Commit graph

14 commits

Author SHA1 Message Date
Agent X
bbf9cfb618 FINALLY fix that mouse hiding bug that's been bothering me forever 2024-03-09 21:03:18 -05:00
Agent X
2740a6f761 Add option to disable gamepads and remove leftover code 2024-01-07 20:55:39 -05:00
Agent X
092a5fab32 Make chat & console disallow mouse look 2023-11-19 22:24:07 -05:00
Agent X
a4cb43bbb9 Tear out External Data and make Free Cam always compile 2023-11-01 20:17:55 -04:00
Agent X
7e1110cde9
Remove TARGET_WEB (#159)
Just a simple code cleanup opportunity I saw
"I won't be porting this to the web" - djoslin

Compiled and tested everything to see if it works, feel free to check yourself or look over the code

Also, I noticed TARGET_N64 was there too, might do a clean up on that since we all know this isn't getting ported to the N64 anytime soon.
2022-08-25 17:32:20 -07:00
PeachyPeach
0c42836b81
Added support for X and Y buttons; Re-mapped B button to the actual B button for controllers; Moved particleFlags code so lua scripts can spawn Mario particles with 'before Mario update' and 'after Mario update' hooks (#5) 2022-02-27 14:31:59 -08:00
MysterD
69fb69dfce Fix bugs/warnings from static analysis 2022-02-20 20:04:25 -08:00
MysterD
0845cb036d Added stick and dpad binds to controls menu 2022-02-01 19:35:15 -08:00
MysterD
addd16721f Added headless server compile mode 2022-01-21 19:13:41 -08:00
MysterD
05999a9ae8 Added key/bind names to controls menu 2022-01-20 21:46:22 -08:00
MysterD
98b7dba74b DJUI: Added mouse support to DX11/DX12 2021-07-31 02:30:10 -07:00
MysterD
b4418bbd4f DJUI: Made inputbox usable
Added keyboard support to inputbox
Fixed how inputbox text is clipped
Added on_enter_press callback for inputbox
Added ability to set clipboard text
Adjusted how components can be focused, and when they lose focus
Erased most of the text input stuff in controller_keyboard
Disabled major parts of old chat system
Disabled major parts of old menu system
2021-07-01 20:03:54 -07:00
MysterD
6e23c952f9 DJUI: Rendering, interactable, and mouse adjustments
Made DJUI render at 60 fps
Added mouse cursor and hooks in SDL for capturing the window-relative mouse position
Started creating an interable system where elements can respond to events such as on_mouse_hover
2021-06-19 18:22:44 -07:00
fgsfds
8a23a8a5c5 add rudimentary SDL1 controller backend
it's more to deal with the mouse not working I suppose
2020-08-30 16:06:22 +03:00