diff --git a/src/pc/djui/djui_fps_display.c b/src/pc/djui/djui_fps_display.c index 08d969b51..c9b86a18a 100644 --- a/src/pc/djui/djui_fps_display.c +++ b/src/pc/djui/djui_fps_display.c @@ -8,7 +8,7 @@ struct DjuiFpsDisplay { struct DjuiFpsDisplay *sFpsDisplay = NULL; -void djui_fps_display_update(u16 fps) { +void djui_fps_display_update(u32 fps) { if (configShowFPS && sFpsDisplay != NULL) { char fpsText[30] = ""; fps = fps > 99999 ? 99999 : fps; // Prevent overflowing the FPS display (cap at 99999) diff --git a/src/pc/djui/djui_fps_display.h b/src/pc/djui/djui_fps_display.h index c40218d24..aa0321a34 100644 --- a/src/pc/djui/djui_fps_display.h +++ b/src/pc/djui/djui_fps_display.h @@ -1,7 +1,7 @@ #pragma once #include "djui.h" -void djui_fps_display_update(u16 fps); +void djui_fps_display_update(u32 fps); void djui_fps_display_render(void); void djui_fps_display_create(void); void djui_fps_display_destroy(void);