#include "pc/rom_assets.h" // 0x07007910 - 0x07007928 static const Lights1 sl_seg7_lights_07007910 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07007928 - 0x07007A18 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07007928, 0x00405fb0, 34952, 0x00007928, 240); // 0x07007A18 - 0x07007B08 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07007A18, 0x00405fb0, 34952, 0x00007a18, 240); // 0x07007B08 - 0x07007BF8 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07007B08, 0x00405fb0, 34952, 0x00007b08, 240); // 0x07007BF8 - 0x07007CF8 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07007BF8, 0x00405fb0, 34952, 0x00007bf8, 256); // 0x07007CF8 - 0x07007DE8 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07007CF8, 0x00405fb0, 34952, 0x00007cf8, 240); // 0x07007DE8 - 0x07007EC8 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07007DE8, 0x00405fb0, 34952, 0x00007de8, 224); // 0x07007EC8 - 0x07007FB8 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07007EC8, 0x00405fb0, 34952, 0x00007ec8, 240); // 0x07007FB8 - 0x070080A8 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07007FB8, 0x00405fb0, 34952, 0x00007fb8, 240); // 0x070080A8 - 0x07008198 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_070080A8, 0x00405fb0, 34952, 0x000080a8, 240); // 0x07008198 - 0x07008288 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07008198, 0x00405fb0, 34952, 0x00008198, 240); // 0x07008288 - 0x07008378 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07008288, 0x00405fb0, 34952, 0x00008288, 240); // 0x07008378 - 0x07008478 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07008378, 0x00405fb0, 34952, 0x00008378, 256); // 0x07008478 - 0x07008528 ROM_ASSET_LOAD_VTX(sl_seg7_vertex_07008478, 0x00405fb0, 34952, 0x00008478, 176); // 0x07008528 - 0x070088B0 static const Gfx sl_seg7_dl_07008528[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09000800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&sl_seg7_lights_07007910.l, 1), gsSPLight(&sl_seg7_lights_07007910.a, 2), gsSPVertex(sl_seg7_vertex_07007928, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(14, 11, 13, 0x0), gsSPVertex(sl_seg7_vertex_07007A18, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles( 0, 10, 1, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(sl_seg7_vertex_07007B08, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(sl_seg7_vertex_07007BF8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 10, 11, 7, 0x0), gsSP2Triangles( 0, 12, 1, 0x0, 13, 14, 15, 0x0), gsSPVertex(sl_seg7_vertex_07007CF8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 8, 10, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(sl_seg7_vertex_07007DE8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSPVertex(sl_seg7_vertex_07007EC8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 10, 11, 7, 0x0), gsSP2Triangles( 8, 12, 9, 0x0, 8, 13, 12, 0x0), gsSP2Triangles(10, 14, 11, 0x0, 14, 12, 11, 0x0), gsSP1Triangle(12, 13, 11, 0x0), gsSPVertex(sl_seg7_vertex_07007FB8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(sl_seg7_vertex_070080A8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 8, 10, 9, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(sl_seg7_vertex_07008198, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(sl_seg7_vertex_07008288, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(12, 11, 14, 0x0), gsSPVertex(sl_seg7_vertex_07008378, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles( 9, 10, 7, 0x0, 9, 11, 10, 0x0), gsSP2Triangles( 0, 2, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(sl_seg7_vertex_07008478, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP1Triangle( 7, 10, 8, 0x0), gsSPEndDisplayList(), }; // 0x070088B0 - 0x07008930 const Gfx sl_seg7_dl_070088B0[] = { gsDPPipeSync(), gsDPSetEnvColor(255, 255, 255, 100), gsDPSetCombineMode(G_CC_MODULATERGBFADE, G_CC_MODULATERGBFADE), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(sl_seg7_dl_07008528), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsDPSetEnvColor(255, 255, 255, 255), gsSPEndDisplayList(), };