#include "pc/rom_assets.h" // 0x0700ECC8 - 0x0700ED98 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700ECC8, 0x004d1910, 104662, 0x0000ecc8, 208); // 0x0700ED98 - 0x0700EE88 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700ED98, 0x004d1910, 104662, 0x0000ed98, 240); // 0x0700EE88 - 0x0700EF78 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700EE88, 0x004d1910, 104662, 0x0000ee88, 240); // 0x0700EF78 - 0x0700F068 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700EF78, 0x004d1910, 104662, 0x0000ef78, 240); // 0x0700F068 - 0x0700F0D8 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_0700F068, 0x004d1910, 104662, 0x0000f068, 112); // 0x0700F0D8 - 0x0700F170 static const Gfx ttm_seg7_dl_0700F0D8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ttm_seg7_texture_07001000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ttm_seg7_vertex_0700ECC8, 13, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 0, 4, 1, 0x0, 0, 5, 4, 0x0), gsSP2Triangles( 0, 6, 5, 0x0, 0, 3, 6, 0x0), gsSP2Triangles( 7, 5, 6, 0x0, 7, 4, 5, 0x0), gsSP2Triangles( 1, 4, 7, 0x0, 7, 6, 8, 0x0), gsSP2Triangles( 1, 7, 8, 0x0, 1, 8, 2, 0x0), gsSP2Triangles( 9, 10, 11, 0x0, 9, 12, 10, 0x0), gsSPEndDisplayList(), }; // 0x0700F170 - 0x0700F270 static const Gfx ttm_seg7_dl_0700F170[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_0900A000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ttm_seg7_vertex_0700ED98, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(ttm_seg7_vertex_0700EE88, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(ttm_seg7_vertex_0700EF78, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 8, 10, 9, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(ttm_seg7_vertex_0700F068, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 0, 2, 6, 0x0), gsSPEndDisplayList(), }; // 0x0700F270 - 0x0700F300 const Gfx ttm_seg7_dl_0700F270[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttm_seg7_dl_0700F0D8), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttm_seg7_dl_0700F170), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPEndDisplayList(), };