From ba42a50a3dff194129070f7c4ba1ea7954355696 Mon Sep 17 00:00:00 2001 From: Agent X <44549182+Agent-11@users.noreply.github.com> Date: Sat, 23 Mar 2024 18:01:27 -0400 Subject: [PATCH] Fix camera movement persisting after network shut down --- src/game/level_update.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/game/level_update.c b/src/game/level_update.c index 53d757d00..1d3a35595 100644 --- a/src/game/level_update.c +++ b/src/game/level_update.c @@ -1627,12 +1627,14 @@ void update_menu_level(void) { gMarioState->health = 0x880; // reset input gMarioState->input = 0; + gMarioState->intendedMag = 0; gMarioState->controller->rawStickX = 0; gMarioState->controller->rawStickY = 0; gMarioState->controller->stickX = 0; gMarioState->controller->stickY = 0; + gMarioState->controller->extStickX = 0; + gMarioState->controller->extStickY = 0; gMarioState->controller->stickMag = 0; - gMarioState->intendedMag = 0; } s32 update_level(void) {