#include "pc/rom_assets.h" // 0x07005730 - 0x07005748 static const Lights1 sl_seg7_lights_07005730 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07005748 - 0x07005760 static const Lights1 sl_seg7_lights_07005748 = gdSPDefLights1( 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x28, 0x28 ); // 0x07005760 - 0x070057D0 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07005760, 0x00405fb0, 34952, 0x00005760, 112); // 0x070057D0 - 0x07005810 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_070057D0, 0x00405fb0, 34952, 0x000057d0, 64); // 0x07005810 - 0x07005900 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07005810, 0x00405fb0, 34952, 0x00005810, 240); // 0x07005900 - 0x07005A00 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07005900, 0x00405fb0, 34952, 0x00005900, 256); // 0x07005A00 - 0x07005A30 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07005A00, 0x00405fb0, 34952, 0x00005a00, 48); // 0x07005A30 - 0x07005B30 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07005A30, 0x00405fb0, 34952, 0x00005a30, 256); // 0x07005B30 - 0x07005C30 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07005B30, 0x00405fb0, 34952, 0x00005b30, 256); // 0x07005C30 - 0x07005D30 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07005C30, 0x00405fb0, 34952, 0x00005c30, 256); // 0x07005D30 - 0x07005E10 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07005D30, 0x00405fb0, 34952, 0x00005d30, 224); // 0x07005E10 - 0x07005EF0 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07005E10, 0x00405fb0, 34952, 0x00005e10, 224); // 0x07005EF0 - 0x07005FF0 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07005EF0, 0x00405fb0, 34952, 0x00005ef0, 256); // 0x07005FF0 - 0x070060E0 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07005FF0, 0x00405fb0, 34952, 0x00005ff0, 240); // 0x070060E0 - 0x070061E0 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_070060E0, 0x00405fb0, 34952, 0x000060e0, 256); // 0x070061E0 - 0x07006250 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_070061E0, 0x00405fb0, 34952, 0x000061e0, 112); // 0x07006250 - 0x07006350 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07006250, 0x00405fb0, 34952, 0x00006250, 256); // 0x07006350 - 0x070063B0 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07006350, 0x00405fb0, 34952, 0x00006350, 96); // 0x070063B0 - 0x070064B0 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_070063B0, 0x00405fb0, 34952, 0x000063b0, 256); // 0x070064B0 - 0x07006590 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_070064B0, 0x00405fb0, 34952, 0x000064b0, 224); // 0x07006590 - 0x07006690 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07006590, 0x00405fb0, 34952, 0x00006590, 256); // 0x07006690 - 0x07006790 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07006690, 0x00405fb0, 34952, 0x00006690, 256); // 0x07006790 - 0x07006870 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07006790, 0x00405fb0, 34952, 0x00006790, 224); // 0x07006870 - 0x07006950 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07006870, 0x00405fb0, 34952, 0x00006870, 224); // 0x07006950 - 0x07006A40 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07006950, 0x00405fb0, 34952, 0x00006950, 240); // 0x07006A40 - 0x07006B30 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07006A40, 0x00405fb0, 34952, 0x00006a40, 240); // 0x07006B30 - 0x07006C30 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07006B30, 0x00405fb0, 34952, 0x00006b30, 256); // 0x07006C30 - 0x07006C70 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07006C30, 0x00405fb0, 34952, 0x00006c30, 64); // 0x07006C70 - 0x07006D70 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07006C70, 0x00405fb0, 34952, 0x00006c70, 256); // 0x07006D70 - 0x07006DE8 static const Gfx sl_seg7_dl_07006D70[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09008800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&sl_seg7_lights_07005730.l, 1), gsSPLight(&sl_seg7_lights_07005730.a, 2), gsSPVertex(sl_seg7_vertex_07005760, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 3, 6, 4, 0x0), gsSPLight(&sl_seg7_lights_07005748.l, 1), gsSPLight(&sl_seg7_lights_07005748.a, 2), gsSPVertex(sl_seg7_vertex_070057D0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x07006DE8 - 0x07006EB0 static const Gfx sl_seg7_dl_07006DE8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&sl_seg7_lights_07005730.l, 1), gsSPLight(&sl_seg7_lights_07005730.a, 2), gsSPVertex(sl_seg7_vertex_07005810, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(sl_seg7_vertex_07005900, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 7, 9, 8, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 10, 12, 0x0), gsSP2Triangles( 0, 14, 1, 0x0, 0, 15, 14, 0x0), gsSPVertex(sl_seg7_vertex_07005A00, 3, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSPEndDisplayList(), }; // 0x07006EB0 - 0x070070A8 static const Gfx sl_seg7_dl_07006EB0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09003000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(sl_seg7_vertex_07005A30, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPVertex(sl_seg7_vertex_07005B30, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(sl_seg7_vertex_07005C30, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(sl_seg7_vertex_07005D30, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSPVertex(sl_seg7_vertex_07005E10, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 0, 6, 1, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(sl_seg7_vertex_07005EF0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 3, 5, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(sl_seg7_vertex_07005FF0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(sl_seg7_vertex_070060E0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(sl_seg7_vertex_070061E0, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP1Triangle( 4, 5, 6, 0x0), gsSPEndDisplayList(), }; // 0x070070A8 - 0x07007118 static const Gfx sl_seg7_dl_070070A8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09006000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(sl_seg7_vertex_07006250, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 12, 10, 0x0, 13, 14, 15, 0x0), gsSPVertex(sl_seg7_vertex_07006350, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSPEndDisplayList(), }; // 0x07007118 - 0x07007368 static const Gfx sl_seg7_dl_07007118[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09008000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(sl_seg7_vertex_070063B0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(sl_seg7_vertex_070064B0, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 3, 9, 4, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(sl_seg7_vertex_07006590, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(sl_seg7_vertex_07006690, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(sl_seg7_vertex_07006790, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(sl_seg7_vertex_07006870, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSPVertex(sl_seg7_vertex_07006950, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(sl_seg7_vertex_07006A40, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(sl_seg7_vertex_07006B30, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 0, 10, 1, 0x0, 7, 11, 8, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 14, 13, 15, 0x0), gsSPVertex(sl_seg7_vertex_07006C30, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07007368 - 0x070073D0 static const Gfx sl_seg7_dl_07007368[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09001000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(sl_seg7_vertex_07006C70, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 0, 2, 15, 0x0), gsSPEndDisplayList(), }; // 0x070073D0 - 0x07007480 const Gfx sl_seg7_dl_070073D0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(sl_seg7_dl_07006D70), gsSPDisplayList(sl_seg7_dl_07006DE8), gsSPDisplayList(sl_seg7_dl_07006EB0), gsSPDisplayList(sl_seg7_dl_070070A8), gsSPDisplayList(sl_seg7_dl_07007118), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(sl_seg7_dl_07007368), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };