From d73d8e97bd6597613bce9758eb44a3f3fb41e015 Mon Sep 17 00:00:00 2001 From: MysterD Date: Sat, 3 Jun 2023 02:00:20 -0700 Subject: [PATCH] Made the player bubble faster --- src/game/mario_actions_automatic.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/game/mario_actions_automatic.c b/src/game/mario_actions_automatic.c index b571a03f5..92e606e6d 100644 --- a/src/game/mario_actions_automatic.c +++ b/src/game/mario_actions_automatic.c @@ -1021,9 +1021,9 @@ s32 act_bubbled(struct MarioState* m) { f32 oldYaw = m->faceAngle[1]; m->faceAngle[0] = 0; m->faceAngle[1] = m->intendedYaw; - m->forwardVel = m->intendedMag; - if (m->input & INPUT_A_DOWN) { m->vel[1] += 3.0f; } - if (m->input & INPUT_Z_DOWN) { m->vel[1] -= 3.0f; } + m->forwardVel = m->intendedMag * 1.5f; + if (m->input & INPUT_A_DOWN) { m->vel[1] += 5.0f; } + if (m->input & INPUT_Z_DOWN) { m->vel[1] -= 5.0f; } // set and smooth velocity Vec3f oldVel = { m->vel[0], m->vel[1], m->vel[2] };