#include "pc/rom_assets.h" // 0x070295E8 - 0x07029600 static const Lights1 inside_castle_seg7_lights_070295E8 = gdSPDefLights1( 0x26, 0x26, 0x26, 0x66, 0x66, 0x66, 0x28, 0x28, 0x28 ); // 0x07029600 - 0x07029618 static const Lights1 inside_castle_seg7_lights_07029600 = gdSPDefLights1( 0x33, 0x33, 0x33, 0x88, 0x88, 0x88, 0x28, 0x28, 0x28 ); // 0x07029618 - 0x07029630 static const Lights1 inside_castle_seg7_lights_07029618 = gdSPDefLights1( 0x5f, 0x5f, 0x5f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07029630 - 0x07029648 static const Lights1 inside_castle_seg7_lights_07029630 = gdSPDefLights1( 0x1f, 0x1f, 0x1f, 0x55, 0x55, 0x55, 0x28, 0x28, 0x28 ); // 0x07029648 - 0x07029660 static const Lights1 inside_castle_seg7_lights_07029648 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xaa, 0xaa, 0xaa, 0x28, 0x28, 0x28 ); // 0x07029660 - 0x07029678 static const Lights1 inside_castle_seg7_lights_07029660 = gdSPDefLights1( 0x4c, 0x4c, 0x4c, 0xcc, 0xcc, 0xcc, 0x28, 0x28, 0x28 ); // 0x07029678 - 0x070296D8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07029678, 0x00396340, 232834, 0x00029678, 96); // 0x070296D8 - 0x07029718 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070296D8, 0x00396340, 232834, 0x000296d8, 64); // 0x07029718 - 0x070297F8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07029718, 0x00396340, 232834, 0x00029718, 224); // 0x070297F8 - 0x070298D8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070297F8, 0x00396340, 232834, 0x000297f8, 224); // 0x070298D8 - 0x07029938 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070298D8, 0x00396340, 232834, 0x000298d8, 96); // 0x07029938 - 0x07029978 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07029938, 0x00396340, 232834, 0x00029938, 64); // 0x07029978 - 0x070299B8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07029978, 0x00396340, 232834, 0x00029978, 64); // 0x070299B8 - 0x070299F8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070299B8, 0x00396340, 232834, 0x000299b8, 64); // 0x070299F8 - 0x07029A38 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_070299F8, 0x00396340, 232834, 0x000299f8, 64); // 0x07029A38 - 0x07029A78 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07029A38, 0x00396340, 232834, 0x00029a38, 64); // 0x07029A78 - 0x07029B78 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07029A78, 0x00396340, 232834, 0x00029a78, 256); // 0x07029B78 - 0x07029C78 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07029B78, 0x00396340, 232834, 0x00029b78, 256); // 0x07029C78 - 0x07029D58 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07029C78, 0x00396340, 232834, 0x00029c78, 224); // 0x07029D58 - 0x07029E58 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07029D58, 0x00396340, 232834, 0x00029d58, 256); // 0x07029E58 - 0x07029EA8 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07029E58, 0x00396340, 232834, 0x00029e58, 80); // 0x07029EA8 - 0x07029F98 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07029EA8, 0x00396340, 232834, 0x00029ea8, 240); // 0x07029F98 - 0x0702A088 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_07029F98, 0x00396340, 232834, 0x00029f98, 240); // 0x0702A088 - 0x0702A188 ROM_ASSET_LOAD_VTX(inside_castle_seg7_vertex_0702A088, 0x00396340, 232834, 0x0002a088, 256); // 0x0702A188 - 0x0702A300 static const Gfx inside_castle_seg7_dl_0702A188[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09008000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&inside_castle_seg7_lights_070295E8.l, 1), gsSPLight(&inside_castle_seg7_lights_070295E8.a, 2), gsSPVertex(inside_castle_seg7_vertex_07029678, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSPLight(&inside_castle_seg7_lights_07029600.l, 1), gsSPLight(&inside_castle_seg7_lights_07029600.a, 2), gsSPVertex(inside_castle_seg7_vertex_070296D8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPLight(&inside_castle_seg7_lights_07029618.l, 1), gsSPLight(&inside_castle_seg7_lights_07029618.a, 2), gsSPVertex(inside_castle_seg7_vertex_07029718, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 3, 7, 6, 0x0), gsSP2Triangles( 7, 8, 6, 0x0, 8, 2, 6, 0x0), gsSP2Triangles( 6, 9, 10, 0x0, 11, 4, 6, 0x0), gsSP2Triangles(11, 6, 10, 0x0, 6, 2, 9, 0x0), gsSP2Triangles( 8, 12, 2, 0x0, 12, 0, 2, 0x0), gsSP1Triangle(13, 2, 1, 0x0), gsSPVertex(inside_castle_seg7_vertex_070297F8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 3, 5, 0x0, 5, 4, 7, 0x0), gsSP2Triangles( 4, 8, 7, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 2, 10, 9, 0x0, 2, 1, 10, 0x0), gsSP2Triangles(12, 10, 1, 0x0, 12, 1, 13, 0x0), gsSP1Triangle( 0, 13, 1, 0x0), gsSPVertex(inside_castle_seg7_vertex_070298D8, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0), gsSP2Triangles( 3, 4, 1, 0x0, 5, 4, 3, 0x0), gsSPEndDisplayList(), }; // 0x0702A300 - 0x0702A548 static const Gfx inside_castle_seg7_dl_0702A300[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09001000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPLight(&inside_castle_seg7_lights_07029630.l, 1), gsSPLight(&inside_castle_seg7_lights_07029630.a, 2), gsSPVertex(inside_castle_seg7_vertex_07029938, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPLight(&inside_castle_seg7_lights_070295E8.l, 1), gsSPLight(&inside_castle_seg7_lights_070295E8.a, 2), gsSPVertex(inside_castle_seg7_vertex_07029978, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPLight(&inside_castle_seg7_lights_07029600.l, 1), gsSPLight(&inside_castle_seg7_lights_07029600.a, 2), gsSPVertex(inside_castle_seg7_vertex_070299B8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPLight(&inside_castle_seg7_lights_07029648.l, 1), gsSPLight(&inside_castle_seg7_lights_07029648.a, 2), gsSPVertex(inside_castle_seg7_vertex_070299F8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPLight(&inside_castle_seg7_lights_07029660.l, 1), gsSPLight(&inside_castle_seg7_lights_07029660.a, 2), gsSPVertex(inside_castle_seg7_vertex_07029A38, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPLight(&inside_castle_seg7_lights_07029618.l, 1), gsSPLight(&inside_castle_seg7_lights_07029618.a, 2), gsSPVertex(inside_castle_seg7_vertex_07029A78, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 0, 2, 0x0, 4, 2, 5, 0x0), gsSP2Triangles( 6, 7, 4, 0x0, 6, 4, 5, 0x0), gsSP2Triangles( 2, 1, 8, 0x0, 1, 9, 8, 0x0), gsSP2Triangles( 8, 10, 11, 0x0, 8, 9, 10, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 10, 15, 11, 0x0), gsSPVertex(inside_castle_seg7_vertex_07029B78, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0), gsSP2Triangles( 2, 5, 3, 0x0, 5, 6, 3, 0x0), gsSP2Triangles( 7, 8, 6, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_07029C78, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 5, 7, 6, 0x0), gsSP2Triangles( 5, 8, 7, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 8, 12, 7, 0x0, 8, 13, 12, 0x0), gsSPVertex(inside_castle_seg7_vertex_07029D58, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle( 8, 14, 15, 0x0), gsSPVertex(inside_castle_seg7_vertex_07029E58, 5, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSPEndDisplayList(), }; // 0x0702A548 - 0x0702A650 static const Gfx inside_castle_seg7_dl_0702A548[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(inside_castle_seg7_vertex_07029EA8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 8, 11, 12, 0x0), gsSP2Triangles( 8, 12, 9, 0x0, 11, 13, 14, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(inside_castle_seg7_vertex_07029F98, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle(12, 14, 13, 0x0), gsSPVertex(inside_castle_seg7_vertex_0702A088, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 8, 11, 12, 0x0), gsSP2Triangles( 8, 12, 9, 0x0, 11, 13, 12, 0x0), gsSP2Triangles( 0, 14, 1, 0x0, 11, 15, 13, 0x0), gsSPEndDisplayList(), }; // 0x0702A650 - 0x0702A6D8 const Gfx inside_castle_seg7_dl_0702A650[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_0702A188), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(inside_castle_seg7_dl_0702A300), gsSPDisplayList(inside_castle_seg7_dl_0702A548), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };