E_MODEL_MR_I=156\n" +"E_MODEL_DORRIE=157\n" +"E_MODEL_SNUFIT=158\n" +"E_MODEL_ERROR_MODEL=159\n" +"E_MODEL_BUBBLY_TREE=160\n" +"E_MODEL_COURTYARD_SPIKY_TREE=161\n" +"E_MODEL_SNOW_TREE=162\n" +"E_MODEL_PALM_TREE=163\n" +"E_MODEL_CASTLE_CASTLE_DOOR=164\n" +"E_MODEL_BBH_HAUNTED_DOOR=165\n" +"E_MODEL_HMC_WOODEN_DOOR=166\n" +"E_MODEL_HMC_METAL_DOOR=167\n" +"E_MODEL_HMC_HAZY_MAZE_DOOR=168\n" +"E_MODEL_CASTLE_DOOR_0_STARS=169\n" +"E_MODEL_CASTLE_DOOR_1_STAR=170\n" +"E_MODEL_CASTLE_DOOR_3_STARS=171\n" +"E_MODEL_CASTLE_STAR_DOOR_8_STARS=172\n" +"E_MODEL_CASTLE_STAR_DOOR_30_STARS=173\n" +"E_MODEL_CASTLE_STAR_DOOR_50_STARS=174\n" +"E_MODEL_CASTLE_STAR_DOOR_70_STARS=175\n" +"E_MODEL_CASTLE_KEY_DOOR=176\n" +"E_MODEL_CCM_CABIN_DOOR=177\n" +"E_MODEL_CASTLE_METAL_DOOR=178\n" +"E_MODEL_CASTLE_GROUNDS_METAL_DOOR=179\n" +"E_MODEL_WF_TOWER_TRAPEZOID_PLATORM=180\n" +"E_MODEL_WF_TOWER_SQUARE_PLATORM=181\n" +"E_MODEL_WF_TOWER_SQUARE_PLATORM_UNUSED=182\n" +"E_MODEL_WF_TOWER_SQUARE_PLATORM_ELEVATOR=183\n" +"E_MODEL_BBH_STAIRCASE_STEP=184\n" +"E_MODEL_BBH_TILTING_FLOOR_PLATFORM=185\n" +"E_MODEL_BBH_TUMBLING_PLATFORM=186\n" +"E_MODEL_BBH_TUMBLING_PLATFORM_PART=187\n" +"E_MODEL_BBH_MOVING_BOOKSHELF=188\n" +"E_MODEL_BBH_MESH_ELEVATOR=189\n" +"E_MODEL_BBH_MERRY_GO_ROUND=190\n" +"E_MODEL_BBH_WOODEN_TOMB=191\n" +"E_MODEL_CCM_ROPEWAY_LIFT=192\n" +"E_MODEL_CCM_SNOWMAN_HEAD=193\n" +"E_MODEL_CASTLE_BOWSER_TRAP=194\n" +"E_MODEL_CASTLE_WATER_LEVEL_PILLAR=195\n" +"E_MODEL_CASTLE_CLOCK_MINUTE_HAND=196\n" +"E_MODEL_CASTLE_CLOCK_HOUR_HAND=197\n" +"E_MODEL_CASTLE_CLOCK_PENDULUM=198\n" +"E_MODEL_HMC_METAL_PLATFORM=199\n" +"E_MODEL_HMC_METAL_ARROW_PLATFORM=200\n" +"E_MODEL_HMC_ELEVATOR_PLATFORM=201\n" +"E_MODEL_HMC_ROLLING_ROCK=202\n" +"E_MODEL_HMC_ROCK_PIECE=203\n" +"E_MODEL_HMC_ROCK_SMALL_PIECE=204\n" +"E_MODEL_HMC_RED_GRILLS=205\n" +"E_MODEL_SSL_PYRAMID_TOP=206\n" +"E_MODEL_SSL_GRINDEL=207\n" +"E_MODEL_SSL_SPINDEL=208\n" +"E_MODEL_SSL_MOVING_PYRAMID_WALL=209\n" +"E_MODEL_SSL_PYRAMID_ELEVATOR=210\n" +"E_MODEL_SSL_TOX_BOX=211\n" +"E_MODEL_BOB_CHAIN_CHOMP_GATE=212\n" +"E_MODEL_BOB_SEESAW_PLATFORM=213\n" +"E_MODEL_BOB_BARS_GRILLS=214\n" +"E_MODEL_SL_SNOW_TRIANGLE=215\n" +"E_MODEL_SL_CRACKED_ICE=216\n" +"E_MODEL_SL_CRACKED_ICE_CHUNK=217\n" +"E_MODEL_WDW_SQUARE_FLOATING_PLATFORM=218\n" +"E_MODEL_WDW_ARROW_LIFT=219\n" +"E_MODEL_WDW_WATER_LEVEL_DIAMOND=220\n" +"E_MODEL_WDW_HIDDEN_PLATFORM=221\n" +"E_MODEL_WDW_EXPRESS_ELEVATOR=222\n" +"E_MODEL_WDW_RECTANGULAR_FLOATING_PLATFORM=223\n" +"E_MODEL_WDW_ROTATING_PLATFORM=224\n" +"E_MODEL_JRB_SHIP_LEFT_HALF_PART=225\n" +"E_MODEL_JRB_SHIP_BACK_LEFT_PART=226\n" +"E_MODEL_JRB_SHIP_RIGHT_HALF_PART=227\n" +"E_MODEL_JRB_SHIP_BACK_RIGHT_PART=228\n" +"E_MODEL_JRB_SUNKEN_SHIP=229\n" +"E_MODEL_JRB_SUNKEN_SHIP_BACK=230\n" +"E_MODEL_JRB_ROCK=231\n" +"E_MODEL_JRB_SLIDING_BOX=232\n" +"E_MODEL_JRB_FALLING_PILLAR=233\n" +"E_MODEL_JRB_FALLING_PILLAR_BASE=234\n" +"E_MODEL_JRB_FLOATING_PLATFORM=235\n" +"E_MODEL_THI_HUGE_ISLAND_TOP=236\n" +"E_MODEL_THI_TINY_ISLAND_TOP=237\n" +"E_MODEL_TTC_ROTATING_CUBE=238\n" +"E_MODEL_TTC_ROTATING_PRISM=239\n" +"E_MODEL_TTC_PENDULUM=240\n" +"E_MODEL_TTC_LARGE_TREADMILL=241\n" +"E_MODEL_TTC_SMALL_TREADMILL=242\n" +"E_MODEL_TTC_PUSH_BLOCK=243\n" +"E_MODEL_TTC_ROTATING_HEXAGON=244\n" +"E_MODEL_TTC_ROTATING_TRIANGLE=245\n" +"E_MODEL_TTC_PIT_BLOCK=246\n" +"E_MODEL_TTC_PIT_BLOCK_UNUSED=247\n" +"E_MODEL_TTC_ELEVATOR_PLATFORM=248\n" +"E_MODEL_TTC_CLOCK_HAND=249\n" +"E_MODEL_TTC_SPINNER=250\n" +"E_MODEL_TTC_SMALL_GEAR=251\n" +"E_MODEL_TTC_LARGE_GEAR=252\n" +"E_MODEL_RR_SLIDING_PLATFORM=253\n" +"E_MODEL_RR_FLYING_CARPET=254\n" +"E_MODEL_RR_OCTAGONAL_PLATFORM=255\n" +"E_MODEL_RR_ROTATING_BRIDGE_PLATFORM=256\n" +"E_MODEL_RR_TRIANGLE_PLATFORM=257\n" +"E_MODEL_RR_CRUISER_WING=258\n" +"E_MODEL_RR_SEESAW_PLATFORM=259\n" +"E_MODEL_RR_L_SHAPED_PLATFORM=260\n" +"E_MODEL_RR_SWINGING_PLATFORM=261\n" +"E_MODEL_RR_DONUT_PLATFORM=262\n" +"E_MODEL_RR_ELEVATOR_PLATFORM=263\n" +"E_MODEL_RR_TRICKY_TRIANGLES=264\n" +"E_MODEL_RR_TRICKY_TRIANGLES_FRAME1=265\n" +"E_MODEL_RR_TRICKY_TRIANGLES_FRAME2=266\n" +"E_MODEL_RR_TRICKY_TRIANGLES_FRAME3=267\n" +"E_MODEL_RR_TRICKY_TRIANGLES_FRAME4=268\n" +"E_MODEL_BITDW_SQUARE_PLATFORM=269\n" +"E_MODEL_BITDW_SEESAW_PLATFORM=270\n" +"E_MODEL_BITDW_SLIDING_PLATFORM=271\n" +"E_MODEL_BITDW_FERRIS_WHEEL_AXLE=272\n" +"E_MODEL_BITDW_BLUE_PLATFORM=273\n" +"E_MODEL_BITDW_STAIRCASE_FRAME4=274\n" +"E_MODEL_BITDW_STAIRCASE_FRAME3=275\n" +"E_MODEL_BITDW_STAIRCASE_FRAME2=276\n" +"E_MODEL_BITDW_STAIRCASE_FRAME1=277\n" +"E_MODEL_BITDW_STAIRCASE=278\n" +"E_MODEL_BITFS_PLATFORM_ON_TRACK=279\n" +"E_MODEL_BITFS_TILTING_SQUARE_PLATFORM=280\n" +"E_MODEL_BITFS_SINKING_PLATFORMS=281\n" +"E_MODEL_BITFS_BLUE_POLE=282\n" +"E_MODEL_BITFS_SINKING_CAGE_PLATFORM=283\n" +"E_MODEL_BITFS_ELEVATOR=284\n" +"E_MODEL_BITFS_STRETCHING_PLATFORMS=285\n" +"E_MODEL_BITFS_SEESAW_PLATFORM=286\n" +"E_MODEL_BITFS_MOVING_SQUARE_PLATFORM=287\n" +"E_MODEL_BITFS_SLIDING_PLATFORM=288\n" +"E_MODEL_BITFS_TUMBLING_PLATFORM_PART=289\n" +"E_MODEL_BITFS_TUMBLING_PLATFORM=290\n" +"E_MODEL_BITS_SLIDING_PLATFORM=291\n" +"E_MODEL_BITS_TWIN_SLIDING_PLATFORMS=292\n" +"E_MODEL_BITS_OCTAGONAL_PLATFORM=293\n" +"E_MODEL_BITS_BLUE_PLATFORM=294\n" +"E_MODEL_BITS_FERRIS_WHEEL_AXLE=295\n" +"E_MODEL_BITS_ARROW_PLATFORM=296\n" +"E_MODEL_BITS_SEESAW_PLATFORM=297\n" +"E_MODEL_BITS_TILTING_W_PLATFORM=298\n" +"E_MODEL_BITS_STAIRCASE=299\n" +"E_MODEL_BITS_STAIRCASE_FRAME1=300\n" +"E_MODEL_BITS_STAIRCASE_FRAME2=301\n" +"E_MODEL_BITS_STAIRCASE_FRAME3=302\n" +"E_MODEL_BITS_STAIRCASE_FRAME4=303\n" +"E_MODEL_BITS_WARP_PIPE=304\n" +"E_MODEL_LLL_DRAWBRIDGE_PART=305\n" +"E_MODEL_LLL_ROTATING_BLOCK_FIRE_BARS=306\n" +"E_MODEL_LLL_ROTATING_HEXAGONAL_RING=307\n" +"E_MODEL_LLL_SINKING_RECTANGULAR_PLATFORM=308\n" +"E_MODEL_LLL_SINKING_SQUARE_PLATFORMS=309\n" +"E_MODEL_LLL_TILTING_SQUARE_PLATFORM=310\n" +"E_MODEL_LLL_BOWSER_PIECE_1=311\n" +"E_MODEL_LLL_BOWSER_PIECE_2=312\n" +"E_MODEL_LLL_BOWSER_PIECE_3=313\n" +"E_MODEL_LLL_BOWSER_PIECE_4=314\n" +"E_MODEL_LLL_BOWSER_PIECE_5=315\n" +"E_MODEL_LLL_BOWSER_PIECE_6=316\n" +"E_MODEL_LLL_BOWSER_PIECE_7=317\n" +"E_MODEL_LLL_BOWSER_PIECE_8=318\n" +"E_MODEL_LLL_BOWSER_PIECE_9=319\n" +"E_MODEL_LLL_BOWSER_PIECE_10=320\n" +"E_MODEL_LLL_BOWSER_PIECE_11=321\n" +"E_MODEL_LLL_BOWSER_PIECE_12=322\n" +"E_MODEL_LLL_BOWSER_PIECE_13=323\n" +"E_MODEL_LLL_BOWSER_PIECE_14=324\n" +"E_MODEL_LLL_MOVING_OCTAGONAL_MESH_PLATFORM=325\n" +"E_MODEL_LLL_SINKING_ROCK_BLOCK=326\n" +"E_MODEL_LLL_ROLLING_LOG=327\n" +"E_MODEL_LLL_WOOD_BRIDGE=328\n" +"E_MODEL_LLL_LARGE_WOOD_BRIDGE=329\n" +"E_MODEL_LLL_FALLING_PLATFORM=330\n" +"E_MODEL_LLL_LARGE_FALLING_PLATFORM=331\n" +"E_MODEL_LLL_VOLCANO_FALLING_TRAP=332\n" +"E_MODEL_DDD_BOWSER_SUB_DOOR=333\n" +"E_MODEL_DDD_BOWSER_SUB=334\n" +"E_MODEL_DDD_POLE=335\n" +"E_MODEL_WF_BREAKABLE_WALL_RIGHT=336\n" +"E_MODEL_WF_BREAKABLE_WALL_LEFT=337\n" +"E_MODEL_WF_KICKABLE_BOARD=338\n" +"E_MODEL_WF_TOWER_DOOR=339\n" +"E_MODEL_WF_KICKABLE_BOARD_FELLED=340\n" +"E_MODEL_CASTLE_GROUNDS_VCUTM_GRILL=341\n" +"E_MODEL_CASTLE_GROUNDS_FLAG=342\n" +"E_MODEL_CASTLE_GROUNDS_CANNON_GRILL=343\n" +"E_MODEL_BOWSER_2_TILTING_ARENA=344\n" +"E_MODEL_BOWSER_3_FALLING_PLATFORM_1=345\n" +"E_MODEL_BOWSER_3_FALLING_PLATFORM_2=346\n" +"E_MODEL_BOWSER_3_FALLING_PLATFORM_3=347\n" +"E_MODEL_BOWSER_3_FALLING_PLATFORM_4=348\n" +"E_MODEL_BOWSER_3_FALLING_PLATFORM_5=349\n" +"E_MODEL_BOWSER_3_FALLING_PLATFORM_6=350\n" +"E_MODEL_BOWSER_3_FALLING_PLATFORM_7=351\n" +"E_MODEL_BOWSER_3_FALLING_PLATFORM_8=352\n" +"E_MODEL_BOWSER_3_FALLING_PLATFORM_9=353\n" +"E_MODEL_BOWSER_3_FALLING_PLATFORM_10=354\n" +"E_MODEL_TTM_ROLLING_LOG=355\n" +"E_MODEL_TTM_STAR_CAGE=356\n" +"E_MODEL_TTM_BLUE_SMILEY=357\n" +"E_MODEL_TTM_YELLOW_SMILEY=358\n" +"E_MODEL_TTM_STAR_SMILEY=359\n" +"E_MODEL_TTM_MOON_SMILEY=360\n" +"E_MODEL_BUBBLE_PLAYER=361\n" +"E_MODEL_LUIGI=362\n" +"E_MODEL_LUIGIS_CAP=363\n" +"E_MODEL_LUIGIS_METAL_CAP=364\n" +"E_MODEL_LUIGIS_WING_CAP=365\n" +"E_MODEL_LUIGIS_WINGED_METAL_CAP=366\n" +"E_MODEL_TOAD_PLAYER=367\n" +"E_MODEL_TOADS_CAP=368\n" +"E_MODEL_TOADS_METAL_CAP=369\n" +"E_MODEL_TOADS_WING_CAP=370\n" +"E_MODEL_WALUIGI=371\n" +"E_MODEL_WALUIGIS_CAP=372\n" +"E_MODEL_WALUIGIS_METAL_CAP=373\n" +"E_MODEL_WALUIGIS_WING_CAP=374\n" +"E_MODEL_WALUIGIS_WINGED_METAL_CAP=375\n" +"E_MODEL_WARIO=376\n" +"E_MODEL_WARIOS_CAP=377\n" +"E_MODEL_WARIOS_METAL_CAP=378\n" +"E_MODEL_WARIOS_WING_CAP=379\n" +"E_MODEL_WARIOS_WINGED_METAL_CAP=380\n" +"E_MODEL_MAX=381\n" +"SOUNDARGS_MASK_BANK=0xF0000000\n" +"SOUNDARGS_MASK_SOUNDID=0x00FF0000\n" +"SOUNDARGS_MASK_PRIORITY=0x0000FF00\n" +"SOUNDARGS_MASK_STATUS=0x0000000F\n" +"SOUNDARGS_SHIFT_BANK=28\n" +"SOUNDARGS_SHIFT_SOUNDID=16\n" +"SOUNDARGS_SHIFT_PRIORITY=8\n" +"SOUND_BANK_ACTION=0\n" +"SOUND_BANK_MOVING=1\n" +"SOUND_BANK_MARIO_VOICE=2\n" +"SOUND_BANK_GENERAL=3\n" +"SOUND_BANK_ENV=4\n" +"SOUND_BANK_OBJ=5\n" +"SOUND_BANK_AIR=6\n" +"SOUND_BANK_MENU=7\n" +"SOUND_BANK_GENERAL2=8\n" +"SOUND_BANK_OBJ2=9\n" +"SOUND_BANK_LUIGI_VOICE=10\n" +"SOUND_BANK_WARIO_VOICE=11\n" +"SOUND_BANK_TOAD_VOICE=12\n" +"SOUND_BANK_COUNT=13\n" +"SOUND_BANKS_ALL_BITS=0xffff\n" +"SOUND_BANKS_ALL=((1 << SOUND_BANK_COUNT) - 1)\n" +"SOUND_BANKS_FOREGROUND=( (1 << SOUND_BANK_ACTION) | (1 << SOUND_BANK_MARIO_VOICE) | (1 << SOUND_BANK_MENU) | (1 << SOUND_BANK_LUIGI_VOICE) | (1 << SOUND_BANK_WARIO_VOICE) | (1 << SOUND_BANK_TOAD_VOICE))\n" +"SOUND_BANKS_BACKGROUND=(SOUND_BANKS_ALL & ~SOUND_BANKS_FOREGROUND)\n" +"SOUND_BANKS_DISABLED_DURING_INTRO_CUTSCENE=( (1 << SOUND_BANK_ENV) | (1 << SOUND_BANK_OBJ) | (1 << SOUND_BANK_GENERAL2) | (1 << SOUND_BANK_OBJ2))\n" +"SOUND_BANKS_DISABLED_AFTER_CREDITS=( (1 << SOUND_BANK_ACTION) | (1 << SOUND_BANK_MOVING) | (1 << SOUND_BANK_MARIO_VOICE) | (1 << SOUND_BANK_GENERAL) | (1 << SOUND_BANK_LUIGI_VOICE) | (1 << SOUND_BANK_WARIO_VOICE) | (1 << SOUND_BANK_TOAD_VOICE))\n" +"SOUND_NO_VOLUME_LOSS=0x1000000\n" +"SOUND_VIBRATO=0x2000000\n" +"SOUND_NO_PRIORITY_LOSS=0x4000000\n" +"SOUND_CONSTANT_FREQUENCY=0x8000000\n" +"SOUND_LOWER_BACKGROUND_MUSIC=0x10\n" +"SOUND_NO_ECHO=0x20\n" +"SOUND_DISCRETE=0x80\n" +"SOUND_STATUS_STOPPED=0\n" +"SOUND_STATUS_WAITING=1\n" +"SOUND_STATUS_PLAYING=2\n" +"SOUND_TERRAIN_DEFAULT=0\n" +"SOUND_TERRAIN_GRASS=1\n" +"SOUND_TERRAIN_WATER=2\n" +"SOUND_TERRAIN_STONE=3\n" +"SOUND_TERRAIN_SPOOKY=4\n" +"SOUND_TERRAIN_SNOW=5\n" +"SOUND_TERRAIN_ICE=6\n" +"SOUND_TERRAIN_SAND=7\n" +"NO_SOUND=0\n" +"SOUND_ACTION_TERRAIN_JUMP=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x00, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_TERRAIN_LANDING=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x08, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_TERRAIN_STEP=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x10, 0x80, SOUND_VIBRATO | SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_TERRAIN_BODY_HIT_GROUND=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x18, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_TERRAIN_STEP_TIPTOE=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x20, 0x80, SOUND_VIBRATO | SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_TERRAIN_STUCK_IN_GROUND=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x48, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_TERRAIN_HEAVY_LANDING=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x60, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_METAL_JUMP=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x28, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_METAL_LANDING=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x29, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_METAL_STEP=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2A, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_METAL_HEAVY_LANDING=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2B, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_CLAP_HANDS_COLD=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2C, 0x00, SOUND_VIBRATO | SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_HANGING_STEP=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2D, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_QUICKSAND_STEP=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2E, 0x00, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_METAL_STEP_TIPTOE=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x2F, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_UNKNOWN430=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x30, 0xC0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_UNKNOWN431=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x31, 0x60, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_UNKNOWN432=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x32, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_SWIM=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x33, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_UNKNOWN434=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x34, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_THROW=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x35, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_KEY_SWISH=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x36, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_SPIN=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x37, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_TWIRL=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x38, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_CLIMB_UP_TREE=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3A, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_CLIMB_DOWN_TREE=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3B, 0x00, 0)\n" +"SOUND_ACTION_UNK3C=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3C, 0x00, 0)\n" +"SOUND_ACTION_UNKNOWN43D=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3D, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_UNKNOWN43E=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3E, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_PAT_BACK=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x3F, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_BRUSH_HAIR=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x40, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_CLIMB_UP_POLE=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x41, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_METAL_BONK=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x42, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_UNSTUCK_FROM_GROUND=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x43, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_HIT=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x44, 0xC0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_HIT_2=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x44, 0xB0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_HIT_3=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x44, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_BONK=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x45, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_SHRINK_INTO_BBH=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x46, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_SWIM_FAST=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x47, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_METAL_JUMP_WATER=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x50, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_METAL_LAND_WATER=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x51, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_METAL_STEP_WATER=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x52, 0x90, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_UNK53=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x53, 0x00, 0)\n" +"SOUND_ACTION_UNK54=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x54, 0x00, 0)\n" +"SOUND_ACTION_UNK55=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x55, 0x00, 0)\n" +"SOUND_ACTION_FLYING_FAST=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x56, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_TELEPORT=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x57, 0xC0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_UNKNOWN458=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x58, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_BOUNCE_OFF_OBJECT=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x59, 0xB0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_SIDE_FLIP_UNK=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5A, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_READ_SIGN=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5B, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_UNKNOWN45C=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5C, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_UNK5D=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5D, 0x00, 0)\n" +"SOUND_ACTION_INTRO_UNK45E=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5E, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_ACTION_INTRO_UNK45F=SOUND_ARG_LOAD(SOUND_BANK_ACTION, 0x5F, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MOVING_TERRAIN_SLIDE=SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x00, 0x00, SOUND_NO_PRIORITY_LOSS)\n" +"SOUND_MOVING_TERRAIN_RIDING_SHELL=SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x20, 0x00, SOUND_NO_PRIORITY_LOSS)\n" +"SOUND_MOVING_LAVA_BURN=SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x10, 