#ifndef NETWORK_UTILS_H #define NETWORK_UTILS_H #include #include "network.h" u8 network_global_index_from_local(u8 localIndex); u8 network_local_index_from_global(u8 globalIndex); bool network_is_server(void); bool network_is_moderator(void); u8* network_get_player_text_color(u8 localIndex); const char* network_get_player_text_color_string(u8 localIndex); bool network_check_singleplayer_pause(void); #endif