sm64coopdx/levels/hmc/areas/1/4/model.inc.c
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00

148 lines
6.7 KiB
C

#include "pc/rom_assets.h"
// 0x07008158 - 0x07008258
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008158, 0x003d0dc0, 89137, 0x00008158, 256);
// 0x07008258 - 0x07008358
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008258, 0x003d0dc0, 89137, 0x00008258, 256);
// 0x07008358 - 0x07008448
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008358, 0x003d0dc0, 89137, 0x00008358, 240);
// 0x07008448 - 0x07008538
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008448, 0x003d0dc0, 89137, 0x00008448, 240);
// 0x07008538 - 0x07008638
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008538, 0x003d0dc0, 89137, 0x00008538, 256);
// 0x07008638 - 0x07008718
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008638, 0x003d0dc0, 89137, 0x00008638, 224);
// 0x07008718 - 0x07008818
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008718, 0x003d0dc0, 89137, 0x00008718, 256);
// 0x07008818 - 0x07008918
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008818, 0x003d0dc0, 89137, 0x00008818, 256);
// 0x07008918 - 0x070089F8
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008918, 0x003d0dc0, 89137, 0x00008918, 224);
// 0x070089F8 - 0x07008AD8
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_070089F8, 0x003d0dc0, 89137, 0x000089f8, 224);
// 0x07008AD8 - 0x07008BD8
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008AD8, 0x003d0dc0, 89137, 0x00008ad8, 256);
// 0x07008BD8 - 0x07008CB8
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008BD8, 0x003d0dc0, 89137, 0x00008bd8, 224);
// 0x07008CB8 - 0x07008DB8
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008CB8, 0x003d0dc0, 89137, 0x00008cb8, 256);
// 0x07008DB8 - 0x07008EB8
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008DB8, 0x003d0dc0, 89137, 0x00008db8, 256);
// 0x07008EB8 - 0x07008F98
ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07008EB8, 0x003d0dc0, 89137, 0x00008eb8, 224);
// 0x07008F98 - 0x070093F0
static const Gfx hmc_seg7_dl_07008F98[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_0900A000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(hmc_seg7_vertex_07008158, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 0, 4, 0x0, 6, 7, 8, 0x0),
gsSP2Triangles( 6, 9, 7, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles( 8, 12, 10, 0x0, 13, 14, 15, 0x0),
gsSP1Triangle( 0, 2, 4, 0x0),
gsSPVertex(hmc_seg7_vertex_07008258, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 2, 4, 5, 0x0, 2, 6, 4, 0x0),
gsSP2Triangles( 7, 8, 9, 0x0, 10, 11, 12, 0x0),
gsSP2Triangles(13, 8, 14, 0x0, 13, 15, 8, 0x0),
gsSPVertex(hmc_seg7_vertex_07008358, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 6, 11, 12, 0x0),
gsSP2Triangles( 1, 13, 3, 0x0, 1, 14, 13, 0x0),
gsSPVertex(hmc_seg7_vertex_07008448, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 6, 10, 11, 0x0, 6, 11, 12, 0x0),
gsSP2Triangles( 3, 13, 1, 0x0, 3, 14, 13, 0x0),
gsSPVertex(hmc_seg7_vertex_07008538, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 2, 7, 8, 0x0),
gsSP2Triangles( 9, 10, 11, 0x0, 9, 11, 12, 0x0),
gsSP2Triangles(13, 10, 14, 0x0, 13, 11, 10, 0x0),
gsSP1Triangle( 4, 6, 15, 0x0),
gsSPVertex(hmc_seg7_vertex_07008638, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 5, 7, 8, 0x0),
gsSP2Triangles( 5, 9, 7, 0x0, 10, 11, 12, 0x0),
gsSP1Triangle(10, 13, 11, 0x0),
gsSPVertex(hmc_seg7_vertex_07008718, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles(10, 2, 1, 0x0, 10, 1, 11, 0x0),
gsSP2Triangles( 0, 2, 12, 0x0, 13, 14, 15, 0x0),
gsSPVertex(hmc_seg7_vertex_07008818, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 6, 8, 9, 0x0, 6, 10, 8, 0x0),
gsSP2Triangles(11, 12, 13, 0x0, 3, 14, 15, 0x0),
gsSPVertex(hmc_seg7_vertex_07008918, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 1, 3, 0x0, 4, 3, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles( 8, 12, 13, 0x0, 8, 7, 12, 0x0),
gsSPVertex(hmc_seg7_vertex_070089F8, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 2, 4, 5, 0x0, 2, 1, 4, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(12, 10, 13, 0x0, 12, 11, 10, 0x0),
gsSPVertex(hmc_seg7_vertex_07008AD8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 9, 11, 0x0, 10, 12, 9, 0x0),
gsSP2Triangles(13, 14, 15, 0x0, 13, 9, 14, 0x0),
gsSPVertex(hmc_seg7_vertex_07008BD8, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
gsSPVertex(hmc_seg7_vertex_07008CB8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 5, 11, 0x0, 10, 12, 5, 0x0),
gsSP2Triangles( 2, 13, 14, 0x0, 2, 15, 13, 0x0),
gsSPVertex(hmc_seg7_vertex_07008DB8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 3, 11, 0x0, 10, 12, 3, 0x0),
gsSP2Triangles(13, 14, 15, 0x0, 13, 3, 14, 0x0),
gsSP1Triangle( 4, 6, 7, 0x0),
gsSPVertex(hmc_seg7_vertex_07008EB8, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 0, 0x0, 6, 7, 8, 0x0),
gsSP2Triangles( 6, 9, 7, 0x0, 10, 9, 11, 0x0),
gsSP2Triangles(10, 12, 9, 0x0, 0, 13, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x070093F0 - 0x07009460
const Gfx hmc_seg7_dl_070093F0[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(hmc_seg7_dl_07008F98),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
gsSPEndDisplayList(),
};