0x00, SOUND_NO_PRIORITY_LOSS)\n" +"SOUND_MOVING_SLIDE_DOWN_POLE=SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x11, 0x00, SOUND_NO_PRIORITY_LOSS)\n" +"SOUND_MOVING_SLIDE_DOWN_TREE=SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x12, 0x80, SOUND_NO_PRIORITY_LOSS)\n" +"SOUND_MOVING_QUICKSAND_DEATH=SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x14, 0x00, SOUND_NO_PRIORITY_LOSS)\n" +"SOUND_MOVING_SHOCKED=SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x16, 0x00, SOUND_NO_PRIORITY_LOSS)\n" +"SOUND_MOVING_FLYING=SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x17, 0x00, SOUND_NO_PRIORITY_LOSS)\n" +"SOUND_MOVING_ALMOST_DROWNING=SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x18, 0x00, SOUND_NO_PRIORITY_LOSS | SOUND_CONSTANT_FREQUENCY)\n" +"SOUND_MOVING_AIM_CANNON=SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x19, 0x20, SOUND_NO_VOLUME_LOSS | SOUND_NO_PRIORITY_LOSS | SOUND_CONSTANT_FREQUENCY)\n" +"SOUND_MOVING_UNK1A=SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x1A, 0x00, 0)\n" +"SOUND_MOVING_RIDING_SHELL_LAVA=SOUND_ARG_LOAD(SOUND_BANK_MOVING, 0x28, 0x00, SOUND_NO_PRIORITY_LOSS)\n" +"SOUND_MARIO_YAH_WAH_HOO=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x00, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_HOOHOO=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x03, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_YAHOO=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x04, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_UH=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x05, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_HRMM=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x06, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_WAH2=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x07, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_WHOA=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x08, 0xC0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_EEUH=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x09, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_ATTACKED=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0A, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_OOOF=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0B, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_OOOF2=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0B, 0xD0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_HERE_WE_GO=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0C, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_YAWNING=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0D, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_SNORING1=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0E, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_SNORING2=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x0F, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_WAAAOOOW=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x10, 0xC0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_HAHA=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x11, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_HAHA_2=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x11, 0xF0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_UH2=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x13, 0xD0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_UH2_2=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x13, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_ON_FIRE=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x14, 0xA0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_DYING=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x15, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_PANTING_COLD=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x16, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_PANTING=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x18, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_COUGHING1=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x1B, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_COUGHING2=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x1C, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_COUGHING3=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x1D, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_PUNCH_YAH=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x1E, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_PUNCH_HOO=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x1F, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_MAMA_MIA=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x20, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_OKEY_DOKEY=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x21, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_GROUND_POUND_WAH=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x22, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_DROWNING=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x23, 0xF0, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_PUNCH_WAH=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x24, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_PEACH_DEAR_MARIO=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x28, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_YAHOO_WAHA_YIPPEE=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x2B, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_DOH=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x30, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_GAME_OVER=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x31, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_HELLO=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x32, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_PRESS_START_TO_PLAY=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x33, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_NO_ECHO | SOUND_DISCRETE)\n" +"SOUND_MARIO_TWIRL_BOUNCE=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x34, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_SNORING3=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x35, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_SO_LONGA_BOWSER=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x36, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_IMA_TIRED=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x37, 0x80, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_PEACH_MARIO=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x38, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_PEACH_POWER_OF_THE_STARS=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x39, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_PEACH_THANKS_TO_YOU=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3A, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_PEACH_THANK_YOU_MARIO=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3B, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_PEACH_SOMETHING_SPECIAL=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3C, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_PEACH_BAKE_A_CAKE=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3D, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_PEACH_FOR_MARIO=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3E, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_PEACH_MARIO2=SOUND_ARG_LOAD(SOUND_BANK_MARIO_VOICE, 0x3F, 0xFF, SOUND_NO_PRIORITY_LOSS | SOUND_DISCRETE)\n" +"SOUND_MARIO_LETS_A_GO=SOUND_MENU_STAR_SOUND_LETS_A_GO\n" +"SOUND_GENERAL_ACTIVATE_CAP_SWITCH=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x00, 0x80, SOUND_DISCRETE)\n" +"SOUND_GENERAL_FLAME_OUT=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x03, 0x80, SOUND_DISCRETE)\n" +"SOUND_GENERAL_OPEN_WOOD_DOOR=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x04, 0xC0, SOUND_DISCRETE)\n" +"SOUND_GENERAL_CLOSE_WOOD_DOOR=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x05, 0xC0, SOUND_DISCRETE)\n" +"SOUND_GENERAL_OPEN_IRON_DOOR=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x06, 0xC0, SOUND_DISCRETE)\n" +"SOUND_GENERAL_CLOSE_IRON_DOOR=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x07, 0xC0, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BUBBLES=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x08, 0x00, 0)\n" +"SOUND_GENERAL_MOVING_WATER=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x09, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_SWISH_WATER=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0A, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_QUIET_BUBBLE=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0B, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_VOLCANO_EXPLOSION=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0C, 0x80, SOUND_DISCRETE)\n" +"SOUND_GENERAL_QUIET_BUBBLE2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0D, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_CASTLE_TRAP_OPEN=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0E, 0x80, SOUND_DISCRETE)\n" +"SOUND_GENERAL_WALL_EXPLOSION=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x0F, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_COIN=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x11, 0x80, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)\n" +"SOUND_GENERAL_COIN_WATER=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x12, 0x80, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)\n" +"SOUND_GENERAL_SHORT_STAR=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x16, 0x00, SOUND_LOWER_BACKGROUND_MUSIC | SOUND_DISCRETE)\n" +"SOUND_GENERAL_BIG_CLOCK=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x17, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_LOUD_POUND=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x18, 0x00, 0)\n" +"SOUND_GENERAL_LOUD_POUND2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x19, 0x00, 0)\n" +"SOUND_GENERAL_SHORT_POUND1=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1A, 0x00, 0)\n" +"SOUND_GENERAL_SHORT_POUND2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1B, 0x00, 0)\n" +"SOUND_GENERAL_SHORT_POUND3=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1C, 0x00, 0)\n" +"SOUND_GENERAL_SHORT_POUND4=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1D, 0x00, 0)\n" +"SOUND_GENERAL_SHORT_POUND5=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1E, 0x00, 0)\n" +"SOUND_GENERAL_SHORT_POUND6=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x1F, 0x00, 0)\n" +"SOUND_GENERAL_OPEN_CHEST=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x20, 0x80, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" +"SOUND_GENERAL_CLAM_SHELL1=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x22, 0x80, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" +"SOUND_GENERAL_BOX_LANDING=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x24, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BOX_LANDING_2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x24, 0x00, SOUND_VIBRATO | SOUND_DISCRETE)\n" +"SOUND_GENERAL_UNKNOWN1=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x25, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_UNKNOWN1_2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x25, 0x00, SOUND_VIBRATO | SOUND_DISCRETE)\n" +"SOUND_GENERAL_CLAM_SHELL2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x26, 0x40, SOUND_DISCRETE)\n" +"SOUND_GENERAL_CLAM_SHELL3=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x27, 0x40, SOUND_DISCRETE)\n" +"SOUND_GENERAL_PAINTING_EJECT=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x28, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)\n" +"SOUND_GENERAL_LEVEL_SELECT_CHANGE=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x2B, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_PLATFORM=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x2D, 0x80, SOUND_DISCRETE)\n" +"SOUND_GENERAL_DONUT_PLATFORM_EXPLOSION=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x2E, 0x20, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BOWSER_BOMB_EXPLOSION=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x2F, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" +"SOUND_GENERAL_COIN_SPURT=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x30, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_COIN_SPURT_2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x30, 0x00, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)\n" +"SOUND_GENERAL_COIN_SPURT_EU=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x30, 0x20, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)\n" +"SOUND_GENERAL_EXPLOSION6=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x31, 0x00, 0)\n" +"SOUND_GENERAL_UNK32=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x32, 0x00, 0)\n" +"SOUND_GENERAL_BOAT_TILT1=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x34, 0x40, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BOAT_TILT2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x35, 0x40, SOUND_DISCRETE)\n" +"SOUND_GENERAL_COIN_DROP=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x36, 0x40, SOUND_DISCRETE)\n" +"SOUND_GENERAL_UNKNOWN3_LOWPRIO=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x37, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_UNKNOWN3=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x37, 0x80, SOUND_DISCRETE)\n" +"SOUND_GENERAL_UNKNOWN3_2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x37, 0x80, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)\n" +"SOUND_GENERAL_PENDULUM_SWING=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x38, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_CHAIN_CHOMP1=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x39, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_CHAIN_CHOMP2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3A, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_DOOR_TURN_KEY=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3B, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_MOVING_IN_SAND=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3C, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_UNKNOWN4_LOWPRIO=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3D, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_UNKNOWN4=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3D, 0x80, SOUND_DISCRETE)\n" +"SOUND_GENERAL_MOVING_PLATFORM_SWITCH=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3E, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_CAGE_OPEN=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x3F, 0xA0, SOUND_DISCRETE)\n" +"SOUND_GENERAL_QUIET_POUND1_LOWPRIO=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x40, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_QUIET_POUND1=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x40, 0x40, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BREAK_BOX=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x41, 0xC0, SOUND_DISCRETE)\n" +"SOUND_GENERAL_DOOR_INSERT_KEY=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x42, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_QUIET_POUND2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x43, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BIG_POUND=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x44, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_UNK45=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x45, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_UNK46_LOWPRIO=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x46, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_UNK46=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x46, 0x80, SOUND_DISCRETE)\n" +"SOUND_GENERAL_CANNON_UP=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x47, 0x80, SOUND_DISCRETE)\n" +"SOUND_GENERAL_GRINDEL_ROLL=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x48, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_EXPLOSION7=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x49, 0x00, 0)\n" +"SOUND_GENERAL_SHAKE_COFFIN=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x4A, 0x00, 0)\n" +"SOUND_GENERAL_RACE_GUN_SHOT=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x4D, 0x40, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" +"SOUND_GENERAL_STAR_DOOR_OPEN=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x4E, 0xC0, SOUND_DISCRETE)\n" +"SOUND_GENERAL_STAR_DOOR_CLOSE=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x4F, 0xC0, SOUND_DISCRETE)\n" +"SOUND_GENERAL_POUND_ROCK=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x56, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_STAR_APPEARS=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x57, 0xFF, SOUND_LOWER_BACKGROUND_MUSIC | SOUND_DISCRETE)\n" +"SOUND_GENERAL_COLLECT_1UP=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x58, 0xFF, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BUTTON_PRESS_LOWPRIO=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5A, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BUTTON_PRESS=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5A, 0x40, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BUTTON_PRESS_2_LOWPRIO=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5A, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" +"SOUND_GENERAL_BUTTON_PRESS_2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5A, 0x40, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" +"SOUND_GENERAL_ELEVATOR_MOVE=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5B, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_ELEVATOR_MOVE_2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5B, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" +"SOUND_GENERAL_SWISH_AIR=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5C, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_SWISH_AIR_2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5C, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" +"SOUND_GENERAL_HAUNTED_CHAIR=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5D, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_SOFT_LANDING=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5E, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_HAUNTED_CHAIR_MOVE=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x5F, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BOWSER_PLATFORM=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x62, 0x80, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BOWSER_PLATFORM_2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x62, 0x80, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" +"SOUND_GENERAL_HEART_SPIN=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x64, 0xC0, SOUND_DISCRETE)\n" +"SOUND_GENERAL_POUND_WOOD_POST=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x65, 0xC0, SOUND_DISCRETE)\n" +"SOUND_GENERAL_WATER_LEVEL_TRIG=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x66, 0x80, SOUND_DISCRETE)\n" +"SOUND_GENERAL_SWITCH_DOOR_OPEN=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x67, 0xA0, SOUND_DISCRETE)\n" +"SOUND_GENERAL_RED_COIN=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x68, 0x90, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BIRDS_FLY_AWAY=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x69, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_METAL_POUND=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6B, 0x80, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BOING1=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6C, 0x40, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BOING2_LOWPRIO=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6D, 0x20, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BOING2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6D, 0x40, SOUND_DISCRETE)\n" +"SOUND_GENERAL_YOSHI_WALK=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6E, 0x20, SOUND_DISCRETE)\n" +"SOUND_GENERAL_ENEMY_ALERT1=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x6F, 0x30, SOUND_DISCRETE)\n" +"SOUND_GENERAL_YOSHI_TALK=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x70, 0x30, SOUND_DISCRETE)\n" +"SOUND_GENERAL_SPLATTERING=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x71, 0x30, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BOING3=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x72, 0x00, 0)\n" +"SOUND_GENERAL_GRAND_STAR=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x73, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_GRAND_STAR_JUMP=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x74, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_BOAT_ROCK=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x75, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL_VANISH_SFX=SOUND_ARG_LOAD(SOUND_BANK_GENERAL, 0x76, 0x20, SOUND_DISCRETE)\n" +"SOUND_ENV_WATERFALL1=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x00, 0x00, 0)\n" +"SOUND_ENV_WATERFALL2=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x01, 0x00, 0)\n" +"SOUND_ENV_ELEVATOR1=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x02, 0x00, 0)\n" +"SOUND_ENV_DRONING1=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x03, 0x00, SOUND_NO_VOLUME_LOSS)\n" +"SOUND_ENV_DRONING2=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x04, 0x00, 0)\n" +"SOUND_ENV_WIND1=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x05, 0x00, 0)\n" +"SOUND_ENV_MOVING_SAND_SNOW=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x06, 0x00, 0)\n" +"SOUND_ENV_UNK07=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x07, 0x00, 0)\n" +"SOUND_ENV_ELEVATOR2=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x08, 0x00, 0)\n" +"SOUND_ENV_WATER=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x09, 0x00, 0)\n" +"SOUND_ENV_UNKNOWN2=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0A, 0x00, 0)\n" +"SOUND_ENV_BOAT_ROCKING1=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0B, 0x00, 0)\n" +"SOUND_ENV_ELEVATOR3=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0C, 0x00, 0)\n" +"SOUND_ENV_ELEVATOR4=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0D, 0x00, 0)\n" +"SOUND_ENV_ELEVATOR4_2=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0D, 0x00, SOUND_NO_VOLUME_LOSS)\n" +"SOUND_ENV_MOVINGSAND=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0E, 0x00, 0)\n" +"SOUND_ENV_MERRY_GO_ROUND_CREAKING=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x0F, 0x40, 0)\n" +"SOUND_ENV_WIND2=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x10, 0x80, 0)\n" +"SOUND_ENV_UNK12=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x12, 0x00, 0)\n" +"SOUND_ENV_SLIDING=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x13, 0x00, 0)\n" +"SOUND_ENV_STAR=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x14, 0x00, SOUND_LOWER_BACKGROUND_MUSIC)\n" +"SOUND_ENV_UNKNOWN4=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x15, 0x00, SOUND_NO_VOLUME_LOSS)\n" +"SOUND_ENV_WATER_DRAIN=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x16, 0x00, SOUND_NO_VOLUME_LOSS)\n" +"SOUND_ENV_METAL_BOX_PUSH=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x17, 0x80, 0)\n" +"SOUND_ENV_SINK_QUICKSAND=SOUND_ARG_LOAD(SOUND_BANK_ENV, 0x18, 0x80, 0)\n" +"SOUND_OBJ_SUSHI_SHARK_WATER_SOUND=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x00, 0x80, SOUND_DISCRETE)\n" +"SOUND_OBJ_MRI_SHOOT=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x01, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_BABY_PENGUIN_WALK=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x02, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_BOWSER_WALK=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x03, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_BOWSER_TAIL_PICKUP=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x05, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_BOWSER_DEFEATED=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x06, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_BOWSER_SPINNING=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x07, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_BOWSER_INHALING=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x08, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_BIG_PENGUIN_WALK=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x09, 0x80, SOUND_DISCRETE)\n" +"SOUND_OBJ_BOO_BOUNCE_TOP=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0A, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_BOO_LAUGH_SHORT=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0B, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_THWOMP=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0C, 0xA0, SOUND_DISCRETE)\n" +"SOUND_OBJ_CANNON1=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0D, 0xF0, SOUND_DISCRETE)\n" +"SOUND_OBJ_CANNON2=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0E, 0xF0, SOUND_DISCRETE)\n" +"SOUND_OBJ_CANNON3=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x0F, 0xF0, SOUND_DISCRETE)\n" +"SOUND_OBJ_JUMP_WALK_WATER=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x12, 0x00, 0)\n" +"SOUND_OBJ_UNKNOWN2=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x13, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_MRI_DEATH=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x14, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_POUNDING1=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x15, 0x50, SOUND_DISCRETE)\n" +"SOUND_OBJ_POUNDING1_HIGHPRIO=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x15, 0x80, SOUND_DISCRETE)\n" +"SOUND_OBJ_WHOMP_LOWPRIO=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x16, 0x60, SOUND_DISCRETE)\n" +"SOUND_OBJ_KING_BOBOMB=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x16, 0x80, SOUND_DISCRETE)\n" +"SOUND_OBJ_BULLY_METAL=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x17, 0x80, SOUND_DISCRETE)\n" +"SOUND_OBJ_BULLY_EXPLODE=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x18, 0xA0, SOUND_DISCRETE)\n" +"SOUND_OBJ_BULLY_EXPLODE_2=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x18, 0xA0, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" +"SOUND_OBJ_POUNDING_CANNON=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x1A, 0x50, SOUND_DISCRETE)\n" +"SOUND_OBJ_BULLY_WALK=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x1B, 0x30, SOUND_DISCRETE)\n" +"SOUND_OBJ_UNKNOWN3=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x1D, 0x80, SOUND_DISCRETE)\n" +"SOUND_OBJ_UNKNOWN4=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x1E, 0xA0, SOUND_DISCRETE)\n" +"SOUND_OBJ_BABY_PENGUIN_DIVE=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x1F, 0x40, SOUND_DISCRETE)\n" +"SOUND_OBJ_GOOMBA_WALK=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x20, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_UKIKI_CHATTER_LONG=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x21, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_MONTY_MOLE_ATTACK=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x22, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_EVIL_LAKITU_THROW=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x22, 0x20, SOUND_DISCRETE)\n" +"SOUND_OBJ_UNK23=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x23, 0x00, 0)\n" +"SOUND_OBJ_DYING_ENEMY1=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x24, 0x40, SOUND_DISCRETE)\n" +"SOUND_OBJ_CANNON4=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x25, 0x40, SOUND_DISCRETE)\n" +"SOUND_OBJ_DYING_ENEMY2=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x26, 0x00, 0)\n" +"SOUND_OBJ_BOBOMB_WALK=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x27, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_SOMETHING_LANDING=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x28, 0x80, SOUND_DISCRETE)\n" +"SOUND_OBJ_DIVING_IN_WATER=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x29, 0xA0, SOUND_DISCRETE)\n" +"SOUND_OBJ_SNOW_SAND1=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2A, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_SNOW_SAND2=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2B, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_DEFAULT_DEATH=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2C, 0x80, SOUND_DISCRETE)\n" +"SOUND_OBJ_BIG_PENGUIN_YELL=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2D, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_WATER_BOMB_BOUNCING=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2E, 0x80, SOUND_DISCRETE)\n" +"SOUND_OBJ_GOOMBA_ALERT=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2F, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_WIGGLER_JUMP=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x2F, 0x60, SOUND_DISCRETE)\n" +"SOUND_OBJ_STOMPED=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x30, 0x80, SOUND_DISCRETE)\n" +"SOUND_OBJ_UNKNOWN6=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x31, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_DIVING_INTO_WATER=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x32, 0x40, SOUND_DISCRETE)\n" +"SOUND_OBJ_PIRANHA_PLANT_SHRINK=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x33, 0x40, SOUND_DISCRETE)\n" +"SOUND_OBJ_KOOPA_THE_QUICK_WALK=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x34, 0x20, SOUND_DISCRETE)\n" +"SOUND_OBJ_KOOPA_WALK=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x35, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_BULLY_WALKING=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x36, 0x60, SOUND_DISCRETE)\n" +"SOUND_OBJ_DORRIE=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x37, 0x60, SOUND_DISCRETE)\n" +"SOUND_OBJ_BOWSER_LAUGH=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x38, 0x80, SOUND_DISCRETE)\n" +"SOUND_OBJ_UKIKI_CHATTER_SHORT=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x39, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_UKIKI_CHATTER_IDLE=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3A, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_UKIKI_STEP_DEFAULT=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3B, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_UKIKI_STEP_LEAVES=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3C, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_KOOPA_TALK=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3D, 0xA0, SOUND_DISCRETE)\n" +"SOUND_OBJ_KOOPA_DAMAGE=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3E, 0xA0, SOUND_DISCRETE)\n" +"SOUND_OBJ_KLEPTO1=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x3F, 0x40, SOUND_DISCRETE)\n" +"SOUND_OBJ_KLEPTO2=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x40, 0x60, SOUND_DISCRETE)\n" +"SOUND_OBJ_KING_BOBOMB_TALK=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x41, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_KING_BOBOMB_JUMP=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x46, 0x80, SOUND_DISCRETE)\n" +"SOUND_OBJ_KING_WHOMP_DEATH=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x47, 0xC0, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" +"SOUND_OBJ_BOO_LAUGH_LONG=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x48, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_EEL=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4A, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_EEL_2=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4A, 0x00, SOUND_VIBRATO | SOUND_DISCRETE)\n" +"SOUND_OBJ_EYEROK_SHOW_EYE=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4B, 0x00, SOUND_VIBRATO | SOUND_DISCRETE)\n" +"SOUND_OBJ_MR_BLIZZARD_ALERT=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4C, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_SNUFIT_SHOOT=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4D, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_SKEETER_WALK=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4E, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_WALKING_WATER=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x4F, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_BIRD_CHIRP3=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x51, 0x40, 0)\n" +"SOUND_OBJ_PIRANHA_PLANT_APPEAR=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x54, 0x20, SOUND_DISCRETE)\n" +"SOUND_OBJ_FLAME_BLOWN=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x55, 0x80, SOUND_DISCRETE)\n" +"SOUND_OBJ_MAD_PIANO_CHOMPING=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x56, 0x40, SOUND_VIBRATO | SOUND_DISCRETE)\n" +"SOUND_OBJ_BOBOMB_BUDDY_TALK=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x58, 0x40, SOUND_DISCRETE)\n" +"SOUND_OBJ_SPINY_UNK59=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x59, 0x10, SOUND_DISCRETE)\n" +"SOUND_OBJ_WIGGLER_HIGH_PITCH=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x5C, 0x40, SOUND_DISCRETE)\n" +"SOUND_OBJ_HEAVEHO_TOSSED=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x5D, 0x40, SOUND_DISCRETE)\n" +"SOUND_OBJ_WIGGLER_DEATH=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x5E, 0x00, 0)\n" +"SOUND_OBJ_BOWSER_INTRO_LAUGH=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x5F, 0x80, SOUND_LOWER_BACKGROUND_MUSIC | SOUND_DISCRETE)\n" +"SOUND_OBJ_ENEMY_DEATH_HIGH=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x60, 0xB0, SOUND_DISCRETE)\n" +"SOUND_OBJ_ENEMY_DEATH_LOW=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x61, 0xB0, SOUND_DISCRETE)\n" +"SOUND_OBJ_SWOOP_DEATH=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x62, 0xB0, SOUND_DISCRETE)\n" +"SOUND_OBJ_KOOPA_FLYGUY_DEATH=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x63, 0xB0, SOUND_DISCRETE)\n" +"SOUND_OBJ_POKEY_DEATH=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x63, 0xC0, SOUND_DISCRETE)\n" +"SOUND_OBJ_SNOWMAN_BOUNCE=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x64, 0xC0, SOUND_DISCRETE)\n" +"SOUND_OBJ_SNOWMAN_EXPLODE=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x65, 0xD0, SOUND_DISCRETE)\n" +"SOUND_OBJ_POUNDING_LOUD=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x68, 0x40, SOUND_DISCRETE)\n" +"SOUND_OBJ_MIPS_RABBIT=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x6A, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_MIPS_RABBIT_WATER=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x6C, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_EYEROK_EXPLODE=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x6D, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_CHUCKYA_DEATH=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x6E, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" +"SOUND_OBJ_WIGGLER_TALK=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x6F, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ_WIGGLER_ATTACKED=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x70, 0x60, SOUND_DISCRETE)\n" +"SOUND_OBJ_WIGGLER_LOW_PITCH=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x71, 0x20, SOUND_DISCRETE)\n" +"SOUND_OBJ_SNUFIT_SKEETER_DEATH=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x72, 0xC0, SOUND_DISCRETE)\n" +"SOUND_OBJ_BUBBA_CHOMP=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x73, 0x40, SOUND_DISCRETE)\n" +"SOUND_OBJ_ENEMY_DEFEAT_SHRINK=SOUND_ARG_LOAD(SOUND_BANK_OBJ, 0x74, 0x40, SOUND_DISCRETE)\n" +"SOUND_AIR_BOWSER_SPIT_FIRE=SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x00, 0x00, 0)\n" +"SOUND_AIR_UNK01=SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x01, 0x00, 0)\n" +"SOUND_AIR_LAKITU_FLY=SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x02, 0x80, 0)\n" +"SOUND_AIR_LAKITU_FLY_HIGHPRIO=SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x02, 0xFF, 0)\n" +"SOUND_AIR_AMP_BUZZ=SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x03, 0x40, 0)\n" +"SOUND_AIR_BLOW_FIRE=SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x04, 0x80, 0)\n" +"SOUND_AIR_BLOW_WIND=SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x04, 0x40, 0)\n" +"SOUND_AIR_ROUGH_SLIDE=SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x05, 0x00, 0)\n" +"SOUND_AIR_HEAVEHO_MOVE=SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x06, 0x40, 0)\n" +"SOUND_AIR_UNK07=SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x07, 0x00, 0)\n" +"SOUND_AIR_BOBOMB_LIT_FUSE=SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x08, 0x60, 0)\n" +"SOUND_AIR_HOWLING_WIND=SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x09, 0x80, 0)\n" +"SOUND_AIR_CHUCKYA_MOVE=SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x0A, 0x40, 0)\n" +"SOUND_AIR_PEACH_TWINKLE=SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x0B, 0x40, 0)\n" +"SOUND_AIR_CASTLE_OUTDOORS_AMBIENT=SOUND_ARG_LOAD(SOUND_BANK_AIR, 0x10, 0x40, 0)\n" +"SOUND_MENU_CHANGE_SELECT=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x00, 0xF8, SOUND_DISCRETE)\n" +"SOUND_MENU_REVERSE_PAUSE=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x01, 0x00, 0)\n" +"SOUND_MENU_PAUSE=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x02, 0xF0, SOUND_DISCRETE)\n" +"SOUND_MENU_PAUSE_HIGHPRIO=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x02, 0xFF, SOUND_DISCRETE)\n" +"SOUND_MENU_PAUSE_2=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x03, 0xFF, SOUND_DISCRETE)\n" +"SOUND_MENU_MESSAGE_APPEAR=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x04, 0x00, SOUND_DISCRETE)\n" +"SOUND_MENU_MESSAGE_DISAPPEAR=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x05, 0x00, SOUND_DISCRETE)\n" +"SOUND_MENU_CAMERA_ZOOM_IN=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x06, 0x00, SOUND_DISCRETE)\n" +"SOUND_MENU_CAMERA_ZOOM_OUT=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x07, 0x00, SOUND_DISCRETE)\n" +"SOUND_MENU_PINCH_MARIO_FACE=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x08, 0x00, SOUND_DISCRETE)\n" +"SOUND_MENU_LET_GO_MARIO_FACE=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x09, 0x00, SOUND_DISCRETE)\n" +"SOUND_MENU_HAND_APPEAR=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0A, 0x00, SOUND_DISCRETE)\n" +"SOUND_MENU_HAND_DISAPPEAR=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0B, 0x00, SOUND_DISCRETE)\n" +"SOUND_MENU_UNK0C=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0C, 0x00, SOUND_DISCRETE)\n" +"SOUND_MENU_POWER_METER=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0D, 0x00, SOUND_DISCRETE)\n" +"SOUND_MENU_CAMERA_BUZZ=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0E, 0x00, SOUND_DISCRETE)\n" +"SOUND_MENU_CAMERA_TURN=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x0F, 0x00, SOUND_DISCRETE)\n" +"SOUND_MENU_UNK10=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x10, 0x00, 0)\n" +"SOUND_MENU_CLICK_FILE_SELECT=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x11, 0x00, SOUND_DISCRETE)\n" +"SOUND_MENU_MESSAGE_NEXT_PAGE=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x13, 0x00, SOUND_DISCRETE)\n" +"SOUND_MENU_COIN_ITS_A_ME_MARIO=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x14, 0x00, SOUND_DISCRETE)\n" +"SOUND_MENU_YOSHI_GAIN_LIVES=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x15, 0x00, SOUND_DISCRETE)\n" +"SOUND_MENU_ENTER_PIPE=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x16, 0xA0, SOUND_DISCRETE)\n" +"SOUND_MENU_EXIT_PIPE=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x17, 0xA0, SOUND_DISCRETE)\n" +"SOUND_MENU_BOWSER_LAUGH=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x18, 0x80, SOUND_DISCRETE)\n" +"SOUND_MENU_ENTER_HOLE=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x19, 0x80, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" +"SOUND_MENU_CLICK_CHANGE_VIEW=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1A, 0x80, SOUND_DISCRETE)\n" +"SOUND_MENU_CAMERA_UNUSED1=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1B, 0x00, 0)\n" +"SOUND_MENU_CAMERA_UNUSED2=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1C, 0x00, 0)\n" +"SOUND_MENU_MARIO_CASTLE_WARP=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1D, 0xB0, SOUND_DISCRETE)\n" +"SOUND_MENU_STAR_SOUND=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1E, 0xFF, SOUND_DISCRETE)\n" +"SOUND_MENU_THANK_YOU_PLAYING_MY_GAME=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x1F, 0xFF, SOUND_DISCRETE)\n" +"SOUND_MENU_READ_A_SIGN=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x20, 0x00, 0)\n" +"SOUND_MENU_EXIT_A_SIGN=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x21, 0x00, 0)\n" +"SOUND_MENU_MARIO_CASTLE_WARP2=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x22, 0x20, SOUND_DISCRETE)\n" +"SOUND_MENU_STAR_SOUND_OKEY_DOKEY=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x23, 0xFF, SOUND_DISCRETE)\n" +"SOUND_MENU_STAR_SOUND_LETS_A_GO=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x24, 0xFF, SOUND_DISCRETE)\n" +"SOUND_MENU_COLLECT_RED_COIN=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x28, 0x90, SOUND_CONSTANT_FREQUENCY | SOUND_DISCRETE)\n" +"SOUND_MENU_COLLECT_SECRET=SOUND_ARG_LOAD(SOUND_BANK_MENU, 0x30, 0x20, SOUND_DISCRETE)\n" +"SOUND_GENERAL2_BOBOMB_EXPLOSION=SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x2E, 0x20, SOUND_DISCRETE)\n" +"SOUND_GENERAL2_PURPLE_SWITCH=SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x3E, 0xC0, SOUND_DISCRETE)\n" +"SOUND_GENERAL2_ROTATING_BLOCK_CLICK=SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x40, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL2_SPINDEL_ROLL=SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x48, 0x20, SOUND_DISCRETE)\n" +"SOUND_GENERAL2_PYRAMID_TOP_SPIN=SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x4B, 0xE0, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" +"SOUND_GENERAL2_PYRAMID_TOP_EXPLOSION=SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x4C, 0xF0, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" +"SOUND_GENERAL2_BIRD_CHIRP2=SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x50, 0x40, 0)\n" +"SOUND_GENERAL2_SWITCH_TICK_FAST=SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x54, 0xF0, SOUND_LOWER_BACKGROUND_MUSIC)\n" +"SOUND_GENERAL2_SWITCH_TICK_SLOW=SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x55, 0xF0, SOUND_LOWER_BACKGROUND_MUSIC)\n" +"SOUND_GENERAL2_STAR_APPEARS=SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x57, 0xFF, SOUND_LOWER_BACKGROUND_MUSIC | SOUND_DISCRETE)\n" +"SOUND_GENERAL2_ROTATING_BLOCK_ALERT=SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x59, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL2_BOWSER_EXPLODE=SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x60, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL2_BOWSER_KEY=SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x61, 0x00, SOUND_DISCRETE)\n" +"SOUND_GENERAL2_1UP_APPEAR=SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x63, 0xD0, SOUND_DISCRETE)\n" +"SOUND_GENERAL2_RIGHT_ANSWER=SOUND_ARG_LOAD(SOUND_BANK_GENERAL2, 0x6A, 0xA0, SOUND_DISCRETE)\n" +"SOUND_OBJ2_BOWSER_ROAR=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x04, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ2_PIRANHA_PLANT_BITE=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x10, 0x50, SOUND_DISCRETE)\n" +"SOUND_OBJ2_PIRANHA_PLANT_DYING=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x11, 0x60, SOUND_DISCRETE)\n" +"SOUND_OBJ2_BOWSER_PUZZLE_PIECE_MOVE=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x19, 0x20, SOUND_DISCRETE)\n" +"SOUND_OBJ2_BULLY_ATTACKED=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x1C, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ2_KING_BOBOMB_DAMAGE=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x42, 0x40, SOUND_NO_VOLUME_LOSS | SOUND_DISCRETE)\n" +"SOUND_OBJ2_SCUTTLEBUG_WALK=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x43, 0x40, SOUND_DISCRETE)\n" +"SOUND_OBJ2_SCUTTLEBUG_ALERT=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x44, 0x40, SOUND_DISCRETE)\n" +"SOUND_OBJ2_BABY_PENGUIN_YELL=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x45, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ2_SWOOP=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x49, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ2_BIRD_CHIRP1=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x52, 0x40, 0)\n" +"SOUND_OBJ2_LARGE_BULLY_ATTACKED=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x57, 0x00, SOUND_DISCRETE)\n" +"SOUND_OBJ2_EYEROK_SOUND_SHORT=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x5A, 0x00, SOUND_NO_VOLUME_LOSS | SOUND_VIBRATO | SOUND_DISCRETE)\n" +"SOUND_OBJ2_WHOMP_SOUND_SHORT=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x5A, 0xC0, SOUND_NO_VOLUME_LOSS | SOUND_VIBRATO | SOUND_DISCRETE)\n" +"SOUND_OBJ2_EYEROK_SOUND_LONG=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x5B, 0x00, SOUND_VIBRATO | SOUND_DISCRETE)\n" +"SOUND_OBJ2_BOWSER_TELEPORT=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x66, 0x80, SOUND_DISCRETE)\n" +"SOUND_OBJ2_MONTY_MOLE_APPEAR=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x67, 0x80, SOUND_DISCRETE)\n" +"SOUND_OBJ2_BOSS_DIALOG_GRUNT=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x69, 0x40, SOUND_DISCRETE)\n" +"SOUND_OBJ2_MRI_SPINNING=SOUND_ARG_LOAD(SOUND_BANK_OBJ2, 0x6B, 0x00, SOUND_DISCRETE)\n" +"SURFACE_DEFAULT=0x0000\n" +"SURFACE_BURNING=0x0001\n" +"SURFACE_RAYCAST=0x0003\n" +"SURFACE_0004=0x0004\n" +"SURFACE_HANGABLE=0x0005\n" +"SURFACE_SLOW=0x0009\n" +"SURFACE_DEATH_PLANE=0x000A\n" +"SURFACE_CLOSE_CAMERA=0x000B\n" +"SURFACE_WATER=0x000D\n" +"SURFACE_FLOWING_WATER=0x000E\n" +"SURFACE_INTANGIBLE=0x0012\n" +"SURFACE_VERY_SLIPPERY=0x0013\n" +"SURFACE_SLIPPERY=0x0014\n" +"SURFACE_NOT_SLIPPERY=0x0015\n" +"SURFACE_TTM_VINES=0x0016\n" +"SURFACE_MGR_MUSIC=0x001A\n" +"SURFACE_INSTANT_WARP_1B=0x001B\n" +"SURFACE_INSTANT_WARP_1C=0x001C\n" +"SURFACE_INSTANT_WARP_1D=0x001D\n" +"SURFACE_INSTANT_WARP_1E=0x001E\n" +"SURFACE_SHALLOW_QUICKSAND=0x0021\n" +"SURFACE_DEEP_QUICKSAND=0x0022\n" +"SURFACE_INSTANT_QUICKSAND=0x0023\n" +"SURFACE_DEEP_MOVING_QUICKSAND=0x0024\n" +"SURFACE_SHALLOW_MOVING_QUICKSAND=0x0025\n" +"SURFACE_QUICKSAND=0x0026\n" +"SURFACE_MOVING_QUICKSAND=0x0027\n" +"SURFACE_WALL_MISC=0x0028\n" +"SURFACE_NOISE_DEFAULT=0x0029\n" +"SURFACE_NOISE_SLIPPERY=0x002A\n" +"SURFACE_HORIZONTAL_WIND=0x002C\n" +"SURFACE_INSTANT_MOVING_QUICKSAND=0x002D\n" +"SURFACE_ICE=0x002E\n" +"SURFACE_LOOK_UP_WARP=0x002F\n" +"SURFACE_HARD=0x0030\n" +"SURFACE_WARP=0x0032\n" +"SURFACE_TIMER_START=0x0033\n" +"SURFACE_TIMER_END=0x0034\n" +"SURFACE_HARD_SLIPPERY=0x0035\n" +"SURFACE_HARD_VERY_SLIPPERY=0x0036\n" +"SURFACE_HARD_NOT_SLIPPERY=0x0037\n" +"SURFACE_VERTICAL_WIND=0x0038\n" +"SURFACE_BOSS_FIGHT_CAMERA=0x0065\n" +"SURFACE_CAMERA_FREE_ROAM=0x0066\n" +"SURFACE_THI3_WALLKICK=0x0068\n" +"SURFACE_CAMERA_8_DIR=0x0069\n" +"SURFACE_CAMERA_MIDDLE=0x006E\n" +"SURFACE_CAMERA_ROTATE_RIGHT=0x006F\n" +"SURFACE_CAMERA_ROTATE_LEFT=0x0070\n" +"SURFACE_CAMERA_BOUNDARY=0x0072\n" +"SURFACE_NOISE_VERY_SLIPPERY_73=0x0073\n" +"SURFACE_NOISE_VERY_SLIPPERY_74=0x0074\n" +"SURFACE_NOISE_VERY_SLIPPERY=0x0075\n" +"SURFACE_NO_CAM_COLLISION=0x0076\n" +"SURFACE_NO_CAM_COLLISION_77=0x0077\n" +"SURFACE_NO_CAM_COL_VERY_SLIPPERY=0x0078\n" +"SURFACE_NO_CAM_COL_SLIPPERY=0x0079\n" +"SURFACE_SWITCH=0x007A\n" +"SURFACE_VANISH_CAP_WALLS=0x007B\n" +"SURFACE_PAINTING_WOBBLE_A6=0x00A6\n" +"SURFACE_PAINTING_WOBBLE_A7=0x00A7\n" +"SURFACE_PAINTING_WOBBLE_A8=0x00A8\n" +"SURFACE_PAINTING_WOBBLE_A9=0x00A9\n" +"SURFACE_PAINTING_WOBBLE_AA=0x00AA\n" +"SURFACE_PAINTING_WOBBLE_AB=0x00AB\n" +"SURFACE_PAINTING_WOBBLE_AC=0x00AC\n" +"SURFACE_PAINTING_WOBBLE_AD=0x00AD\n" +"SURFACE_PAINTING_WOBBLE_AE=0x00AE\n" +"SURFACE_PAINTING_WOBBLE_AF=0x00AF\n" +"SURFACE_PAINTING_WOBBLE_B0=0x00B0\n" +"SURFACE_PAINTING_WOBBLE_B1=0x00B1\n" +"SURFACE_PAINTING_WOBBLE_B2=0x00B2\n" +"SURFACE_PAINTING_WOBBLE_B3=0x00B3\n" +"SURFACE_PAINTING_WOBBLE_B4=0x00B4\n" +"SURFACE_PAINTING_WOBBLE_B5=0x00B5\n" +"SURFACE_PAINTING_WOBBLE_B6=0x00B6\n" +"SURFACE_PAINTING_WOBBLE_B7=0x00B7\n" +"SURFACE_PAINTING_WOBBLE_B8=0x00B8\n" +"SURFACE_PAINTING_WOBBLE_B9=0x00B9\n" +"SURFACE_PAINTING_WOBBLE_BA=0x00BA\n" +"SURFACE_PAINTING_WOBBLE_BB=0x00BB\n" +"SURFACE_PAINTING_WOBBLE_BC=0x00BC\n" +"SURFACE_PAINTING_WOBBLE_BD=0x00BD\n" +"SURFACE_PAINTING_WOBBLE_BE=0x00BE\n" +"SURFACE_PAINTING_WOBBLE_BF=0x00BF\n" +"SURFACE_PAINTING_WOBBLE_C0=0x00C0\n" +"SURFACE_PAINTING_WOBBLE_C1=0x00C1\n" +"SURFACE_PAINTING_WOBBLE_C2=0x00C2\n" +"SURFACE_PAINTING_WOBBLE_C3=0x00C3\n" +"SURFACE_PAINTING_WOBBLE_C4=0x00C4\n" +"SURFACE_PAINTING_WOBBLE_C5=0x00C5\n" +"SURFACE_PAINTING_WOBBLE_C6=0x00C6\n" +"SURFACE_PAINTING_WOBBLE_C7=0x00C7\n" +"SURFACE_PAINTING_WOBBLE_C8=0x00C8\n" +"SURFACE_PAINTING_WOBBLE_C9=0x00C9\n" +"SURFACE_PAINTING_WOBBLE_CA=0x00CA\n" +"SURFACE_PAINTING_WOBBLE_CB=0x00CB\n" +"SURFACE_PAINTING_WOBBLE_CC=0x00CC\n" +"SURFACE_PAINTING_WOBBLE_CD=0x00CD\n" +"SURFACE_PAINTING_WOBBLE_CE=0x00CE\n" +"SURFACE_PAINTING_WOBBLE_CF=0x00CF\n" +"SURFACE_PAINTING_WOBBLE_D0=0x00D0\n" +"SURFACE_PAINTING_WOBBLE_D1=0x00D1\n" +"SURFACE_PAINTING_WOBBLE_D2=0x00D2\n" +"SURFACE_PAINTING_WARP_D3=0x00D3\n" +"SURFACE_PAINTING_WARP_D4=0x00D4\n" +"SURFACE_PAINTING_WARP_D5=0x00D5\n" +"SURFACE_PAINTING_WARP_D6=0x00D6\n" +"SURFACE_PAINTING_WARP_D7=0x00D7\n" +"SURFACE_PAINTING_WARP_D8=0x00D8\n" +"SURFACE_PAINTING_WARP_D9=0x00D9\n" +"SURFACE_PAINTING_WARP_DA=0x00DA\n" +"SURFACE_PAINTING_WARP_DB=0x00DB\n" +"SURFACE_PAINTING_WARP_DC=0x00DC\n" +"SURFACE_PAINTING_WARP_DD=0x00DD\n" +"SURFACE_PAINTING_WARP_DE=0x00DE\n" +"SURFACE_PAINTING_WARP_DF=0x00DF\n" +"SURFACE_PAINTING_WARP_E0=0x00E0\n" +"SURFACE_PAINTING_WARP_E1=0x00E1\n" +"SURFACE_PAINTING_WARP_E2=0x00E2\n" +"SURFACE_PAINTING_WARP_E3=0x00E3\n" +"SURFACE_PAINTING_WARP_E4=0x00E4\n" +"SURFACE_PAINTING_WARP_E5=0x00E5\n" +"SURFACE_PAINTING_WARP_E6=0x00E6\n" +"SURFACE_PAINTING_WARP_E7=0x00E7\n" +"SURFACE_PAINTING_WARP_E8=0x00E8\n" +"SURFACE_PAINTING_WARP_E9=0x00E9\n" +"SURFACE_PAINTING_WARP_EA=0x00EA\n" +"SURFACE_PAINTING_WARP_EB=0x00EB\n" +"SURFACE_PAINTING_WARP_EC=0x00EC\n" +"SURFACE_PAINTING_WARP_ED=0x00ED\n" +"SURFACE_PAINTING_WARP_EE=0x00EE\n" +"SURFACE_PAINTING_WARP_EF=0x00EF\n" +"SURFACE_PAINTING_WARP_F0=0x00F0\n" +"SURFACE_PAINTING_WARP_F1=0x00F1\n" +"SURFACE_PAINTING_WARP_F2=0x00F2\n" +"SURFACE_PAINTING_WARP_F3=0x00F3\n" +"SURFACE_TTC_PAINTING_1=0x00F4\n" +"SURFACE_TTC_PAINTING_2=0x00F5\n" +"SURFACE_TTC_PAINTING_3=0x00F6\n" +"SURFACE_PAINTING_WARP_F7=0x00F7\n" +"SURFACE_PAINTING_WARP_F8=0x00F8\n" +"SURFACE_PAINTING_WARP_F9=0x00F9\n" +"SURFACE_PAINTING_WARP_FA=0x00FA\n" +"SURFACE_PAINTING_WARP_FB=0x00FB\n" +"SURFACE_PAINTING_WARP_FC=0x00FC\n" +"SURFACE_WOBBLING_WARP=0x00FD\n" +"SURFACE_TRAPDOOR=0x00FF\n" +"SURFACE_CLASS_DEFAULT=0x0000\n" +"SURFACE_CLASS_VERY_SLIPPERY=0x0013\n" +"SURFACE_CLASS_SLIPPERY=0x0014\n" +"SURFACE_CLASS_NOT_SLIPPERY=0x0015\n" +"SURFACE_FLAG_DYNAMIC=(1 << 0)\n" +"SURFACE_FLAG_NO_CAM_COLLISION=(1 << 1)\n" +"SURFACE_FLAG_X_PROJECTION=(1 << 3)\n" +"HAZARD_TYPE_LAVA_FLOOR=1\n" +"HAZARD_TYPE_LAVA_WALL=2\n" +"HAZARD_TYPE_QUICKSAND=3\n" +"TERRAIN_LOAD_VERTICES=0x0040\n" +"TERRAIN_LOAD_CONTINUE=0x0041\n" +"TERRAIN_LOAD_END=0x0042\n" +"TERRAIN_LOAD_OBJECTS=0x0043\n" +"TERRAIN_LOAD_ENVIRONMENT=0x0044\n" +"TERRAIN_GRASS=0x0000\n" +"TERRAIN_STONE=0x0001\n" +"TERRAIN_SNOW=0x0002\n" +"TERRAIN_SAND=0x0003\n" +"TERRAIN_SPOOKY=0x0004\n" +"TERRAIN_WATER=0x0005\n" +"TERRAIN_SLIDE=0x0006\n" +"TERRAIN_MASK=0x0007\n" +"SPTASK_STATE_NOT_STARTED=0\n" +"SPTASK_STATE_RUNNING=1\n" +"SPTASK_STATE_INTERRUPTED=2\n" +"SPTASK_STATE_FINISHED=3\n" +"SPTASK_STATE_FINISHED_DP=4\n" +"AREA_TIMER_TYPE_NONE=0\n" +"AREA_TIMER_TYPE_LOOP=1\n" +"AREA_TIMER_TYPE_MAXIMUM=2\n" +"ANIM_FLAG_NOLOOP=(1 << 0)\n" +"ANIM_FLAG_FORWARD=(1 << 1)\n" +"ANIM_FLAG_2=(1 << 2)\n" +"ANIM_FLAG_HOR_TRANS=(1 << 3)\n" +"ANIM_FLAG_VERT_TRANS=(1 << 4)\n" +"ANIM_FLAG_5=(1 << 5)\n" +"ANIM_FLAG_6=(1 << 6)\n" +"ANIM_FLAG_7=(1 << 7)\n" +"GRAPH_NODE_GUARD=0xAA\n" +"OBJECT_MAX_BHV_STACK=16\n" +"OBJECT_NUM_REGULAR_FIELDS=0x50\n" +"OBJECT_NUM_CUSTOM_FIELDS=0x10\n" +"OBJECT_CUSTOM_FIELDS_START=(OBJECT_NUM_REGULAR_FIELDS)\n" +"OBJECT_NUM_FIELDS=(OBJECT_CUSTOM_FIELDS_START + OBJECT_NUM_CUSTOM_FIELDS)\n" +"PLAY_MODE_NORMAL=0\n" +"PLAY_MODE_PAUSED=2\n" +"PLAY_MODE_CHANGE_AREA=3\n" +"PLAY_MODE_CHANGE_LEVEL=4\n" +"PLAY_MODE_FRAME_ADVANCE=5\n" +"MAX_PLAYERS=16\n" +"COOP_OBJ_FLAG_NETWORK=(1 << 0)\n" +"COOP_OBJ_FLAG_LUA=(1 << 1)\n" +"COOP_OBJ_FLAG_NON_SYNC=(1 << 2)\n" +"COOP_OBJ_FLAG_INITIALIZED=(1 << 3)\n" +"SM64COOPDX_VERSION='v1.2.1'\n" +"VERSION_TEXT='v'\n" +"VERSION_NUMBER=39\n" +"MINOR_VERSION_NUMBER=1\n" +"MAX_VERSION_LENGTH=32\n" ; \ No newline at end of file