mirror of
https://github.com/coop-deluxe/sm64coopdx.git
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The old version was incrementing at the start of the code iteration, but it makes more sense to increment after the frame is built. That way every event within one visible game tick will get the same tick identifier Co-authored-by: MysterD <myster@d>
7555 lines
127 KiB
Markdown
7555 lines
127 KiB
Markdown
## [:rewind: Lua Functions](functions.md)
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---
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[< prev](functions-5.md) | [1](functions.md) | [2](functions-2.md) | [3](functions-3.md) | [4](functions-4.md) | [5](functions-5.md) | 6]
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---
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# functions from seqplayer.h
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<br />
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## [sequence_player_get_tempo](#sequence_player_get_tempo)
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### Description
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Gets the tempo of `player`
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### Lua Example
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`local integerValue = sequence_player_get_tempo(player)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| player | `integer` |
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### Returns
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- `integer`
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### C Prototype
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`u16 sequence_player_get_tempo(u8 player);`
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<br />
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## [sequence_player_set_tempo](#sequence_player_set_tempo)
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### Description
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Sets the `tempo` of `player`. Resets when another sequence is played
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### Lua Example
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`sequence_player_set_tempo(player, tempo)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| player | `integer` |
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| tempo | `integer` |
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### Returns
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- None
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### C Prototype
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`void sequence_player_set_tempo(u8 player, u16 tempo);`
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## [sequence_player_get_tempo_acc](#sequence_player_get_tempo_acc)
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### Description
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Gets the tempoAcc (tempo accumulation) of `player`
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### Lua Example
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`local integerValue = sequence_player_get_tempo_acc(player)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| player | `integer` |
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### Returns
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- `integer`
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### C Prototype
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`u16 sequence_player_get_tempo_acc(u8 player);`
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## [sequence_player_set_tempo_acc](#sequence_player_set_tempo_acc)
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### Description
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Sets the `tempoAcc` (tempo accumulation) of `player`. Resets when another sequence is played
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### Lua Example
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`sequence_player_set_tempo_acc(player, tempoAcc)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| player | `integer` |
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| tempoAcc | `integer` |
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### Returns
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- None
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### C Prototype
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`void sequence_player_set_tempo_acc(u8 player, u16 tempoAcc);`
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## [sequence_player_get_transposition](#sequence_player_get_transposition)
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### Description
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Gets the transposition (pitch) of `player`
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### Lua Example
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`local integerValue = sequence_player_get_transposition(player)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| player | `integer` |
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### Returns
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- `integer`
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### C Prototype
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`u16 sequence_player_get_transposition(u8 player);`
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<br />
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## [sequence_player_set_transposition](#sequence_player_set_transposition)
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### Description
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Sets the `transposition` (pitch) of `player`. Resets when another sequence is played
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### Lua Example
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`sequence_player_set_transposition(player, transposition)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| player | `integer` |
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| transposition | `integer` |
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### Returns
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- None
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### C Prototype
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`void sequence_player_set_transposition(u8 player, u16 transposition);`
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<br />
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## [sequence_player_get_volume](#sequence_player_get_volume)
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### Description
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Gets the volume of `player`
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### Lua Example
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`local numberValue = sequence_player_get_volume(player)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| player | `integer` |
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### Returns
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- `number`
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### C Prototype
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`f32 sequence_player_get_volume(u8 player);`
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<br />
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## [sequence_player_get_fade_volume](#sequence_player_get_fade_volume)
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### Description
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Gets the fade volume of `player`
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### Lua Example
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`local numberValue = sequence_player_get_fade_volume(player)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| player | `integer` |
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### Returns
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- `number`
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### C Prototype
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`f32 sequence_player_get_fade_volume(u8 player);`
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## [sequence_player_get_mute_volume_scale](#sequence_player_get_mute_volume_scale)
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### Description
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Gets the mute volume scale of `player`
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### Lua Example
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`local numberValue = sequence_player_get_mute_volume_scale(player)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| player | `integer` |
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### Returns
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- `number`
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### C Prototype
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`f32 sequence_player_get_mute_volume_scale(u8 player);`
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<br />
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---
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# functions from smlua_anim_utils.h
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## [get_mario_vanilla_animation](#get_mario_vanilla_animation)
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### Description
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Gets a vanilla mario Animation with `index`
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### Lua Example
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`local AnimationValue = get_mario_vanilla_animation(index)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| index | `integer` |
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### Returns
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[Animation](structs.md#Animation)
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### C Prototype
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`struct Animation *get_mario_vanilla_animation(u16 index);`
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<br />
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## [smlua_anim_util_set_animation](#smlua_anim_util_set_animation)
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### Description
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Sets the animation of `obj` to the animation `name` corresponds to
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### Lua Example
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`smlua_anim_util_set_animation(obj, name)`
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### Parameters
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| Field | Type |
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| obj | [Object](structs.md#Object) |
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| name | `string` |
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### Returns
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- None
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### C Prototype
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`void smlua_anim_util_set_animation(struct Object *obj, const char *name);`
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## [smlua_anim_util_get_current_animation_name](#smlua_anim_util_get_current_animation_name)
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### Description
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Gets the name of the current animation playing on `obj`, returns `nil` if there's no name
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### Lua Example
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`local stringValue = smlua_anim_util_get_current_animation_name(obj)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| obj | [Object](structs.md#Object) |
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### Returns
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- `string`
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### C Prototype
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`const char *smlua_anim_util_get_current_animation_name(struct Object *obj);`
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<br />
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---
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# functions from smlua_audio_utils.h
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<br />
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## [smlua_audio_utils_reset_all](#smlua_audio_utils_reset_all)
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### Description
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Resets all custom sequences back to vanilla
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### Lua Example
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`smlua_audio_utils_reset_all()`
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### Parameters
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- None
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### Returns
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- None
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### C Prototype
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`void smlua_audio_utils_reset_all(void);`
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## [smlua_audio_utils_replace_sequence](#smlua_audio_utils_replace_sequence)
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### Description
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Replaces the sequence corresponding to `sequenceId` with one called `m64Name`.m64 with `bankId` and `defaultVolume`
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### Lua Example
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`smlua_audio_utils_replace_sequence(sequenceId, bankId, defaultVolume, m64Name)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| sequenceId | `integer` |
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| bankId | `integer` |
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| defaultVolume | `integer` |
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| m64Name | `string` |
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### Returns
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- None
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### C Prototype
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`void smlua_audio_utils_replace_sequence(u8 sequenceId, u8 bankId, u8 defaultVolume, const char* m64Name);`
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## [audio_stream_load](#audio_stream_load)
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### Description
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Loads an `audio` stream by `filename` (with extension)
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### Lua Example
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`local ModAudioValue = audio_stream_load(filename)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| filename | `string` |
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### Returns
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[ModAudio](structs.md#ModAudio)
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### C Prototype
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`struct ModAudio* audio_stream_load(const char* filename);`
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## [audio_stream_destroy](#audio_stream_destroy)
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### Description
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Destroys an `audio` stream
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### Lua Example
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`audio_stream_destroy(audio)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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### Returns
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- None
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### C Prototype
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`void audio_stream_destroy(struct ModAudio* audio);`
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## [audio_stream_play](#audio_stream_play)
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### Description
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Plays an `audio` stream with `volume`. `restart` sets the elapsed time back to 0.
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### Lua Example
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`audio_stream_play(audio, restart, volume)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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| restart | `boolean` |
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| volume | `number` |
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### Returns
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- None
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### C Prototype
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`void audio_stream_play(struct ModAudio* audio, bool restart, f32 volume);`
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## [audio_stream_pause](#audio_stream_pause)
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### Description
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Pauses an `audio` stream
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### Lua Example
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`audio_stream_pause(audio)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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### Returns
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- None
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### C Prototype
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`void audio_stream_pause(struct ModAudio* audio);`
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## [audio_stream_stop](#audio_stream_stop)
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### Description
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Stops an `audio` stream
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### Lua Example
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`audio_stream_stop(audio)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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### Returns
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- None
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### C Prototype
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`void audio_stream_stop(struct ModAudio* audio);`
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## [audio_stream_get_position](#audio_stream_get_position)
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### Description
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Gets the position of an `audio` stream in seconds
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### Lua Example
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`local numberValue = audio_stream_get_position(audio)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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### Returns
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- `number`
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### C Prototype
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`f32 audio_stream_get_position(struct ModAudio* audio);`
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## [audio_stream_set_position](#audio_stream_set_position)
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### Description
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Sets the position of an `audio` stream in seconds
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### Lua Example
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`audio_stream_set_position(audio, pos)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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| pos | `number` |
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### Returns
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- None
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### C Prototype
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`void audio_stream_set_position(struct ModAudio* audio, f32 pos);`
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## [audio_stream_get_looping](#audio_stream_get_looping)
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### Description
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Gets if an `audio` stream is looping or not
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### Lua Example
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`local booleanValue = audio_stream_get_looping(audio)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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### Returns
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- `boolean`
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### C Prototype
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`bool audio_stream_get_looping(struct ModAudio* audio);`
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## [audio_stream_set_looping](#audio_stream_set_looping)
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### Description
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Sets if an `audio` stream is looping or not
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### Lua Example
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`audio_stream_set_looping(audio, looping)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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| looping | `boolean` |
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### Returns
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- None
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### C Prototype
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`void audio_stream_set_looping(struct ModAudio* audio, bool looping);`
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## [audio_stream_set_loop_points](#audio_stream_set_loop_points)
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### Description
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Sets an `audio` stream's loop points in samples
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### Lua Example
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`audio_stream_set_loop_points(audio, loopStart, loopEnd)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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| loopStart | `integer` |
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| loopEnd | `integer` |
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### Returns
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- None
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### C Prototype
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`void audio_stream_set_loop_points(struct ModAudio* audio, s64 loopStart, s64 loopEnd);`
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## [audio_stream_get_frequency](#audio_stream_get_frequency)
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### Description
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Gets the frequency of an `audio` stream
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### Lua Example
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`local numberValue = audio_stream_get_frequency(audio)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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### Returns
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- `number`
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### C Prototype
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`f32 audio_stream_get_frequency(struct ModAudio* audio);`
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## [audio_stream_set_frequency](#audio_stream_set_frequency)
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### Description
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Sets the frequency of an `audio` stream
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### Lua Example
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`audio_stream_set_frequency(audio, freq)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| audio | [ModAudio](structs.md#ModAudio) |
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| freq | `number` |
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### Returns
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- None
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### C Prototype
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`void audio_stream_set_frequency(struct ModAudio* audio, f32 freq);`
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## [audio_stream_get_volume](#audio_stream_get_volume)
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### Description
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Gets the volume of an `audio` stream
|
|
|
|
### Lua Example
|
|
`local numberValue = audio_stream_get_volume(audio)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| audio | [ModAudio](structs.md#ModAudio) |
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 audio_stream_get_volume(struct ModAudio* audio);`
|
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|
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|
|
<br />
|
|
|
|
## [audio_stream_set_volume](#audio_stream_set_volume)
|
|
|
|
### Description
|
|
Sets the volume of an `audio` stream
|
|
|
|
### Lua Example
|
|
`audio_stream_set_volume(audio, volume)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| audio | [ModAudio](structs.md#ModAudio) |
|
|
| volume | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void audio_stream_set_volume(struct ModAudio* audio, f32 volume);`
|
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|
|
[:arrow_up_small:](#)
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|
|
<br />
|
|
|
|
## [audio_sample_load](#audio_sample_load)
|
|
|
|
### Description
|
|
Loads an `audio` sample
|
|
|
|
### Lua Example
|
|
`local ModAudioValue = audio_sample_load(filename)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| filename | `string` |
|
|
|
|
### Returns
|
|
[ModAudio](structs.md#ModAudio)
|
|
|
|
### C Prototype
|
|
`struct ModAudio* audio_sample_load(const char* filename);`
|
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|
|
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|
|
<br />
|
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|
|
## [audio_sample_destroy](#audio_sample_destroy)
|
|
|
|
### Description
|
|
Destroys an `audio` sample
|
|
|
|
### Lua Example
|
|
`audio_sample_destroy(audio)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| audio | [ModAudio](structs.md#ModAudio) |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void audio_sample_destroy(struct ModAudio* audio);`
|
|
|
|
[:arrow_up_small:](#)
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|
|
<br />
|
|
|
|
## [audio_sample_stop](#audio_sample_stop)
|
|
|
|
### Description
|
|
Stops an `audio` sample
|
|
|
|
### Lua Example
|
|
`audio_sample_stop(audio)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| audio | [ModAudio](structs.md#ModAudio) |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void audio_sample_stop(struct ModAudio* audio);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [audio_sample_play](#audio_sample_play)
|
|
|
|
### Description
|
|
Plays an `audio` sample at `position` with `volume`
|
|
|
|
### Lua Example
|
|
`audio_sample_play(audio, position, volume)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| audio | [ModAudio](structs.md#ModAudio) |
|
|
| position | [Vec3f](structs.md#Vec3f) |
|
|
| volume | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void audio_sample_play(struct ModAudio* audio, Vec3f position, f32 volume);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from smlua_camera_utils.h
|
|
|
|
<br />
|
|
|
|
|
|
## [camera_reset_overrides](#camera_reset_overrides)
|
|
|
|
### Description
|
|
Resets camera config overrides
|
|
|
|
### Lua Example
|
|
`camera_reset_overrides()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_reset_overrides(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_freeze](#camera_freeze)
|
|
|
|
### Description
|
|
Freezes the camera by not updating it
|
|
|
|
### Lua Example
|
|
`camera_freeze()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_freeze(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_unfreeze](#camera_unfreeze)
|
|
|
|
### Description
|
|
Unfreezes the camera
|
|
|
|
### Lua Example
|
|
`camera_unfreeze()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_unfreeze(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_is_frozen](#camera_is_frozen)
|
|
|
|
### Description
|
|
Checks if the camera is frozen
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_is_frozen()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_is_frozen(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_allow_only_mods](#camera_romhack_allow_only_mods)
|
|
|
|
### Description
|
|
Sets if only mods are allowed to modify the camera (Enabling prevents the player from modifying the camera through the settings)
|
|
|
|
### Lua Example
|
|
`camera_romhack_allow_only_mods(allow)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| allow | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_romhack_allow_only_mods(u8 allow);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_set_romhack_override](#camera_set_romhack_override)
|
|
|
|
### Description
|
|
Sets the romhack camera override status
|
|
|
|
### Lua Example
|
|
`camera_set_romhack_override(rco)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| rco | [enum RomhackCameraOverride](constants.md#enum-RomhackCameraOverride) |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_set_romhack_override(enum RomhackCameraOverride rco);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_allow_centering](#camera_romhack_allow_centering)
|
|
|
|
### Description
|
|
Sets if the romhack camera should allow centering, triggered with the L button
|
|
|
|
### Lua Example
|
|
`camera_romhack_allow_centering(allow)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| allow | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_romhack_allow_centering(u8 allow);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_allow_toxic_gas_camera](#camera_allow_toxic_gas_camera)
|
|
|
|
### Description
|
|
Sets if the romhack camera should fly above poison gas
|
|
|
|
### Lua Example
|
|
`camera_allow_toxic_gas_camera(allow)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| allow | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_allow_toxic_gas_camera(u8 allow);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_allow_dpad_usage](#camera_romhack_allow_dpad_usage)
|
|
|
|
### Description
|
|
Sets if the romhack camera should allow D-Pad movement
|
|
|
|
### Lua Example
|
|
`camera_romhack_allow_dpad_usage(allow)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| allow | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_romhack_allow_dpad_usage(u8 allow);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [rom_hack_cam_set_collisions](#rom_hack_cam_set_collisions)
|
|
|
|
### Description
|
|
Toggles collision settings for the ROM hack camera. This enables or disables specific collision behaviors in modded levels
|
|
|
|
### Lua Example
|
|
`rom_hack_cam_set_collisions(enable)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| enable | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void rom_hack_cam_set_collisions(u8 enable);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_set_zoomed_in_dist](#camera_romhack_set_zoomed_in_dist)
|
|
|
|
### Description
|
|
Sets the romhack camera's zoomed in distance (Default: 900)
|
|
|
|
### Lua Example
|
|
`camera_romhack_set_zoomed_in_dist(val)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| val | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_romhack_set_zoomed_in_dist(u32 val);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_set_zoomed_out_dist](#camera_romhack_set_zoomed_out_dist)
|
|
|
|
### Description
|
|
Sets the romhack camera's zoomed out additional distance (Default: 500)
|
|
|
|
### Lua Example
|
|
`camera_romhack_set_zoomed_out_dist(val)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| val | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_romhack_set_zoomed_out_dist(u32 val);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_set_zoomed_in_height](#camera_romhack_set_zoomed_in_height)
|
|
|
|
### Description
|
|
Sets the romhack camera's zoomed in height (Default: 300)
|
|
|
|
### Lua Example
|
|
`camera_romhack_set_zoomed_in_height(val)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| val | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_romhack_set_zoomed_in_height(u32 val);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_set_zoomed_out_height](#camera_romhack_set_zoomed_out_height)
|
|
|
|
### Description
|
|
Sets the romhack camera's zoomed out additional height (Default: 150)
|
|
|
|
### Lua Example
|
|
`camera_romhack_set_zoomed_out_height(val)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| val | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_romhack_set_zoomed_out_height(u32 val);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_get_zoomed_in_dist](#camera_romhack_get_zoomed_in_dist)
|
|
|
|
### Description
|
|
Gets the romhack camera's zoomed in distance
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_romhack_get_zoomed_in_dist()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_romhack_get_zoomed_in_dist(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_get_zoomed_out_dist](#camera_romhack_get_zoomed_out_dist)
|
|
|
|
### Description
|
|
Gets the romhack camera's additional zoomed out distance
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_romhack_get_zoomed_out_dist()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_romhack_get_zoomed_out_dist(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_get_zoomed_in_height](#camera_romhack_get_zoomed_in_height)
|
|
|
|
### Description
|
|
Gets the romhack camera's zoomed in height
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_romhack_get_zoomed_in_height()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_romhack_get_zoomed_in_height(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_get_zoomed_out_height](#camera_romhack_get_zoomed_out_height)
|
|
|
|
### Description
|
|
Gets the romhack camera's additional zoomed out height
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_romhack_get_zoomed_out_height()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_romhack_get_zoomed_out_height(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_get_romhack_override](#camera_get_romhack_override)
|
|
|
|
### Description
|
|
Gets the current romhack camera override status
|
|
|
|
### Lua Example
|
|
`local enumValue = camera_get_romhack_override()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[enum RomhackCameraOverride](constants.md#enum-RomhackCameraOverride)
|
|
|
|
### C Prototype
|
|
`enum RomhackCameraOverride camera_get_romhack_override(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_get_allow_centering](#camera_romhack_get_allow_centering)
|
|
|
|
### Description
|
|
Gets if the romhack camera should allow centering
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_romhack_get_allow_centering()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 camera_romhack_get_allow_centering(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_get_allow_toxic_gas_camera](#camera_get_allow_toxic_gas_camera)
|
|
|
|
### Description
|
|
Gets if the romhack camera should fly above poison gas
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_get_allow_toxic_gas_camera()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 camera_get_allow_toxic_gas_camera(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_get_allow_dpad_usage](#camera_romhack_get_allow_dpad_usage)
|
|
|
|
### Description
|
|
Gets if the romhack camera should allow D-Pad movement
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_romhack_get_allow_dpad_usage()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 camera_romhack_get_allow_dpad_usage(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_romhack_get_collisions](#camera_romhack_get_collisions)
|
|
|
|
### Description
|
|
Gets if the romhack camera has surface collisions
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_romhack_get_collisions()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 camera_romhack_get_collisions(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_is_free_cam_enabled](#camera_config_is_free_cam_enabled)
|
|
|
|
### Description
|
|
Checks if Free Camera is enabled
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_config_is_free_cam_enabled()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_config_is_free_cam_enabled(void);`
|
|
|
|
[:arrow_up_small:](#)
|
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|
|
<br />
|
|
|
|
## [camera_config_is_analog_cam_enabled](#camera_config_is_analog_cam_enabled)
|
|
|
|
### Description
|
|
Checks if Analog Camera is enabled
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_config_is_analog_cam_enabled()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_config_is_analog_cam_enabled(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_is_dpad_enabled](#camera_config_is_dpad_enabled)
|
|
|
|
### Description
|
|
Checks if Freecam DPad Behavior is enabled
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_config_is_dpad_enabled()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_config_is_dpad_enabled(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_is_collision_enabled](#camera_config_is_collision_enabled)
|
|
|
|
### Description
|
|
Checks if Camera Collision is enabled
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_config_is_collision_enabled()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_config_is_collision_enabled(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_is_mouse_look_enabled](#camera_config_is_mouse_look_enabled)
|
|
|
|
### Description
|
|
Checks if Mouse Look is enabled
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_config_is_mouse_look_enabled()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_config_is_mouse_look_enabled(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_is_x_inverted](#camera_config_is_x_inverted)
|
|
|
|
### Description
|
|
Checks if camera X is inverted
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_config_is_x_inverted()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_config_is_x_inverted(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_is_y_inverted](#camera_config_is_y_inverted)
|
|
|
|
### Description
|
|
Checks if camera Y is inverted
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_config_is_y_inverted()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_config_is_y_inverted(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_get_x_sensitivity](#camera_config_get_x_sensitivity)
|
|
|
|
### Description
|
|
Gets camera X sensitivity
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_config_get_x_sensitivity()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_config_get_x_sensitivity(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_get_y_sensitivity](#camera_config_get_y_sensitivity)
|
|
|
|
### Description
|
|
Gets camera Y sensitivity
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_config_get_y_sensitivity()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_config_get_y_sensitivity(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_get_aggression](#camera_config_get_aggression)
|
|
|
|
### Description
|
|
Gets camera aggression
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_config_get_aggression()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_config_get_aggression(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_get_pan_level](#camera_config_get_pan_level)
|
|
|
|
### Description
|
|
Gets camera pan level
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_config_get_pan_level()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_config_get_pan_level(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_get_deceleration](#camera_config_get_deceleration)
|
|
|
|
### Description
|
|
Gets camera deceleration
|
|
|
|
### Lua Example
|
|
`local integerValue = camera_config_get_deceleration()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 camera_config_get_deceleration(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_get_centering](#camera_config_get_centering)
|
|
|
|
### Description
|
|
Gets if the L button will center the camera
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_config_get_centering()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_config_get_centering(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_enable_free_cam](#camera_config_enable_free_cam)
|
|
|
|
### Description
|
|
Overrides if Free Camera is enabled
|
|
|
|
### Lua Example
|
|
`camera_config_enable_free_cam(enable)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| enable | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_enable_free_cam(bool enable);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_enable_analog_cam](#camera_config_enable_analog_cam)
|
|
|
|
### Description
|
|
Overrides if Analog Camera is enabled
|
|
|
|
### Lua Example
|
|
`camera_config_enable_analog_cam(enable)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| enable | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_enable_analog_cam(bool enable);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_enable_centering](#camera_config_enable_centering)
|
|
|
|
### Description
|
|
Overrides if the L button will center the camera
|
|
|
|
### Lua Example
|
|
`camera_config_enable_centering(enable)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| enable | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_enable_centering(bool enable);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_enable_dpad](#camera_config_enable_dpad)
|
|
|
|
### Description
|
|
Overrides if Freecam DPad Behavior is enabled
|
|
|
|
### Lua Example
|
|
`camera_config_enable_dpad(enable)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| enable | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_enable_dpad(bool enable);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_enable_collisions](#camera_config_enable_collisions)
|
|
|
|
### Description
|
|
Overrides if Camera Collision is enabled
|
|
|
|
### Lua Example
|
|
`camera_config_enable_collisions(enable)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| enable | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_enable_collisions(bool enable);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_enable_mouse_look](#camera_config_enable_mouse_look)
|
|
|
|
### Description
|
|
Overrides if camera mouse look is enabled
|
|
|
|
### Lua Example
|
|
`camera_config_enable_mouse_look(enable)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| enable | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_enable_mouse_look(bool enable);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_invert_x](#camera_config_invert_x)
|
|
|
|
### Description
|
|
Overrides if camera X is inverted
|
|
|
|
### Lua Example
|
|
`camera_config_invert_x(invert)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| invert | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_invert_x(bool invert);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_invert_y](#camera_config_invert_y)
|
|
|
|
### Description
|
|
Overrides if camera Y is inverted
|
|
|
|
### Lua Example
|
|
`camera_config_invert_y(invert)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| invert | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_invert_y(bool invert);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_set_x_sensitivity](#camera_config_set_x_sensitivity)
|
|
|
|
### Description
|
|
Overrides camera X sensitivity
|
|
|
|
### Lua Example
|
|
`camera_config_set_x_sensitivity(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_set_x_sensitivity(u32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_set_y_sensitivity](#camera_config_set_y_sensitivity)
|
|
|
|
### Description
|
|
Overrides camera Y sensitivity
|
|
|
|
### Lua Example
|
|
`camera_config_set_y_sensitivity(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_set_y_sensitivity(u32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_set_aggression](#camera_config_set_aggression)
|
|
|
|
### Description
|
|
Overrides camera aggression
|
|
|
|
### Lua Example
|
|
`camera_config_set_aggression(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_set_aggression(u32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_set_pan_level](#camera_config_set_pan_level)
|
|
|
|
### Description
|
|
Overrides camera pan level
|
|
|
|
### Lua Example
|
|
`camera_config_set_pan_level(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_set_pan_level(u32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_config_set_deceleration](#camera_config_set_deceleration)
|
|
|
|
### Description
|
|
Overrides camera deceleration
|
|
|
|
### Lua Example
|
|
`camera_config_set_deceleration(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_config_set_deceleration(u32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_get_checking_surfaces](#camera_get_checking_surfaces)
|
|
|
|
### Description
|
|
Checks if the camera should account for surfaces
|
|
|
|
### Lua Example
|
|
`local booleanValue = camera_get_checking_surfaces()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool camera_get_checking_surfaces(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [camera_set_checking_surfaces](#camera_set_checking_surfaces)
|
|
|
|
### Description
|
|
Sets if the camera should account for surfaces
|
|
|
|
### Lua Example
|
|
`camera_set_checking_surfaces(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void camera_set_checking_surfaces(bool value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from smlua_collision_utils.h
|
|
|
|
<br />
|
|
|
|
|
|
## [collision_find_floor](#collision_find_floor)
|
|
|
|
### Description
|
|
Finds a potential floor at the given `x`, `y`, and `z` values
|
|
|
|
### Lua Example
|
|
`local SurfaceValue = collision_find_floor(x, y, z)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
|
|
### Returns
|
|
[Surface](structs.md#Surface)
|
|
|
|
### C Prototype
|
|
`struct Surface* collision_find_floor(f32 x, f32 y, f32 z);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [collision_find_ceil](#collision_find_ceil)
|
|
|
|
### Description
|
|
Finds a potential ceiling at the given `x`, `y`, and `z` values
|
|
|
|
### Lua Example
|
|
`local SurfaceValue = collision_find_ceil(x, y, z)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
|
|
### Returns
|
|
[Surface](structs.md#Surface)
|
|
|
|
### C Prototype
|
|
`struct Surface* collision_find_ceil(f32 x, f32 y, f32 z);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_water_surface_pseudo_floor](#get_water_surface_pseudo_floor)
|
|
|
|
### Description
|
|
Gets the generated water floor surface used when riding a shell
|
|
|
|
### Lua Example
|
|
`local SurfaceValue = get_water_surface_pseudo_floor()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[Surface](structs.md#Surface)
|
|
|
|
### C Prototype
|
|
`struct Surface* get_water_surface_pseudo_floor(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_collision_util_get](#smlua_collision_util_get)
|
|
|
|
### Description
|
|
Gets the `Collision` with `name`
|
|
|
|
### Lua Example
|
|
`local PointerValue = smlua_collision_util_get(name)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| name | `string` |
|
|
|
|
### Returns
|
|
- `Pointer` <`Collision`>
|
|
|
|
### C Prototype
|
|
`Collision* smlua_collision_util_get(const char* name);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [collision_get_temp_wall_collision_data](#collision_get_temp_wall_collision_data)
|
|
|
|
### Description
|
|
Returns a temporary wall collision data pointer
|
|
|
|
### Lua Example
|
|
`local WallCollisionDataValue = collision_get_temp_wall_collision_data()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[WallCollisionData](structs.md#WallCollisionData)
|
|
|
|
### C Prototype
|
|
`struct WallCollisionData* collision_get_temp_wall_collision_data(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_surface_from_wcd_index](#get_surface_from_wcd_index)
|
|
|
|
### Description
|
|
Gets the surface corresponding to `index` from `wcd`
|
|
|
|
### Lua Example
|
|
`local SurfaceValue = get_surface_from_wcd_index(wcd, index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| wcd | [WallCollisionData](structs.md#WallCollisionData) |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
[Surface](structs.md#Surface)
|
|
|
|
### C Prototype
|
|
`struct Surface* get_surface_from_wcd_index(struct WallCollisionData* wcd, s8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_collision_util_get_current_terrain_collision](#smlua_collision_util_get_current_terrain_collision)
|
|
|
|
### Description
|
|
Gets the current level terrain collision
|
|
|
|
### Lua Example
|
|
`local PointerValue = smlua_collision_util_get_current_terrain_collision()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `Pointer` <`Collision`>
|
|
|
|
### C Prototype
|
|
`Collision* smlua_collision_util_get_current_terrain_collision(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_collision_util_get_level_collision](#smlua_collision_util_get_level_collision)
|
|
|
|
### Description
|
|
Gets the `level` terrain collision from `area`
|
|
|
|
### Lua Example
|
|
`local PointerValue = smlua_collision_util_get_level_collision(level, area)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| level | `integer` |
|
|
| area | `integer` |
|
|
|
|
### Returns
|
|
- `Pointer` <`Collision`>
|
|
|
|
### C Prototype
|
|
`Collision *smlua_collision_util_get_level_collision(u32 level, u16 area);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_collision_util_find_surface_types](#smlua_collision_util_find_surface_types)
|
|
|
|
### Description
|
|
Gets a table of the surface types from `data`
|
|
|
|
### Lua Example
|
|
`smlua_collision_util_find_surface_types(data)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| data | `Pointer` <`Collision`> |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_collision_util_find_surface_types(Collision* data);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from smlua_deprecated.h
|
|
|
|
<br />
|
|
|
|
|
|
---
|
|
# functions from smlua_gfx_utils.h
|
|
|
|
<br />
|
|
|
|
|
|
## [set_override_fov](#set_override_fov)
|
|
|
|
### Description
|
|
Sets the override FOV
|
|
|
|
### Lua Example
|
|
`set_override_fov(fov)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| fov | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_override_fov(f32 fov);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_override_near](#set_override_near)
|
|
|
|
### Description
|
|
Sets the override near plane
|
|
|
|
### Lua Example
|
|
`set_override_near(near)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| near | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_override_near(f32 near);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_override_far](#set_override_far)
|
|
|
|
### Description
|
|
Sets the override far plane
|
|
|
|
### Lua Example
|
|
`set_override_far(far)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| far | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_override_far(f32 far);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_lighting_dir](#get_lighting_dir)
|
|
|
|
### Description
|
|
Gets a value of the global lighting direction
|
|
|
|
### Lua Example
|
|
`local numberValue = get_lighting_dir(index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_lighting_dir(u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_lighting_dir](#set_lighting_dir)
|
|
|
|
### Description
|
|
Sets a value of the global lighting direction
|
|
|
|
### Lua Example
|
|
`set_lighting_dir(index, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| value | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_lighting_dir(u8 index, f32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_lighting_color](#get_lighting_color)
|
|
|
|
### Description
|
|
Gets a value of the global lighting color
|
|
|
|
### Lua Example
|
|
`local integerValue = get_lighting_color(index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 get_lighting_color(u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_lighting_color_ambient](#get_lighting_color_ambient)
|
|
|
|
### Description
|
|
Gets a value of the global ambient lighting color
|
|
|
|
### Lua Example
|
|
`local integerValue = get_lighting_color_ambient(index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 get_lighting_color_ambient(u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_lighting_color](#set_lighting_color)
|
|
|
|
### Description
|
|
Sets a value of the global lighting color
|
|
|
|
### Lua Example
|
|
`set_lighting_color(index, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_lighting_color(u8 index, u8 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_lighting_color_ambient](#set_lighting_color_ambient)
|
|
|
|
### Description
|
|
Sets a value of the global lighting color (run this after `set_lighting_color` for the ambient color to not be overriden)
|
|
|
|
### Lua Example
|
|
`set_lighting_color_ambient(index, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_lighting_color_ambient(u8 index, u8 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_vertex_color](#get_vertex_color)
|
|
|
|
### Description
|
|
Gets a value of the global vertex shading color
|
|
|
|
### Lua Example
|
|
`local integerValue = get_vertex_color(index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 get_vertex_color(u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_vertex_color](#set_vertex_color)
|
|
|
|
### Description
|
|
Sets a value of the global vertex shading color
|
|
|
|
### Lua Example
|
|
`set_vertex_color(index, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_vertex_color(u8 index, u8 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_fog_color](#get_fog_color)
|
|
|
|
### Description
|
|
Gets a value of the global fog color
|
|
|
|
### Lua Example
|
|
`local integerValue = get_fog_color(index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 get_fog_color(u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_fog_color](#set_fog_color)
|
|
|
|
### Description
|
|
Sets a value of the global fog color
|
|
|
|
### Lua Example
|
|
`set_fog_color(index, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_fog_color(u8 index, u8 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_fog_intensity](#get_fog_intensity)
|
|
|
|
### Description
|
|
Gets the intensity of the fog
|
|
|
|
### Lua Example
|
|
`local numberValue = get_fog_intensity()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_fog_intensity(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_fog_intensity](#set_fog_intensity)
|
|
|
|
### Description
|
|
Sets the intensity of the fog (this value scales very quickly, 1.0 to 1.1 is a desirable range)
|
|
|
|
### Lua Example
|
|
`set_fog_intensity(intensity)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| intensity | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_fog_intensity(f32 intensity);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_skybox](#get_skybox)
|
|
|
|
### Description
|
|
Gets the current skybox
|
|
|
|
### Lua Example
|
|
`local integerValue = get_skybox()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s8 get_skybox(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_override_skybox](#set_override_skybox)
|
|
|
|
### Description
|
|
Sets the override skybox
|
|
|
|
### Lua Example
|
|
`set_override_skybox(background)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| background | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_override_skybox(s8 background);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_skybox_color](#get_skybox_color)
|
|
|
|
### Description
|
|
Gets a value of the global skybox color
|
|
|
|
### Lua Example
|
|
`local integerValue = get_skybox_color(index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 get_skybox_color(u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_skybox_color](#set_skybox_color)
|
|
|
|
### Description
|
|
Sets a value of the global skybox color
|
|
|
|
### Lua Example
|
|
`set_skybox_color(index, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_skybox_color(u8 index, u8 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_parse](#gfx_parse)
|
|
|
|
### Description
|
|
Traverses a display list. Takes a Lua function as a parameter, which is called back for each command in the display list with the parameters `cmd` (display list pointer), and `op`
|
|
|
|
### Lua Example
|
|
`gfx_parse(cmd, func)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| cmd | `Pointer` <`Gfx`> |
|
|
| func | `Lua Function` () |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void gfx_parse(Gfx *cmd, LuaFunction func);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_get_op](#gfx_get_op)
|
|
|
|
### Description
|
|
Gets the op of the display list command
|
|
|
|
### Lua Example
|
|
`local integerValue = gfx_get_op(cmd)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| cmd | `Pointer` <`Gfx`> |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 gfx_get_op(Gfx *cmd);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_get_display_list](#gfx_get_display_list)
|
|
|
|
### Description
|
|
Gets the display list from a display list command if it has the op `G_DL`
|
|
|
|
### Lua Example
|
|
`local PointerValue = gfx_get_display_list(cmd)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| cmd | `Pointer` <`Gfx`> |
|
|
|
|
### Returns
|
|
- `Pointer` <`Gfx`>
|
|
|
|
### C Prototype
|
|
`Gfx *gfx_get_display_list(Gfx *cmd);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_get_vertex_buffer](#gfx_get_vertex_buffer)
|
|
|
|
### Description
|
|
Gets the vertex buffer from a display list command if it has the op `G_VTX`
|
|
|
|
### Lua Example
|
|
`local PointerValue = gfx_get_vertex_buffer(cmd)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| cmd | `Pointer` <`Gfx`> |
|
|
|
|
### Returns
|
|
- `Pointer` <`Vtx`>
|
|
|
|
### C Prototype
|
|
`Vtx *gfx_get_vertex_buffer(Gfx *cmd);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_get_vertex_count](#gfx_get_vertex_count)
|
|
|
|
### Description
|
|
Gets the number of vertices from a display list command if it has the op `G_VTX`
|
|
|
|
### Lua Example
|
|
`local integerValue = gfx_get_vertex_count(cmd)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| cmd | `Pointer` <`Gfx`> |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u16 gfx_get_vertex_count(Gfx *cmd);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_get_texture](#gfx_get_texture)
|
|
|
|
### Description
|
|
Gets the texture from a display list command if it has an image related op
|
|
|
|
### Lua Example
|
|
`local PointerValue = gfx_get_texture(cmd)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| cmd | `Pointer` <`Gfx`> |
|
|
|
|
### Returns
|
|
- `Pointer` <`integer`>
|
|
|
|
### C Prototype
|
|
`u8 *gfx_get_texture(Gfx *cmd);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_get_length](#gfx_get_length)
|
|
|
|
### Description
|
|
Gets the max length of a display list
|
|
|
|
### Lua Example
|
|
`local integerValue = gfx_get_length(gfx)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| gfx | `Pointer` <`Gfx`> |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 gfx_get_length(Gfx *gfx);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_get_command](#gfx_get_command)
|
|
|
|
### Description
|
|
Gets a command of a display list at position `offset`
|
|
|
|
### Lua Example
|
|
`local PointerValue = gfx_get_command(gfx, offset)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| gfx | `Pointer` <`Gfx`> |
|
|
| offset | `integer` |
|
|
|
|
### Returns
|
|
- `Pointer` <`Gfx`>
|
|
|
|
### C Prototype
|
|
`Gfx *gfx_get_command(Gfx *gfx, u32 offset);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_get_next_command](#gfx_get_next_command)
|
|
|
|
### Description
|
|
Gets the next command of a given display list pointer. Intended to use in a for loop
|
|
|
|
### Lua Example
|
|
`local PointerValue = gfx_get_next_command(gfx)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| gfx | `Pointer` <`Gfx`> |
|
|
|
|
### Returns
|
|
- `Pointer` <`Gfx`>
|
|
|
|
### C Prototype
|
|
`Gfx *gfx_get_next_command(Gfx *gfx);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_copy](#gfx_copy)
|
|
|
|
### Description
|
|
Copies `length` commands from display list `src` to display list `dest`
|
|
|
|
### Lua Example
|
|
`gfx_copy(dest, src, length)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| dest | `Pointer` <`Gfx`> |
|
|
| src | `Pointer` <`Gfx`> |
|
|
| length | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void gfx_copy(Gfx *dest, Gfx *src, u32 length);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_create](#gfx_create)
|
|
|
|
### Description
|
|
Creates a new named display list of `length` commands
|
|
|
|
### Lua Example
|
|
`local PointerValue = gfx_create(name, length)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| name | `string` |
|
|
| length | `integer` |
|
|
|
|
### Returns
|
|
- `Pointer` <`Gfx`>
|
|
|
|
### C Prototype
|
|
`Gfx *gfx_create(const char *name, u32 length);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_resize](#gfx_resize)
|
|
|
|
### Description
|
|
Resizes a display list created by `gfx_create`
|
|
|
|
### Lua Example
|
|
`gfx_resize(gfx, newLength)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| gfx | `Pointer` <`Gfx`> |
|
|
| newLength | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void gfx_resize(Gfx *gfx, u32 newLength);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_delete](#gfx_delete)
|
|
|
|
### Description
|
|
Deletes a display list created by `gfx_create`
|
|
|
|
### Lua Example
|
|
`gfx_delete(gfx)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| gfx | `Pointer` <`Gfx`> |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void gfx_delete(Gfx *gfx);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [gfx_delete_all](#gfx_delete_all)
|
|
|
|
### Description
|
|
Deletes all display lists created by `gfx_create`
|
|
|
|
### Lua Example
|
|
`gfx_delete_all()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void gfx_delete_all();`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [vtx_get_count](#vtx_get_count)
|
|
|
|
### Description
|
|
Gets the max count of vertices of a vertex buffer
|
|
|
|
### Lua Example
|
|
`local integerValue = vtx_get_count(vtx)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| vtx | `Pointer` <`Vtx`> |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 vtx_get_count(Vtx *vtx);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [vtx_get_vertex](#vtx_get_vertex)
|
|
|
|
### Description
|
|
Gets a vertex of a vertex buffer at position `offset`
|
|
|
|
### Lua Example
|
|
`local PointerValue = vtx_get_vertex(vtx, offset)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| vtx | `Pointer` <`Vtx`> |
|
|
| offset | `integer` |
|
|
|
|
### Returns
|
|
- `Pointer` <`Vtx`>
|
|
|
|
### C Prototype
|
|
`Vtx *vtx_get_vertex(Vtx *vtx, u32 offset);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [vtx_get_next_vertex](#vtx_get_next_vertex)
|
|
|
|
### Description
|
|
Gets the next vertex of a given vertex pointer. Intended to use in a for loop
|
|
|
|
### Lua Example
|
|
`local PointerValue = vtx_get_next_vertex(vtx)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| vtx | `Pointer` <`Vtx`> |
|
|
|
|
### Returns
|
|
- `Pointer` <`Vtx`>
|
|
|
|
### C Prototype
|
|
`Vtx *vtx_get_next_vertex(Vtx *vtx);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [vtx_copy](#vtx_copy)
|
|
|
|
### Description
|
|
Copies `count` vertices from vertex buffer `src` to vertex buffer `dest`
|
|
|
|
### Lua Example
|
|
`vtx_copy(dest, src, count)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| dest | `Pointer` <`Vtx`> |
|
|
| src | `Pointer` <`Vtx`> |
|
|
| count | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void vtx_copy(Vtx *dest, Vtx *src, u32 count);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [vtx_create](#vtx_create)
|
|
|
|
### Description
|
|
Creates a new named vertex buffer of `count` vertices
|
|
|
|
### Lua Example
|
|
`local PointerValue = vtx_create(name, count)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| name | `string` |
|
|
| count | `integer` |
|
|
|
|
### Returns
|
|
- `Pointer` <`Vtx`>
|
|
|
|
### C Prototype
|
|
`Vtx *vtx_create(const char *name, u32 count);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [vtx_resize](#vtx_resize)
|
|
|
|
### Description
|
|
Resizes a vertex buffer created by `vtx_create`
|
|
|
|
### Lua Example
|
|
`vtx_resize(vtx, newCount)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| vtx | `Pointer` <`Vtx`> |
|
|
| newCount | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void vtx_resize(Vtx *vtx, u32 newCount);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [vtx_delete](#vtx_delete)
|
|
|
|
### Description
|
|
Deletes a vertex buffer created by `vtx_create`
|
|
|
|
### Lua Example
|
|
`vtx_delete(vtx)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| vtx | `Pointer` <`Vtx`> |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void vtx_delete(Vtx *vtx);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [vtx_delete_all](#vtx_delete_all)
|
|
|
|
### Description
|
|
Deletes all vertex buffers created by `vtx_create`
|
|
|
|
### Lua Example
|
|
`vtx_delete_all()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void vtx_delete_all();`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from smlua_level_utils.h
|
|
|
|
<br />
|
|
|
|
|
|
## [smlua_level_util_change_area](#smlua_level_util_change_area)
|
|
|
|
### Description
|
|
Instantly changes the current area to `areaIndex`
|
|
|
|
### Lua Example
|
|
`smlua_level_util_change_area(areaIndex)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| areaIndex | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_level_util_change_area(s32 areaIndex);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_level_util_get_info](#smlua_level_util_get_info)
|
|
|
|
### Description
|
|
Gets information on a custom level from `levelNum`
|
|
|
|
### Lua Example
|
|
`local CustomLevelInfoValue = smlua_level_util_get_info(levelNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| levelNum | `integer` |
|
|
|
|
### Returns
|
|
[CustomLevelInfo](structs.md#CustomLevelInfo)
|
|
|
|
### C Prototype
|
|
`struct CustomLevelInfo* smlua_level_util_get_info(s16 levelNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_level_util_get_info_from_short_name](#smlua_level_util_get_info_from_short_name)
|
|
|
|
### Description
|
|
Gets information on a custom level from `shortName`
|
|
|
|
### Lua Example
|
|
`local CustomLevelInfoValue = smlua_level_util_get_info_from_short_name(shortName)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| shortName | `string` |
|
|
|
|
### Returns
|
|
[CustomLevelInfo](structs.md#CustomLevelInfo)
|
|
|
|
### C Prototype
|
|
`struct CustomLevelInfo* smlua_level_util_get_info_from_short_name(const char* shortName);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_level_util_get_info_from_course_num](#smlua_level_util_get_info_from_course_num)
|
|
|
|
### Description
|
|
Gets information on a custom level from `courseNum`
|
|
|
|
### Lua Example
|
|
`local CustomLevelInfoValue = smlua_level_util_get_info_from_course_num(courseNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
|
|
### Returns
|
|
[CustomLevelInfo](structs.md#CustomLevelInfo)
|
|
|
|
### C Prototype
|
|
`struct CustomLevelInfo* smlua_level_util_get_info_from_course_num(u8 courseNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [level_register](#level_register)
|
|
|
|
### Description
|
|
Registers a fully custom level. Level ID begins at 50
|
|
|
|
### Lua Example
|
|
`local integerValue = level_register(scriptEntryName, courseNum, fullName, shortName, acousticReach, echoLevel1, echoLevel2, echoLevel3)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| scriptEntryName | `string` |
|
|
| courseNum | `integer` |
|
|
| fullName | `string` |
|
|
| shortName | `string` |
|
|
| acousticReach | `integer` |
|
|
| echoLevel1 | `integer` |
|
|
| echoLevel2 | `integer` |
|
|
| echoLevel3 | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s16 level_register(const char* scriptEntryName, s16 courseNum, const char* fullName, const char* shortName, u32 acousticReach, u32 echoLevel1, u32 echoLevel2, u32 echoLevel3);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [level_is_vanilla_level](#level_is_vanilla_level)
|
|
|
|
### Description
|
|
Checks if `levelNum` is a vanilla level
|
|
|
|
### Lua Example
|
|
`local booleanValue = level_is_vanilla_level(levelNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| levelNum | `integer` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool level_is_vanilla_level(s16 levelNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [warp_to_warpnode](#warp_to_warpnode)
|
|
|
|
### Description
|
|
Warps to `aWarpId` of `aArea` in `aLevel` during `aAct`
|
|
|
|
### Lua Example
|
|
`local booleanValue = warp_to_warpnode(aLevel, aArea, aAct, aWarpId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| aLevel | `integer` |
|
|
| aArea | `integer` |
|
|
| aAct | `integer` |
|
|
| aWarpId | `integer` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool warp_to_warpnode(s32 aLevel, s32 aArea, s32 aAct, s32 aWarpId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [warp_to_level](#warp_to_level)
|
|
|
|
### Description
|
|
Warps to `aArea` of `aLevel` in `aAct`
|
|
|
|
### Lua Example
|
|
`local booleanValue = warp_to_level(aLevel, aArea, aAct)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| aLevel | `integer` |
|
|
| aArea | `integer` |
|
|
| aAct | `integer` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool warp_to_level(s32 aLevel, s32 aArea, s32 aAct);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [warp_restart_level](#warp_restart_level)
|
|
|
|
### Description
|
|
Restarts the current level
|
|
|
|
### Lua Example
|
|
`local booleanValue = warp_restart_level()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool warp_restart_level(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [warp_to_start_level](#warp_to_start_level)
|
|
|
|
### Description
|
|
Warps to the start level (Castle Grounds by default)
|
|
|
|
### Lua Example
|
|
`local booleanValue = warp_to_start_level()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool warp_to_start_level(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [warp_exit_level](#warp_exit_level)
|
|
|
|
### Description
|
|
Exits the current level after `aDelay`
|
|
|
|
### Lua Example
|
|
`local booleanValue = warp_exit_level(aDelay)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| aDelay | `integer` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool warp_exit_level(s32 aDelay);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [warp_to_castle](#warp_to_castle)
|
|
|
|
### Description
|
|
Warps back to the castle from `aLevel`
|
|
|
|
### Lua Example
|
|
`local booleanValue = warp_to_castle(aLevel)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| aLevel | `integer` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool warp_to_castle(s32 aLevel);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from smlua_misc_utils.h
|
|
|
|
<br />
|
|
|
|
|
|
## [get_network_area_timer](#get_network_area_timer)
|
|
|
|
### Description
|
|
Gets the current area's networked timer
|
|
|
|
### Lua Example
|
|
`local integerValue = get_network_area_timer()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 get_network_area_timer(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_area_update_counter](#get_area_update_counter)
|
|
|
|
### Description
|
|
Gets the area update counter incremented when objects are updated
|
|
|
|
### Lua Example
|
|
`local integerValue = get_area_update_counter()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u16 get_area_update_counter(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_temp_s32_pointer](#get_temp_s32_pointer)
|
|
|
|
### Description
|
|
Returns a temporary signed 32-bit integer pointer with its value set to `initialValue`
|
|
|
|
### Lua Example
|
|
`local PointerValue = get_temp_s32_pointer(initialValue)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| initialValue | `integer` |
|
|
|
|
### Returns
|
|
- `Pointer` <`integer`>
|
|
|
|
### C Prototype
|
|
`s32* get_temp_s32_pointer(s32 initialValue);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [deref_s32_pointer](#deref_s32_pointer)
|
|
|
|
### Description
|
|
Gets the signed 32-bit integer value from `pointer`
|
|
|
|
### Lua Example
|
|
`local integerValue = deref_s32_pointer(pointer)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| pointer | `Pointer` <`integer`> |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 deref_s32_pointer(s32* pointer);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_popup_create_global](#djui_popup_create_global)
|
|
|
|
### Description
|
|
Creates a DJUI popup that is broadcasted to every client
|
|
|
|
### Lua Example
|
|
`djui_popup_create_global(message, lines)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| message | `string` |
|
|
| lines | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void djui_popup_create_global(const char* message, int lines);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_is_popup_disabled](#djui_is_popup_disabled)
|
|
|
|
### Description
|
|
Returns if popups are disabled
|
|
|
|
### Lua Example
|
|
`local booleanValue = djui_is_popup_disabled()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool djui_is_popup_disabled(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_set_popup_disabled_override](#djui_set_popup_disabled_override)
|
|
|
|
### Description
|
|
Sets if popups are disabled
|
|
|
|
### Lua Example
|
|
`djui_set_popup_disabled_override(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void djui_set_popup_disabled_override(bool value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_reset_popup_disabled_override](#djui_reset_popup_disabled_override)
|
|
|
|
### Description
|
|
Resets if popups are disabled
|
|
|
|
### Lua Example
|
|
`djui_reset_popup_disabled_override()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void djui_reset_popup_disabled_override(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_is_playerlist_open](#djui_is_playerlist_open)
|
|
|
|
### Description
|
|
Checks if the DJUI playerlist is open
|
|
|
|
### Lua Example
|
|
`local booleanValue = djui_is_playerlist_open()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool djui_is_playerlist_open(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_attempting_to_open_playerlist](#djui_attempting_to_open_playerlist)
|
|
|
|
### Description
|
|
Checks if the DJUI playerlist is attempting to be opened
|
|
|
|
### Lua Example
|
|
`local booleanValue = djui_attempting_to_open_playerlist()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool djui_attempting_to_open_playerlist(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_get_playerlist_page_index](#djui_get_playerlist_page_index)
|
|
|
|
### Description
|
|
Gets the DJUI playerlist's page index
|
|
|
|
### Lua Example
|
|
`local integerValue = djui_get_playerlist_page_index()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 djui_get_playerlist_page_index(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_menu_get_font](#djui_menu_get_font)
|
|
|
|
### Description
|
|
Gets the DJUI menu font
|
|
|
|
### Lua Example
|
|
`local enumValue = djui_menu_get_font()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[enum DjuiFontType](constants.md#enum-DjuiFontType)
|
|
|
|
### C Prototype
|
|
`enum DjuiFontType djui_menu_get_font(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [djui_menu_get_theme](#djui_menu_get_theme)
|
|
|
|
### Description
|
|
Gets the DJUI menu theme
|
|
|
|
### Lua Example
|
|
`local DjuiThemeValue = djui_menu_get_theme()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[DjuiTheme](structs.md#DjuiTheme)
|
|
|
|
### C Prototype
|
|
`struct DjuiTheme* djui_menu_get_theme(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_dialog_box_state](#get_dialog_box_state)
|
|
|
|
### Description
|
|
Gets the current state of the dialog box
|
|
|
|
### Lua Example
|
|
`local integerValue = get_dialog_box_state()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s8 get_dialog_box_state(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_dialog_id](#get_dialog_id)
|
|
|
|
### Description
|
|
Gets the current dialog box ID
|
|
|
|
### Lua Example
|
|
`local integerValue = get_dialog_id()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s16 get_dialog_id(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_last_star_or_key](#get_last_star_or_key)
|
|
|
|
### Description
|
|
Gets if the last objective collected was a star (0) or a key (1)
|
|
|
|
### Lua Example
|
|
`local integerValue = get_last_star_or_key()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 get_last_star_or_key(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_last_star_or_key](#set_last_star_or_key)
|
|
|
|
### Description
|
|
Sets if the last objective collected was a star (0) or a key (1)
|
|
|
|
### Lua Example
|
|
`set_last_star_or_key(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_last_star_or_key(u8 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_last_completed_course_num](#get_last_completed_course_num)
|
|
|
|
### Description
|
|
Gets the last course a star or key was collected in
|
|
|
|
### Lua Example
|
|
`local integerValue = get_last_completed_course_num()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 get_last_completed_course_num(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_last_completed_course_num](#set_last_completed_course_num)
|
|
|
|
### Description
|
|
Sets the last course a star or key was collected in
|
|
|
|
### Lua Example
|
|
`set_last_completed_course_num(courseNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_last_completed_course_num(u8 courseNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_last_completed_star_num](#get_last_completed_star_num)
|
|
|
|
### Description
|
|
Gets the last collected star's number (1-7)
|
|
|
|
### Lua Example
|
|
`local integerValue = get_last_completed_star_num()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u8 get_last_completed_star_num(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_last_completed_star_num](#set_last_completed_star_num)
|
|
|
|
### Description
|
|
Sets the last collected star's number (1-7)
|
|
|
|
### Lua Example
|
|
`set_last_completed_star_num(starNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| starNum | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_last_completed_star_num(u8 starNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_got_file_coin_hi_score](#get_got_file_coin_hi_score)
|
|
|
|
### Description
|
|
Checks if the save file's coin "HI SCORE" was obtained with the last star or key collection
|
|
|
|
### Lua Example
|
|
`local booleanValue = get_got_file_coin_hi_score()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool get_got_file_coin_hi_score(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_got_file_coin_hi_score](#set_got_file_coin_hi_score)
|
|
|
|
### Description
|
|
Sets if the save file's coin "HI SCORE" was obtained with the last star or key collection
|
|
|
|
### Lua Example
|
|
`set_got_file_coin_hi_score(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_got_file_coin_hi_score(bool value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_save_file_modified](#get_save_file_modified)
|
|
|
|
### Description
|
|
Checks if the save file has been modified without saving
|
|
|
|
### Lua Example
|
|
`local booleanValue = get_save_file_modified()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool get_save_file_modified(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_save_file_modified](#set_save_file_modified)
|
|
|
|
### Description
|
|
Sets if the save file has been modified without saving
|
|
|
|
### Lua Example
|
|
`set_save_file_modified(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_save_file_modified(bool value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_hide](#hud_hide)
|
|
|
|
### Description
|
|
Hides the HUD
|
|
|
|
### Lua Example
|
|
`hud_hide()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void hud_hide(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_show](#hud_show)
|
|
|
|
### Description
|
|
Shows the HUD
|
|
|
|
### Lua Example
|
|
`hud_show()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void hud_show(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_is_hidden](#hud_is_hidden)
|
|
|
|
### Description
|
|
Checks if the HUD is hidden
|
|
|
|
### Lua Example
|
|
`local booleanValue = hud_is_hidden()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool hud_is_hidden(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_get_value](#hud_get_value)
|
|
|
|
### Description
|
|
Gets a HUD display value
|
|
|
|
### Lua Example
|
|
`local integerValue = hud_get_value(type)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| type | [enum HudDisplayValue](constants.md#enum-HudDisplayValue) |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 hud_get_value(enum HudDisplayValue type);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_set_value](#hud_set_value)
|
|
|
|
### Description
|
|
Sets a HUD display value
|
|
|
|
### Lua Example
|
|
`hud_set_value(type, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| type | [enum HudDisplayValue](constants.md#enum-HudDisplayValue) |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void hud_set_value(enum HudDisplayValue type, s32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_render_power_meter](#hud_render_power_meter)
|
|
|
|
### Description
|
|
Renders a power meter on the HUD
|
|
|
|
### Lua Example
|
|
`hud_render_power_meter(health, x, y, width, height)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| health | `integer` |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| width | `number` |
|
|
| height | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void hud_render_power_meter(s32 health, f32 x, f32 y, f32 width, f32 height);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_render_power_meter_interpolated](#hud_render_power_meter_interpolated)
|
|
|
|
### Description
|
|
Renders an interpolated power meter on the HUD
|
|
|
|
### Lua Example
|
|
`hud_render_power_meter_interpolated(health, prevX, prevY, prevWidth, prevHeight, x, y, width, height)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| health | `integer` |
|
|
| prevX | `number` |
|
|
| prevY | `number` |
|
|
| prevWidth | `number` |
|
|
| prevHeight | `number` |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| width | `number` |
|
|
| height | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void hud_render_power_meter_interpolated(s32 health, f32 prevX, f32 prevY, f32 prevWidth, f32 prevHeight, f32 x, f32 y, f32 width, f32 height);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_get_flash](#hud_get_flash)
|
|
|
|
### Description
|
|
Gets if the star counter on the HUD should flash
|
|
|
|
### Lua Example
|
|
`local integerValue = hud_get_flash()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s8 hud_get_flash(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [hud_set_flash](#hud_set_flash)
|
|
|
|
### Description
|
|
Sets if the star counter on the HUD should flash
|
|
|
|
### Lua Example
|
|
`hud_set_flash(value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void hud_set_flash(s8 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [is_game_paused](#is_game_paused)
|
|
|
|
### Description
|
|
Checks if the game is paused
|
|
|
|
### Lua Example
|
|
`local booleanValue = is_game_paused()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool is_game_paused(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [is_transition_playing](#is_transition_playing)
|
|
|
|
### Description
|
|
Checks if a screen transition is playing
|
|
|
|
### Lua Example
|
|
`local booleanValue = is_transition_playing()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool is_transition_playing(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [allocate_mario_action](#allocate_mario_action)
|
|
|
|
### Description
|
|
Allocates an action ID with bitwise flags
|
|
|
|
### Lua Example
|
|
`local integerValue = allocate_mario_action(actFlags)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| actFlags | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 allocate_mario_action(u32 actFlags);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_hand_foot_pos_x](#get_hand_foot_pos_x)
|
|
|
|
### Description
|
|
Gets the X coordinate of Mario's hand (0-1) or foot (2-3) but it is important to note that the positions are not updated off-screen
|
|
|
|
### Lua Example
|
|
`local numberValue = get_hand_foot_pos_x(m, index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| m | [MarioState](structs.md#MarioState) |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_hand_foot_pos_x(struct MarioState* m, u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_hand_foot_pos_y](#get_hand_foot_pos_y)
|
|
|
|
### Description
|
|
Gets the Y coordinate of Mario's hand (0-1) or foot (2-3) but It is important to note that the positions are not updated off-screen
|
|
|
|
### Lua Example
|
|
`local numberValue = get_hand_foot_pos_y(m, index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| m | [MarioState](structs.md#MarioState) |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_hand_foot_pos_y(struct MarioState* m, u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_hand_foot_pos_z](#get_hand_foot_pos_z)
|
|
|
|
### Description
|
|
Gets the Z coordinate of Mario's hand (0-1) or foot (2-3) but it is important to note that the positions are not updated off-screen
|
|
|
|
### Lua Example
|
|
`local numberValue = get_hand_foot_pos_z(m, index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| m | [MarioState](structs.md#MarioState) |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_hand_foot_pos_z(struct MarioState* m, u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_mario_anim_part_pos](#get_mario_anim_part_pos)
|
|
|
|
### Description
|
|
Retrieves the animated part position associated to `animPart` from the MarioState `m` and stores it into `pos`. Returns `true` on success or `false` on failure
|
|
|
|
### Lua Example
|
|
`local booleanValue = get_mario_anim_part_pos(m, animPart, pos)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| m | [MarioState](structs.md#MarioState) |
|
|
| animPart | `integer` |
|
|
| pos | [Vec3f](structs.md#Vec3f) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool get_mario_anim_part_pos(struct MarioState *m, u32 animPart, OUT Vec3f pos);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_current_save_file_num](#get_current_save_file_num)
|
|
|
|
### Description
|
|
Gets the current save file number (1-indexed)
|
|
|
|
### Lua Example
|
|
`local integerValue = get_current_save_file_num()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s16 get_current_save_file_num(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [save_file_get_using_backup_slot](#save_file_get_using_backup_slot)
|
|
|
|
### Description
|
|
Checks if the save file is using its backup slot
|
|
|
|
### Lua Example
|
|
`local booleanValue = save_file_get_using_backup_slot()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool save_file_get_using_backup_slot(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [save_file_set_using_backup_slot](#save_file_set_using_backup_slot)
|
|
|
|
### Description
|
|
Sets if the save file should use its backup slot
|
|
|
|
### Lua Example
|
|
`save_file_set_using_backup_slot(usingBackupSlot)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| usingBackupSlot | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void save_file_set_using_backup_slot(bool usingBackupSlot);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [movtexqc_register](#movtexqc_register)
|
|
|
|
### Description
|
|
Registers a custom moving texture entry (used for vanilla water boxes)
|
|
|
|
### Lua Example
|
|
`movtexqc_register(name, level, area, type)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| name | `string` |
|
|
| level | `integer` |
|
|
| area | `integer` |
|
|
| type | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void movtexqc_register(const char* name, s16 level, s16 area, s16 type);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_water_level](#get_water_level)
|
|
|
|
### Description
|
|
Gets the water level in an area corresponding to `index` (0-indexed)
|
|
|
|
### Lua Example
|
|
`local integerValue = get_water_level(index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s16 get_water_level(u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_water_level](#set_water_level)
|
|
|
|
### Description
|
|
Sets the water level in an area corresponding to `index` (0-indexed)
|
|
|
|
### Lua Example
|
|
`set_water_level(index, height, sync)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| height | `integer` |
|
|
| sync | `boolean` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_water_level(u8 index, s16 height, bool sync);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [course_is_main_course](#course_is_main_course)
|
|
|
|
### Description
|
|
Checks if a course is a main course and not the castle or secret levels
|
|
|
|
### Lua Example
|
|
`local booleanValue = course_is_main_course(courseNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool course_is_main_course(u16 courseNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_ttc_speed_setting](#get_ttc_speed_setting)
|
|
|
|
### Description
|
|
Gets TTC's speed setting
|
|
|
|
### Lua Example
|
|
`local integerValue = get_ttc_speed_setting()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s16 get_ttc_speed_setting(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_ttc_speed_setting](#set_ttc_speed_setting)
|
|
|
|
### Description
|
|
Sets TTC's speed setting (TTC_SPEED_*)
|
|
|
|
### Lua Example
|
|
`set_ttc_speed_setting(speed)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| speed | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_ttc_speed_setting(s16 speed);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_time](#get_time)
|
|
|
|
### Description
|
|
Gets the Unix Timestamp
|
|
|
|
### Lua Example
|
|
`local integerValue = get_time()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s64 get_time(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_date_and_time](#get_date_and_time)
|
|
|
|
### Description
|
|
Gets the system clock's date and time
|
|
|
|
### Lua Example
|
|
`local DateTimeValue = get_date_and_time()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[DateTime](structs.md#DateTime)
|
|
|
|
### C Prototype
|
|
`struct DateTime* get_date_and_time(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_envfx](#get_envfx)
|
|
|
|
### Description
|
|
Gets the non overridden environment effect (e.g. snow)
|
|
|
|
### Lua Example
|
|
`local integerValue = get_envfx()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u16 get_envfx(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_override_envfx](#set_override_envfx)
|
|
|
|
### Description
|
|
Sets the override environment effect (e.g. snow)
|
|
|
|
### Lua Example
|
|
`set_override_envfx(envfx)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| envfx | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_override_envfx(s32 envfx);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_global_timer](#get_global_timer)
|
|
|
|
### Description
|
|
Gets the global timer that has been ticking at 30 frames per second since game boot
|
|
|
|
### Lua Example
|
|
`local integerValue = get_global_timer()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 get_global_timer(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_dialog_response](#get_dialog_response)
|
|
|
|
### Description
|
|
Gets the choice selected inside of a dialog box (0-1)
|
|
|
|
### Lua Example
|
|
`local integerValue = get_dialog_response()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 get_dialog_response(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_local_discord_id](#get_local_discord_id)
|
|
|
|
### Description
|
|
Gets the local discord ID if it isn't disabled, otherwise "0" is returned
|
|
|
|
### Lua Example
|
|
`local stringValue = get_local_discord_id()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `string`
|
|
|
|
### C Prototype
|
|
`const char* get_local_discord_id(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_coopnet_id](#get_coopnet_id)
|
|
|
|
### Description
|
|
Gets the CoopNet ID of a player with `localIndex` if CoopNet is being used and the player is connected, otherwise "-1" is returned
|
|
|
|
### Lua Example
|
|
`local stringValue = get_coopnet_id(localIndex)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| localIndex | `integer` |
|
|
|
|
### Returns
|
|
- `string`
|
|
|
|
### C Prototype
|
|
`const char* get_coopnet_id(s8 localIndex);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_volume_master](#get_volume_master)
|
|
|
|
### Description
|
|
Gets the master volume level
|
|
|
|
### Lua Example
|
|
`local numberValue = get_volume_master()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_volume_master(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_volume_level](#get_volume_level)
|
|
|
|
### Description
|
|
Gets the volume level of music
|
|
|
|
### Lua Example
|
|
`local numberValue = get_volume_level()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_volume_level(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_volume_sfx](#get_volume_sfx)
|
|
|
|
### Description
|
|
Gets the volume level of sound effects
|
|
|
|
### Lua Example
|
|
`local numberValue = get_volume_sfx()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_volume_sfx(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_volume_env](#get_volume_env)
|
|
|
|
### Description
|
|
Gets the volume level of environment sounds effects
|
|
|
|
### Lua Example
|
|
`local numberValue = get_volume_env()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 get_volume_env(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_volume_master](#set_volume_master)
|
|
|
|
### Description
|
|
Sets the master volume level
|
|
|
|
### Lua Example
|
|
`set_volume_master(volume)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| volume | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_volume_master(f32 volume);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_volume_level](#set_volume_level)
|
|
|
|
### Description
|
|
Sets the volume level of music
|
|
|
|
### Lua Example
|
|
`set_volume_level(volume)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| volume | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_volume_level(f32 volume);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_volume_sfx](#set_volume_sfx)
|
|
|
|
### Description
|
|
Sets the volume level of sound effects
|
|
|
|
### Lua Example
|
|
`set_volume_sfx(volume)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| volume | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_volume_sfx(f32 volume);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_volume_env](#set_volume_env)
|
|
|
|
### Description
|
|
Sets the volume level of environment sounds effects
|
|
|
|
### Lua Example
|
|
`set_volume_env(volume)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| volume | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_volume_env(f32 volume);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_environment_region](#get_environment_region)
|
|
|
|
### Description
|
|
Gets an environment region (gas/water boxes) height value
|
|
|
|
### Lua Example
|
|
`local integerValue = get_environment_region(index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s16 get_environment_region(u8 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_environment_region](#set_environment_region)
|
|
|
|
### Description
|
|
Sets an environment region (gas/water boxes) height value
|
|
|
|
### Lua Example
|
|
`set_environment_region(index, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_environment_region(u8 index, s16 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [mod_file_exists](#mod_file_exists)
|
|
|
|
### Description
|
|
Checks if a file exists inside of a mod
|
|
|
|
### Lua Example
|
|
`local booleanValue = mod_file_exists(filename)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| filename | `string` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool mod_file_exists(const char* filename);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_active_mod](#get_active_mod)
|
|
|
|
### Description
|
|
Gets the mod currently being processed
|
|
|
|
### Lua Example
|
|
`local ModValue = get_active_mod()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[Mod](structs.md#Mod)
|
|
|
|
### C Prototype
|
|
`struct Mod* get_active_mod(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_window_title](#set_window_title)
|
|
|
|
### Description
|
|
Sets the window title to a custom title
|
|
|
|
### Lua Example
|
|
`set_window_title(title)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| title | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_window_title(const char* title);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [reset_window_title](#reset_window_title)
|
|
|
|
### Description
|
|
Resets the window title
|
|
|
|
### Lua Example
|
|
`reset_window_title()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void reset_window_title(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_os_name](#get_os_name)
|
|
|
|
### Description
|
|
Gets the name of the operating system the game is running on
|
|
|
|
### Lua Example
|
|
`local stringValue = get_os_name()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `string`
|
|
|
|
### C Prototype
|
|
`const char* get_os_name(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [geo_get_current_root](#geo_get_current_root)
|
|
|
|
### Description
|
|
Gets the current GraphNodeRoot
|
|
|
|
### Lua Example
|
|
`local GraphNodeRootValue = geo_get_current_root()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[GraphNodeRoot](structs.md#GraphNodeRoot)
|
|
|
|
### C Prototype
|
|
`struct GraphNodeRoot* geo_get_current_root(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [geo_get_current_master_list](#geo_get_current_master_list)
|
|
|
|
### Description
|
|
Gets the current GraphNodeMasterList
|
|
|
|
### Lua Example
|
|
`local GraphNodeMasterListValue = geo_get_current_master_list()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[GraphNodeMasterList](structs.md#GraphNodeMasterList)
|
|
|
|
### C Prototype
|
|
`struct GraphNodeMasterList* geo_get_current_master_list(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [geo_get_current_perspective](#geo_get_current_perspective)
|
|
|
|
### Description
|
|
Gets the current GraphNodePerspective
|
|
|
|
### Lua Example
|
|
`local GraphNodePerspectiveValue = geo_get_current_perspective()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[GraphNodePerspective](structs.md#GraphNodePerspective)
|
|
|
|
### C Prototype
|
|
`struct GraphNodePerspective* geo_get_current_perspective(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [geo_get_current_camera](#geo_get_current_camera)
|
|
|
|
### Description
|
|
Gets the current GraphNodeCamera
|
|
|
|
### Lua Example
|
|
`local GraphNodeCameraValue = geo_get_current_camera()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[GraphNodeCamera](structs.md#GraphNodeCamera)
|
|
|
|
### C Prototype
|
|
`struct GraphNodeCamera* geo_get_current_camera(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [geo_get_current_held_object](#geo_get_current_held_object)
|
|
|
|
### Description
|
|
Gets the current GraphNodeHeldObject
|
|
|
|
### Lua Example
|
|
`local GraphNodeHeldObjectValue = geo_get_current_held_object()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[GraphNodeHeldObject](structs.md#GraphNodeHeldObject)
|
|
|
|
### C Prototype
|
|
`struct GraphNodeHeldObject* geo_get_current_held_object(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [texture_to_lua_table](#texture_to_lua_table)
|
|
|
|
### Description
|
|
Converts a texture's pixels to a Lua table. Returns nil if failed. Otherwise, returns a table as a pure memory buffer. Supports rgba16 and rgba32 textures.
|
|
|
|
### Lua Example
|
|
`texture_to_lua_table(tex)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| tex | `Pointer` <`integer`> |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void texture_to_lua_table(const u8 *tex);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_game_tick_counter](#get_game_tick_counter)
|
|
|
|
### Description
|
|
Gets the total number of game ticks since the game was launched. Wraps around at U32_MAX.
|
|
|
|
### Lua Example
|
|
`local integerValue = get_game_tick_counter()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u64 get_game_tick_counter(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from smlua_model_utils.h
|
|
|
|
<br />
|
|
|
|
|
|
## [smlua_model_util_get_id](#smlua_model_util_get_id)
|
|
|
|
### Description
|
|
Gets the extended model ID for the `name` of a `GeoLayout`
|
|
|
|
### Lua Example
|
|
`local enumValue = smlua_model_util_get_id(name)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| name | `string` |
|
|
|
|
### Returns
|
|
[enum ModelExtendedId](constants.md#enum-ModelExtendedId)
|
|
|
|
### C Prototype
|
|
`enum ModelExtendedId smlua_model_util_get_id(const char* name);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from smlua_obj_utils.h
|
|
|
|
<br />
|
|
|
|
|
|
## [spawn_sync_object](#spawn_sync_object)
|
|
|
|
### Description
|
|
Spawns a synchronized object at `x`, `y`, and `z` as a child object of the local Mario with his rotation. You can change the fields of the object in `objSetupFunction`
|
|
|
|
### Lua Example
|
|
`local ObjectValue = spawn_sync_object(behaviorId, modelId, x, y, z, objSetupFunction)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
| objSetupFunction | `Lua Function` () |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object* spawn_sync_object(enum BehaviorId behaviorId, enum ModelExtendedId modelId, f32 x, f32 y, f32 z, LuaFunction objSetupFunction);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [spawn_non_sync_object](#spawn_non_sync_object)
|
|
|
|
### Description
|
|
Spawns a non-synchronized object at `x`, `y`, and `z` as a child object of the local Mario with his rotation. You can change the fields of the object in `objSetupFunction`
|
|
|
|
### Lua Example
|
|
`local ObjectValue = spawn_non_sync_object(behaviorId, modelId, x, y, z, objSetupFunction)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
| objSetupFunction | `Lua Function` () |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object* spawn_non_sync_object(enum BehaviorId behaviorId, enum ModelExtendedId modelId, f32 x, f32 y, f32 z, LuaFunction objSetupFunction);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_has_behavior_id](#obj_has_behavior_id)
|
|
|
|
### Description
|
|
Checks if an object has `behaviorId`
|
|
|
|
### Lua Example
|
|
`local integerValue = obj_has_behavior_id(o, behaviorId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 obj_has_behavior_id(struct Object *o, enum BehaviorId behaviorId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_has_model_extended](#obj_has_model_extended)
|
|
|
|
### Description
|
|
Checks if an object's model is equal to `modelId`
|
|
|
|
### Lua Example
|
|
`local integerValue = obj_has_model_extended(o, modelId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 obj_has_model_extended(struct Object *o, enum ModelExtendedId modelId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_model_id_extended](#obj_get_model_id_extended)
|
|
|
|
### Description
|
|
Returns an object's extended model id
|
|
|
|
### Lua Example
|
|
`local enumValue = obj_get_model_id_extended(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
[enum ModelExtendedId](constants.md#enum-ModelExtendedId)
|
|
|
|
### C Prototype
|
|
`enum ModelExtendedId obj_get_model_id_extended(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_set_model_extended](#obj_set_model_extended)
|
|
|
|
### Description
|
|
Sets an object's model to `modelId`
|
|
|
|
### Lua Example
|
|
`obj_set_model_extended(o, modelId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void obj_set_model_extended(struct Object *o, enum ModelExtendedId modelId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_trajectory](#get_trajectory)
|
|
|
|
### Description
|
|
Gets a trajectory by `name`
|
|
|
|
### Lua Example
|
|
`local PointerValue = get_trajectory(name)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| name | `string` |
|
|
|
|
### Returns
|
|
- `Pointer` <`Trajectory`>
|
|
|
|
### C Prototype
|
|
`Trajectory* get_trajectory(const char* name);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [geo_get_current_object](#geo_get_current_object)
|
|
|
|
### Description
|
|
When used in a geo function, retrieve the current processed object
|
|
|
|
### Lua Example
|
|
`local ObjectValue = geo_get_current_object()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *geo_get_current_object(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_current_object](#get_current_object)
|
|
|
|
### Description
|
|
Gets the object currently being processed
|
|
|
|
### Lua Example
|
|
`local ObjectValue = get_current_object()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *get_current_object(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_dialog_object](#get_dialog_object)
|
|
|
|
### Description
|
|
Gets the NPC object Mario is talking to
|
|
|
|
### Lua Example
|
|
`local ObjectValue = get_dialog_object()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *get_dialog_object(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_cutscene_focus](#get_cutscene_focus)
|
|
|
|
### Description
|
|
Gets the cutscene focus object
|
|
|
|
### Lua Example
|
|
`local ObjectValue = get_cutscene_focus()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *get_cutscene_focus(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_secondary_camera_focus](#get_secondary_camera_focus)
|
|
|
|
### Description
|
|
Gets the secondary camera focus object
|
|
|
|
### Lua Example
|
|
`local ObjectValue = get_secondary_camera_focus()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *get_secondary_camera_focus(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_cutscene_focus](#set_cutscene_focus)
|
|
|
|
### Description
|
|
Sets the cutscene focus object
|
|
|
|
### Lua Example
|
|
`local voidValue = set_cutscene_focus(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `void *`
|
|
|
|
### C Prototype
|
|
`void *set_cutscene_focus(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_secondary_camera_focus](#set_secondary_camera_focus)
|
|
|
|
### Description
|
|
Sets the secondary camera focus object
|
|
|
|
### Lua Example
|
|
`local voidValue = set_secondary_camera_focus(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `void *`
|
|
|
|
### C Prototype
|
|
`void *set_secondary_camera_focus(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_first](#obj_get_first)
|
|
|
|
### Description
|
|
Gets the first object in an object list
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_first(objList)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| objList | [enum ObjectList](constants.md#enum-ObjectList) |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_first(enum ObjectList objList);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_first_with_behavior_id](#obj_get_first_with_behavior_id)
|
|
|
|
### Description
|
|
Gets the first object loaded with `behaviorId`
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_first_with_behavior_id(behaviorId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_first_with_behavior_id(enum BehaviorId behaviorId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_first_with_behavior_id_and_field_s32](#obj_get_first_with_behavior_id_and_field_s32)
|
|
|
|
### Description
|
|
Gets the first object loaded with `behaviorId` and object signed 32-bit integer field (look in `object_fields.h` to get the index of a field)
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_first_with_behavior_id_and_field_s32(behaviorId, fieldIndex, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
| fieldIndex | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_first_with_behavior_id_and_field_s32(enum BehaviorId behaviorId, s32 fieldIndex, s32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_first_with_behavior_id_and_field_f32](#obj_get_first_with_behavior_id_and_field_f32)
|
|
|
|
### Description
|
|
Gets the first object loaded with `behaviorId` and object float field (look in `object_fields.h` to get the index of a field)
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_first_with_behavior_id_and_field_f32(behaviorId, fieldIndex, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
| fieldIndex | `integer` |
|
|
| value | `number` |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_first_with_behavior_id_and_field_f32(enum BehaviorId behaviorId, s32 fieldIndex, f32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_next](#obj_get_next)
|
|
|
|
### Description
|
|
Gets the next object in an object list
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_next(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_next(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_next_with_same_behavior_id](#obj_get_next_with_same_behavior_id)
|
|
|
|
### Description
|
|
Gets the next object loaded with the same behavior ID
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_next_with_same_behavior_id(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_next_with_same_behavior_id(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_next_with_same_behavior_id_and_field_s32](#obj_get_next_with_same_behavior_id_and_field_s32)
|
|
|
|
### Description
|
|
Gets the next object loaded with the same behavior ID and object signed 32-bit integer field (look in `object_fields.h` to get the index of a field)
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_next_with_same_behavior_id_and_field_s32(o, fieldIndex, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_next_with_same_behavior_id_and_field_s32(struct Object *o, s32 fieldIndex, s32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_next_with_same_behavior_id_and_field_f32](#obj_get_next_with_same_behavior_id_and_field_f32)
|
|
|
|
### Description
|
|
Gets the next object loaded with the same behavior ID and object float field (look in `object_fields.h` to get the index of a field)
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_next_with_same_behavior_id_and_field_f32(o, fieldIndex, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
| value | `number` |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_next_with_same_behavior_id_and_field_f32(struct Object *o, s32 fieldIndex, f32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_nearest_object_with_behavior_id](#obj_get_nearest_object_with_behavior_id)
|
|
|
|
### Description
|
|
Gets the nearest object with `behaviorId` to `o`
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_nearest_object_with_behavior_id(o, behaviorId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_nearest_object_with_behavior_id(struct Object *o, enum BehaviorId behaviorId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_count_objects_with_behavior_id](#obj_count_objects_with_behavior_id)
|
|
|
|
### Description
|
|
Counts every object with `behaviorId`
|
|
|
|
### Lua Example
|
|
`local integerValue = obj_count_objects_with_behavior_id(behaviorId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| behaviorId | [enum BehaviorId](constants.md#enum-BehaviorId) |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 obj_count_objects_with_behavior_id(enum BehaviorId behaviorId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_collided_object](#obj_get_collided_object)
|
|
|
|
### Description
|
|
Gets the corresponding collided object to an index from `o`
|
|
|
|
### Lua Example
|
|
`local ObjectValue = obj_get_collided_object(o, index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
[Object](structs.md#Object)
|
|
|
|
### C Prototype
|
|
`struct Object *obj_get_collided_object(struct Object *o, s16 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_field_u32](#obj_get_field_u32)
|
|
|
|
### Description
|
|
Gets the unsigned 32-bit integer value from the field corresponding to `fieldIndex`
|
|
|
|
### Lua Example
|
|
`local integerValue = obj_get_field_u32(o, fieldIndex)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`u32 obj_get_field_u32(struct Object *o, s32 fieldIndex);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_field_s32](#obj_get_field_s32)
|
|
|
|
### Description
|
|
Gets the signed 32-bit integer value from the field corresponding to `fieldIndex`
|
|
|
|
### Lua Example
|
|
`local integerValue = obj_get_field_s32(o, fieldIndex)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 obj_get_field_s32(struct Object *o, s32 fieldIndex);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_field_f32](#obj_get_field_f32)
|
|
|
|
### Description
|
|
Sets the float value from the field corresponding to `fieldIndex`
|
|
|
|
### Lua Example
|
|
`local numberValue = obj_get_field_f32(o, fieldIndex)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
|
|
### Returns
|
|
- `number`
|
|
|
|
### C Prototype
|
|
`f32 obj_get_field_f32(struct Object *o, s32 fieldIndex);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_field_s16](#obj_get_field_s16)
|
|
|
|
### Description
|
|
Gets the signed 32-bit integer value from the sub field corresponding to `fieldSubIndex` from the field corresponding to `fieldIndex`
|
|
|
|
### Lua Example
|
|
`local integerValue = obj_get_field_s16(o, fieldIndex, fieldSubIndex)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
| fieldSubIndex | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s16 obj_get_field_s16(struct Object *o, s32 fieldIndex, s32 fieldSubIndex);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_set_field_u32](#obj_set_field_u32)
|
|
|
|
### Description
|
|
Sets the unsigned 32-bit integer value from the field corresponding to `fieldIndex`
|
|
|
|
### Lua Example
|
|
`obj_set_field_u32(o, fieldIndex, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void obj_set_field_u32(struct Object *o, s32 fieldIndex, u32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_set_field_s32](#obj_set_field_s32)
|
|
|
|
### Description
|
|
Sets the signed 32-bit integer value from the field corresponding to `fieldIndex`
|
|
|
|
### Lua Example
|
|
`obj_set_field_s32(o, fieldIndex, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void obj_set_field_s32(struct Object *o, s32 fieldIndex, s32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_set_field_f32](#obj_set_field_f32)
|
|
|
|
### Description
|
|
Sets the float value from the field corresponding to `fieldIndex`
|
|
|
|
### Lua Example
|
|
`obj_set_field_f32(o, fieldIndex, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
| value | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void obj_set_field_f32(struct Object *o, s32 fieldIndex, f32 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_set_field_s16](#obj_set_field_s16)
|
|
|
|
### Description
|
|
Sets the signed 32-bit integer value from the sub field corresponding to `fieldSubIndex` from the field corresponding to `fieldIndex`
|
|
|
|
### Lua Example
|
|
`obj_set_field_s16(o, fieldIndex, fieldSubIndex, value)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| fieldIndex | `integer` |
|
|
| fieldSubIndex | `integer` |
|
|
| value | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void obj_set_field_s16(struct Object *o, s32 fieldIndex, s32 fieldSubIndex, s16 value);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_get_temp_spawn_particles_info](#obj_get_temp_spawn_particles_info)
|
|
|
|
### Description
|
|
Returns a temporary particle spawn info pointer with its model loaded in from `modelId`
|
|
|
|
### Lua Example
|
|
`local SpawnParticlesInfoValue = obj_get_temp_spawn_particles_info(modelId)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| modelId | [enum ModelExtendedId](constants.md#enum-ModelExtendedId) |
|
|
|
|
### Returns
|
|
[SpawnParticlesInfo](structs.md#SpawnParticlesInfo)
|
|
|
|
### C Prototype
|
|
`struct SpawnParticlesInfo* obj_get_temp_spawn_particles_info(enum ModelExtendedId modelId);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [get_temp_object_hitbox](#get_temp_object_hitbox)
|
|
|
|
### Description
|
|
Returns a temporary object hitbox pointer
|
|
|
|
### Lua Example
|
|
`local ObjectHitboxValue = get_temp_object_hitbox()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
[ObjectHitbox](structs.md#ObjectHitbox)
|
|
|
|
### C Prototype
|
|
`struct ObjectHitbox* get_temp_object_hitbox(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_attackable](#obj_is_attackable)
|
|
|
|
### Description
|
|
Checks if `o` is attackable
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_attackable(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_attackable(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_breakable_object](#obj_is_breakable_object)
|
|
|
|
### Description
|
|
Checks if `o` is breakable
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_breakable_object(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_breakable_object(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_bully](#obj_is_bully)
|
|
|
|
### Description
|
|
Checks if `o` is a Bully
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_bully(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_bully(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_coin](#obj_is_coin)
|
|
|
|
### Description
|
|
Checks if `o` is a coin
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_coin(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_coin(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_exclamation_box](#obj_is_exclamation_box)
|
|
|
|
### Description
|
|
Checks if `o` is an exclamation box
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_exclamation_box(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_exclamation_box(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_grabbable](#obj_is_grabbable)
|
|
|
|
### Description
|
|
Checks if `o` is grabbable
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_grabbable(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_grabbable(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_mushroom_1up](#obj_is_mushroom_1up)
|
|
|
|
### Description
|
|
Checks if `o` is a 1-Up Mushroom
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_mushroom_1up(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_mushroom_1up(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_secret](#obj_is_secret)
|
|
|
|
### Description
|
|
Checks if `o` is a secret
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_secret(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_secret(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_is_valid_for_interaction](#obj_is_valid_for_interaction)
|
|
|
|
### Description
|
|
Checks if `o` is activated, tangible, and interactible
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_is_valid_for_interaction(o)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_is_valid_for_interaction(struct Object *o);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_check_hitbox_overlap](#obj_check_hitbox_overlap)
|
|
|
|
### Description
|
|
Checks if `o1`'s hitbox is colliding with `o2`'s hitbox
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_check_hitbox_overlap(o1, o2)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o1 | [Object](structs.md#Object) |
|
|
| o2 | [Object](structs.md#Object) |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_check_hitbox_overlap(struct Object *o1, struct Object *o2);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_check_overlap_with_hitbox_params](#obj_check_overlap_with_hitbox_params)
|
|
|
|
### Description
|
|
Checks if `o`'s hitbox is colliding with the parameters of a hitbox
|
|
|
|
### Lua Example
|
|
`local booleanValue = obj_check_overlap_with_hitbox_params(o, x, y, z, h, r, d)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
| h | `number` |
|
|
| r | `number` |
|
|
| d | `number` |
|
|
|
|
### Returns
|
|
- `boolean`
|
|
|
|
### C Prototype
|
|
`bool obj_check_overlap_with_hitbox_params(struct Object *o, f32 x, f32 y, f32 z, f32 h, f32 r, f32 d);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_set_vel](#obj_set_vel)
|
|
|
|
### Description
|
|
Sets an object's velocity to `vx`, `vy`, and `vz`
|
|
|
|
### Lua Example
|
|
`obj_set_vel(o, vx, vy, vz)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| vx | `number` |
|
|
| vy | `number` |
|
|
| vz | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void obj_set_vel(struct Object *o, f32 vx, f32 vy, f32 vz);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [obj_move_xyz](#obj_move_xyz)
|
|
|
|
### Description
|
|
Moves the object in the direction of `dx`, `dy`, and `dz`
|
|
|
|
### Lua Example
|
|
`obj_move_xyz(o, dx, dy, dz)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| o | [Object](structs.md#Object) |
|
|
| dx | `number` |
|
|
| dy | `number` |
|
|
| dz | `number` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void obj_move_xyz(struct Object *o, f32 dx, f32 dy, f32 dz);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_whirlpools](#set_whirlpools)
|
|
|
|
### Description
|
|
Sets the parameters of one of the two whirlpools (0-indexed) in an area
|
|
|
|
### Lua Example
|
|
`set_whirlpools(x, y, z, strength, area, index)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| x | `number` |
|
|
| y | `number` |
|
|
| z | `number` |
|
|
| strength | `integer` |
|
|
| area | `integer` |
|
|
| index | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_whirlpools(f32 x, f32 y, f32 z, s16 strength, s16 area, s32 index);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from smlua_text_utils.h
|
|
|
|
<br />
|
|
|
|
|
|
## [smlua_text_utils_reset_all](#smlua_text_utils_reset_all)
|
|
|
|
### Description
|
|
Resets every modified dialog back to vanilla
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_reset_all()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_reset_all(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_dialog_replace](#smlua_text_utils_dialog_replace)
|
|
|
|
### Description
|
|
Replaces `dialogId` with a custom one
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_dialog_replace(dialogId, unused, linesPerBox, leftOffset, width, str)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| dialogId | [enum DialogId](constants.md#enum-DialogId) |
|
|
| unused | `integer` |
|
|
| linesPerBox | `integer` |
|
|
| leftOffset | `integer` |
|
|
| width | `integer` |
|
|
| str | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_dialog_replace(enum DialogId dialogId, u32 unused, s8 linesPerBox, s16 leftOffset, s16 width, const char* str);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_course_acts_replace](#smlua_text_utils_course_acts_replace)
|
|
|
|
### Description
|
|
Replaces the act names of `courseNum`
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_course_acts_replace(courseNum, courseName, act1, act2, act3, act4, act5, act6)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
| courseName | `string` |
|
|
| act1 | `string` |
|
|
| act2 | `string` |
|
|
| act3 | `string` |
|
|
| act4 | `string` |
|
|
| act5 | `string` |
|
|
| act6 | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_course_acts_replace(s16 courseNum, const char* courseName, const char* act1, const char* act2, const char* act3, const char* act4, const char* act5, const char* act6);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_secret_star_replace](#smlua_text_utils_secret_star_replace)
|
|
|
|
### Description
|
|
Replaces the secret star course name of `courseNum` with `courseName`
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_secret_star_replace(courseNum, courseName)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
| courseName | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_secret_star_replace(s16 courseNum, const char* courseName);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_course_name_replace](#smlua_text_utils_course_name_replace)
|
|
|
|
### Description
|
|
Replaces the name of `courseNum` with `name`
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_course_name_replace(courseNum, name)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
| name | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_course_name_replace(s16 courseNum, const char* name);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_course_name_get](#smlua_text_utils_course_name_get)
|
|
|
|
### Description
|
|
Gets the name of `courseNum`
|
|
|
|
### Lua Example
|
|
`local stringValue = smlua_text_utils_course_name_get(courseNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
|
|
### Returns
|
|
- `string`
|
|
|
|
### C Prototype
|
|
`const char* smlua_text_utils_course_name_get(s16 courseNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_course_name_mod_index](#smlua_text_utils_course_name_mod_index)
|
|
|
|
### Description
|
|
Gets the index of the mod that replaced the name of `courseNum`
|
|
|
|
### Lua Example
|
|
`local integerValue = smlua_text_utils_course_name_mod_index(courseNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 smlua_text_utils_course_name_mod_index(s16 courseNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_course_name_reset](#smlua_text_utils_course_name_reset)
|
|
|
|
### Description
|
|
Resets the name of `courseNum`
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_course_name_reset(courseNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_course_name_reset(s16 courseNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_act_name_replace](#smlua_text_utils_act_name_replace)
|
|
|
|
### Description
|
|
Replaces the act name of `actNum` in `courseNum` with `name`
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_act_name_replace(courseNum, actNum, name)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
| actNum | `integer` |
|
|
| name | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_act_name_replace(s16 courseNum, u8 actNum, const char* name);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_act_name_get](#smlua_text_utils_act_name_get)
|
|
|
|
### Description
|
|
Gets the act name of `actNum` in `courseNum`
|
|
|
|
### Lua Example
|
|
`local stringValue = smlua_text_utils_act_name_get(courseNum, actNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
| actNum | `integer` |
|
|
|
|
### Returns
|
|
- `string`
|
|
|
|
### C Prototype
|
|
`const char* smlua_text_utils_act_name_get(s16 courseNum, u8 actNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_act_name_mod_index](#smlua_text_utils_act_name_mod_index)
|
|
|
|
### Description
|
|
Gets the index of the mod that replaced the act name of `actNum` in `courseNum`
|
|
|
|
### Lua Example
|
|
`local integerValue = smlua_text_utils_act_name_mod_index(courseNum, actNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
| actNum | `integer` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 smlua_text_utils_act_name_mod_index(s16 courseNum, u8 actNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_act_name_reset](#smlua_text_utils_act_name_reset)
|
|
|
|
### Description
|
|
Resets the act name of `actNum` in `courseNum`
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_act_name_reset(courseNum, actNum)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| courseNum | `integer` |
|
|
| actNum | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_act_name_reset(s16 courseNum, u8 actNum);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_castle_secret_stars_replace](#smlua_text_utils_castle_secret_stars_replace)
|
|
|
|
### Description
|
|
Replaces the castle secret stars text with `name`
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_castle_secret_stars_replace(name)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| name | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_castle_secret_stars_replace(const char* name);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_extra_text_replace](#smlua_text_utils_extra_text_replace)
|
|
|
|
### Description
|
|
Replace extra text (e.g. one of the castle's secret stars) with `text`
|
|
|
|
### Lua Example
|
|
`smlua_text_utils_extra_text_replace(index, text)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| index | `integer` |
|
|
| text | `string` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void smlua_text_utils_extra_text_replace(s16 index, const char* text);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [smlua_text_utils_get_language](#smlua_text_utils_get_language)
|
|
|
|
### Description
|
|
Gets the current language
|
|
|
|
### Lua Example
|
|
`local stringValue = smlua_text_utils_get_language()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- `string`
|
|
|
|
### C Prototype
|
|
`const char* smlua_text_utils_get_language(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from sound_init.h
|
|
|
|
<br />
|
|
|
|
|
|
## [reset_volume](#reset_volume)
|
|
|
|
### Description
|
|
Resets if music volume has been lowered
|
|
|
|
### Lua Example
|
|
`reset_volume()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void reset_volume(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [raise_background_noise](#raise_background_noise)
|
|
|
|
### Description
|
|
Raises music volume back up to normal levels
|
|
|
|
### Lua Example
|
|
`raise_background_noise(a)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| a | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void raise_background_noise(s32 a);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [lower_background_noise](#lower_background_noise)
|
|
|
|
### Description
|
|
Lowers the volume of music by 40%
|
|
|
|
### Lua Example
|
|
`lower_background_noise(a)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| a | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void lower_background_noise(s32 a);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [disable_background_sound](#disable_background_sound)
|
|
|
|
### Description
|
|
Disables background soundbanks
|
|
|
|
### Lua Example
|
|
`disable_background_sound()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void disable_background_sound(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [enable_background_sound](#enable_background_sound)
|
|
|
|
### Description
|
|
Enables background soundbanks
|
|
|
|
### Lua Example
|
|
`enable_background_sound()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void enable_background_sound(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_menu_sounds](#play_menu_sounds)
|
|
|
|
### Description
|
|
Play menu sounds from `SOUND_MENU_FLAG_*` constants and queues rumble if `SOUND_MENU_FLAG_LETGOMARIOFACE` is one of the flags
|
|
|
|
### Lua Example
|
|
`play_menu_sounds(soundMenuFlags)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| soundMenuFlags | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_menu_sounds(s16 soundMenuFlags);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_painting_eject_sound](#play_painting_eject_sound)
|
|
|
|
### Description
|
|
Plays the painting eject sound effect if it has not already been played
|
|
|
|
### Lua Example
|
|
`play_painting_eject_sound()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_painting_eject_sound(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_infinite_stairs_music](#play_infinite_stairs_music)
|
|
|
|
### Description
|
|
Plays the infinite stairs music if you're in the endless stairs room and have less than `gLevelValues.infiniteStairsRequirement` stars
|
|
|
|
### Lua Example
|
|
`play_infinite_stairs_music()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_infinite_stairs_music(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [set_background_music](#set_background_music)
|
|
|
|
### Description
|
|
Sets the background music to `seqArgs` on sequence player `a` with a fade in time of `fadeTimer`
|
|
|
|
### Lua Example
|
|
`set_background_music(a, seqArgs, fadeTimer)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| a | `integer` |
|
|
| seqArgs | `integer` |
|
|
| fadeTimer | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void set_background_music(u16 a, u16 seqArgs, s16 fadeTimer);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [fadeout_music](#fadeout_music)
|
|
|
|
### Description
|
|
Fades out level, shell, and cap music
|
|
|
|
### Lua Example
|
|
`fadeout_music(fadeOutTime)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| fadeOutTime | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void fadeout_music(s16 fadeOutTime);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [fadeout_level_music](#fadeout_level_music)
|
|
|
|
### Description
|
|
Fades out the level sequence player
|
|
|
|
### Lua Example
|
|
`fadeout_level_music(fadeTimer)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| fadeTimer | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void fadeout_level_music(s16 fadeTimer);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_cutscene_music](#play_cutscene_music)
|
|
|
|
### Description
|
|
Plays and sets the current music to `seqArgs`
|
|
|
|
