#include "pc/rom_assets.h" // 0x07008CB8 - 0x07008D98 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07008CB8, 0x0048d930, 33063, 0x00008cb8, 224); // 0x07008D98 - 0x07008E78 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07008D98, 0x0048d930, 33063, 0x00008d98, 224); // 0x07008E78 - 0x07008EE8 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07008E78, 0x0048d930, 33063, 0x00008e78, 112); // 0x07008EE8 - 0x07008F80 static const Gfx ddd_seg7_dl_07008EE8[] = { gsSPVertex(ddd_seg7_vertex_07008CB8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(ddd_seg7_vertex_07008D98, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(ddd_seg7_vertex_07008E78, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 0, 2, 6, 0x0), gsSPEndDisplayList(), }; // 0x07008F80 - 0x07008FD0 const Gfx ddd_seg7_dl_07008F80[] = { gsDPPipeSync(), gsDPSetEnvColor(255, 255, 255, 98), gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA), gsSPClearGeometryMode(G_LIGHTING), gsSPDisplayList(ddd_seg7_dl_07008EE8), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsDPSetEnvColor(255, 255, 255, 255), gsSPEndDisplayList(), };