#include "pc/rom_assets.h" // 0x0703C040 - 0x0703C058 static const Lights1 inside_castle_seg7_lights_0703C040 = gdSPDefLights1( 0x4c, 0x4c, 0x4c, 0xcc, 0xcc, 0xcc, 0x28, 0x28, 0x28 ); // 0x0703C058 - 0x0703C070 static const Lights1 inside_castle_seg7_lights_0703C058 = gdSPDefLights1( 0x5f, 0x5f, 0x5f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0703C070 - 0x0703C160 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703C070, 0x00396340, 232834, 0x0003c070, 240); // 0x0703C160 - 0x0703C260 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703C160, 0x00396340, 232834, 0x0003c160, 256); // 0x0703C260 - 0x0703C350 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703C260, 0x00396340, 232834, 0x0003c260, 240); // 0x0703C350 - 0x0703C3F0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703C350, 0x00396340, 232834, 0x0003c350, 160); // 0x0703C3F0 - 0x0703C4D0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703C3F0, 0x00396340, 232834, 0x0003c3f0, 224); // 0x0703C4D0 - 0x0703C530 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703C4D0, 0x00396340, 232834, 0x0003c4d0, 96); // 0x0703C530 - 0x0703C620 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703C530, 0x00396340, 232834, 0x0003c530, 240); // 0x0703C620 - 0x0703C720 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703C620, 0x00396340, 232834, 0x0003c620, 256); // 0x0703C720 - 0x0703C800 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703C720, 0x00396340, 232834, 0x0003c720, 224); // 0x0703C800 - 0x0703C8E0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703C800, 0x00396340, 232834, 0x0003c800, 224); // 0x0703C8E0 - 0x0703C9E0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703C8E0, 0x00396340, 232834, 0x0003c8e0, 256); // 0x0703C9E0 - 0x0703CAC0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703C9E0, 0x00396340, 232834, 0x0003c9e0, 224); // 0x0703CAC0 - 0x0703CBC0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703CAC0, 0x00396340, 232834, 0x0003cac0, 256); // 0x0703CBC0 - 0x0703CCC0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703CBC0, 0x00396340, 232834, 0x0003cbc0, 256); // 0x0703CCC0 - 0x0703CDA0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703CCC0, 0x00396340, 232834, 0x0003ccc0, 224); // 0x0703CDA0 - 0x0703CEA0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703CDA0, 0x00396340, 232834, 0x0003cda0, 256); // 0x0703CEA0 - 0x0703CFA0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703CEA0, 0x00396340, 232834, 0x0003cea0, 256); // 0x0703CFA0 - 0x0703D0A0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703CFA0, 0x00396340, 232834, 0x0003cfa0, 256); // 0x0703D0A0 - 0x0703D0D0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703D0A0, 0x00396340, 232834, 0x0003d0a0, 48); // 0x0703D0D0 - 0x0703D1D0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703D0D0, 0x00396340, 232834, 0x0003d0d0, 256); // 0x0703D1D0 - 0x0703D2D0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703D1D0, 0x00396340, 232834, 0x0003d1d0, 256); // 0x0703D2D0 - 0x0703D3C0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703D2D0, 0x00396340, 232834, 0x0003d2d0, 240); // 0x0703D3C0 - 0x0703D4C0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703D3C0, 0x00396340, 232834, 0x0003d3c0, 256); // 0x0703D4C0 - 0x0703D5C0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703D4C0, 0x00396340, 232834, 0x0003d4c0, 256); // 0x0703D5C0 - 0x0703D6C0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703D5C0, 0x00396340, 232834, 0x0003d5c0, 256); // 0x0703D6C0 - 0x0703D7C0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703D6C0, 0x00396340, 232834, 0x0003d6c0, 256); // 0x0703D7C0 - 0x0703D8C0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703D7C0, 0x00396340, 232834, 0x0003d7c0, 256); // 0x0703D8C0 - 0x0703D9B0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703D8C0, 0x00396340, 232834, 0x0003d8c0, 240); // 0x0703D9B0 - 0x0703DAA0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703D9B0, 0x00396340, 232834, 0x0003d9b0, 240); // 0x0703DAA0 - 0x0703DBA0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703DAA0, 0x00396340, 232834, 0x0003daa0, 256); // 0x0703DBA0 - 0x0703DC90 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703DBA0, 0x00396340, 232834, 0x0003dba0, 240); // 0x0703DC90 - 0x0703DD80 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703DC90, 0x00396340, 232834, 0x0003dc90, 240); // 0x0703DD80 - 0x0703DE40 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0703DD80, 0x00396340, 232834, 0x0003dd80, 192); // 0x0703DE40 - 0x0703DF70 static const Gfx inside_castle_seg7_dl_0703DE40[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_0900B000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&inside_castle_seg7_lights_0703C040.l, 1), gsSPLight(&inside_castle_seg7_lights_0703C040.a, 2), gsSPVertex(inside_castle_seg7_vertex_0703C070, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 0, 6, 1, 0x0, 3, 5, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703C160, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 3, 9, 4, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703C260, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPLight(&inside_castle_seg7_lights_0703C058.l, 1), gsSPLight(&inside_castle_seg7_lights_0703C058.a, 2), gsSPVertex(inside_castle_seg7_vertex_0703C350, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 4, 3, 2, 0x0, 4, 5, 3, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSPEndDisplayList(), }; // 0x0703DF70 - 0x0703E000 static const Gfx inside_castle_seg7_dl_0703DF70[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09004000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_0703C3F0, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 4, 0x0, 8, 4, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703C4D0, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 0, 2, 4, 0x0, 2, 5, 4, 0x0), gsSPEndDisplayList(), }; // 0x0703E000 - 0x0703E2D8 static const Gfx inside_castle_seg7_dl_0703E000[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_0703C530, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703C620, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703C720, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703C800, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703C8E0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703C9E0, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703CAC0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703CBC0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703CCC0, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703CDA0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703CEA0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 3, 9, 4, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703CFA0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703D0A0, 3, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSPEndDisplayList(), }; // 0x0703E2D8 - 0x0703E618 static const Gfx inside_castle_seg7_dl_0703E2D8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09003000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_0703D0D0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 3, 7, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0), gsSP2Triangles(12, 8, 10, 0x0, 12, 10, 1, 0x0), gsSP2Triangles( 0, 12, 1, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703D1D0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 0, 2, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 8, 15, 9, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703D2D0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703D3C0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703D4C0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703D5C0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 15, 12, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703D6C0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 1, 4, 3, 0x0, 0, 2, 5, 0x0), gsSP2Triangles( 6, 0, 5, 0x0, 6, 7, 0, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703D7C0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703D8C0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703D9B0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703DAA0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPEndDisplayList(), }; // 0x0703E618 - 0x0703E6F0 static const Gfx inside_castle_seg7_dl_0703E618[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_0703DBA0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703DC90, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 3, 9, 4, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_0703DD80, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 0, 2, 6, 0x0, 3, 5, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSPEndDisplayList(), }; // 0x0703E6F0 - 0x0703E798 const Gfx inside_castle_seg7_dl_0703E6F0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_0703DE40), gsSPDisplayList(inside_castle_seg7_dl_0703DF70), gsSPDisplayList(inside_castle_seg7_dl_0703E000), gsSPDisplayList(inside_castle_seg7_dl_0703E2D8), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_0703E618), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };