#include "pc/rom_assets.h" // 0x07021C10 - 0x07021D10 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07021C10, 0x003d0dc0, 89137, 0x00021c10, 256); // 0x07021D10 - 0x07021E10 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07021D10, 0x003d0dc0, 89137, 0x00021d10, 256); // 0x07021E10 - 0x07021F10 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07021E10, 0x003d0dc0, 89137, 0x00021e10, 256); // 0x07021F10 - 0x07022000 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07021F10, 0x003d0dc0, 89137, 0x00021f10, 240); // 0x07022000 - 0x07022100 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07022000, 0x003d0dc0, 89137, 0x00022000, 256); // 0x07022100 - 0x07022200 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07022100, 0x003d0dc0, 89137, 0x00022100, 256); // 0x07022200 - 0x070222F0 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07022200, 0x003d0dc0, 89137, 0x00022200, 240); // 0x070222F0 - 0x070223F0 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_070222F0, 0x003d0dc0, 89137, 0x000222f0, 256); // 0x070223F0 - 0x070224F0 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_070223F0, 0x003d0dc0, 89137, 0x000223f0, 256); // 0x070224F0 - 0x070225B0 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_070224F0, 0x003d0dc0, 89137, 0x000224f0, 192); // 0x070225B0 - 0x070228A0 static const Gfx hmc_seg7_dl_070225B0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_0900A000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(hmc_seg7_vertex_07021C10, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0), gsSP2Triangles( 3, 5, 4, 0x0, 6, 7, 8, 0x0), gsSP2Triangles( 6, 9, 7, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 11, 7, 0x0, 12, 13, 14, 0x0), gsSP1Triangle( 0, 15, 1, 0x0), gsSPVertex(hmc_seg7_vertex_07021D10, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 6, 9, 0x0, 10, 11, 12, 0x0), gsSP2Triangles(13, 14, 15, 0x0, 13, 15, 0, 0x0), gsSPVertex(hmc_seg7_vertex_07021E10, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 5, 11, 12, 0x0), gsSP2Triangles( 2, 13, 14, 0x0, 2, 15, 13, 0x0), gsSPVertex(hmc_seg7_vertex_07021F10, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 6, 11, 0x0, 10, 4, 6, 0x0), gsSP2Triangles(12, 13, 0, 0x0, 12, 14, 13, 0x0), gsSPVertex(hmc_seg7_vertex_07022000, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 9, 10, 11, 0x0, 10, 12, 11, 0x0), gsSP2Triangles( 3, 13, 1, 0x0, 3, 14, 13, 0x0), gsSP1Triangle( 4, 6, 15, 0x0), gsSPVertex(hmc_seg7_vertex_07022100, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 6, 7, 8, 0x0), gsSP2Triangles( 6, 8, 4, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 12, 10, 0x0, 2, 13, 14, 0x0), gsSP1Triangle( 0, 15, 1, 0x0), gsSPVertex(hmc_seg7_vertex_07022200, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 2, 5, 0x0, 4, 0, 2, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(11, 12, 13, 0x0, 11, 14, 12, 0x0), gsSPVertex(hmc_seg7_vertex_070222F0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 1, 4, 5, 0x0, 1, 5, 3, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(hmc_seg7_vertex_070223F0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 0, 5, 0x0, 6, 7, 8, 0x0), gsSP2Triangles( 9, 10, 11, 0x0, 9, 12, 10, 0x0), gsSP1Triangle(13, 14, 15, 0x0), gsSPVertex(hmc_seg7_vertex_070224F0, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 1, 7, 8, 0x0), gsSP2Triangles( 9, 10, 11, 0x0, 1, 8, 2, 0x0), gsSPEndDisplayList(), }; // 0x070228A0 - 0x07022910 const Gfx hmc_seg7_dl_070228A0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(hmc_seg7_dl_070225B0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPEndDisplayList(), };