#include "pc/rom_assets.h" // 0x0700BC68 - 0x0700BC80 static const Lights1 bbh_seg7_lights_0700BC68 = gdSPDefLights1( 0x20, 0x20, 0x20, 0x50, 0x50, 0x50, 0x28, 0x28, 0x28 ); // 0x0700BC80 - 0x0700BC98 static const Lights1 bbh_seg7_lights_0700BC80 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700BC98 - 0x0700BD18 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700BC98, 0x00371c40, 68724, 0x0000bc98, 128); // 0x0700BD18 - 0x0700BE18 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700BD18, 0x00371c40, 68724, 0x0000bd18, 256); // 0x0700BE18 - 0x0700BEF8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700BE18, 0x00371c40, 68724, 0x0000be18, 224); // 0x0700BEF8 - 0x0700BFD8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700BEF8, 0x00371c40, 68724, 0x0000bef8, 224); // 0x0700BFD8 - 0x0700C088 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700BFD8, 0x00371c40, 68724, 0x0000bfd8, 176); // 0x0700C088 - 0x0700C188 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700C088, 0x00371c40, 68724, 0x0000c088, 256); // 0x0700C188 - 0x0700C268 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700C188, 0x00371c40, 68724, 0x0000c188, 224); // 0x0700C268 - 0x0700C358 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700C268, 0x00371c40, 68724, 0x0000c268, 240); // 0x0700C358 - 0x0700C458 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700C358, 0x00371c40, 68724, 0x0000c358, 256); // 0x0700C458 - 0x0700C548 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700C458, 0x00371c40, 68724, 0x0000c458, 240); // 0x0700C548 - 0x0700C648 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700C548, 0x00371c40, 68724, 0x0000c548, 256); // 0x0700C648 - 0x0700C748 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700C648, 0x00371c40, 68724, 0x0000c648, 256); // 0x0700C748 - 0x0700C838 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700C748, 0x00371c40, 68724, 0x0000c748, 240); // 0x0700C838 - 0x0700C878 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700C838, 0x00371c40, 68724, 0x0000c838, 64); // 0x0700C878 - 0x0700C978 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700C878, 0x00371c40, 68724, 0x0000c878, 256); // 0x0700C978 - 0x0700C9B8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700C978, 0x00371c40, 68724, 0x0000c978, 64); // 0x0700C9B8 - 0x0700CAA8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700C9B8, 0x00371c40, 68724, 0x0000c9b8, 240); // 0x0700CAA8 - 0x0700CB58 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700CAA8, 0x00371c40, 68724, 0x0000caa8, 176); // 0x0700CB58 - 0x0700CCB0 static const Gfx bbh_seg7_dl_0700CB58[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09008800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bbh_seg7_lights_0700BC68.l, 1), gsSPLight(&bbh_seg7_lights_0700BC68.a, 2), gsSPVertex(bbh_seg7_vertex_0700BC98, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPLight(&bbh_seg7_lights_0700BC80.l, 1), gsSPLight(&bbh_seg7_lights_0700BC80.a, 2), gsSPVertex(bbh_seg7_vertex_0700BD18, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0), gsSP2Triangles( 2, 5, 3, 0x0, 6, 7, 8, 0x0), gsSP2Triangles( 6, 9, 10, 0x0, 6, 10, 7, 0x0), gsSP2Triangles(11, 12, 13, 0x0, 11, 14, 12, 0x0), gsSP1Triangle(11, 13, 15, 0x0), gsSPVertex(bbh_seg7_vertex_0700BE18, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSPVertex(bbh_seg7_vertex_0700BEF8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(bbh_seg7_vertex_0700BFD8, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP1Triangle( 7, 9, 10, 0x0), gsSPEndDisplayList(), }; // 0x0700CCB0 - 0x0700CD18 static const Gfx bbh_seg7_dl_0700CCB0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09004800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_0700C088, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPEndDisplayList(), }; // 0x0700CD18 - 0x0700CF40 static const Gfx bbh_seg7_dl_0700CD18[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bbh_seg7_texture_07000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_0700C188, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 3, 4, 1, 0x0, 3, 5, 4, 0x0), gsSP2Triangles( 5, 6, 4, 0x0, 6, 7, 4, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(bbh_seg7_vertex_0700C268, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 1, 4, 2, 0x0, 1, 5, 4, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 8, 9, 10, 0x0), gsSP2Triangles( 9, 11, 10, 0x0, 12, 13, 14, 0x0), gsSPVertex(bbh_seg7_vertex_0700C358, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 2, 4, 3, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 5, 8, 6, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(bbh_seg7_vertex_0700C458, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 3, 4, 2, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 3, 5, 7, 0x0, 8, 9, 10, 0x0), gsSP2Triangles(11, 12, 10, 0x0, 12, 8, 10, 0x0), gsSP2Triangles(10, 13, 14, 0x0, 10, 14, 11, 0x0), gsSPVertex(bbh_seg7_vertex_0700C548, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 7, 12, 13, 0x0, 6, 8, 14, 0x0), gsSP1Triangle(15, 6, 14, 0x0), gsSPVertex(bbh_seg7_vertex_0700C648, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 5, 9, 10, 0x0), gsSP2Triangles(11, 12, 13, 0x0, 11, 14, 12, 0x0), gsSP1Triangle(15, 11, 13, 0x0), gsSPVertex(bbh_seg7_vertex_0700C748, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(bbh_seg7_vertex_0700C838, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x0700CF40 - 0x0700CFA8 static const Gfx bbh_seg7_dl_0700CF40[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_0700C878, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 0, 2, 15, 0x0), gsSPEndDisplayList(), }; // 0x0700CFA8 - 0x0700CFE0 static const Gfx bbh_seg7_dl_0700CFA8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09002800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_0700C978, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x0700CFE0 - 0x0700D080 static const Gfx bbh_seg7_dl_0700CFE0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09009000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_0700C9B8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 0, 3, 1, 0x0, 3, 5, 1, 0x0), gsSP2Triangles( 1, 6, 2, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle(10, 14, 11, 0x0), gsSPVertex(bbh_seg7_vertex_0700CAA8, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP1Triangle( 7, 10, 8, 0x0), gsSPEndDisplayList(), }; // 0x0700D080 - 0x0700D178 const Gfx bbh_seg7_dl_0700D080[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0700CB58), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0700CCB0), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0700CD18), gsSPDisplayList(bbh_seg7_dl_0700CF40), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0700CFA8), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0700CFE0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };