#include "pc/rom_assets.h" // 0x07008158 - 0x07008258 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008158, 0x003d0dc0, 89137, 0x00008158, 256); // 0x07008258 - 0x07008358 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008258, 0x003d0dc0, 89137, 0x00008258, 256); // 0x07008358 - 0x07008448 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008358, 0x003d0dc0, 89137, 0x00008358, 240); // 0x07008448 - 0x07008538 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008448, 0x003d0dc0, 89137, 0x00008448, 240); // 0x07008538 - 0x07008638 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008538, 0x003d0dc0, 89137, 0x00008538, 256); // 0x07008638 - 0x07008718 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008638, 0x003d0dc0, 89137, 0x00008638, 224); // 0x07008718 - 0x07008818 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008718, 0x003d0dc0, 89137, 0x00008718, 256); // 0x07008818 - 0x07008918 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008818, 0x003d0dc0, 89137, 0x00008818, 256); // 0x07008918 - 0x070089F8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008918, 0x003d0dc0, 89137, 0x00008918, 224); // 0x070089F8 - 0x07008AD8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_070089F8, 0x003d0dc0, 89137, 0x000089f8, 224); // 0x07008AD8 - 0x07008BD8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008AD8, 0x003d0dc0, 89137, 0x00008ad8, 256); // 0x07008BD8 - 0x07008CB8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008BD8, 0x003d0dc0, 89137, 0x00008bd8, 224); // 0x07008CB8 - 0x07008DB8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008CB8, 0x003d0dc0, 89137, 0x00008cb8, 256); // 0x07008DB8 - 0x07008EB8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008DB8, 0x003d0dc0, 89137, 0x00008db8, 256); // 0x07008EB8 - 0x07008F98 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008EB8, 0x003d0dc0, 89137, 0x00008eb8, 224); // 0x07008F98 - 0x070093F0 static const Gfx hmc_seg7_dl_07008F98[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_0900A000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(hmc_seg7_vertex_07008158, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 0, 4, 0x0, 6, 7, 8, 0x0), gsSP2Triangles( 6, 9, 7, 0x0, 8, 10, 11, 0x0), gsSP2Triangles( 8, 12, 10, 0x0, 13, 14, 15, 0x0), gsSP1Triangle( 0, 2, 4, 0x0), gsSPVertex(hmc_seg7_vertex_07008258, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 2, 4, 5, 0x0, 2, 6, 4, 0x0), gsSP2Triangles( 7, 8, 9, 0x0, 10, 11, 12, 0x0), gsSP2Triangles(13, 8, 14, 0x0, 13, 15, 8, 0x0), gsSPVertex(hmc_seg7_vertex_07008358, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 6, 11, 12, 0x0), gsSP2Triangles( 1, 13, 3, 0x0, 1, 14, 13, 0x0), gsSPVertex(hmc_seg7_vertex_07008448, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 6, 10, 11, 0x0, 6, 11, 12, 0x0), gsSP2Triangles( 3, 13, 1, 0x0, 3, 14, 13, 0x0), gsSPVertex(hmc_seg7_vertex_07008538, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 2, 7, 8, 0x0), gsSP2Triangles( 9, 10, 11, 0x0, 9, 11, 12, 0x0), gsSP2Triangles(13, 10, 14, 0x0, 13, 11, 10, 0x0), gsSP1Triangle( 4, 6, 15, 0x0), gsSPVertex(hmc_seg7_vertex_07008638, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 5, 7, 8, 0x0), gsSP2Triangles( 5, 9, 7, 0x0, 10, 11, 12, 0x0), gsSP1Triangle(10, 13, 11, 0x0), gsSPVertex(hmc_seg7_vertex_07008718, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 2, 1, 0x0, 10, 1, 11, 0x0), gsSP2Triangles( 0, 2, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(hmc_seg7_vertex_07008818, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 6, 8, 9, 0x0, 6, 10, 8, 0x0), gsSP2Triangles(11, 12, 13, 0x0, 3, 14, 15, 0x0), gsSPVertex(hmc_seg7_vertex_07008918, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 1, 3, 0x0, 4, 3, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 8, 12, 13, 0x0, 8, 7, 12, 0x0), gsSPVertex(hmc_seg7_vertex_070089F8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 2, 4, 5, 0x0, 2, 1, 4, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(12, 10, 13, 0x0, 12, 11, 10, 0x0), gsSPVertex(hmc_seg7_vertex_07008AD8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 9, 11, 0x0, 10, 12, 9, 0x0), gsSP2Triangles(13, 14, 15, 0x0, 13, 9, 14, 0x0), gsSPVertex(hmc_seg7_vertex_07008BD8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(hmc_seg7_vertex_07008CB8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 5, 11, 0x0, 10, 12, 5, 0x0), gsSP2Triangles( 2, 13, 14, 0x0, 2, 15, 13, 0x0), gsSPVertex(hmc_seg7_vertex_07008DB8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 3, 11, 0x0, 10, 12, 3, 0x0), gsSP2Triangles(13, 14, 15, 0x0, 13, 3, 14, 0x0), gsSP1Triangle( 4, 6, 7, 0x0), gsSPVertex(hmc_seg7_vertex_07008EB8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 0, 0x0, 6, 7, 8, 0x0), gsSP2Triangles( 6, 9, 7, 0x0, 10, 9, 11, 0x0), gsSP2Triangles(10, 12, 9, 0x0, 0, 13, 1, 0x0), gsSPEndDisplayList(), }; // 0x070093F0 - 0x07009460 const Gfx hmc_seg7_dl_070093F0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(hmc_seg7_dl_07008F98), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPEndDisplayList(), };