diff --git a/autogen/lua_definitions/functions.lua b/autogen/lua_definitions/functions.lua index d489d82e6..bb47dbf53 100644 --- a/autogen/lua_definitions/functions.lua +++ b/autogen/lua_definitions/functions.lua @@ -10305,9 +10305,17 @@ function audio_stream_set_looping(audio, looping) -- ... end +--- @param audio ModAudio +--- @return integer loopStart +--- @return integer loopEnd +--- Gets an `audio` stream's loop points in samples +function audio_stream_get_loop_points(audio) + -- ... +end + --- @param audio ModAudio --- @param loopStart integer ---- @param loopEnd integer +--- @param loopEnd? integer --- Sets an `audio` stream's loop points in samples function audio_stream_set_loop_points(audio, loopStart, loopEnd) -- ... @@ -11608,49 +11616,49 @@ function get_coopnet_id(localIndex) -- ... end ---- @return number +--- @return integer --- Gets the master volume level function get_volume_master() -- ... end ---- @return number +--- @return integer --- Gets the volume level of music function get_volume_level() -- ... end ---- @return number +--- @return integer --- Gets the volume level of sound effects function get_volume_sfx() -- ... end ---- @return number +--- @return integer --- Gets the volume level of environment sounds effects function get_volume_env() -- ... end ---- @param volume number +--- @param volume integer --- Sets the master volume level function set_volume_master(volume) -- ... end ---- @param volume number +--- @param volume integer --- Sets the volume level of music function set_volume_level(volume) -- ... end ---- @param volume number +--- @param volume integer --- Sets the volume level of sound effects function set_volume_sfx(volume) -- ... end ---- @param volume number +--- @param volume integer --- Sets the volume level of environment sounds effects function set_volume_env(volume) -- ... diff --git a/autogen/lua_definitions/structs.lua b/autogen/lua_definitions/structs.lua index 5441e7424..b2347ff93 100644 --- a/autogen/lua_definitions/structs.lua +++ b/autogen/lua_definitions/structs.lua @@ -1197,7 +1197,6 @@ --- @class ModAudio --- @field public filepath string --- @field public isStream boolean ---- @field public baseVolume number --- @field public loaded boolean --- @class ModFs diff --git a/docs/lua/functions-6.md b/docs/lua/functions-6.md index d45ae38a8..6c7b85a47 100644 --- a/docs/lua/functions-6.md +++ b/docs/lua/functions-6.md @@ -5828,6 +5828,30 @@ Sets if an `audio` stream is looping or not
+## [audio_stream_get_loop_points](#audio_stream_get_loop_points) + +### Description +Gets an `audio` stream's loop points in samples + +### Lua Example +`local loopStart, loopEnd = audio_stream_get_loop_points(audio)` + +### Parameters +| Field | Type | +| ----- | ---- | +| audio | [ModAudio](structs.md#ModAudio) | + +### Returns +- `integer` +- `integer` + +### C Prototype +`void audio_stream_get_loop_points(struct ModAudio* audio, RET u64 *loopStart, RET u64 *loopEnd);` + +[:arrow_up_small:](#) + +
+ ## [audio_stream_set_loop_points](#audio_stream_set_loop_points) ### Description @@ -5847,7 +5871,7 @@ Sets an `audio` stream's loop points in samples - None ### C Prototype -`void audio_stream_set_loop_points(struct ModAudio* audio, s64 loopStart, s64 loopEnd);` +`void audio_stream_set_loop_points(struct ModAudio* audio, s64 loopStart, OPTIONAL s64 loopEnd);` [:arrow_up_small:](#) diff --git a/docs/lua/functions-7.md b/docs/lua/functions-7.md index 1dd27c2d7..f2c56c139 100644 --- a/docs/lua/functions-7.md +++ b/docs/lua/functions-7.md @@ -1846,16 +1846,16 @@ Gets the CoopNet ID of a player with `localIndex` if CoopNet is being used and t Gets the master volume level ### Lua Example -`local numberValue = get_volume_master()` +`local integerValue = get_volume_master()` ### Parameters - None ### Returns -- `number` +- `integer` ### C Prototype -`f32 get_volume_master(void);` +`u8 get_volume_master(void);` [:arrow_up_small:](#) @@ -1867,16 +1867,16 @@ Gets the master volume level Gets the volume level of music ### Lua Example -`local numberValue = get_volume_level()` +`local integerValue = get_volume_level()` ### Parameters - None ### Returns -- `number` +- `integer` ### C Prototype -`f32 get_volume_level(void);` +`u8 get_volume_level(void);` [:arrow_up_small:](#) @@ -1888,16 +1888,16 @@ Gets the volume level of music Gets the volume level of sound effects ### Lua Example -`local numberValue = get_volume_sfx()` +`local integerValue = get_volume_sfx()` ### Parameters - None ### Returns -- `number` +- `integer` ### C Prototype -`f32 get_volume_sfx(void);` +`u8 get_volume_sfx(void);` [:arrow_up_small:](#) @@ -1909,16 +1909,16 @@ Gets the volume level of sound effects Gets the volume level of environment sounds effects ### Lua Example -`local numberValue = get_volume_env()` +`local integerValue = get_volume_env()` ### Parameters - None ### Returns -- `number` +- `integer` ### C Prototype -`f32 get_volume_env(void);` +`u8 get_volume_env(void);` [:arrow_up_small:](#) @@ -1935,13 +1935,13 @@ Sets the master volume level ### Parameters | Field | Type | | ----- | ---- | -| volume | `number` | +| volume | `integer` | ### Returns - None ### C Prototype -`void set_volume_master(f32 volume);` +`void set_volume_master(u8 volume);` [:arrow_up_small:](#) @@ -1958,13 +1958,13 @@ Sets the volume level of music ### Parameters | Field | Type | | ----- | ---- | -| volume | `number` | +| volume | `integer` | ### Returns - None ### C Prototype -`void set_volume_level(f32 volume);` +`void set_volume_level(u8 volume);` [:arrow_up_small:](#) @@ -1981,13 +1981,13 @@ Sets the volume level of sound effects ### Parameters | Field | Type | | ----- | ---- | -| volume | `number` | +| volume | `integer` | ### Returns - None ### C Prototype -`void set_volume_sfx(f32 volume);` +`void set_volume_sfx(u8 volume);` [:arrow_up_small:](#) @@ -2004,13 +2004,13 @@ Sets the volume level of environment sounds effects ### Parameters | Field | Type | | ----- | ---- | -| volume | `number` | +| volume | `integer` | ### Returns - None ### C Prototype -`void set_volume_env(f32 volume);` +`void set_volume_env(u8 volume);` [:arrow_up_small:](#) diff --git a/docs/lua/functions.md b/docs/lua/functions.md index 15557e5cc..fb37ab751 100644 --- a/docs/lua/functions.md +++ b/docs/lua/functions.md @@ -1842,6 +1842,7 @@ - [audio_stream_set_position](functions-6.md#audio_stream_set_position) - [audio_stream_get_looping](functions-6.md#audio_stream_get_looping) - [audio_stream_set_looping](functions-6.md#audio_stream_set_looping) + - [audio_stream_get_loop_points](functions-6.md#audio_stream_get_loop_points) - [audio_stream_set_loop_points](functions-6.md#audio_stream_set_loop_points) - [audio_stream_get_frequency](functions-6.md#audio_stream_get_frequency) - [audio_stream_set_frequency](functions-6.md#audio_stream_set_frequency) diff --git a/docs/lua/structs.md b/docs/lua/structs.md index 79c6d19ff..3692c80b3 100644 --- a/docs/lua/structs.md +++ b/docs/lua/structs.md @@ -1745,7 +1745,6 @@ | ----- | ---- | ------ | | filepath | `string` | read-only | | isStream | `boolean` | read-only | -| baseVolume | `number` | | | loaded | `boolean` | read-only | [:arrow_up_small:](#) diff --git a/src/pc/lua/smlua_cobject_autogen.c b/src/pc/lua/smlua_cobject_autogen.c index 35a3ce52d..e02890ad9 100644 --- a/src/pc/lua/smlua_cobject_autogen.c +++ b/src/pc/lua/smlua_cobject_autogen.c @@ -1482,12 +1482,11 @@ static struct LuaObjectField sModFields[LUA_MOD_FIELD_COUNT] = { { "size", LVT_U64, offsetof(struct Mod, size), true, LOT_NONE, 1, sizeof(size_t) }, }; -#define LUA_MOD_AUDIO_FIELD_COUNT 4 +#define LUA_MOD_AUDIO_FIELD_COUNT 3 static struct LuaObjectField sModAudioFields[LUA_MOD_AUDIO_FIELD_COUNT] = { - { "baseVolume", LVT_F32, offsetof(struct ModAudio, baseVolume), false, LOT_NONE, 1, sizeof(f32) }, - { "filepath", LVT_STRING_P, offsetof(struct ModAudio, filepath), true, LOT_NONE, 1, sizeof(const char*) }, - { "isStream", LVT_BOOL, offsetof(struct ModAudio, isStream), true, LOT_NONE, 1, sizeof(bool) }, - { "loaded", LVT_BOOL, offsetof(struct ModAudio, loaded), true, LOT_NONE, 1, sizeof(bool) }, + { "filepath", LVT_STRING_P, offsetof(struct ModAudio, filepath), true, LOT_NONE, 1, sizeof(const char*) }, + { "isStream", LVT_BOOL, offsetof(struct ModAudio, isStream), true, LOT_NONE, 1, sizeof(bool) }, + { "loaded", LVT_BOOL, offsetof(struct ModAudio, loaded), true, LOT_NONE, 1, sizeof(bool) }, }; #define LUA_MOD_FS_FIELD_COUNT 15 diff --git a/src/pc/lua/smlua_functions_autogen.c b/src/pc/lua/smlua_functions_autogen.c index 6cb7ab6f3..03df149df 100644 --- a/src/pc/lua/smlua_functions_autogen.c +++ b/src/pc/lua/smlua_functions_autogen.c @@ -30677,12 +30677,35 @@ int smlua_func_audio_stream_set_looping(lua_State* L) { return 1; } +int smlua_func_audio_stream_get_loop_points(lua_State* L) { + if (L == NULL) { return 0; } + + int top = lua_gettop(L); + if (top != 1) { + LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "audio_stream_get_loop_points", 1, top); + return 0; + } + + struct ModAudio* audio = (struct ModAudio*)smlua_to_cobject(L, 1, LOT_MODAUDIO); + if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "audio_stream_get_loop_points"); return 0; } + + u64 loopStart; + u64 loopEnd; + + audio_stream_get_loop_points(audio, &loopStart, &loopEnd); + + lua_pushinteger(L, loopStart); + lua_pushinteger(L, loopEnd); + + return 2; +} + int smlua_func_audio_stream_set_loop_points(lua_State* L) { if (L == NULL) { return 0; } int top = lua_gettop(L); - if (top != 3) { - LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "audio_stream_set_loop_points", 3, top); + if (top < 2 || top > 3) { + LOG_LUA_LINE("Improper param count for '%s': Expected between %u and %u, Received %u", "audio_stream_set_loop_points", 2, 3, top); return 0; } @@ -30690,8 +30713,11 @@ int smlua_func_audio_stream_set_loop_points(lua_State* L) { if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "audio_stream_set_loop_points"); return 0; } s64 loopStart = smlua_to_integer(L, 2); if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "audio_stream_set_loop_points"); return 0; } - s64 loopEnd = smlua_to_integer(L, 3); - if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "audio_stream_set_loop_points"); return 0; } + s64 loopEnd = (s64) 0; + if (top >= 3) { + loopEnd = smlua_to_integer(L, 3); + if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 3, "audio_stream_set_loop_points"); return 0; } + } audio_stream_set_loop_points(audio, loopStart, loopEnd); @@ -34207,7 +34233,7 @@ int smlua_func_get_volume_master(UNUSED lua_State* L) { } - lua_pushnumber(L, get_volume_master()); + lua_pushinteger(L, get_volume_master()); return 1; } @@ -34222,7 +34248,7 @@ int smlua_func_get_volume_level(UNUSED lua_State* L) { } - lua_pushnumber(L, get_volume_level()); + lua_pushinteger(L, get_volume_level()); return 1; } @@ -34237,7 +34263,7 @@ int smlua_func_get_volume_sfx(UNUSED lua_State* L) { } - lua_pushnumber(L, get_volume_sfx()); + lua_pushinteger(L, get_volume_sfx()); return 1; } @@ -34252,7 +34278,7 @@ int smlua_func_get_volume_env(UNUSED lua_State* L) { } - lua_pushnumber(L, get_volume_env()); + lua_pushinteger(L, get_volume_env()); return 1; } @@ -34266,7 +34292,7 @@ int smlua_func_set_volume_master(lua_State* L) { return 0; } - f32 volume = smlua_to_number(L, 1); + u8 volume = smlua_to_integer(L, 1); if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "set_volume_master"); return 0; } set_volume_master(volume); @@ -34283,7 +34309,7 @@ int smlua_func_set_volume_level(lua_State* L) { return 0; } - f32 volume = smlua_to_number(L, 1); + u8 volume = smlua_to_integer(L, 1); if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "set_volume_level"); return 0; } set_volume_level(volume); @@ -34300,7 +34326,7 @@ int smlua_func_set_volume_sfx(lua_State* L) { return 0; } - f32 volume = smlua_to_number(L, 1); + u8 volume = smlua_to_integer(L, 1); if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "set_volume_sfx"); return 0; } set_volume_sfx(volume); @@ -34317,7 +34343,7 @@ int smlua_func_set_volume_env(lua_State* L) { return 0; } - f32 volume = smlua_to_number(L, 1); + u8 volume = smlua_to_integer(L, 1); if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "set_volume_env"); return 0; } set_volume_env(volume); @@ -38576,6 +38602,7 @@ void smlua_bind_functions_autogen(void) { smlua_bind_function(L, "audio_stream_set_position", smlua_func_audio_stream_set_position); smlua_bind_function(L, "audio_stream_get_looping", smlua_func_audio_stream_get_looping); smlua_bind_function(L, "audio_stream_set_looping", smlua_func_audio_stream_set_looping); + smlua_bind_function(L, "audio_stream_get_loop_points", smlua_func_audio_stream_get_loop_points); smlua_bind_function(L, "audio_stream_set_loop_points", smlua_func_audio_stream_set_loop_points); smlua_bind_function(L, "audio_stream_get_frequency", smlua_func_audio_stream_get_frequency); smlua_bind_function(L, "audio_stream_set_frequency", smlua_func_audio_stream_set_frequency); diff --git a/src/pc/lua/utils/smlua_audio_utils.c b/src/pc/lua/utils/smlua_audio_utils.c index 9b02de52e..d176b470a 100644 --- a/src/pc/lua/utils/smlua_audio_utils.c +++ b/src/pc/lua/utils/smlua_audio_utils.c @@ -192,6 +192,8 @@ u8 smlua_audio_utils_allocate_sequence(void) { #define MA_SOUND_SAMPLE_FLAGS (MA_SOUND_FLAG_NO_SPATIALIZATION | MA_SOUND_FLAG_NO_PITCH | MA_SOUND_FLAG_DECODE) // No pitch, pre-decode audio samples static ma_engine sModAudioEngine; +static ma_sound_group sModAudioStreamGroup; +static ma_sound_group sModAudioSampleGroup; static struct DynamicPool *sModAudioPool; static void smlua_audio_custom_init(void) { @@ -201,6 +203,13 @@ static void smlua_audio_custom_init(void) { if (result != MA_SUCCESS) { LOG_ERROR("failed to init Miniaudio: %d", result); } + + ma_sound_group_init(&sModAudioEngine, 0, NULL, &sModAudioStreamGroup); + ma_sound_group_init(&sModAudioEngine, 0, NULL, &sModAudioSampleGroup); + f32 musicVolume = (f32)configMusicVolume / 127.0f * (f32)gLuaVolumeLevel / 127.0f; + f32 sfxVolume = (f32)configSfxVolume / 127.0f * (f32)gLuaVolumeSfx / 127.0f; + ma_sound_group_set_volume(&sModAudioStreamGroup, musicVolume); + ma_sound_group_set_volume(&sModAudioSampleGroup, sfxVolume); } static struct ModAudio* find_mod_audio(const char *filepath) { @@ -263,7 +272,7 @@ struct ModAudio* audio_load_internal(const char* filename, bool isStream) { u16 fileCount = gLuaActiveMod->fileCount; for (u16 i = 0; i < fileCount; i++) { struct ModFile* file = &gLuaActiveMod->files[i]; - if(path_ends_with(file->relativePath, normPath)) { + if (path_ends_with(file->relativePath, normPath)) { foundModFile = true; modFile = file; break; @@ -358,7 +367,7 @@ struct ModAudio* audio_load_internal(const char* filename, bool isStream) { result = ma_sound_init_from_data_source( &sModAudioEngine, &audio->decoder, isStream ? MA_SOUND_STREAM_FLAGS : MA_SOUND_SAMPLE_FLAGS, - NULL, &audio->sound + isStream ? &sModAudioStreamGroup : &sModAudioSampleGroup, &audio->sound ); if (result != MA_SUCCESS) { free(buffer); @@ -387,13 +396,7 @@ void audio_stream_destroy(struct ModAudio* audio) { void audio_stream_play(struct ModAudio* audio, bool restart, f32 volume) { if (!audio_sanity_check(audio, true, "play")) { return; } - if (configMuteFocusLoss && !WAPI.has_focus()) { - ma_sound_set_volume(&audio->sound, 0); - } else { - f32 musicVolume = (f32)configMusicVolume / 127.0f * (f32)gLuaVolumeLevel / 127.0f; - ma_sound_set_volume(&audio->sound, gMasterVolume * musicVolume * volume); - } - audio->baseVolume = volume; + ma_sound_set_volume(&audio->sound, volume); if (restart || !ma_sound_is_playing(&audio->sound)) { ma_sound_seek_to_pcm_frame(&audio->sound, 0); } ma_sound_start(&audio->sound); } @@ -436,13 +439,18 @@ void audio_stream_set_looping(struct ModAudio* audio, bool looping) { ma_sound_set_looping(&audio->sound, looping); } -void audio_stream_set_loop_points(struct ModAudio* audio, s64 loopStart, s64 loopEnd) { +void audio_stream_get_loop_points(struct ModAudio* audio, RET u64 *loopStart, RET u64 *loopEnd) { + ma_data_source_get_loop_point_in_pcm_frames(&audio->decoder, loopStart, loopEnd); +} + +void audio_stream_set_loop_points(struct ModAudio* audio, s64 loopStart, OPTIONAL s64 loopEnd) { if (!audio_sanity_check(audio, true, "set stream loop points for")) { return; } u64 length; ma_data_source_get_length_in_pcm_frames(&audio->decoder, &length); - if (loopStart < 0) loopStart += length; - if (loopEnd <= 0) loopEnd += length; + if (loopStart < 0) loopStart = length + loopStart % length; + if (loopEnd <= 0) loopEnd = length + loopEnd % length; + ma_sound_set_looping(&audio->sound, true); ma_data_source_set_loop_point_in_pcm_frames(&audio->decoder, loopStart, loopEnd); } @@ -474,19 +482,13 @@ void audio_stream_set_frequency(struct ModAudio* audio, f32 freq) { f32 audio_stream_get_volume(struct ModAudio* audio) { if (!audio_sanity_check(audio, true, "get stream volume from")) { return 0; } - return audio->baseVolume; + return ma_sound_get_volume(&audio->sound); } void audio_stream_set_volume(struct ModAudio* audio, f32 volume) { if (!audio_sanity_check(audio, true, "set stream volume for")) { return; } - if (configMuteFocusLoss && !WAPI.has_focus()) { - ma_sound_set_volume(&audio->sound, 0); - } else { - f32 musicVolume = (f32)configMusicVolume / 127.0f * (f32)gLuaVolumeLevel / 127.0f; - ma_sound_set_volume(&audio->sound, gMasterVolume * musicVolume * volume); - } - audio->baseVolume = volume; + ma_sound_set_volume(&audio->sound, volume); } // void audio_stream_set_speed(struct ModAudio* audio, f32 initial_freq, f32 speed, bool pitch) { @@ -588,7 +590,7 @@ void audio_sample_play(struct ModAudio* audio, Vec3f position, f32 volume) { struct ModAudioSampleCopies* copy = calloc(1, sizeof(struct ModAudioSampleCopies)); ma_result result = ma_decoder_init_memory(audio->buffer, audio->bufferSize, NULL, ©->decoder); if (result != MA_SUCCESS) { return; } - result = ma_sound_init_from_data_source(&sModAudioEngine, ©->decoder, MA_SOUND_SAMPLE_FLAGS, NULL, ©->sound); + result = ma_sound_init_from_data_source(&sModAudioEngine, ©->decoder, MA_SOUND_SAMPLE_FLAGS, &sModAudioSampleGroup, ©->sound); if (result != MA_SUCCESS) { return; } ma_sound_set_end_callback(©->sound, audio_sample_copy_end_callback, copy); copy->parent = audio; @@ -618,33 +620,34 @@ void audio_sample_play(struct ModAudio* audio, Vec3f position, f32 volume) { pan = (get_sound_pan(mtx[3][0] * factor, mtx[3][2] * factor) - 0.5f) * 2.0f; } - if (configMuteFocusLoss && !WAPI.has_focus()) { - ma_sound_set_volume(sound, 0); - } else { - f32 intensity = sound_get_level_intensity(dist); - f32 sfxVolume = (f32)configSfxVolume / 127.0f * (f32)gLuaVolumeSfx / 127.0f; - ma_sound_set_volume(sound, gMasterVolume * sfxVolume * volume * intensity); - } + f32 intensity = sound_get_level_intensity(dist); + ma_sound_set_volume(sound, volume * intensity); ma_sound_set_pan(sound, pan); - audio->baseVolume = volume; ma_sound_start(sound); } void audio_custom_update_volume(void) { - gMasterVolume = (f32)configMasterVolume / 127.0f * (f32)gLuaVolumeMaster / 127.0f; + bool shouldMute = (configMuteFocusLoss && !WAPI.has_focus()); + + // Update master volume + f32 masterVolume = shouldMute ? 0 : ((f32)configMasterVolume / 127.0f * (f32)gLuaVolumeMaster / 127.0f); + gMasterVolume = masterVolume; if (!sModAudioPool) { return; } + if (ma_engine_get_volume(&sModAudioEngine) != masterVolume) { + ma_engine_set_volume(&sModAudioEngine, masterVolume); + } + + // Update music volume f32 musicVolume = (f32)configMusicVolume / 127.0f * (f32)gLuaVolumeLevel / 127.0f; - struct DynamicPoolNode* node = sModAudioPool->tail; - while (node) { - struct DynamicPoolNode* prev = node->prev; - struct ModAudio* audio = node->ptr; - if (configMuteFocusLoss && !WAPI.has_focus()) { - ma_sound_set_volume(&audio->sound, 0); - } else if (audio->isStream) { - ma_sound_set_volume(&audio->sound, gMasterVolume * musicVolume * audio->baseVolume); - } - node = prev; + if (ma_sound_group_get_volume(&sModAudioStreamGroup) != musicVolume) { + ma_sound_group_set_volume(&sModAudioStreamGroup, musicVolume); + } + + // Update sound volume + f32 sfxVolume = (f32)configSfxVolume / 127.0f * (f32)gLuaVolumeSfx / 127.0f; + if (ma_sound_group_get_volume(&sModAudioSampleGroup) != sfxVolume) { + ma_sound_group_set_volume(&sModAudioSampleGroup, sfxVolume); } } @@ -671,6 +674,8 @@ void smlua_audio_custom_deinit(void) { if (sModAudioPool) { audio_custom_shutdown(); free(sModAudioPool); + ma_sound_group_uninit(&sModAudioStreamGroup); + ma_sound_group_uninit(&sModAudioSampleGroup); ma_engine_uninit(&sModAudioEngine); sModAudioPool = NULL; } diff --git a/src/pc/lua/utils/smlua_audio_utils.h b/src/pc/lua/utils/smlua_audio_utils.h index 93696c80d..e843742b2 100644 --- a/src/pc/lua/utils/smlua_audio_utils.h +++ b/src/pc/lua/utils/smlua_audio_utils.h @@ -1,6 +1,11 @@ #ifndef SMLUA_AUDIO_UTILS_H #define SMLUA_AUDIO_UTILS_H +#include "pc/lua/smlua_utils.h" + +#define MA_NO_RESOURCE_MANAGER +#define MA_NO_GENERATION +#define MA_NO_ENCODING #include "pc/utils/miniaudio.h" /* |description|Resets all custom sequences back to vanilla|descriptionEnd| */ @@ -31,7 +36,6 @@ struct ModAudio { u32 bufferSize; struct ModAudioSampleCopies* sampleCopiesTail; bool isStream; - f32 baseVolume; bool loaded; }; @@ -53,8 +57,10 @@ void audio_stream_set_position(struct ModAudio* audio, f32 pos); bool audio_stream_get_looping(struct ModAudio* audio); /* |description|Sets if an `audio` stream is looping or not|descriptionEnd| */ void audio_stream_set_looping(struct ModAudio* audio, bool looping); +/* |description|Gets an `audio` stream's loop points in samples|descriptionEnd| */ +void audio_stream_get_loop_points(struct ModAudio* audio, RET u64 *loopStart, RET u64 *loopEnd); /* |description|Sets an `audio` stream's loop points in samples|descriptionEnd| */ -void audio_stream_set_loop_points(struct ModAudio* audio, s64 loopStart, s64 loopEnd); +void audio_stream_set_loop_points(struct ModAudio* audio, s64 loopStart, OPTIONAL s64 loopEnd); /* |description|Gets the frequency of an `audio` stream|descriptionEnd| */ f32 audio_stream_get_frequency(struct ModAudio* audio); /* |description|Sets the frequency of an `audio` stream|descriptionEnd| */ diff --git a/src/pc/lua/utils/smlua_misc_utils.c b/src/pc/lua/utils/smlua_misc_utils.c index faa10c1ae..4fc0e5905 100644 --- a/src/pc/lua/utils/smlua_misc_utils.c +++ b/src/pc/lua/utils/smlua_misc_utils.c @@ -524,40 +524,36 @@ const char* get_coopnet_id(UNUSED s8 localIndex) { /// -f32 get_volume_master(void) { +u8 get_volume_master(void) { return gLuaVolumeMaster; } -f32 get_volume_level(void) { +u8 get_volume_level(void) { return gLuaVolumeLevel; } -f32 get_volume_sfx(void) { +u8 get_volume_sfx(void) { return gLuaVolumeSfx; } -f32 get_volume_env(void) { +u8 get_volume_env(void) { return gLuaVolumeEnv; } -void set_volume_master(f32 volume) { +void set_volume_master(u8 volume) { gLuaVolumeMaster = MIN(volume, 127); - audio_custom_update_volume(); } -void set_volume_level(f32 volume) { +void set_volume_level(u8 volume) { gLuaVolumeLevel = MIN(volume, 127); - audio_custom_update_volume(); } -void set_volume_sfx(f32 volume) { +void set_volume_sfx(u8 volume) { gLuaVolumeSfx = MIN(volume, 127); - audio_custom_update_volume(); } -void set_volume_env(f32 volume) { +void set_volume_env(u8 volume) { gLuaVolumeEnv = MIN(volume, 127); - audio_custom_update_volume(); } /// diff --git a/src/pc/lua/utils/smlua_misc_utils.h b/src/pc/lua/utils/smlua_misc_utils.h index 1b7d929cb..1106a4425 100644 --- a/src/pc/lua/utils/smlua_misc_utils.h +++ b/src/pc/lua/utils/smlua_misc_utils.h @@ -221,21 +221,21 @@ const char* get_local_discord_id(void); const char* get_coopnet_id(s8 localIndex); /* |description|Gets the master volume level|descriptionEnd| */ -f32 get_volume_master(void); +u8 get_volume_master(void); /* |description|Gets the volume level of music|descriptionEnd| */ -f32 get_volume_level(void); +u8 get_volume_level(void); /* |description|Gets the volume level of sound effects|descriptionEnd| */ -f32 get_volume_sfx(void); +u8 get_volume_sfx(void); /* |description|Gets the volume level of environment sounds effects|descriptionEnd| */ -f32 get_volume_env(void); +u8 get_volume_env(void); /* |description|Sets the master volume level|descriptionEnd| */ -void set_volume_master(f32 volume); +void set_volume_master(u8 volume); /* |description|Sets the volume level of music|descriptionEnd| */ -void set_volume_level(f32 volume); +void set_volume_level(u8 volume); /* |description|Sets the volume level of sound effects|descriptionEnd| */ -void set_volume_sfx(f32 volume); +void set_volume_sfx(u8 volume); /* |description|Sets the volume level of environment sounds effects|descriptionEnd| */ -void set_volume_env(f32 volume); +void set_volume_env(u8 volume); /* |description|Gets an environment region (gas/water boxes) height value|descriptionEnd| */ s16 get_environment_region(u8 index); diff --git a/src/pc/pc_main.c b/src/pc/pc_main.c index 91f689b6d..a468a0179 100644 --- a/src/pc/pc_main.c +++ b/src/pc/pc_main.c @@ -301,6 +301,8 @@ static s16 sAudioBuffer[SAMPLES_HIGH * 2 * 2] = { 0 }; inline static void buffer_audio(void) { bool shouldMute = (configMuteFocusLoss && !WAPI.has_focus()) || (gMasterVolume == 0); + audio_custom_update_volume(); + if (!shouldMute) { set_sequence_player_volume(SEQ_PLAYER_LEVEL, (f32)configMusicVolume / 127.0f * (f32)gLuaVolumeLevel / 127.0f); set_sequence_player_volume(SEQ_PLAYER_SFX, (f32)configSfxVolume / 127.0f * (f32)gLuaVolumeSfx / 127.0f);