From d7fcaacdbe32fbe5a4879ee7555bdc4f2d2351ea Mon Sep 17 00:00:00 2001 From: Sunk <69110309+Sunketchupm@users.noreply.github.com> Date: Tue, 8 Oct 2024 19:09:12 -0400 Subject: [PATCH] Prevent low damage/low knockback kicks altogether --- src/game/interaction.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/game/interaction.c b/src/game/interaction.c index f4e6a4295..8b236e4da 100644 --- a/src/game/interaction.c +++ b/src/game/interaction.c @@ -1439,6 +1439,8 @@ u32 interact_player_pvp(struct MarioState* attacker, struct MarioState* victim) // see if it was an attack u32 interaction = determine_interaction(attacker, cVictim->marioObj); + // Specfically override jump kicks to prevent low damage and low knockback kicks + if (interaction == INT_HIT_FROM_BELOW && attacker->action == ACT_JUMP_KICK) { interaction = INT_KICK; } if (!(interaction & INT_ANY_ATTACK) || (interaction & INT_HIT_FROM_ABOVE) || !passes_pvp_interaction_checks(attacker, cVictim)) { return FALSE; }