diff --git a/sm64ex-coop-credits.txt b/credits.txt similarity index 52% rename from sm64ex-coop-credits.txt rename to credits.txt index 3e04beae0..116080ca5 100644 --- a/sm64ex-coop-credits.txt +++ b/credits.txt @@ -1,4 +1,14 @@ -Developers: +sm64coopdx Developers: + Agent X + AngelicMiracles + FluffaMario + +sm64coopdx Contributors: + eros71 + ArcticJaguar725 + Isaac + +sm64ex-coop Developers: Agent X djoslin0 fgsfds @@ -9,7 +19,7 @@ Developers: PeachyPeach theclashingfritz -Contributors: +sm64ex-coop Contributors: AloXado320 Altiami Amy54Desu @@ -43,9 +53,10 @@ Contributors: Victor Diego Alejandro Diaz Urbaneja Sounds: - Andrat : Luigi voice lines - Dark the Eagle : Wario voice lines + Andrat : Luigi voice lines + Dark the Eagle : Wario voice lines + Ninten_King_64 : Toad voice lines -The custom models, animations, and warps use DynOS. DynOS was created by PeachyPeach. +The custom models, levels, textures, animations, and warps use DynOS. DynOS was created by PeachyPeach. -sm64ex-coop was built on top of sm64ex, which was built on top of the sm64 decomp project. +sm64coopdx was built on top of sm64ex-coop, which was built on top of sm64ex, which was built on top of the sm64 decomp project. diff --git a/mods/flood/README.md b/mods/flood/README.md deleted file mode 100644 index 84099e6f7..000000000 --- a/mods/flood/README.md +++ /dev/null @@ -1,7 +0,0 @@ -# Flood - - - Watch the video - - -This mod adds a flood escape gamemode to sm64ex-coop, you must escape the flood and reach the top of the level before everything is flooded. diff --git a/src/pc/cliopts.c b/src/pc/cliopts.c index 735deea19..e89989f3d 100644 --- a/src/pc/cliopts.c +++ b/src/pc/cliopts.c @@ -13,7 +13,7 @@ struct PCCLIOptions gCLIOpts; static void print_help(void) { - printf("\nsm64ex-coop\n"); + printf("\nsm64coopdx\n"); printf("%-20s\tSaves the configuration file as CONFIGNAME.\n", "--configfile CONFIGNAME"); printf("%-20s\tSets additional data directory name (only 'res' is used by default).\n", "--gamedir DIRNAME"); printf("%-20s\tOverrides the default save/config path ('!' expands to executable path).\n", "--savepath SAVEPATH");