#include "pc/rom_assets.h" // 0x07016B70 - 0x07016BF0 ROM_ASSET_LOAD_VTX(lll_seg7_vertex_07016B70, 0x004784a0, 83204, 0x00016b70, 128); // 0x07016BF0 - 0x07016CE0 ROM_ASSET_LOAD_VTX(lll_seg7_vertex_07016BF0, 0x004784a0, 83204, 0x00016bf0, 240); // 0x07016CE0 - 0x07016DD0 ROM_ASSET_LOAD_VTX(lll_seg7_vertex_07016CE0, 0x004784a0, 83204, 0x00016ce0, 240); // 0x07016DD0 - 0x07016EC0 ROM_ASSET_LOAD_VTX(lll_seg7_vertex_07016DD0, 0x004784a0, 83204, 0x00016dd0, 240); // 0x07016EC0 - 0x07016FB0 ROM_ASSET_LOAD_VTX(lll_seg7_vertex_07016EC0, 0x004784a0, 83204, 0x00016ec0, 240); // 0x07016FB0 - 0x070170A0 ROM_ASSET_LOAD_VTX(lll_seg7_vertex_07016FB0, 0x004784a0, 83204, 0x00016fb0, 240); // 0x070170A0 - 0x07017190 ROM_ASSET_LOAD_VTX(lll_seg7_vertex_070170A0, 0x004784a0, 83204, 0x000170a0, 240); // 0x07017190 - 0x07017250 ROM_ASSET_LOAD_VTX(lll_seg7_vertex_07017190, 0x004784a0, 83204, 0x00017190, 192); // 0x07017250 - 0x070172B8 static const Gfx lll_seg7_dl_07017250[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, fire_09004800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&lll_seg7_lights_0700FC00.l, 1), gsSPLight(&lll_seg7_lights_0700FC00.a, 2), gsSPVertex(lll_seg7_vertex_07016B70, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 4, 1, 0x0, 0, 5, 6, 0x0), gsSP2Triangles( 0, 7, 5, 0x0, 0, 6, 3, 0x0), gsSPEndDisplayList(), }; // 0x070172B8 - 0x07017358 static const Gfx lll_seg7_dl_070172B8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, fire_09007800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(lll_seg7_vertex_07016BF0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(lll_seg7_vertex_07016CE0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPEndDisplayList(), }; // 0x07017358 - 0x070174E0 static const Gfx lll_seg7_dl_07017358[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, lll_seg7_texture_07002000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(lll_seg7_vertex_07016DD0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(lll_seg7_vertex_07016EC0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(lll_seg7_vertex_07016FB0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(lll_seg7_vertex_070170A0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 0, 2, 4, 0x0, 5, 4, 6, 0x0), gsSP2Triangles( 7, 8, 9, 0x0, 6, 7, 9, 0x0), gsSP2Triangles( 7, 10, 11, 0x0, 7, 11, 8, 0x0), gsSP2Triangles( 6, 9, 5, 0x0, 12, 13, 14, 0x0), gsSPVertex(lll_seg7_vertex_07017190, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 5, 1, 0x0, 2, 7, 8, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 7, 10, 11, 0x0), gsSP2Triangles( 7, 11, 8, 0x0, 2, 8, 0, 0x0), gsSP1Triangle( 0, 6, 1, 0x0), gsSPEndDisplayList(), }; // 0x070174E0 - 0x07017578 const Gfx lll_seg7_dl_070174E0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(lll_seg7_dl_07017250), gsSPDisplayList(lll_seg7_dl_07017358), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(lll_seg7_dl_070172B8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };