#include "pc/rom_assets.h" // 0x0702E490 - 0x0702E4A8 static const Lights1 inside_castle_seg7_lights_0702E490 = gdSPDefLights1( 0x52, 0x52, 0x52, 0xdd, 0xdd, 0xdd, 0x28, 0x28, 0x28 ); // 0x0702E4A8 - 0x0702E4C0 static const Lights1 inside_castle_seg7_lights_0702E4A8 = gdSPDefLights1( 0x5f, 0x5f, 0x5f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0702E4C0 - 0x0702E4D8 static const Lights1 inside_castle_seg7_lights_0702E4C0 = gdSPDefLights1( 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x28, 0x28 ); // 0x0702E4D8 - 0x0702E4F0 static const Lights1 inside_castle_seg7_lights_0702E4D8 = gdSPDefLights1( 0x07, 0x07, 0x07, 0x13, 0x13, 0x13, 0x28, 0x28, 0x28 ); // 0x0702E4F0 - 0x0702E508 static const Lights1 inside_castle_seg7_lights_0702E4F0 = gdSPDefLights1( 0x0f, 0x0f, 0x0f, 0x29, 0x29, 0x29, 0x28, 0x28, 0x28 ); // 0x0702E508 - 0x0702E608 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702E508, 0x00396340, 232834, 0x0002e508, 256); // 0x0702E608 - 0x0702E708 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702E608, 0x00396340, 232834, 0x0002e608, 256); // 0x0702E708 - 0x0702E808 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702E708, 0x00396340, 232834, 0x0002e708, 256); // 0x0702E808 - 0x0702E8F8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702E808, 0x00396340, 232834, 0x0002e808, 240); // 0x0702E8F8 - 0x0702E9E8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702E8F8, 0x00396340, 232834, 0x0002e8f8, 240); // 0x0702E9E8 - 0x0702EA68 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702E9E8, 0x00396340, 232834, 0x0002e9e8, 128); // 0x0702EA68 - 0x0702EB58 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702EA68, 0x00396340, 232834, 0x0002ea68, 240); // 0x0702EB58 - 0x0702EC48 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702EB58, 0x00396340, 232834, 0x0002eb58, 240); // 0x0702EC48 - 0x0702ED48 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702EC48, 0x00396340, 232834, 0x0002ec48, 256); // 0x0702ED48 - 0x0702EE48 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702ED48, 0x00396340, 232834, 0x0002ed48, 256); // 0x0702EE48 - 0x0702EE78 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702EE48, 0x00396340, 232834, 0x0002ee48, 48); // 0x0702EE78 - 0x0702EF68 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702EE78, 0x00396340, 232834, 0x0002ee78, 240); // 0x0702EF68 - 0x0702F048 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702EF68, 0x00396340, 232834, 0x0002ef68, 224); // 0x0702F048 - 0x0702F138 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702F048, 0x00396340, 232834, 0x0002f048, 240); // 0x0702F138 - 0x0702F228 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702F138, 0x00396340, 232834, 0x0002f138, 240); // 0x0702F228 - 0x0702F328 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702F228, 0x00396340, 232834, 0x0002f228, 256); // 0x0702F328 - 0x0702F418 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702F328, 0x00396340, 232834, 0x0002f328, 240); // 0x0702F418 - 0x0702F508 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702F418, 0x00396340, 232834, 0x0002f418, 240); // 0x0702F508 - 0x0702F5F8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702F508, 0x00396340, 232834, 0x0002f508, 240); // 0x0702F5F8 - 0x0702F638 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702F5F8, 0x00396340, 232834, 0x0002f5f8, 64); // 0x0702F638 - 0x0702F6B8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702F638, 0x00396340, 232834, 0x0002f638, 128); // 0x0702F6B8 - 0x0702F738 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702F6B8, 0x00396340, 232834, 0x0002f6b8, 128); // 0x0702F738 - 0x0702F8D0 static const Gfx inside_castle_seg7_dl_0702F738[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&inside_castle_seg7_lights_0702E490.l, 1), gsSPLight(&inside_castle_seg7_lights_0702E490.a, 2), gsSPVertex(inside_castle_seg7_vertex_0702E508, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 9, 8, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(13, 12, 14, 0x0, 0, 2, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0702E608, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(10, 9, 14, 0x0, 15, 12, 11, 0x0), gsSPLight(&inside_castle_seg7_lights_0702E4A8.l, 1), gsSPLight(&inside_castle_seg7_lights_0702E4A8.a, 2), gsSPVertex(inside_castle_seg7_vertex_0702E708, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 3, 5, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0702E808, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(10, 9, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_0702E8F8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPEndDisplayList(), }; // 0x0702F8D0 - 0x0702F918 static const Gfx inside_castle_seg7_dl_0702F8D0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09004000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_0702E9E8, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x0702F918 - 0x0702FA80 static const Gfx inside_castle_seg7_dl_0702F918[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_0702EA68, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 4, 7, 8, 0x0, 9, 7, 10, 0x0), gsSP2Triangles( 9, 8, 7, 0x0, 3, 5, 9, 0x0), gsSP2Triangles( 9, 10, 3, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(14, 11, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_0702EB58, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(inside_castle_seg7_vertex_0702EC48, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 3, 8, 0x0), gsSP2Triangles( 3, 9, 8, 0x0, 10, 11, 12, 0x0), gsSP2Triangles(11, 13, 12, 0x0, 14, 0, 2, 0x0), gsSP1Triangle( 0, 15, 1, 0x0), gsSPVertex(inside_castle_seg7_vertex_0702ED48, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0), gsSP2Triangles( 3, 0, 2, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 5, 8, 6, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 9, 11, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0702EE48, 3, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSPEndDisplayList(), }; // 0x0702FA80 - 0x0702FC90 static const Gfx inside_castle_seg7_dl_0702FA80[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_0702EE78, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(14, 11, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_0702EF68, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_0702F048, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 3, 5, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_0702F138, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_0702F228, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0702F328, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(inside_castle_seg7_vertex_0702F418, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_0702F508, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 0, 2, 9, 0x0), gsSP2Triangles( 6, 10, 7, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPEndDisplayList(), }; // 0x0702FC90 - 0x0702FD30 static const Gfx inside_castle_seg7_dl_0702FC90[] = { gsSPLight(&inside_castle_seg7_lights_0702E4C0.l, 1), gsSPLight(&inside_castle_seg7_lights_0702E4C0.a, 2), gsSPVertex(inside_castle_seg7_vertex_0702F5F8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPLight(&inside_castle_seg7_lights_0702E4D8.l, 1), gsSPLight(&inside_castle_seg7_lights_0702E4D8.a, 2), gsSPVertex(inside_castle_seg7_vertex_0702F638, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPLight(&inside_castle_seg7_lights_0702E4F0.l, 1), gsSPLight(&inside_castle_seg7_lights_0702E4F0.a, 2), gsSPVertex(inside_castle_seg7_vertex_0702F6B8, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPEndDisplayList(), }; // 0x0702FD30 - 0x0702FDD8 const Gfx inside_castle_seg7_dl_0702FD30[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_0702F738), gsSPDisplayList(inside_castle_seg7_dl_0702F8D0), gsSPDisplayList(inside_castle_seg7_dl_0702F918), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_0702FA80), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(inside_castle_seg7_dl_0702FC90), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };