#ifndef SMLUA_UTILS_H #define SMLUA_UTILS_H extern u8 gSmLuaConvertSuccess; typedef int LuaFunction; struct Packet; struct LSTNetworkType; f32* smlua_get_vec3f_from_buffer(void); s16* smlua_get_vec3s_from_buffer(void); f32* smlua_get_vec4f_from_buffer(void); s16* smlua_get_vec4s_from_buffer(void); u8* smlua_get_color_from_buffer(void); void smlua_bind_function(lua_State* L, const char* name, void* func); bool smlua_is_table_empty(int index); bool smlua_to_boolean(lua_State* L, int index); lua_Integer smlua_to_integer(lua_State* L, int index); lua_Number smlua_to_number(lua_State* L, int index); const char* smlua_to_string(lua_State* L, int index); LuaFunction smlua_to_lua_function(lua_State* L, int index); bool smlua_is_cobject(lua_State* L, int index, u16 lot); void* smlua_to_cobject(lua_State* L, int index, u16 lot); void* smlua_to_cpointer(lua_State* L, int index, u16 lvt); struct LSTNetworkType smlua_to_lnt(lua_State* L, int index); bool packet_write_lnt(struct Packet* p, struct LSTNetworkType* lnt); bool packet_read_lnt(struct Packet* p, struct LSTNetworkType* lnt); void smlua_push_object(lua_State* L, u16 lot, void* p); void smlua_push_pointer(lua_State* L, u16 lvt, void* p); void smlua_push_integer_field(int index, const char* name, lua_Integer val); void smlua_push_number_field(int index, const char* name, lua_Number val); void smlua_push_string_field(int index, const char* name, const char* val); void smlua_push_nil_field(int index, const char* name); void smlua_push_table_field(int index, const char* name); void smlua_push_lnt(struct LSTNetworkType* lnt); lua_Integer smlua_get_integer_field(int index, const char* name); lua_Number smlua_get_number_field(int index, const char* name); const char* smlua_get_string_field(int index, const char* name); LuaFunction smlua_get_function_field(int index, const char *name); const char* smlua_lnt_to_str(struct LSTNetworkType* lnt); s64 smlua_get_integer_mod_variable(u16 modIndex, const char* variable); s64 smlua_get_any_integer_mod_variable(const char* variable); LuaFunction smlua_get_function_mod_variable(u16 modIndex, const char *variable); LuaFunction smlua_get_any_function_mod_variable(const char *variable); void smlua_logline(void); void smlua_dump_stack(void); void smlua_dump_globals(void); void smlua_dump_table(int index); #endif