#include "pc/rom_assets.h" // 0x0700B6D0 - 0x0700B6E8 static const Lights1 ttm_seg7_lights_0700B6D0 = gdSPDefLights1( 0x4c, 0x4c, 0x4c, 0x99, 0x99, 0x99, 0x28, 0x28, 0x28 ); // 0x0700B6E8 - 0x0700B7D8 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700B6E8, 0x004d1910, 104662, 0x0000b6e8, 240); // 0x0700B7D8 - 0x0700B8D8 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700B7D8, 0x004d1910, 104662, 0x0000b7d8, 256); // 0x0700B8D8 - 0x0700B998 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700B8D8, 0x004d1910, 104662, 0x0000b8d8, 192); // 0x0700B998 - 0x0700BAD0 static const Gfx ttm_seg7_dl_0700B998[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09004800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttm_seg7_lights_0700B6D0.l, 1), gsSPLight(&ttm_seg7_lights_0700B6D0.a, 2), gsSPVertex(ttm_seg7_vertex_0700B6E8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 5, 4, 6, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 0, 13, 0x0, 12, 14, 0, 0x0), gsSP1Triangle( 0, 2, 13, 0x0), gsSPVertex(ttm_seg7_vertex_0700B7D8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 7, 0x0, 8, 4, 9, 0x0), gsSP2Triangles( 8, 5, 4, 0x0, 4, 7, 9, 0x0), gsSP2Triangles(10, 11, 0, 0x0, 11, 1, 0, 0x0), gsSP2Triangles( 0, 2, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(ttm_seg7_vertex_0700B8D8, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0), gsSP2Triangles( 2, 4, 3, 0x0, 2, 5, 4, 0x0), gsSP2Triangles( 2, 6, 5, 0x0, 4, 7, 3, 0x0), gsSP2Triangles( 4, 5, 8, 0x0, 3, 9, 10, 0x0), gsSP2Triangles( 3, 10, 0, 0x0, 3, 7, 9, 0x0), gsSP1Triangle( 0, 11, 1, 0x0), gsSPEndDisplayList(), }; // 0x0700BAD0 - 0x0700BB30 const Gfx ttm_seg7_dl_0700BAD0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttm_seg7_dl_0700B998), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };