/* THIS FILE IS AUTOGENERATED */ /* SHOULD NOT BE MANUALLY CHANGED */ #ifndef SMLUA_COBJECT_AUTOGEN_H #define SMLUA_COBJECT_AUTOGEN_H enum LuaObjectAutogenType { LOT_AUTOGEN_MIN = 1000, LOT_ANIMINFO, LOT_ANIMATION, LOT_AREA, LOT_BEHAVIORTRAJECTORIES, LOT_BEHAVIORVALUES, LOT_BULLYCOLLISIONDATA, LOT_CAMERA, LOT_CAMERAFOVSTATUS, LOT_CAMERASTOREDINFO, LOT_CAMERATRIGGER, LOT_CHAINSEGMENT, LOT_CHARACTER, LOT_CONTROLLER, LOT_CUTSCENE, LOT_CUTSCENESPLINEPOINT, LOT_CUTSCENEVARIABLE, LOT_FLOORGEOMETRY, LOT_GLOBALOBJECTANIMATIONS, LOT_GLOBALOBJECTCOLLISIONDATA, LOT_GLOBALTEXTURES, LOT_GRAPHNODE, LOT_GRAPHNODEOBJECT, LOT_GRAPHNODE_802A45E4, LOT_HANDHELDSHAKEPOINT, LOT_INSTANTWARP, LOT_LAKITUSTATE, LOT_LEVELVALUES, LOT_LINEARTRANSITIONPOINT, LOT_MARIOANIMATION, LOT_MARIOBODYSTATE, LOT_MARIOSTATE, LOT_MODETRANSITIONINFO, LOT_NETWORKPLAYER, LOT_OBJECT, LOT_OBJECTHITBOX, LOT_OBJECTNODE, LOT_OBJECTWARPNODE, LOT_OFFSETSIZEPAIR, LOT_PARALLELTRACKINGPOINT, LOT_PLAYERCAMERASTATE, LOT_PLAYERGEOMETRY, LOT_RAYINTERSECTIONINFO, LOT_SERVERSETTINGS, LOT_SOUNDSTATE, LOT_SPAWNINFO, LOT_SPAWNPARTICLESINFO, LOT_STARPOSITIONS, LOT_STRUCT802A272C, LOT_SURFACE, LOT_TEXTUREINFO, LOT_TRANSITIONINFO, LOT_WALLCOLLISIONDATA, LOT_WARPNODE, LOT_WARPTRANSITION, LOT_WARPTRANSITIONDATA, LOT_WATERDROPLETPARAMS, LOT_WAYPOINT, LOT_WHIRLPOOL, LOT_STRUCT802A1230, LOT_AUTOGEN_MAX, }; struct LuaObjectField* smlua_get_object_field_autogen(u16 lot, const char* key); #endif