#include "pc/rom_assets.h" // 0x0700C438 - 0x0700C528 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700C438, 0x00383950, 74560, 0x0000c438, 240); // 0x0700C528 - 0x0700C618 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700C528, 0x00383950, 74560, 0x0000c528, 240); // 0x0700C618 - 0x0700C658 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700C618, 0x00383950, 74560, 0x0000c618, 64); // 0x0700C658 - 0x0700C748 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700C658, 0x00383950, 74560, 0x0000c658, 240); // 0x0700C748 - 0x0700C838 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700C748, 0x00383950, 74560, 0x0000c748, 240); // 0x0700C838 - 0x0700C8A8 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700C838, 0x00383950, 74560, 0x0000c838, 112); // 0x0700C8A8 - 0x0700C998 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700C8A8, 0x00383950, 74560, 0x0000c8a8, 240); // 0x0700C998 - 0x0700CA88 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700C998, 0x00383950, 74560, 0x0000c998, 240); // 0x0700CA88 - 0x0700CB78 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700CA88, 0x00383950, 74560, 0x0000ca88, 240); // 0x0700CB78 - 0x0700CC68 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700CB78, 0x00383950, 74560, 0x0000cb78, 240); // 0x0700CC68 - 0x0700CD58 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700CC68, 0x00383950, 74560, 0x0000cc68, 240); // 0x0700CD58 - 0x0700CE48 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700CD58, 0x00383950, 74560, 0x0000cd58, 240); // 0x0700CE48 - 0x0700CF38 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700CE48, 0x00383950, 74560, 0x0000ce48, 240); // 0x0700CF38 - 0x0700CFE8 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700CF38, 0x00383950, 74560, 0x0000cf38, 176); // 0x0700CFE8 - 0x0700D0E8 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700CFE8, 0x00383950, 74560, 0x0000cfe8, 256); // 0x0700D0E8 - 0x0700D128 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700D0E8, 0x00383950, 74560, 0x0000d0e8, 64); // 0x0700D128 - 0x0700D1E0 static const Gfx ccm_seg7_dl_0700D128[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ccm_seg7_texture_07000900), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ccm_seg7_vertex_0700C438, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(ccm_seg7_vertex_0700C528, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles( 0, 10, 1, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(ccm_seg7_vertex_0700C618, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x0700D1E0 - 0x0700D2A8 static const Gfx ccm_seg7_dl_0700D1E0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09005800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ccm_seg7_vertex_0700C658, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(ccm_seg7_vertex_0700C748, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 6, 8, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(ccm_seg7_vertex_0700C838, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 3, 5, 0x0, 4, 6, 3, 0x0), gsSPEndDisplayList(), }; // 0x0700D2A8 - 0x0700D348 static const Gfx ccm_seg7_dl_0700D2A8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ccm_seg7_vertex_0700C8A8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(ccm_seg7_vertex_0700C998, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 0, 6, 1, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPEndDisplayList(), }; // 0x0700D348 - 0x0700D4D8 static const Gfx ccm_seg7_dl_0700D348[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09006800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ccm_seg7_vertex_0700CA88, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(ccm_seg7_vertex_0700CB78, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(ccm_seg7_vertex_0700CC68, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(ccm_seg7_vertex_0700CD58, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(ccm_seg7_vertex_0700CE48, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 4, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(ccm_seg7_vertex_0700CF38, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP1Triangle( 8, 9, 10, 0x0), gsSPEndDisplayList(), }; // 0x0700D4D8 - 0x0700D540 static const Gfx ccm_seg7_dl_0700D4D8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ccm_seg7_texture_07000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ccm_seg7_vertex_0700CFE8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 13, 15, 14, 0x0), gsSPEndDisplayList(), }; // 0x0700D540 - 0x0700D578 static const Gfx ccm_seg7_dl_0700D540[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(ccm_seg7_vertex_0700D0E8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0700D578 - 0x0700D658 const Gfx ccm_seg7_dl_0700D578[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ccm_seg7_dl_0700D128), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ccm_seg7_dl_0700D1E0), gsSPDisplayList(ccm_seg7_dl_0700D2A8), gsSPDisplayList(ccm_seg7_dl_0700D348), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ccm_seg7_dl_0700D4D8), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ccm_seg7_dl_0700D540), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPEndDisplayList(), };