#ifndef VERSION_H #define VERSION_H #define SM64COOPDX_VERSION "v1.2.0" // internal version #define VERSION_TEXT "v" #define VERSION_NUMBER 38 #define MINOR_VERSION_NUMBER 1 #if defined(VERSION_JP) #define VERSION_REGION "JP" #elif defined(VERSION_EU) #define VERSION_REGION "EU" #elif defined(VERSION_SH) #define VERSION_REGION "SH" #else #define VERSION_REGION "US" #endif #ifdef DEVELOPMENT #define GAME_NAME "sm64coopdx-dev" #define WINDOW_NAME "Super Mario 64 Coop Deluxe (DEV)" #elif !defined(VERSION_US) #define GAME_NAME "sm64coopdx-intl" #define WINDOW_NAME "Super Mario 64 Coop Deluxe (INTL)" #else #define GAME_NAME "sm64coopdx" #define WINDOW_NAME "Super Mario 64 Coop Deluxe" #endif #define MAX_VERSION_LENGTH 32 const char* get_version(void); #endif