#include "pc/rom_assets.h" // 0x07024AB0 - 0x07024B90 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_07024AB0, 0x004d1910, 104662, 0x00024ab0, 224); // 0x07024B90 - 0x07024C00 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_07024B90, 0x004d1910, 104662, 0x00024b90, 112); // 0x07024C00 - 0x07024C78 static const Gfx ttm_seg7_dl_07024C00[] = { gsSPVertex(ttm_seg7_vertex_07024AB0, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 5, 3, 0x0, 2, 6, 0, 0x0), gsSP2Triangles( 7, 8, 9, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 11, 12, 0x0, 9, 13, 7, 0x0), gsSPVertex(ttm_seg7_vertex_07024B90, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 5, 1, 0x0, 4, 6, 0, 0x0), gsSPEndDisplayList(), }; // 0x07024C78 - 0x07024CA8 const Gfx ttm_seg7_dl_07024C78[] = { gsDPPipeSync(), gsSPClearGeometryMode(G_LIGHTING), gsSPDisplayList(ttm_seg7_dl_07024C00), gsDPPipeSync(), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };