From f92c956ea2c59bba85cbd0bdd9c01a58a3ad3ad5 Mon Sep 17 00:00:00 2001 From: MysterD Date: Sat, 26 Feb 2022 21:28:55 -0800 Subject: [PATCH] Fix exclamation box outline --- src/game/behaviors/exclamation_box.inc.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/game/behaviors/exclamation_box.inc.c b/src/game/behaviors/exclamation_box.inc.c index 9b1e746fd..4c81aac75 100644 --- a/src/game/behaviors/exclamation_box.inc.c +++ b/src/game/behaviors/exclamation_box.inc.c @@ -53,9 +53,8 @@ void exclamation_box_act_0(void) { void exclamation_box_act_1(void) { cur_obj_become_intangible(); if (o->oTimer == 0) { - u8 loadedModelId = smlua_model_util_load(E_MODEL_EXCLAMATION_POINT); - spawn_object(o, loadedModelId, bhvRotatingExclamationMark); - cur_obj_set_model(loadedModelId); + spawn_object(o, smlua_model_util_load(E_MODEL_EXCLAMATION_POINT), bhvRotatingExclamationMark); + cur_obj_set_model(smlua_model_util_load(E_MODEL_EXCLAMATION_BOX_OUTLINE)); } if ((save_file_get_flags() & D_8032F0C0[o->oBehParams2ndByte]) || ((o->oBehParams >> 24) & 0xFF) != 0) {