From f15177ddb2718442ac651543a389274994274740 Mon Sep 17 00:00:00 2001 From: Agent X <44549182+AgentXLP@users.noreply.github.com> Date: Sat, 7 Dec 2024 22:42:16 -0500 Subject: [PATCH] Peachy get any warp node fix Co-Authored-By: PeachyPeach <72323920+PeachyPeachSM64@users.noreply.github.com> --- src/game/area.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/area.c b/src/game/area.c index ffaa18dbf..9b0793d60 100644 --- a/src/game/area.c +++ b/src/game/area.c @@ -180,7 +180,7 @@ struct ObjectWarpNode *area_get_any_warp_node(void) { struct ObjectWarpNode *pick = NULL; for (node = gCurrentArea->warpNodes; node != NULL; node = node->next) { - if (node->node.destLevel != gCurrLevelNum) { continue; } + if (node->node.destLevel & 0x7F != gCurrLevelNum) { continue; } if (!pick) { pick = node; continue; } if (node->node.destArea < pick->node.destArea) { pick = node; } }