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behaviors
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fix apply_platform_displacement (#740)
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2025-04-12 23:03:12 +10:00 |
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area.c
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Lay some groundwork for more documentation, fix compilation error, put backgrounds into enum
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2025-04-26 23:29:21 -04:00 |
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area.h
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Lay some groundwork for more documentation, fix compilation error, put backgrounds into enum
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2025-04-26 23:29:21 -04:00 |
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behavior_actions.c
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Basic Vertex Point Lighting Engine (#716)
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2025-03-27 16:36:02 -04:00 |
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behavior_actions.h
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Fix/optimize/improve lighting engine
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2025-03-28 23:06:48 -04:00 |
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bettercamera.h
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This new camera code is NOT up to pollos standards.
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2025-03-18 23:06:36 -04:00 |
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bettercamera.inc.h
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Freecam improvements (#776)
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2025-05-03 17:50:20 +02:00 |
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camera.c
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Fix off setting for romhack camera (#775)
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2025-04-27 23:26:27 -04:00 |
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camera.h
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Document more functions! (83%)
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2025-04-25 17:03:41 -04:00 |
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characters.c
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Remove Waluigi anims
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2024-07-01 18:32:27 -04:00 |
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characters.h
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Document more functions! (83%)
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2025-04-25 17:03:41 -04:00 |
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debug.c
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Fix collision bugs setting now allows for non-axis-aligned walls to be correct
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2022-06-01 01:00:00 -07:00 |
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debug.h
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Fix collision bugs setting now allows for non-axis-aligned walls to be correct
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2022-06-01 01:00:00 -07:00 |
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debug_course.c
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debug_course.h
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decompress.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
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display.h
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envfx_bubbles.c
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extract assets from rom at runtime (#4)
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2024-03-23 16:11:30 -04:00 |
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envfx_bubbles.h
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envfx_snow.c
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
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envfx_snow.h
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Add ENVFX_MODE_NO_OVERRIDE constant
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2024-03-04 19:26:44 -05:00 |
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first_person_cam.c
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Make C buttons work for moving the first person player camera
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2024-08-31 22:27:06 -04:00 |
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first_person_cam.h
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Document 8 more files (19.45%)
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2024-12-07 22:23:19 -05:00 |
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game_init.c
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Miscellaneous Additions: Addendum (#723)
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2025-04-05 13:52:14 -04:00 |
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game_init.h
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remove animation dma tables, and provide mods more access to mario animations (#47)
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2024-05-21 21:17:30 +10:00 |
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geo_misc.c
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This adds gLevelValues.wingCapLookUpReq to lua. (#271)
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2023-02-18 16:04:22 -05:00 |
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geo_misc.h
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hardcoded.c
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Add some sanity checks to prevent bugs and exploits. (#767)
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2025-04-27 17:02:15 -04:00 |
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hardcoded.h
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Add some sanity checks to prevent bugs and exploits. (#767)
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2025-04-27 17:02:15 -04:00 |
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hud.c
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Freecam improvements (#776)
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2025-05-03 17:50:20 +02:00 |
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hud.h
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Remove Forced 4:3
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2024-06-01 13:12:01 -04:00 |
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ingame_menu.c
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Fix HOOK_ON_WARP and document more functions (87.18%)
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2025-05-01 20:26:04 -04:00 |
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ingame_menu.h
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Fix HOOK_ON_WARP and document more functions (87.18%)
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2025-05-01 20:26:04 -04:00 |
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interaction.c
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Revert "Fix INT_HIT_FROM_ABOVE/BELOW check (#751)"
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2025-05-06 16:58:25 +02:00 |
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interaction.h
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Add some sanity checks to prevent bugs and exploits. (#767)
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2025-04-27 17:02:15 -04:00 |
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level_geo.c
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Override envfx from Lua (#316)
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2023-03-23 14:46:15 -04:00 |
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level_geo.h
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Override envfx from Lua (#316)
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2023-03-23 14:46:15 -04:00 |
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level_info.c
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Make ending level be named "Ending" instead of "Peach's Castle"
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2024-08-31 22:27:23 -04:00 |
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level_info.h
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Document more functions! (83%)
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2025-04-25 17:03:41 -04:00 |
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level_update.c
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Fix THI black title screen glitch [build]
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2025-05-04 16:45:43 -04:00 |
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level_update.h
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Fix THI black title screen glitch [build]
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2025-05-04 16:45:43 -04:00 |
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macro_presets.c
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
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macro_special_objects.c
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Shorten include paths by removing unnecessary "src/"
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2024-04-17 17:28:38 -04:00 |
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macro_special_objects.h
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Deterministically set the sync ID for level objects that spawn from spawninfo, macros, and special
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2023-03-26 21:10:38 -07:00 |
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main.c
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Remove the main pool
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2023-05-13 01:49:54 -07:00 |
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main.h
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mario.c
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Fix autogen documentation (#769)
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2025-04-27 17:24:29 -04:00 |
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mario.h
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fix apply_platform_displacement (#740)
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2025-04-12 23:03:12 +10:00 |
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mario_actions_airborne.c
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Add HOOK_ALLOW_FORCE_WATER_ACTION (#731)
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2025-04-07 18:47:52 -04:00 |
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mario_actions_airborne.h
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mario_actions_automatic.c
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Add HOOK_ALLOW_FORCE_WATER_ACTION (#731)
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2025-04-07 18:47:52 -04:00 |
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mario_actions_automatic.h
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mario_actions_cutscene.c
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Add some sanity checks to prevent bugs and exploits. (#767)
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2025-04-27 17:02:15 -04:00 |
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mario_actions_cutscene.h
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mario_actions_moving.c
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Add some sanity checks to prevent bugs and exploits. (#767)
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2025-04-27 17:02:15 -04:00 |
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mario_actions_moving.h
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mario_actions_object.c
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Lay some groundwork for more documentation, fix compilation error, put backgrounds into enum
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2025-04-26 23:29:21 -04:00 |
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mario_actions_object.h
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mario_actions_stationary.c
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Fix HOOK_ON_WARP and document more functions (87.18%)
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2025-05-01 20:26:04 -04:00 |
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mario_actions_stationary.h
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Fix HOOK_ON_WARP and document more functions (87.18%)
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2025-05-01 20:26:04 -04:00 |
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mario_actions_submerged.c
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Fix HOOK_ON_WARP and document more functions (87.18%)
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2025-05-01 20:26:04 -04:00 |
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mario_actions_submerged.h
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mario_misc.c
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change misleading switch case field label (#781)
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2025-05-02 13:33:36 +02:00 |
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mario_misc.h
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Custom geo function and switch nodes with Lua callback (#593)
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2024-12-31 10:23:13 +10:00 |
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mario_step.c
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Update mario_step.c (#784)
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2025-05-02 13:31:23 -04:00 |
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mario_step.h
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Document more functions! (83%)
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2025-04-25 17:03:41 -04:00 |
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memory.c
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fixes, clean up and some new features (#259)
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2024-09-12 19:09:01 +10:00 |
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memory.h
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remove animation dma tables, and provide mods more access to mario animations (#47)
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2024-05-21 21:17:30 +10:00 |
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moving_texture.c
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Gfx Vtx vanilla only duplicates (#733)
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2025-04-08 10:20:50 +10:00 |
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moving_texture.h
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obj_behaviors.c
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Document more functions! (83%)
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2025-04-25 17:03:41 -04:00 |
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obj_behaviors.h
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Add ability for mods to signal that a player will not be seen by enemies
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2022-11-11 19:02:11 -08:00 |
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obj_behaviors_2.c
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Fix HOOK_ON_WARP and document more functions (87.18%)
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2025-05-01 20:26:04 -04:00 |
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obj_behaviors_2.h
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Properly sync BITS ferris wheel platforms
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2024-06-13 20:33:47 -04:00 |
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object_collision.c
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fix nametags and collisions with mirror mario
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2025-01-19 13:46:28 +10:00 |
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object_collision.h
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Fix player interactions
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2023-04-02 21:18:17 -07:00 |
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object_helpers.c
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Fix wrongly documented functions (#783)
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2025-05-02 16:34:43 +02:00 |
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object_helpers.h
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Document more functions! (83%)
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2025-04-25 17:03:41 -04:00 |
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object_list_processor.c
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fix nametags and collisions with mirror mario
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2025-01-19 13:46:28 +10:00 |
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object_list_processor.h
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Document object_list_processor.h (69.67%)
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2024-12-22 21:58:06 -05:00 |
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paintings.c
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Shorten include paths by removing unnecessary "src/"
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2024-04-17 17:28:38 -04:00 |
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paintings.h
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Fix up co-op ripples
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2022-08-07 01:10:10 -07:00 |
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platform_displacement.c
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fix apply_platform_displacement (#740)
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2025-04-12 23:03:12 +10:00 |
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platform_displacement.h
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fix apply_platform_displacement (#740)
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2025-04-12 23:03:12 +10:00 |
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player_palette.c
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Miscellaneous Additions: Addendum (#723)
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2025-04-05 13:52:14 -04:00 |
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player_palette.h
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Change METAL back to CAP
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2024-07-05 22:46:16 -04:00 |
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print.c
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
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print.h
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
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profiler.c
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profiler.h
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rendering_graph_node.c
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Fix HOOK_ON_WARP params
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2025-04-15 14:13:58 -04:00 |
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rendering_graph_node.h
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Final touches for geo hooks (#588)
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2024-12-28 08:44:36 -05:00 |
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rng_position.c
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made rng positions more random (#33)
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2024-05-09 23:24:03 +10:00 |
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rng_position.h
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rumble_init.c
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DJUI fixes and changes
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2024-06-26 18:51:11 -04:00 |
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rumble_init.h
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Document rumble_init.h (65.46%)
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2024-12-16 20:42:20 -05:00 |
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save_file.c
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fixed get_level_num_from_course_num
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2025-03-10 21:13:58 +10:00 |
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save_file.h
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Platform DIsplacement on demand (#739)
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2025-04-11 23:37:57 -04:00 |
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screen_transition.c
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Remove Forced 4:3
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2024-06-01 13:12:01 -04:00 |
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screen_transition.h
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scroll_targets.c
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fix scrolling textures again
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2025-04-17 11:49:04 +10:00 |
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scroll_targets.h
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use a hmap for scroll targets
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2024-11-30 15:34:25 +10:00 |
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segment2.h
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Gfx Vtx vanilla only duplicates (#733)
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2025-04-08 10:20:50 +10:00 |
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segment7.h
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Gfx Vtx vanilla only duplicates (#733)
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2025-04-08 10:20:50 +10:00 |
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shadow.c
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Prevent several possible crashes and hangs, limit more struct fields to read-only
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2023-05-10 13:25:41 -07:00 |
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shadow.h
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skybox.c
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widescreen non stretched skyboxes
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2025-02-20 23:18:38 +10:00 |
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skybox.h
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widescreen non stretched skyboxes
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2025-02-20 23:18:38 +10:00 |
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sound_init.c
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Threaded Audio Support (#176)
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2024-11-26 15:53:09 +10:00 |
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sound_init.h
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Document sound functions
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2024-12-16 20:18:28 -05:00 |
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spawn_object.c
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fix some issues with mario object pointers
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2025-02-12 22:20:57 +10:00 |
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spawn_object.h
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spawn_sound.c
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Fixed several crashes and errors found in static analysis
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2023-05-15 01:15:20 -07:00 |
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spawn_sound.h
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Document sound functions
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2024-12-16 20:18:28 -05:00 |