#include "pc/rom_assets.h" // 0x07064DC8 - 0x07064DE0 static const Lights1 inside_castle_seg7_lights_07064DC8 = gdSPDefLights1( 0x5f, 0x5f, 0x5f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07064DE0 - 0x07064EE0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07064DE0, 0x00396340, 232834, 0x00064de0, 256); // 0x07064EE0 - 0x07064FD0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07064EE0, 0x00396340, 232834, 0x00064ee0, 240); // 0x07064FD0 - 0x070650D0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07064FD0, 0x00396340, 232834, 0x00064fd0, 256); // 0x070650D0 - 0x070651C0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070650D0, 0x00396340, 232834, 0x000650d0, 240); // 0x070651C0 - 0x070652B0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070651C0, 0x00396340, 232834, 0x000651c0, 240); // 0x070652B0 - 0x070653A0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070652B0, 0x00396340, 232834, 0x000652b0, 240); // 0x070653A0 - 0x07065460 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070653A0, 0x00396340, 232834, 0x000653a0, 192); // 0x07065460 - 0x07065560 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07065460, 0x00396340, 232834, 0x00065460, 256); // 0x07065560 - 0x07065620 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07065560, 0x00396340, 232834, 0x00065560, 192); // 0x07065620 - 0x07065710 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07065620, 0x00396340, 232834, 0x00065620, 240); // 0x07065710 - 0x07065810 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07065710, 0x00396340, 232834, 0x00065710, 256); // 0x07065810 - 0x070658C0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07065810, 0x00396340, 232834, 0x00065810, 176); // 0x070658C0 - 0x070659C0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070658C0, 0x00396340, 232834, 0x000658c0, 256); // 0x070659C0 - 0x07065AB0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070659C0, 0x00396340, 232834, 0x000659c0, 240); // 0x07065AB0 - 0x07065BB0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07065AB0, 0x00396340, 232834, 0x00065ab0, 256); // 0x07065BB0 - 0x07065C90 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07065BB0, 0x00396340, 232834, 0x00065bb0, 224); // 0x07065C90 - 0x07065D80 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07065C90, 0x00396340, 232834, 0x00065c90, 240); // 0x07065D80 - 0x07065E70 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07065D80, 0x00396340, 232834, 0x00065d80, 240); // 0x07065E70 - 0x07065F50 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07065E70, 0x00396340, 232834, 0x00065e70, 224); // 0x07065F50 - 0x07066030 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07065F50, 0x00396340, 232834, 0x00065f50, 224); // 0x07066030 - 0x07066110 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07066030, 0x00396340, 232834, 0x00066030, 224); // 0x07066110 - 0x070661F0 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07066110, 0x00396340, 232834, 0x00066110, 224); // 0x070661F0 - 0x07066260 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070661F0, 0x00396340, 232834, 0x000661f0, 112); // 0x07066260 - 0x07066360 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07066260, 0x00396340, 232834, 0x00066260, 256); // 0x07066360 - 0x07066460 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07066360, 0x00396340, 232834, 0x00066360, 256); // 0x07066460 - 0x07066560 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07066460, 0x00396340, 232834, 0x00066460, 256); // 0x07066560 - 0x07066768 static const Gfx inside_castle_seg7_dl_07066560[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_0900B000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&inside_castle_seg7_lights_07064DC8.l, 1), gsSPLight(&inside_castle_seg7_lights_07064DC8.a, 2), gsSPVertex(inside_castle_seg7_vertex_07064DE0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 5, 4, 0x0), gsSP2Triangles( 7, 8, 5, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_07064EE0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 7, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_07064FD0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 5, 15, 1, 0x0), gsSPVertex(inside_castle_seg7_vertex_070650D0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 0, 2, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_070651C0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_070652B0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 4, 7, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 12, 0x0), gsSP2Triangles( 9, 13, 11, 0x0, 9, 12, 10, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(inside_castle_seg7_vertex_070653A0, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSPEndDisplayList(), }; // 0x07066768 - 0x07066838 static const Gfx inside_castle_seg7_dl_07066768[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09004000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_07065460, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 0, 15, 1, 0x0), gsSPVertex(inside_castle_seg7_vertex_07065560, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 4, 5, 0x0, 0, 5, 1, 0x0), gsSP2Triangles( 5, 6, 1, 0x0, 6, 7, 1, 0x0), gsSP2Triangles( 8, 4, 3, 0x0, 8, 3, 9, 0x0), gsSP2Triangles( 6, 8, 7, 0x0, 8, 9, 10, 0x0), gsSP2Triangles( 8, 11, 4, 0x0, 6, 11, 8, 0x0), gsSPEndDisplayList(), }; // 0x07066838 - 0x07066910 static const Gfx inside_castle_seg7_dl_07066838[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09003000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_07065620, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_07065710, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 1, 15, 2, 0x0), gsSPVertex(inside_castle_seg7_vertex_07065810, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 5, 4, 6, 0x0, 7, 8, 9, 0x0), gsSP1Triangle( 7, 9, 10, 0x0), gsSPEndDisplayList(), }; // 0x07066910 - 0x07066BE8 static const Gfx inside_castle_seg7_dl_07066910[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_070658C0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 12, 10, 0x0, 9, 13, 12, 0x0), gsSP2Triangles( 0, 2, 14, 0x0, 0, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_070659C0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(12, 14, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_07065AB0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 0, 2, 4, 0x0, 5, 0, 4, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 6, 8, 0x0), gsSP2Triangles( 8, 10, 11, 0x0, 9, 8, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 15, 9, 11, 0x0), gsSPVertex(inside_castle_seg7_vertex_07065BB0, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 1, 4, 3, 0x0, 0, 2, 5, 0x0), gsSP2Triangles( 6, 7, 0, 0x0, 6, 0, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_07065C90, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(inside_castle_seg7_vertex_07065D80, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 3, 9, 4, 0x0), gsSP2Triangles( 6, 10, 7, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(inside_castle_seg7_vertex_07065E70, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 0, 6, 1, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(inside_castle_seg7_vertex_07065F50, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(inside_castle_seg7_vertex_07066030, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_07066110, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 1, 4, 3, 0x0, 0, 2, 5, 0x0), gsSP2Triangles( 6, 0, 5, 0x0, 6, 7, 0, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_070661F0, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 0, 6, 1, 0x0), gsSPEndDisplayList(), }; // 0x07066BE8 - 0x07066CE0 static const Gfx inside_castle_seg7_dl_07066BE8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_07066260, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_07066360, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 8, 15, 9, 0x0), gsSPVertex(inside_castle_seg7_vertex_07066460, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 4, 11, 5, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPEndDisplayList(), }; // 0x07066CE0 - 0x07066D88 const Gfx inside_castle_seg7_dl_07066CE0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_07066560), gsSPDisplayList(inside_castle_seg7_dl_07066768), gsSPDisplayList(inside_castle_seg7_dl_07066838), gsSPDisplayList(inside_castle_seg7_dl_07066910), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_07066BE8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };