#include "pc/rom_assets.h" // 0x070352F8 - 0x07035310 static const Lights1 inside_castle_seg7_lights_070352F8 = gdSPDefLights1( 0x19, 0x19, 0x19, 0x44, 0x44, 0x44, 0x28, 0x28, 0x28 ); // 0x07035310 - 0x07035328 static const Lights1 inside_castle_seg7_lights_07035310 = gdSPDefLights1( 0x26, 0x26, 0x26, 0x66, 0x66, 0x66, 0x28, 0x28, 0x28 ); // 0x07035328 - 0x07035340 static const Lights1 inside_castle_seg7_lights_07035328 = gdSPDefLights1( 0x1f, 0x1f, 0x1f, 0x55, 0x55, 0x55, 0x28, 0x28, 0x28 ); // 0x07035340 - 0x07035358 static const Lights1 inside_castle_seg7_lights_07035340 = gdSPDefLights1( 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x28, 0x28 ); // 0x07035358 - 0x07035458 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07035358, 0x00396340, 232834, 0x00035358, 256); // 0x07035458 - 0x07035548 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07035458, 0x00396340, 232834, 0x00035458, 240); // 0x07035548 - 0x070355B8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07035548, 0x00396340, 232834, 0x00035548, 112); // 0x070355B8 - 0x070355F8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070355B8, 0x00396340, 232834, 0x000355b8, 64); // 0x070355F8 - 0x070356B8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070355F8, 0x00396340, 232834, 0x000355f8, 192); // 0x070356B8 - 0x070357B8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070356B8, 0x00396340, 232834, 0x000356b8, 256); // 0x070357B8 - 0x070358A8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070357B8, 0x00396340, 232834, 0x000357b8, 240); // 0x070358A8 - 0x07035998 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070358A8, 0x00396340, 232834, 0x000358a8, 240); // 0x07035998 - 0x07035A98 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07035998, 0x00396340, 232834, 0x00035998, 256); // 0x07035A98 - 0x07035AF8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07035A98, 0x00396340, 232834, 0x00035a98, 96); // 0x07035AF8 - 0x07035B98 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07035AF8, 0x00396340, 232834, 0x00035af8, 160); // 0x07035B98 - 0x07035C98 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07035B98, 0x00396340, 232834, 0x00035b98, 256); // 0x07035C98 - 0x07035D98 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07035C98, 0x00396340, 232834, 0x00035c98, 256); // 0x07035D98 - 0x07035E88 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07035D98, 0x00396340, 232834, 0x00035d98, 240); // 0x07035E88 - 0x07035F78 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07035E88, 0x00396340, 232834, 0x00035e88, 240); // 0x07035F78 - 0x07036078 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07035F78, 0x00396340, 232834, 0x00035f78, 256); // 0x07036078 - 0x07036168 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07036078, 0x00396340, 232834, 0x00036078, 240); // 0x07036168 - 0x07036268 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07036168, 0x00396340, 232834, 0x00036168, 256); // 0x07036268 - 0x07036368 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07036268, 0x00396340, 232834, 0x00036268, 256); // 0x07036368 - 0x070363D8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07036368, 0x00396340, 232834, 0x00036368, 112); // 0x070363D8 - 0x070364B8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070363D8, 0x00396340, 232834, 0x000363d8, 224); // 0x070364B8 - 0x070365A8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070364B8, 0x00396340, 232834, 0x000364b8, 240); // 0x070365A8 - 0x07036698 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070365A8, 0x00396340, 232834, 0x000365a8, 240); // 0x07036698 - 0x07036780 static const Gfx inside_castle_seg7_dl_07036698[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&inside_castle_seg7_lights_070352F8.l, 1), gsSPLight(&inside_castle_seg7_lights_070352F8.a, 2), gsSPVertex(inside_castle_seg7_vertex_07035358, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 0, 2, 15, 0x0), gsSPLight(&inside_castle_seg7_lights_07035310.l, 1), gsSPLight(&inside_castle_seg7_lights_07035310.a, 2), gsSPVertex(inside_castle_seg7_vertex_07035458, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 8, 7, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_07035548, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 0, 6, 1, 0x0), gsSPEndDisplayList(), }; // 0x07036780 - 0x070367C8 static const Gfx inside_castle_seg7_dl_07036780[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09008000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&inside_castle_seg7_lights_07035328.l, 1), gsSPLight(&inside_castle_seg7_lights_07035328.a, 2), gsSPVertex(inside_castle_seg7_vertex_070355B8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x070367C8 - 0x07036850 static const Gfx inside_castle_seg7_dl_070367C8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09004000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&inside_castle_seg7_lights_07035310.l, 1), gsSPLight(&inside_castle_seg7_lights_07035310.a, 2), gsSPVertex(inside_castle_seg7_vertex_070355F8, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 4, 3, 2, 0x0, 5, 4, 2, 0x0), gsSP2Triangles( 5, 2, 6, 0x0, 4, 7, 3, 0x0), gsSP2Triangles( 8, 9, 5, 0x0, 8, 5, 6, 0x0), gsSP2Triangles(10, 8, 6, 0x0, 11, 10, 6, 0x0), gsSPEndDisplayList(), }; // 0x07036850 - 0x070369B8 static const Gfx inside_castle_seg7_dl_07036850[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09003000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_070356B8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 4, 0x0), gsSP2Triangles( 0, 2, 4, 0x0, 2, 1, 5, 0x0), gsSP2Triangles( 3, 4, 6, 0x0, 7, 5, 3, 0x0), gsSP2Triangles( 7, 3, 6, 0x0, 2, 5, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_070357B8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_070358A8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_07035998, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 0, 4, 1, 0x0, 1, 5, 2, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_07035A98, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSPEndDisplayList(), }; // 0x070369B8 - 0x07036CB8 static const Gfx inside_castle_seg7_dl_070369B8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09001000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPLight(&inside_castle_seg7_lights_07035328.l, 1), gsSPLight(&inside_castle_seg7_lights_07035328.a, 2), gsSPVertex(inside_castle_seg7_vertex_07035AF8, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 2, 3, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 5, 8, 6, 0x0, 5, 7, 9, 0x0), gsSPLight(&inside_castle_seg7_lights_07035310.l, 1), gsSPLight(&inside_castle_seg7_lights_07035310.a, 2), gsSPVertex(inside_castle_seg7_vertex_07035B98, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_07035C98, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 8, 11, 0x0), gsSP2Triangles( 8, 10, 12, 0x0, 8, 13, 11, 0x0), gsSP2Triangles(13, 14, 11, 0x0, 14, 15, 11, 0x0), gsSP2Triangles(14, 12, 15, 0x0, 12, 10, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_07035D98, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 0, 2, 7, 0x0), gsSP2Triangles( 8, 7, 2, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_07035E88, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 1, 0, 7, 0x0), gsSP2Triangles( 8, 7, 9, 0x0, 8, 1, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP2Triangles( 9, 3, 2, 0x0, 9, 14, 8, 0x0), gsSP1Triangle( 9, 2, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_07035F78, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP2Triangles(11, 14, 15, 0x0, 11, 13, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_07036078, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 0, 0x0, 0, 2, 4, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 10, 0x0), gsSP2Triangles(11, 12, 13, 0x0, 13, 14, 11, 0x0), gsSPVertex(inside_castle_seg7_vertex_07036168, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 7, 9, 10, 0x0), gsSP1Triangle(13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_07036268, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_07036368, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 0, 6, 1, 0x0), gsSPEndDisplayList(), }; // 0x07036CB8 - 0x07036D88 static const Gfx inside_castle_seg7_dl_07036CB8[] = { gsSPLight(&inside_castle_seg7_lights_07035340.l, 1), gsSPLight(&inside_castle_seg7_lights_07035340.a, 2), gsSPVertex(inside_castle_seg7_vertex_070363D8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_070364B8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(inside_castle_seg7_vertex_070365A8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPEndDisplayList(), }; // 0x07036D88 - 0x07036E68 const Gfx inside_castle_seg7_dl_07036D88[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_07036698), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_07036780), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_070367C8), gsSPDisplayList(inside_castle_seg7_dl_07036850), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_070369B8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(inside_castle_seg7_dl_07036CB8), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };