From c3b82a811a2406a4656fea82d9400af4f717b418 Mon Sep 17 00:00:00 2001 From: MysterD Date: Sat, 13 May 2023 03:39:53 -0700 Subject: [PATCH] Re-enable mirror rendering --- src/game/mario_misc.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/game/mario_misc.c b/src/game/mario_misc.c index 3e9af1b14..03d7953ea 100644 --- a/src/game/mario_misc.c +++ b/src/game/mario_misc.c @@ -701,9 +701,8 @@ Gfx* geo_render_mirror_mario(s32 callContext, struct GraphNode* node, UNUSED Mat gMirrorMario[i].pos[0] = mirroredX + MIRROR_X; gMirrorMario[i].angle[1] = -gMirrorMario[i].angle[1]; gMirrorMario[i].scale[0] *= -1.0f; - // TODO: enabling rendering can cause the game to crash when two players are in the mirror room - //gMirrorMario[i].node.flags |= GRAPH_RENDER_ACTIVE; - gMirrorMario[i].node.flags &= ~GRAPH_RENDER_ACTIVE; + // TODO: does rendering the mirror room still crash? + gMirrorMario[i].node.flags |= GRAPH_RENDER_ACTIVE; } else { gMirrorMario[i].node.flags &= ~GRAPH_RENDER_ACTIVE; }