Prince Frizzy
913f41f6ae
Add some more functions for use in LUA, And expose others. ( #129 )
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* Add some functions, and restore one.
2022-08-05 22:17:05 -07:00
MysterD
51fea7f6f2
Fix warnings on windows
2022-05-29 03:30:41 -07:00
MysterD
c15f8bfef0
Bettercam improvements: no longer sways when close to geo, no longer zooms if player partially visible
2022-05-25 17:47:34 -07:00
Altiami
c8a70f2d50
New render frame interpolation via transformation matrix de-/construction ( #98 )
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This method of interpolation aims to correctly interpolate the render
transformation matrices as best as possible without doing an entirely
new render pass. This is accomplished by deconstructing the matrices
into its composition of transformations, interpolating those simpler
transformations individually, and then reconstructing the
transformation matrix with the interpolated transformations.
2022-05-21 21:46:41 -07:00
Agent X
6466fbe457
camera_freeze, camera_unfreeze, djui_hud_get_mouse_x, djui_hud_get_mouse_y, set_override_fov, set_override_near, set_override_far ( #74 )
2022-04-30 17:36:38 -07:00
MysterD
f5df807a0c
Additional synchronization fixes for end cutscene.
2020-09-26 12:07:43 -07:00
n64
4a448cf10d
merge refresh 10
2020-06-20 02:49:59 +03:00
fgsfds
c57bacdfd7
clean up some toolchain compatibility fixes
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also rename the abs() macro to not cause any fucking conflicts ever again
2020-05-19 22:22:52 +03:00
Colton Rushton
b0081e8d60
Refactor PR #151
2020-05-19 10:14:44 -03:00
uncletrunks
70ca0af987
adds cylindrical billboarding, enables it for trees.
2020-05-14 20:31:52 -05:00
Jan200101
be340547c4
port analog camera code to the master codebase
2020-05-08 13:41:35 +02:00
n64
9273f38df1
refresh 5
2020-01-03 10:38:57 -05:00
n64
04732af90b
refresh 4
2019-12-01 21:52:53 -05:00
n64
a7c423cb43
Refresh 3
2019-11-03 14:36:27 -05:00
n64
89e8690857
init2
2019-08-25 00:46:40 -04:00