### Lua Example
|
|
`play_cutscene_music(seqArgs)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| seqArgs | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_cutscene_music(u16 seqArgs);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_shell_music](#play_shell_music)
|
|
|
|
### Description
|
|
Plays shell music
|
|
|
|
### Lua Example
|
|
`play_shell_music()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_shell_music(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [stop_shell_music](#stop_shell_music)
|
|
|
|
### Description
|
|
Stops shell music completely
|
|
|
|
### Lua Example
|
|
`stop_shell_music()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void stop_shell_music(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [play_cap_music](#play_cap_music)
|
|
|
|
### Description
|
|
Plays `seqArgs` as cap music
|
|
|
|
### Lua Example
|
|
`play_cap_music(seqArgs)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| seqArgs | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void play_cap_music(u16 seqArgs);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [fadeout_cap_music](#fadeout_cap_music)
|
|
|
|
### Description
|
|
Fades out cap music
|
|
|
|
### Lua Example
|
|
`fadeout_cap_music()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void fadeout_cap_music(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [stop_cap_music](#stop_cap_music)
|
|
|
|
### Description
|
|
Stops cap music completely
|
|
|
|
### Lua Example
|
|
`stop_cap_music()`
|
|
|
|
### Parameters
|
|
- None
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void stop_cap_music(void);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
---
|
|
# functions from spawn_sound.h
|
|
|
|
<br />
|
|
|
|
|
|
## [cur_obj_play_sound_1](#cur_obj_play_sound_1)
|
|
|
|
### Description
|
|
Plays a sound if the current object is visible
|
|
|
|
### Lua Example
|
|
`cur_obj_play_sound_1(soundMagic)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| soundMagic | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void cur_obj_play_sound_1(s32 soundMagic);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [cur_obj_play_sound_2](#cur_obj_play_sound_2)
|
|
|
|
### Description
|
|
Plays a sound if the current object is visible and queues rumble for specific sounds
|
|
|
|
### Lua Example
|
|
`cur_obj_play_sound_2(soundMagic)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| soundMagic | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void cur_obj_play_sound_2(s32 soundMagic);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [create_sound_spawner](#create_sound_spawner)
|
|
|
|
### Description
|
|
Create a sound spawner for objects that need a sound play once. (Breakable walls, King Bobomb exploding, etc)
|
|
|
|
### Lua Example
|
|
`create_sound_spawner(soundMagic)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| soundMagic | `integer` |
|
|
|
|
### Returns
|
|
- None
|
|
|
|
### C Prototype
|
|
`void create_sound_spawner(s32 soundMagic);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [calc_dist_to_volume_range_1](#calc_dist_to_volume_range_1)
|
|
|
|
### Description
|
|
Unused vanilla function, calculates a volume based on `distance`. If `distance` is less than 500 then 127, if `distance` is greater than 1500 then 0, if `distance` is between 500 and 1500 then it ranges linearly from 60 to 124. What an even more strange and confusing function
|
|
|
|
### Lua Example
|
|
`local integerValue = calc_dist_to_volume_range_1(distance)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| distance | `number` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 calc_dist_to_volume_range_1(f32 distance);`
|
|
|
|
[:arrow_up_small:](#)
|
|
|
|
<br />
|
|
|
|
## [calc_dist_to_volume_range_2](#calc_dist_to_volume_range_2)
|
|
|
|
### Description
|
|
Unused vanilla function, calculates a volume based on `distance`. If `distance` is less than 1300 then 127, if `distance` is greater than 2300 then 0, if `distance` is between 1300 and 2300 then it ranges linearly from 60 to 127. What a strange and confusing function
|
|
|
|
### Lua Example
|
|
`local integerValue = calc_dist_to_volume_range_2(distance)`
|
|
|
|
### Parameters
|
|
| Field | Type |
|
|
| ----- | ---- |
|
|
| distance | `number` |
|
|
|
|
### Returns
|
|
- `integer`
|
|
|
|
### C Prototype
|
|
`s32 calc_dist_to_volume_range_2(f32 distance);`
|
|
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[:arrow_up_small:](#)
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<br />
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---
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# functions from surface_collision.h
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## [find_wall_collisions](#find_wall_collisions)
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### Description
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Detects wall collisions at a given position and adjusts the position based on the walls found. Returns the number of wall collisions detected
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### Lua Example
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`local integerValue = find_wall_collisions(colData)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| colData | [WallCollisionData](structs.md#WallCollisionData) |
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### Returns
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- `integer`
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### C Prototype
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`s32 find_wall_collisions(struct WallCollisionData *colData);`
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[:arrow_up_small:](#)
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<br />
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## [find_ceil_height](#find_ceil_height)
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### Description
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Finds the height of the highest ceiling above a given position (x, y, z). If no ceiling is found, returns the default height limit of `gLevelValues.cellHeightLimit`(20000 by default)
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### Lua Example
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`local numberValue = find_ceil_height(x, y, z)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| x | `number` |
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| y | `number` |
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| z | `number` |
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### Returns
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- `number`
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### C Prototype
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`f32 find_ceil_height(f32 x, f32 y, f32 z);`
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[:arrow_up_small:](#)
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<br />
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## [find_floor_height](#find_floor_height)
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### Description
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Finds the height of the highest floor below a given position (x, y, z). If no floor is found, returns the default floor height of `gLevelValues.floorLowerLimit`(-11000 by default)
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### Lua Example
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`local numberValue = find_floor_height(x, y, z)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| x | `number` |
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| y | `number` |
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| z | `number` |
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### Returns
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- `number`
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### C Prototype
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`f32 find_floor_height(f32 x, f32 y, f32 z);`
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[:arrow_up_small:](#)
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<br />
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## [find_water_level](#find_water_level)
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### Description
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Finds the height of water at a given position (x, z), if the position is within a water region. If no water is found, returns the default height of `gLevelValues.floorLowerLimit`(-11000 by default)
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### Lua Example
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`local numberValue = find_water_level(x, z)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| x | `number` |
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| z | `number` |
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### Returns
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- `number`
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### C Prototype
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`f32 find_water_level(f32 x, f32 z);`
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[:arrow_up_small:](#)
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<br />
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## [find_poison_gas_level](#find_poison_gas_level)
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### Description
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Finds the height of the poison gas at a given position (x, z), if the position is within a gas region. If no gas is found, returns the default height of `gLevelValues.floorLowerLimit`(-11000 by default)
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### Lua Example
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`local numberValue = find_poison_gas_level(x, z)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| x | `number` |
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| z | `number` |
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### Returns
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- `number`
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### C Prototype
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`f32 find_poison_gas_level(f32 x, f32 z);`
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[:arrow_up_small:](#)
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<br />
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## [set_find_wall_direction](#set_find_wall_direction)
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### Description
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Sets whether collision finding functions should check wall directions.
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### Lua Example
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`set_find_wall_direction(dir, active, airborne)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| dir | [Vec3f](structs.md#Vec3f) |
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| active | `boolean` |
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| airborne | `boolean` |
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### Returns
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- None
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### C Prototype
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`void set_find_wall_direction(Vec3f dir, bool active, bool airborne);`
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[:arrow_up_small:](#)
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## [closest_point_to_triangle](#closest_point_to_triangle)
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### Description
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Gets the closest point of the triangle to `src` and returns it in `out`.
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### Lua Example
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`closest_point_to_triangle(surf, src, out)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| surf | [Surface](structs.md#Surface) |
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| src | [Vec3f](structs.md#Vec3f) |
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| out | [Vec3f](structs.md#Vec3f) |
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### Returns
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- None
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### C Prototype
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`void closest_point_to_triangle(struct Surface* surf, Vec3f src, OUT Vec3f out);`
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[:arrow_up_small:](#)
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<br />
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---
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# functions from surface_load.h
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<br />
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## [load_object_collision_model](#load_object_collision_model)
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### Description
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Loads the object's collision data into dynamic collision. You must run this every frame in your object's behavior loop for it to have collision
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### Lua Example
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`load_object_collision_model()`
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### Parameters
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- None
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### Returns
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- None
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### C Prototype
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`void load_object_collision_model(void);`
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[:arrow_up_small:](#)
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## [obj_get_surface_from_index](#obj_get_surface_from_index)
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### Description
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Gets a surface corresponding to `index` from the surface pool buffer
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### Lua Example
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`local SurfaceValue = obj_get_surface_from_index(o, index)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| o | [Object](structs.md#Object) |
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| index | `integer` |
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### Returns
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[Surface](structs.md#Surface)
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### C Prototype
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`struct Surface *obj_get_surface_from_index(struct Object *o, u32 index);`
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[:arrow_up_small:](#)
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## [surface_has_force](#surface_has_force)
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### Description
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Checks if a surface has force
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### Lua Example
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`local booleanValue = surface_has_force(surfaceType)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| surfaceType | `integer` |
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### Returns
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- `boolean`
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### C Prototype
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`bool surface_has_force(s16 surfaceType);`
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[:arrow_up_small:](#)
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---
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# functions from sync_object.h
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<br />
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## [sync_object_get_object](#sync_object_get_object)
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### Description
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Retrieves an object from a sync ID
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### Lua Example
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`local ObjectValue = sync_object_get_object(syncId)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| syncId | `integer` |
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### Returns
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[Object](structs.md#Object)
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### C Prototype
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`struct Object* sync_object_get_object(u32 syncId);`
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[:arrow_up_small:](#)
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## [sync_object_is_initialized](#sync_object_is_initialized)
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### Description
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Checks if a sync object is initialized using a `syncId`
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### Lua Example
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`local booleanValue = sync_object_is_initialized(syncId)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| syncId | `integer` |
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### Returns
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- `boolean`
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### C Prototype
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`bool sync_object_is_initialized(u32 syncId);`
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[:arrow_up_small:](#)
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## [sync_object_is_owned_locally](#sync_object_is_owned_locally)
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### Description
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Checks if a sync object is owned locally using a `syncId`
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### Lua Example
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`local booleanValue = sync_object_is_owned_locally(syncId)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| syncId | `integer` |
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### Returns
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- `boolean`
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### C Prototype
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`bool sync_object_is_owned_locally(u32 syncId);`
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[:arrow_up_small:](#)
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---
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[< prev](functions-5.md) | [1](functions.md) | [2](functions-2.md) | [3](functions-3.md) | [4](functions-4.md) | [5](functions-5.md) | 6]
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