#include "pc/rom_assets.h" // 0x070070E8 - 0x070071C8 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_070070E8, 0x004614d0, 37742, 0x000070e8, 224); // 0x070071C8 - 0x070072A8 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_070071C8, 0x004614d0, 37742, 0x000071c8, 224); // 0x070072A8 - 0x070073A8 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_070072A8, 0x004614d0, 37742, 0x000072a8, 256); // 0x070073A8 - 0x07007488 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_070073A8, 0x004614d0, 37742, 0x000073a8, 224); // 0x07007488 - 0x07007538 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_07007488, 0x004614d0, 37742, 0x00007488, 176); // 0x07007538 - 0x07007578 ROM_ASSET_LOAD_VTX(bitfs_seg7_vertex_07007538, 0x004614d0, 37742, 0x00007538, 64); // 0x07007578 - 0x07007700 static const Gfx bitfs_seg7_dl_07007578[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitfs_seg7_vertex_070070E8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 3, 6, 0x0, 4, 6, 2, 0x0), gsSP2Triangles( 3, 5, 7, 0x0, 8, 5, 1, 0x0), gsSP2Triangles( 8, 7, 5, 0x0, 2, 6, 9, 0x0), gsSP2Triangles( 9, 0, 2, 0x0, 0, 8, 1, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(bitfs_seg7_vertex_070071C8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 0, 4, 5, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(bitfs_seg7_vertex_070072A8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPVertex(bitfs_seg7_vertex_070073A8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 5, 0x0), gsSP1Triangle(11, 13, 12, 0x0), gsSPVertex(bitfs_seg7_vertex_07007488, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), gsSP1Triangle( 8, 9, 10, 0x0), gsSPEndDisplayList(), }; // 0x07007700 - 0x07007720 static const Gfx bitfs_seg7_dl_07007700[] = { gsSPVertex(bitfs_seg7_vertex_07007538, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07007720 - 0x07007798 const Gfx bitfs_seg7_dl_07007720[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bitfs_seg7_dl_07007578), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(bitfs_seg7_dl_07007700), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPEndDisplayList(), };