#include "pc/rom_assets.h" // 0x07015A90 - 0x07015AA8 static const Lights1 bbh_seg7_lights_07015A90 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07015AA8 - 0x07015B98 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07015AA8, 0x00371c40, 68724, 0x00015aa8, 240); // 0x07015B98 - 0x07015C08 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07015B98, 0x00371c40, 68724, 0x00015b98, 112); // 0x07015C08 - 0x07015C78 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07015C08, 0x00371c40, 68724, 0x00015c08, 112); // 0x07015C78 - 0x07015D68 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07015C78, 0x00371c40, 68724, 0x00015c78, 240); // 0x07015D68 - 0x07015E58 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07015D68, 0x00371c40, 68724, 0x00015d68, 240); // 0x07015E58 - 0x07015F58 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07015E58, 0x00371c40, 68724, 0x00015e58, 256); // 0x07015F58 - 0x07016038 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07015F58, 0x00371c40, 68724, 0x00015f58, 224); // 0x07016038 - 0x07016118 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07016038, 0x00371c40, 68724, 0x00016038, 224); // 0x07016118 - 0x07016208 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07016118, 0x00371c40, 68724, 0x00016118, 240); // 0x07016208 - 0x070162F8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07016208, 0x00371c40, 68724, 0x00016208, 240); // 0x070162F8 - 0x070163F8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_070162F8, 0x00371c40, 68724, 0x000162f8, 256); // 0x070163F8 - 0x070164D8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_070163F8, 0x00371c40, 68724, 0x000163f8, 224); // 0x070164D8 - 0x07016558 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_070164D8, 0x00371c40, 68724, 0x000164d8, 128); // 0x07016558 - 0x070165D8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07016558, 0x00371c40, 68724, 0x00016558, 128); // 0x070165D8 - 0x070166B8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_070165D8, 0x00371c40, 68724, 0x000165d8, 224); // 0x070166B8 - 0x070167A8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_070166B8, 0x00371c40, 68724, 0x000166b8, 240); // 0x070167A8 - 0x07016888 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_070167A8, 0x00371c40, 68724, 0x000167a8, 224); // 0x07016888 - 0x07016968 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07016888, 0x00371c40, 68724, 0x00016888, 224); // 0x07016968 - 0x07016A58 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07016968, 0x00371c40, 68724, 0x00016968, 240); // 0x07016A58 - 0x07016B58 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07016A58, 0x00371c40, 68724, 0x00016a58, 256); // 0x07016B58 - 0x07016C58 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07016B58, 0x00371c40, 68724, 0x00016b58, 256); // 0x07016C58 - 0x07016D38 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_07016C58, 0x00371c40, 68724, 0x00016c58, 224); // 0x07016D38 - 0x07016DC8 static const Gfx bbh_seg7_dl_07016D38[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09004800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bbh_seg7_lights_07015A90.l, 1), gsSPLight(&bbh_seg7_lights_07015A90.a, 2), gsSPVertex(bbh_seg7_vertex_07015AA8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(bbh_seg7_vertex_07015B98, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP1Triangle( 4, 5, 6, 0x0), gsSPEndDisplayList(), }; // 0x07016DC8 - 0x07016E10 static const Gfx bbh_seg7_dl_07016DC8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09008800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_07015C08, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 3, 0x0), gsSPEndDisplayList(), }; // 0x07016E10 - 0x07016FE8 static const Gfx bbh_seg7_dl_07016E10[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_07015C78, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(bbh_seg7_vertex_07015D68, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 7, 6, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(bbh_seg7_vertex_07015E58, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 7, 9, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 0, 15, 1, 0x0), gsSPVertex(bbh_seg7_vertex_07015F58, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(bbh_seg7_vertex_07016038, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 3, 5, 9, 0x0), gsSP2Triangles( 0, 10, 1, 0x0, 11, 12, 13, 0x0), gsSPVertex(bbh_seg7_vertex_07016118, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(bbh_seg7_vertex_07016208, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle( 8, 10, 14, 0x0), gsSPEndDisplayList(), }; // 0x07016FE8 - 0x07017050 static const Gfx bbh_seg7_dl_07016FE8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09000800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_070162F8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPEndDisplayList(), }; // 0x07017050 - 0x070170B8 static const Gfx bbh_seg7_dl_07017050[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bbh_seg7_texture_07000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_070163F8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 8, 0x0), gsSP2Triangles( 4, 6, 7, 0x0, 4, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSPEndDisplayList(), }; // 0x070170B8 - 0x07017100 static const Gfx bbh_seg7_dl_070170B8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bbh_seg7_texture_07002000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_070164D8, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPEndDisplayList(), }; // 0x07017100 - 0x07017148 static const Gfx bbh_seg7_dl_07017100[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09009000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_07016558, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPEndDisplayList(), }; // 0x07017148 - 0x07017378 static const Gfx bbh_seg7_dl_07017148[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_070165D8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 7, 11, 0x0, 12, 7, 9, 0x0), gsSP2Triangles(12, 13, 7, 0x0, 13, 11, 7, 0x0), gsSPVertex(bbh_seg7_vertex_070166B8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 0, 2, 12, 0x0, 4, 13, 5, 0x0), gsSP1Triangle( 4, 14, 13, 0x0), gsSPVertex(bbh_seg7_vertex_070167A8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 8, 13, 9, 0x0), gsSPVertex(bbh_seg7_vertex_07016888, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 8, 10, 0x0), gsSP2Triangles(11, 10, 12, 0x0, 13, 11, 12, 0x0), gsSPVertex(bbh_seg7_vertex_07016968, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(bbh_seg7_vertex_07016A58, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 12, 0x0), gsSP2Triangles( 9, 12, 10, 0x0, 13, 14, 15, 0x0), gsSPVertex(bbh_seg7_vertex_07016B58, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 4, 7, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 3, 5, 0x0), gsSP2Triangles(11, 12, 3, 0x0, 13, 14, 15, 0x0), gsSPVertex(bbh_seg7_vertex_07016C58, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 7, 13, 8, 0x0), gsSPEndDisplayList(), }; // 0x07017378 - 0x07017480 const Gfx bbh_seg7_dl_07017378[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_07016D38), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_07016DC8), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_07016E10), gsSPDisplayList(bbh_seg7_dl_07016FE8), gsSPDisplayList(bbh_seg7_dl_07017050), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_070170B8), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_07017100), gsSPDisplayList(bbh_seg7_dl_07017148), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };