#include "pc/rom_assets.h" // 0x0700EA00 - 0x0700EA18 static const Lights1 ccm_seg7_lights_0700EA00 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700EA18 - 0x0700EA30 static const Lights1 ccm_seg7_lights_0700EA18 = gdSPDefLights1( 0x33, 0x33, 0x33, 0x66, 0x66, 0x66, 0x28, 0x28, 0x28 ); // 0x0700EA30 - 0x0700EA48 static const Lights1 ccm_seg7_lights_0700EA30 = gdSPDefLights1( 0x5d, 0x5d, 0x5d, 0xbb, 0xbb, 0xbb, 0x28, 0x28, 0x28 ); // 0x0700EA48 - 0x0700EAE8 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700EA48, 0x00383950, 74560, 0x0000ea48, 160); // 0x0700EAE8 - 0x0700EBD8 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700EAE8, 0x00383950, 74560, 0x0000eae8, 240); // 0x0700EBD8 - 0x0700ECB8 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700EBD8, 0x00383950, 74560, 0x0000ebd8, 224); // 0x0700ECB8 - 0x0700ED98 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700ECB8, 0x00383950, 74560, 0x0000ecb8, 224); // 0x0700ED98 - 0x0700EE38 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700ED98, 0x00383950, 74560, 0x0000ed98, 160); // 0x0700EE38 - 0x0700EF38 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700EE38, 0x00383950, 74560, 0x0000ee38, 256); // 0x0700EF38 - 0x0700EF98 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700EF38, 0x00383950, 74560, 0x0000ef38, 96); // 0x0700EF98 - 0x0700F058 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700EF98, 0x00383950, 74560, 0x0000ef98, 192); // 0x0700F058 - 0x0700F148 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700F058, 0x00383950, 74560, 0x0000f058, 240); // 0x0700F148 - 0x0700F1B8 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700F148, 0x00383950, 74560, 0x0000f148, 112); // 0x0700F1B8 - 0x0700F210 static const Gfx ccm_seg7_dl_0700F1B8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09008800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ccm_seg7_lights_0700EA00.l, 1), gsSPLight(&ccm_seg7_lights_0700EA00.a, 2), gsSPVertex(ccm_seg7_vertex_0700EA48, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSPEndDisplayList(), }; // 0x0700F210 - 0x0700F3B0 static const Gfx ccm_seg7_dl_0700F210[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ccm_seg7_vertex_0700EAE8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 8, 10, 9, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(12, 2, 13, 0x0, 2, 14, 13, 0x0), gsSP1Triangle(14, 2, 1, 0x0), gsSPVertex(ccm_seg7_vertex_0700EBD8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 7, 9, 8, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 8, 9, 13, 0x0), gsSPVertex(ccm_seg7_vertex_0700ECB8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 11, 13, 12, 0x0), gsSPVertex(ccm_seg7_vertex_0700ED98, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSPLight(&ccm_seg7_lights_0700EA18.l, 1), gsSPLight(&ccm_seg7_lights_0700EA18.a, 2), gsSPVertex(ccm_seg7_vertex_0700EE38, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 7, 9, 8, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(ccm_seg7_vertex_0700EF38, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSPLight(&ccm_seg7_lights_0700EA30.l, 1), gsSPLight(&ccm_seg7_lights_0700EA30.a, 2), gsSPVertex(ccm_seg7_vertex_0700EF98, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSPEndDisplayList(), }; // 0x0700F3B0 - 0x0700F440 static const Gfx ccm_seg7_dl_0700F3B0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09008000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ccm_seg7_lights_0700EA18.l, 1), gsSPLight(&ccm_seg7_lights_0700EA18.a, 2), gsSPVertex(ccm_seg7_vertex_0700F058, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(ccm_seg7_vertex_0700F148, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 0, 6, 1, 0x0), gsSPEndDisplayList(), }; // 0x0700F440 - 0x0700F4C0 const Gfx ccm_seg7_dl_0700F440[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ccm_seg7_dl_0700F1B8), gsSPDisplayList(ccm_seg7_dl_0700F210), gsSPDisplayList(ccm_seg7_dl_0700F3B0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };