diff --git a/src/pc/gfx/gfx_opengl.c b/src/pc/gfx/gfx_opengl.c index b085e5686..5a74fae1e 100644 --- a/src/pc/gfx/gfx_opengl.c +++ b/src/pc/gfx/gfx_opengl.c @@ -356,8 +356,8 @@ static struct ShaderProgram *gfx_opengl_create_and_load_new_shader(struct ColorC append_line(fs_buf, &fs_len, " vec4 c2 = TEX_OFFSET(vec2(offset.x, offset.y - sign(offset.y)));"); append_line(fs_buf, &fs_len, " return c0 + abs(offset.x)*(c1-c0) + abs(offset.y)*(c2-c0);"); append_line(fs_buf, &fs_len, "}"); - append_line(fs_buf, &fs_len, "vec4 sampleTex(in sampler2D tex, in vec2 uv, in vec2 texSize, in bool dofilter, in int filter) {"); - append_line(fs_buf, &fs_len, " if (dofilter && filter == 2)"); + append_line(fs_buf, &fs_len, "vec4 sampleTex(in sampler2D tex, in vec2 uv, in vec2 texSize, in bool dofilter, in int filterType) {"); + append_line(fs_buf, &fs_len, " if (dofilter && filterType == 2)"); append_line(fs_buf, &fs_len, " return filter3point(tex, uv, texSize);"); append_line(fs_buf, &fs_len, " else"); append_line(fs_buf, &fs_len, " return texture2D(tex, uv);");