#include "pc/rom_assets.h" // 0x0700BB50 - 0x0700BB68 static const Lights1 ddd_seg7_lights_0700BB50 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700BB68 - 0x0700BC58 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700BB68, 0x0048d930, 33063, 0x0000bb68, 240); // 0x0700BC58 - 0x0700BC98 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700BC58, 0x0048d930, 33063, 0x0000bc58, 64); // 0x0700BC98 - 0x0700BD88 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700BC98, 0x0048d930, 33063, 0x0000bc98, 240); // 0x0700BD88 - 0x0700BE78 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700BD88, 0x0048d930, 33063, 0x0000bd88, 240); // 0x0700BE78 - 0x0700BF68 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700BE78, 0x0048d930, 33063, 0x0000be78, 240); // 0x0700BF68 - 0x0700C058 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700BF68, 0x0048d930, 33063, 0x0000bf68, 240); // 0x0700C058 - 0x0700C148 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700C058, 0x0048d930, 33063, 0x0000c058, 240); // 0x0700C148 - 0x0700C238 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700C148, 0x0048d930, 33063, 0x0000c148, 240); // 0x0700C238 - 0x0700C328 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700C238, 0x0048d930, 33063, 0x0000c238, 240); // 0x0700C328 - 0x0700C398 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700C328, 0x0048d930, 33063, 0x0000c328, 112); // 0x0700C398 - 0x0700C488 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700C398, 0x0048d930, 33063, 0x0000c398, 240); // 0x0700C488 - 0x0700C578 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700C488, 0x0048d930, 33063, 0x0000c488, 240); // 0x0700C578 - 0x0700C668 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700C578, 0x0048d930, 33063, 0x0000c578, 240); // 0x0700C668 - 0x0700C768 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700C668, 0x0048d930, 33063, 0x0000c668, 256); // 0x0700C768 - 0x0700C858 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700C768, 0x0048d930, 33063, 0x0000c768, 240); // 0x0700C858 - 0x0700C958 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700C858, 0x0048d930, 33063, 0x0000c858, 256); // 0x0700C958 - 0x0700C9D8 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_0700C958, 0x0048d930, 33063, 0x0000c958, 128); // 0x0700C9D8 - 0x0700CA70 static const Gfx ddd_seg7_dl_0700C9D8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_0900A000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ddd_seg7_lights_0700BB50.l, 1), gsSPLight(&ddd_seg7_lights_0700BB50.a, 2), gsSPVertex(ddd_seg7_vertex_0700BB68, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 11, 0x0, 11, 12, 7, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 13, 0, 2, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(ddd_seg7_vertex_0700BC58, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x0700CA70 - 0x0700CC70 static const Gfx ddd_seg7_dl_0700CA70[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ddd_seg7_texture_07001800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ddd_seg7_vertex_0700BC98, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(ddd_seg7_vertex_0700BD88, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(ddd_seg7_vertex_0700BE78, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(ddd_seg7_vertex_0700BF68, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(ddd_seg7_vertex_0700C058, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(ddd_seg7_vertex_0700C148, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(ddd_seg7_vertex_0700C238, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(ddd_seg7_vertex_0700C328, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 0, 6, 1, 0x0), gsSPEndDisplayList(), }; // 0x0700CC70 - 0x0700CE48 static const Gfx ddd_seg7_dl_0700CC70[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09007800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(ddd_seg7_vertex_0700C398, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(ddd_seg7_vertex_0700C488, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 6, 8, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(ddd_seg7_vertex_0700C578, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 8, 10, 9, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(ddd_seg7_vertex_0700C668, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles( 6, 10, 9, 0x0, 6, 8, 11, 0x0), gsSP2Triangles( 2, 12, 0, 0x0, 13, 14, 15, 0x0), gsSPVertex(ddd_seg7_vertex_0700C768, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(ddd_seg7_vertex_0700C858, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 4, 0x0), gsSP2Triangles( 5, 6, 7, 0x0, 5, 8, 6, 0x0), gsSP2Triangles( 3, 4, 9, 0x0, 10, 11, 12, 0x0), gsSP2Triangles(13, 11, 14, 0x0, 13, 14, 15, 0x0), gsSPVertex(ddd_seg7_vertex_0700C958, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x0700CE48 - 0x0700CEE0 const Gfx ddd_seg7_dl_0700CE48[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ddd_seg7_dl_0700C9D8), gsSPDisplayList(ddd_seg7_dl_0700CA70), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ddd_seg7_dl_0700CC70), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };