Commit graph

6 commits

Author SHA1 Message Date
Agent X
44e32f8bf2 Star Road code overhaul 2024-12-24 18:32:50 -05:00
Mr.Needlemouse
d6df2ff210
All Current Star Road Changes (#572)
* Star Road Fixes + Hard Mode Update 12-09-2024

- You now get sent to Zero Life after dying with a life count below Zero instead of at Zero
- Tuxie (Race Penguin) No longer clips through geometry when finishing the race in Colossal Candy Clutter
- Set Number of lives from 4 to 3 to be more accurate
- Implemented a fully functional Hard Mode as the original hack also had one (Hold L within 10 frames of Hosting a lobby to activate it, uses Backup Slot)
- Koopa the Quick in both Koopa Canyon and Mushroom Mountain Town no longer softlocks himself
- Added a signpost in Castle Grounds hinting at Hard Mode
- Fixed a strange warp node in Zero Life to warp you to the start warp
- Moved a Goomba farther from the Warp Pipe in Hidden Palace Finale to prevent him from hitting you immediately (Also makes Hard Mode Possible)

* Star Road Fixes 12/14/2024

- Updated SMSRSpaceBox's behavior so that it has a home, as it constantly snapped to origin before, which was why there were Pushable Metal Boxes in their place in Starlight Runway Act 2

- Added "Hard Mode" as it was part of the original hack. Either hold L Trig then Host with Star Road, or enable it in the mod menu. Hard Mode uses the backup save feature so that normal files wont be affected.

* Needle's Star Road Fixes 12/15/2024

Fixed a faulty Warp Node in Piranha Plant Pond that caused the player to sometimes enter the level origin instead of the level's correct entry warp

* Peachy's Requests (idk)

A bit nitpicky but that's my opinion. Maybe I'm just having an off day or something. Anyways, changes were made. I didn't provide the changes to the bhv and lvl files mainly since they already weren't there (probably to save on space?) I can probably add Star Road's but I have no clue about 74's.

* All Current Star Road Fixes

This is basically every change so far but in one commit

- You now get sent to Zero Life after dying with a life count below Zero instead of at Zero
- Tuxie (Race Penguin) No longer clips through geometry when finishing the race in Colossal Candy Clutter
- Set Number of lives from 4 to 3 to be more accurate
- Implemented a fully functional Hard Mode as the original hack also had one (Hold L and Host a lobby OR select "Hard Mode" in the mod menu  to activate it, uses Backup Slot)
- Koopa the Quick in both Koopa Canyon and Mushroom Mountain Town no longer softlocks himself
- Added a signpost in Castle Grounds hinting at Hard Mode
- Fixed a strange warp node in Zero Life to warp you to the start warp
- Moved a Goomba farther from the Warp Pipe in Hidden Palace Finale to prevent him from hitting you immediately (Also makes Hard Mode Possible)
- Fixed a faulty warp in Piranha Plant Pont Pond
- Added  name coloring to the mod description for easier readability for credits
- Altered the "SMSRSpaceBox" object's behavior to have a home using SET_HOME() so that Star 2, "Climb Through the Machinery", in Starlight Runway was casually possible (was previously just metal boxes with a different model)

* File Removal

Removing Level folders and behaviordata.c via request

* Update bhv_overrides.lua
2024-12-23 16:26:45 -05:00
MysterD
274594cbaf Remove vestigial romhack camera code from mods 2023-06-22 02:16:26 -07:00
Prince Frizzy
716fc5faa8
Update Star Road. (#288) 2023-02-21 21:31:59 -05:00
Skeltan
e01f1ea04d
Added 130 Stars CG Music (#272) 2023-02-15 19:47:24 -05:00
MysterD
50d2946bcc Added star road 2022-08-05 21:13:47 -07:00