#include "pc/rom_assets.h" // 0x0704AB80 - 0x0704AB98 static const Lights1 inside_castle_seg7_lights_0704AB80 = gdSPDefLights1( 0x38, 0x3c, 0x4c, 0x97, 0xa0, 0xcd, 0x28, 0x28, 0x28 ); // 0x0704AB98 - 0x0704ABB0 static const Lights1 inside_castle_seg7_lights_0704AB98 = gdSPDefLights1( 0x5f, 0x5f, 0x5f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0704ABB0 - 0x0704ABC8 static const Lights1 inside_castle_seg7_lights_0704ABB0 = gdSPDefLights1( 0x52, 0x52, 0x52, 0xdd, 0xdd, 0xdd, 0x28, 0x28, 0x28 ); // 0x0704ABC8 - 0x0704ACA8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704ABC8, 0x00396340, 232834, 0x0004abc8, 224); // 0x0704ACA8 - 0x0704AD98 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704ACA8, 0x00396340, 232834, 0x0004aca8, 240); // 0x0704AD98 - 0x0704AE88 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704AD98, 0x00396340, 232834, 0x0004ad98, 240); // 0x0704AE88 - 0x0704AF88 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704AE88, 0x00396340, 232834, 0x0004ae88, 256); // 0x0704AF88 - 0x0704B088 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704AF88, 0x00396340, 232834, 0x0004af88, 256); // 0x0704B088 - 0x0704B178 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704B088, 0x00396340, 232834, 0x0004b088, 240); // 0x0704B178 - 0x0704B268 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704B178, 0x00396340, 232834, 0x0004b178, 240); // 0x0704B268 - 0x0704B368 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704B268, 0x00396340, 232834, 0x0004b268, 256); // 0x0704B368 - 0x0704B468 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704B368, 0x00396340, 232834, 0x0004b368, 256); // 0x0704B468 - 0x0704B498 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704B468, 0x00396340, 232834, 0x0004b468, 48); // 0x0704B498 - 0x0704B588 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704B498, 0x00396340, 232834, 0x0004b498, 240); // 0x0704B588 - 0x0704B638 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704B588, 0x00396340, 232834, 0x0004b588, 176); // 0x0704B638 - 0x0704B738 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704B638, 0x00396340, 232834, 0x0004b638, 256); // 0x0704B738 - 0x0704B818 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704B738, 0x00396340, 232834, 0x0004b738, 224); // 0x0704B818 - 0x0704B8F8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704B818, 0x00396340, 232834, 0x0004b818, 224); // 0x0704B8F8 - 0x0704B978 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704B8F8, 0x00396340, 232834, 0x0004b8f8, 128); // 0x0704B978 - 0x0704BA78 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704B978, 0x00396340, 232834, 0x0004b978, 256); // 0x0704BA78 - 0x0704BB78 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704BA78, 0x00396340, 232834, 0x0004ba78, 256); // 0x0704BB78 - 0x0704BC58 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704BB78, 0x00396340, 232834, 0x0004bb78, 224); // 0x0704BC58 - 0x0704BCB8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704BC58, 0x00396340, 232834, 0x0004bc58, 96); // 0x0704BCB8 - 0x0704BDA8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704BCB8, 0x00396340, 232834, 0x0004bcb8, 240); // 0x0704BDA8 - 0x0704BE18 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704BDA8, 0x00396340, 232834, 0x0004bda8, 112); // 0x0704BE18 - 0x0704BF18 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704BE18, 0x00396340, 232834, 0x0004be18, 256); // 0x0704BF18 - 0x0704BFF8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704BF18, 0x00396340, 232834, 0x0004bf18, 224); // 0x0704BFF8 - 0x0704C038 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704BFF8, 0x00396340, 232834, 0x0004bff8, 64); // 0x0704C038 - 0x0704C078 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0704C038, 0x00396340, 232834, 0x0004c038, 64); // 0x0704C078 - 0x0704C378 static const Gfx inside_castle_seg7_dl_0704C078[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09004800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&inside_castle_seg7_lights_0704AB80.l, 1), gsSPLight(&inside_castle_seg7_lights_0704AB80.a, 2), gsSPVertex(inside_castle_seg7_vertex_0704ABC8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 4, 0x0), gsSP2Triangles( 5, 0, 2, 0x0, 0, 5, 4, 0x0), gsSP2Triangles( 3, 4, 6, 0x0, 7, 3, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 8, 10, 0x0), gsSP2Triangles(12, 8, 13, 0x0, 8, 11, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_0704ACA8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 3, 5, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 8, 10, 11, 0x0, 9, 8, 11, 0x0), gsSP2Triangles( 7, 9, 12, 0x0, 7, 12, 13, 0x0), gsSP1Triangle(14, 7, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_0704AD98, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(inside_castle_seg7_vertex_0704AE88, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPLight(&inside_castle_seg7_lights_0704AB98.l, 1), gsSPLight(&inside_castle_seg7_lights_0704AB98.a, 2), gsSPVertex(inside_castle_seg7_vertex_0704AF88, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 4, 7, 8, 0x0), gsSP2Triangles( 4, 8, 5, 0x0, 7, 9, 8, 0x0), gsSP2Triangles( 9, 10, 8, 0x0, 11, 0, 12, 0x0), gsSP2Triangles( 0, 2, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0704B088, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 3, 2, 4, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 5, 7, 8, 0x0, 6, 9, 10, 0x0), gsSP2Triangles( 6, 10, 7, 0x0, 9, 11, 10, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_0704B178, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_0704B268, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 13, 15, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_0704B368, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 3, 5, 0x0, 6, 4, 5, 0x0), gsSP2Triangles( 6, 5, 7, 0x0, 8, 9, 10, 0x0), gsSP2Triangles(11, 6, 7, 0x0, 12, 13, 14, 0x0), gsSP1Triangle(12, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0704B468, 3, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSPEndDisplayList(), }; // 0x0704C378 - 0x0704C528 static const Gfx inside_castle_seg7_dl_0704C378[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&inside_castle_seg7_lights_0704ABB0.l, 1), gsSPLight(&inside_castle_seg7_lights_0704ABB0.a, 2), gsSPVertex(inside_castle_seg7_vertex_0704B498, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(inside_castle_seg7_vertex_0704B588, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP1Triangle( 0, 10, 1, 0x0), gsSPLight(&inside_castle_seg7_lights_0704AB98.l, 1), gsSPLight(&inside_castle_seg7_lights_0704AB98.a, 2), gsSPVertex(inside_castle_seg7_vertex_0704B638, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 2, 1, 4, 0x0, 1, 5, 4, 0x0), gsSP2Triangles( 1, 6, 7, 0x0, 1, 7, 8, 0x0), gsSP2Triangles( 1, 8, 5, 0x0, 2, 4, 9, 0x0), gsSP2Triangles( 9, 10, 2, 0x0, 9, 11, 10, 0x0), gsSP2Triangles(12, 2, 10, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0704B738, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_0704B818, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_0704B8F8, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x0704C528 - 0x0704C5F0 static const Gfx inside_castle_seg7_dl_0704C528[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_0900B000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_0704B978, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0704BA78, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 12, 10, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0704BB78, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 11, 12, 0x0, 3, 13, 4, 0x0), gsSPEndDisplayList(), }; // 0x0704C5F0 - 0x0704C638 static const Gfx inside_castle_seg7_dl_0704C5F0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09004000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_0704BC58, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 0, 0x0, 4, 0, 3, 0x0), gsSPEndDisplayList(), }; // 0x0704C638 - 0x0704C6B8 static const Gfx inside_castle_seg7_dl_0704C638[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09003000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_0704BCB8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(inside_castle_seg7_vertex_0704BDA8, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 0, 6, 1, 0x0), gsSPEndDisplayList(), }; // 0x0704C6B8 - 0x0704C768 static const Gfx inside_castle_seg7_dl_0704C6B8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_0900A000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_0704BE18, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0704BF18, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 0, 2, 6, 0x0, 7, 8, 0, 0x0), gsSP2Triangles( 7, 0, 6, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 12, 10, 0x0, 3, 5, 13, 0x0), gsSPEndDisplayList(), }; // 0x0704C768 - 0x0704C7A0 static const Gfx inside_castle_seg7_dl_0704C768[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07019800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_0704BFF8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x0704C7A0 - 0x0704C7D8 static const Gfx inside_castle_seg7_dl_0704C7A0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_0701A800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_0704C038, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0), gsSPEndDisplayList(), }; // 0x0704C7D8 - 0x0704C8B0 const Gfx inside_castle_seg7_dl_0704C7D8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_0704C078), gsSPDisplayList(inside_castle_seg7_dl_0704C378), gsSPDisplayList(inside_castle_seg7_dl_0704C528), gsSPDisplayList(inside_castle_seg7_dl_0704C5F0), gsSPDisplayList(inside_castle_seg7_dl_0704C638), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_0704C6B8), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_0704C768), gsSPDisplayList(inside_castle_seg7_dl_0704C7A0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };